>>187086Here, for ease of viewing. The first post was too old
>>187076Ive been mulling it over all day. Here's the thing. I want to blissfully into whatever GM has in store/story, but I also appreciate thatthat gets fucking lame for the GM. In some of my irl games - both as player and GM - we just end up saying "do you guys wanna ask/do anything" and the answer is often "no, we're good, lets go to the next place". Additionally, while it fun/exciting to innovate or come up with creative solutions to problems, oftentimes those innovations and creative solutions end up volunteering GM for a headache that could have been avoided. I want to explore what can be explored, but I don't wanna be the little kid who asks what everything they see is.
>>187072For me, the balance is between asking enough questions toward getting the best understanding of things, and asking as few questions as possible to avoid being a nuisance to GM, especially outside my turn when applicable. And as we have seen, I have misinterpreted things on several occasion, both fixating on something stupid and obliviously ignoring something relevant. Im not complaining, I'm pbserving how without intending anything to go awry, things still did. Its a similar situation with the millennial post. I was completely oblivious, and if I had realized what was up, I would have stopped posting to allow for it. But I also get why GM is disheartened, and I wish theres something I could do.
So I'll just end with the puc I was GONNA post the. Ext time somepony tried to do the cutsie "Looks up at"
In the interest of transparency, let me be clear as day.
It bothers me that I'm such a nuisance. I dont tey to be (you will know when I'm trying, and some of you can vouch).
I know alot of the things that have happened has soured people's disposition toward the game. And yeah, I'm at the center of pretty much all of it. I wonder if I should even be welcome
That wasnt a manipulation statement btw, I legit wonder. I am a sociopath, but I'm not trying to gain points rn. Theres no game like this one, I've looked. Maybe its the people, maybe its the board, maybe its any number of compounded things; I would rather the game go on without me then for it to end now.
Fuck it, i'll even tell you about the 26 roll.
The 26 roll was a sleight of hand check. A 20 or more is required to lift something off someone else - pickpocket style - and a 15 risks detection.
Regardless, Brie got a 26.
Technically speaking - cuz this occurred when Posey was pissing both me AND GM off - Brie stole Posey's precious tiara.
Oh yes. Theres been alot of speculation as to how, when, and if to use that to make things spicy.
But I dont care anymore. It was supposed to be a piece of leverage to try and either incentivize more conducive party activity, or to punish less conducive. But again, I dont care anymore. It didnt happen, Im not trying to 'own' anyone anymore (except the traveler) and like I said, I'm perfectly okay with sitting out multiple sessions if everyone else can get back to more or less how things were.
(I did have a crazy scenario where to teach Posey a lesson about not putting the tiara on, Brie would put the tiara on, and his nonmagical and UNABLE to mind control-ass would ALMOST body the whole party, but GM obviously didnt wanna)
And this isnt the beginning of my ideas. I have scenarios where Brie uses the tiara to basically get advantage on a grapple check to put Posey in handcuffs. I have DOZENS of scenarios for how to batman-esque disablr each character. But thats why I wanna retire Brie. Cuz I dont wanna play that character anymore.
Here, horsepussy