2219 replies | 304 files | 213 UUIDs | Page 3
Parallel containment thread for out of character discussions related to the roleplay thread.
>>179531 →>My concern was that liberties were being taken - not specifically by players, but by game designers who don't know the irl mechanics of what theyre designingWho really cares though? It's fantasy. AC is an abstraction. HP is an abstraction. Just use what's fun and serves your goals.
>>179535 →>Rosey's player has reason to feel put on, and Im a big reason behind it, but not cuz I wanna piss in their cereal.I have to say, it really did piss me off
Maybe I'm not one to object because you've been playing for longer than me, but I was doing fine until last week. I had anticipated meeting up with the rest of the party for more than a year, but this has really sucked the enjoyment out of it for me. Idk how to put it into words; maybe I'm just breaking under the weight of my irl struggles, but this has to stop. Let's agree to stop the toxicity.
>Meta/maxxfagging is fucking tedious. And no, new players should never have to.First of all "try this useful piece of armor from this book" is not tedious. If it were tedious, that would be Tenebrous's problem, not yours. Tenebrous expressed an issue with armor class, so I helped him.
Second of all, "metafagging" is part of the game. It is part of the appeal of the game, and this particular edition of the game.
I can avoid throwing math in your face, it ooc junk is your problem though. I can see how it would be annoying to have math break the immersion of roleplay, but I think I should be able to talk to other characters.
>>179536 →>He doesn't have a lot of levels in monk so the effects of wearing it aren't severe, but are there any workarounds to wear armor as a monk while retaining all abilities?Yes, although resource cost is a question. How much do you really care about armor class? There are a lot of alternatives to armor too.
Only low level characters care about AC anyway.
Notice how the cost for +1 armor is less than that for a +1 weapon? It's because this system values defense less than it does offense: You avoid more damage by attacking. Whenever I buy armor enhancements, I go for the special abilities, not AC bonuses.
>Maybe we could just rename those armor pieces to fit the setting?It doesn't really matter what you call them. They amount to "bracers" and "chestplate".
>I think the whole concern around Posey arises from the fact that none of us, probably including the GM, took notes on her character sheet so we have no idea just what she's capable of.My character sheet has been public for a long time.
https://www.myth-weavers.com/sheets//?id=2789871>makes it look like powergamingIt really depends what you mean by "power gaming", but I never once denied power gaming. Power fantasy is part of the appeal of d&d.
>>179538 →There are several ways for Monks to wear armor.
https://dnd.arkalseif.info/classes/argent-fist/index.htmlArgent fist is the first one to come to mind, because I've played it.
There are other options, but I don't have them off of the top of my head because they're suboptimal, and Armor Class is a tertiary priority for most characters (Tank Fallacy).
Also worth noting that the Monk has many ACFs, which means most of its armor-restricted features can be traded away for something else. You can trade flurry for Rage or Decisive Strike, neither of which need be unarmored. You can trade evasion for Feign Death, Spell Reflection or Invisible Fist, none of which need be unarmored. This is recommended for Multiclass Monks. Flurry Of Misses is a meme anyway.
https://srd.dndtools.org/srd/classes/baseCore/monk.html#decisive-strikeMonk has a lot of features (most of which meh), which meant it had a lot of features to trade away for ACFs written in various books and magazine issues.
Hunter Monk should be considered, for Multiclass Rangers. By combining Hunter Monk with Ascetic Stalker, you can increase your favored enemy progression faster than normal.
>>179569 →>Lamilar is grossly underrepresentedNo it isn't. It's been in the game since 3.0 A&E.
https://www.realmshelps.net/stores/armor/LamellarThis was the armor I gave to my Agire statblock, because I wanted a more eastern theme. Among medium armors, it's one of the better ones. Tied with breastplate, and cheaper too. Too bad it can't be dragoncraft.
There's no shortage of avant garde armors in 3.5e. Some of them are good, most of them are meh.
>>179658>Who really cares though? It's fantasy. AC is an abstraction. HP is an abstraction.This is true, but please understand that everyone needs to be on the same page with the numbers. We are not. That can be a problem.
>Only low level characters care about AC anyway.Why?
>I never once denied power gaming. Power fantasy is part of the appeal of d&d.Please understand that when one enemy encounters two characters, one who is very powerful and wants to be brought near death, and another who is only medium or low powered and does
not want to lose their character, there can be an issue in game balancing. This is not a non-existent issue.
Also, for the love of God, please stop trying to show up every other player on how much more powerful your character is than theirs in out of character comments or minor PvP. It pisses me off to no end and makes it extremely difficult to take your statements about taking elements from various books being benign at face value
>>179661I wouldn't have done the show-off thing if another player hadn't threatened to kill me earlier. I regret doing that.
>>179658>who cares, it's fantasyYes, but. Brie's backstory is more or less structured to be among the the top 3 sneaky ninjas in the world. Now, there are mechanical constraints to that manifestation, mostly supplied by GM.
When building him thence, I went with what made sense to the *already established mindset/build*. This includes a homebrew feat that allowed me to do something I could have done with another build but which didnt fit the backstory/character.
Tl;dr, I could have 2 extra feats if I wanted to go with an optimal build. Everything my character does that is "cool" comes at specific and deliberate expense.
Without having looked at this specific cbaracter, I admit to a prejudice to observing your (as a player) propensity to capitalize on racial/bonus feats, especially where flaws are offered in exchange.
What I'm grtting at is that while GM has permitted me things that he needn't have, it is after I have detailed in thorough why it should be this way, how the rule designers were ignorant/nescient of these aspects, etc. and why he would be advised to tell me no.
Other than such negotiations, I have only told him what I have chosen, and how those choices affect previous ones.
Idk if that helped. But anyway, I had this badass criminal bg and idfk what happened to my character sheet, did I ever have one? I think so, but fuck it, lets roll and a ... 6.
..
.
....
Fuck it, Ill make it work AND make sense, AND be the badass. Yes, I know, that 6 will hur skills,....
So when that happens and yoh try to suck it up and go with it, having someone else SEEM to be flaunting/gloating can have adverse consequences that I might be more adult about in the future?
>>179663I apologize for that. It wasn't a threat to kill, but thats just semantics. I acknowledge A. That was a bad response even OOC, B. That what Brie would assume would kill Posey would probably be grossly insufficient, in an Alan vs. Tyrant sorta way, and C. if no "good" responses come to mind, I could have not posted.
>>179658>LamellarFunny, you havent posted the 3.5e SRD for Lammelar. Wonder why.
>>179738 →What SHOULD have happened, having NOT descended from his 100' low altitude observation and NOT taken ANY further action (other than to declare an OOC intent to secure the rope WHEN GAMEPLAY COULD CONTINUE CUZ PLAYERS ARE PRESENT), saw the pony coming a mile away. I now realize I have to be exhaustive in my descriptions so to avoid unnecessary assumptions about what my character is doing, and only GM can carry the action forward from that point. I would have been fine with Brie going further onto the cliff if it makes the encounter easier/better but thats nowhere near what I had declared as action, nor was there any indocation that he was doing the other thing I had indicated he would. In future I will be entirely unambiguous about what my character is doing as well as being less accommodating to players trying to push things past where we reasonably stopped.
Part of the problem is that GM will make sweeping decriptions of things happening - clearly putting time, effort, and care - but will neglect to directly address what I had posted, sometimes several times. I'm left not knowing whether the posts were even seen. This is exascerbated when other players engage in needless cross-posting, ostensibly what the OOC thread is for.
The idea that "I was present right until" and "I should have known play was ongoing" is laughable for several reasons.
1. I expressly asked GM directly and the thread in general for advance notice for VERY specific reasons. There was no notice, egro I Assumed* that this was just horseplay and banter.
2. There were 2.5 (including me) players absent.
>but you were thereNot as a player. I was there, while watching YT, with music and distractions and lots of stuff you DONT do as a player. As a player I would have 1 window open, 2 books, a notepad, and the thread, and no distractions. I assumed* that the assurances I was given were not as flexible as they appear to be.
Lets take stock for a second:
Brie - Me
Silver - Silver
Kira
Rosey - Posey
Tenebrous - Him
Cavaliere - Amber's player
Dust - Noodle appreciator
GM - Alot. Like, ALOT alot.
How many players constitutes a quorum? 2/3 certainly, and 5/6 is debatable. 6/6 is ideal, but lets not kid ourselves about dnd schedules. To that end, I recommend favoring the newer players before seasoned ones, both in scheduling and in general.
>>179743What should have happened part 2:
The intent was NOT for Brie to have joined the fight; he could be said to be anywhere from 50-100'. What he would have done is signal/call-out something like:
"Eyes on contact, 2 o'clock" or whatever specific direction appropriate, left the mass of ponies to ascertain/deal with the contact, while surveiling for any other approaching contacts.
Brie isnt trying to be everywhere and do all the things I just want him doing the things I said so that he can at least contribute a situational awareness even if not actively engaging.
>>179742It's not in the SRD. I told you it's in Arms & Equipment.
A&E was printed before the SRD, but unlike the ELH, DD, and XPH, it didn't get the SRD treatment.
SRD only includes DMG1, PHB1, MM1, XPH, ELH, and DD.
Anyway, Lamellar is a top tier medium armor. Would recommend it for Warblades, Barbarians, or Fighters with good dex that isn't maxed, if you wanted a more eastern look instead of breastplate. It's statistically identical to breastplate, except it weighs slightly less and costs 50 gp less. Costing only 150 gp also means that lvl 1 followers may be able to afford it alongside a horse and weapons.
It is, however, partly composed of leather, which means that it would rot away overtime, making it not idea to place as treasure in the bottom of some ancient tomb, when a breastplate would last forever. There are workarounds to that though ("the leather lasts forever because magic and/or immortal monster skin").
Too bad it can't be Dragoncraft. Hide and Scale Mail are the only two medium armors that could be dragoncraft, which is probably due to their avoidance to referencing non-phb items in subsequent books. Lamellar is something like a cross between hide and scale mail, and were it made dragoncraft it would be a superior armor, being light with considerable AC bonus, and fitting for dragon-honoring oriental characters. Mithril is better than dragoncraft for Dex character, but dragoncraft lamellar would look so cool.
>>179658>Yes, although resource cost is a question. How much do you really care about armor class? There are a lot of alternatives to armor too.It's not the most important thing, and this character won't wear armor anyway, but I was wondering on a conceptual level since monk is a class that eschews all armor by design. Thank you for sharing!
>Only low level characters care about AC anyway.OOC, maybe, but in IC it depends on the character and what hit points are meant to be. If they're abstracted as "luck to not receive a deadly wound" then it's not a problem though it steps on the toes of AC. If they're actual health resilience, as they've been presented in the game so far, then aside from a sadist dread necromancer most characters would indeed prefer AC.
It's a roleplay problem. If one's character gets shanked by a hobo, the player is not going to freak out because 1d4 damage is nothing for a level 5 PC. But the character still has to be roleplayed as freaking out because he was just shanked by a hobo, for crying out loud. This creates a dilemma where the optimal play is to just not care about getting hit, but where effective roleplay would have a character prefer not to receive another orifice.
DnD 3.5e is highly generous in terms of hit points since party members are regularly fighting mythical creatures (and often dying to them), but in a grounded setting like OE then even level 5 has characters be absurdly tanky. We saw it in Silver's last dream sequence where he was fighting a war. You could design the campaign where there's a level cap (you mentioned 6e and I talked about it on the game thread) but even if you include more feats, you still lose out on powers, multiclassing, prestige classes, etc. I wish there was an easy solution to this but I don't see one.
>It doesn't really matter what you call them. They amount to "bracers" and "chestplate".True. I wonder what the horse versions would be?
>hunter monk>lose 1st level bonus featIt's tempting, but I like my feats.
>>179745I'm just curious as to how he would have called out the pony from a hundred feet away, without having a radio. Physically, he could do that by yelling loud enough, but that would be heard by
everypony else 100' away.
>>179746>Too bad it can't be Dragoncraft. Hide and Scale Mail are the only two medium armors that could be dragoncraft, which is probably due to their avoidance to referencing non-phb items in subsequent books. Lamellar is something like a cross between hide and scale mail, and were it made dragoncraft it would be a superior armor, being light with considerable AC bonus, and fitting for dragon-honoring oriental characters. Mithril is better than dragoncraft for Dex character, but dragoncraft lamellar would look so cool.Officially, you can't, but it would be easy to homebrew it in for a character with a very high armor crafting skill. In OE it would just be awkward to wear in considering dragons have their own country and are capable of co-existing with ponies to some extent.
>>179747>I'm just curious as to howIn the scenario where he is 100' and looking for anything and thereby notices the approaching pony, he will likewise have a range of vision approaching 270' ground level before white-out conditions at the diagonal, including any other potential incoming. Therefore, he would be perfectly fine calling out to the ponies in 100' range, regardless of anyone else in that 100' range heard him, while looking for other inbound, in case of trap/ambush/etc.
>>179747>Thank you for sharing!Anytime. I could talk about this all day.
>IC it depends on the character and what hit points are meant to beWell, we are low level characters, so we care about AC.
>If they're abstracted as "luck to not receive a deadly wound"That's how you're supposed to fluff HP. It says so in the DMG.
>If one's character gets shanked by a hobo, the player is not going to freak out because 1d4 damage is nothing for a level 5 PC.Sounds like a good time to introduce players to Erebus, the god of beggars.
Anyways, a lvl 5 hero narratively shouldn't lose to a lvl 1 commoner hobo with a shank: they should be good enough at fighting to avoid the attack or only be grazed by it, but also narratively their story wouldn't end like that. HP is as much of plot armor as it is physicality or skill at fighting, because players are supposed to win and Frontline fighters are supposed to tank deadly attacks. That's why HP exists.
>This creates a dilemma where the optimal play is to just not care about getting hit, but where effective roleplay would have a character prefer not to receive another orifice.Optimal play is to kill your enemies before they kill you.
This does remind me of an expert from the Rules Compendium though (pic related).
>DnD 3.5e is highly generous in terms of hit pointsI actually disagree with this, especially when compared to other systems, but that's just me.
>In OE it would just be awkward to wear in considering dragons have their own country and are capable of co-existing with ponies to some extent.Same thing is true in Forgotten Realms and Eberron, but that doesn't stop them.
>My character Amber is on the complete opposite end. I saw the world the DM came up with and wanted to create a character that typified an everymare, even one with many disadvantages.>My philosophy when playing Amber is to "go with the flow" and have her react realistically toward changing surroundings rather than trying to change the surroundings herself.Considering that Amber is a Bard, she should have all of the heroic potential as Pinkie Pie. Bards have the power to change the world with their words and songs, and their mere presence can turn the tides of battle.
Even Pinkie Pie in S1E2, who could have been considered a lvl 1 Bard at the time, was able to guide her friends through the Eldritch horrors of Everfree.
Bards aren't just warriors (although they certainly are), they're sages, scholars, and most importantly leaders, not grounded in any one place and spreading their inspiration wherever they go. Bards not only communicate with spirits, but with the emotions of others, and guide the struggling through turmoils both supernatural and mundane. In times of war, a Bard is what everyone needs. Perhaps Amber might not consider herself a warrior, but that doesn't mean she can't be a hero. She might realize that her role may come from supporting and uplifting others, with the power of friendship.
>she'll soon be properly ready for real adventure but I am quite happy with her story and I think others are too.Well, if you ever want help with your sheet, I'm always available.
Imo, Amber would make for a good Heartfire Fanner, Sublime Chord, or War Chanter. Perhaps she might even go through a sudden Spiritual Awakening, and become a Fire Soul, and inspire all those around her.
https://www.realmshelps.net/monsters/templates/firesouled.shtmlIt's +3 LA, but that doesn't really matter in milestone games, plus we have characters that can fly at-will (minimum +2 LA), so nobody cares.
>despite being a generalist at technically level 3.You haven't seen me play Clerics or Sorcerers, either of which would have made for a more powerful version of Posey. I picked Dread Necromancer because it's a tier 3 class that's good at exactly one thing and one thing only (at lvl 8...), also because she's from the Dread League and therefore must select every character option that has the word "Dread" in it.
Posey has high HP and enhancement bonuses to Str and Dex, but she's also maxed in those regards: she can't improve those with items. I spent two character levels and almost all of my starting gold gaining those traits, because they had to be applied in character creation.
>>179751>Amber is a Bard>final light bulb ticks on
>>179753Amber is more dialogue and social to resolution of circumstances and concerns. Though, for a moment I did get Kira and Amber mixed up in my head
>>179746Lamellar armor is pretty cool, you basically take a whole bunch of rectangular metal scale and tie them all together into large sheets. Unlike normal scale armor it only has a metal component to it, and requires no backing material like cloth. Kira's lamellar scales are made out of leather rather than metal to preserve lightness, but you can actually make it out of other non-metal materials
including bone.
>>179746>its in this bookSo not SRD, got it. I'm not the idiot for not knowing which of the half dozen non-srd lamellar's you may have been referencing.
>>179751>Perhaps Amber might not consider herself a warrior, but that doesn't mean she can't be a hero. She might realize that her role may come from supporting and uplifting others, with the power of friendship.That's what I'm going with. She's starting with her coltfriend and he's uh, a work in progress.
>https://www.realmshelps.net/monsters/templates/firesouled.shtmlI'll check these options out. Fire souled seems perfect for a Kirin character since kirins are already attuned with fire. One could bring up other inspiration from the show of actual ponies possessing this, like Twilight burning up in rage or a devout Harmonist becoming radical to the point of welcoming Daybreaker. Food for thought.
>>179757People also sleep on brigandine as an armor option.
How old was silver before he ate the fruit?
>>179770He was in his 50s
>>179767>Fire souled seems perfect for a Kirin character since kirins are already attuned with fire. One could bring up other inspiration from the show of actual ponies possessing thisBecoming Firesouled requires initiation by one who has the template. A Kirin Bard (Autumn Blaze?) would be an ideal mentor for the bonfire ritual.
Also, she's named Amber Sunset. You can't have that kind of name without doing something with fire/light.
>>179771Middle Age. Got it.
>>179767Brigandine is plate armor with extra steps
>>179771That's younger than I assumed. I don't know why he was so obsessed with youth, but I'm not even close to that age myself.
>>179773I was going for a grain theme (because she is from a farming background) but maybe.
>>179774It's medium armor but also really cool.
>>179777>I was going for a grain theme (because she is from a farming background) but maybe.Could be a Green Whisperer.
>>179780 →Posey is a character who, if
I am expected to keep Brie in a reasonably/respectable line (including not expecting other players/characters to care/accommodate) then it stands to reason,....
>I'm pent up from not killingFuck off to ooc with it then
>>179783>I'm pent up from not killingPosey is.
>reasonably/respectable lineIs attacking an unresponsive NPC who is attacking us unreasonable?
>>179790>Posey isSuper. That means fuckall to all not-posey.
>is attacking an whatever NPCSo you're gonna cool it when Brie threatens ponies? Carry on, if it means not getting second guessed and ankle-bitten all the time
>>179790Nah, it's a fairly reasonable course of action. Personally I wanted to figure out what was going on after not only how weirdly he was acting but also what he is after what I guess was a strength roll with a +4 modifier, but I'm also cool with just straight up murder.
>>179793I want to take him alive too, and it's why I chose grapple. Posey is acting in-character and isn't unreasonable.
>>179792>So you're gonna cool it when Brie threatens ponies?If they're attacking us, yeah.
>>179819 →Posey was crucimigrated by her Mentor, who through the apprentice feat is an 8th level Dread Necromancer, therefore applying the Undead Mastery feature to her. I marked it as one of her limited favors from her Mentor.
>>179822Who the fuck thinks another player knows or cares what that means?
>>179823I was just answering the question that was asked.
It's a temp score because it's enhancement. It does not stack with items.
>>179823Nah, I'll bear this one out
MOST PLAYERS DONT INTO EXTRA BOOKS
>>179826You weren't the one who asked.
>>179827Do you think I ask permission?
>>179822Oh, that's interesting. But how does that apply +5 dex and str?
>>179833Pls be nice
>>179835This is the OOC thread Xp
>>179836OOC means out of character for your DnD character, not for yourself. Apply your real-life decency here.
Silver's player, could you please post your ability scores? I really want to know.
>>179839>irl decencyDone! ^_^
Shutup faggit
>>179835If a Master (8th level) Dread Necromancer creates an undead (in this case, Posey), they increase the undead's HP and also adds an enhancement bonus to Str and Dex.
I'll do the same to you if I get to lvl 8 and I can convince you to die.>>179833Then why do you care?
>>179839Strength: 16
Dexterity: 18
Constitution: 16
Intelligence: 10
Wisdom: 16
Charisma: 10
>>179843Idk. I guess you made a comment about low sperm count. Something that didn't in any way relate to the game at all, but you decided.
And so, I decided. Decide now.
>>179839>Silver's player, could you please post your ability scores? I really want to know.His original scores were:
Strength - 16
Dexterity - 17
Constitution - 16
Intelligence - 7
Wisdom - 16
Charisma - 9
Imo, doesn't really reflect how he played, because Silver seemed a lot smarter and more charismatic than that.
>>179844>>179846When did they get upgraded? Those are very good stats.
And to think you didn't apply age penalties, tsk-tsk
>>179848Technically the age penalties would only be age bonus, now that he's back to prime age.
>>179848Intelligence is the only one that actually really got upgraded, and that's because I asked GM pone for it so Silver can actually have some skill points to put into Weaponsmithing and Armorsmithing. Mostly for flavor, but I do have plans for Silver to buy a workshop to turn into a smithy. Not only could it serve as a source of passive income to fund his...expensive newfound hobbies such as NPC collection, but he can use it to make better gear for himself and the various characters. I've already got plans for Silver to make a Titanium Breastplate for himself and a Titanium Chain Shirt for Kira. The rest of them were just some pretty damn good rolls during character creation.
>>179843>then why do you careWHY INDEED. ARE MY REASONS SUBJECT TO CRITICISM? I DONT RECALL SUBMITTING FOR APPROVALsureiya
>>179850Hey, I actually had this pure int unicorn fencer build, if you were interested at looking at it.
>>179851It's annoying and unhelpful.
>>179852That actually does sound pretty neat. Definitely far from what Silver is, but still, neat!
>>179849When you roll abilities and choose them, age penalties are applied afterwards. In the case of middle-age, which isn't so bad, it just nerfs your physical abilities in favor of your intellectual ones.
>>179850They are good rolls, but personally I think that increased intelligence should have needed a special quest for it (like that Tree of Life thing) or maybe a transfer of three ability points. I won't contest GM Pone's decision.
>>179851he mad
>>179852I was debating with making a fencer character because it's a neat concept in general.
>>179868 →What are you even talking about?
Quit shitting up the roleplay thread with ooc posts.
>>179881 →>>179885 →Okay, seriously, what is your problem?
Oh hey, I didn't even notice this thread.
She zeeb on my zoob til I ziib
>>179891She snij on my snej til I snoj
>>179886He feels the need to punish you for caring to look at additional books. I dare say this isn't his first time derailing a campaign with his need to enact justice on another player rather than just letting the GM handle how they please.>>179893I only have a 10 in int, but interdasting. I might just keep that in my back pocket
>>179891You have a good Heal Mod. You should use Healing Lorecall.
https://dndtools.net/spells/spell-compendium--86/healing-lorecall--4689/It buffs all of your healing spells if you have ranks in Heal.
Also consider using rules for the d20 modern Treat Injury skill:
https://d20modern.fandom.com/wiki/Treat_Injury
>>179854So basically it's the idea of a Unicorn Warrior who is a fighting genius, and has developed a manner of fighting styles through knowledge of warfare, history, and experience.
A Warblade that focuses on the Diamond Mind and White Raven Disciplines
https://srd.dndtools.org/srd/classes/baseTob/warblade.htmlThree Fey Bloodline levels, just because a character who has been playing for so long deserves something. Unicorn is fey-adjacent anyway.
https://www.myth-weavers.com/sheets/?id=2957511It's really unfinished. I originally left the Str at 16 because I wanted to qualify for feats, but then I didn't think of any feats that were really worth taking (Power Attack?)...
Might swap if for Con, but he already gets Int to HP ala Faerie Mysteries Initiate. Still, it's bad to dump Con, because Concentration is pivotal for the Diamond Mind discipline.
Could also roll it into Wis, although Keen Intellect replaces Wis with Int on both checks.
Might swap the Str for the wis, then un-dump the con by applying the Arctic (+0 LA) template, and roll the Cha penalty from Arctic into a Wis penalty ala Magic Blooded (+0 LA). The combo gives some nifty SLAs too (Rat of frost, detect magic, read magic, magic aura), on top of resistance to cold weather.
Silver Tongue is just a fun feat that goes well with a White Raven Commander.
Knowledge Devotion is good, and turns ranks in knowledge (local) into Damage vs humanoids.
Weapon Focus enables entry into Eternal Blade.
Not sure about other feats.
Still working on maneuvers.
This build includes two house rules:
1: The ponyfinder Advanced Horn Magic feat is acceptable
2. Unicorn Counts as an Elf/Halfling (for Faerie Mysteries Initiate; Eternal Blade if lvl 11 ever comes). 3.5e Elves get all of the unicorn stuff anyway.
>>179886You, not specifically. And unlike u, Im not gonna pretrnd otherwise
>>180004 →>axe to grindNigger, it is (You) who has been shitting up the thread with your ooc spamposts, despite there being an entire thread for that.
I have not done anything remotely antagonistic to you today, but you have been nothing but hostile. What is your problem? Why do you have to be so toxic? You're sucking all the energy out of the thread. It's fucking gay.
Notice how nobody else has an issue with me right now? The problem is (You).
And consolidate your posts, for the love of God. You don't need to make 50+ posts with half a sentence each.
>>180014Pretending otherwise, on cue
>>180014>i havent done anything todayThank you for admitting youve been pver the top insufferable EXCEPT today
>>180016Whatever, fag. Just stop shitting up the roleplay thread.
>>180019This pot seems to think its in a position to criticize the kettle
>>180020I'm making on-topic posts in the roleplay thread. You haven't posted in-character since early this afternoon.
Just quit the spam posts.
>>180021This is the ooc thread,...
>>180022I'm talking about the other thread.
>>179909I forgot to reply to this earlier, but I think this sounds like a pretty neat idea! Bonus points if you manage to flavor the character like a Water Dancer.
>>180025>Bonus points if you manage to flavor the character like a Water Dancer.I can try. Might be difficult with a greatsword build.
>>180023Wait, youre complaining about spam posts? Again? Ffs, you never learn
>>180026Oh, you mean for Silver? I'm not sure how much it makes sense for Silver, but I was imagining it for a different character using a rapier or other similar weapon.
>>180091Me on the top left
>>180091>>180092I'm on the bottom right
Would you be in favor of forensics from DnD modern being a skill?
>>180099Maybe, but unlike d20 modern classes, we don't have a lot of skill points.
Survival (tracking), Search (noticing stuff), Heal (how a creature died), and Gather Information (urban tracking) are the forensic skills in d&d.
Don't mind me,....
[1d6 = 3] [1d6 = 4] [1d6 = 1] [1d6 = 3]
[1d6 = 3] [1d6 = 5] [1d6 = 1] [1d6 = 3]
[1d6 = 1] [1d6 = 6] [1d6 = 4] [1d6 = 2]
[1d6 = 2] [1d6 = 6] [1d6 = 6] [1d6 = 4]
[1d6 = 6] [1d6 = 2] [1d6 = 5] [1d6 = 5]
[1d6 = 3] [1d6 = 5] [1d6 = 4] [1d6 = 3]
>>18039710 S
12 D
11 C
12 W
16 I
16 Ch
>>180399Post-racial stats
Str 10
Dex 14
Con 10
Wis 12
Int 16
Cha 16
To whatever degree they may be so inclined, Ponies in and around Baltimare may be aware of a Bar, Grill, and Strip club
that also offers prostitution and gambling called the Latex Saddle, owned and operated by one Lucky Roll and her cadre/stable of mares.
Yes, yes I am.
>>180400>bat-run bar, grill and strip clubCool. My bat-ghoul Nightstalker will pay the place a visit.
>>180402I will assemble a selection of lewd ponies for atmosphere.
For those with criminal sensibilities, her real source of wealth/power/income comes from.her network of spies and informants, and the high price of that information, as well as unserialized weapon trade (small arms)
Think Leslie Faire, except an even more morally ambiguous and organized criminal
>>180412Quite ^,_,^
And damn sexy :3
>>180416Ooc, highly encouraged
In character, will never happen; her favor is currently reserved exclusively for Brie. ^,_,~
I should probably get to work on my nightstalker... I was going to wait for Leadership, but it seems as though we can play multiples without it, so I'll get to work.
I decided that my other two characters will be mares as well. Gloomy will be the only male among the four horsemen.
>>180398 →>Just remembered that "Average Array" existsWhat kind of sadistic DM would have their players use stats where the highest one is 13?
I always use high stats in my games: it makes things more fair to the MAD classes. My last one used 54 point buy.
>>180419>average arrayNPCs and adversaries only, imo
When I came into the game, I intended to eventually run four characters through leadership variants: based on the four horsemen of the apocalypse.
I intended to have a Nightstalker to represent Hunger and a Martial character to represent War. Originally they were to be pegasus and earth pony respectively, but I think I'll do Bat (ghoul) and Pegasus (semi-wight imitation) instead.
Posey represents Conquest. She's a fearmonger charisma build with vampiric lineage. You all know Posey by now.
My Black Horse is a ghoul arms dealer, smuggler and merchant: a horribly greedy and depraved creature who was executed for stealing the souls of the unborn in a maternity ward. Like Posey, she's a slave to the Masters of Magehold, and is being sent to the equestrian. Unlike Posey, who is supernaturally beautiful even in death, my ghoul would have a humanoid skin graft that lets her pass as a living thing, maintained by cure spells. Ghouls are associated with hunger and greed, so it makes sense to have a ghoul represent famine. Feats would be utility oriented, using Mercantile Background and Wanderers Diplomacy to procure hard to get items.
Nightstalker is a somewhat inferior class, and I would probably be better off with a Multiclass Cleric/Rogue with Sacred Outlaw, but all Posey must remain superior.
My Red Horse is a Pegasus, I was interested in a Shadowbane Inquisitor Blackguard build, with intent to eventually become a Death Knight. The build doesn't really work before ECL 8 though, as it requires fallen paladin mechanics. Could make it advance in Shadowbane Inquisitor ala Heretic Of The Faith though.
I also considered Barbarian, Crusader, or Warblade, but IDK. In any case, I want it to be an energy-drain build.
Gloomy is the pale horse. He represents Death. I had intended to magically age him and make him my cohort when Posey became a master at lvl 8, but idk if that will ever happen.
>>180421Even the DMG says to give any creature with PC classes the elite array.
Average array is for lvl 1 non-elite, NPC-class canon fodder enemies.
>>180419What are you bitching at me for? I’ve never used average array for anything, except maybe genetic NPC enemies
>>180423When I came into the game, I had wanted to run an anti-hero criminal inspired by Jarlaxle from Forgotton Realms, Raymond Reddington from the Blacklist, a dose of Guy Richie noir comedy, and a cup of batman. Creating Lucky is a sudden inspiration/determination in that it allows me as a player to have all sorts of reasons to participate in the social aspects of the game, through both her and Brie (I rly hope Vul doesnt object to my appropriation of her likeness, especially in a criminal context); the former because she's a proprietor
and an excuse for more Addy cameos xp, and the latter for both business and pleasure :3
Her personality is structured after Jemnifer Garner in the Sherlock Holmes movies, with elements of Faye (Cowboy Benop), titties (Lupin III) and so on.
Also titties from One Piece,....
The classic wild feminine archetype
>>180428>(I rly hope Vul doesnt object to my appropriation of her likeness, especially in a criminal context)Did you consider just making your own Bat OC?
There's no shame in taking inspiration from pre-existing characters.
My Nightstalker is a seductive Diplomancer build. A "civilized" , smooth-talking ghoul (like Cooper Howard) with even smoother stolen skin. Her mane style would probably like Aura (Frieren).
I based Posey's appearance in part on Makima (Chainsawman).
>>180427I'm not bitching at you at all. I was just talking about how silly it is that the game lists making players use the Average Array as an option. Idk what kind of hypothetical GM would do that.
>>180436 →>So instead is the a class that transitions into another or have different modes and are there any that's specifically about changing their martial art style?Swordsage, particularly with Stance changes:
https://srd.dndtools.org/srd/classes/baseTob/swordsage.htmlSwordsage know a wide array of maneuvers and fighting styles. It's also often referred to as a better version of Monk and Ninja (and most martial claases).
It's why I recommend Shadow Sun Ninja.
>>180437Okay, thank you. I will explore it. ^^
>>180435>consider just making your own Bat OCBut I already clop to Lucky ._.
>>180441If you really want to be a "style changer", you could dip every martial adept class, and then go into Master Of The Nine.
https://dnd.arkalseif.info/classes/master-of-nine/index.htmlIt would be really complicated though.
>>180443Yeah, that does seem more in line with what I was thinking of.
Though, I think, while I wouldn't refer to myself as new, I don't have enough, in game, experience with dnd mechanics as is so I think a normal monk might be just the right fit for me at the moment.
I think I just want to keep it mechanically simple and then add description to spice it up. To someone like me that's still kinda new and exciting.
Thank you again btw. I do really appreciate your help and enthusiasm. Feel free to give further suggestions, I do listen even if it might not seems so since I just shifted back to favor the monk class for my oc.
>>180443But I can give you some description of the character I have in mind so far and, you can say what you think would be cool for the character if you like. Also,
spoilers:So Virgin Flame suffers immensely from regrets and numbs herself with alcohol. If she doesn't get alcohol, her self-hatred escalates and she goes a bit berserk. With alcohol, she's temporary at peace with the past. She's kind and confident. She whistles a melancholic psalm from her church in Equestria. If she's still in bad mood, she's more likely to cry rather than be violent while drunk than sober, were she's more like to hurt, herself.
Something like that is her character so far.
>>180442In the interest of NOT blatantly plagiarizing another's OC, I am amending the character from Lucky Roll to Lacy Row (as in, to fight).
Further modifications/establishments to follow
(Born into the Row crime family,....)
Those familiar with the Netflix animae series Kengan Asura will have insight into where I'm going with the "Row" family, with the comparative Kure clan
Are bats the asians of MLP?
>>180423I appreciate the enthusiasm for new characters, but let's take a moment to consider how any new characters fit within the wider context of the game. I mean this in how they would play out within party dynamics, how they fit with the goals of others, and how their power level fits with their roles as presumably lower level than the PC characters.
First off, Posey and her like are established as coming from the Griffonian Northeast. Arcturian Order, snowponies, and hill ponies. Bat ponies in EAW are indigenous to the Equestrian Southeast. They have since migrated en masse all throughout the Equestrian East, to a portion of the Zebrican north coast, and New Mareland, and can be periodically found throughout Equestria and Nova Griffonia. They are
not found in the backwater parts of the Griffonian Far North.
But a bit more than that, I'm skeptical of evil characters more generally. When the game first started I was very welcoming of evil allignment, because to me, I thought that that playing "evil" meant a character that was maybe just a little bitchy, liked or aligned with the Nazi-coded factions, was maybe a bit sexually immoral, and had an idea of justice that placed much more emphasis on retribution than mercy. How very wrong I was...
There have been a couple villains who stood out as evil. One bought 10 year old foals as slaves, kept them in what is a basically a rape dungeon, and then invited friends over to sexually abuse these foals. They did the same with changeling nymphs, electrocuting them to coerce them into transforming into their favored sexual target. Another villain would tell immigrants he would smuggle them in past customs... Then rob them, chain them into a sweatshop and force them to work, have their life force drained from them by a captive changeling so they could extract the condensed love as changeling honey, and then finally have their drained bodies sacrificed to an evil god, remove their fur and try to sell it for value, make leather for books out of the skin, and then feed the bodies to gnoll minions. These villains are not supposed to be the average. They are supposed to stand out as uniquely evil even amongst antagonists within the setting. Fighting them is supposed to be non-controversial. It's supposed to be a goal that can be agreed on by the whole party, as kind of a break from fights and duties that mostly are about ideology or power politics and are not as agreeable. The goal here isn't to have a split-ideological party or campaign where one part is attempting to out flank these rare villains on the evil scale, or to normalize evil and make reveal scenes - like the foals imprisoned in the sex dungeon, or all of the skeletons thrown away in the garbage chute - less impactful.
You have the night stalker as "arms dealer, smuggler and merchant: a horribly greedy and depraved creature who was executed for stealing the souls of the unborn in a maternity ward." This is not the first time you've mentioned a night stalker character. When you mentioned it before, the night stalker was "a lawyer or barrister" named caligo, with that profession being kind of an explanation for, or tied to, a diplomacer style. I fell like this is a hell of change to go from "lawyer" to "Arms dealer but also merchant and smuggler and she steals the souls of babies from the maternity ward."
First off, is stealing the souls of babies just something level 3 or so characters can just casually do? Like stealing the catalytic converters off of cars, or shoplifting at Walmart? Do people need to guard their souls like they need to guard their pockets or purses so they don't get stolen. In the show, in the season 5 intro, there is a big reveal that Starlight Glimmer isn't using a magical artifact to remove pony's cutie marks - it's her own cutie mark magic. That power is unique and almost aberrant. No one else has that power in the whole series. But stealing babies souls is comparatively common?
I get that the character is likely intended to kind of be like Salem from the Sabrina the Teenaged Witch Series, forcibly depowered and eviler than the rest as a kind of deliberate contrast. But what is your intention with the character?
>>180468I do not watch any anime at all
>>180473>I dont watch anime at allFair, Ill comprise an acceptably comparative parallel. For simplicity's sake, Im vying for Lacy to be a Neighponese mafia Boss' daughter.
>>180476If I was GM and having to pull backstory out my ass, I'd say she and Brie FIRST met years ago in Neighpone, when Brie took on several of Lacy's older brothers single handedly,...
I just want to say that this character is unfinished and I haven't even decided on a name, so it's open to change.
>>180473>You have the night stalker as "arms dealer, smuggler and merchant: a horribly greedy and depraved creature who was executed for stealing the souls of the unborn in a maternity ward." This is not the first time you've mentioned a night stalker character. When you mentioned it before, the night stalker was "a lawyer or barrister" named caligo, with that profession being kind of an explanation for, or tied to, a diplomacer style. I fell like this is a hell of change to go from "lawyer" to "Arms dealer but also merchant and smuggler and she steals the souls of babies from the maternity ward."I believe I did mention the souls thing in the first draft of this character. It's admittedly a feat that can only be achieved with elaborate items and the assistance of casters. It's not really relevant to the character though, so I could strike that.
>I'm skeptical of evil characters more generally. When the game first started I was very welcoming of evil allignment, because to me, I thought that that playing "evil" meant a character that was maybe just a little bitchy, liked or aligned with the Nazi-coded factions, was maybe a bit sexually immoral, and had an idea of justice that placed much more emphasis on retribution than mercy. How very wrong I was...I see. I thought you were okay with Posey having minions though, and ponies who follow her cause would logically be evil.
>First off, Posey and her like are established as coming from the Griffonian Northeast. Arcturian Order, snowponies, and hill ponies. Bat ponies in EAW are indigenous to the Equestrian Southeast. They have since migrated en masse all throughout the Equestrian East, to a portion of the Zebrican north coast, and New Mareland, and can be periodically found throughout Equestria and Nova Griffonia. They are not found in the backwater parts of the Griffonian Far North.I imagined Magehold as a melting pot for necromancers and the living dead, with even it's leader hailing from Equestria. Most undead don't procreate well without the help of magic, so it makes sense that most of the residents of the Dread League were once creatures from living nations. Magehold imports slaves, spell components and talent from all over the world: it makes sense that an Equestrian ghoul would end up there.
>When you mentioned it before, the night stalker was "a lawyer or barrister" named caligo, with that profession being kind of an explanation for, or tied to, a diplomacer style. I fell like this is a hell of change to go from "lawyer" to "Arms dealer but also merchant and smugglerNightstalker is a rogue-like class with skills. Since this game involves interacting with creatures and avoiding exposure, all Dread League characters are basically spies.
I thought of making a charisma character with the personality of a sleezy lawyer, like Saul from breaking bad. The symbol of the Black horse of Famine is a set of merchant scales, so that made me think of a lawyer-like character.
>But what is your intention with the character?To round out my 4 horsemen gimmick. The third horse horse of the apocalypse is supposed to bring famine and economic devastation, so I thought a thief-like character, particularly a ghoul, would fit the archetype.
>There have been a couple villains who stood out as evil. One bought 10 year old foals as slaves, kept them in what is a basically a rape dungeon, and then invited friends over to sexually abuse these foals. Oh look, Posey's childhood.
>Another villain would tell immigrants he would smuggle them in past customs... Then rob them, chain them into a sweatshop and force them to work, have their life force drained from them by a captive changeling so they could extract the condensed love as changeling honey, and then finally have their drained bodies sacrificed to an evil god, remove their fur and try to sell it for value, make leather for books out of the skin, and then feed the bodies to gnoll minions.Business as usual in Magehold.
>>180473>evil charactersIt is important to distinguish between evil characters, and neutral characters who without conflict do evil things on occasion. Brie is an evil character (who Im hoping to transition to Chaotic Neutral) whereas Lacy is pure CN.
>electrocuting them to coerce them into transforming into their favored sexual targetI had forgotten that detail. And y'all wondered why Brie fought the party to free the bois.
>arms dealer, smuggler and merchantIs that a problem? Appreciating youre addressing another player, but thats most of the collective background of Brie AND Lacy
>, is stealing the souls of babies just something level 3 or so characters can just casually do?As a ritual cast? Kinda
>>180483>Business as usual in Magehold.That's my point
>>180486>inb4 magehold is the origin for the next bbeg and Rosey has to weigh the merits of loyalty versus ambition in combatting an otherwise worldending tyrrany
>>180486I'm not sure what you're getting at then. Posey's alignment is subject to change, but as she is she is unequivocally evil.
I made a character that is uber-evil, but that doesn't mean I don't want to be the hero of this story. Posey is based on the antichrist, and I wanted her to be a false Messiah, liberating Equestria by exterminating the changelings, so it could eventually be hers to rule:
[YouTube] “Earth isn’t yours to conquer” I Omni Man vs the Flaxans I Here Goes Nothing I Invincible 1x02 Clip
[Embed]Are you saying that you don't want me to be evil? I intended to still take on a heroic role in spite of being evil.
>>180489>>180483GM. Without knowing Posey's specific intentions, I can argue the viability of her character, even with the spoopy bits
>>180489>Are you saying that you don't want me to be evil? I intended to still take on a heroic role in spite of being evil.I want to be more careful with new characters, especially as I do not know the intent.
I'm not RPing serial killing. Posey has not done that, but I really have no idea what to expect
>>180491>not RPing serial killing"Sorry bois, its been nerfed"
>>180491The characters I mentioned above were supposed to be Posey's cohorts, and therefore bound to her sense of vanity and the necessity for subterfuge.
The Red horse is mostly there to kill things that get in Posey's way.
The black horse is mostly built to help Posey secure funds for her army, and roll Diplomacy when charm spells fail.
It's Gloomy's job to bring the end of all days.>I'm not RPing serial killing. Posey has not done that, but I really have no idea what to expectNo real point in doing that. I want to conquer Equestria and genocide some bugs, not butcher lvl 1 commoners for no reason. Murder hoboing is beneath Posey
mostly.
I could make characters that are unrelated to Posey, but that would also be kind of tedious and bloat the story progression.
>>180496>No real point in doing thatHey now, I wanted Wesley and Kerr to go apeshit on a pedo country club; theres plenty of reasons to RP serial killing, with proper background
>>180496To be clear, I have
zero problems with the way Posey is and has been played since at the least the time the party got together
except maybe the vomiting being a bit over the top,
which I can't say about everyone.
>>180501Equal(?) clarity, Brie knows theres "something there", but more concerned with (imagined, apparently) commue militant factions
>>180501>except maybe the vomiting being a bit over the topNoted. I only did it to be funnyfor the sake of everyone's enjoyment, and to demonstrate that Posey is not invincible but in fact a flawed character with weaknesses and the need to rely on others, but in the future I will tone down the frivolous displays of supernatural gore
somewhat.>>180500 →You are not GM. The question was not for you.
You have not made an in-character post here all week, so don't tell the rest of us how to RP.
I am trying to lay the groundwork so that we'll be able to get to the good stuff once all the players are here. I'm not going to blow anything up until the rest i
>>180503You are correct.
I am not GM. Anything I posit is subject to GM whim, including line-item.
This is not.my game:
Any agreements and permissions are revokable at will
Any characters adjacent (Brie, Lacy. And yes even Addy) are consodered to be of partial - if noy discretionarily in FULL - property and/or objects to be manipulated by 3xpress will of GM, in absence of (Me)
>absence of meLOL
>>180506>last saltycommentI dont have to sneak up on GM with alot of stupid reasons to have gibs. My mains are the Ryu's, who figure it out the super-hard way. My BGs are are more resourced, if limited in an immediate sense
>>180507What does any of that mean?
>>180508It is to suggest that player/characters may be observed to have exploited GM permissiveness ^,_,^
>>180512 →>This player likes to drive action so they can capitalizeNo, I like to drive action, so the game moves forward, so we can finish quests and actually do things.
Also, stop making OOC posts in the RP thread.
>>180514That explains the salty shitposts about T and Sperm counts.
Washboard.
Dont be a douche, and I wont.
Deal?
>>180515I haven't even interacted with you in more than a week.
Keep OOC posts here.
>>180516>keep OOC posts here!He cries, while blissfully neglecting characters/players who dont habe his luxury of time
Ngl, this is gonna be tricky accommodating Tenebrous AND Cavaliere!
>>180517>luxury of time>implyingIt takes the same amount of time to post in the ooc thread as it does in the RP thread.
Also, Idk what your situation is, but I don't have a "luxury of time"
>Ngl, this is gonna be tricky accommodating TenebrousIt's partly for Tenebrous's sake that the ooc thread even exists, so that he doesn't have to sift through off-topic spam to backread what happened in the thread.
>>180518Compared to other players, by your posting habits, you have a comparable luxury of time versus Tenebrous and Cavaliere.
Lets just resolve to not try to push the story forward artificially until they anf GM have posted.
Surely thats not a bridge too far
>>180519The story doesn't move forward unless GM says so, and we've avoided getting into combat. All we've done this week is search empty rooms.
>you have a comparable luxury of timeI work ten hours a day.
A quorum for combat is four players. Silver and Posey seem (mostly) available. Cavaliere less so, but he does communicate his availability. Dust is even less available, but still communicative. Tenebrous… kind of just falls off the face of the earth at times. I want to help him catch up as much as I can, but there’s only so much you can do when he doesn’t respond to messages. I don’t think we need a quorum to do thinks like search rolls.
And please stop the constant crossfire posting. It’s not pleasant for either of you, it isn’t pleasant for the rest of us, and definitely keep it out of the game thread
>>180521Here's where the problem arises.
When you give the most, consistent, and careful responses to your least disciplined players, you conditoon a lack of discipline. When you allow them to "oopsie, did I nudge?" information, action and nuggets when other players are absent, you condition them to not REALLY respect the time and schedules of other players, and you condition main-character syndrome.
Lots of my posts - actual questions - go unanswered seemingly because they get bogged down with OOC posts and "should I blow this thing up? I wanna blow this thing up. Has enough time passed to do a"... and so on. I posed the question about a quorum on Sunday.
I know that left to my own devices I will run roughshod over you and the other players, and I hope that others can be brought to that same level of self-reflection.
Theres an OOC thread now, so that means ALL ooc posts belong here, correct? Excluding exchanges between GM and individual players, of course
Now then, when we ARE playing, Brie is present and detectable with a high DC listen check as the rest of the party is boarding the Freighter, it seems
>>180524Do you not know how PbP games work?
Players and GMs respond whenever they have time.
>>180524>Lots of my posts - actual questions - go unanswered seemingly because they get bogged down with OOC posts and "should I blow this thing up? I wanna blow this thing up. Has enough time passed to do a"... and so on. I posed the question about a quorum on Sunday.Okay, that's a fair sentiment. Nobody like their posts going ignored. My posts get ignored sometimes too, and I don't like it, but I try not to let it bother me because DM has a life too and can't always indulge my posting.
Still, you also have to see it from our perspective. From the flurry of posts you made last weekend, particularly this one:
>>180035 → , to anyone else it really looked like you had just ragequit at the time, and it came in context of a lot of other weirdly-cryptic posts that were quite frankly just spam. We would have preferred to have the rogue roll the search check to look for treasure, but you weren't there and we weren't sure you were coming back to begin with. If you would communicate a bit more clearly
Not that I'm perfect either though, as I also seemingly ragequit last week, ghosting the party as I sunk into depression... But I also didn't mean to hold you guys up. Going forward, if I'm unresponsive, please don't be shy to play without me.
Anyways, we don't mean to exclude you. Most of what we experienced in the last week can be summed up by "whale bones, bloodstains, greedy griffons, diary entries of struggling whalers, there was a struggle, made king?, artifact crown?", basically foreshadowing for the next part.
>Theres an OOC thread now, so that means ALL ooc posts belong here, correct? Excluding exchanges between GM and individual players, of courseI made this thread for meta posts, arguing, tangents, and anything that might detract from the enjoyment of the actual roleplay thread. It's not set in stone, but I think everyone would appreciate if tangent posts stayed out of the roleplay thread.
>>180521>Dust is even less available, but still communicative. Tenebrous… kind of just falls off the face of the earth at times. I want to help him catch up as much as I can, but there’s only so much you can do when he doesn’t respond to messages.I want to help Tenebrous catch up too, as I really like his character and he seems like a friendly guy.
I'm also detecting that you communicate with some of the other players off-board. It seems as though that doesn't apply to Tenebrous.
>I don’t think we need a quorum to do thinks like search rolls.I would normally prefer to have the rogue around to search for treasure or traps, but i also want to keep things moving. Idk though.
>And please stop the constant crossfire posting. It’s not pleasant for either of you, it isn’t pleasant for the rest of usI'm really not trying to be adversarial at all, and I'm trying my best to diffuse tension, but sometimes I do get annoyed. The weird flurry of standoffish spam that came after Posey asked for permission in m-character to finish the soldier last week kind of got on my nerves, because I was just trying to roleplay cooperatively.
Basically:
>hey, my character would totally just kill this guy because she's bloodthirsty, but I also know that we're part of a group, so I'll have her ask for permission so you guys can respondI really don't know how that came off as antagonistic to Brie's player, but if he has any other issues going forward I would prefer it that he clearly voice them in this thread.
>definitely keep it out of the game threadI agree.
>>180528Full transparency: That WAS a rage-quit, but I worked/structured it (after calming down/sobering up - more on that in a moment) so that rather than cutting off the head to spite the neck, Brie decided to put a little distance between himself and the party, in an "anticipating a squadron of commies to jump out of the woodwork" sense. He's hovering 80' overhead.
But that aside, the PRIMARY reason I would like SOME degree of structure/schedule/officiation to the game is because I don't want to be hammered when the game is ongoing, and trust me (you actually know already) you don't want me to be either.
Last weekend I was assured GM would be more or less unavailable, so I proceeded to enjoy the knockouts/finals of the 4cc. I currently have no reason to not anticipate the possibility of gameplay today and tomorrow, and will abstain until action/activity is more or less winding down to
start.
As far as spot/skill checks, GM has the only actual copy of Brie's sheet (in consolidated form, I have dozens of blurbs in several notepads) pinned in our discord DMs; his "10" spot check is an 18, and his search is a 21, for future reference.
IF there is gameplay AND I am unresponsive, GM is authorized (as is the nature of RPs) to commandeer Brie in a limited capacity especially as pertains to skill checks, and Brie is the sort who you call out something like "Hey creepy, where the fuck you at?" and he will swoop, appear, or whatever.
I will go ahead and stipulate now that unless expressly doing something, Brie can be said to be actively listening/looking (alternating between listen checks +11 and spot checks +8) around for any changes or points of interest with hostiles/threats being the primary sought. He might get a penalty because of elevation, but he's still trying to see "bad things" before anyone else does, and provide the best advantage before engaging himself (an 80' drop can occur in a single turn, ostensibly with charge/momentum bonuses)
In any case, I have a registered/conditioned ready-action with the GM, so until that is triggered, 'silently' surveilling overhead is all Brie will be doing until called upon in some other capacity.
Y’all are greatly exaggerating the degree to which your posts get overlooked. I see all of them.
>>180528>I also seemingly ragequit last weekWe noticed.
>I'm also detecting that you communicate with some of the other players off-board. It seems as though that doesn't apply to Tenebrous.I try to communicate with Tenebrous. He doesn’t reply
>I would normally prefer to have the rogue around to search for treasure or trapsI tried to suggest Kira drag her deer-slave along to serve as a rogue skill monkey. He didn’t want to do that, and no one wanted to splay rogue. Even Brie is multi-classed with monk. There was an NPC that would go along in the past to be the party rogue, but she doesn’t make sense here. It’s only Brie.
>>180530>That WAS a rage-quitWe noticed.
>>180531Alright. For future reference, please post character actions to the gaming thread.
So, I just want to say. I saw that turn going a LOT better in my head.
>>180704It was funny though. I liked it.
>>180735 →Do you have Ascetic Rogue?
>>180704Its not the first time I've been inadverdently nerfed. Running a 6 lvl shadow monk, we come across some harpies on a cliffside at night, undetected. Kino'ren says "I've got this," knowing she can bamf 60' every turn in darkness as a bonus action (5e).
Right before engaging, the Light cleric decided to be "helpful" and cast a sunlight spell above the what would have been ninja bloodbath, bathing the otherwise undetected ninja in daylight.
*sighs*
>>180743Negative. I'm running a more basic 5 rogue, 1 monk grapple/stealthkill build
Brie's early background is he was raised on the streets by a changeling of all things, at least early on. Knowing only the criminal underground for most of his early life - at the hands of a bug that eats off you from time to time - made him very sociopathic, but his skills are instinctual and basic, except for one time in Neighpone. He is a LITTLE stacked, but using conventional means, skills, synergy, etc.
>>180746If you're deadset on Multiclassing Monk/Rogue, you probably want Ascetic Rogue.
https://srd.dndtools.org/srd/feats/noncore-featsca.html#ASCETIC%20ROGUEOtherwise it would be better to just go Ninja/Swordsage.
Not criticizing, just thinking you might want this feat.
>>180749Its doable, but for meta/story reasons its best I keep his existing layout. He comes from nothing after all, though he was contemplating vying for the assassin PrC
>>180750Alright, although note that the Swordsage can do a lot of assassin stuff too. The Hand Of Death Maneuver can paralyze its target.
Assassin spells are great too though. I've played a few assassins. The spells are great if you use them right.
Idk, I just thought Swordsage fits the ninja martial artist gimmick you were gunning for. Maybe I shouldn't stick my chef spoon in other people's characters though. Didn't mean to intrude.
>>180757>>180759>>180761>>180768>>180769>>180776Is it your intention to keep deleting your comments over and over again?
>>180779IDK where Brie is gonna go honestly, all the recent with Lacy gives me a whole lot of background and personal motivation to round/flesh out his character way more than ever before. I'm open to "innovative" ways to improve on, when the time comes
Lacy wants Brie's progeny, and Brie wants the security of power. Effectively they both want the same things, but focused on opposite objectives first.
>>180812 →Her DR 2 is from her class. Her DR 5 is from her race (half-vampire)
Also, she's undead. Crits don't affect undead, oozes, plants, or elementals, because they don't have vital organs.
>>180814No, your character doesn't get fucking Damage reduction 5 on top of damage reduction 2. I said no to that bullshit when you pulled it out of your ass during a fight a year ago. It's still no. Why the fuck are you not satisfied with the highest HP, the highest AC, regenerating health, and Damage reduction 2?!
>>180814You know what, fuck it. We can change it so that no enemies even bother to attack Posey so that she's immune to everything. I'll just have her unable to make attacks when its necessary for game progression. I have no idea why playing that way is more fun to you, but sure, I'll let you play the way you want to play
>>180819>No damage reductionIt's your game, but also note that I spent two character levels and almost all of my starting gold to become like this. Posey is level 4, while the rest of the party is 5-6.
Posey has redundant damage reduction from three different sources (lich body, half-vampire, spellstitching); they don't stack, they just overlap. Do you want me to cut out all three of them?
>>180820I can tell that I have upset you. Can we work it out somehow?
>I have no idea why playing that way is more fun to youWell, to me it's like playing a vampiric monster, which is fun to me.
I don't want it to be unfun to you though.
>>180819>I said no to that bullshit when you pulled it out of your ass during a fight a year ago. It's still no.I must have forgotten this, and I apologize.
Posey would not have survived the Hydra fight if not for the DR5.
>>180749>swordsageEWWW no. No offense, but you've seen how long progression takes in this game, I'm not waiting around while "Improved unarmed strike" tries to vie as a decent technique. I'm good.
So GM, I like to present my ideas for my character and make it work with your world. Basically, this is the gist of what I want for this character and decide what works with our world and what needs to be changed.
I'll put this in a spoiler, since I know some people don't like to be spoiled, however, I don't mind if you do. It's only for your benefit that I put it in under a spoiler.
Backstory and motivation:
At Celestia's Sunny Sun orphanage/monastery or whatever I called the place, the Virgin had two fillies that she grow up with that were almost like sisters: Hope's Anchor and Pew Seat. They were all good friends, even though Virgin's and Hopes'es friendship was mostly through Pew Seat which was a filly so nice that you couldn't help but adore her. Hope's Anchor studied magic under the guidance of mother Justeney, the other unicorn at the place and a knowledgeable as well.
So since I don't know the lore, I'm just gonna give the events chronological order and you can tell me when and how they happened. But from what I get of the lore, here's my take:
1. Pew Seat gets abducted by changelings. (Did she die? I don't know. She could've if you wish. That's up for you to decide but both Virgin and Hope's assumes that she did.)
2. Hope's fights with what's essentially her surrogate mother (essentially all three's surrogates mother), Justeney. Hope's want to learn more dangerous and powerful spells but Justeney doesn't want to teach her.
3. Occupied Equestria happens and with the death/disappearance/or-whatever-happened of the Princesses, Hope's compltely disillusioned with the monastray and filled with hatred for the changelings.
4. She tries to convince Virgin of joining the Steel Hooves with her but Virgin can't forgive them for their part in Occupied Equestria_tm. Then she says something about how the Princesses were just mere mortals and they disagree.
5. In the end, Hope's leave and the last clue, maybe letter, ticket, or maybe she just said where she was going, leads to Baltimare.
6. For whatever reason, Virgin doesn't go after her immediately and is delayed perhaps with the war complications and stuff, or perhaps the wounds of what they said were too fresh. But now she's here in Baltimore, on this quest to find her and save her soul.
I would enjoy if you could fit her into the narrative in the world. I'd also liked it if she rivaled my character in power, like that she's a level 6 but instead of monk she's a powerful spell caster.
Past that and these things about her past, you have free reign to make her in whatever way you feel. Develop her skills set in anyway you want and so on. I trust you. ^^
So Virgin's goal is to find her but it shouldn't happened to fast. We gotta have some nice slow pacing for big reveal. ^^
But I thought it be cool if she somehow get embroiled in whatever the rest of the pc party is doing, or someone of these ponies. That way it could bridge the gap between the others and, well, me.
Just an idea. You do whatever you feel like. Just wanted to tell you what I would like. ^^
Also, these are Hope's colors:
A bit of a retcon but I think I prefer the right most one to be her body/fur color and the other two colors being the dual colors of her mane.
>>180921>with our world Meant *your*.
>>180921>But I thought it be cool if she somehow get embroiledWith "she", I meant Hope's Anchor not Virgin.
>>180923Like I, Virgin is looking for Hope's and because she's with the Party I meet the party, is the idea.
I want to emphasize that there was absolutely no attempt to figure out what the tiara was, where it came from, what culture made it, what religion it belongs to, what it does, if it's intelligent, or anything about the tiara before placing it on. There was no knowledge: religion roll, no Arcana roll, no Appraise roll, no attempt to look closely at it to see if there was any written text on it, no attempt to identify the creature depicted on it, no anything. Just "lol a cursed item let me activate it!"
There was a disarm roll to remove it from Posey's hoof that was just ignored by Posey's player.
I would like it to be known that the tiara absolutely could have been taken home by Posey, studied, and yes, ultimately be safely made to wear and even to be something like a phylactery. All that had to happen was for her to not immediately put on the very obviously cursed tiara.
>>180921Oh I can definitely work with that.
Any personality aspects of Hope's Anchor I should know about?
>>180926That disarm roll was 19, from the yellow griffin, was targeted at Posey, and was before she put it on. It was accompanied by words
in plain english that the crown was cursed and don't put it on. The disarm roll and the warning were both blatantly ignored by Posey's player, with no counter roll
>>180927Thank you, that makes me really happy.^^
I look forward to playing again. Feel no pressure or responsibility for that though.
;^P>Any personality aspects of Hope's Anchor I should know about?Not that I can think of right now. What I wrote is basically, everything about her. I guess, her character so far boils down to an atheist spell caster with a hatred for changelings probably also some kind of ptsd from having lost her dear friend, Pew Seat, and mixed feelings for mother Justeney. The reason she carries the can of soda in her hooves in the flashback btw, is because she's sore from practicing her magic too much. I imagine the powerful magics she desired to learn from Justeney was like evocation spells but I don't necessarily want to her limited to that, I just think they fit the theme of "powerful spells".
I think I want to you to fill in the blanks for her character. If I come up with something cool maybe I'll add that in a flashback. However, I feel like I'd honestly like the idea of giving you this character. So, I'd run by you if I have a cool idea for this character and you can implement it if you like but ultimately you get the final say on the matter. That way it be an interesting surprise to see what happens.
Yeah, I like this idea. So I hereby declare that:
Hope's Anchor is yours! ^^
>>180929Yes! Now I know. I'll just tell you whenever Virgin has one of her flashback episodes with the character and you can just play her in those flashbacks. That's nice. Because I still wanted to have flashbacks regarding Virgin's time at the orphanage and it then makes sense to have scenes with the two of them. But then you can simply take over the wheel for her character in those episodes. Nice.
>>180929>>180930Does this sound okay for you?
>>180921Curses, this is what I was gonna do. Nicely done.
The following are my OOC-Meta intentions for Brie in THIS mission/segment:
1. Transition (cuz reasons) from Neutral Evil to Chaotic Neutral
2. Get his Cutie Mark (yes, he's a grown-ass stallion who still doesn't have his CM)
3. MAKE IT BACK ALIVE (he's having moments in his head where he's having to reevaluate and challenge many/most presuppositions, it's all very canonical)
He is evil, but he's coming to a point of realizing that there's a fine line between necessary evil (mafia shit that helps protect the community, and enforces a standard of decorum that prevents socially abusive lawlessness) and unnecessary evil (this cursed crown incident really helped).
He's never been one to shy away from getting his hooves dirty (nor ever will), and has always always asserted/appealed to a sense of decorum even when being lawless. But his idea of "evil" is mundane, corruption, and nefarious conspiracies. Spoopy evil magic is well beyond his wheelhouse.
I'm not saying he's turning over a new leaf right NOW, but it's brewing. Where once he was looking at the world as needing someone to balance 'things', NOW he is starting to grasp what the world needs to be balanced 'AGAINST'.
>>180931Also, as not-GM, I think it's fantastic. ^_^
And as a piece of advice for Posey (appreciating if it isn't desired, but I'm being quite forthright and sincere in this):
Consider a calculatingly evil character. For example, I'm going with Arkhan the Cruel in Critical Role campaign 1. I'll spare most of the details.
Arkhan - an openly evil oathbreaker paladin devoted to Tiamat - never hid the fact that he was evil. He was openly and proudly and honorably evil. And he fought the good fight bla bla bla. But he wanted the hand of Vecna, so he hatched a very long and convoluted plan to orchestrate the surreptitious gaffling of the hand.
His 'betrayal' of the party was so clean and surgical, that barely had the words "This was just business" escaped his lips, he was gone and escaped.
Rosey is well established to want things. But she is also conniving and calculating. Please, let her not be so quick to try to "ascend" right this instance, perhaps have her be gathering the means to and do so behind closed doors when no one is watching (and we're not still in combat).
>>180939 →It was a fair tactic, tbh. Most of us have good Fortitude saves or resistance/immunity to the spell. Brie, sadly, got screwed, but we still won in the end.
A stunned character drops whatever its holding, and can't take any actions. Had the enemies not made splendid rolls, it could have ended the fight.
Next time just give us a warning
>>180926>There was no knowledge: religion roll, no Arcana roll, no Appraise roll, no attempt to look closely at it to see if there was any written text on it, no attempt to identify the creature depicted on itYeah, I probably should have done that...
>There was a disarm roll to remove it from Posey's hoof that was just ignored by Posey's player.I didn't ignore it though. Silver succeeded in knocking it off.
>I would like it to be known that the tiara absolutely could have been taken home by Posey, studied, and yes, ultimately be safely made to wear and even to be something like a phylactery. All that had to happen was for her to not immediately put on the very obviously cursed tiara.Sorry...
>>180928I misunderstood the situation. I was tired. It was a dumb idea.
>>180941It was, and on a very real note it was an excellent opportunity for me to engage in strategies I'm developing to try and control my less socially-acceptable reactions to adverse situations. I don't regret it having happened at all, though it took a WHOLE lot of effort to not lose my shit.
I would like to apologize to everyone for my actions last night. I was tired and getting impatient to try it after waiting all week, but I shouldn't have done that. Even in-character, Posey would know better than to try on something before taking a free action to examine it first, because she's a professional.
I just really wanted that crown, and I have fancy for cursed items, and I thought I had made my intentions to put it on clear at first. It was wrong of me to just do that without ample warning.
I didn't see the disarm checks, I thought those were just attack rolls.
>>180946Imo, as long as a lesson has been learned - and I say this being in the process of teaching myself alot of lessons - then the only thing you have to apologize for IMO is not posting the anonfilly/twilight version of that image
Not to belabor the point, but "realizing an apology is appropriate" is not the lesson. I can't really say what the lesson is, but if it were me it would involve taking stock of "what caused me to behave in the way I did, and how do I combat those impulses and proclivities going forward?"
>>180946Apology accepted!
>>180948Very true, very true
>>180428>>180465>I rly hope Vul doesnt object to my appropriation of her likeness, especially in a criminal contextYou can just ask him. He's not hard to reach, just send him a message on Ponerpics. Why not drag him into the game and have him play as Lucky? She's not an adventurer (yet) so it wouldn't be a demanding role for him. It would be awesome to have him, but he's quite busy as an artist.
I get your conniptions about your characters being romantical with other players' PCs, but I'm not entirely keen on having one's own two PCs being in a literal or metaphorical circlejerk. I mean, it eliminates any mystery in how the other character will respond to indications, words, or actions, and at that point why not just write a self-contained FiM story? When playing Amber, the most fun interactions with her coltfriend Mustard Trim have not so much been the raunchy moments as much as the attempts to understand each other, which often fail. If her relationship were entirely platonic (which it could have ended up being) it would still be worthwhile because it is interesting in its own right. Silver and Kira are under the same player, and they are in the same quest, but they won't necessarily be maintaining close proximity after this quest. It sounds like Brie and Lacy Row will be, so a good part of their respective stories will be just monologuing with no outside input. I like the concept of Lacy Row and if this is the only way you will have her then go for it, but I prefer interplayer interaction. That doesn't mean either character has to go around kissing other PCs, but there's room to explore.
>>180449So she's basically a dwarf.
Also, protecc this mare, not just because she's especially cute (she is), but because without her virginity she would need a name change, and that is a bureaucratic headache.
>>180483>I see. I thought you were okay with Posey having minions though, and ponies who follow her cause would logically be evil.You can have evil without being eviller than the average Western politician or Latin American cartel leader. In fact, fiction has no shortage of evil minions who aren't really that evil, or are loveable goofballs. Why not go for something like that? Gloomy is likeable as a character who was raised in a purely evil setting but who is not deliberately and maliciously evil. He's more of a character from
The Addams Family.
>I thought of making a charisma character with the personality of a sleezy lawyer, like Saul from breaking bad. The symbol of the Black horse of Famine is a set of merchant scales, so that made me think of a lawyer-like character.That sounds good
>Oh look, Posey's childhood.>Business as usual in Magehold.You can see how that throws a wrench into the DM's atmospheric worldbuilding. If anything grimdark in the setting gets repeatedly outdone by a PC hailing from the grimdarkest corner of the world, it loses its impact. Mind you, it's a setting based on Friendship is Magic, which is supposed to be bubbly and happy and the existence at all of your "business at usual" implies something has gone horribly wrong.
Your ideas for how the game should go are both really cool, but they are at a loggerheads. At one point I wanted to make a serial killer evil character, but I'm glad I didn't because it would have led to problems like this. I don't want to discourage you, but you should expect some occasional pushback from the GM until it's somehow resolved.
>>180514>>180516>Keep OOC posts here.GM hasn't said that we need to.
>It's partly for Tenebrous's sake that the ooc thread even exists, so that he doesn't have to sift through off-topic spam to backread what happened in the thread.Okay I respect that, and I hope he comes back to play.
>>180530As a fellow enjoyer of alcohol, I recommend moderating your intake. This is coming from a happy sort of drunk.
>IF there is gameplay AND I am unresponsive, GM is authorized (as is the nature of RPs) to commandeer Brie in a limited capacity especially as pertains to skill checks, and Brie is the sort who you call out something like "Hey creepy, where the fuck you at?" and he will swoop, appear, or whatever.>I will go ahead and stipulate now that unless expressly doing something, Brie can be said to be actively listening/looking (alternating between listen checks +11 and spot checks +8) around for any changes or points of interest with hostiles/threats being the primary sought. He might get a penalty because of elevation, but he's still trying to see "bad things" before anyone else does, and provide the best advantage before engaging himself (an 80' drop can occur in a single turn, ostensibly with charge/momentum bonuses)Thank you!
>>180746>5 rogue, 1 monkI know experience isn't being taken too seriously in this game, but that's going to hit your experience gain. Also, won't Brie's light armor affect his monk abilities (I ask, as Cavaliere used stunning fist while wearing a leather jacket classed as light armor)?
>>180785>Lacy wants Brie's progenyWouldn't that conflict with her job running a strip club? Brie's not likely to be a particularly good, or faithful father either.
>I can tell that I have upset you. Can we work it out somehow?GM Pone is upset because his world is grounded as a mix of FiM and a modern setting. There are some exceptional ponies capable of great feats, but fearful monsters are in decline and mass-produced weapons are easily capable of killing even hardened heroes. A shootout with even average gangsters is meant to be thrilling, and the heroes should have to avoid getting shot through tactics and stealth. Nigh-unkillable monsters are meant to be extremely rare and very difficult to deal with. I wasn't there when the party fought undead creatures in the catacombs but having read through it, it looked to be slog taking multiple trips and several close calls. The last undead were finished off with smarts rather than strength. Posey being the nigh-unkillable monster breaks all that.
>>180921What are the steel hooves? I like her backstory!
>color patternThe way I envision it, it doesn't look good. Also, what's her eye color? I recommend using a pony creator tool like this one:
https://www.numuki.com/game/mlp-pony-creator/>>180933>Transition (cuz reasons) from Neutral Evil to Chaotic NeutralDoesn't the rulebook say a character can move only adjacently in alignment? Wouldn't he have to become Chaotic Evil or True Neutral first?
>Get his Cutie Mark (yes, he's a grown-ass stallion who still doesn't have his CM)Blank-Flank!
>I'm not saying he's turning over a new leaf right NOW, but it's brewing. Where once he was looking at the world as needing someone to balance 'things', NOW he is starting to grasp what the world needs to be balanced 'AGAINST'.Interesting!
>>180946We all make hasty decisions sometimes when tired, it's alright. Only thing lost is time and some post numbers.
>>180952>the issue of Lacy and BrieI can see your concerns, and outside of a particularly justifying context, Lacy is not intended to be a combat-oriented PC. If anything, Lacy's business will be her singular location that Brie might sometimes be found at. I'm not going to RP any dialogue between them that other PCs aren't present for, and while they are expressly romantic, that will all occurr "off camera" outside some cheeky one-liners.
As far as inviting Vul, I'll consider it. In general I am amazed at his work (I had been unknowingly familiar with him previously) but I also admit that I can suffice with "Almost-Lucky" (appearance wise) who I can customize along specific lines.
In alot of ways, Lacey justifies alot of character development I had always wanted for Brie, as well as giving all manner of context for his backstory and how he came to be the bat that he is. It's the kind of thing that I really hope to depict in game, but not - as you describe - a one-poster circle-jerk.
The intended dynamic between the two is that she is the privileged daughter of a traditional yakuza-style criminal family who cuz of many reasons decided that Brie belongs to her, in spite of overt refusal from her family. Lots of drama and possible story-arcs there.
To Brie, she is a complete enigma, who is JUST bent in JUST the right ways that she's irresistable. Business partners at times, fierce compeditors at others, business always comes first, but they both can't stop playing the game. Through her lineage and upbringing, she has access to devastating traditional techniques, but physically (aside from lewd) there's nothing impressive about her, seemingly able to snap in a stiff breeze, and yet cunning and deadly and brilliant and,... she is gonna be a driving force for his increased participation back in and around Baltimare.
>>180953>dont the rules sayOf all the rules to defy, I'm okay with this one
>>180954That is a great explanation and you've won me over on this idea.
>As far as inviting Vul, I'll consider it.Please do! He's even drawn Amber before
>pic related
>>180933>Curses, this is what I was gonna do. Nicely done.^^ Really?
>>180934Thank you. It warms the heart.
>>180952>protecc this mare, not just because she's especially cute (she is)^^
>>180953>What are the steel hooves? I'm probably just wrong but I thought that was the name of the nationalistic pony military faction in Baltimare, but it was forever ago I knew.
>I like her backstory!Aww, thank you.
>The way I envision it, it doesn't look good. > I recommend using a pony creator tool like this one: I'll check it out but I do think that the color scheme look nice when I envision it though. ^^
>>180957>I'm probably just wrong but I thought that was the name of the nationalistic pony military faction in Baltimare, but it was forever ago I knew.That's the Blackhooves, and they rule from New Baltimare (which is actually an ocean away). Their leader is Duke Haygel, but he and his advisors aren't directly relevant to the plot.
>I'll check it out but I do think that the color scheme look nice when I envision it though. ^^Pony Creator is great because when I used it way back when, I had an accessible way of depicting and posing Amber. It doesn't come close to hand-drawn art, but it's a good baseline to get a feel for the appearance of a character.
>>180957>Really?Yeah. I have a habit of trying to keep my characters enigmatic with all kinds of lore and references (that no one ever gets because I never explain any of it), but I woke up deciding to give a better outline so that when I am depicting Brie, players can understand the type of "enigmatic" character that the other players can only guess at and react to.
While it can be fun for all to surprise players with revelations about characters, without the proper background info it falls flat and is boring/uninteresting.
I mean c'mon, I want people to know why I think what he is doing (and why) is so cool. :3
>>180956Amber is so pretty.
>>180952Also, the strip club is a money-laundering front for her prostitution, smuggling, and information brokerage, that also serves as an embassy of sorts for her family's business ventures in the area.
It's not so much that she wants Brie's progeny, it's that she wants to be able to HAVE Brie's progeny and NOT have them be taken/killed by the family, which is a difficult development to manage so far.
>>180958I might make a detailed description of her, like I intended to do for Virgin.
>It doesn't come close to hand-drawn art, but it's a good baseline to get a feel for the appearance of a character.Yeah, that makes sense.
>That's the Blackhooves, and they rule from New Baltimare (which is actually an ocean away).Thank you. Now, I know.
Virgin is in New Baltimare, I realize now, or rather remember, I just didn't remember that there existed two Baltimares in this world.
>>180962Question for the DM: Are strip clubs even legal in Baltimare? Although there is a prolific underworld, gambling is explicitly illegal and even conventional nightclubs (like the
Club Maurice) are harassed by the law at times. Such places might still exist in secret though.
>It's not so much that she wants Brie's progeny, it's that she wants to be able to HAVE Brie's progeny and NOT have them be taken/killed by the family, which is a difficult development to manage so far.Fair. Is her family in conflict with the Waterfront Gang? Iron seems to have stopped playing but the gang is still around.
>>180963She is in New Baltimare? New Baltimare is the former Equestrian colony in Griffonia and is the seat of the Blackhooves's power. Regular (old) Baltimare is a city in eastern Equestria and is under occupation. All active PCs are based in (old) Baltimare.
>>180964I expressly asked. Strip clubs yes, but not prostitution or gambling (yes, theres also gambling at her place; the only major vice she DOESNT serve is drugs).
Her family isn't well fleshed out yet, and its chock full of Shounen stereotypes, but as far as official alliances/adversaries,... maybe?
>>180965>Strip clubs yesMakes sense, given that there are no mores against nudity for ponies so this would be a legal loophole. Being aroused in public probably, but otherwise not. Will you be hosting gambling sessions in-game? GM Pone doesn't want to do it.
It seems there will be a lot more politicking to look out for. That's always been a strong point of this setting so the inter-gang conflicts will be fun.
>>180967Well to be clear, the door would be wide open for inter-gang politics if GM wanted to introduce those elements. Additionally, he has an entire framework to play with to do with the multi-family dynamics back in Neighpon that could spill over into Baltimare, that I would have no issue spearheading the creation of, assisting in, or being entirely ignorant of. It's a whole bunch of different categories that contextually just got added to his rolodex of future content, if desired to be explored.
>gambling sessionsI will have to think about it. Initially I want to say hard "no", but I suspect that something could be arranged. It would be far more story and RP related, and far less to do with basic dice rolls than one might expect, but that sounds like something that could be fun that Lacey would naturally be the Maitre' D for.
Oh curses, it's happening again.
It suddenly occurs to me how ham-fisted it is to just retcon in a strip club, etc. While permissible in certain game styles, it would be far better to have a grand opening,....
>>180968>NeighponYou keep bringing that up. I'm not sure if that country is in EaW, and if it is based off Japan it would be populated by kirins (who are a stand-in for Asians). How would a batpony be in a Neighponese crime family, in Baltimare? There's room for backstory there.
>I will have to think about it.I ask because Cavaliere, although lawful good, is an avid gambler, and gambling is a good way to gather information from disreputable sorts. Plus, it's fun, and although I cannot speak for Silver's player he might enjoy it too.
>it would be far better to have a grand openingI like that idea!
I wrote more than 1400 words about why Posey putting on the tiara
pisses me off. I'm not sure I should post it, but it was definitely necessary for me to write it.
>>180968Okay, so I haven' commented on the nightclub, but first off:
"Neighpone" is not a place in Equestria at war. You could probably insert it... somewhere, but I have idea where that is.
In Occupied Equestria, much like real life, organized criminal syndicates form mostly under ethnic lines by groups of immigrants. Baltimare's "Waterfront Gang" is actually kind of unique within the setting for being comparatively multicultural, and even then, it's lead by a native and has a clear relationship with Diamond Dogs as the main assistants. A random immigrant just walking in and taking over in a location where she is alien just seems... Unnatural.
Baltimare has a very firmly established monopoly on organized crime: The Waterfront Gang, lead by The Lady, and enabled by the Social Democrat Party. Any other operators of illegal gambling or whatever within Baltimare are going to be automatically at war with both The Waterfront Gang, and the Police.
Also, as I said to Posey:
Bat Ponies are not indigenous to "Neighpone." They are specifcally indigenous to the Equestrian Southeast. Whatever "neighpone" is, bat ponies don't come from there.
>>180970>how, kirins?This is where my ignorance of EaW starts to shine through,... I sorta always thought of bat ponies as asians or stand-ins, like how ziggers and griffons,....
>>180971Again, I'm increasingly appreciative about how the idea needs work,.... But uh, you see the direction I'm TRYING to go with it,....
>honestly always thought that since Neighpone is the "country" in /mlp/ OC lore that is the Japanese equivalent "why wouldn't that just carry over into EaW?"
>honestly hasn't bothered to learn ANY of the EaW lore, and will be doing so promptly so can fix Lacey AND Brie's backstory to fit with the setting
>>180964>New Baltimare is the former Equestrian colony in Griffonia and is the seat of the Blackhooves's power. I'm pretty certain she's there from what I remember from the first session with this character years ago. It also makes the sense for her character to be looking for her lost friend who presumably joined the Blackhooves at their seat of power, know that I think about it.
Thank you for your lore insights.
>>180959>why I think what he is doing (and why) is so cool. :3^^
You mean like that others need proper setup to get the payoff? Yeah, it is a bit hard to know how to implement such story telling ideas into a game like this. Hopefully, our characters can entertain us.
>>180968If you're interested in opening a business and not being an adventurer, consider the dragonlance Master class:
https://srd.dndtools.org/srd/classes/baseDragonlance/master.htmlThe Master class is basically a better version of the Expert NPC class. It lets you optimize certain downtime skills. It absolutely sucks in combat, but you won't care when you're making fat stacks of cash using the Profession skill.
Then check the DMG2 rules for running a business, which involves a specialized profession check. This basically turns it into a business management minigame (pic related).
Your lvl 5 starting gold is about everything you need to buy moderately sized building, as well as the supplies you need for your business.
After you've established your franchise, you could even turn your establishment into a guild, using Favored In Guild, Leadership and GuildMaster.
>>180974>>180976There are a couple options for a Japanese-influenced character's origins. You have the kirin cultures, obviously, but there is a pony option out there, however odd it may be. Lake City, also known as Jezeragrad, is a pony country in the Riverlands (Eastern Griffonia) based loosely on Serbia judging from its language,
but it also has a lot of Japanese flavor to it at the same time. A couple specific examples are a focus in its Princely Restoration path granting planes the ability to suicide attack (kamikaze), and the various manufacturing Guilds within the nation, including one guild named "Maresubishi". It wouldn't be too hard to develop other varied Japanese-inspired elements such as the Yakuza coming out of Lake City, or from Lakeish immigrants.
>>180971GM, after a night of rest, I want to say that I apologize for my actions last night. What I did was stupid, inconsiderate, disruptive, broke character, and didn't even make sense in the context at the moment.
I should have considered your feelings when I did what I did. As a DM myself, I should have known that DMs do a lot more work behind the screen than is obvious to the players, and that it can be really demoralizing when a player suddenly decides to do something profoundly stupid, especially when concerning a powerful artifact. A DM is a player too and deserves to have fun with the game, and to have their efforts validated. I'm sorry to cause you so much unnecessary stress.
I could explain the logic of what I did in a way that makes me look better, but it wouldn't change the fact that I was in the wrong.
I hope we can work out a way to resolve what happened (or didn't happen, because technically me neglecting to roll opposed disarm checks amounts to choosing to fail them), in a way that makes things better.
If you want to dump your angry rant, that's fine with me. I won't take it personally or get depressed like I did last week (I was dealing with real life trouble at the time and I was at a breaking point).
>>180974None of the EaW races are completely 1-to-1 equivalents with real-life races. The closest we get to that is zebras = Africans and kirins = Asians. Other than that we get:
Ponies = Americans and Europeans including British and French (Equestria), Russians (Severyanans), Sami (snowponies), Mesoamericans (southeast tribals), and Czechs + Ancient Greeks + Balkan Slavs (River Ponies)
Changelings = German but Imperial Griffons are also German (don't ask why)
Griffons are also a slew of other European nationalities
Deer = Finns, Gypsies and Indians
Hippogriffs = Americans
Buffalo = Injuns
Minotaur = Greeks
Saddle Arabians = Arabs
Oh, and batponies are some sort of stand-in for Afro-Americans because they are discriminated against and stay up at night, but otherwise have nothing in common.
Confused yet? You should be. The easiest way to learn the basics is to open the EaW map and tag switch to learn which country has which race and which culture.
>>180979>>180981Tbh, I'm really not fond of EaW world building in some ways. It's a good pony adaptation for HoI, but it's world-building leaves a lot to be desired. Imperial Japan was a major player in WWII, but EaW doesn't really represent Asia well at all, despite having equivalencies for other countries. When they added Kirin they made them part of the Zebra continent.
As for languages, maybe we could consolidate languages into language groups? 3.5e doesn't account for humanoids if the same race having hundreds of different languages. D20 modern, which is based on real life, makes it much easier for PCs to learn new languages.
>>180981Herzland Griffons are like this weird mix of Austrians and Byzantines, while Equus Changelings (not Greneclyf Changelings) are German Germans.
>>180975 →Unfortunately, I loathe HOI4. It took me 170 hours to realize I just don't enjoy it (with at least 100 of those hours being EaW). My autism is simply not alligned with map simulators. Strange, cause I fucking love Risk but I can't get into games like HOI4, Stellaris, or CKII.
>>180978I'm not interested in ACTUAL values of money, I want the established pretense. I hate accountant shit IRL, I don't want to do it in game. Lacey WILL have an established character sheet, in anticipation of the possibility that GM someday decides "Ha ha, she's getting kidnapped and has to escape", or even something as mundane as her wee sexy frame deciding to give the bouncers a break and fuck up somepony causing a scene. She will not be INTENDED for combat, but she will be well suited to it.
Though, I will admit to having bookmarked this one page that describes how to have absurd money at level 1, and then building her up to level 6 by comparison advancement in the DMG (which I found recently ^_^), so maybe I will get autistic and do that. Idk
>>180979Well, it wouldn't be terribly difficult to modify what I have to fit in as her family being tied to an existing Kirin dynastic family. Like, historically this family of bats could have been private ninjas or something, who in 'present day' have come to be involved/significant in some area of criminal underground? I want to keep the japanese style/motif, as well as the underlying theme of Brie having stumbled into a specific area of the criminal world that is normally reserved for elite families. Its tropey as shit, I know, but it makes me smile and it is exactly the sort of context that would motivate Brie to seek money and power. NGL, unless inspired I'm not big on the specific details; I don't have any specifics about her appearance yet other than "Looks like Lucky, and has a weird sclera effect for her family's eyes". Eventually I will be inspired to include details, and those details will always have been so.
>>180981Very confused. I've been pouring through one of the many, surprisingly many EaW wikis.
>>180980I wasn't affected since I wasn't playing at the time but
pat pat>>180982>Tbh, I'm really not fond of EaW world building in some ways.It comes from a bunch of disparate headcanons being reconciled with each other and with an increasingly disjointed canon world. It could certainly be improved upon.
>As for languages, maybe we could consolidate languages into language groups? 3.5e doesn't account for humanoids if the same race having hundreds of different languages. D20 modern, which is based on real life, makes it much easier for PCs to learn new languages.I'm totally in favor of this, but it's not something that's easily done on the fly. We really could use an official OE handbook to help with all this. A lot of good stuff from DnD Modern and other systems could be ported over.
>>180985>I've been pouring through one of the many, surprisingly many EaW wikis.All of them are probably out of date
>weird sclera effectIf you really want it, go for it, but changeling infiltrators are singled out for having weird eyes so keep that in mind.
>>180985It's not really all that complicated. It's just a few d20 rolls using your skill mod. If you can handle playing a rogue, you can handle running a fictional business.
>>180987There's fun tables you can roll for story events related to your business.
The DMGII is full of these fun rules. It's a good book.
>>180987>>180988While I can appreciate that that's all appreciable, for me that is the OPPOSITE of what I want to do. I just want the pretense of a modest business that covers for a very profitable and very illegal series of ciminal enterprise, under the auspices of a well established family of japanese-esque origins. Actual in-game money and valuables are of little interest to me as a player, just as long as my players have the "fine things" that their background and story would afford.
I've got plans for a business for my character(s), though that's more just for a little bit of passive income to help support my NPC collection addiction and to provide the facilities for crafting all kinds of equipment for all of the characters.
>>180929Oh, I can definitely think of ideas for the character
I hope I can do her justice.
>>180930Hmmm... Well, for now, you control her, so I can see more of what your vision for her is. I suppose that if you want longer, interactive flashbacks, then we can do that, if perhaps a little later.
>>180989Imo, the real draw of it is having rules for running your business and story events related to your business. Profit checks once a month are just icing on the cake.
Suit yourself though. I just wanted to inform you that 3.5e has rules to accommodate all that stuff.
I had intended to pursue that with Posey after she bought some land, it being a Criminal enterprise, with a Research lab (University) as it's front, with the University of Arcane Sciences as it's associated guild.
>>180990Passive income to support NPCs is probably the best use of it, aside from flavor.
You only make a profit check once per in-game month.
>>180929Sounds like a Warmage:
https://srd.dndtools.org/srd/classes/baseCarc/warmage.htmlWarmage is a class that is easy to play, and even easier to build: all of the spells are already chosen for you. I recommend it for new players who just want to blow things up.
In my games, I typically use it for enemy spellcasters, since it saves me the trouble of having to build a complex character sheet every time.
It's much weaker than Wizard or Sorcerer due to fixed spell access, but it gets all the good SRD evocation damaging spells, and more.
https://srd.dndtools.org/srd/magic/spells/classSpellLists/warmageSpells.html
>>180993I can see the merit for the structure and rules, especially as something of an element for a base of operations or a recurring campaign setting, et al. Thank you for bringing it to my attention, though I'm not sure I want to engage that level of detail. Better first to fix the freakin' backstory.
That's another thing, I like to play fast and loose with the parts of backstories that will never get presented; dead relatives, being an easy example
>>180980Well this makes me feel
much better. You have no idea how pissed off I was. Seriously, for like 14 hours (including sleeping) I was fuming.
>I could explain the logic of what I did in a way that makes me look better, but it wouldn't change the fact that I was in the wrong.You know what, I would like to hear that.
From where I sit, I am aware that what the tiara
actually does is immediately mind control whomever puts it on, makes them more powerful than they were before, and then makes them hostile to whomever is around them. Posey deliberately putting it on comes off as outright malicious, and in a self-destructive way that is impossible for me to understand except
extreme dickishness.
I get that the tiara having that effect isn't immediately obvious, but it's definitely telegraphed multiple times. In the notes its described as "possessing" its wearer, the red griffin wearing it is described as "not acting on his own volition" when it's asked why he is immune to Posey's fear effects, the unseen servant is described as "repulsed" by it, when Posey picks it up it is described as feeling like it has a static electrical charge, and then when Posey attempts to put it on, all of the griffins who have experience with it become hostile, and two of them describe it as "cursed" in English and Norwiegen. I get that that's not quite the same thing as explicitly stating that it is the instrument of TPK that it is, but I think that that states pretty clearly that putting it on is not only inadvisable, but inadvised; that is to say, I'm telling you don't do it. Then posts like
>>180853 → imply to me that you actually expected the result you got. Combined with the fact that there was no effort to try to identify what it did with Arcana, it's hard for me to interpret this situation as anything other than you explicitly hoping to derail the entire quest line for shits and giggles.
>>180944What did you think that the situation was?
>>180864 →Where did this idea come from? Seriously, why would you believe this, and more importantly, why would you not attempt to confirm it in any way at all?
>>180843 →It's not even actually a crown. It's just a tiara
>>180995>a tiaraHa, a dude was wearing a tiara! GAY!
>>180997You should have seen what Brie was doing with a griffin
>>180995>You have no idea how pissed off I was. Seriously, for like 14 hours (including sleeping) I was fuming.That makes me feel kind of bad... I'm sorry.
>You know what, I would like to hear that.Well, here goes nothing.
I'll start by saying that what I did came from a bad place, and nothing I say is to justify my actions. I was tired and trying a new ADD medication, and the result was me acting like an inconsiderate fuck-up.
Anyway
>why would you not attempt to confirm it in any way at all?>no effort to try to identify what it did with ArcanaWell, for starters, in my experience of playing 3.5e, rolling arcana doesn't usually reveal the effects of an item. I thought it was same for this game, as my arcana checks didn't really reveal the functions of the hyena totem or mask I found last year. I figured the only real way to learn the effects of an item is to try to use it.
>I am aware that what the tiara actually does is immediately mind control whomever puts it on, makes them more powerful than they were before, and then makes them hostile to whomever is around them.Well, I thought that since it was capable of mind-controlling it's target, it must have a mind of its own, be it and intelligent item, a demon possessing it, or an undead spirit possessing it. I believed it was an intelligent item, as any hostile intelligent item can be considered to be cursed. Because I believed amit was an intelligent item, I treated it as an NPC that could potentially give us information or be negotiated with, and that the best way to know what its deal was was to listen to it by trying it on.
I actually thought of the crown to be something like a character foil for Posey: a evil item cursed by the nature of its making, trying to control others through power and fear, because deep down it's a lonely item that just wants to be treasured, adored and worn in all it's golden glory, since intelligent items universally wqnt to be used. I had typed out lines for what I would have said to it if it tried to communicate with Posey.
I also believed that the item would have a passable saving throw, so I decided to take the risk.
>unseen servant is described as "repulsed" by it, when Posey picks it up it is described as feeling like it has a static electrical charge>describe it as "cursed"See, in the moment, I was thinking reverse psychology here, and saw that as a challenge to experience the curse first hand, believing that there would be a detailed description awaiting me for the experience of the crown attempting to corrupt its wearer, kind of like the dream sequences in earlier threads. The description of it being cursed and evil only made it more attractive to Posey in character, and me out of character (I was curious). I know it's self-centered now, but since last week I believed that crown was an item made for Posey to try, even if doing so came with risks. Posey, in-character, believes in destiny, so she thought this was her moment.
>I get that that's not quite the same thing as explicitly stating that it is the instrument of TPK that it isWell, the item didn't kill us when the griffon used it, so I didn't believe it was powerful enough to TPK us if Posey had it.
Of course, Posey becoming a hostile NPC is a danger to the party, but Silver had a readied action to knock it off her head if she became possessed after I announced my plan to do it, so I thought we would be able to handle it easily while gaining information about the item.
>I think that that states pretty clearly that putting it on is not only inadvisable, but inadvised; that is to say, I'm telling you don't do it. Yeah... That makes sense in hindsight, but my communication skills irl aren't great, and even worse through text.
Instead of "don't do it" I read it as "Are you BRAVE enough to do it?" Pics related.
>Then posts like >>180853 → → imply to me that you actually expected the result you got.I fully expected the item to try to dominate Posey (although I didn't expect it was so powerful that only a Nat 20 could pass it; that sounds like a deity-level major artifact), and I was prepared to face the consequences if it succeeded. I was also prepared to rely on Silver's readied action to knock it off of Posey's head as well.
Silver rolled a Nat 20 to knock it off, and Posey would have been flat-footed and unable to oppose the check.
>What did you think that the situation was?I thought they were attack rolls meant to be resolved after Posey's action, to help Silver disarm the crown if Posey became possessed. This actually made me consider the situation to be even safer, because several characters where there to intervene if Posey lost control.
>Where did this idea come from?Books, lore, similar items I've seen in d&d.
>why would you not attempt to confirm it in any way at all?Poor decision making on my part, combined with the above explaination, and foolish impatience to see what the item did to Posey.
>It's not even actually a crown. It's just a tiaraWell, a tiara is like a crown, only for a princess, which made me think even more that this would be Posey's princess moment.
But overall, it was just me being an impatient, foolish, inconsiderate idiot. I am in the wrong. I apologize.
For the tiara situation, there are two basic routes:
Continue more or less with how things happened, with Posey putting on the tiara, Silver knocking it off, the griffins becoming either hostile or at least panicked, and then the tiara being shot by mala thrice, then carried out and dumped in the ocean by Cavaliere or one of the griffins or...
somethingOr, a retcon. Either to never attempt to put it on, or to Posey having the tiara slapped out of her hoof by the yellow griffin.
>>181002Well... That's much better than what I though
>>181007>destroyedGranted
>discardedLet's not get hasty,....
>>181007I would really strongly prefer a path where the Tiara is still intact
(also, RAW, a major artifact can only be destroyed in a single, specific way, so bullets really shouldn't hurt it), because I'm really interested in it and I believe it could be a source of amazing story or character development, but I also know that because I recklessly tried it on my opinion probably doesn't matter...
>Either to never attempt to put it onWell, we could roll those Arcana/Religion checks.
>>181007>retconA lot of the involved posts were deleted already, so maybe retcon is the best path.
>>181009Ngl, Brie also wants to keep the tiara intact, even if it means voiding the badass rifle disarm Brie pulled. He doesnt want to use it, he wants to appraise it (hes good at that too). He sees potential value to,... well somepony like Rosie, and he would like a share in that value.
>>181009>Noooo you can't destroy it with 12 gauge buck shot!Who said it was a major artifact? And in any case, you don't need to destroy it. Just throw it into the sea and it's gone forever.
>>181011I wasn't sure how to handle it in the moment. My first instinct was to just say out of character "Are you sure about that?" Then I figured I could have the characters do it in game in character. When that was ignored, I figured any out of character "Are you sure?" would be equally ignored, so I went into just describing the "find out" portion of "fuck around." I guess the players were into it, but I wasn't, because at that point the whole session and probably more had been thoroughly derailed and I was just sick of it.
>>181013I should have been more considerate, sorry to derail your session.
Well, on the one hoof, I know Brie's player wants to use this event as an opportunity for Brie's character development. On the other, retconning
would let us find ways to safely make use of the crown such that we can profit off of it, such as dismantling it to sell.
>>181009pet pet petNo, it matters, it's just...conflicted with GM pone's current feelings.
>>181013What if it falls on the head of a whale? Or worse.... A whale pony?
>>181013I assumed that Rosey wouldn't be permitted to cause any irreparable damage, except to themselves, by putting on the crown. It is expressly what I would have done in your case (lit "Drop to 0 health"), but I'm not happy about your experience of it all
In any case, I can work with it whichever way we decide to go, but retcon seems the easiest for everyone so I vote that.
The actual specifics of the retcon will only determine whether Brie has a rifle in his hooves, so I abstain on that
>>181041 →Posey also appreciates amoebas. Some of them are her friends.
>>181042^^
Well, sorry to tell you this. I ate them.
>>181021One of Posey's few downsides is that, being undead, if she drops to 0 health she instantly disintegrates. There is no way to render her unconscious or incapacitated, which makes balancing danger more difficult. With a regular character, losing a fight isn't the end of the world but Posey tends to go ATTACK ATTACK ATTACK and there's no way to stop her without permanently ending her.
Okay, two options:
After Posey has tried on the tiara, with it knocked off on the ground, the griffins riled up, Brie holding the rifle, Mala attempting (failing?) to shoot it.
Before Posey decides to put it on.
Take your pick
Anyone have the 3.5e Dungeon Master's handbook?
>>181052I suppose in the former you can try to keep the tiara, but the griffins become hostile again.
Here is my proposed resolution of this whole tiara debacle.
Lots of rolls to insist on, but the one I WANNA focus on was Silver's ready-action to slap the taste/crown out/off Rosey's face/head, nat 20.
I say we go with that, the crown is off and on the ground.
Idk where initiative is, but I would HOPE that being connected to and unconnected to phenomenally ebil magics would produce a 1 round stun effect, kind of like an ill timed sun grenade (sorry Dust, thats gonna be a thing).
Going from memory, that would allow 2 of the griffons to react to the crown being on the ground
If not moved before his turn, Brie would kick the tiara away, and if this could be said to be a free-action interim, then Brie would kick the tiara away from everyone and then return the disarmed rifle to the gay griffon
For sake of brevity:
We can argue about where/what, or we can continue on and try not to nerf this whole game. ^,_,^
>>181052>>181066In the latter case, Posey would just immediately put the Tiara in her purse after snatching it off the griffon.
This would delay having to deal with the Tiara until later.
Ill ammend my previous to offer a choice:
1. Posey puts the crown away - saying something about how "These types of magics must be studied in a carefully controlled environment, the captain is lucky to be alive." - and Posey can collaborate with GM on what will.occur with it later.
Or
2. The tiara is on the ground and Rosey is stunned.
>>181075>1. Posey puts the crown away - saying something about how "These types of magics must be studied in a carefully controlled environment, the captain is lucky to be alive." - and Posey can collaborate with GM on what will.occur with it later.That does sound like something a smart and responsible Necrologist would say...
Not to discourage other player input here, Im speaking for myself, but am also drawing something of a line in the sand. As one of the most disruptive players in this game, I'm increasingly impressed with how easy it is to 'want' to spin their character in a particular manner that "makes sense". The problem is, while.plausible, the reactions that the player in the moment decides are one of 1000 actual options; its not inevitability, its impulsivity driving the actions.
Scenario 1 allows Rosey to reset and act the calculating pseudo-villain they seem to want to be.
Scenario 2 allows Rosey to indulge those fantasies strategically improperly and prematurely
I'm heavy-camping on GMs professed intent to 'let Posey have it just dont do the thing' here
As a GM, I HATE when players try to 'surprise' me with freak actions and shit. Im here for the shenanigens, but allow me to help YOU make it fun for everyone, while not disrupting all my hard work.
Is what Id say if I were GM
>>181071Reeee it wasn't a grenade! It was divine zigger magical arts! Though now that I think about it I probably could have popped a thunderstone for similar effect without inducing eardrum bleeding....
Oops?
>>181080You... have thunderstones...? I expressly asked for thunderstones... ;_;
It would have the same effect, I wanna say my save roll was a 9?
>>181081The zeeb is trained in alchemy, and uses small alchemical weapons as ammo for his sling. I'm sure he can spare a few in the future.
>>181082Just use em on enemies. No dex bonus means sneak attacks :3
>>181083>but anon, thunderstones dont remove dex bonusThey do if you do it right ^_~
Ugh,I'm doing it again, sorry.
Stealth killers rely on one or both types of stealth, auditory and visual.
Impairing the hearing of oppnents can be exploited with certain skill checks, enabling a crafty ninja to land almost all strikes as sneak attacks, which Brie has at a 3d6
But back to the tiara
Im seriously and deliberately trying to structure this in a particular manner.
The underlying theme of the scenario compromise that is being proposed is this:
Yes, Posey can have the tiara if she is going to be responsible with it, and we can consider what transpired as a flash image in Rosey's mind as she briefly contemplated putting on the crown but deciding better of the idea.
We should retcon Posey putting on the tiara and have the party deliberate over what to do with it. Silver could have an interest in giving it to Pear and her university for study. Posey who is ostensibly from another university could contest it.
>>181081I could give you Posey's eggshell grenades. They're more suitable for Ninja-like characters anyway.
>>181092Once I have blind fighting, he'll only need smoke bombs.
There was no other way unless we were supposed to take 2 feats at 1st level for some reason.
He took weapon focus:dagger, to open up Advanced dagger mastery, and then weapon finesse.
Advanced dagger mastery enables a character who is not a monk to do flurry of blows but only with dagger and dagger-like. It also grants quickdraw and a few other perks, but thats the main benefit. A little cheesy on its own, but more understandable since Brie has the 1 monk dip, which technically allows him to do that anyway EXCEPT when armored, which ADM would seem to not prohibit.
Okay, so Cavaliere votes retcon, Brie votes let it play, I
think Posey is in favor of a retcon? We need fluffernoodle and Grenazebra.
>>181019pls don’t
>>181024That’s just expressway not what the tiara is and the function it serves in the story. In the story, the tiara mind controls a griffin, causing him to be a danger to those around him. (I mean, more so). It’s a danger to self
and others device.
>>181076What would
Posey say?
>>181079Oh no, Posey explicitly stated “I’m going to wear this crown that I know has the effect of mind controlling people, giving them them extra powers, and making them hostile.” And everyone else was like “Nah, it’ll be fine.”
>>181080You basically did throw a grenade in the room.
>>181081Brie had one job: don’t explicitly give the friendly NPCs hosting the mission a reason to distrust you. Brie failed at this one job. So he didn’t get the goodies.
>>181095Nono, my vote is retcon, I PREFER we let it play
>but the whales and fishesNgl, I was thinking it as well
>it'll be fineBrie trusts Silver, more or less
>you were bad and got coal in ur stockingFair
>>181095>What would Posey say?Something along the lines of that, followed by "trust me, I'm a professional" as she vows to bring it back to the cursed items department at the university where it can be safely disposed of.
Or, that would have been the smart thing to say. Pic related
>and making them hostileI thought there would be a saving throw to not be controlled by the item and to instead control it, but I guess I was patently wrong. You already saw my explanation.
>pls don’tRolling up and anthropomorphic (equipomorphic?) whale sea pony Bard character :3
just kidding
unless...?
>>181098One thing you and I as GMs have in common is an appreciation for cursed items, however I am more like GM (seemingly) in that I condition my players to NOT play with the obviously evil thing - at their own emphatic risk/consequence - without preventative measures in place, and ESPECIALLY don't let it out of your hands/sight, thats how you get eldritch-kaiju field mice.
I hate Ziggers and jewelry
This image of Virgin Flame, I felt turned out great, so this is how she looks from here on.
>>181104Okay. You can all stop dying of laughter. Here's the real pic.
>>181100>I hate Ziggers and JewelryThat was exactly the vibe after the session on Saturday...
>>181098I'm kind of falling in love with leviathans. I need to make them show up as monsters or background pieces or even as interactable NPCs/creatures.
>>181104It's so pretty. The exquisite singularity and application of just one color invites an almost synesthetic depth, imbuing the piece with a warmth that transcends mere chromatic selection.
>>181105Oh. She's an earth pony, right? I did figure she was white.
>>181107I am so game to fight a Leviathan, it would justify Rosie going super-saiyan
>>181107>I'm kind of falling in love with leviathans. I need to make them show up as monsters or background pieces or even as interactable NPCs/creatures.I can link you third some edition resources related to Leviathans if you want.
There's a leviathan in the MM2, which is basically a collosal whale. The MMII is not known for it's stellar monster editing, and I consider it's statblock to be a bit weaksauce for it's CR (no spells or ranged attacks), but the MMII leviathan is closest to the large whale you described. There's also also
The Leviathan in Elder Evils (very good book), which is a titanic apocalyptic monster with am outline of a quest concerning it's awakening and containment; it also has less-apocalyptic-aspects that the party can fight. I believe there's also another version of Leviathans in dragon magazine that comes with its own article concerning its ecology.
There's also the anthropomorphic baleen whale race in an index of Savage Species. Anthropomorphic animals are somewhat poorly written, but the baleen whale is one that I have played before.
There are also many more leviathan-like collosal sea monsters in several other books that may fit your description, as well as several whale-like monsters (elsewhale, soarwhale, etc) and races. Several templates that can be applied to SRD monsters as well (aquatic template on a tarrasque, Kaiju template on a mundane whale, half-celestial/fiend/dragon whale, guardian monster, monstrous beast, etc).
I think there's a mention of Leviathans somewhere in Stormwrack, the book for aquatic/naval campaigns.
>>181105Pretty. She shares Rosey Ring's color scheme.
>>181107>I did figure she was no monkey>>181111> She shares Rosey Ring's color scheme.The mane is the same but she had a light tan fur coat but she looked so good in white I decided against it.
>>181111Thanks. ^^ Sadly, she has a nine in charisma.
>>181107>She's an earth pony, right?Indeed, she is.
>synestheticDidn't know what that was before. The more you know.
Also: ^^
>>181108^^
>>181116>9Could be worse, mine is 6 ~_~
For roleplay purposes, Ill suggest 'slighly rude'
>>181123>pic 1 related^^
>>181118>pic 2 related^^
>Ill suggest 'slighly rude'I came up with something similar but I worded it more like clumsy with her words. She means well after all. It's essentially the same.
>>181126>Badger... BearAwww, Brie is cuddly :3
>>181095>fluffernoodleur silly
I'd vote retcon, mostly because we weren't thinking straight and as a result our characters were decidedly out of character, and if we
were thinking straight then things would have turned out much differently and this whole debacle wouldn't have occurred in the first place. I'd want Brie to get that moment of character development that his player wants, tho.
>>181133>CMI mean, thats gonna happen one way or another, its a question of "what memories/thoughts are gonna get triggered when it happens"
One of the main conditions for the CM trigger is "genuinely fearing for his life", which I intend that GM will see to. The rest is more or less established, and will be detailed when the time comes.
>>181126"Bask in my celestial radiance! [Kraken noises]!"
>>181138"Fear me! [whale pone noises]"
Zeeb here, I don't care what we do. I wasn't really involved. So I guess I abstain
Okay, so we have four(?) votes for a retcon... I think, and one abstention. Either way, retcon wins
poofWe're back to the very end of combat
>>181137When did he fear for his life?
>>181133wha
no ur silly
>>181147When he was a colt, but never since, thats the thing
>griffon, gay, black
>jew nigger-faggot
Well played GM
>>181147is silly
blepsand
so
r
U
>>181143> I abstainI vote we take the zigger to the zigger-boiler and have him boiled immediately.
All in favor reply "Boil that zigger!"
>>181163Nah, this one a qt. He can be granted honorary ponyship.
It's been a long time. When Amber got that invitation to Club Maurice, was it Dark Denizen or another pony that Dark Denizen sent? I haven't looked at it but I'm certain it was a bat pony and probably Dark Denizen.
>>181163Boiling the zigger results in zigger distillation. You will seperate him by the stripes into two beings.
>>181187<Yer naurr boil ANY meat ye fukwits, ye braise or ye confit.<Ziggers tend te be lean, so ye wanna cook em in butter er fat
[1d6 = 3][1d6 = 6][1d6 = 5][1d6 = 6]
[1d6 = 4][1d6 = 5][1d6 = 6][1d6 = 6]
[1d6 = 6][1d6 = 6][1d6 = 5][1d6 = 5]
[1d6 = 2][1d6 = 3][1d6 = 4][1d6 = 4]
[1d6 = 3][1d6 = 3][1d6 = 4][1d6 = 6]
[1d6 = 6][1d6 = 2][1d6 = 5][1d6 = 6]
[1d6 = 2][1d6 = 2][1d6 = 2][1d6 = 4]
[1d6 = 1][1d6 = 4][1d6 = 5][1d6 = 5]
[1d6 = 6][1d6 = 5][1d6 = 5][1d6 = 4]
[1d6 = 6][1d6 = 1][1d6 = 2][1d6 = 3]
[1d6 = 1][1d6 = 3][1d6 = 5][1d6 = 3]
[1d6 = 5][1d6 = 5][1d6 = 1][1d6 = 4]
>>181123Amber has 17 charisma. Her cuteness is just too much to handle.
>>181208Is scared
>>181208>>181226Relax, its prolly the antag statblocks
>>181208Lets see
17
17
... 17
Ooh 11
13
And another 17
And THEN
8
14
16
11
11
14
>>181208>>181258Aren't these hero-grade stats? When you roll stats for an average character you use three die instead of four, and you don't discard the lowest.
>>181264Dont look at me, Im just tallying
I usually just use elite array when I make NPCs. Rolling is more fun for some, but I try to minimize the trouble I go through to make a character that the party is probably going to kill in the third round of combat.
Nice roll on the first one though.
>>181270I only roll for adversaries that are likely to survive
>>181271If they're important, I use point buy.
>>181274If theyre important, I give them a mid-combat objectives. Simple versions are "dospel the armor buffs sp can hit"
>>181271What if they're gods? You don't use the Divine Array?
>>181281>what if stuff that wont happenYou seem to need established rules
>>181282>wont happenPfft, says you. There's no less than five demigods in this setting alone.
>>181270>I usually use elite array<I only roll for adversaries that will live>what if theyre gods (cuz that matters?)>what aboutMuted
>>181291And if they're relatively weak allies that are useful to be kept around?
>>181292Weakness isnt a function of stats. Its not about the size of the dog in the fight, its the size of the fight in the dog.
Also, if we're all good and all,....
That grenade took off 1/3rd of Brie's health,....
>>181296Also, GM isnt allowed to roll damage for me anymore, especially not together with everyone. Call me paranoid, but these dice can lick my balls.
>>181297>He thinks that his feeble decrees can save him from Fortuna’s malevolent whimsDarling. Bro. I haven’t rolled damage for you even once this whole game.
>>181128^^
>>181130Indeed. ^^
Olways lookon the bright side of life.~ >>181138^^
>>181123So your oc can sell mine anything
>>181226and yours can turn her into a comfy footstool. Sorry,
hoofstool.
Btw,
GM I came up with few things that I'd like to run by you. As stated Hope's is yours so feel free to ignore these ideas if you feel like it.
Virgin Flame's character has continue to grow and I have come to realize that I'd prefer if she was more of bulky strong, hard-hitting kinda archetype. I like her best state to be str and I like her to buck hard that's why I was drawn to the barbarian class. However, I still want to keep the style of, well, her entire character but particularly the monk aspect. I still want her to fight unarmed for example. And while I know one can just used the aesthetics of a monk with barbarian with the feat unarmed, I like the idea of cross classing.
The idea is that during her time in the monastery, Vir was taught the monk ways but when she gained more independence due to different reasons, the her barbarian nature came out and she excelled in it instead.
Same idea goes for Hope's who was taught to heal, as in she gained levels in cleric before she later became a wizard or some other mage class of that kind.
So I was thinking something like this (1-2 lvl monk) + (5-4 lvl bar) for Vir and (1-2 lvl cleric) + (5-4 lvl wiz) for Hope's.
This could also be interesting for Hope's since she's an atheist now so it makes it interesting to see how she uses her cleric spells now or if that she's unable to use those spells (which is also interesting, I think).
Hehe, and Pew Seat could have been raised to be a paladin and then she returns as a death knight. ^^Anyway, tell me what you think?
>>181301Youre correct, I accepted Dust's roll, and should have contested at the time
>feeble decreesI had to try
>>181296Sensitive ears, weak to sound.
>>181316Thats what the earplugs are for ;>,_,<;
>>181318Become undead: Then you can just cut off your ears and stow them in your back pocket when you're not using them.
>>181320Here, hold this
stab(Not really)
>>181302>athiest clericIm not saying it can't happen, but Im very curious how that works
>>181321>Im very curious how that worksIt's in the SRD:
>If a cleric is not devoted to a particular deity, he still selects two domains to represent his spiritual inclinations and abilities. The restriction on alignment domains still applies.Power comes from faith itself, not just from the gods.
If you want specific lore, I can dig up examples from half a dozen books.
I actually considered making Posey a godless Cleric (Clerics are the best necromancers), but I chose Dread Necromancer because it has Dread in it, and also because u have powergaming tendencies so I figured I should avoid tier 1 classes in favor of a specialist tier 3 class.
I'm normally not fond of godless Clerics though, at least in most conventional d&d settings.
>>181302Hmm, actually. I haven't decided yet how I wish Vir to play. I'll think about it.
>>181321>Heals teammates by the power of God she doesn't believe exist. ^^Yeah, Idk. Maybe, it could just be a level of exp that she doesn't use anymore, like for story purposes.
>>181322>Power comes from faith itself, not just from the gods.Okay. I feel like I heard and extended diatribe about this topic but I don't remember it.
>>181323>how I wish Vir to plaOr, rather her aesthetic.
>>181322>Tfw Cleric gets to cast Animate Dead at lvl 5, but Dread Necromancer needs to wait until lvl 8Ffs....
>>181322>>181323I know it can be done, Im just interested to hear this particular take. My favorite is faith in the divine essence of the self, but theres many ways to do it in rules or just in essence
I heard of another that believed they were a god sealed in a mortal form to strip them of their power/area of dominion, and so it was
>>181296I'm sorry it did HOW MUCH? HOW SQUISHY IS THE BAT?
>>181332He is currently at 22/30 hp
>>181302> I'd prefer if she was more of bulky strong, hard-hitting kinda archetype. What was she before? I mean, I think you made it clear in the petting scene that she was much larger and stronger than the already reasonably sized Heather.
I suppose if you want you can make a barbarian multiclass. Barbarian is kind of an odd class as it generally refers to a tribal character. Maybe a homeless alcoholic with PTSD can be like a barbarian? It’s not entirely out of the realm of possibility.
When you mentioned Hope’s Anchor being a spell caster I assumed Wizard or sorcerer. I had contemplated an atheist cleric before for other reasons. However, because of the other discussion on that subject in the thread, I’ll abstain from comment for now.
>>181307> he rerolls for himself, hoping for a better roll>only goes from an 8 to a 7Hehe
>>181322First of all, that isn’t atheism. That’s “I’m spiritual but I’m not religious” or “Non-denominational” or Prince Charlie’s “Defender of the Faiths.” That’s a
very different thing from being an atheist.
>loreDarling. Bro. This world is, first and foremost, at its core, a recursive fanfiction of my little pony. A fanfiction of a fanfiction of My Little Pony: Friendship is Magic. This ain’t faerun. You can most certainly draw inspiration from that, but the reason I chose Dungeons and Dragons as a system was because I needed a system, I already knew dnd 3.5e, and the system was not important enough for me to justify the effort of finding and learning a new system. It isn’t because I wanted to be wedded to its lore.
Personally, I think it’s best to be creative with religion. Not every single fantasy religion needs to be I-Can’t-Believe-It’s-Not-Hellenism/The Vikings! It’s okay to have Pantheistic faiths. It’s okay to have faiths that believe in a single, non-personal god. It’s okay to have a faith that believes in a single, universal life force. It’s okay to have dualistic faiths. In fact, if you look at most civilizations that made it past the Iron Age, you’ll see that the vast majority practiced something other than what we’d recognize as European paganism. He’ll, it’s even okay in fantasy settings, I think, to have religions that believe in a, shock and horror, a single personal creator god. There’s so much more out there than just Odin and Zeus.
>>181325To quote a D&D forum I visited years ago
“Yeah, but immunity to wizard and resistance to fighter kind of makes up for it.” In this case it’s more like immunity to fighter and resistance to wizard, but it’s the same idea.
>>181331 →>As we are talking about it, Zigger went ahead and made a hippie cleric that doesn’t want to follow any kind of god but just wants those good feeling vibes. You know, without clearing by the GM first.Nigger are you for real?
>>181335I didnt think it counts, I was just curious if it would have made much of a difference, which obv the dice hate me like they hated Infernius
>>181335>When you mentioned Hope’s Anchor being a spell caster I assumed Wizard or sorcerer.Yeah, that's how I imagine her too, I'm just thinking that she could have a level in it as a vestigial feature or something. Its mostly that I think it fits that she'd be a cleric type, specifically life domain, since she learnt it from a nun. But again, I'm just throwing out ideas. Feel free to do whatever you want with her. ^^
>What was she before? I mean, I think you made it clear in the petting scene that she was much larger and stronger than the already reasonably sized Heather.Yes, but I don't know it it comes through in her stats, or rather, I might want to make her strength the core part of her character. There are other personality reasons too but i haven't decided yet.
>Maybe a homeless alcoholic with PTSD can be like a barbarian? It’s not entirely out of the realm of possibility.She prefer between homes.^^
>>181326The Cleric class supports just about any type of religion/culture you can think of. Some Clerics have faith in gods, others in the elements, some in abstract esoteric forces, some in the planes themselves, some in philosophical concepts, acts of war, dragons, extraplanar masses of mana, sometimes even in themselves.
Worth noting that although the default setting in 3.5e is Grayhawk, the Cleric class is meant for any setting, including settings where gods are complete absent (Dark Sun) or indeterminate/mystery/fictional (Eberron), or even irl-like (d20 Arcana)
That being said, any Cleric should be a religious character. In most conventional mileau I, as a DM, and not fond of players who play "ideal" Clerics just to mix and match their favorite domain abilities without roleplay restrictions, because I see that as tasteless munchkinry. I've only encountered a handful though.
It's the GM's choice for how he wants to treat Clerics in his mileau.
>>181335>First of all, that isn’t atheism. That’s “I’m spiritual but I’m not religious” or “Non-denominational” or Prince Charlie’s “Defender of the Faiths.” That’s a very different thing from being an atheist.You are correct. I was mistaken. An "atheist" Cleric would be something more like an Ur Priest.
>This world is, first and foremost, at its core, a recursive fanfiction of my little pony. A fanfiction of a fanfiction of My Little Pony: Friendship is Magic.True.
However, wouldn't the Harmonist Cleric we encountered who wasn't devoted to the princesses be the equivalent to an "ideal Cleric" in this mileau?
>Personally, I think it’s best to be creative with religion. Not every single fantasy religion needs to be I-Can’t-Believe-It’s-Not-Hellenism/The Vikings! It’s okay to have Pantheistic faiths. It’s okay to have faiths that believe in a single, non-personal god. It’s okay to have a faith that believes in a single, universal life force. It’s okay to have dualistic faiths. In fact, if you look at most civilizations that made it past the Iron Age, you’ll see that the vast majority practiced something other than what we’d recognize as European paganism. He’ll, it’s even okay in fantasy settings, I think, to have religions that believe in a, shock and horror, a single personal creator god. There’s so much more out there than just Odin and Zeus. I totally agree. 3.5e has mechanics and lore to support all of those. Deities and demigods has a lot of tips on how to support various approaches to faith (monotheistic, dual theistic, completing pantheons, etc).
I think there are at least a couple actual deities in MLP FiM. Discord is an lesser-to-intermediate deity, easily statted as a great wyrm ascendant chaos archdragon (chaos dragons look exactly like discord). Celestia is something like a demigod, probably base her stats on a half celestial unicorn with divine stat array and several levels in Cleric and Radiant Servant. Same with Luna, except she'd be a Shadowcaster, and lower rank.
.... But there's no real reason to make statblocks for characters that the party won't interact with...
>To quote a D&D forum I visited years ago“Yeah, but immunity to wizard and resistance to fighter kind of makes up for it.” In this case it’s more like immunity to fighter and resistance to wizard, but it’s the same idea.
I'm not really sure what that poster means, but okay.
Btw, I was thinking, you have before expressed frustration with Posey's durability. I am open to nerfing Posey. Posey has 55 HP, which is admittedly a lot for a lvl 4 character in a low-op game. 8 of those Hit Points come from Desecrate, and 6 of those Hit points come from Undead Mastery (also the source of her enhancement bonus to stats): they are both functions of Posey being created by her Mentor, an 8th level Dread Necromancer that Posey had access to through the apprentice feat. When I made her as a character, I considered Posey's creation to be one of her limited favors from her Mentor. In the interest of balance, I would be open to eliminating both the 16 bonus HP and her enhancement bonuses to Str and Dex that she gained from her master, although I would like for Posey to be able to reapply those traits if she ever gets to lvl 8 one day.
I could remove the spellstitching too, although tbh I like the ability to cast floating disk and unseen servant, and to buff the party with create magic tatoo.
Posey has three sources of Damage Reduction: Her class, (2/bludgeoning and magic; class), her inherited template (5/silver or magic; half vampire), and her applied template (5/silver or magic; spellstitched). These sources of Damage Reduction are redundant; I would strongly prefer to keep the first two, since they are Posey's class and racial abilities, the latter she paid two levels for, but it's your call.
To alter Posey in-universe, perhaps Posey's masters in the Dread League may have determined her to be a lackluster emissary for not having already conquered Baltimare in two weeks, and may have remotely taken away everything they gave her as punishment, telling her to become a master herself and earn her own powers.
>>181340>the latter she paid two levels forThe middle, not latter
>>181331 →Kind of sounds a bit more like a Druid, tbh, but you do you.
>>181342I'm getting more of a devotion/worship of life/death and the natural cycle sort of vibe, rather than nature
>>181340>I, as a DM, and not fond of players who play "ideal" Clerics just to mix and match their favorite domain abilities without roleplay restrictions, because I see that as tasteless munchkinryThis really gets to the core of the issue. Actual IRL religions impose moral codes and restrictions on what you can and cannot do. They impose duties. There are rituals that have to be followed. They almost always have societal institutions with their own hierarchies and impositions and social relations. People who are “””spiritual but not religious””” want the “everything is permitted” of being an atheist but without the downer parts. They want the feel goody goodness of religion, and the cushy happy ending afterlife, without any of the obligations that religion imposes.
A cleric with a religion has a moral code they must follow. They have a deity whose word they must follow, whose favor they must maintain - and if the BBEG has the power to threaten gods - whose wellbeing they have an interest in preserving. There are rituals that must be performed and customs that be followed. There is an institution with a hierarchy that must be respected and interacted with. There’s a whole theology that adds lore and depth to the setting and campaign. And even besides all of this, there’s a general expectation that if a cleric hears “hey, the BBEG is burning down temples of your religion!” that cleric is supposed to care and react. Bypassing all of this is… well it’s not as compelling.
>wouldn't the Harmonist Cleric we encountered who wasn't devoted to the princesses be the equivalent to an "ideal Cleric" in this mileau?The character was a deliberate ass pull for Brie. A joke character that pokes fun at the people who stand on street corners and talk about Jesus. I do think he was based on a “””non-denominational””” Protestant. However, even this is a very specific form of a specific faith that follows a specific tradition.
>I think there are at least a couple actual deities in MLP FiMI don’t think that Discord is a deity. Yes, he is a god in almost every way, such as evidently being immortal and possibly timeless. He represents a force within the universe. He has the power to create things out of air. He is a pagan style deity - or even stronger - in close to every way. However, I do not remember a single instance in the show of any character, be it discord or any one else, using any kind of religious language in reference to him. It’s true that My Little Pony has been deliberately scrubbed of any kind of religious language in order to appease The Guardians, but you’ll still hear religious references to Celestia, like Twilight saying “don’t take Celestia’s name in vain.” The characters don’t seem to think of Discord as a god, so I don’t think we should. I think that the reason for this is that he is based off of a character (Q) from an atheistic setting where it’s understood that gods are just ancient aliens. Thus, Discord is never referred to as a god.
Celestia has religious language associated with her and definitely has
something to do with godhood, though whether that means that she’s a god, an angel, a demigod, a buddha, or a paragon of harmony is up to interpretation.
I think the My Little Pony: Friendship is Magic setting has one, clear, unambiguous, and ultimately powerful god: Harmony. It’s the source of all ultimate power, it has definite virtues in loyalty & courage, strength & honesty, laughter & hope, kindness & health, generosity & beauty, and friendship & magic. These virtues create magical power. It can spawn and power the elements of harmony, which can one shot even a super powered Luna or discord. And most importantly of all
it took physical form and became sentient in the episode “what lies beneath” like a pony Jesus.
In my interpretation, Harmonism is a more or less pantheistic religion that proposes that “Harmony” is a spiritual force that pervades the universe and is the source of all life force. Harmony is associated with the familiar virtues, and these virtues literally create harmony magic and cause it to grow in power. The universe is has always existed, presumably in cycles. This is basically the theology Aristotle seems to propose in his works, with “reason” replaced with harmony, and thus logically “Armonia” and its highest subset virtue of friendship being placed above the non-moral virtues knowledge. Whether Celestia is an outright minor deity, a paragon, or anything in between, is a matter of interpretation that gives rises to the various denominations of Harmonism.
>Nerfing PoseyThis is very much appreciated, but at minimum it’s going to need to wait until I’m back at the hotel to address it.
>>181345>This really gets to the core of the issue.I've only encountered it a few times, but it's also an easy issue to fix, imo, because I can at this point spot the difference between a person who wants to roleplay a different take on religion, and a tasteless munchkin. Dusty is the former.
First time I detected a player who was only playing a godless cleric to mix and match abilities without roleplay restrictions, I just houseruled that godless Clerics could only choose PHB domains. To this day, how I treat godless Clerics mostly depends on how much I personally like the character presented.
>Yes, he is a god in almost every way, such as evidently being immortal and possibly timeless. He represents a force within the universe. He has the power to create things out of air. He is a pagan style deity - or even stronger - in close to every way.This can mechanically describe a deity in d&d.
He should statistically be an ascendant Chaos dragon though, because Chaos Dragons look just like him, and live in Limbo.
>I do not remember a single instance in the show of any character, be it discord or any one else, using any kind of religious language in reference to him.Not all gods are worshipped like mortals, particularly the unknowable Lovecraftian kind of gods, or elder evils that have been sealed alway and forgotten.
Discord definitely falls in the category of "Elder Evil who was sealed away and forgotten".
>The characters don’t seem to think of Discord as a god, so I don’t think we should.Sure, but do you really want to eliminate the potential for "Chaos Cultists" in your mileau? They sound like they could make good villains. Also, 40k references are fun.
With Discord unsealed, and evidently unwilling to intervene in these chaotic times of war, his cult may re-emerge as a faction of deranged cultists who only cares about spreading mayhem and madness.
>Celestia has religious language associated with her and definitely has something to do with godhood, though whether that means that she’s a god, an angel, a demigod, a buddha, or a paragon of harmony is up to interpretation.If you're not interested in the cool demigod statblocks I was making for Celestia, and want to give her minimal power, you could probably just use a Solar for her statblock, with some abilities modified.
>I think the My Little Pony: Friendship is Magic setting has one, clear, unambiguous, and ultimately powerful god: Harmony. It’s the source of all ultimate power, it has definite virtues in loyalty & courage, strength & honesty, laughter & hope, kindness & health, generosity & beauty, and friendship & magic. These virtues create magical power. It can spawn and power the elements of harmony, which can one shot even a super powered Luna or discord. And most importantly of all it took physical form and became sentient in the episode “what lies beneath” like a pony Jesus.You could probably stat Harmony as something similar to the monotheistic deity presented in Deities and Demigods, of state the elements individually as deities in a pantheon that join together to become a super deity. I think Clerics who devote themselves to one of the elements over all of them could make sense.
>In my interpretation, Harmonism is a more or less pantheistic religion that proposes that “Harmony” is a spiritual force that pervades the universe and is the source of all life force. Harmony is associated with the familiar virtues, and these virtues literally create harmony magic and cause it to grow in power. The universe is has always existed, presumably in cycles. Pantheism is a thing in d&d, particularly Eberron with the Sovereign Host.
To the issue of meta, the ability to sufficiently appreciate the potential of the crown would mechanically be based on a knowledge arcana check, probably high dc. 3 guesses what Brie's ranks are, trained only. The only things he knlws about magic items is how to sometimes get them to work (use magic), and a bunch of random tidbits. The odds of him knowing enough to really decipher what hes seen is very low, but he does know theres funny business hes QUITE keen to get to the bottom of.
>>181353>the ability to sufficiently appreciate the potential of the crown would mechanically be based on a knowledge arcana check, probably high dcI rolled a 30. 30 is high.
>>181353Through basic observation on its effects both before and after it was removed from the griffon's head, Silver could probably surmise that the crown has some kind of mind control power/curse and that it increases the natural abilities of its wearer. He has absolutely no knowledge of magic or the arcane (a result of being raised by a single Earth Pony father) outside of what his daughter White Light has told him in excited descriptions of her latest studies when she was a filly, and as such would have no deeper understand of how the crown actually operates than the next pony.
>>181354Well, heres the thing. I WANT Brie to immediately grasp the significance of what he has so far detected, cuz
I appreciate the significance of what he's seeing, but thats meta.
In reality, Brie owes knowledge, insight, and a few other checks to put together what I already know, and several checks he should automatically fail. Im gonna leave it up to GM to weigh on how I can roll to be as prescient as I was trying to overreachingly have him be.
I'm not rolling for the vomiting OR the critical stab thats healed. I did roll to notice the stashing of the magic sword but willfully neglected to sense motive, the crown Ill voluntarily waive/fail, so sense motive on the spoopy obsessive behavior/emotes.
[1d20+8 = (17+8) = 25]
K, so Brie can tell that Rosey is jizzing her pants at the crown but really doesnt want anyone to know. And, he cant know why she would be jizzing her pants, though she did claim profession,... but that captain summoned something, and these Griffons are talking mind control. More questions
>>181358>>181359Rosey and Silver were both calling the tiara "cursed" based off of the apocalyptic log of the whalers before shit went down, long before they went on that boat.
This is what happens when you quit for a week and miss part of the game...
>>181362Even in spite of my tantrum, Brie would not have entered the buildings with them, he would have maintained an arial vantage. He came into this mission:
1. Thinking he had it already figured out, and it was military/commie/mercenary (conventional)
2. Thinking they could be walking into a trap
It actually makes sense for him to fuck off for that portion, even though I was shitting my pants ^,_,^
Brie should get a bonus to bluff checks cuz mask .,_,.
>>181370Do
you trust people wearing masks?
>>181371I'll grant that that bonus would be removed for the sense motive check (the penalty to charisma is precisely to account for his overall suspiciousness), but it would be harder to spot/easier to conceal tells that account for the perception of the bluff
Alternately, n/pcs could get a penalty,....
>>181375only a -1 to.spot cuz its otherwise form fitting?
>>181353Posey already said out loud that it was cursed. The journals we read implied that it was cursed. Brie by now knows that it is a cursed items, and the cause of the Captain's aberrant behavior.
>>181356Even with her 30 on Arcana, Posey does not know the abilities of the tiara or even how it could be useful to her. She wants it because it is pretty, it is cursed (spooky = based), and it matches her color scheme: she sees herself in it. The crown as is not useful to anyone and is only a hazard to its bearer, but that isn't enough to deter Posey.
>>181356It should be common knowledge in this setting that magic items exist, and that cursed items can drive you insane if not handled appropriately. He might've heard a rumor of a situation in Ponyville (Knowledge: Local) a few years ago where such an incident happened with a certain blue unicorn who came in possession of a cursed amulet.
>>181358>>181359>And, he cant know why she would be jizzing her pants, though she did claim profession,...Posey failed to hide that she is incredibly excited to come in possession of such a heavily cursed item. She is a huge curse geek, like an entomologist discovering a rare poisonous bug after getting stung by it. Pics related.
It might be powerful if used in the right context. Who knows?
>>181370It's called a masterwork tool. They're not expensive. Buy one.
>>181387>Even with her 30 on Arcana, Posey does not know the abilities of the tiara or even how it could be useful to her.It channels divine energy. Do you want like, specific spells?
>>181387Yes, and one of the questions Brie intends to ask is "whats this about a curse? Like in fairy tales?"
Brie knows magic exists, has even dealt with some useful ones, but has no comprehension and is, not suspicious of but more mindful toward. He has loads of question once we're 86 the freighter (kek)
>>181388No. I want to figure it out gradually myself. Clues would be fun though.
>>181387Also, all of bries stuff except the revolver and suppressor is masterwork
>>181338What are her stats? Have you factored in racial bonii?
I like that you're putting deep thought into what class to choose, and you can choose whatever justification you want, but you don't need to factor in upbringing if you don't want to. Choosing Amber's class as bard was very easy for me: I had a mental image of a farmer pony with a music-related cutie mark who wanted to learn music, and the party never had a bard before. She could've been any class (she isn't even very good at music yet) and with research I might have chosen something other than a base class. As for Cavaliere, I knew he had to be a ranger for gunslinger-related feats. He wouldn't have an animal companion and I wanted him to be very good at unarmed combat so I chose to multiclass into monk. I was close to choosing a rogue multiclass instead but that would work better for a different character concept. Like with Brie, the monk multiclass is for mechanical benefit rather than character lore.
The discussion on religion and clerics is very interesting!
>>181347>Celestia is a SolarActually that would make a lot of sense.
>I think Clerics who devote themselves to one of the elements over all of them could make sense.Okay but where would the alicorns fit in? They also each represent a crucial aspect of harmony and life. Celestia represents the sun, warmth, and everything related to it. Luna represents the night, dreams, etc. Cadance represents love and family. Twilight is already the Element of Magic but also represents friendship and learning.
>>181392Why wouldn't his weapon of all things be masterwork?
>>181404>Okay but where would the alicorns fit in? They also each represent a crucial aspect of harmony and life. Celestia represents the sun, warmth, and everything related to it. Luna represents the night, dreams, etc. Cadance represents love and family. Twilight is already the Element of Magic but also represents friendship and learning.You could just start them as demigods and have harmonist priests who follow their teachings.
>Actually that would make a lot of senseJust remove the shapeshifting ability and replace it with something else.
>>181404One doesnt tend to deface the serial numbers nor possess illegally in commission of a crime such masterpieces (especially threading such a barrel!)
His suit, mask, boots, gloves, blades (2 killing, 10 throwing), all are tho
>>181415So Posey really has 55 HP, same as Silver?
>>181477Looks that way. I looked in their (posted) character sheet and the inherent build. Ngl, aside from being broken as holy fuck, it is published
>>1814774d12 + 6 (Bloodtouched Rite) + 8 (Desecrated on an altar) + 8 (Undead Mastery)
Yep.
The lvl 8 Warblade build based on Silver I made has twice that many hot points, wanna see the progress?
>>181491Now that is a lot of HPI was just gonna say it actually makes me a little proud of Silver's stats, being on par with Posey
>>181493Silver has enormous stats, totaling 43 points, before mods. They're somewhat lopsided though. Those points could be more evenly distributed.
>>181493Silver's rolled stats are way above average
even without counting in free points from the GM with no tradeoff scrunch
>>181491Both Rosie and Tarnished Silver (you know u wanna)
>>181498Also, not as an indictment, lets not forget Rosie's damage reduction
Short version: Brie would land one, maybe eben TWO (otherwise) devastating killshots.
And then he would be eaten by something he has no frame of reference to
Final point.
Brie is a kind-of John Wick Baba Yega.
Rosey is the actual Baba Yega
But yeah, its easy to forget that characters dont know to think/look for spoopy shit, when youve spent years playing characters who know - by background, sense, or both - to watch out for and know that shit
>>181489You and I have a very different perspective of what broken means, tbh....
Notice how Posey has no Metamagic feats? That's because she's not doing any crazy Metamagic gimmicks, and by spellcaster standards she's low-op.
To me, broken means using the writing of Warshaper's Morphic Weapons (technically has no upper limit for how many weapons you can grow) to grow unlimited/infinite crotch tentacles for infinite attacks. Or using Summon Elemental to summon Living Holocausts (technically, they're Small Elementals), at-will. Or using the Spelldance to persist every buff spell (Or really any use of Persistent Spell with Metamagic cost reducers). Or casting Wall Of Salt, and selling the salt (it's worth its weight in silver). Or buying a candle of Invocation, and doing literally anything with it.
High HP has never been on my list of broken things.
>>181502I was interested in building a castle that stands on chicken feet.
>>181505>unlimited/infinite crotch tentacles~oco~
>>181505We get it. Your character is merely unkillable. Not infinitely powerful on the offense.
>>181505Okay, Broken may be hyperbolic. Spellstitching is kinda hax, and Im - in good faith no less - warning you now that the same concentration rules that apply to spells apply to spell like abilities
>>181509Will fucknoff to ooc for the remainder of this
>>181507Well, I offered to cut 16 HP off of her, along with the other benefits of her Mentor's modifications. Would you be satisfied with that?
>>181511No. I WANT Posey to be powerful. I want GM to give a threat to justify it.
You know, if she turned the Tiara into a legacy item, she could sacrifice some of her max HP to make it usable.
Some of the things Rosey has applied are kinda intended to not be used together (or worse, they were e_e)
But, lemons and lemonade.
Bring on the Leviathan *clap clap*
>>181507I know this probably isn't helping, but I'm not even sure I'd describe her as unkillable. Exceptionally sturdy, sure, but she's already nearly died twice...or was it three times? I forget how that battle against the griffon paladin went. As for the current party - not saying anyone is currently planning anything hostile towards Posey because we really aren't - I can see a couple creatures actually posing a serious threat to her in battle. Defiant Dust absolutely could turn Posey to dust, and Silver could hold his own with the help of his sword.
>>181515<Not a criticism, but your conditiions for death rival.my own - Infernal Thez
>>181512GM has explained multiple times that the design of the campaign is for a lot of mundane threats and a few eldritch threats that should terrify the PCs, but for Posey is "just another Tuesday."
>>181515She's not unkillable by any means, but definitely really tanky.
>>181517I know, Im trying to reframe. Rosey can be ridiculous, but that means being clutch ridiculous (and not 'yet' in a villain mastermind sense) 'for the time being'. I get it
Im perfectly okay with Brie being amazed at what Rosey is capable of, the same as deducing what Posey up to.
The race is on, and the clock is ticking Batpon (oh, thats me)
>>181515>Exceptionally sturdy, sure, but she's already nearly died twiceIn both of the encounters where Posey was substantially threatened (the fight with Luminous, and the hydra fight), she only barely won with single digit HP.
>>181515>I forget how that battle against the griffon paladin went.She had literally 1 HP left on the final round.
>Defiant Dust absolutely could turn Posey to dustAlso this. If he rolled high enough, he could instantly destroy her.
Posey is also vulnerable to any of the other various spell effects that control or destroy undead.
And if she goes to 0 HP, she's just destroyed, not dying, and she can't be raised.
And she can't benefit from conventional healing magic.
And also, she can't just go walking through machine gun fire in broad daylight in front of witnesses, can she? She's a spy, she has to keep her true nature secret.
>>181515>>181512Yes yes yes yes, I know, you an just infinitely inflate the numbers on both sides until fights are superhero fights where they punch each other and shoot lasers at each other and there is no visible damage.
>>181521>And also, she can't just go walking through machine gun fire in broad daylight in front of witnesses, can she?Posey literally tried to do that after the Luminous fight
>>181521In the fight with luminous, the only reason it was like that at all was because I told you No, there is not 5 damage reduction, and no, Posey is not immune to criticals. Remove that Critical - which, by your own rules for the character should not have existed - and that fight was not a single digit HP fight. Luminous got ridiculously lucky on a critical hit on a smite AND I told you to fuck off with immunity to crits AND fuck off with the damage resistance.
The hydra fight was just... Every singe round was calculating three or more different dice rolls for each attack. There were so many saving throws involved. I lost track of it because of how complicated it was. It was
not fun. It was a convoluted slog.
>>181521>Posey is also vulnerable to any of the other various spell effects that control or destroy undead.Okay, so she's completely immune to multiple types of harm, but vulnerable to enemies specifically designed to fight undead. Do I need to redesign my entire world around fighting undead?
>And she can't benefit from conventional healing magic.What does that matter when with her fast healing, she's back to full health in four and half minutes? Fuck healing magic that cost spell slots, just stand still for five minutes.
>>181524>superheroKaiju, please
>>181524Addy, who can be said to be in something of the background, suddnly starts busing herself cleaning, not in anybway cuz shes guilty of kinda the same thing
>>181506My stat block for Chrysalis would had a level in warshaper
>>181524>Posey literally tried to do that after the Luminous fightNo, she tried to use gaseous form to escape, but at the time I didn't understand the situation.
>In the fight with luminous, the only reason it was like that at all was because I told you No, there is not 5 damage reductionI must have missed this, because at the time Posey had given Luminous her silver sword.
> I told you to fuck off with immunity to critsAt the time, I understood it as Luminous having a feature that let him crit undead, because paladins have access to several.
>The hydra fight was just... Every singe round was calculating three or more different dice rolls for each attack. There were so many saving throws involved. I lost track of it because of how complicated it was. It was not fun. It was a convoluted slog.Oh... Well, I had fun. Sorry that it was so complicated for you though.
>Do I need to redesign my entire world around fighting undead?That would be interesting, but I know your question is rhetorical.
>Do I need to redesign my entire world around fighting undeadMost of her healing comes from her Charnel touch, which is an active ability that takes actions.
Idk what to say though. Would you be satisfied if I cut Posey's bonus HP?
>>181524>In the fight with luminous, the only reason it was like that at all was because I told you No, there is not 5 damage reduction, and no, Posey is not immune to criticals. Remove that Critical - which, by your own rules for the character should not have existed - and that fight was not a single digit HP fight. Luminous got ridiculously lucky on a critical hit on a smite AND I told you to fuck off with immunity to crits AND fuck off with the damage resistance.I understand your perspective, but I also would like to propose a counter point: players are supposed to win.
I did enjoy that fight that ended with 1 HP, but is every fight supposed to end with me at 1 HP?
If Posey had immunity to crits, that fight would have ended with her around ~10 HP. Isn't ending a fight with 10 HP fine?
I had neglected your DR ruling during the hydra fight: without the DR/Silver or Magic, Posey would have just died. She expended all of her spell slots, took a ton of damage, and was fighting an enemy underwater with only one way to counter it's fast healing (summoning amoebas). Was your intention for her to die in that fight? Posey, an ECL 3-5 character, was fighting a monster that would have been a hard fight for an entire party of her level. Was she supposed to just lose?
I'm not trying to be adversarial, but how do you want encounters to go in your game? What's the lethality level that you are interested in?
As far as I can tell, none of the characters have died, everyone has ended their hardest encounters with around a quarter of their health. It didn't seem like high lethality was the intended atmosphere to me.
>>181527Ngl, thats a very compelling argument. I dont have any issue with OP characters, I have issues with OP characters who vomit blood for a whole flight, go Smeagol around spoopy.magics, and generally express an intent to entertain themselves at the expense of the party, and I admit a.dying prejudice to that conclusion
Before I made Posey, I took this interaction into account:
>>167499 →GM:
>Most likely, the majority of enemies that Posey will face, and certainly the vast majority of enemies faced by the party so far, have been "humanoid" type enemies with melee or ranged weapons. Ponies, Changelings, Diamond Dogs, and Griffins with talons, machetes, and bolt action rifles. Sometimes, there are zombies or animals or monsters with teeth and claws. And sometimes, there is something more exotic, like machine guns, explosives, or combat mages who use deflective shields to bolster their submachine guns. Sometimes there is armor, or cover, or many enemies. But in all instances, combat is ultimately about dice rolls and modifiers. Chance of hitting multiplied by damage against health. It's all about math. I can balance things just by changing the numbers.>Spells, by contrast, tend to be more qualitative, and a bit harder to quantify. When Posie has a spell that I've actually worked with before like vampiric touch that does something like, let's say 2d6 damage, I can say to myself, okay, she's doing twice the damage of a knife, let's put her up against at least one diamond dog with a knife, or maybe even put her against a pony who has a pistol that does 2d6 damage. But if Posie has [spell that I can't remember the name of] that does [I have no idea because I couldn't even name the source book], then... what do I put her against? Four changeling drones who guard a fifth and a sixth with a machine gun? It's an apples to orange comparison, so I really don't know what to expect here. Either she is going to win and win very easily to the point that it's boring, or she is going to lose and lose massively to the point that it's frustrating.
>I guess you can just post sources, or what these spells do. If the spells are too powerful I'm probably still going to be hesitant because I'd rather Posie be comparable in power to the other characters when she is alongside them. So long as she's in solo combat though, it shouldn't matter, as the enemies can be adjusted accordingly. There's also the danger that she could be too weak, especially as what are essentially MG42s have been used in combat before, although this is usually easily fixable by adjusting enemies.Me:
>>combat mages who use deflective shields to bolster their submachine guns>That sounds like a pretty brutal encounterGM:
>Yes.I came into the game believing that there would be wizards with machines guns and changeling firing squads, but that Posey was supposed to win.
I took into account the skepticism with spell balance, so I made Posey a character that was more focused on combat and less reliant on spells. That's why I didn't take any Metamagic.
Of course, I did try that defiling thing at first, but I removed it on my own volition because it was too cheesy for my taste.
Maybe I misunderstood what the point of this game was going to be. I thought the characters were going to be fighting actual wars with machine gun Wizards, so I focused on durability. I would not have paid two whole levels of spellcasting for that durability if I didn't think it would be necessary.
And overall, Posey has only had between four and six serious encounters in this entire campaign: the equivalent to a single adventuring day. Isn't it a bit early to judge how "broken" she is?
>>181529Machine gun wizards sound kinda badass, honestly
>>181529I can remain silent, nut Im offering to ne constructively critical. I leave it open for reception.
I even voluntarily abstained from using any kind of firearm, just to handicap myself and follow the abysmal tech level of the Dread League.
I played an inferior dread necromancer instead of a cleric, because I decided that delayed spell progression was worth the name. I could have cast animate dead on day 1, but I let it be 5 levels away.
I spent all of my starting gold on becoming a monster, instead of buying items.
I made my character all-but-die when she passed over running water, compulsively knock on door to forfeit surprise rounds, and
Am I really power gaming that hard? What problems have I caused with my build? What issues has Posey created (besides the crown which is irrelevant to her build)? Has her high HP, immunities, or DR ever been an actual issue before? Are there any fights that Posey has been involved in that should have gone differently than they did? Was she supposed to lose some of those solo encounters?
What's the problem with Posey? Tell me what it is so I can fix it.
On a personal note, I have an unresolved issue with 'Gamer' culture in D&D (surely its been noticed).
Theres a time and place for characters like Rosie - expounding the envelope- and this can well be one of them. But lets not pretend its really east to balance a bunch of reasonably squishies alingside a (cuz regen and DR) 4x more health (aline) undead powerhouse.
I was exceedingly proud of what I accomplished with the unadulterated rolls I made with Brie (>point buy, <low sperm [Xp]), and knowing that I got the budget build "in good faith" kinda sucks.
I dont claim to fully grasp the spellstichjeedd necromicon in undead half vampire form with dread the fuck ever rituals and unholy nipply and clit piercings, but *aside from some oversight wrt spellstitched SLAs* actually seems not as - if justified (read combat) - can work really well for everyone
>>181535>*aside from some oversight wrt spellstitched SLAs*The spellstitched SLAs are all utility spells: Posey uses them for unseen servant, floating disk, and otherwise really only really uses them to lift and carry things. Today was the first time she used it to buff her allies.
I was going to give her Sleet Storm, Fireball, Shivering Touch, etc, but I didn't because I didn't want them to eclipse my actual spellcasting, and because I do in fact have some self-restraint with optimization.
But yes, the spellstitching was excessive: it gives spell resistance, a bonus to saving throws, damage reduction (redundant for Posey), and more. I wasn't sure if it was appropriate for Posey to get it basically for free, but it's also the only part of my character that GM hasn't complained about, so I didn't mention that until now. I'll cut it away right now if GM wants.
>I have an unresolved issue with 'Gamer' culture in D&DThis is 3.5e. Look at every forum, blog, thread, and server that talks about it for the past 25 years: it's all "gamer culture". 3.5e is the nerdy, crunch-driven version of d&d; that's what people like about it.
All I want is to make a character that is effective for the story we're trying to tell, and nobody complains about. I want to make a character with interesting abilities that make sense for her background, and also not get nerfed mid-combat when I use them for the first or second time.
What can I do? How can I do that?
>>181535More to the point on gamer culture is the proliferation of guides and build templates. Yes, I get wanting to main-character 'be THE BEST (Or observably trending toward.
The problem (as GM has illustrated and I hope Im not beating a dead horse,... kinda maybe preaching to the choir by now) is that when an observable but undeniable minority all flock to the "extra most bestest" class build, and most OTHERS are playing more or less mundane/minimally maximized if at all,....
It undermines the quality of playing not kitted/maxxed characters, or having to be okay with doing less than others are doing in a balnced risk-assessment/reward sense, neither of which is happy making,
>>181537Most of the hactardedness of 3.5e is ppl overlooking rules or ignoring them.
Most bonuses DONT stack, if of similar type. You can ONLY concentrate on one duration spell (unless specified in description: Hallow) at a time, and so on.
3.5e is actually really decent AND balanced *if pne learn all the rules and what they mean*
Rosey isnt balanced, but Im okay with that (fwiw) if she's gonna be the Golu who everyone rallies around to kill things. Im saying, do your evil when we've parted ways
Just saying, emoting kissing the tiara,... it was in character too, cant unsee
>>181527>Was your intention for her to die in that fight?I can't speak for GM Pone, but he had probably gotten irritated that Posey was both so strong and so reckless, and wanted to throw something at her that would make her pause and behave different. Unfortunately that's not in character for her, she's like a stereotypical Viking berserker. You can call it railroading, you can call it a "write a book already!" GM, but in a serious setting Posey acts unserious and there is no way for him to change that without outright killing her.
>Posey, an ECL 3-5 character, was fighting a monster that would have been a hard fight for an entire party of her level.Yeah, she's very strong.
>I'm not trying to be adversarial, but how do you want encounters to go in your game? What's the lethality level that you are interested in?>As far as I can tell, none of the characters have died, everyone has ended their hardest encounters with around a quarter of their health. It didn't seem like high lethality was the intended atmosphere to me.When I first started playing Amber I would insist to GM Pone, "don't pull any punches and if she dies I'll roll a new character." Since then Amber has grown on me more, and although I still like that hardcore attitude I would be peeved if she died. Amber's a very imperfect OC but she has become my permanent fixture in this campaign. The other players likely feel the same way, though there is less risk of a game-over when their characters don't immediately disintegrate at 0 HP. You probably feel the same way and don't want Posey to die, nor does anypony else.
>I came into the game believing that there would be wizards with machines guns and changeling firing squads, but that Posey was supposed to win.Well, there are and will be, but the power creep hasn't reached that level except in some dream sequences. We're barely past the "fight gangsters with knives and smuggled hoofguns" level.
>>181530I do want to see her in serious combat alongside the rest of the party, but statwise she looks broken. Balance could be mitigated by having her take center stage with the rest of the party supporting her, but that doesn't match her roleplay characteristics. In previous quests it was Iron (earth pony fighter) and Silver filling that role, but they are extremely tough stallions. Posey is a lithe, bookish unicorn mare who is powerful because of her undead status, but is trying to hide that status (especially from the party members who lean good-aligned). It's paradoxical.
>>181533I don't doubt your good faith in wanting Posey to be balanced. No one can reasonably pin blame on you except in regards to eagerly crafting an interesting character and initially misjudging the nature of the campaign. I legitimately don't know what you could do differently that doesn't involve changing Posey's behavior.
>Has her high HP, immunities, or DR ever been an actual issue before?I don't think it actually has, mainly because Posey hasn't been in multiplayer fights yet. We're wringing our hooves over "what-ifs" regarding balance and I think you have a point in that we should just step back and let it play out. I'm just not convinced those issues won't bear out.
>>181535This too. I never intended for Amber to be very powerful of a character, and Cavaliere is OK at what he does, but I won't conceal that I was a little disappointed that Silver got extra ability points for free (first by not having age modifiers, second by having his intelligence raised with nothing else adjusted). I like Silver and Silver's player, and those free points don't affect me or my characters at all, but just knowing about it changes how one views the game. If this can happen because of Silver who's been here from the very start, then Posey would of course affect our perceptions too. It's not malicious or particularly envious, it's just how we compare things.
>>181537I like the spellstitched stuff personally. A floating disk following her everywhere is an odd visualization but a decently capable unicorn could do the same thing with a physical disk. The buffs for other players are nice too. Spell resistance has never come into play and saving throws aren't a concern unless if we're doing PvP (which we're not). I was only ever really shocked by Posey's incredible stats and skills which make her checks way more powerful than anypony else's.
>This is 3.5e. Look at every forum, blog, thread, and server that talks about it for the past 25 years: it's all "gamer culture". 3.5e is the nerdy, crunch-driven version of d&d; that's what people like about it.It could be worse: it could be AD&D!
>>181539Every handbook screamed that half-vampire isn't worth the +2 LA. The golden rule for caster optimization is "THOU SHALL NOT LOSE CASTER LEVELS!"
But look what I did: I started two level lower than the party and gimped my spellcasting. I also have no Metamagic feats
Why did I choose the suboptimal half-vampire race? Because it was sexier. I wanted to justify not being a rotten corpse, because I was part vampire. My reward for that was DR/5, and a Charming Gaze that only works when the GM wants it to, at the cost of two whole caster levels.
>Most of the hactardedness of 3.5e is ppl overlooking rules or ignoring them.Try that in a 3.5e discord server: the users will pick you apart. Ignoring the RAW for optimization is not tolerated.
That will instantly disqualify you from any Iron Chef challenge.
>Most bonuses DONT stack, if of similar type. You can ONLY concentrate on one duration spell (unless specified in description: Hallow) at a time, and so on.I know this.
>3.5e is actually... balancedNo it isn't, lol.
Monk exists in the same book as Cleric.
>>181542I dont mond spellstitched, its basically glorofoed daily use scrolls.
The problem with spellstitched is the perception that because it is a spell like ability, it doesnt require or bypasses concentration.
It very much does not.
It does bupass verbal, somatic, material, and focus components.
But for example, Rpsey CAN NOT have an u seen servant, tensers floating dosk, and part ac buffs (excliding Brie e_e) at the same time
>>181544Re: Duration, subcategory: Concentration
This gets back to gamer mentality.
Everything I have askef GM for in my character is based upon a personality type I wanted to play before I knew what the mechanics, benefits, consequences, or possible layouts were (within reason, not.my first rodeo).
Rosey SEEMS to be a cut and paste of (no offense, but short of Pun pun) among the most broken of builds.
>>181546I had a lengthy sales pitch, and knew why I SOULD be able to without breaking the indended balance ang guidelines of the game.
Rosey doesnt come across that way. I am willing to see her mainfest as that kind of character, and I apologize if I go overboard in wxpressi g skepticism/criticism
>>181542>wanted to throw something at her that would make her pause and behave differentEarlier in the story, Posey expresses having always wanted to fight a hydra. That was her wish being granted.
>she's like a stereotypical Viking berserkerThat's close to the vibe I was going for.
>Posey acts unserious and there is no way for him to change that without outright killing herIs her acting unserious the problem? Am I not playing her as serious enough?
I made her intentionally aloof and arrogant to make her cuter...
>You probably feel the same way and don't want Posey to die, nor does anypony else.I don't mind it when my characters die... Well, unless my death is the result of my RAW abilities being nerfed mid-combat, then I get kind of ticked off.
I don't mind character death so long as it feels like I could play my best game.
>the power creep hasn't reached that level except in some dream sequencesNo, it has, I back read. There was a changeling wizard who cast mage armor, shield, protection from arrows, and then blasted the party with a machine gun that had three dozen shots per round.
>Posey is a lithe, bookish unicorn mare who is powerful because of her undead status, but is trying to hide that status (especially from the party members who lean good-aligned). It's paradoxical.To me, that is internal conflict and roleplay restrictions that i willfully took on when making her.
>I legitimately don't know what you could do differently that doesn't involve changing Posey's behavior.Except... I like her behavior. I like her throwing herself into melee and taking grievous wounds because she worships pain and is confident in her powers, like a vampire. It's been the main appeal to me. It's like playing a Barbarian.
>I don't think it actually has, mainly because Posey hasn't been in multiplayer fights yet. We're wringing our hooves over "what-ifs" regarding balance and I think you have a point in that we should just step back and let it play out.See, this is my biggest issue here. It's all hypothetical. It feels low-key unfair, because idk what I could do.
>it's just how we compare things.Well... If you want, I could help you build a better sheet, so that you won't feel jealous...
>>181546>Rosey SEEMS to be a cut and paste of (no offense, but short of Pun pun) among the most broken of builds.No. I reject this. You are wrong.
Show me one Dread Necromancer build that took on +2 LA from half vampire, and has no metamagic.
Nobody else has play a strength-based, half-vampire, sword-wielding Dread Necromancer like me. Everyone else focuses on the spellcasting.
>>181544>But for example, Rpsey CAN NOT have an u seen servant, tensers floating dosk, and part ac buffs (excliding Brie e_e) at the same timeWhy do you even care about unseen servant and floating disk? They are not combat spells. They're only good for carrying things. Is that a problem?
I'll cut them, but why that of all things?
You a talisman of the disk is only 500 gp, right? At-will floating disk.
>>181544>But for example, Rpsey CAN NOT have an u seen servant, tensers floating dosk, and part ac buffs (excliding Brie e_e) at the sameNone of those are concentration spells, btw.
>>181548>cast mage armor, shield, protection from arrowsAnother example that shouldnt happen
>reee, you havent seen my final form!Dude, Im trying to be okay with how unfathomably broken Rosie is,... youre not helping
>why do you care[I]Its one of the most basic functions of the game. Duration spells require concentration. U wanna not concentrate? Use a scroll. You want a scroll that regenerates every day cuz some asshole decoded he wanted to for his game and then told someone else and they eventually decided to sell their broken ideas to a pu lisher who said "fuck it why not',....
Oppsed.
Concentration is a thing, and its not just a saving throw when taking damage.
>>181549Yes they are. Read it
On a different topic, I've imagine if Silver was ever somehow corrupted by dark magic into being evil, his name would change from "Silver Sword" to "Sundered Sword", and the sword in his cutie mark would change to appear broken in half.
>>181550>Another example that shouldnt happenWhy?
>Duration spells require concentrationNo. You're confusing it with 5e again.
Only spells with the Duration of Concentration require Concentration to maintain.
>U wanna not concentrate? Use a scroll..... Scrolls take Concentration to use just like any other spell.
>Concentration is a thing, and its not just a saving throw when taking damage.I know how concentration works. You are mistaking it for 5e.
Posey only has one spell with a Duration of Concentration, and that's Summon Swarm.
>>181553Sundered Sword sounds like a blackguard name.
>>181554No, no, NO. Go. Read your pdfs, PHB. Look up under spells, Duration: read until the end of subset Concentration. Have fun, Rosey isnt nearly as powerful as you were convinced (still super powerful, ngl)
>>181554A little bit, I suppose. It sounds like a cool idea to me.
>>181555I dont mean the specific spell, I mean the general breakdown of duration and concentration as a concept
>>181557Okay fine, I'll spoonfeed. Spells without specofic qualifiers in their description, that have a duration REQUIRE CONCENTRATION.
Even SPELL.LIKE ABILITIES
>>181555I'm looking at it right now. Timed durations are not the same as concentration duration spells. You are wrong.
I know this by heart, because I am in two other PBP games. Look things up before you talk out your ass.
>Rosey isnt nearly as powerful as you were convincedIt's not even relevant to that Discussion, because Rosey has never even tried tried to use duration spells at once: she had no buff spells, duration isn't an issue for her. The longest she maintained a spell was when she summoned her amoebic crawlers in the hydra fight.
>>181559You know what, I guess they really did write it that way. Forgrt I said anything.
>>181558You're wrong. That's not how concentration works in 3.5e.
You're thinking of 5e, where every ongoing spell costs concentration.
You are wrong. You have fundamentally misunderstood how 3.5e spellcasting works.
3.5e doesn't have 5e's silly concentration restriction. 3.5e spellcasting works like THIS:
[YouTube] ains oal gown buffing
[Embed]
>>181561Ive never met anyone who actually played 3.5e in any contemporaneous sense who interpreted the rules that way. Maybe they were intended that way, maybe youre right. You disgust me, and this convo is over.
Your intepretation of the rules disgusts me, let me qualify
>>181562>Ive never met anyone who actually played 3.5e in any contemporaneous sense who interpreted the rules that way.There's literally NPCs in modules who do this: a Cleric in Age Of Worms casts Bulls Strength and Bless before combat. Monsters with tactics: a Nightwalker casts invisibility and haste before combat.
>>181562>Maybe they were intended that way, maybe youre right. You disgust me, and this convo is over.How is playing the game as intended disgusting?
And Posey hasn't done any of this at all. She has no buff spells. She has touch attacks, fear-based debuffs, and a handful of summons.
>>181563My interpretation is the intended reading. It is a very clear reading. It is clearly published in the SRD.
I have never encountered someone who said that unseen servant and floating disk are concentration and you can't have them at the same time.
Even in 5e, neither of those spells are concentration. You are talking out your ass.
Are you drunk?
>>181548>Berserker, intentionally aloof and arrogant>internal conflict and roleplay restrictions>but also throwing herself into melee and taking grievous wounds because she worships pain and is confident in her powers, like a vampire.That's part of the paradox. Don't get me wrong, she's a fun character, but she breaks the vibe of major quests. If you've noticed GM Pone's tendencies when making quests, and what he's explicitly said, he loves interjecting both mundane consequences (like in a crime thriller) and Lovecraftian horror. Neither has much room for snarky remarks and suicidal ideation. Posey at times feels like the main character in a video game with wacky armor (a suit of armor made of bones) and the ability to act completely different from everypony else.
That's besides the in-universe conflict between trying to appear like a science student or
femme fatale and acting completely like a bloodthirsty maniac. As players we're rolling our collective eyes because it's so easy to see through Posey's disguise yet we have to pretend otherwise. A good spy would play the part of a pretty but weak mare and only in the face of an immediate threat would try to easily fold the enemy. Mind-controlled griffons or not, she wouldn't initiate fights. It's like that plane scene where she vomited an ungodly amount of blood, but we're taking a supposedly living mare into a combat zone because OOC we can't leave you out. It breaks our suspension of disbelief which is frustrating.
>Except... I like her behavior. I like her throwing herself into melee and taking grievous wounds because she worships pain and is confident in her powers, like a vampire. It's been the main appeal to me. It's like playing a Barbarian.She has her appeal, but that disconnect is jarring. More and more I truly believe that the issue isn't with Posey's physical stats, but with her behavior. I don't know what it would take to have character development significant enough to fix that.
>Well, unless my death is the result of my RAW abilities being nerfed mid-combat, then I get kind of ticked off.>I don't mind character death so long as it feels like I could play my best game.I agree completely.
>Well... If you want, I could help you build a better sheet, so that you won't feel jealous...I appreciate it. Amber and Cavaliere are still level 5 so I have to figure out what to do when each of them levels up. 6 is an important level. Also, you still have my thanks for pressuring GM Pone enough to start leveling us up.
>Nobody else has play a strength-based, half-vampire, sword-wielding Dread Necromancer like me. Everyone else focuses on the spellcasting.I know you are arguing about metas outside the game but no one cares about the meta in this game. The only real spellcaster we've had in the game was Spark and he didn't look to powergame.
>I'll cut them, but why that of all things?I disagree with Brie on this. There's nothing wrong with these spells. Unseen servant is especially good because no player wants his character to have to dig through a latrine for some garbage clue. It's not worth arguing with him over unseen servant or floating disk.
>>181552This is really cool! I forgot that goats are technically sapient in FiM. I'd swap them out in favor of kirins. It's also missing bat ponies.
Idk how this was even an argument.
I asked for ways that I could voluntarily change/nerf my own character sheet to be more in line with the GM's intentions and fit in with the party, and it sonehow turned into a BS argument about Concentration spells because Brie's player can't fucking read.
Why does shit like this happen every fucking week? This is not fun.
>>181567It's got 'em. Check the last link
>>181568I know there's a temptation to reply to every single post directed at you but sometimes it's best to not take the bait. Brie's player is not a bad person
to my knowledge but he is extremely autistic and autistic people will hyperfocus on minor details sometimes. Just acknowledge the post exists and move on.
I still don't know what Test is.>>181570Ooh!
>>181571It turned/s into an argument cuz I read the character sheet, and MOST of the bullshit minmax sites he derived it from. (Im still behind on a few of his bullshit bonus feats cuz reasons).
That he insist its 'perfectly fine' ("Im jus tryin to play a lil ol villain, uwu") is exactly the sort of harktardedness Im trying to indicate as making the game more difficult for everyone.
Lets be clear. With the ability to daily-cast several spells with (primarily) no consequence raises a character CR far beyond "what the designers decided it does".
The WHOLE PARTY would LIKELY LOSE if facing Rosey.
But yes, I took the bait again. I know
With Posey's interpretation of spell duration, spells like Force cage, Gate, and a variety of other very demanding spells "dont require concentration". Im not on about ritual casts, theres an argument to be made there. Im talking about involved spells with very lasting/exacting effects that apparently you can just "set it and forget it".
Thats just one issue, and one that very significantly affects party balance.
Maybe I should have more faith in GM, theres a case to be made there.
Oh, 'Telekinesis requires concentration'. Nevermind, I guess they thought of everything.
Control Undead, 7th lvl sorceror/wis spell allowing control of multiple HD of undead for a number of rounds determined by caster level. Not a concentration spell.
Detect animals or plants
Concentration spell
Shall I go into Time Stop? Or shall I stop, with an admission that theres a glaring insufficiency in the concentration rules as written - if Posey's interpretation is correct - or that there is room for reevaluation of stacked spell effects, as I am asserting.
In conclusion, GM had expressed an interest that this game be "more /mlp/ and less D&D, excluding neither" (paraphrased). But also that 3.5e was a convenient/familiar system with lots and lots of optional add on material for consideration and integration with/without modification. 3.5e broke either because of liberal interpretation of the rules, or liberal implementation of rules. And, some players like breaking the game by CL and balance; ive seen players run full 18s for all stats, triple-classed from level 1.
>Oh gawd, he's at it again.
The thing about DnD is, its designed so that every class has their own specific role to play that they specifically excel at, beyond others. Naturally if you have EVERY class in the party, there will be overlap, but still; a role for every class and every class in their role. But that assumes that the roles are effectivrly balanced against eachother.
Then we have 3.5e which is JUST THIS SIDE of a PERFECT engine but ONLY if the PLAYERS have the presence of mind to pccasionally say "Whoa, this doesnt make sense" or "they couldnt have meant that, thats absurd when compared to this", and so on.
Theres a concept in Law called "The Letter of the Law" and "The Spirit of the Law". The idea is predicated on the idea that the letter of the law can be to exacting, demanding, or harsh in particular circumstances or context; more generally it refers to how laws are intended to protect society and it's people, and that rigid and unwavering appeals to the letter of the law can be injurious to the society who structured those laws.
In a comparative sense, 3.5e D&D has lots of rules. So many rules that they tried to fix it with more rules, and when that failed and it was worse they said "well hey, they bought all these new rules, lets just sell them more rules."
The spirit of the Rule - like the spirit of the Law - assumes that the rules can, should be and already are broken. Because even before modules and supplements 3.5e was exploitable and breakable if the interpretation of the rules is not with a mindfulness toward all class types and fair play/balance.
>>181580Bro, can you stop?
I was trying to have a productive conversation with GM about how to alter my character sheet, and now he can't even see my posts about it if he clicks "last 50 posts".
>>181581All you had to do was ask
>>181581I was going to reply to your earlier post, but it doesn’t show in “last 50 posts”At first I was going to go on a lengthy diatribe about the /5 damage reduction specifically, why I’ve never approved it, and using math to show why Posey is OP
However, you asked “why does it matter that Posey is OP?” and I like that way of framing the issue much better, so instead I will respond to that I have
a lot to say.
It’ll take some time before I am able to write it all out, but first I would
very much appreciate it if you read this post
>>181567 as I whole heartedly agree with everything in it
minus the “thanks for forcing GM to level us up. And when you’re done, read it again. When you’re done, read
>>181542. It’s not quite as good, but it has many good points, especially in that first paragraph. The line “In a serious setting, Posey is an unserious character” is golden, if a bit harsh.
>>181583>you asked “why does it matter that Posey is OP?”What I asked was what the problems I caused were, and how I could amend them. I asked how you expected combat to go in the game, and how my character sheet could reflect that.
I already offered to cut abilities and HP from her sheet.
>I was going to reply to your earlier postPlease do...
>“In a serious setting, Posey is an unserious character"Tbh, I originally meant for Posey to be to this game what the Dread League is to EaW: out of place and archaic, but also fun. She behaves the way she does because the country she hails from is a strange place.
Posey is a D&D character in a d20 Modern game, and I did that by design thinking it would be fun and well recieved. I guess I was wrong...
Okay, so I’m going to start my “why Posey being OP is in fact a bad thing” series. I have three, or sort of four, different points. Please take these criticisms seriously. No, I am not claiming that every one of these criticisms applies to Posey all the time. I am not claiming that they apply to Posey even most of the time. In fact, I think it’s pretty obvious that Posey has been mostly fine, most of the time, and the situations where in there are actually problems are kind of rare.
Please don’t dismiss these concerns with just “oh, well that doesn’t happen very often” because I am aware of that.
First,
Because you want the game on hard mode.When you mentioned liking instances of combat that have occurred this far, you mentioned two. The fight against Luminous, and the fight against the Hydra. You did not mention the first encounter with the gangsters. You did not mention the fight against the dire wolves, or the fight inside of the cavern, or any part of the combat against August. You did not mention the fight against the diamond dogs, or against the panther. You did not mention the first small encounter here against the intruder nor the last fight against the griffins. Why? You know exactly why. Because in those two fights. Posey’s health was reduced to a single hp (or something close to that, anyways) and that is an essential component of any ideal combat encounter to you.
>>181527> Isn't ending a fight with 10 HP fine?For you, I don't think it is. I don’t care, but I do not believe that you would actually have been as positive about that encounter if Posey’s HP did not go that low.
You are a power gamer. And what do power gamers want? Do they want to dominate over all of their foes? No. Do they want to win? I don’t think they do. Power gamers want to lose. Or more accurately, to almost lose; to just barely pull out a victory.
This game (was) level 5. The threats in the world are more or less designed to match that. When it was just your level-7 equivalent character I could try to adjust the encounters to meet your character's power and desired level of difficulty. The problem is that now Posey is within a party of other players who made characters that are balanced for level 6 except Garv apparently, who wants to protest the move to level 6. And those players don't necessarily prefer the same level of difficulty as you. I can try to accommodate this by increasing difficulty and having enemies target Posey more often than most characters, but we know this won't be enough. Either you'll have to suffer an easier game, or Posey must be nerfed. Pick one.
When I wrote that 1400 word "Why Posey Putting on the Crown Pissed Me Off" essay, one of the points was that the incident looked like you expressing boredom with the previous encounter (where Posey was supposed to take like 10 damage, but because you claimed 5 damage reduction took almost nothing), and deciding to toss an apple of discord into the room because it was more fun to you. It's hard for me to imagine this is not going to be an issue.
>>181530>Posey has only had between four and six serious encounters in this entire campaign: the equivalent to a single adventuring day.Okay, I just knew there was an issue.
You asked before how I feel about Diplomancers. There's a serious problem with resolving encounters by means of diplomacy, and that is that I know that every single time an encounter that is intended to be resolved by means of combat is resolved by means other than combat, it gets held against me. If I design a neat situation and have a set up for combat that makes sense in context (rather than just some ass pull "hey there's an outsider here") and then that situation gets resolved by diplomacy, then all of that time spent on that gets held against me, just "Hey GM why do you have so few combat encounters?"
You mentioned hating going three weeks going through a swamp with "no encounters." I very strongly suspect you're talking about when Posey encountered the ghosts. The ghosts were supposed to become hostile and attack Posey. Posey instead decided to befriend them and damn near pull a Silver. Then after that, Posey was supposed to walk along the road to circle around back to the destroyed bridge and get on a raft to go across. Along the way she was supposed to encounter giant bees, which I even foreshadowed with sound. But no, Posey wanted to just go the long way and backtrack. And was the conclusion of that section of the mission "hey, I'm glad I befriended these ghosts and Posey avoided more dangers on the road." No, it was "Why did GM waste my time for three weeks?"
Similar with the gnolls the first time that Posey went into the ghetto. This area was designed to be a high difficulty encounter area where significant, life-threatening combat could take place without doing too much to disturb the status quo of the factions in the region. I had this whole plan for an abandoned elementary school that had been turned into a strange kind of religious school for the Crocutta, and a larger battle inspired by the "Hornets Nest" mission of Modern Warfare 2 with little references to it, and ultimately drawing in the Anarchists and Occupier forces as well in a battle. But no, Posey did an admittedly pretty clever Ghostbusters shtick and felt sorry for the widow, so she never provoked anything, and ultimately decided she wanted to apparently try to befriend the gnolls. I'm sure that this is also counting against me, because I didn't force them to go hostile. Am I supposed to nerf the power of friendship in a My Little Pony: Friendship is Magic fanfiction? I'm trying, but setting up encounters that are actually sensible in the world is not easy.
>>181585>She behaves the way she does because the country she hails from is a strange place.Bro come on, you know what he and I are talking about. No one is complaining that the character is silly. The problem is she doesn't respect the world around her.
>>181572>The WHOLE PARTY would LIKELY LOSE if facing Rosey.Dust solos her, give me backup and the fight maybe lasts 3 turns. Maybe.
>>181588Shush, we'll get into that later
>>181587>“why Posey being OP is in fact a bad thing”I didn't really ask that.
The only reason I need for that was that it upsets you.
What I asked were what issues I caused, and how I could fix them.
>When you mentioned liking instances of combat that have occurred this far, you mentioned two. The fight against Luminous, and the fight against the Hydra.I called out these two because they were my favorites, not because they were the only ones I liked. I liked all of these encounters.
>LuminousThe assassination of Luminous was the first fight that directly contributed to the cause of Posey's faction, and it actually felt like Posey had a sense of direction as an emissary of the league. It was also the first time that Posey had killed a Paladin, after the truce with August.
>HydraPosey mentioned that she always wanted to fight a hydra. Meeting one when she was underleveled came as a surprise, but also a challenge that she wasn't going to back down from because it was part of her equestrian dream, even though she couldn't actually make a zombie out of it.
It was also one of the few actual d&d monsters Posey has fought.
>gangstersI had fun with that too. It was a power fantasy moment, making them run away in fear, and being a monster that could be stabbed in the heart and ask for more was part of that fantasy.
>You did not mention the fight against the dire wolvesThat was fun, but it only lasted like one round.
It was actually more of a roleplay challenge to me, as Posey accidentally revealed her immortal nature to Luminous as a consequence for her DR and healing factor in that fight.
>fight inside of the cavernI fumbled that encounter... I didn't understand the situation and ended up ignoring key parts of it, even though they should have been interesting to Posey.
>part of the combat against AugustI've mentioned that before, haven't I? That was the setup for a recurring antagonist.
>the fight against the diamond dogsThis wasn't my proudest encounter because I felt like I made Posey break character there, entering a home* uninvited, in broad daylight, over a river... But I did enjoy making them flee in fear; it felt very villainous.
However, sicking the ghasts on them as revenge for getting in Posey's way was really fun, even though Posey did not participate in that fight.
>against the pantherThe panther fight was Posey embarrassingly losing grapple checks for three rounds against a cat before finally scaring it off. I do appreciate a good random encounter, but it wasn't exactly special.
>the last fight against the griffinsWe just had it. We all experienced it. I didn't think it needed to be mrntioned
It was fun, and it involved teamwork. Posey tanked 20 points of damage and disarmed the enemy. Silver took care of the dog after being informed by Posey's check that silver worked on it. Kira grappled rec so Posey could snatch the tiara.
>Because in those two fights. Posey’s health was reduced to a single hp (or something close to that, anyways) and that is an essential component of any ideal combat encounter to you.Not really. I like fights that are memorable and give me a chance to use my abilities. I also like encounters that advance the story.
Posey's main method of attack is Fear. Most of her spells are fear based. I like making weaklings flee in fear.
And I know I didn't mention the less-intense fights, but in my defense they were a year ago.
>I don't think it isIt is though. That sums up the majority of my encounter experience in 3.5e. That's what the DMG recommends.
>I don’t careAre you sure, because you sound like you care.
I just offered to cut 16 of Posey's HP. Do you persony want that? I wonder do it if you don't actually care.
>I do not believe that you would actually have been as positive about that encounter if Posey’s HP did not go that low.
No, that's not true. I liked those encounters because they were glorious, not because Posey almost died. I like slaying powerful foes, whether or not they go to low HP.
>Do they want to dominate over all of their foes?
Posey is a dominatrix: she is supposed to be dreadful and feared. I based her on the shite horse of Conquest. Dominating over all of Posey's foes is exactly what I want. I'm still waiting to enact changeling genocide.
>Do they want to win?
Losing is dying. I don't mind character death, but I do like winning, leaving up, and getting cool treasure.
>Power gamers want to lose. Or more accurately, to almost lose; to just barely pull out a victory.
I've met a lot of power gamers, and this isn't necessarily the best way to put it.
Powergamers like to have their power vindicated, to crush enemies well above their weight because they played so well, but that doesn't mean they don't like regular encounters. Power gaming is about power fantasy: I know many gamers who get frustrated when the GM flubs monster stats to make them more challenging, because it gets in the way of their power fantasy (I'm not one of those powergamers, but I also don't really consider myself that high on the power gaming scale when it comes to the 3.5e community).
>level-7 equivalent character
A lvl 7 equivalent spellcaster would be able to cast animate dead...
>The problem is that now Posey is within a party of other players who made characters that are balanced for level 6 except Garv apparently, who wants to protest the move to level 6. And those players don't necessarily prefer the same level of difficulty as you.
This is a sentiment I understand and appreciate. This is why I offered to nerf her sheet and asked for specifics for what kind of combat you want.
>Either you'll have to suffer an easier game
I am actually fine with this. I thought it was you who wanted her to be nerfed.
I'll take back the immunities and the DR too, if it wasn't your concern. My enjoyment isn't really an issue here. I made Posey with intent for her to take over the world: winning isn't an issue for me.
>or Posey must be nerfed
I only offered to further nerf her because you expressed discontent with her character. I was doing it to appease you, not because the game isn't hard enough.
I don't even like the nerfs that already happened: I liked my undead traits. I liked my immunity to crits. I liked my immunity to mind-affecting. I liked my DR5 Silver or Magic. Playing the unkillable zombie was part of my fantasy; I have a foot in the grave irl, I like roleplaying the pseudo-vampire who doesn't fear death. The only reason why I offered to make more changes was because you sounded like you wanted me to.
>Pick one.
I'll gladly pick the former. I asked what it was that you wanted.
>I know that every single time an encounter that is intended to be resolved by means of combat is resolved by means other than combat, it gets held against me
That's not really how I meant it at all, I don't mean to hold it against you. There's lots of way to resolve encounters (all of which should give XP, but we're not using XP...)
>Hey GM why do you have so few combat encounters?
Well, I did think this was going to be a war game when I entered...
>You mentioned hating going three weeks going through a swamp with "no encounters."
You misunderstand. At the time, I was expressing frustration at the irl wait between the encounters. There were five encounters in that adventuring day, which is more then enough, but the irl wait between them kind of killed the hype.
Tbh, it's not actually that big of an issue. I was just really frustrated at the time.
>ghosts
I'll be real with you: Posey is going to try to make every undead creature she encounters her friend. She befriended Baka, she befriended the ghosts, she'll try to befriend the ghouls. All dead ponies are frens. That's her thing.
>hey, I'm glad I befriended these ghosts and Posey avoided more dangers on the road
Actually, I am glad to have ghostly frens.
>Gnolls
Yeah, I'm sorry I skipped that... Gnolls are dog-like though, and Posey likes dogs, so Gnolls are frens.
Also, I believed that Agire and the witch were allies of the Dread League, so their frens are my frens
>I'm trying, but setting up encounters that are actually sensible in the world is not easy.
Yeah, sorry.
There's some urban random encounter tables for you to roll, if you're interested.
>The problem is she doesn't respect the world around her.
Posey also fucking hates the world around her and considers herself to be above it and that she is destined to destroy it all. I thought I made that clear when I made her.
I could change her though.
And all of this aside, I still have unanswered questions for what I can do to fix her.
Let me interrupt with the D20 Past rule book. Carry on.
>>181592Okay, a small portion of my rant
You said you "feel like your character is not being taken seriously" because several of Posey's powers that you've sprung on me are things I had no idea her character was supposed to have.
Well I went through and reread her character sheet, and it is not easy to understand. I see that there is 2/ damage reduction. I see the stats. I don't see "immune to mind altering abilities" and "damage reduction 5."
I was fully aware of your character's HP, dark vision, charm, damage reduction 2, natural armor, and several other things, because these were talked about in thread, or were clearly readable on the character sheet. I am not bullshitting you when I say that when you mentioned damage reduction 5 for the very first time in one of the big fights - I think it was the fight against Luminous - I very seriously thought that it was you pulling something out of your ass in an attempt to reduce the difficulty of a very hard fight. Please remember that my immediate response was "Not just no, but Hell no." For this entire year and a half I have assumed the damage reduction was 2. When you claimed on Saturday, after the fight against the griffins had concluded, that she in fact has DR 5, this was my first time to learn about it in a year and a half.
I suppose what I'm supposed to do is to take every trait or feature, put it into bing, and hope that the articles that come up are relevant to what you're claiming? Are you aware that every time I type in keywords for whatever obscure thing you are talking about, I usually get three similar things that are not the same thing, and I just have to guess what you are talking about? This is not an issue I have with anyone else's character.
Like with your Nightstalker character. You said you wanted a "Night Stalker." What the fuck is a Night Stalker? So I searched it, and immediately I found an article with the exact class you were talking about. But I didn't just find that. I also found an article talking about Night Stalker as a type of vampire. And you didn't clarify that when you said "Night Stalker" that you were referring to a class and not a race. You didn't say it was a ghoul until later, so I did not know. I was very much not at all enthusiastic about the suggestion of any kind of literal vampire because 1. serial killing is a No for me, and 2. Blood drainage is a
hard no for me because of my vasovagal reaction where literally just talking about it will literally reduce the blood flow to my limbs and probably eventually cause me to faint. So you mentioned a "nightstalker" character, and for some time I'm just left sitting and wondering if you were intentionally going to ignore a hard line I set in the game.
Part 2 of “why does it matter if Posey is OP?”
In order for the GM to create a problem for the player to solve, the Player Character must perceive and react as if there were a problem
So something you must have noticed is the absence of traditional puzzles. I don’t think that Uncharted style puzzles are very realistic. And the amount of effort it would take for me to think of them is greater than the reward. So then, how do I make puzzles for the player characters to solve? Simple: Combat must itself be a puzzle, as well as non-combat encounters and elements that rely on potential danger to the player.
My best ever execution of this was with Silver in a flashback dream sequence: the battle of Vale. In that, Silver Sword had to destroy multiple fortified machine gun emplacements guarded by teams of changeling rifleman. So, how do you do that? Do you charge right into MG42 fire? Well, no. obviously not. You don’t charge right into machine gun fire in real life, and you don’t even do it in fiction. No, a machine gun emplacement is a problem. You have to get creative with the solution. In context this meant creatively going around to flank and surprise from another building, attempting to find grenades and get close, and using a mortar.
Basically, I create an obstacle, and the players must get around it. Think of walls in a labyrinth to direct the person using it. To do that, something must be impassable or otherwise stop proceeding. A locked door, a military check point or what have you. And especially in combat situations, this means some kind of threat that cannot be directly attacked without an unacceptable degree of danger to the character. The easiest way to communicate “try to find a different way” is for there to be a threat posed to the character. This entire process is as essential to the game as combat or roleplay, and basically forms a third core of the game.
So when Posey does not have any kind of sense of danger… It kind of makes playing the game impossible. When a character is both so resilient that not much threatens her it’s hard to make obstacles. And when a character is suicidal, she does not even perceive an intended obstacle as an obstacle. Like literally what am I as a GM supposed to do? How am I supposed to handle a character that does not perceive a problem that is intended to be solved as a problem? Like if I had an MG42 nest against Posey, she’d just attack it head on. She’d either destroy it or die trying. What she would not do is engage with the puzzle I have created for her. Posey would not acknowledge there was even a problem to be solved. She would think, first of all “Oh I’m invincible” and not acknowledge the threat. She would then think “Well why does dying matter anyways?” and not acknowledge the downside of losing. And if she won but almost lost, she would think “Well pain is good” and just not alter her behavior.
This is a trio of overlapping traits of Posey’s character that make her not really work with many types of puzzles. Arrogance makes her not acknowledge risk. Suicidal Ideation makes her not acknowledge downsides, which is a part of risk, and masochism means that she will not learn from mistakes. Imagine a mouse in a laboratory in in a maze, incentivized by electrical shocks. Imagine that mouse did not learn anything at all from the shocks, and barely perceived them. You might kill that mouse by slow electrocution. The mouse might just sit at the starting point. What is not going to happen is that mouse successfully completing the maze. Just as people who cannot feel pain are at serious risk of biting their tongues off or losing limbs to injuries, Posey might miss puzzles altogether.
This admittedly is not a character sheet problem. If Posey were impervious to the concept of danger, this would be a problem even if she were as weak as Brie, she’d just get herself killed. If Posey were as cowardly as Kira, even if she were as powerful as… you evidently intended her to be, this would be a complete non-issue. She’d just not die.
It’s not that Posey being cocky and fond of combat is necessarily a bad thing. I just want her to act like she thinks that there are some things in the world that she doesn’t particularly need to fuck with. And you can definitely play cocky and bloodthirsty well. Let me quote my original rant:
“The thing is, there are actually ways of playing your character’s traits that are not disruptive and actually rather compelling. Take the end of the briefing sequence. Posey is telling Shoal Water confidently that there won’t be any kind of issue, she can accomplish the mission. This is the product of her cockiness, and it works really well here. Brie, meanwhile, confronts Shoal Water about there being something he isn’t telling them, and then tells the other characters that there is some hidden danger. This is the product of Brie’s paranoia and cynicism, and it works beautifully. Both of you can play your characters basically in the way you envisioned them, without interrupting the whole flow of the game for everyone else”
My other point here is going to need to be a separate post.
>>181596No comment, hust saying halfway through I heard it in Critical Drinker. Not a criticism.
>>181595>You said you "feel like your character is not being taken seriously"GM, when I said that, it was an emotional response when I expressed exasperation about you seeming surprised about the immunities that appeared in the SRD: the crit immunity and the kind affecting immunity. I was exasperated at the time because you seemed surprised, when those immunities are listed under "undead traits" in the monster manual, and at the time I was frustrated because I was questioning if you knew what Undead Traits are in the core game. That emotion did not extend to anything else on Posey's sheet.
I would never expect you to keep track of everything on Posey's sheet: that's my job. I only expected basic knowledge of PHB/MM materials, like the undead traits, not anything else. I wouldn't blame you for retroactively nerfing something from an obscure splatbook that you didn't know about, but at the time I was frustrated when you seemed surprised at the mind affecting immunity.
I would understand your frustration when Posey uses splat abilities, but also you haven't really complained about any of the splatbooks abilities I have used. You did complain about the undead traits and the HP, which are a combination of core materials and my class. That was why I was frustrated at the time I wrote that.
>>181596So I see the issue is that Posey's play style makes it difficult for you to write challenges.
I offered to cut abilities off of Posey and cut down her HP, but what you seem to express here is the product of who she is as a character: her gung-ho, brute force, archaic berserker warlord mindset. I could rewrite her as a character, if you wish.
Posey is goal-oriented, she's all about conquest and domination. She'll do anything to meet her goals, but she's flawed because her mindset is an archaic, medieval one where brute force and magical power solves everything: that was supposed to be a flaw in her character that makes her not a mary sue.
> Just as people who cannot feel pain are at serious risk of biting their tongues off or losing limbs to injuries, Posey might miss puzzles altogether.Posey is always looking for the big cheese. Her existence is inherently horrible, but she dreams of a higher destiny, one where she conquers Equestria. To Posey, she's desperate to meet that end, because her "life" is hardly worth living without it, which is why she's willing to risk total destruction to meet her goals.
She does have her Gloomy to come home to, which is her one motivation to not throw her life away, although in reality Gloomy might be better off without the evil sorceress controlling his life...
>So, how do you do that? Do you charge right into MG42 fire? Well, no. obviously not. You don’t charge right into machine gun fire in real life, and you don’t even do it in fiction. No, a machine gun emplacement is a problem. You have to get creative with the solution. In context this meant creatively going around to flank and surprise from another building, attempting to find grenades and get close, and using a mortar.This is how I handled it after the fight with luminous, after I realized that running through it wasn't an option. The only reason I even considered running through it was because I wasn't aware of the underground tunnel.
But all this aside, can I do to my character sheet for you to be satisfied? I offered to remove 16 HP and some abilities, but from the way you say it idk if that would fix anything. Posey with 16 less HP would still be Posey. I like Posey as she is, but I am open to change her. What do I do to her?
>This admittedly is not a character sheet problem. If Posey were impervious to the concept of danger, this would be a problem even if she were as weak as Brie, she’d just get herself killed. If Posey were as cowardly as Kira, even if she were as powerful as… you evidently intended her to be, this would be a complete non-issue. She’d just not die.So you're saying it's how I play her? What should I do differently? Make her act more afraid?
I'm really tired. I have a lot of cooking to do tomorrow. I have to sleep. I can't actually respond seriously because I have had almost no sleep for the past week, but I'm trying.
>>181598First of all, you should sleep and take care of yourself now. I think that every player has had moments of anxiety regarding this game and what to do next. Don't let it wear you out.
>I offered to cut abilities off of Posey and cut down her HP, but what you seem to express here is the product of who she is as a character: her gung-ho, brute force, archaic berserker warlord mindset. I could rewrite her as a character, if you wish.>Posey is goal-oriented, she's all about conquest and domination. She'll do anything to meet her goals, but she's flawed because her mindset is an archaic, medieval one where brute force and magical power solves everything: that was supposed to be a flaw in her character that makes her not a mary sue.>Posey is always looking for the big cheese. Her existence is inherently horrible, but she dreams of a higher destiny, one where she conquers Equestria. To Posey, she's desperate to meet that end, because her "life" is hardly worth living without it, which is why she's willing to risk total destruction to meet her goals. >She does have her Gloomy to come home to, which is her one motivation to not throw her life away, although in reality Gloomy might be better off without the evil sorceress controlling his life...An easy solution would be to introduce character development to change some part of that. Character development, however, doesn't come out of the ether. What circumstances could arise in the game that would have her change her behavior enough that this issue isn't a problem? As of right now Gloomy's existence isn't enough to prevent her from throwing her life away, or at least it seems so.
Mechanically I don't think there is anything inherently wrong with Posey
except that charming NPCs should be met with sense motive checks, or whatever check is relevant. Narrowing down this conflict to roleplay style makes it much easier to remedy and represents a good amount of progress. It's probably been stressful for you and felt like being on trial, but it'll get better from here.
Sleep well, little poner.
>>181598I could and likely ultimately will write another 1000+ words in what I perceive as a problem, but really, I only want one thing. Just one single thing.
I want you and your character to take certain, very specific, very high level threats seriously, and not treat them as jokes, because it’s
extremely disheartening when you treat them as jokes.
A fortified machine gun emplacement one level up, 100 feat away, and with eight riflemen all with readied actions for a surprise round. The literal Swamp Fever from the show that spawned the entire “Infection UA” thing. A hand grenade exploding right in your face when this situation is easily avoidable and isn’t necessary. A curse of unknown and certainly ancient origins. I’d kind of like to add any kind of spell that has
a small risk of exposing Posey’s secret to the Paladin and undead-hunting cleric in the room. That’s it. That’s all I want. I want these things to not be treated as jokes or not seriously. I want just a couple things in my world - just a few very specific things - to be considered seriously as something your character shouldn’t dance around with as “lol I don’t need to give a shot about anything because I’m invincible! Look at how irreverent I am towards the GM’s world building and scenarios! Isn’t that funny? Everyone laugh, it’s funny.” I just want these literally not even a half dozen things to be taken seriously. When they are treated as jokes, it’s extremely disrespectful, it’s extremely disheartening, and it’s extremely angering.
If the one and only way I can make you and your character ask themselves the question “do I
need try to tank a hand grenade?” is by forcing you to play Posey with Brie’s level of defenses, then that’s what I will do. If I could get you and posey to just take my game seriously and
not these specific things and things like them
without any kind of nerfing, then I might be persuaded to not nerf, so long as you also stopped flexing on the other, weaker player characters out of character.
>>181599>character developmentAsshole bat here, this is what Ive been working on, fwiw. When I set out to revamp Brie I was all "this is how he is, isnt it funny?"
It wasnt funny apparently,.... and since then Ive been looking to trim off uneven/jagged edges. Unfortunately, the jagged edges that are more pressing seem to come from the player. Fpr Brie, it's not about ammending stats pr anything, it's about changing my idea of his personality so that hes NOT such an asshole, but IS still himself.
You wanna know how I would nerf Posey? Well here's the following
First, taking away the temp stats (the specific ones you mentioned) is a damn good first step. The HP specifically doesn't bother me all that much per se, but combined with damage reduction and an absurdly high AC, it is way too high
Second, I could write an essay on why 5 damage reduction is absurd, but if you want to cut to the chase, I think that 5 damage reduction is absurd. I have approved 2 damage reduction in the past and I stand by that
I think that Posey's AC is absurdly high. +2 Natural AC is overpowered and you know it. You know that natural AC is by far and away the best, as it stacks and has no penalty. I think the best way to nerf this is to say that Posey cannot wear a dastana, and cannot be said to be making use of any kind of shield that is never mentioned in roleplay and exists only when you're trying to claim that an attack does not land against Posey. I'm sure there's a good argument to be made for Dastanas to be allowed for Tenebrous or Brie or whomever, but they don't have +2 Natural AC. This reduces Posey's AC but allows her to keep her +2 Natural AC. Posey is only allowed to have the AC she gets from dexterity, the natural AC, her armor, and from spells, feats, and shields that are actually mentioned.
The spell resistance... you know that no one else has spell resistance, right? No other character has ever claimed spell resistance. Not Dark Star, not Brie, not Silver Sword, not Amber, not Virgin Flame, not Spark, not Garv, not Onyx, not Tenebrous, not Kira. Not even retired characters like Ash, Iron, Fantasy Play, or Midnight Lily. Are you really going to try to make me, every time a spell is used in combat, stop the game, go back to the wiki, try and figure out spell casting level, come back, roll for that, and then proceed to actually play combat? Combat is horrifically slow on PBP as it is, and it's bad enough that you have already overloaded your character with Initiative hax to basically ensure that you go first and everyone else has to wait; it's unfair to the other players to make them wait for this as well. I know the solution is that I should try to figure out all of that stuff before hand and have it ready, but that's a hell of a lot of prep to cater to a very specific hax you want. I have a job, I have some of my family still alive, I have IRL friends, I like to travel. I'd rather spend my prep time on this game doing something else that benefits the other players as well and is actually fun for me.
Critical hits - after thinking about it, I think the best way to handle this is to say that Posey is on notice that enemies that have training on the Undead - Paladins, specific kinds of clerics (like Defiant Dust), and pages and auxiliaries of Chruch Militant Orders - can crit Posey. No one else can.
Immunity to Mind Altering Enchantments - you know that Undead were intended to be enemies, right? They were intended to reduce the number of ways that Players could respond to them to force players to be creative. They were not intended to nerf GMs and other players engaging in PVP. I don't like this one at all. At. All. It goes.
Immunity to sneak attack - I'm going to say that Brie can sneak attack Posey just because it pisses me off that you are flexing on other player characters with "lol my character is entirely immune to literally the only decent attack feature your class has." Fuck you, don't mock my decision to let you play the character you wanted by mocking other player characters for following the handbook. I'm also ruling that rogues and assassins can sneak attack Posey if they know that she's undead and they have training from a Church Militant organization on how to handle undead. That's an extremely specific and rare circumstance, but I am uncomfortable with saying that it can't happen.
Posey's absurd bluff bonus - I'm nerfing this by saying that other party members get a +2 circumstance bonus to Posey's bullshit, because they have been around her for a while now and they see how much of a weirdo she is. This does not apply to NPCs (besides Mala).
That's pretty much it
>>181602>sneak attacksWhile I appreciate the consideration, theres no reason I would want Brie to sneak/regular attack Rosey. I dont communicate well. Seemingly all this started when I reacted poorly to Posey trying to charm Brie early on, and Ive had a chip on my shoulder. Ive thought of a half dpzen ways I could have handled it better and hopefully I will have a comparable resolve if my jimmies get rustled in the future.
I never wanted or want any actual actual pvp (though I do like the occasional RP scrap in character :3)
Okay but I don't think we're answering the biggest question about Posey.
Is banging her necrophilia?
>>181601applaudsI like Brie much better now.
>>181602>spell resistanceI'm fine with her keeping spell resistance. There are ways to make it go by faster, such as printing out the attributes of this spell resistance to have it on hoof, or keeping those tabs open. A core mechanic shouldn't be axed just because only one character is using it for now. Other characters might get items that provide spell resistance. Spells aren't even used in combat all that much.
>I know the solution is that I should try to figure out all of that stuff before hand and have it ready, but that's a hell of a lot of prep to cater to a very specific hax you want. I have a job, I have some of my family still alive, I have IRL friends, I like to travel. I'd rather spend my prep time on this game doing something else that benefits the other players as well and is actually fun for me.Maybe Posey's player could send you a document giving you all the information needed? This is what should have been done when Posey was first conceived, and it's recommended in the Dungeon Master's Guide. I will be brutally honest and say that you dropped the ball when it comes to "A good DM will always know the following facts about the characters in his or her game." This ignorance stemmed from ignorance of source material and Posey's player should have just given you all the information. The guide also has good advice regarding balancing PCs, and resolving all this out-of-character should have been done a while back.
>other nerfsThey look reasonable to me, but let's wait on what Posey's player says. Behavior towards serious danger is the one crucial thing that must change.
>>181605Only if you know her secret.
>>181606>Only if you know her secretTo that end
>>181588The only way EVERYPONE doesnt die in 3 rounds ish, is if they know her secret and have the right spells. And thats without the crown on, where everyone more or less dies almost if not instantly.
I kinda figured out what the crown does, thats why I deep dove into Rosie's character sheet. What I do know combined with what Rosie has listed is a party wipe. Thats why GM was so upset when Rosie went "Should I or shouldn't I, too late I did"
I hail from the same school, Im not criticizing.
Iut, thats also why I went ham on the letter of rules vs spirit, etc.
There was something GM said in the previous that gave me an orgasm hearing it said nicely but effectively. I would have pointed it out but didnt want to interrupt. I cant find it now, likely for the best; suffice it to say GM has effectively addressed my last prevailing concern.
I dont mind Posey getting nerfed, I dont mind them NOT. I'm cool with Posey using le ebil crown to become uberest of
bliches later on in her own time, and coming back for a later mission hovering on a shimmering field of magical energy.
All of my concerns (real or imagined) could have been solved by Posey partnering with GM on their personal shenanigens, so that GM can
1. Write it non disruptivrly to the ongoing story
2. Advise player about how to effectively do the thing, and if they can't, why
3. Veto anything that for whatever reason is unacceptable
4. Explain to me/others what is happening, why, and how we are expected to gp with it. As a basic example, being demanded to make a saving throw and being condescended is not a good way to start some tomfoolery, and not having GM already aware of what is happening so that he can indicate that in spite of appearances player ISNT just being a dick,....
The impression I get is that nerfing Posey would be functional in making things easier on GM, which Im in favor of. Otherwise, I would advocate for keeping things as is.
>>181608>right spellsDust's whole build is undead killing. Spells, feats, etc. He's very efficient with it. Zeeb with just Kira I think could take her down pretty effectively. He might need Silver instead? Idk.
But the real real question. Is she cold or is she using some funky magic to keep it warm inside?
The thing about Brie and the transitional intent behind this mission:
When I first came back, I was proposing a scenario to GM where Brie was facilitating the Changeling boys going on a serial killing spree on the aristocratic pedos in government/politics, that the other players could murder mystery through. I assume thats why he later declared that serial killing was a hard hard:3 no.
His response at the time was a paraphrased: "Uhm, how about this mission Im about to send them on...."
Brie's asshole personality is a function of his upbringing, where being an asshole and getting under skin was essential for survival; but it isnt anymore, and its becoming more of a liability than an amusement/strategy. I'm actively seeding GM with ideas that he may be interested in introducing that may circumstantially assist, but as I learn/see the story develop I am increasingly impressed that I should just shut up and let it happen.
>>181609When she seduced August Wreath she had to take a hot shower to raise her body temperature, so she is naturally cold to the touch.
>>181610Serial killing probably would have been approved if it was directed at random ponies and lowlifes. When it starts affecting the whole region's government is when the chance for derailment is high. Don't get me wrong, I would love some Dishonored gameplay in here, but I can see why he decided against it.
>>181611Yeah, but if he cant about blood, obvious no go
>>181612His limit is explicitly exsanguination. The scene at the sealers' camp has a shack with blood covering the floor. Regular portrayals of blood are fine, so are dead bodies. Vampire stuff is just a no-go.
>>181613Well, I have several plans - beyond even the serial killing changelings idea - that involve Dexter-like scenes, but I'm gonna assume thats not gonna fly
And when I say "plans", what I mean is "story elements, themes, and probable events based on temperment and likelyhood of circumstance". The only LEGIT plan is Brie getting his CM
>>181605It makes you a necrophile, but it's only necrophilia as a condition if you know and are into it. Having fapped to skelenore with a fleshlight,... (I dont have the img anymore, though its somewhere in mixed nuts)
>>181611So its warm when she likes you (or wants something)
>>181605...
BOI
You go in time out!
>>181606Posey's spell resistance is known. It's 17. What varies is the specific caster level of every individual enemy. That must be calculated for ever enemy that uses magic, and then a spell caster roll must be made for the application of said magic against Posey with DC 17.
>I will be brutally honest and say that you dropped the ball when it comes to "A good DM will always know the following facts about the characters in his or her game."no u
>>181610>I assume thats why he later declared that serial killing was a hard hard:3 no.That's not what I mean by serial killing. I basically mean murder hoboing or otherwise killing with murder itself being the goal and not as a means to an end.
>>181611>Serial killing probably would have been approved if it was directed at random ponies and lowlifes.Actually it's pretty much the exact opposite.
I don't know why and I don't know how to explain it, but going into video games and killing random NPCs for the lulz has always pissed me off. A large number of adult cartoons think that killing people is intrinsically funny and I have no idea why; it's a mood killer for me. Death is not funny.
Having an "Assassin's Creed" style plot to kill off very specific members of the aristocracy who, may it be known, are all child rapists, is much more understandable.
>When it starts affecting the whole region's government is when the chance for derailment is high.Technically it's sort of a follow up to a plot line that was implied after the Comte and Blackwood Pier missions where the Blackhooves was looking to replace the SDP as the government of Baltimare. However, that plot point has since been on hold and things have remained mostly the same so far.
>>181613>>181612The primary trigger of my, or most people's, blood-injury phobia is hypodermic needles. I cannot stand IVs, I avoid needles as much as possible, and blood draws especially are a trigger. I' not a super fan of cuts or bleeding more generally, it is true. To use an example from the game that stood out, Posey bit her lip in order to draw blood
Pony and human teeth aren't even very sharp, that's a lot of crushing. Gah under the theory it would be sexy to the Goat priest she was trying to seduce. It's not a trigger, but I can certainly say that however sexy it was to him (not enough apparently, she didn't make the DC 15 I set) it certainly wasn't for me.
>>181618
>>u dropped the ball
>no u
Not to glaze, but this. Theres more at play, and its not as simple as it seems. Suffice it to say, depending on how a character is presented to a GM, theres lots of room for NOT-bad-faith lack of oversight.
>no unwanton murder esp of the less fortunate
My man
For the audience, the Kerr and Wesley serial-killing would be specific to pedophile politicians in league with Comte (y'all remember, or will get the tl;dr). The purpose was to begin the process of replacing significant politicians with Changelings, but eventually something would go awry and there would be an unintended/reported crime scene
The potential for a/the party would be to weed through one or more "replaced changeling" politicians, leading inexorably back to Brie and the Boys. Ostensibly, Brie would sacrifice his freedom (through incarceration) to enable the lings to escape. Obvs this wont happen with Bries intended change of perspective, but its what I was gonna work toward when I FIRST came back
How are you people saying that Posey would TPK this party? You all have magic weapons: you can bypass her DR.
All of her spells are debuffs or touch range melee attacks.
Would, a lvl 5-6 party, not being able to handle a single Vampire Spawn?
>>181600So it's a roleplay thing then.
I can roleplay differently.
>so long as you also stopped flexing on the other, weaker player characters out of characterI really only did that to discourage Brie's player from attacking me after he threatened to.
I only mentioned that feat grenades are low damage to settle the argument over who got how many.
>If I could get you and posey to just take my game seriously and not these specific things and things like them without any kind of nerfing, then I might be persuaded to not nerfMore of this is a product of Posey's personality and detachment from the world than it is her build, tbh.
I can fix that.
>First, taking away the temp stats (the specific ones you mentioned) is a damn good first step.I'll gladly do that, because it's a product of her mentors meddling, although I would like to reapply them when Posey gets to level 8 so she can do it to herself.
>>181602>The HP specifically doesn't bother me all that much per se, but combined with damage reduction and an absurdly high AC, it is way too highI'm willing to cut off the 16 bonus HP Posey got from her mentor.
I would really rather keep the Half Vampire DR, because it's something that I paid levels for, and it has been referenced in her roleplay quite a bit, such as with her aversion to silver and her wounds closing quickly.
To put it in perspective, the majority of encounters that are legitimate threats are going to have attacks that bypass DR/magic. Posey's protects her from being stabbed by low level thugs without magic weapons.
It's not serious, but consider the level cost I paid for it. Posey would be lvl 6 if not for her half vampire thing.
>I think that Posey's AC is absurdly high. +2 Natural AC is overpowered and you know it.At the cost of 2 character levels, I really don't think so, tbh... Look at other races with high natural armor.
Wouldn't removing the Dex bonus be enough? That would be -2 AC
>You know that natural AC is by far and away the best, as it stacks and has no penalty.I would actually say that deflection, insight, dodge and luck bonuses are better, but that's just my opinion.
>dastanaPosey's dastana are made of the slave shackles that she wore as a filly, so I would be sad to remove them...
>cannot be said to be making use of any kind of shieldPosey is not proficient in shields, and cannot reliably cast spells when holding them.
>The spell resistance...Yeah, I'll cut that. It has never been relevant, but I'll cut it.
I'll cut everything she got from spellstitching, because tbh I would rather Posey pay the costs to spellstich herself at a later level. Losing unseen servant and floating disk would be sad, but maybe she could just do more tricks with her horn magic?
>try and figure out spell casting levelNgl, that's something you should know even without SR involved.
I'll still remove it along with the rest of spellstitching though.
>Critical hits - after thinking about it, I think the best way to handle this is to say that Posey is on notice that enemies that have training on the Undead - Paladins, specific kinds of clerics (like Defiant Dust), and pages and auxiliaries of Chruch Militant Orders - can crit Posey. No one else can.Reasonable. Paladins and Clerics have a lot of feats, features and spells that let them crit undead anyway.
>Immunity to Mind Altering EnchantmentsI'm actually more than willing to cut this, as it was one of the weaknesses I was considering adding to Posey to offset her LA. Also, it makes a Ghostly Visage familiar redundant.
>Brie can sneak attackWe could also just buy him some Deathstrike bracers, for when he has to fight over kinds of undead.
I only "bragged" about it because I didn't want him to attack me and wanted to discourage such antics.
>Posey's absurd bluff bonus - I'm nerfing this by saying that other party members get a +2 circumstance bonus to Posey's bullshit, because they have been around her for a while now and they see how much of a weirdo she is. This does not apply to NPCs (besides Mala).This is what we call a circumstance bonus.
Tbh, I was sort of aiming for Posey's secret to gradually become a bit more apparent as the party grew to know her.
Posey's whole stick is that she hates the world because she has never been loved or appreciated in her entire torturous existence. How would she change if she were accepted for who she is?>That's pretty much itI think I'm still going to cut the spellstitching, because now that I scrutinize it a bit more, I think I misunderstood the WBL requirements.
Posey should have to buy it and apply it to herself.
I'll also gladly cut the 16 bonus HP, but I would like for you to reconsider the Natural armor and DR which I paid very real level costs for.
>>181619We should return to the Comte/Pier questline sometime
>>181629If Posey faces off against the whole party, final fantasy style, yes its debatable.
If Posey puts on a crown that grants mind-control to plebians, bodied instantly.
>>181633Yeah, its not just mind control.
Its mind control, and spells, and spell levels, and other things specific to your characters things theyre good at.
Posey is good at alot of things.
Alot alot of things.
Now you have an ish perspective of why no no no to the no no
>>181629Cavaliere doesn't have magic weapons (yet), neither does Brie. I don't know if any of Silver's weapons are magic, and I don't think Kira's bow is. Excluding Dust and Tenebrous, the party would probably win but it would be close if you didn't pull any punches.
It's terrific that we're close to an agreement.
>>181632yes
Ill even go a step further to suggest to Posey (the player) that Posey's interest in it might be a cursed compulsion
One that Rosey as a necrologist would detect and be mindful of
>>181603Thank you and sorry.
>>181605Yes.
But you've seen vampire romance stuff, right? Vampires are an inherently sexual trope.
>>181606>I'm fine with her keeping spell resistanceI'll cut the spell resistance anyway, and everything from spellstitching. I want to spellstich myself at lvl 8.
>Maybe Posey's player could send you a document giving you all the information needed?I can do something like this.
>The only way EVERYPONE doesnt die in 3 rounds ish, is if they know her secret and have the right spellsSilver could cut her on half in that many rounds. He has a magic weapon, and all of Posey's damaging spells are melee range. And that's assuming that Dust doesn't disintegrate her with a Turn on the first round.
The only thing about her that could seriously threaten the party is Kelgore's Grave most, but just because it would debuff them for long enough to have to long-rest after living her.
Could you not handle a vampire spawn? A regular vampire? You are a lvl 6 party. There's very little that Posey can do that similar CR monsters couldn't do.
>All of my concerns (real or imagined) could have been solved by Posey partnering with GM on their personal shenanigens, so that GM can>1. Write it non disruptivrly to the ongoing story>2. Advise player about how to effectively do the thing, and if they can't, why>3. Veto anything that for whatever reason is unacceptable>4. Explain to me/others what is happening, why, and how we are expected to gp with it. As a basic example, being demanded to make a saving throw and being condescended is not a good way to start some tomfoolery, and not having GM already aware of what is happening so that he can indicate that in spite of appearances player ISNT just being a dick,....I am okay with this.
>>181609>But the real real question. Is she cold or is she using some funky magic to keep it warm inside?Depends how much blood she has had recently.
Worth noting that how lifelike a katane or vampire appears is proportional to their charisma score, and Posey has a lot of charisma.
That's actually the reason why I chose to play a half vampire, before becoming undead.
>>181611>Serial killingIdk what the point of this would even be.
I love random encounters, but killing lvl 1 commoners for no reason isn't fun. I want encounters with treasure and purpose and level-ups.
Posey likes killing, but she didn't come to Equestria just to kill random noponies until she was eventually discovered and destroyed: she came for glory and conquest.
>>181619>Having an "Assassin's Creed" style plot to kill off very specific members of the aristocracy who, may it be known, are all child rapists, is much more understandableThis is why I liked the Luminous quest so much: it's killing with purpose.
Too bad there was no treasure.>blood-injury phobiaMaybe I haven't been respectful of your triggers with this blood-obsessed character who likes to get stabbed in the chest. I didn't understand the severity of your condition.
>>181620>theres lots of room for NOT-bad-faith lack of oversight.The only thing that stood out to me was the SRD immunities that I expected DM to already know about undead, but were then mentioned as unacceptable mid-combat.
>>181633The griffon didn't mind control us. Why would Posey have been significantly more dangerous?
>>181634Posey is a fixed list caster. There are no surprises:
https://srd.dndtools.org/srd/magic/spells/classSpellLists/dreadNecromancerSpells.html90% of her spells do some variation of the same three tricks (inflict wounds, fear debuff, summon monster).
Even her cerebrosis spells do that.
>Cavaliere doesn't have magic weapons (yet)What did you spend your 5k WBL on?
>BrieBrie has so many magic weapons that he gave away a +2 shortsword to an NPC.
>Silver's weapons are magicSilver's sword is magic.
Heck, if you want a magic weapon, you can borrow one of Posey's. She has two magic weapons.
>the party would probably win but it would be close if you didn't pull any punchesIt's really only Brie that's vulnerable with his low Fortitude and Will saves.
>>181639>the griffon didnt mind control usThere
A rube gained mind control
And infernal(?) Powers
He and his associates seem PANICKED at the idea that anyone would put on the crown
As a necrologist, by background (and Im building up cuz I know part of GM wants to go ha )
Posey simply wouldnt. She wouldn't.
>It's not serious, but consider the level cost I paid for it. Posey would be lvl 6 if not for her half vampire thing.>I would really rather keep the Half Vampire DR, because it's something that I paid levels forMaybe I do need to post the math. Does she
need to be 50% more resilient than the fighter? Is it not okay for her to be equal to the fighter?
>To put it in perspective, the majority of encounters that are legitimate threats are going to have attacks that bypass DR/magic. Posey's protects her from being stabbed by low level thugs without magic weapons.But that's what I want. That's exactly what I want. I want legitimate threats to be legitimate threats and minor threats to be minor threats. You're using a template that was designed to be used by Dungeon Masters as enemies against the party, not as player characters in relatively low level campaigns. These immunities and the DR make something like half of possible threats something she is immune to. That's not great for encounter design, especially in a party. It destroys diversity of encounters and the chance for encounters and enemies to arise diegeticly from the environment.
>At the cost of 2 character levels, I really don't think so, tbh... Look at other races with high natural armor.Wouldn't removing the Dex bonus be enough? That would be -2 AC
Did you read what I said? I said she should keep the +2 Natural Armor
>I would actually say that deflection, insight, dodge and luck bonuses are betterWhy are you like this? Insight, Deflection, Dodge, and Luck are not relevant to this conversation or to my analysis. No one here has that. I'm not here to argue "ACsHaUlY this specific thing in this book, page 409." I'm not in a goddamn competition with you over who knows more about D&D. I'm comparing the sources of AC the characters actually have, which is Dexterity, Armor, and here, Natural Armor. Specifically in contrast to Equipped Armor, which is relevant, Natural Armor is better.
>Posey's dastana are made of the slave shackles that she wore as a fillyI don't remember this being mentioned
>Ngl, that's something you should know even without SR involvedFuck off
>This is what we call a circumstance bonus.Yeah. Reread my words that you just quoted. I called it a circumstance bonus. Why do you have to sound like a redditor know it all who gets their corrections wrong?
>>181633>>181629You're missing the point.
By the time someone has put off the crown, the quest has gone off the rails and in a very unfun way. In a single player game, this is the point where I would reload a save. I never play these out to figure out what happens, I just know this is not the timeline I want to play on.
Posey, as a "professional" would be like "this is extrme shit, I know things they dont know, this is bad on many levels"
>>181641>by the time crownNo, my emphasis point. No
>>181641GM, by your response, I realize that I misfired these past two posts. I really shouldn't be going this while I'm cooking.
I changed Vir's ability scores as I'm making a proper character sheet for her. Here's the one that I have decided upon right now.
I think this is the final one.
>>181644It do be. But yeah, you also gotta admit when you fuck up. Good pone
>>181645What class did you decide on?
>>181647Right now, I'm thinking monk 5 levels and the last one in barbarian. I kinda like the rage aspect. I have decided exactly, how yet tho.
But I'm pretty certain about those scores. Strength is her main strength. ^^ And, con and dex rounds her out well. Wis because she I don't like her to be appalling so neutral cha makes sense. Int could be an eight instead just for the sake of roleplay. But I'm still thinking about this and this:
https://gameoutonline.com/difference-between-wisdom-and-intelligence-dnd/ I just find it hard not to say things while roleplaying that are a bit too smart for my character. I guess, I could have her stumble on her words but have great insight, and I might do that. So might drop her int from 9 to 8. We'll see.
>>181648>I have decided exactly, how yet tho.*haven't*
>>181648Dexterity based, or strength based barbarian?
>>181648>Wis because she I don't like her to be appalling so neutral cha makes sense.Sorry, I can't into writing it seems.
Wis cause I like the idea that she's a bit dumb but has great insight because she keeps her focus on what's important in life.
Maybe I'll minmax somewhat so her wis modifier gets to +2 by lowering her int to eight and something to 12. We'll see.
>>181650I think strength based but she's more monk than barbarian.
>>181648Consider Rage Monk
https://srd.dndtools.org/srd/classes/baseCore/monk.html#raging-monkBut even moreso, you might be more satisfied using the Sublime Way
>>181648For alignment, I'm thinking chaotic good if that matters.
>>181648>>181651>>181645Okay, sounds good
You mean move one score to 14?
>>181653There's a Chaos Monk too:
https://srd.dndtools.org/srd/classes/baseCore/monk.html#chaos-monkWhich could technically work with Rage Monk, replacing the equivalent features.
Could also go City Brawler Barbarian
https://srd.dndtools.org/srd/classes/baseCore/barbarian.html#city-brawlerBarbarian recommended for urban adventures. It gives unarmed combat in exchange for armor and martial weapons.
It's a good entry into Fist Of The Forest
>>181639>What did you spend your 5k WBL on?The boat ride to Baltimare, a masterwork revolver
which I plan on getting enchanted one day, nice clothes and an expensive hotel. Anyway the amount of starting money a character gets is down to what kind of character you play and what GM Pone approves of. Amber started with basically nothing except for the clothes on her back, but that's because I wanted her to start from the bottom.
>>181645I don't think it's a strict requirement, but you're not going to roll for stats? That's part of the fun.
>>181648I know this game plays fast and loose with experience, but exp penalties are to prevent players from playing fast and loose with multiclassing. It's up to GM Pone to decide on this. I can just say that with Cavaliere I intend on following the SRD with his multiclass (3 ranger 2 monk right now, and I will probably level up monk next).
Also happy Thanksgiving everypony!
>>181658>imgDanke dottore
>>181658... You didn't take your full WBL?
3.5e characters need equipment to be functional, especially martials.
>you're not going to roll for stats? That's part of the fun.It's fun if you roll high.
>>181658>happy Thanksgiving everypony So this, plz bake.
[1d6 = 4][1d6 = 4][1d6 = 4][1d6 = 3]
[1d6 = 6][1d6 = 6][1d6 = 2][1d6 = 4]
[1d6 = 6][1d6 = 2][1d6 = 1][1d6 = 1]
[1d6 = 2][1d6 = 2][1d6 = 3][1d6 = 6]
[1d6 = 1][1d6 = 5][1d6 = 1][1d6 = 3]
[1d6 = 4][1d6 = 6][1d6 = 2][1d6 = 3]
>>181660Neither Silver nor Kira started with 5k to spend on equipment. I forget how much Silver started with exactly but it was definitely less than 5,000 Bits, all he had to start with in terms of equipment was a set of banded mail and a greatsword, both non-masterwork, and he didn't have a whole lot of money leftover to use on a room at the tavern.
To be fair, this was back when I knew literally nothing about D&D, and I still don't know a whole lot since my entire knowledge base comes from the SRD and it's missing a lot of basic knowledge like what levels characters usually get feats at. Kira didn't have any Bits at all and instead came to Baltimare with a bunch of gold and jewelry to sell to get Bits, but she did start at least with masterwork studded leather armor, a masterwork spear, and a masterwork recurve bow with a +3 strength adjustment.
>>181663Maybe something I know of, but possibly something (somehow) overlooked
Ngl
>>181667Always pets for doggo
>>181664D'awwww
>>181663Kira still got 2400 bits plus a pocket watch after spending around 1000 to buy a deer
>>181670Hmm, that's true, she
did get a deer out of it
>>181670>1000I think that's enough to buy a young hart
>>181655>Okay, sounds good Ty.
I'm thinking of wis 14, int 8, and con 12. I use this point buy calculator:
https://chicken-dinner.com/5e/5e-point-buy.htmlBut I haven't decided yet.
>You mean move one score to 14?Yes, would that be okay?
>>181656Ty for the help. I that helps me avoid multi-classing but I think that I'd almost want unnecessary multi-classing for story reasons. Like Vir learns to be a monk first and then a barbarian on her own. If she is a rage monk, then she's kinda learning to be an angry monk at first, it doesn't tie into her ptsd or character change.
>but you're not going to roll for stats? That's part of the fun.It probably is, fren. ^^
But I think it works best if you don't have a clear character concept in the head already because then the random scores can guide your character creation.
But if you're like me with a somewhat clear image for what I want point buy seems like the way to go.
>but exp penalties are to prevent players from playing fast and loose with multiclassing. Huh, haven't read this part. I'll try to look into it. Well, if I can top it of with a level in barbarian, then I'll simply have five ranks in monk till I reach level six.
What did you have to drink? I had pinot noir with dinner and Angry Orchard apple cider afterwards.
>>181712You're using the wrong point calculator.
Just roll or use an array.
>>181716Ah, I see. Is there better point buy calculator out there that I could use? Do I have to use these other alternatives? Well, if I have to, I will. ^^
>>181718Nobody here has used point buy, so idk.
You should be using a third edition calculator if anything though.
I'd recommend rolling, myself. You can end up getting some pretty good rolls.
>>181629>Look at other races with high natural armorWhich races are you referring to?
Heres my problem with the Dastana.
Mages in DnD can be compared to people who draw perfect circles in a single stroke.
Go ahead, try it for yourself.
Now imagine that you spend so much time in study and practice - decades even - learning to draw a perfect circle with a single stroke.
Now do that, with weights strapped to your arms.
>>181742To clarify, Im not saying its undoable, but thats expressly what the spell failure percent represents
>>181742You need to be proficient in light armor to wear dastana, let alone cast in them.
And they have arcane spell failure chance chance, just like any other armor.
Also Mages wears bracers all of the time: they're called bracers of armor.
To Posey’s Player
I had thought that I could understand your character simply by the discussions we had in the thread. As has been repeatedly and thoroughly beaten into me I was mistaken. The character sheet is a little hard to dissect. I see ability scores and then “temporary scores” that give scores that look to me to be officially unbalanced for a level 5 (now 6) game, and the sheet doesn’t immediately explain where these “temporary scores” come from. That’s just one example.
Could you please, please write out in this thread what you are proposing for Posey - not as she is now, but as you are proposing her to be, in such a way that I understand you without needing to constantly try to figure out which book you’re getting things from? Just write it out in English.
Could I get:
Posey’s HP - a breakdown of where this HP comes from
Posey’s ability scores - a break down of where these come from (since evidently the answer isn’t “that’s what I rolled)
Posey’s AC - a breakdown of where this AC comes from
Posey’s damage reduction - a breakdown of where this damage reduction comes from
Posey’s saves - break down of where these saves come from
Posey’s spells - a break down of where these spells come from
The number of spells posey can cast per day
Posey’s spell like abilities, SU’s, or whatever other spells or extraordinary abilities she has, and where these come from
Posey’s total attack, and where this comes from
Posey’s skills and skill modifiers, and where these come from
Please try to communicate all of this in plain English in a way that anyone reading this thread could understand without needing to do 2000 pages of research of various 3rd edition books. I am not trying to get in an argument with you over what the rules are. I just want to understand your character while I am limited to posting on my phone.
Thank you
>>181757I will get that in a bit.
Let me put it another way that hopefully is less passive aggressive:
Could you explain your proposed character sheet in such a way that all of the players - who are
not steeped into the esoterics of 3.5 - could understand it, and such that I could
not misunderstand it?
>>181758Unless this is you. Then good
>>181759>Could you explain your proposed character sheet in such a way that all of the players - who are not steeped into the esoterics of 3.5 - could understand it, and such that I could not misunderstand it?I can try.
I'll also lay it out in a way that isn't a convoluted mess on a myth weavers sheet.
>>181719It turns out that using standard array gave me the same stats as I got with point buy, so yeah, I can go array.
https://www.d20srd.org/srd/improvingMonsters.htm (The elite array)
So:str 16
15+1dex 13
con 12
int 8
wis 14
cha 10
Is what I've decided upon.
>Posey’s HP - a breakdown of where this HP comes from
Rosey Ring has a total of 55 HP, from a number of sources:
Hit Dice: As an undead monster, all of Rossy Ring's Hit Dice are d12s. This gives her an average of 33 HP with 4d12s
Desecrate (PHB): an undead creature created with the Desecrate spell (SRD) gains +1 HP per HD; doing this on an altar or beneath the statue of an evil deity increase this to +2 per HD. This gives Posey a total of +8 bonus HP.
Class (HH): or, more specifically, another member of her class. Thtough the Apprentice feat (DMGII), Posey has access to a mentor/slaver/master who is an 8th level Dread Necromancer (Heroes Of Horror): an undead master. Master Necromancers gain the following feature of Undead Mastery: "Undead Mastery: All undead creatures created by a dread necromancer who has reached 8th level or higher gain a +4 enhancement bonus to Strength and Dexterity and 2 additional hit points per Hit Die." This gives her a total of +8 bonus HP.
I counted Posey being created by her master on a Desecrated altar as one of her limited favors from her mentor. Favors are subject to DM abjudication, which is why I am willing to cut these features.
The The Bloodtouched Rite (ECS): this is a ritual from Eberron Campaign Setting; it involves a bloodletting Sacrament where the blood-worshipping Necromancers and priests of the blood of Vol permanently decrease their Constitution scores in exchange for Charisma bonus to HP at lvl 1 only, and +1 effective level to Rebuke Undead. It's setting specific, but we also have a cult of blood-worshipping Necromancers in this setting. This gives her +6 effective HP.
Being undead, she has no Constitution score, and cannot gain HP through Con-boosting spells or items.
>Posey’s ability scores - a break down of where these come from (since evidently the answer isn’t “that’s what I rolled)
Posey did roll high. Her rolls are public. She rolled the following array: 6, 14, 12, 17, 14, 14. She is a high-rolled character, although how much difference it makes is really minimal, because she really only needs charisma to function.
She also has ability mods from her race:
Unicorn (homebrew): +2 Int, +2 Wis
Half-Vampire Template (Libris Mortis): +2 Cha, +2 Str, +2 Dex
Magic-Blooded template (DrM): +2 Cha, -2 Wis
She also has a +2 Str Bonus from a symptom of Corruption (HH): Bones Thicken.
She also has a +4 Enhancement Bonus to Str and Dex from Undead Mastery applied by her Master (as mentioned above in HP).
I proposed cutting this.
She has +1 Cha, from getting to lvl 4
She has +1 Str, from major vampire bloodline
>Posey’s AC - a breakdown of where this AC comes from
Posey has AC from the following sources:
Armor (PHB): Posey is proficient in Light Armor and can cast spells freely while wearing it. At this moment she is wearing a nonmagical chain shirt, for +4 Armor Bonus to AC
Dastana Armor Mod (Oriental Adventures): Posey wears bracers with her chain shirt, for additional +1 AC, but only while wearing leather (NOT studded leather, padded, or chain shirt).
Race (LM): a Half-Vampire has +2 Natural Armor Bonus to AC.
Dex: Posey's unmodified Dex score is 16 (+3), but with Undead Mastery it is 20 (+5). Since she is wearing nonmagical, nonmasterwork chain shirt, she only gets +4 Dex to AC. (I proposed cutting this earlier).
I also just realized that she's supposed to get +1 natural armor from her vampire bloodline (SRD)... But I never put that on my sheet.
>Posey’s damage reduction - a breakdown of where this damage reduction comes from
Posey has two sources of Damage Reduction:
Class feature: Lich Body gives her DR 2/Magic AND Bludgeoning. This is the lower score, but also the most potent because magical burgeoning isn't common.
Race: Half-Vampire gives her DR Silver OR Magic. This carried her through the hydra fight, but magic weapons are common at this level.
Spellstitching (Complete Arcane): DR Silver OR Magic. This is redundant with Half-Vampire AND I proposed cutting out spellstitching anyway.
>Posey’s saves - break down of where these saves come from
Posey's saves come from her class progression (Good Will, Poor Fortitude, Poor Reflex)
Her ability scores (Dex; No Constitution Score; 12 Wis)
The Iron Will feat
And also... Spellstiching (CA), which gives +2 untyped bonus to saving throws. (I will cut this)
>Posey’s spells - a break down of where these spells come fromPosey's casts spells from the Dread Necromancer spell list:
https://srd.dndtools.org/srd/magic/spells/classSpellLists/dreadNecromancerSpells.htmlA Dread Necromancer is a fixed-list caster, all of the spells on her spell list are spells known, but her ability to learn new spells is limited.
Rosey Ring gains a number of exclusive Cyst spells through the Mother Cyst feat.
Rosey Ring gains a handful of aberration-themed fear-based debuffs and summons through the Cerebrosis feat (Dragon #330). By now you are familiar with Posey's "Puppies". Most of the Cerebrosis spells are nearly identical to similar PHB spells on the Dread Necromancer spell list, but they are also cooler. She gains Cerebrosis as a bonus feat by sacrificing Constitution for the Rite Of The Blot.
Rosey Ring has the Necromantic Bloodline feat, which gives her a few necromancy spells, but these spells are all resundant. Through the combination of the Apprentice feat, she has swapped out some of her redundant spells for other spells, one of which is Disguise Undead, which is useful as it let Posey bring the ghast into the city without causing a scene.
>The number of spells posey can cast per dayFrom her class levels and ability score bonus, Rosey Ring has:
8 lvl 1 spell slots
5 lvl 2 spell slots
For some reason, Dread Necromancers don't have any lvl 0 slot...
Rosey Ring can cast lvl 2 spells, but through the Versatile Spellcaster feat, she can expend two of her lvl 2 slots to create a lvl 3 slot. This gimmick has saved her life on multiple occasions, as she likely would not have survived the fight with Luminous without creating a lvl 2 slot to summon her puppies, and she ABSOLUTELY would not have survived the Hydra fight without the source of acid damage from her puppies.
>Posey’s spell like abilities, SU’s, or whatever other spells or extraordinary abilities she has, and where these come fromPosey has spell-like abilities from Spellstiching: the spells she took are Unseen Servant, Tenser's Floating Disk, Create Magic Tattoo, and Wings Of Cover.
It would be sad to lose Unseen Servant and Floating Disk, but I proposed cutting spellstiching.
Rosey Ring has the following SLAs from her Magic-Blooded template 1/day: Nystul's Magic Aura, Detect Magic, Read Magic.
>Posey’s total attack, and where this comes fromRosey Ring has a base attack bonus of +2, as Wizard. This, combined with high Str, has made her effective against humanoid enemies without magical armor.
Posey is a sadomasochist (Book Of Vile Darkness), and has on multiple occasions relied on the bonuses from taking or giving certain thresholds of damage to carry her through combat (again, carried her through the hydra fight and Luminous), as it has helped her turn misses into hits against enemies that severely damaged her.
>Posey’s skills and skill modifiers, and where these come from As a Dread Necromancer, Posey has 2 skillpoints per level, this bonus increases with her intelligence score.
Half-vampires have a +2 racial bonus on Bluff, Hide, Listen, Move Silently, and Spot checks.
She also has feats that give her marginal skill bonuses, such as Stealthy.
Posey's skills are distributed in a way to maximize synergy bonuses between them.
She has +2 to Climb and Search from vampire bloodline
She has several equipment bonuses
>>181765Oh yeah, she also has Kelgore's Grave Mist, from her Advanced Learning class feature. Forgot to mention that under spells.
Sorry to nterrupt, but the racial adjustments I made for bats was +2 dex, -1 Con (hollow bones), +2 listen checks. If that is not correct, please advise.
>>181767>>181764I didn't know that this setting had racial bonuses. What's the one for earth ponies?
I honestly, I'm pretty satisfied with my stats. Though, I am bit greedy for more str bonuses. ^^
>>181768I think earth ponies are "humans", no point adjustment, just an extra feat?
>>181769Hehe, I thought that that might be the case as well. Well, that works fine for me. ^^
>>181769They might be more of a half-orc proxy.
Bats also grt to fly, I think thats was why we went with that array
>>181771The thing about Earth ponies is they don't always have to be Big Mac sized, so its conceivable that the human template would be agreeable
>>181768Earth Ponies get +2 Strength and +2 Constitution.
There may have been another benefit, but I cannot recall.
>Could you please, please write out in this thread what you are proposing for Posey - not as she is now, but as you are proposing her to be, in such a way that I understand you without needing to constantly try to figure out which book you’re getting things from? Just write it out in English.
Sorry, I misunderstood the prompt.
I proposed cutting some stuff from her sheet:
>Remove spellstitching (SLAs, save bonuses, spell resistance)
>Remove bonuses from Desecrate (8 bonus HP)
>Remove bonuses from Undead Mastery (enhancement bonus to ability scores, 8 bonus HP)
All of these bonuses were things that were applied by another, higher-level character, so I'm okay with removing them all in spirit of her having to play gold and XP to apply them herself at lvl 8.
In addition, I'm open to removing the following:
>Cut immunity to mind-affecting attacks
I would like to keep the rest of her sheet the same, unless there's anything that stands out to you that I should cut.
>>181779With these changes, what are Posey’s
Final ability scores?
Total Attack Bonus (base plus relevant modifiers)?
AC as applied?
>>181780Ability scores
>17 Str, 16 Dex, N/A Con, 16 Int, 12 Wis, 22 Cha>Total Attack Bonus (base plus relevant modifiers)+5 (2 BAB, +3 ability) in both melee and range
+7 with a +2 weapon and no barding; +5 with a +2 weapon and no barding
>AC as applied20, when wearing full armor
>>181777Okay, nice. Do you accept these scores of mine:
>>181762 ?
>>181776>The thing about Earth ponies is they don't always have to be Big Mac sized, so its conceivable that the human template would be agreeableYeah, that does make sense to me. That's why in a homebrew idea I had, I created this other pony race, called trojan horses that took on the more strength based archetype.
>>181781*+6 with a +2 weapon and grotesque barding
Tbh, I should probably ask for approval for this:
>Grotesque Barding: Crafted with horns, scales, and other body parts from devils and demons, grotesque barding is horrible to behold. An animal wearing grotesque barding takes a -1 penalty on attack rolls but automatically attempts to demoralize any creature it attacks, gaining a +2 circumstance bonus on the Intimidate check. This demoralizing check is made as a part of the animal's attack and requires no conscious choice by the animal, nor an additional standard action. Grotesque barding costs 50 gp more than ordinary harding of the same type and weighs an additional 10 pounds.Posey wearing armor made of bones served a functional role, not just fashion. I was mentioning it since day 1, but idk if that was understood to be mechanical.
This is a feature made for animals and mounts, but I have used it for centaurs and other quadrupedal characters before.
>>181784>literal undead>decked out in grotesque skeletal/armor>trying to pass off as... not>in front of a literal undead hunter and a paladin
>>181777Wait, was I supposed to get something for being a zeeb?
>>181786Child support obligation?
>>181786>>181787I was just about to write bantz myself. ^^
>>181787>>181788Wha! How rude! The international council of zeeb relations will be hearing about this.
>>181790Srsly, prolly str and dex for the athleticism, but idk
>>181786See
>>181787>>181765>>181764That’s a
very large amount of supplement book features to just give things for free, like ability scores and spells, besides getting free attack bonus from masochism. You really think that 22 charisma for a character at level 6 is appropriate and balanced?
I think I still have insist on no 5 Damage Reduction, because for Posey to take… I don’t know how much damage but definitely not much, in the same fight where Silver Sword takes 15 plus whatever the zebra did, is extremely unseemly to me. I’m also still unsure about the dastana, or whatever it is that makes her AC 20 rather than 19.
>>181784Is she a cute, sexy pony, or is she an undead horror that’s incredibly terrifying? Because it seems wrong for her to be instilling so much fear in enemies while the cleric a few feet back just sits, contemplates throwing a grenade at the party, and says “this is normal.”
>>181790Does the international council of zeeb relations have an address, because they are about to be served for not paying.
>>181792REEEEEEEEEEEEEEEEEEEEEE
>not payingImma scrunch on you
>>181792>You really think that 22 charisma for a character at level 6 is appropriate and balanced?I mean... yes actually, imo.
Even with SRD only materials, you can play a Water Orc barbarian with 22 Str at lvl 1.
Also, half of the party can fly at will. I really don't consider my racial charisma bonus to be excessive by comparison.
>I think I still have insist on no 5 Damage ReductionOh, alright...
I do want to stress the level cost I paid for the damage reduction though. If I lose abilities that I paid valuable levels for, I would like to level up soon.
Also, a window dressing weakness on her sheet is that wooden weapons always bypass her DR.>I’m also still unsure about the dastana, or whatever it is that makes her AC 20 rather than 19.AC boosting really wasn't my priority anyway, so whatever.
>Is she a cute, sexy pony, or is she an undead horror that’s incredibly terrifying?Can't she be both? Like Sparklemoon? Nightmare Moon? Chrysalis? Rosa Maledicta? Midnight Sparkle? Pre-Redemption Glimmer? The list goes on.
She's a vampiric sorceress with : powerful and beautiful, and all around adorafying.
>Because it seems wrong for her to be instilling so much fear in enemies90% of Rosey Ring's attacks and spells are fear-based. She's a fearmonger build in a fearmonger class.
>while the cleric a few feet back just sits, contemplates throwing a grenade at the partyI could do that too, but it would be kind of rude.
Rule #1 of playing evil characters: the party is not the target of your evil.
>>181792I think the dastana is fine, as long as it provides a spell check failure chance. Posey is kisted as being unable to fail on a spellcast, not sure what thats about
>>181800>Posey is kisted as being unable to fail on a spellcast, not sure what thats aboutI've explained this to you three times already. It's one of her class features:
>Dread necromancers are also proficient with light armor, but not with shields. The somatic components required for dread necromancer spells are simple, so members of this class can cast dread necromancer spells while wearing light armor without incurring the normal arcane spell failure chance. She still incurs the normal arcane spell failure chance for arcane spells derived from other classes. In addition, if a dread necromancer wears medium or heavy armor, or uses a shield, she incurs the same chance of arcane spell failure as any other arcane caster if the spell in question has a somatic component (and most do).Dread necromancers get armor, like Bards.
Dread Necromancers don't get Improved Mage Armor or Shield or Protection From Arrows or other defensive spells, so they need to wear armor.
Note that even the Asian Lady who represents the sample Dread Necromancer in Heroes Of Horror is wearing bracers.
>>181764I forgot that Posey's Lich Body Damage reduction is supposed to be 4/Bludgeoning and Magic now. I neglected to add that when she leveled up.
So yeah, I'll cut the Half Vampire DR and reduce her DR overall.
>>181792>You really think that 22 charisma for a character at level 6 is appropriate and balanced?>>181764>Dex: Posey's unmodified Dex score is 16 (+3), but with Undead Mastery it is 20 (+5).And:
>Half-Vampire Template (Libris Mortis): +2 Cha, +2 Str, +2 Dex>She also has a +2 Str Bonus from a symptom of Corruption (HH): Bones Thicken.>She also has a +4 Enhancement Bonus to Str and Dex from Undead Mastery It seems like she has at least three scores >=20 if I'm understanding this correctly.
Is your character stronger than mine by the way, whose whole identity is about her massive strength while yours is a caster?
>>181803We, I'm removing the Str bonus anyway.
>>181801I suppose if its an express feature of the class. The "simple gestures specific to "dread necromancy" was what I was having trouble with.
>>181804I mean, now when I think about it. I don't really care if Poesy is a superior being to Virgin.
I don't wanna be like interrogating you or anything. You have always been friendly and offered me help in building my character and I appreciate it.
And I'm trying to not take sides here because I'm a layman pleb when it comes to DnD so I try to refrain from giving my opinions.
But I am curious of your vision for Poesy. Usually, I like the rule of a pro and a con. For example: Virgin is strong and good at melee but she's dumb as bricks and she's has no range attacks. It's not perfect yet due to her sheet not being finished but you get the idea. An archer is easy prey when you're on top of them but are in a position of advantage from range. This idea works for the, "Jack of all trades(
pro), master of none(
con)," too.
Sorry, if this feel like I'm patronizing you. That's not my intention at all, I just wanted to be clear with what I mean.
So to me, she seems almost like perfect being but with the drawback that she's weak to holy stuff that hurts undead stuff. Do you find that a fair assessment? Or did I miss something?
I'm asking this because, if I was a GM, I would like to know how I'd challenge or threaten Poesy and again, this might just be because of my lack of knowledge, but I can't figure out how to do that from what I have read. Though, what you have written here isn't the whole sheet either so that might be why I don't get it.
>>181806>so I try to refrain from giving my opinions.Lmao, well I failed at that. ^^
>>181806I dont mind Rosey being OP one bit; I did mind the condescention. Ya see the bibliography on that shit? My bibliography has 2 listings: the PHB, and a single homebrew feat that allows you to basically do flurry of blows in light armor, but requires dagger focus as a prereq, so its kinda balanced. But anyway, Im not against the stacking, I just dont wanna die when the boss whos a challenge hits the party with Final Flash or some shit.
And, the ask on the Dagger mastery included a description about how alongsize improved grappling, he used neighponese (or whatever it is) jiu jitsu and the dagger mastery to grapple and stabby stab his opponents after removing their dex bonus (so sneak attacks). It made sense with what I wanted to do with the character and fit his story background (what I had established, and its only reinforced 3x by inclusion ofnLacey)
>>181822>Dagger masteryIs this homebrew? The thing you describe really shouldn't cost a feat. There's even variant weapon proficiencies got Monk ACFs, some of which let you flurry with a dagger:
https://srd.dndtools.org/srd/classes/baseCore/monk.html#weapon-proficienciesFill that slot with Darkstalker or Craven instead.
As part of my build change, I'm going to reshuffle Posey's feats. I'm going to dump Corrupt Arcana for Item Familiar.
>>181844Oh, this is actually a pretty strong feat.
>>181850Yes, but cuz dagger focus its technically a double feat, and it only really buffs something he can otherwise already do cuz the monk dip, excepting the armor. Which its self not great when you consider what a wise monk could do, but hes not wise,....
As a monk, it would make more sense to use weapon focus: unarmed/monk weapons, but cuz his rolls werent greatest I had to try and fit him how I could
>>181855I think I'd still prefer to spend my feats on Craven or sublime way resources, but you do you.
>>181857This is why I like Swordsage: just one level gives you +1 in all weapons of your focused discipline. Good for hitting prerequisites.
>>181860Pardon, the +1 comes from the weapon focus feat
>>181860Understandable. But given his humble street background, he would have limited exposure to super cool feats and abilities, and the ones he does have are based off having impressed members of an ancient traditional ninja-bat dynasty/house, traceable back however many number of years.
>>181864>given his humble street background, he would have limited exposure to super cool feats and abilitiesNgl, I really dislike this approach to character creation. I've seen it before.
>I am humble so I wouldn't have access to nice thingsYou are a hero. You can do cool stuff if you want to.
>>181867Bleh. I appreciate the merit to your position/structure, but i am trying to appeal to an archetype as much as I'm trying to make his stats and abilities viable, and limitations are a part of that. For example. The idea is that he has vested monies/interests all over, and is famously profitable. But at a given moment, he only has (literally right now 200 notes (not sure bits or w/ever). He is assumed to reinvest to a degree that hes kinda fancy-broke, butbif his assets were liquid he could retire the whole party.
And part of that amassing of wealth/power/influence is to leverage a specific interest increasingly emerging as part of his backstory and present story. Yes, it could be done other ways, but this current way makes sense especially with the specifics
Btw Dust's player.
Im srsly gonna try and limerick your rhymes
>>181884This should be entertaining
>>181872Says the mare trying to get some hot zigger action not 5 minutes ago
>>181768Earth ponies have +2 strength, +2 constitution. I don't think they get an extra feat, but I'm not sure. The thing about racial bonii is that they apply to averages. The average earth pony will be stronger and tougher than an average unicorn or pegasus of the same size. For example, Amber is fairly short but she is thicc and has effective strength/constitution scores of 14 with the racial bonus.
>>181764>>181765>The The Bloodtouched Rite (ECS): this is a ritual from Eberron Campaign Setting; it involves a bloodletting Sacrament where the blood-worshipping Necromancers and priests of the blood of Vol permanently decrease their Constitution scores in exchange for Charisma bonus to HP at lvl 1 only, and +1 effective level to Rebuke Undead. >She gains Cerebrosis as a bonus feat by sacrificing Constitution for the Rite Of The Blot.>All of her various racial modifiers, enhancement modifiers, etc. affect everything except for constitution.Good thing undead don't have constitution at all. All this feels very powergamey. And yes, I know it's not "meta" and could be beaten by a real powergamer, but a lot of us are new to DnD and haven't optimized our characters nearly so well. This is why saying "I'm actually lower level" is just salt in the wounds, considering she is objectively stronger than everypony else just by ability scores alone. Nopony else is playing a water orc barbarian with 22 str at lvl 1, and it shows.
>>181806Here, here
>>181786Balancing zebras is harder because they wouldn't have the strength of earth ponies, nor wings, nor a horn to cast magic with. They would probably get a bonus to survival and alchemy, but I'm not sure what else.
>>181806If I were assaulting Rosey - assuming no.meta knowledge - Brie would start with grapples to eliminate all but light weapons. Then attempt a stabby stab. Strategy to follow based on result, ostensibly determining crits/sneaks dont work and prolly busting a smoke grenade
>>181955I didnt say it would work, just thats whatbhis strategy would be from his current practices and understanding
>>181957Remember, Im the one saying Rosie bodies everyone (less so with recent developments, but still a force tonreckon with)
>>181959If you can kill a vampire spawn, you can kill three Posies.
>>181960Okay, to rephrase, I said Rosey with the CROWN bodies everyone
>>181964We don't even know what the crown does. The most dangerous thing it did was summon a yeth hound.
Fuck, I want Posey lewds now. Damn you sexy unicorn!
>>181937They gotta get something though, right?
>>181940>>181903Both of you are the same color on my end, please allow me to be retarded.
>>181970Lewd art or lewd scenes?
>>181969I know enough to know whybit was a DC nat 20.
>>181977Zoober
>>181974I was thinking art
>>181979I'm too broke for comms
>>181996>>181986I still owe an artist $50 ._.
>>181986>>182008>>181986Hey, I have money.
[YouTube] loadsamoney
[Embed]I've never done commissions before though. I'm shy...
>>182011I recommend contemporary poni artists. My drawfags are furries.
>>182011Super real talk:
Pick ur favorites. U said loadsaemonay, pick your favorites. Thell walks you through. But A. Be specific but B. Know that specificity costs u loney
>>181970>Damn you sexy unicorn!She is indeed sexy.
Commissioning isn't hard if you have a specific idea in your head. I would recommend starting out with a simple picture of your OC first that has the basic body shape and look. This picture can be used to springboard other art and it will be a better reference for artists than whatever you make in Pony Creator. Make sure you're exacting on this first piece. You see all the other commissions for other artists? Every single one has Amber's mane cut far too short, and that's because this first one has that imperfection and it was used as the reference. It's a minor detail and otherwise the art is great, but it affects everything else down the line even if you tell the artist "pls make her mane a little longer."
Then you can get creative! There are lesser known artists I would recommend commissioning, especially if you like detailed scenes or landscape art. I have never commissioned a NSFW piece and I would like to, but I think in that case just pick an artist whose style you like and find contact information. NSFW artists look to be busier than landscape/scene artists and I don't know how to contact them without feeling like I'm sounding creepy.
It'll be expensive (for me) but maybe I could commission one art piece this holiday season. I have several of Amber already but none of Cavaliere. Which would you prefer and what scene should I choose? If you want to commission art too, what character and scene would you focus on?
>>182033Can confirm, commissioning isn't hard when you have an idea in your head (and money to pay for it). Would share the commission I got, but I'm not sure how everyone would feel about something pretty gaey being posted here.
The simplest piece of advice I can give wrt comissioning an artist (aside from rrferring mine Xp) is be clear and upfront with your expectations as you can be, and you pay for quality. You're safer going with a known/established artist, theres a reason they have wait times. Exceptions exist, but it is better to wait on a superior product than to get an inferior one fast and/or cheap. Unverified artists try to pawn AI as their own work, never respond to solicitations.
Not really well-formulated, just some tips
Oh, and paypal is your friend. They can help u if ur ripped off. Again, exceptions exist, but be warynof artists who wanna use sketch-ass processing
Real talk, in the last year Ive spent ~600 on commissions; ~400 of them didnt turn out to be scammers and cons. Its bad, be safe.
On an unrelated note, if like me you have had issues finding out about EaW because every fucking site is the worst form of trash imaginable,... just ask ChatGPT. I actually have a growing functional understanding of it now. Brie might just join the Blackhooves (or rather,... no spoilers)
>>182050Oh holy shit you're so right.
Zaribusa seems like an interesting start for some more detailed backstory building for Dust.
>>182053Seriously gamebreaking. Er, game enabling?
Dont mind me, just determining a few random values
[1d7 = 2]
>>182033Is that all your art of your oc. I'd like to see more?
>>182069Apologies, it was a different kobold then. This one took a flaw that reduced their weight, alongside some other shit, so they could magneto-around on tenser's disk. There werr other sploits, it was crazy strong
>>182073Doesn't sound all that powerful, tbh. There are better movement modes available. Does sound fun though.
>>182079Cuz a single level 1 spell is all there ever is to a game-breaking character?
>>181335>>As we are talking about it, Zigger went ahead and made a hippie cleric that doesn’t want to follow any kind of god but just wants those good feeling vibes. You know, without clearing by the GM first.>Nigger are you for real?Try asking Defiant Dust about some stuff after the mission. If you seem interested he might start blabbing a bit more
^:)
>>182094>>182094So Hunter S Thompson, in zebra form? :3
>>182094Is he circumcised?
>>182097>>182105You both are getting booped. Violently.
>>182110That wasnt a no :333
>>182105Well, considering zebras have horsecocks, and horsecocks don't have foreskin, that would be a no
>>182123On several levels, i dont see whats ambiguous or in question
>>182138Both threads had the same number of replies
>>182147I mean, that still doesnt surprise me. Its /vx/
>>182055Yes, it's all.
Here is why the griffons should be brought along.
First, we should keep an eye on them because time will be moving forward while we search the island. The Stalliongrad marines will be searching the island for any intruders and this old encampment counts. The fact the griffons aren't a rescue party won't matter and they will be taken into custody or killed. The griffons are also very scared and the party suddenly abandoning them for hours might lead to them wandering off or doing something very foolish.
Second, we want to consolidate our resources and mission objectives. We want to rescue the griffons and we need to rescue the airponies. We're doing the same thing for these two groups so it makes sense to keep them together. Splitting them also adds unnecessary risk since it's more time and travel we need later on this hostile island. The airponies if injured might not have the time we would need to return to the griffons. It's very likely Stalliongrad is sending reinforcements to help the freighter so time is critical.
>but we need to keep them out of combatThis is a stealth mission and we're trying to stay out of combat anyway. If we're getting the airponies the very same will apply to them. If we do end up in combat, four extra creatures can be useful as backup, even if they aren't great fighters. Plus, the griffons look like they're more willing to die than surrender to Stalliongrad so they will definitely stick with us.
>but the ship can be fixedWe don't know if it can be fixed. The griffons certainly don't think it's possible in the narrow timeframe we have available. It's tempting to try because of our uncertainty with exfiltration, but it adds additional complexity since the ship will be slow, easy to spot, and dangerous at sea. If you want we could look one last time to see if the ship is repairable before we leave.
>>182151Okay, they can follow us 90 ft behind the party: far enough to stay out of any potential encounters.
>>182055I forgot this pic by AHorseofCourse
I didn't commission this, and unfortunately her blaze coat mark is not too accurate. You can find other art he's made for other Occupied Equestria characters, so if you want a commission he is an excellent place to start.
I can confirm he is top qt artist and based batzeeb appreciator
>>182151>>182153I'm in complete disagreement about the Griffons, by w/e
>>182156Okay, what do you want then?
Posey doesn't care.
>>182159Okay, I phrased that poorly. Brie is uncomfortable with the increased liability of bringing them with us, preferring they take refuge in the village until the party can return
>>182160If they stay 90 ft back, they should be able to stay out of combat.
They can fly too, which protects them from 90% of monsters at this level.
>>182161I also feel less strongly about it having reread the discussion, but that technically doesnt change Brie's mind.
>>182161Okay, that works. Brie was worried about having to keep an eye on them for the duration, but realizing they can fly too helps alot
So for Lacey I wanted her to have a chain whip, but there is no srd for the chain whip. However, the spiked chain stats perfectly mirror what the chain wjip should be, except the picture is retarded. So unless advised not to, Im counting it as a rebranded spiked chain.
Reach sneak attacks cuz move-action improved feint baby
>>182182Did I say rope dart? Is 1d4 appropriate for a 10'metal whip cracking? No and no
>>182182>>182181The Rope dart is a piercing version of the meteor hammer. It's an exotic, finesse Monk weapon.
As far as exotic weapons go, it is one of the few that is actually worth the feat.
>>182183Suit yourself.
Spiked Chains are good, up there one the top of the list of weapons worth the feat.
Pic one is a rope dart. Pic 2 is a chain whip.
>>182183>>182181>>182188Chain lash could also work
https://www.realmshelps.net/stores/weapons/Chain_Lash10 ft reach bludgeoning weapon.
It also a double weapon.
Doesn't have the rope darts godly reach, but it's closer to what you described.
>>182190Much more consistent, though I want a piercing point at one end not unlike the rope dart, so she can be said to use it to stab when operating in a 5' interval space (her family taught Brie the stabby stab)
>>182192Maybe add a RotW Close-fighting blade mod?
>Blade, Close Fighting: Elves love swordplay, but even elves recognize that a sword isn't always an ideal weapon. They developed the close fighting blade for times when they must fight in spaces too constricted for true swordplay.>A close fighting blade is simply a knifelike blade concealed within the hilt or haft of a one-handed or larger melee weapon. Pressing a catch in the hilt (a free action) releases the spring-loaded blade, which extends and locks into place protruding from the pommel or butt of the larger weapon.>A close fighting blade is the equivalent of a dagger in all respects, except that it is a bit more awkward to use. It is most useful in situations where the wielder is suddenly rendered incapable of using her normal melee weapon, such as when she is grappling or being swallowed by some hulking monster.>While a close fighting blade is extended, the wielder takes a -2 penalty on attack rolls, both with the close fighting blade and with the weapon that normally conceals it (which becomes more awkward to use). Retracting a close fighting blade is the equivalent of sheathing a weapon (a move action).>Even with the hidden blade extended, a weapon with a close fighting blade is not a double weapon. The user can employ either the main weapon or the extended blade, but not both in the same round.>A close fighting blade must be enchanted separately from the weapon in which it is housed.>Elves typically include close fighting blades in longswords or rapiers for their own use. Elf wizards sometimes carry quarterstaffs that contain close fighting blades. In some areas, elves fashion battleaxes, heavy maces, or similar one-handed weapons with close fighting blades, though these items are usually sold to other races.>Adding a close fighting blade to an existing weapon, or including one as part of a new weapon, costs 100 gp.
>>182187 →>who eats creatures by swallowing them wholeThere are feats for this in Serpent Kingdoms. I once ran a yuan ti Chaos Monk swallower build.
>>182199No feats for that needed here, it's just an inherent part of lamia biology.
>>182201How does your race work? What are the stats?
>>182199>yuan ti Chaos Monk swallower buildA what now?
>>182202+2 Strength (sneks are basically just one big long muscle)
+2 to Hide, Move Silently, Listen, Spot, Balance, and Climb (basic snek stuff)
-4 to Bluff, Diplomacy, Gather Information, Handle Animal, and Perform against anyone who isn't at
least at a Helpful disposition (downside to being a snek, you scare almost everyone upon first contact and it makes it difficult to get creatures to do what you want them to do)
>>182204I played a Yuan Ti Tainted One Chaos Monk / Shiba Protector / Ur Priest / Sacred Fist at ECL ~14-19, iirc. I used my psionics to polymorph into a dire snake, and then I'd use Righteous Might and Giant Size to buff my size mod. Took Gape Of The Serpent and Rending Constriction to swallow enemies after becoming Colossal+.
It was probably the strongest Monk character I ever played.
>>182205What's your size though? Do you get Improved Grab? Construct? Venom? Natural Armor? I figured you were using something like a greensnake naga or constrictor naga as your base.
>>182206Oh yeah, lamias also get Constrict. I had an idea for a "Tail Whip" natural attack which would work like a whip weapon, but I'm still not sure what GM pone thinks of it. Improved Grapple would make sense as a racial bonus since she's a constrictor. No venom or natural armor, though. There's been debates about her size. I'd prefer if she was medium sized so she can still be stealthy.
For Lacy:
Looking at a Rogue 3, Monk 1, Assassin 2 layout. Similar feats to Brie; Dagger Focus, Advanced Stabby Stab, and Improved. So with her movement action she can feint (and remove dex bonus) allowing her to sneak attack from reach, or trip, or disarm.
Btw, I forgot monk gives weapon finesse for monk weapons, so gonna reassign that one for Brie.
>>182213Bruh, can you of all people allow people to ask for nice things, without getting hyper-technical? You SPECIFICALLY?
>>182211>monk gives weapon finesse for monk weaponsIt only does that in 5e.
Also, weapon Finesse costs a feat in 3.5e.
There's a monk variant that gives weapon Finesse in place of a monk bonus feat though.
>>182216This is PHB material, m8. It's clear in the SRD.
I'm letting you know now, so you won't have to change it later.
>>182213ur silly. Kira would swear under oath that her tail is 100% genuine an has always been part of her body.
>>182218No, monk weapons allow the dex bonus instead of strength on attack bonuses, ergo finesse.
Reiterating my "back off my junk".
Im asking to take assassin at a slightly lower skill point than expressly written, to do with character bg. Im teyibg to also post more on the board and not be all up in GM's shit. If youre unwilling to honor that, fine.
>>182222>No, monk weapons allow the dex bonus instead of strength on attack bonuses, ergo finesseNo, you are mistaken. I'm looking at the Monk class in the PHB right now. It doesn't do that. Nowhere in the class description does it say that it does that.
You are confusing it with 5e again.
>Im asking to take assassin at a slightly lower skill point than expressly written, to do with character bgIf GM wants to let you ignore prerequisites, that's his call.
There's actually a variant rule for that in the SRD:
https://www.d20srd.org/srd/variant/campaigns/testBasedPrerequisites.htm
>>182223You're right, weapon finesse is not implicitly granted. Thank you for your studious adherence to the core rules.
(The subtext being, I dont feel you of anyone is in a position to critique character splats)
Can I get that description of Posey again? I know one was posted... Semirecently
>>182229Wasn't you who just last week threw a fit about what you perceived to be my incorrect reading Concentration rules (Which turned out to be the correct reading)?
You have been complaining about my character build and calling it "broken" for months now. This is my first time mentioning anything about yours.
I really don't care what your character does. I only spoke up because you mentioned something that was patently false.
>>182244>didnt u shit the bed recentlyYes, which is why Im not gonna say shit about what ur character is doing.
>patently falseIve already made my argument about letter vs spirit of rules.
Keep to your side of the road plz.
>>182231Rosey Ring appears as a youthful mare with soft and elegant features. Her coat is a pristine snow white, and exceptionally fluffy. Her mane is a sanguine red-pink, and is soft, fine and silky, almost glowing with its vibrant. Her mane is exceptionally long, and usually done up in a braid or a war bun. Her body is slender and dainty, with generous feminine endowments. She has a calm and professional demeanor, and she comes off as mature, despite her apparent youth. When she moves, she seems to glide over the ground, with grace that seems almost supernatural. The spring in her step betrays a deceptively strong body. She trots with a regal confidence, puffing her fluffy chest out and holding her head high, and making eye contact with anyone within eyesight. Her elegant and courtly demeanor betrays an aura of absolute menace, a predatory supernatural hunger conveyed in her hypnotic gaze. She always seems alert and engaged, her ears swiveling like tiny satellite dishes. Overall, she is strikingly beautiful. She seems to radiate youth and vitality, but something about her supernatural appearance is... Unsettling. She seems almost more like an exquisite painting of a mare than a living thing, uncanny in her supernatural beauty.
Rosey Ring's eyes are like pools of gold, with hypnotic radial concentric rings. They glow with authority and give off a mesmerizing aura that demands submission. Staring into them too long gives feelings of unease and terror, but their commanding presence makes it difficult for any unfortunate souls who've caught her attention to look away.
Posey's Cutie Mark is a dark sun surrounded by a red flare. It also resemble a buboe from the black plague. It fills out her soft and rotund flank very well. The Dark Sun above a white sky is Posey's mark of destiny.
When dressed for war, Rosey Ring looks like something from another era. She wears archaic chain shirt barding, adorned with the bones and teeth of various monsters. Throwing-needles hold her hair into a tactical war bun, and she affixes a blade to the end of her braid. An elegant silver longsword lays at her flank, alongside a longbow, a coiled whip, and quiver. She brandishes an archaic halberd that crackles with electricity. Armored racers are fastened to her forehooves, dastana made from the shackles she once wore as a slave. It's clear from her fashion that she is a warrior from a bygone age.
>>182249Oh fuck yeah. Preciate it.
>>182250As my inspiration for Posey, I was inspired by Rosa Maledicta (obvious), Lucy (Elfen Lied) and Makima (Chainsawman)
>>182257One of the original ideas for Posey was that she was a failed clone of Rosa, but I cut that idea because it didn't make sense in lore under scrutiny.
>>182257Based Makima appreciator.
>>182270I am quite fond of her monster eyes. It's why I went for the Charming Gaze with the half vampire.
Silver's the first OC I ever made. I don't have any art of Kira yet but I just thought a snek would be cool.
>>182277The pic looks like a ponyfinder warrior using Advanced Horn Magic.
>>182279Lacey is also intended to have odd ocular affects
>>182276Its a very nice aesthetic, Power is the best girl though.
>>182286See, I was literally just about to make a ghoul bat character with sunken undead eyes...
Well, technically I already made one. She's ordered her third helping of waffles at the diner.
>>182290In Lacey's case theres nothing tonit mechanically. Just a noticeable/distinguishable characteristic
>>182292Hmmm, well, I will still say that my monster-eyed bat mare came first :p
Wait, actually, I'm rebuilding my sheet because nerfs. I can put ranks in Lucid Dreaming now.
>Lucid Dreaming is a Wisdom based skill
Darn...
>>182303Dont let your dreams be memes
>>182304I guess I could just get one of those improved masterwork items from Dragonlance for it.
>>182294You are entitled to whatever bragging rights
I just want Lacey to be a lewd poni, with some circumstantially awesome ninja-combat sploits, but otherwise an un-classed diplomancer/negotiator. Nor intended for combat beyond GM whim, versed in 12 major languages for maximum guest accommodation.
Just u wait til the grand opening
>>182306>diplomancerI was gonna play my bat as a diplomancer tho
I may have to eat you e_e
>>182307Just dont make any moves in the criminal underground and we're fine
>>182308...................... let's see how it goes
Nightstalker is a class I always wanted to try.
https://srd.dndtools.org/srd/classes/baseDragonlance/nightstalker.htmlMulticlass Rogue/Cleric is probably stronger though. Might do that instead.
>>182309: : : : : : : : :
Yes, lets see
>>182349 →What is your deal?
What are you trying to say?
Why even is the issue issue?
If you have ooc problems, leave it in the ooc thread.
>>182350My deal? Im not the one trying. Resolve your deal.
>>182356>tryingTrying what?
>Resolve your dealResolve what?
>>182358What do you mean? What do you want from me?
>>182359Resolve the deal u made?
>>182360What deal? ,What does that mean?
What is it that you're upset about this time?
Why are you being so obnoxiously evasive with all these nonsense posts?
>>182361You seen to care alot what Ive said. I care not a whit what youve said. Both are right.
>>182362Whatever, fag. I'm going to bed.
I'm with Posey. Let's just let GM Pone sort it out later.
>>182365Gladly! Ive been WAITING for GM to have an uninterrupted response
Im gonna revert to previous depictions of malice, willlful disregard, and attempted misrepresentation, in the forgoing disregard of this faggot and whatever theyre likely to say i. The foregoing timeframe
>>182368Oh, child. Try harder.
>>182369I'll take that as a yes.
Goodnight, fag.
>>182365You imply that posey is the one pushing for GM to resolve the situation. Cute.
I have tried to avoid interaction witb Posey. The inverse is not true.
>>182372I don't know what you're upset about. Is it the suggestions of rape that made you uncooperative? The described metallic object looks to be irrelevant and it should not take much time to find out what it is before moving on. There is nothing to gain by being cryptic to all the other players. Is there a tacit deal the other players don't know about where Posey and yourself have to avoid interaction?
>>182373Sweet, summer child. This goes way back.
>>182373Posey's player and I have a long long history to iron out.
>>182373>avoid interactionI'd mot have pushed for it, but it might be best.
>>182373Let's get specific. Are you asking if I refused to go along with PF's (Posey's faggot) demands of me as a player/character? Yes, thats correct. If he, you, or anyone makes demands, three guesses what the response will be. If its important, maybe dont be a dick about it.
Theres this odd and prevailing attitude that other characters are stepping stones, or a means to another particular character's desired end. How about wwel all play our own characters?
>>182368>>182369>>182356>>182357>>182358>>182359>>182360>>182361>>182370>>182342 →>>182344 →>>182346 →>>182347 →>>182348 →>>182349 →>>182351 →>>182352 →>>182355 →>>182363 →>>182381 →Can you please not shit up my thread with cryptic arguing? It's unpleasant for the rest of us. We don't want to wade through shit to get to the substantial replies. It makes it harder to backread. And it kills the thread more quickly.
>>182381 →When you have a problem with another player, can you just write out, in plain English, what the issue is? There are six other people here besides you and Posey.
None of the rest of us want to wade through 30 replies trying to guess what the issue is. And when you bury your own replies with more replies, if by some accident you do say what the issue is, that answer gets buried. Either say what the problem is or shut the fuck up and don't shit up my threads. If you're afraid that you can't articulate the issue, then please try, and we'll attempt to interpret it. And if you can't or won't do that, then please just don't post.
We are autistic and not paying attention to your tit for tats with Posey. We don't see subtext, we don't get context. Hell, even if you say it out loud and then bury that reply with 30 others we'll assume it's because that reply wasn't very important. If you don't want to say it
then don't write 30 replies of nothing.
Don't write 30 one sentence replies. It's spam. It shits up the thread and disrupts everything. There are six or more of the rest of us besides you two who use these threads.
>>182376>>182374Can you keep it out of my game? This is disruptive to the rest of us. There are six of us here besides the two of you. We don't want our experiences ruined.
>>182315 →>>182319 →>>182318 →I think you had figured out I was asleep by that point.
If you have something to say out of character, say it out of character, rather than this weird confusion between the two.
>>182321 →>>182323 →>>182297 →While Brie's player won't tell us what the issue is, I think there's a very fair bet that a big part of the reason is you telling him what he should do with his own character - and then still insisting on it 20 posts later. It's clearly not appreciated. Don't do it.
Also, making a one sentence reply to tell us how bored you are and imply that you want to sexually assault another player character
who is a thousand miles away in game is not appreciated by me.
>>182356>>182350>>182358>>182360None of the other of us six people know what the deal you made is. Evidently neither does Posey. Can you just say what the issue is not force the other six people to sift through a half dozen posts on some kind of "deal" that is not explained and is secret? It's basically spam to talk about it here.
>>182299 →>>182301>>182303Your character can't even sleep. How could she hope to dream?
>>182379You could have said this from the beginning and saved the rest of us needing to click "last 50 posts" to see anything of meaning
>>182382I apologize, I should have walked away and calmed down.
Having said, I think I know what the real issue is, if there IS a 'real' issue. I just got finished detailing it to Stix, ask him. I dunno what exactly to do if Im right, and I certainly dont know what if I'm wrong, but its something to go off of at least.
>>182384Oh cause that's what we need, involving more people. Great, yippee, that will surely help and not just expedite issues further. Who even is that? It doesn't seem to be one of the other players.
>>182382Can you just let me know when we're actually playing so I don't have to keep tabs on the thread? I wanted to play a zeeb, not be a pawn in someone's surprise group therapy intervention.
>>182372>resolve the situationWhat situation?
>I have tried to avoid interaction witb PoseyNo you didn't. You made 30+ posts of evasive, cryptic bullshit, when you could have just said nothing.
>>182373>The described metallic object looks to be irrelevant and it should not take much time to find out what it is before moving on. There is nothing to gain by being cryptic to all the other playersThis.
>Is there a tacit deal the other players don't know aboutEven if there were, I wouldn't care.
>>182374>Sweet, summer child>CuteWhy are you always patronizing other players? It's not as cool as you think it is.
>>182376There is nothing to iron out.
Just play the game.
>>182378What does this even mean?
>>182379>demandsWhat demands?
Is all of this about me suggesting that you roll a skill check? I literally don't care. The rest of us could roll. It doesn't matter. I was just trying to move the story along and settle the questions about your weird dildo so we could get to the light house.
>Theres this odd and prevailing attitude that other characters are stepping stones, or a means to another particular character's desired end.Idk how you came to this conclusion.
I suggested that you roll a skill check to appraise the item that you had already claimed as yours. The rest of us had already rolled checks to identify it, and I didn't want to linger on it. You don't have to roll if you don't want to, and you could have just said that you didn't want to instead of confusing people with your weird cryptic jargon.
>>182382>Can you please not shit up my thread with cryptic arguing? It's unpleasant for the rest of us. We don't want to wade through shit to get to the substantial replies. It makes it harder to backread. And it kills the thread more quickly.This.
I'm sorry for participating in the spam. It's a waste of everyone's time.
>When you have a problem with another player, can you just write out, in plain English, what the issue is? >if you can't or won't do that, then please just don't post.This please.
>While Brie's player won't tell us what the issue is, I think there's a very fair bet that a big part of the reason is you telling him what he should do with his own character - and then still insisting on it 20 posts later. It's clearly not appreciated. Don't do it.Alright. I just got confused by the way he replied.
>is not appreciated by meNoted.
>None of the other of us six people know what the deal you made is. Evidently neither does Posey. Can you just say what the issue is not force the other six people to sift through a half dozen posts on some kind of "deal" that is not explained and is secret? It's basically spam to talk about it here.I didn't even know there was a deal.
When I said "what's your deal" I meant to ask what his issue was, because he was doing the "stonewalling discussion with cryptic nonsense" thing again.
>Your character can't even sleep. How could she hope to dream?Well, vampires sleep in coffins, don't they? There's also the whole dream haunting thing they do.
It was a half-ironic shitpost to see how okay you were with the idea of adventuring in the dream dimension. I saw other dream sequences earlier in the threads, and I thought it would be cool to invade one if I invested in the ability to do so.
>>182383>>182385Thank you
>>182307What is your character such that she’s eating other bats
Is she Chinese?
>>182387>what situationThere's two primary possibilities.
The first is that Posey and I just rub eachother the wrong way, and all of our misgivings and conflicts have been entirely organic and unrelated to anything else.
The second is that there's something unresolved between me and Posey such that they feel entitled to harangue me any time I'm disinclined to say how high every time they say jump.
Ive tried to get along in a gaming group sense, trying to opt for less contrary positions and to admit when I start acting irrationally (and the many reasons why), and not only has that been thrown in my face multiple times in a most contemptible manner, but when challenged there's the little boy "I'm sowwwy, I didn't mean tooo", and then 2 days later hes back to diligently searching for a nerve to jump up and down on, typically because he wants to advance the story without GM and I'm usually the one insisting he not, or otherwise waiting on fucking clarification because GM doesnt have the energy to effectively respond to my post because he's responding to a dozen other "Posey is bored" posts. At least when I take the time to embellish and/or length post, it doesnt typically demand a response.
And wouldn't you know it, every time Ive lost my shit I've has Posey all up in my ass. Might be a correlation there.
>>182389I was asking about this particular situation.
>The second is that there's something unresolved between me and PoseyI have nothing to resolve with you. Maybe you think I have an issue with you, but I really don't. I don't know why you randomly get do antagonistic for some reason.
I'll admit, for about a week after your "threatening to kill the party" thing, I was a bit wary of you, because I was prepared to treat you like a potentially hostile player, but I got over that a long time ago. It's over: I have no problems with you.
I have only been trying to get along with you this entire game, but for completely undisclosed and uncommunicated reasons you don't seem to want to do that.
Even last night, all I did was suggest rolling a skill check, because players generally like having opportunities to roll their skills so I thought I might remind you this this was the opportune moment to do that. I only suggested that because I would have appreciated it if the same was done to me. I wasn't trying to control you in any way.
Maybe I came off as demanding, maybe what I said was offensive, but I had no way of knowing that because
YOU DIDN'T TELL ME. Instead, you just spammed a dozen posts of increasingly adversarial and cryptic nonsense that accomplished nothing but frustrating and confusing everyone involved. All you had to say was "I don't want to do that."
>just rub eachother the wrong wayThe only thing that rubs me wrong is your adversarial method of communication, or lack thereof.
Why can't you just tell us what your issues are, instead of making 30-50 one-sentence snide remarks of cryptic nonsense? Maybe you think it's cool to flood the thread with cryptic posts acting like a druidic hermit who only speaks in riddles, but to the rest of us it's just frustrating and unfun.
Last night was an example: if you didn't want to roll the skill check, why didn't you just say so? I wasted two hours of my time trying to interpret what your problem was from your nonsense spam.
Another example was the fit you threw over me asking for permission in-character it Posey could finish Sea Stone: you made 70-90 posts containing one sentence or less, but in none of them you said what your actual problem was.
Why can't you just say what your problems are in plain English? Have you learned nothing from the show? If you tell us what your problems are clearly, we can address them accordingly. If you instead spam the thread with cryptic nonsense, you just come off as adversarial and unapproachable, and your issues get ignored.
>>182390>>182309The subtext of this appears to be
>Spend a week or two coming up with a whole framework for a character and theme did you?>Be a shame if someone made a character along the same linesImmediately afterward, you started (ahem) "being pushy" about the check in thread, and I felt you were being adversarial on multiple fronts. This is not the first time I have observed you do this, in fact while on the surface you claim the OOC thread is to contain unnecessary cross-talk, I can point to numerous instances where it appears to have been made FOR it. You'll posture innocently in one while taking shots in another.
At least, thats certainly what the evidence suggests to me. If I have to end every post with "Thats what Brie os doing, and I am going to decline whatever else is happening until I directly reference GM or another party member, I guess thats what I'll do.
Brie had gone back to surveillance, and I was waiting on GM to.either carry the narration forward - something (you) seemed all to keen just before when Brie was trying to have a moment with what I hoped was something cool, and likewise when he was having his safecracker moment. Maybe Im hypersensitive, but during other player moments (or.maybe just mine) you come across like the "Can we GO now???" kid, who I'm.inconveniencing because GM is addressing me for a moment.
>>182391>Be a shame if someone made a character along the same linesThat wasn't adversarial. That was an ironic way to express the awkwardness of the situation of two similar characters potentially being introduced. I mentioned the nightstalker cohort last year, and I mentioned a ghoul bat months ago, I even started roleplaying her in the diner: I did not just suddenly made it up just to spite you. I was intending to work it out in thread, or just drop my character altogether.
>second paragraphIdk what you're trying to communicate here. Are you saying that you didn't get enough time to roleplay your thing? What does that have to do with what I was trying to do?
I thought we had already left for the lighthouse. GM was already describing the thick foggy environment.
And you didn't address anything I said or asked in the previous post
>>182396 →It’s not a trap. It’s a harpoon head that contains an explosive charge. It’s ammunition, like a shotgun shell. Sure, you could rig it to explode as a part of a trap, just as you could a shotgun shell. So I said there was no trap, because there wasn’t. The harpoon head was not rigged with a wire not any other device to detonate; it was not a part of a trap.
I suppose it makes sense that “trap sense” is a general “knowledge:explosives, bombs, and ammunition” roll, but that didn’t occur to me at the time.
Lay off of me. The party had no rogue for five years, and this is the first time I’ve ever had anyone use trap sense on something like this.
>>182401We should take it with us. It could be useful in the event that we lose one of our explosive charges, or an unexpected kraken fight.
>>182394I'm sorry I jumped to conclusions. Just like I am not interpreted how I think I will be, you are not always easy to interpret, and the interpretations available tend to appear adversarial.
So I'll say this: if you want to be helpful and indocate what GM has said and I may have missed, link the post. Otherwise, please give me ny space in game - including being at least seemingly patient when I'm doing something. Ever notice how when not doing stuff, Brie flies up and surveils (read: allows players/characters the chance to do things)?
Maybe this will help give perspective:
Rosie's favorite moments have bern d escribed as clutch battle moments; those are always great.
My favorite moments are scenes where my character interprets the situation and does something awesome; "If you're unfamiliar", Brie deciding to save the changelings and later getting a double nat-20 in both a griffon's eyes, after playfully dancing while being shot at, was one of my top 3 RP moments.
I dont need to almost die, I need to be able to envision something cool. Let me have my moments.
Behold: I have discovered an exploding harpoon
Is cooler than
Behold: idfk what it is even though I said I was trying to figure out what it is.
I'm fine with Behold: the dice decided I'm an idiot, and havent figured the thing out
Oh, hey, spearguns are simple weapons in d20 modern, and they can load harpoons. That means any of us can use harpoons if we find a spear gun here.
Harpoons are considered by some to be the strongest exotic weapon in 3.5e: they do just as much damage coming out as they do going in, and they can immobilize targets to prevent them from charging.
http://dmreference.com/MRD/Arcana/Equipment/Weapons/Ranged_Weapons.htm>>182409You should take it. Look around to see if you can find a spear gun to go with it. If you find a spear gun, take as many harpoons as you can carry as amo. Harpoon + sneak attack is great.
https://www.realmshelps.net/stores/weapons/Harpoon
>>182410>you should take itI'll actually consider it for later, as it bypasses Brie's aversion to firearms AND isn't 'just' a crossbow.
As for the harpoon head in question, I'm fine with rolling it that Brie somehow didnt notice the explosive charge cuz harpoon, and offered it along to the captain who.it would seem it blonged to to begin with (and we may need his/their help)
>>182411>>182410You know, once Silver gets his smithy up and running, he could probably make some cool harpoons and maybe even a speargun for Brie.
>>182401In finality, I am genuinely sorry. I appreciate that you comprehend my frustration, and I comprehend why you overlooked my intentions in the moment.
>>182394Maybe they can do mutually beneficial business with Lacey. I'm open to it. I have a "thing" planned to establish Lacey's establishment, a soiree where all of Baltimare (including the vagrants!) will be invited!
>>182412Too bad mundane (and magical) crafting takes so long in 3.5e... I can never play an Artificer without multiple Dedicated Wrights crafting for me.
This is where Craft Points come in handy
https://www.d20srd.org/srd/variant/buildingCharacters/craftPoints.htmGood variant if you want to have a lot of crafting in your game. Slightly abusable if you control a lot of intelligent minions (i.e. making a bunch of homunculi and having them spend their craft points), but balanced overall.
It's a per-level resource, but unlike action points, craft points are cumulative.
>>182415I've asked GM pone for a change to the crafting rules, he hasn't said no to it so I'm curious if he agrees: I'd want the checks to be done per
hour rather than per
week, as especially with a slower paced game like this one the normal rules mean we would never be able to actually craft anything. Per hour means that simple items like Cure Light Wounds potions or a simple spear or knife can be made in just a couple hours, while the more expensive and powerful items will still need anywhere from a couple days to a week to complete.
>>182419You mention magic items, but it's questionable how XP mechanics would work in this game. 3.5e really isn't made for milestone games.
That's why I didn't bother to take any crafting feats, despite having had virtually unlimited downtime before Posey met with the party.
I did put Ritual Of Transference in though, so that I could have allies, minions and captured enemies to pour their XP into items for me, if the need arose. You can gain ritual of transference as a bonus feat if you participate in multiple rituals of transference or craft talismans of transference (backstory material), so I could give you the rest of we cooperate.
>>182420Paying XP to craft magic items just feels kinda wrong to me. Magic items already take so much money to craft, and you have to have the skill points allocated to the Craft skills which take away from other arguably more useful skills, and on top of that you have to have a specific feat to craft magic items which takes away a feat slot from other more useful feats, adding an XP cost on top of that just feels like a way to discourage the entire practice. What's the point of taking this feat and putting all of these skill points into crafting if you're gonna be penalized for it? It's not like finding a magic weapon in a dungeon subtracts from your XP or anything like that.
>>182413pets ze bat>>182419>>182420>>182421Would you really rather make items than find them?
>>182422I wouldn't say I'd
rather make them than find them? Like, finding cool stuff is always great, but it's also great being able to make your own stuff personalized and tailored specifically for you.
It's also great being able to make cool stuff for your other party members who don't have those ranks in the crafting skills. Like, genuinely I'd want to hear from everyone if there's anything they'd like for Silver to make them when he gets his smithy up and running, he's got plenty of ranks in Weaponsmithing and a few even in Armorsmithing. Kira's got some ranks in Bowmaking too if anyone wants a bow or arrows or somesuch.
>>182422I have no craft feats, so I would rather find them.
Silver seems really interested in crafting though, even if he's only going to use it to craft mundane weapons (suboptimal, but in-character and fun).
If I took Craft Wonderous Item, I would probably only use it to spellstitch minions.
If I took ranks in a mundane craft skill, I would use it on Craft (Writing), to write reference books for the university.
>>182422>petsEww no pass, u have Europe on ur hands
>>182425Also, it's not as if crafting magic items is out of the picture. Perhaps Silver can take the feat at a later level, or he can hire an enchanter for his smithy (basically just an NPC with the feat for crafting magic items, where Silver pays the cost for making the item, crafts it, then gives it to the enchanter to make into a magic item).
>>182428>Perhaps Silver can take the feat at a later level>implying we'll ever make it to lvl 9Lol, lmao even.
I would like that too though. Posey could provide select spells if Silver provides the feat. I want a set of Grotesque +1 Fearsome Feycraft spiked Chain Shirt, made out of hydra bones dipped liquid metal.
Silver has a caster level from his horn magic, so he should qualify for the feat. Other ponies would need to provide spells if he crafts anything other than +X weapons/armor though.
>>182428Brie could get him... ahem, exotic components (gems, metals, etc). Dont ask
>>182424Mala looks up at u>>182429>lol, lmao evenscrunch
>>182429>>182430Actually getting super hyped for this idea with you guys being on board. Silver provides the tools, skills, and feat, Posey provides the spells, and Brie provides the components, and Silver will make all of the cool stuff you guys could want, like Posey's chain skirt, or maybe even special kunai daggers for Brie that he can throw and then recall back to himself.
>>182432And I haven't forgotten about my loyal cohort Mala, who will most certainly want some cool stuff, too.
>>182434Concussion Kunai would be cash money
>>182429I have some ideas about Posey's armor request, but before I start making some suggestions, what does Feycraft mean?
>>182437Absolutely. What else would you like for Brie?
>>182438We'll get to that after current
year mission
>>182432>scrunchGibe levels, pls
And consider the craft point thing.
>>182438>what does Feycraft mean?It's a weapon/armor template in the DMG2.
Interesting stuff here:
https://bg-archive.minmaxforum.com/index.php?topic=12795.0The Artisan Crafter feats could be worth considering, if you want to do mundane crafting. Be warned, it's mechanically suboptimal, but also really cool.
Maybe consider taking that Ponyfinder Advanced Horn Magic feat, and ask if you can swap Unseen Servant for Unseen Crafter, so you can magically craft while adventuring. It would help to eliminate time costs.
>>182440Ah, I was hoping for a quick description, but alright. So, here's a thought about Posey's armor: what about a Grotesque +1 Fearsome Feycraft Spiked
Titanium Breastplate? We've got it figured that titanium would be this game's version of mithral, so all of the usual bonuses related to mithral armor would apply,
including that a titanium breastplate would be classified as light armor rather than medium armor since that's a class restriction for Posey. Silver can also make it so that it looks like the hydra bones are physically bursting out of the breastplate, and he can even engrave some red jasper/bloodstone runes into the armor with Posey's direction.
>>182439Kek, fair enough. It'll also give you plenty of time to think of all of the cool weapons, armor, and other stuff you'd like made for Brie.
>>182442No offense, but Brie's current Batman suit cost more than this mission's payout.
>>182443And I dont mean the split
>>182443>>182444Hey, none taken. Offer still stands, Silver just needs to know what Brie wants made (you know, once Silver actually has the tools and feat to make them).
>>182445Lemme get my cutie mark ffs
>>182435 →>Stalliongraders in troubleOoh, maybe they got attacked by a kraken.
gaspsOr maybe the griffons killing the Leviathan who was guarding these waters disrupted the balance of nature and caused the kraken population to spiral out of control!
Controlling kraken population is the most important responsibility of the noble leviathans: they're some of the few sea creatures powerful enough to hunt kraken. Killing one would allow the kraken population to surge.
gasps harderMaybe the absence of a leviathan had enabled a kraken to cultivate a vampiric Ixitxachitl Cult of Dagon, abyss-bent on taking over the seven seas? Perhaps the kraken cult is after the sea tiara to fulfill its evil plot? Perhaps they've summoned a Wastrilith with their cult magic. Perhaps the Wastrilith mated with the kraken to hatch a clutch of thousands of half-fiend Cthulhu-like flying demonic kraken spawn, ready to be unleashed on the world, all because the Leviathan wasn't there to devour kraken.
Pic related, a Kraken that according to the book has the same charisma score as Posey.
>>182441I considered Mithril Breastplate, but I think I would prefer chain shirt and dastana. It looks closer to the Kastnathi skeleton soldiers.
Otherwise looks good.
If I wanted perfect armor, Grotesque, Feycraft, Reinforced, Oerthblood, Segmented, +1 Fearsome Undead-Controlling Chain Shirt would be my ideal, but I would need to check to make sure.
>>182447Btw, this is an adventure for Tails Of Equestria.
Tails of Equestria is a good system.
Spoilers, this is Brie's "theme music" (at 1.25x)
[YouTube] Karas Ready Steady Go AMV S.G
[Embed]
>>182447Up to you, it's your armor that Silver would be making, so all of the details are yours to decide upon. I'm definitely make a titanium breastplate for Silver and a titanium chain shirt for Kira. I'm also thinking of making Kira some tungsten (adamantine) bodkin point armor piercing arrows.
>>182446Honestly can't wait to see Brie get his cutie mark.
>>182450I know, Im hard to please and hard to deal with.
It prolly isnt as cool as I think it it is.
Theres no glorifying. Thats painfully real
Also, y'all with your "anonymity"
Like bruh, please. Pretty sure I can namefag y'all.
>>182452I imagine we could with most of us here in the game, but that doesn't mean they aren't entitled to want to remain anonymous or otherwise just play the game without their preexisting reputation attached to them. Plus it doesn't really make any difference in the long run if we know who a character's player is or not.
>>182452If people wanted to post names, they would post names.
>>182450Might I ask, what feats does Silver have?
>>182453Okay. But to the guy who said "Stix? Whos that?"
Bruh. Thats 'suspension of disbelief'-tier
>>182454Leadership
Point Blank Shot
Power Attack
Self-Sufficient
Skill Focus, Weaponsmithing
Weapon Focus, Greatswords
Weapon Focus, Rifles
Weapon Specialization, Greatswords
>>182455To be fair since you brought him up first, it's a good question to ask. He's been noticeably MIA for years now.
>>182456>MiaIt would be really shameful for me/Brie to bitch-slap the ahit out of you/Silver for that abysmally ridiculous and patently false statement. Jesus christ, y'all need algorythms to recognize eachother dont you?
>>182454>if people wanted to post namesOkay sure, but dont pretend I'm weird for noticing
>>182458Whatever you say, Elway. ^^
>>182459>the day I was called ElwayNay anon, but I'll take it. ^;_;^
>>182455>>182457>>182452>>182458Wow, congrats, you figured it out! You want a medal? Have you gained anything by all of this?
>>182461If it means all y'all dispensing with the notion we dont know who everyone is; Then yes I have! ^_^
>>182462Pretty piss poor trade if you ask me. But hey, why would anyone want to be anonymous on an anonymous image board. Sure beats me.
Can you niggers fuck off to discord with your personal drama? This is an anonymous board.
>>182463Too bad, so sad. Not outing, just saying (especially to the ones who want to posture,): Hi!
>>182464That's what I was trying to avoid, but oh no, can't have that apparently
>>182466I appreciate your sentiment. It's all so tiresome.
Some people just want to play without out of game drama spoiling their fun. It's not much to ask.
>>182401If we want to adapt it from D20 Modern then adding the Demolitions skill might be handy for situations like this. All these extra skills demand more skill points as a consequence.
>>182424A masterwork dagger is always an ideal gift (except when given to kirin).
>>182424>>182425Since we're talking about D20 Modern, you can add in chemicals and pharmaceuticals to crafting. Why not? Concocting useful chemicals and drugs to sell on the black market would be fun.
>>182447>Maybe the absence of a leviathan had enabled a kraken to cultivate a vampiric Ixitxachitl Cult of Dagon, abyss-bent on taking over the seven seas? Perhaps the kraken cult is after the sea tiara to fulfill its evil plot? Perhaps they've summoned a Wastrilith with their cult magic. Perhaps the Wastrilith mated with the kraken to hatch a clutch of thousands of half-fiend Cthulhu-like flying demonic kraken spawn, ready to be unleashed on the world, all because the Leviathan wasn't there to devour kraken.Most Lovecraftian!
>Pic related, a Kraken that according to the book has the same charisma score as Posey.would>>182450How about hollow-point bullets for extra damage?
In regards to anonymity: we are posting on an "extremist" imageboard for a game where there is intense violence, edgy humor and very detailed sex scenes with our own characters which could charitably be called "deviant." Even GM Pone reasonably wants his identity hidden from onlookers and most of us are the same way. Even if you could guess everypone's identities, I would prefer thinking of each character as an isolated entity with an anonymous player, rather than attaching each to a real person.
>>182474>Demolitions skill might be handy for situations like thisYeah, but we'd need to spend skill points on it, which we don't necessarily have in excess.
D20 modern classes generally have a lot more skill points at their disposal than d&d classes.
>you can add in chemicals and pharmaceuticals to craftingWe could also just roll that into alchemy.
>wouldAgreed.
>In regards to anonymity: we are posting on an "extremist" imageboard for a game where there is intense violence, edgy humor and very detailed sex scenes with our own characters which could charitably be called "deviant." Even GM Pone reasonably wants his identity hidden from onlookers and most of us are the same way. Even if you could guess everypone's identities, I would prefer thinking of each character as an isolated entity with an anonymous player, rather than attaching each to a real person.AGREED.
On anonymity:
Bros, it would take an algorythm .5 sec to determine who we are. Idgaf. We have never been safe
And yes, y'all are obvious
>>182474>>182475>Anonymity Yes. Let me just play my damn pony dating simulator game. I don't want to get doxxed and I don't want everyone else's personal drama seeping in
>>182447>Or maybe the griffons killing the Leviathan who was guarding these watersTechnically it was supposed to be implied that the griffins didn't actually kill it - they found a dead one. Also it was supposed to be implied if not outright stated that basically all of the marine mammals migrated south for the winter, hence the lack of seals.>Controlling kraken population is the most important responsibility of the noble leviathans: they're some of the few sea creatures powerful enough to hunt kraken.Oh they control
so much more than just the Kraken
But there's supposed to be tens of thousands of them
>Maybe the absence of a leviathan had enabled a kraken to cultivate a vampiric Ixitxachitl Cult of Dagon, abyss-bent on taking over the seven seas?>Implying the Cult of Dagon is not already firmly established throughout the bottom of the seas>Implying the leviathan and the cult haven't been at war with the cult for millennia>implying the sea tiara isn't one of many >Implying that army wasn't there already \ >Grotesque, Feycraft, Reinforced, Oerthblood, Segmented, +1 Fearsome Undead-Controlling Chain Shirt would be my idealYou only have eight adjectives on that Chain Shirt? Are you sure that's enough? Wouldn't you also like "water resistant" or "machine washable"?
>>182479>Technically it was supposed to be implied that the griffins didn't actually kill it - they found a dead one.Ah, I thought they just finish it off when it was weakened after a fight.
>Dragon loreNoted
>You only have eight adjectives on that Chain Shirt?Those are just the ones off the top of my head.
I played an Artificer recently and my head is still full of item stuff.
This character sheet is not finished but I'll put a first draft of it here.
---
Name: Virgin Flame
Age: Twenty something.
Alignment: Chaotic Good.
Class: Monk level 5 + Barbarian level 1 (First level was in monk.)
Level: 6
Ability Scores Explanation:
First is the application of an elite standard array.
str 15
dex 13
con 12
int 8
wis 14
cha 10
Then since she's past level 4, she got a +1 to an ability. I choose strength.
More she's an earth pony, which means she gets +2 str and +2 con.
So the final score looks like this:
str 18
dex 13
con 14
int 8
wis 14
cha 10
Skills explanation:
So the number of skill points for my character at level 1, (4+ int modifier)x4. So, (4-1)*4=12p.
The next four levels of monk give us 4-1=3 each level, so 3*4=12p.
Last level in barbarian we can wait with since different class changes what you can put whole ranks in. But it's 3p.
So for her monk skills(24p):
(*) means that it's a class skill.
Social Skills (12p):
Craft* 1
Listen* 1( It's not a social skill but I like to imagine that's how she learn it.)
Heal 2p for 1
Knowledge (religion)* 3
Diplomacy* 2
Speak Langauge (celsetial)* 2p for 1
Sense Motive* 2
Descipher Script* 2p 1 ?
=14p
Physical Skills(12p)
Swim* 2
Balance* 2
Climb* 2
Jump* 1
Tumble* 1
Diplomacy* 1
=6p
Barbarian Skills:
Survival* 2
Intimidate* 1
Can I have a bonus on intimidate checks if she displays her massive strength in some way? Kinda dislike that someone who according to their ability score can break wood with their hooves is not intimidating in the least. Just a small bonus of 1-2, if you don't mind.
Feats:
So one feat at creation and one at every third level. This means I have three feat. ^^
Feats that come with the classes and levels:
Monk:
1)Bonus feat, flurry of blows, improved unarmed strike
2)Bonus feat, evasion
3)Still mind
4)Ki strike (magic), slow fall 20 ft.
5)Purity of body
Barbarian:
1) Fast movement, rage 1/day
So five "free" feats to chose.
I'm still thinking about these. Proabably the three unarmed skills, run, power attack, and choice between them and combat reflexes nad more. I haven't decided yet. Endurence?
HP: 47
I used the hit point average rule. So 8+(5x4)+7+(2x6)=47.
BAB: 10 (0+1+2+3+3+1)
Fsave: 18
Rsave: 16
Wsave: 16
>>182481Very nice. Theres some combat actions you seem apt to take advantage of, such as sharge
>>182482>>182483Thank you. ^^
>chargeOkay, I'll look into it. ^^
>>182481>tfw there's a bigger, meaner mare in town than Amber now
>>182484>charge10'+ direct dash move, unobstructed, with a single +2 momentum melee attack (-2 AC penalty) at end (max, 2x movement distance
>mfw I turn Virgin Flame and Amber Sunset into Rosey Ring's thralls, so I can make a party of pretty redhead mares
>>182477Yeah and? Not everyone has the algorithm. Fuck off with it already. If people wanted to be known, they'd make it know.
>>182487Y-y-you wouldn't dare!
As long as Amber stayed with Mustard Trim she wouldn't mind too much I'd think
>>182489She would make a good Dirge Singer
>As long as Amber stayed with MustardRosey Ring would make that they're able to stay together,
forever.
>>182485^^
Our characters are probably more likely to have a competition in who can be the most polite than fighting. My impression of Amber, which is extremely limited I'll admit, is that she's a Rarity type character.
>>182486Okay, yeah. I could see it, still weighing the alternatives. ^^
>>182487I thought she only went for anyone with a dick but apparently not. What a faggot! ;^P
>>182488Ididnt need one, jus sayin.
nice dubsNo offense, but there's no NOT being known. Whether its me or another asshole, ur number is already on a list. ^_~
>>182492>there's no NOT being knownYou can stop talking about it though, so shut the fuck up.
>>182492shut up faggot
A government agency or dedicated P.I. might know us but that doesn't make privacy concerns moot.
We could switch up writing styles if we want to but that's too much effort unless if a fag like you makes us want to. Try blackmailing us and you'll see it's a stupid, meagre threat.
>>182491Amber is a mix of characteristics from the Mane 6. She has the tomboy frame of Applejack, some of the bookishness of Twilight, some of the peppiness of Pinkie, and a little bit of the shyness of Fluttershy. There's not much Rarity in her. Did I get her rendition wrong?
>>182493>>182494>>182495I aint calling names or anything, but lets not pretend.we're strangers. Present company excluded
>>182496Just shut up about it.
>>182481If you're going unarmed combat, I'd recommend two weapon fighting feats, or weapon focus, or weapon specialization.
Nice sheet!
>>182480>Ah, I thought they just finish it off when it was weakened after a fight.That's a valid interpretation as well. The point was that the leviathan isn't easy to kill and the POV character thought the source of the claim was unreliable.
>NotedUh... well it isn't canon...
>>182485Mhmmm
There there, she still leads in Domestic Violence
>>182500>The point was that the leviathan isn't easy to kill and the POV character thought the source of the claim was unreliable.Yeah, a monster that eats kraken for breakfast isn't going to be filled by some chump whalers at it's full strength.
>Uh... well it isn't canon...Awww
>she still leads in Domestic ViolenceI gotta up my game then.
>>182500Monk grants binus 2-weapon fighting (unarmed cuz martial). 2nd level monk gets combat reflexes or deflect arrows. No way ur skills are right. Monk gets 4s in a bunch of skills u have unlisted. Hide, sneak, etc.
Ur close, but ur not as cool yet
>>182505Are those free skills you get when putting one level into monk, or only when you start out as monk at first character level?
>>182508Depends on the character and story tbh. Idylically, any class bonuses could be applied if they fit the character narrative
>>182508You get ×4 skills at lvl 1 of your first class.
>>182514>8 intStill, lotsa feets to decide yet :3
>>182514I forgot. When I get to level 6 and if I upgrade int so I get another +1 bonus, does that +1 bonus apply to skill points obtained at level 6?
>>182518Yes, but you should be upgrading your primary stat instead.
Its not too.late to put the 8 stat into cha, avoiding skill point penalties cuz int.
>>182520Cavaliere's dexterity is 17-1, for an effective score of 16 and a modifier of +3. If I upgraded that he would still get only a +3 modifier
unless if he found a way to reverse age like Silver. His intelligence is 14+1 for an effective score of 15 and a modifier of +2. Assuming middle age doesn't get removed, isn't it just better to increase a stat's modifier compared to increasing a stat without changing the modifier?
>>182525Can't you upgrade from 17 to 18?
>>182526I can but his effective score will still be 17 which is +3, because I take into account age modifiers.
>>182534Idk what to say then, but I would strongly recommend focusing on your primary stat. You only get so many ability boosts.
>>182537In the long-term I would agree but does the long-term include level 9? Took us long enough to get to 6 from 5. It's a difficult question to answer.
>>182539Idk, I entered this game thinking I would be at lvl 8 by now.
If I can't get to lvl 8, my dreams of playing a Necromancer with Animate Dead turn to dust.....
>>182540Is your character 'not enough' if they DON'T?
>>182541In her mind, yes.
In my mind, well, I really would like to cast Animate Dead. I'm not much of a Necromancer without that spell.
>>182543I see...
The last reply to Dark Star is
>>182522 →
As unrelated to anything as anything could get,....
If anypony can make one of those fancy knife belts where the knives automatically bamf back to the knife belts, Brie will have alot of money for you (so he can stop having to replace his masterwork throwers EEEEEEEEEE)
Or a Bracers of Endless Daggers like Jarlaxle has (can draw 2 +2 daggers per round, that evaporate at the end of the round)
>>182561Could work as altered Gloves of Endless Javelins. I had a set of those as a key factor of my Zeus-themed Cleric build.
They're part of the Manticore Array.
+2 enhancement bonus would be a lot though. Gloves Of Endless Javelins create force Javelins with no enhancement bonus. Adding +2 enhancement would quadruple the price.
You sure you don't just want a +1 returning dagger (baterang)?
>>182562The bracers first appeared in Forgotten Realms (in novel, the daggers can extend into a pair of +2 sabres that can be maintained/dismissed at will), and could be reskinned as gloves, a bandolier, a belt, etc. That or the Belt of Returning/Blinkback Belt (also reskinnable) are really nice for not having to keep track of where the f#%^ing things landed
>>182563>+1 BatarangI mean,... that would be a chaotic element,... could probably get a bonus on my bluff/feint checks to take away dex bonus,....
I do
now,....
>>182564Considering a normal +2 dagger would cost over 8k, the bracers might be a bit outside your budget for this level.
Let me see if I can research something more affordable.
One perk of crafting: you can get items earlier. I always run Artificers with Extraordinary Artisan and Magical Artisan, to quarter the price.
>>182565You could probably barter one of your +2 weapons for a +1 returning weapon, for an additional trade fee. A +1 returning weapon costs the same as a +2 weapon.
>>182566>+2 is too muchOne can dream
>+2 weaponsAll of Brie's weapons are +1. He gave the +2 short sword to Mala (btw, he dropped it to show it wasnt cursed)
>>182567..... Why did you give your most expensive item to an NPC who is lower level than you?
It's generous, but he would have been fine.
Not criticizing, just wondering why?
>>182568Honestly, for thematics more than anything.
Advanced Dagger Mastery is worded such that it could be said to apply to short swords (it says daggers and dagger-like) so he could have kept/used it maybe. However, I like/want the aesthetic of matching fighting blades even though he never fights double-hooved (well, gun in one hoof maybe). Plus it was more of a Gladius shape, where I'm leaning into the Kiria/japanese aesthetics and theme.
Also it was a way of incentivizing GM to give me something cool for my magnanimity :3
Fuck. Out loud? Again?
Brie is not a klepto-style rogue, and only carries what he will use in the conceivable future. He went to the meeting at customs unarmed (except the teapot, it can be used as an improvised ceramic club)
>rogues can only sneak attack when they can see the opponent sufficient to hit vital areas
Oh dear, that kind of rules out my smoke bomb method. I wonder if GM will let me argue for doing a sneak attack while engaged in a grapple, if blinded (with all the applicable penalties, of course)
>>182570>smoke bomb methodAcquire Blindsight.
You could gain it through feats, through the Sublime Way, through items, or through d20 modern mutations (the Echolocator mutation).
It makes sense for a bat to have echolocation anyway
>>182571Yeah, thats next on his to-do list, however. Maybe he could get his visor enchanted,... blindsight is only 5' so it wouldnt be full on night vis, just enough to stabby stab in concealment/blinded
>>182568Also to the why, cuz Mala is the party doggo, and doggos deserve nice things. He had a mundane scimitar (same damage, but heavier), so I thought he could benefit most (it was a toss-up between him and Kira, and Im not sure what style weapons Kira uses)
>>182573You could also use Eggshell Grenades (Dust). They're cheaper than smokesticks (10 gp vs 20 gp). A direct touch attack with them blinds that target for 1d4 rounds (no save), and creatures within 5' of the target make a DC 10 Fortitude save or be blinded for 1 round.
Posey has a couple. I'll give them to you. They're better off in the hands of a sneak attacker anyway (they were made for Rogues and Ninja in Oriental Adventures).
They require a DC 20 alchemy check to craft though.
>>182575>no saveIdk how I feel about that, it should at least have an attack penalty since its a called shot to the face
>>182576>penaltyMaybe a touch attack at a -4 penalty, like the Blinding Spittle Spell (Druid 2).
Blinding Spittle Blinds the target until they find water to wash their eyes, but it also costs a spell slot.
>>182578Good marketing
Fun fact, the technical term for the dialect in use by the Donkeys is called "Asinine"
>>182504>>182505Thank you. I thought the Barbarian starting pack got a lot of skills when I calculated it so I was suspecting something was amiss but didn't realize it. Also, didn't read the description on what bonus feat meant.
>>182594Yw. Also, dont neglect the monk bonus feats:
1st level: Improved Grapple or Stunning Fist
2nd level: Combat Reflexes.
You can take deflect arrows instead, but why?
>>182595There's a lot more feats available than that.
>>182596U know me, I default to the PHB. Not a criticism, just that the two choices are whats listed for bomus feats for a 1st and 2nd level monk
>>182600Monk levels can be useful for a lot of builds, but PHB only Monk really suffers.
>>182605Fair. But HP isnt the only way to kill, and monks can kill with allowances
>>182606>monks can kill with allowancesThey can do so better with sources printed after the complete warrior.
Idk, Monk Builds have always been gimmicky for me.
>>182609Well, one Ive worked on is blood choke grapples that inflict fatigue per round
>>182610That's homebrew though. Similar published feats exist.
>>182610Blood-choke being a 'pinning' option similar to "use opponent's weapon," but without the weapon-in-hoof requirement
>>182612Yes. Im not trying to introduce a blood choke mechanic. Just saying it would be cool here, here, and here.
>>182614There's also a few Sublime Way Maneuvers that do similar things.
>>182615Yes, but WotC game designers are gender-confused faggots. They should never have been allowed near racial/gender options for characters
>>182616.... What does that have to do with the Sublime Way?
>WotC game designersWhich one? Monte Cooke?
There were no troons involved in 3.5e, to my knowledge.
The same can't be said for 5e.
Today, December 3, is the six year anniversary of the start of Occupied Equestria. Six years since I started it. Happy Anniversary to everyone who is, and who has played.
It began here, in this thread
>>67940 →
>>182624Happy Anniversary!
>>182624Happy anniversary
>>182605>>182609My plan with Cavaliere was to pick up a third monk level. Will that suck and should I find a less obvious pick? There are a few prestige classes I've had an eye on.
>>182624Yay!
>>182646What do you get out of the third level of Monk? Not much for your build.
It depends what you want your build to do.
>>182647Cavaliere is meant for dual-purpose. He is an extremely good gunfighter and is a capable brawler who should be able to win conflicts non-lethally and knock out enemies before they can raise an alarm. He can also resolve missions peacefully through a combination of diplomacy and intimidation, though he is above all known to be good at fighting. All that is hard to fit into a single DnD 3.5e character which is why I'm left scratching my head.
>>182648This actually sounds a bit more like a Rogue to me. Could also be a Swordsage, or a Scout. Maybe even the d20 modern classes are worth a look.
When it comes to combat, what do you want to specialize in?
Btw
I noticed the biggest major difference between 3.5e and d20 modern is the massive damage threshold.
In 3.5e, a Barbarian can take 40 points of damage to the chest, and ask for more.
In d20 modern, a character can get crit with a gunshot for 14 damage, and instantly die if they fail the save.
The massive damage thresholds are what separate high fantasy from military realism.
It's only fun with action points though, which are the default in d20 modern.
>>182649His specialization is in his revolver (using D20 Modern stats) and his fists.
>>182650I thought the D20 modern damage stats are low. Only 1d6 for getting shot with a revolver? I'm not sure how to remedy that.
>>182651>Only 1d6 for getting shot with a revolver? Pistols average 2d6-2d8 in d20 modern. Lowest ones are 2d4.
>I'm not sure how to remedy that.There's a dragon magazine article that suggests just increasing the damage of firearms by one size category as a variant rule. 2d6 is a lot for a base weapon though.
I forget the issue. It's the same one with the Adamantine Dragon.
System shock thresholds are much lower: your massive damage threshold is equal to your constitution in d20 modern, so if you take a crit from that 2d6 weapon, you could die if you fail the save even if you have 100 HP.
That's probably where you want to spend your action points.
>His specialization is in his revolver (using D20 Modern stats) and his fistsHow much are you willing to invest in either fighting style?
>>182651I'll do some build research, to see if I can help you out.
>>182653Oh, duh, I'm stupid and should have read it.
>System shock thresholds are much lower: your massive damage threshold is equal to your constitution in d20 modern, so if you take a crit from that 2d6 weapon, you could die if you fail the save even if you have 100 HP.The DM manual for 3.5e also proposes an alternative rule for instant kills where rolling a 20, then a 20 again, then scoring a hit, is an instant kill. I like the concept but on an extremely long campaign like this and in a setting with permadeath it's likely to end up being frustrating for an unlucky player. It's a 1 in 800 chance to instantly die from any hit. It's low compared to real life but in this game it might still be too risky.
>How much are you willing to invest in either fighting style?Most of my feats are already dedicated to the gunslinger fighting style and I will probably put more towards that end since I want Cavaliere to be the very best in that role. Better unarmed combat is a good plus but if he can beat the average goon on his own then that's good enough.
>>182658Many thanks!
>>182622Adorable
They werent called troons yet
>>182624Gawrsh, one wonders what had to die for OE to grow out of
Not trying to relitigate mind you, just wondering. Like, it seems to me that without giving FULL credit, there may have been some degree of precipitation prior to OE, significant enough that players are still trying to distance themselves from,....
U dont have to say it, its enough to think it. ^,_,~
Brain bleach final thought:
Vampire bats dont exsanguinate, they gouge parallel holes with their fangs and then lick the blood like kitties.
>>182664>>182665>>182666Implying what? Some players have played DnD before Occupied Equestria, but this was my introduction.
>>182671That's not brain bleach. Brain bleach is something cute to keep bad mental images at bay. Also ew.
>>182663What writers are you referring to?
>>182666You don't have to say it either....
>>182674At the time, the two main progressive movements were LGB (T hadn't caught on yet, and was still a punchline on sitcoms) and radical feminism. I domt have names of thats what you're asking for, but Id wager if I looked up the lames of people credited as staff, I'd find a bunch of leftism. Yes, thats prejudice on my part.
>>182675>two main progressive movements were LGB (T hadn't caught on yet, and was still a punchline on sitcoms) and radical feminismOkay, but how is that reflected in 3.5e books? What does that have to do with the game?
>I domt have namesIf you don't even know their names, how do you know they were "gender-confused"?
>if I looked up the lames of people credited as staff, I'd find a bunch of leftismI really don't see any politics reflected in the old books. 3.5e was written before that was commonplace.
>>182677>there doesnt seem to be any politics in 3.5eAgreed, but that doesnt mean that it wasn't simmering below the surface.
One thing that people may not appreciate - with regard to GamerGate, Feminist Frequency, and all that shit - is that the left didn't 'infiltrate' games, comics, and so on; the left has always been a significant part of all those cultures. What has changed is the degree of radicalization, reflected in current products.
By the way, y'all hear that Elon is talking about buying Hasbro/WotC?? Expressly to save DnD.
>what does that have to do with the game?OE? I mean, in a Kevin Bacon sense it could be said to be as relevant to OE as alot of posts here. Regardless, Ive made my point and need not continue
>>182678Left-wing thinking has been pervasive in counter culture and pop culture since the 19th century–it still clings on despite this all flipping. Old DnD wasn't too bad but it did have themes of "racism bad" and women being equal in all aspects. Now that it has become overtly political it is much, much worse.
I hope Elon is not just meming and will do it. Buying out Hasbro could save ponies too.
>>182678>that doesnt mean that it wasn't simmering below the surface.Why is that relevant though?
3.5e was written two decades before GamerGate. Before Hasbro acquired WotC. Back when California was a red state. It wasn't an issue.
>y'all hear that Elon is talking about buying Hasbro/WotC?? Expressly to save DnDThat's a topic I will gladly discuss with you, but in another thread.
What source for ranged increments should we use? D20 Past has much smaller increments for cartridge weapons than D20 Modern, but there's little in the way of technological difference. It hasn't come up much until now because all fights have been at short range, but this mission is in an open area with 100' visibility.
>>182692I dont know GM's answer to that question, but a bit of theory:
Range increments don't relate to the actual range limit of a weapon, it is a reference of how increased range makes the shot more difficult (and why certain feats negate/increase range increments, alluding to technique and expertise)
>>182692>What source for ranged increments should we use?DM doesn't seem to own very many d20 books, so probably default to whatever is most readily available in the SRD.
It's still a question worth considering though.
>>182694Range Increment is still an important factor to consider in 3.5e, as many feats, items, spells and class features only work within the first or second range increment of your weapon.
>>182695Correct. Rogues can't sneak attack beyond 30', and all thrown weapons are limited to 5 increments, and all mechanocal (incl sling) has a limit of 10
Hey, I finally found the Seduction Rules. I had a feeling it was based on Bluff, not Diplomacy.
It's in Sword & Fist of all places. I couldn't find it because they didn't put it in the Rules Compendium.
Posey is a seducer.
>>182770Sword & Fist was a splat for fighters and monks
>>182771By splat, I hope u dont mean "skeet"
:3*heavy breathing*
Meta: receiving a mysterious radio signal begging for help when we were already on our way to the light house feels like a classic hook in ttrpgs. Going to rescue them might be the more interesting route, with unforseen rewards.
>>182842We could split the party and attempt both objectives at once.
>>182850I really hope you're being ironic
>>182851The option is there, and a couple PCs would be better suited for investigating the Kostromo as they could maintain stealth better. Our stealth/fighting-based characters won't be much help for medical aid to survivors at the airship.
>>182853Splitting the party would divide GM's attention, and make things take more than twice as long in an already slow PbP game. It's not worth it.
Not to mention the encounters planned are probably meant to be a threat for the entire party, and we have at least three more party-level encounters for the XP budget of this day, so you can expect us to face difficult combat again one way or another.
>>182856So much of this right here
>tfw u keep looking at your character sheet thinking "why did I think this was a good idea?"
>>182861I know that feeling. It's painful.
Sometimes I'll spend weeks researching build options for exactly what I want to do, but then when it comes to actually putting stuff on my sheet I get impulsive and fill it with useless garbage just because I wanted to try something new.
You could consider retraining/rebuilding though.
>>182863It's fine, especially with the correct or a delayed initiative
>>182870 →>Im fine with any use magic device checks alsoOh good, you recognize the best skill in the game. I got UMD as a class skill through the Apprentice feat, but I didn't have enough skill points to rank it up.
>>182872Ngl, I'm curious if I can even get the polearm to work. Brie simply doesnt 'get' magic (obviously), in the same sense that Han Solo doesn't 'get' the force. There are obvious applications - enhancements convenience magic and what not - but REALLY complicated magic is something he thinks is more of a fairy tale.
For example, if Rosey were to just "say" her undead nature, Brie would first not believe her (in spite having observed evidence of her regeneration and the vomiting of blood) and would then have a breakdown realizing that sort of thing is very real AND right in front of him
>>182878Most magic weapons work as you swing them.
However, if the weapon has an unknown command word or similar trigger for a use activation, your UMD check should make it work, and reveal the activation method
In case a bolt of lightning surges put it it... Just assume it's aimed at Posey and nopony else.
>>182880>aim it at PoseyUhm, he wouldnt aim a device he is unsure of at anypony,... unless he really didnt like them
>>180954Pertaining to your bat shopkeeper, or "Lacey", as you call her.
Your character is in concept very similar to the character that I was going to make as my cohort: the ghoul bat, who represents the Black Horse of Famine/Inflation, specialized in the business side of d&d and smuggling. I understand that it is frustrating for someone else to make a character of the same race and similar class/archetype in the same party, so I will refrain from doing so.
Instead, I propose a compromise: what if we merged and co-owned the character?
You said you wanted to roleplay a shopkeeper/smuggler, but you weren't interested in the mechanical aspects of running a business in 3.5e. I have an opposite situation: I was very much in dabbling with the mechanical side of 3.5e business management, but idk if I have the free time to commit to roleplaying multiple characters at once (also, the character I was going to make is ultra evil, and DM didn't seem to like it).
So what if we, instead, co-owned the character as so?
You receive:
>Full creative license for the character's personality and backstory>Opportunity to roleplay the character in and out of combat scenarios>Opportunity to roleplay the character in any scenario/emcounter rolled on the DMGII business development tables>Decision making authority for how to manage the business/guild>Suggestion to request mechanical abilities on the character sheet>Veto authority for egregious mechanical traits that break the character's theme>The majority of the profits from the business to spend as you see fit>Accounting services: no need to manage the character sheet or profit checks related to the business>Promise of cooperation: Posey and her undead minions will comply with the needs of your business, within reason.I receive:
>Opportunity to build a character sheet that is optimized for business management, shopkeeping, and general in-city roleplay support (class, feats, starting equipment)>Responsibility to manage the character sheet>Partial creative license to make suggestions for the character's appearance, ambitions, and development>Management of all rolls, tables, and accounting related to running a business in 3.5e>Roleplay benefits to my other character: we can share NPC contacts (I'll introduce you to Licorice for alchemy services)>A portion of the businesses's proceeds, representing the Dread League's connections to the criminal underground, as well as favors with smuggling black magic implements>The potential opportunity to turn the character into a Gravetouched ghoul and have them take up the mantle of Hunger, if and only if the character dies
>>182885Oh, lets not get too hasty. Lacey is not intended to be a combat or even mission-invved character. Her establishment will it's self host at least one "mission"-type social event, but she is not intended to be one who goes out seeking wealth, she's designed to be somebat that others come to. So, if your intentions were to have a mission-based bat of similar personalitytheme, there still wouldnt be a conflict overtly.
Additionally, there are alot of details to her background that GM is custom-fitting and contextualizing, such that I dont think that even on the off chance that your proposed character and Lacey were operating in a group, they would tend to compliment eachother by way of their shared skills and abilities. They might even appreciate having a comparably skilled specialist like themselves around. Friendship is magic and shit. Xp
>Co-ownershipo_o
No
>>182886Okay
Just pls don't be offended if my ghoul comes off as too similar to yours. I just wanted to make a character that was specialized in smuggling, RP support and making money.
>>182887Her colors are Off-white, Pink (around the eyes, ears, nose/snoot, hooves, the bones of her wings, and tail), and Burnt Cherry (the super dark shade, in her mane and the webbing of her wings/tail. She is intended to be of a particular variety of actual vampire bat, its self based on the white vampire bat pictured (notice the tail :3).
At current, she is effectively a Lucky Roll recolor, but the odds that I'll get art commissioned is very high.
And yes, Ive already admitted that without knowing/intending, I kinda made this one, at least on a semi-visual level
>>182885>>182886>no:`c b-but whyyy?????!!! I thought it was a cute proposal. I love coop!!!!111
It reminds me of that scene in a puffinforest vid, "Oh, I heard you were looking for slaves. Funny we should run into each other because we're seeking to become slaves ourselves. You guys want slaves. We wanna be slaves. Maybe, maybe we could work something out over here."
>>182886>So, if your intentions were to have a mission-based bat of similar personalityThe opposite, actually. Posey is extremely diligent and mission oriented. I wanted to make another character that was different and focused on the economic side of things.
The black horse of Famine's rider bears s set of golden scales, so I think it needs to be an economy-oriented character.
Was thinking of a character with the following feats
>Merchandise Background (good for buying/selling items)>Wanderer's Diplomacy (smuggling mechanic lets you track down and smuggle items, Diplomacy support)>Silver Tongue (more Diplomacy applications)>Business Savvy (bonus to profit checks managing business, Luck bonus to all skill checks and attack rolls in any encounters that emerge related to the business developments).Mercantile Background, Wanderer's Diplomacy, and Business Savvy all have mechanics that only kick in once per in-game month, so taking them all at once would be a character that's specialized to stay in shop and manage a business, making profit checks once per month. Not exactly good for adventuring, but incredible for downtime grinding.
For class I was thinking of Master (business profession specialization), maybe Multiclass Rogue/Master. Idk.
Alternatively, Nightstalker, or Multiclass Rogue/Cleric (high power alternative).
For colors, sable coat is necessary for theme, was thinking purple bell-pigtails that hang on either side of her head affixed with gold bands, in a way that resembles merchant scales. CM is a set of golden scales.
Anyway, it was just an idea to consider. I'll make my own businessmare.
>>182891No, but genuinely you can obviously decline whatever ypu dont feel like bu I did think the propsal was kinda neat and nice. But it's not my character so i get.
>>182893I was just tryin be funny^^
>>182891Yes, it was adorable,... still no.
>>182892Depending on how flexible you are willing to be with certain more-but-not-immediate specifics (and I say that on GMs behalf, not mind) she might end up an equal partner/co-owner/executive. I would be willing to help structure that.
>>182895More-but-not-immediate background* specifics
>>182892I came into Lacey's character creation wanting to make a female counterpart to Brie. Eventually I settled on a very detailed, ostensibly reasonable ask, which GM said "okay, but can we tweak these few details, specific to Baltimare? If we do, I have something planned that will allow you to do exactly what you intend, in this specific context I'm already working around.
Without spoiling
<Ah fook off, Lacey' amoong th Wo'er froon' gang... so theres plenty of possible reasons that Lacey and... yours might come to be in business.
>>182897Well, if I'm building, managing, and roleplaying a separate character all on my own, I think I might just rather make a cohort that serves Posey and fits my biblical prophecy theme more precisely. Idk.
I just wondered if you might be interested, so I could still have fun with the business management and profit check mechanics, without having to divide my/GM's attention so much with too many more characters.
>>182898Understandable. Outside of the social, Lacey will be there to interact with other players (and npcs, in context) exclusively. I acknowledge that you want to do through the stats and rules what I want to do through theme, concept, and a bit of permissive scripting by GM, but not by actually calculating applicable skill points, feats, backgrounds, etc.
There was already talk of Lacey being a/the General manager, on behalf of either the Waterfront Gang, her family, both and,....
It is generally themed to be "Her" business, but there may be partners/executives and investors/interests, and yiur character could be a part of that. I only 'know'what Ive told GM, and he has assured me that whatever does happen is effectively guaranteed to NOT happen by new year, and (no offense) knowing how this game can slow at interval, I'm setting a prospective deadline of June. Plenty of time to figure something out.
>>182901I reserve the right to a shcindler's-esque list
>>182898Any decent business needs - aside from financing - an executive, an accountant, and a general manager. Lacey would ostensibly be the General Manager/COO. That leaves the accountant/CFO, and of course the CEO. Theres room, wherein they can be both Rosey's counterpart, AND formidable/positioned in their own right, which would befit an /4 horse
>>182903>I reserve the right to a shcindler's-esque listWhat did he mean by this?
>>182905U said TZD, and I'm reserving the right to "not kill" some of them
At first, at least
>>182906What do i get in Trade?
>>182909>trade>he thinks Im asking permission
>>182919>he thinks Im asking permissionCorrect, TZD will be achieved
>>182909Trade offer
I receive
>A Death knight ally: Darth Stellaris>Biblical prophecy theme fulfilled: Red Horse Of War>A manifestation of unbridled hatred unleashed on the world>Help with Total Changeling Death>Help with conquering Equestria>Your soulYou receive:
>UNLIMITED POWAH>Lots of new abilities>Eternal life*>Your hatred vindicated>Citizenship in the Dread League>Position of general in Rosey Ring's army>Help with Total Zigger Death>One quarter of the conquered Equestria, of your choosing
>>182927Hmmmmmmmmm
Seems like a good deal, Dark Star doesn't believe in souls anymore anyway
>>182937>Seems like a good deal, Dark Star doesn't believe in souls anymore anywayPerfect!
I will make you my Death Knight.
>>182941Well fine, I wont share with (you) anymore
For the rest, heres a crude Ponytown rendering of Lacey, including some accoutrement accents and inclusions.
A glinty-gold pair of delicate spectacles adorns her face, held by a band of beads and fine crystals (which, a sufficient search check will reveal a hidden garotte wire).
The dress is obvious, though she wears fine/mundane stockings on her forelegs. Her dress is fine silk, and with a decent investigation check has hidden shurikens.
Her fine silk purse (matching, of course) is equal parts. The purse IS a purse, but from a hidden zipper its a thieves it, and the chain strap is actually a disguised chain whip. She has a (hidden)bladed fan ar her waist, and she wears a really old, but seemingly repaired and embellished-looking martial belt (double-wrapped around her dress, of course)
>>182939BBBased
>>182941Dark Star could still be saved
>>182955COOT bat
>>182981*bites*
This is still OOC right?
>>182984
o_o
Okay. Done playing with u today
>>182986I was playfully and slightly meta biting. Jesus fuck, not cock biting
>>182989
Uhm,Brie's cock isnt on the table, fuck off
>>182982Was this cuz of this? Jesus
Fucksake, I sure as fuck wont get creative, thats for damned
>>182984
sigh
And just when I had thought you two were finally getting along.
>>182998
No. No it isn’t “just a shit post.” Your character may have +14 to bluff, but you don’t. No reasonable person is going to look at a post saying “rolling to bite x’s cock off off.” And think that that post is anything other than an overt act of hostility against the other person to show publicly that they hate them.
>>183007
Ill be more careful about tacitly allowing players to be emotive
For fucks sake. Why would you even joke about that. Like seriously, I thought we were working toward a good place, but now youre just WEIRD. In your ass
>>183005>overt act of hostility against the other person to show publicly that they hate themThat's really not how I meant it...
>>183016Nigger, dont me make this personal
Lets stop. Okay?
>>183026It wasn't supposed to be personal at all.
>>183027
Whats funny in your head is noted e_e
>>183016When you wrote that, how did you
think it was going to be interpreted?
>>183030>"LOL SO RANDUMB">*reciprocates with equally stupid instance of cartoonish violence*Something along those lines
>>183032Thats what ur going with?
>>183033Not gonna post beyond thisbut reiterating the aghast
>>183029I grew up on /b/. I learned to laugh at anything.
I see now that sudden penectomy joke wasn't appreciated.
[YouTube] Alex Jones: I'm Gonna Be Honest
[Embed]My bad
>>183038>it's the internet's fault that Im an insufferable fukwit
>>183036Yeah. This was a lie apparently
>>183038No. U dont get to put a shrugging pony on and "its good". I dont think you appreciate how despicable you have displayed yourself.
>>183046
I want you to remember this. I will.
>>183038I hope I don't need to explain why threats of violence, especially out of character, towards people whom you have given
no reason to give you the benefit of a doubt, and especially utterly
bizarre threats of violence towards others, are not taken as jokes.
Like, if Brie said "rolling to cut off Gloomy's head and fuck it" or "rolling to shove a hand grenade up Posey's asshole" I seriously doubt you'd say "hey that's funny."
>>183047>>183046>>183045>>183048Okay,
now is a good time to end discussion on this.
Please, we really don't need half of all posts to be you two having drama.
to be fair, i can see how it was a lolrandomXD /b/ style shitpost, i don't Think it was exactly malicious
popping sound
"Oh no! I accidentally sat on a frag grenade!"
prances in place clenching butt
"I'll just fish it out with my magi- AAAAAAAAAAAAAAAAH! I ACCIDENTALLY PULLED THE PIN!"
BANG!
[3d6 = 10]
rotten guts fly everywhere
"~Ah! How embarrassing! Nopony look until I put everything back inside!"
>>183058Huh, apparently ponies can assfuck themselves with frag grenades, but we're supposed to respect boundaries and shit. Doesnt track
>>183057Rolling to
boop Dark Star
[1d20+5 = (5+5) = 10]
>>183060Are you finished?
>>183061Ngl all, if I fly off the handle, this is EXACTLY how to deal with me. Shame and embarrassment, rule 1.
"Watch how I can twirl this swor-"
cuts head off and rolls across the ground
"~Oh no! I cut off my head of and my body is running away like a headless chicken. I really do hope nopony takes advantage of me in this situation."
feebly floats head with horn glow and chases after body
Dont say anything, just watch
>>183058Okay, I've said this before and I'll say it again. I don't know what source you're using that tells you that a fucking hand grenade only does the same amount of damage as three hacks with a machete by an ordinary-strength person at point blank range, but that isn't the damage die that I, or frankly and DM using 3.5 analogous HP levels, would ever use.
>>183060Dark Star misses with his
rogue evasion.
>>183063Okay, this one just got weird...
>>183060Touch attack for surprise snek hug
[1d20+9 = (7+9) = 16]
>>183065
No. No you werent. Shall we go back through? Or shall we pretend it didnt happen, cuz of how out of pocket it was?
Idk what your deal with me is, but fix it. Not a request
>>183066>I don't know what source you're usingI just checked the DMG, and it says a bomb does 2d6.
D20 modern SRD says 3d6 for frag grenade.
Oh wait, next page of the DMG says the frag grenade does 4d6. I think that's an appropriate amount of damage.
Rest of the damage:
[1d6 = 5]>the same amount of damage as three hacks with a machete by an ordinary-strength person at point blank rangeThat would kill most people, three times over.
It's still more damage than being hit with a shotgun.
HP is an abstraction anyway.
Taking any type of damage is also a lot more lethal in d20 modern, because their system shock thresholds are lower, as I mentioned above. Taking a crit from a gun that deals ~14 damage will kill you if you fail the massive damage saving throw in d20 modern. That one mechanic changed it from a fantasy game to a gritty realism game.
You can make grenades do whatever damage you want, but should a frag grenade do that much more damage than a shotgun? Having too much damage for a weapon that costs little could be unbalancing. 4d6 is already a decent amount of damage.
Your call though.
>Dark Star misses with his rogue evasionI think Dark Star would be best represented as a Mystic Urban Ranger/Scout multiclass, with Swift Hunter.
His most prominent trait is his racism, so ranger makes sense.
Could also be a rogue though.
>Okay, this one just got weird...I was inspired by the guy who kept posting the weird decapitation fetish threads in the main board.
>>183067Posey is hugged.
>>183070At 15 damage, the frag grenade up the butt took half of Posey's health.
But let's say she takes double damage, which puts her at only 3 HP, with her newly reduced HP.
>>183071A frag up the butt defies saving throw, and takes max damage you metafuck
If you survive, you're a metafuck
>>183070>the frag grenade does 4d6. I think that's an appropriate amount of damage.From a distance, yes, 4d6 is pretty reasonable. From point blank? I don't think so. Point blank should be either fatal, or fairly close to it.
>Taking any type of damage is also a lot more lethal in d20 modernWhich is exactly why we shouldn't just copy paste D20 modern. The system isn't 1 for 1 the same.
>>183072Max of 4d6 is 24 damage, leaving her with 9 HP.
Posey is thoroughly assblasted. How embarrassing.
>If you survive, you're a metafuckPosey falls on her sword and takes 9 damage
Oh no. I died out of character.
>>183074>Which is exactly why we shouldn't just copy paste D20 modern. The system isn't 1 for 1 the same.For everything except the one less d6 of damage of the frag grenade and the damage thresholds, it appears to be mostly the same. DMG says to refer to the d20 modern books for things concerning modern setting.
Do whatever you think is appropriate for your mileau.
>>183076So you acknowledge that with the k creased damage modifiers of a frag that Posey is paste now, yes?
>>1830764d6 is the damage for a grenade going off in the vicinity.
In a butthole? Id wager 12d6
>>183075Dude, I know you are mad, and what I did wasn't cool, but for the sake of other players keep it out of the RP thread.
>>183077No, actually. She'd just barely survive.
But she would be all shredded up and embarrassed, and it would take hours for her to get her beautiful bum and soft tummy in good shape again. Quite the ordeal.
>>183078That's not really how splash damage works in 3.5e. It's usually something like automatically failing the save (effectively double damage).
>>183079>an explosive device in the ass doesnt magnify damageWhat world are you living on?
>>183067Rolling to tickle Kira up and down her long belly and blow raspberries on her tummy until she laughs so hard she lets go
or reflexively squeezes and crushes me[1d20+5 = (13+5) = 18]
>>183080That's the opposite of what I said.
>>183079>I know you're madNo, you don't. I promise you will tho.
>>183083>I promise you will thoOh no, I'm sooo scared...
Going to bed now. Goodnight.
>>183084Youre not intended to be scared. You're intended to be made aware so that when, you know why.
>>183085>hurr durr you'll know whyCute.
I said I was sorry, but now it is you who is just being pathetic.
I done apologizing. Bite me.
>>183087Youve done a fair job of asking for forgiveness, but you havent apologized in the slightest
>>183070happy snek noises
>>183083>>183085>>183088No. This issue has been addressed. We’re done here.
>>183090Is it though? Or am I gonna have to suffer more of his nonsense, under a different pretext?
>>183081"Hehehehehehe, s-stop that, it tickles!"
the noodle goes very noodly
>>183070>>183076The limitation is with DnD 3.5e itself. If you want a modern-ish setting that is gritty and realistic you would need to split HP into discrete components of implied evasion/luck and actual health. That way characters won't seem too tanky without dying easily to even common mooks. You might want to add a mechanic for how easily a weapon can be aimed to provide a counterbalance to raw damage. Having PCs die in one hit to commonplace weapons doesn't mesh well with a setting with no easy resurrection and long playtimes needed to reach important character landmarks. Trying to combine both just makes the game frustrating.
>>183106The limitation is players favorably interpreting rules to their favor
HP is a scaling value. Hp damage is an RP attribute. Its all a game. Nonces.
The game isnt "how super-ultra-mgazord-badass can I stack my character"
The game is "How can I contribute to the game other players are playing?".
otherwise fuckoff and play dark souls
Here's a good line for Posey: "The flesh may rot; the soul, fragment. Yet power--power endures."
>>183111My need to hide my black magic and undead nature has deprived me of the opportunity to say cool Necromancer one-liners in most contexts...
>>183105[tickling intensifies]
>>182937The only reliable way I can think of to
reliably turn Dark Star into a Death Knight require Posey to be lvl 8, so you might have to wait a while.
We could try at lvl 6, but it would probably kill us both if it fails.
When a character is 1st level, a 4hp slash is " a deep cut along the forearm. Not immediately life threatening, but dont take too many"
When a character is 12th level, and their fighting prowess has increased, that 4 hp slash is "A grazing strike, deflected mostly, leaving only a slight trace of blood".
The "character" doesnt beclme "more durable" by way of increased HP, the context for damage that is sufficient to incapacitate has increased. Descriptively, theyre more seasoned to combat and more able to turn serious blows into opportunistic dodges, evasions, deflections, etc.
Also, a 6hp character that loses 3hp from a single crossbow bolt is as scared for their life as the 200hp paladin who just lost 100hp to a failed dex save
Y'all dont even know about morale checks, and mental fortitude checks to avoid panic
The DMG has like three pages of text describing the nuances of how to fluff HP
>>183128>When a character is 1st level, a 4hp slash is " a deep cut along the forearm. Not immediately life threateningAccording to the DMG, 99.99% of people are lvl 1 commoners with an average of 2 HP: being attacked with any kind of weapon by a proficient user is enough to put them in the dying condition, if not outright kill them.
Even lvl 1 adventurers are inherently superhuman, not just in their physicality, but in their ability to avoid damage, as well as their narrative heroic luck to not be killed by scrubs and continue their story. The most powerful swordsman irl could still be killed by a rock thrown by a child, but not in d&d because he's the protagonist/antagonist and that's now how his story is supposed to end.
HP isn't just how good you are at fighting or how much damage you can take: it's fate. It's a narrative mechanic that defines you as a hero.
Earlier versions of d&d described Achilles as a high lvl fighter. Achilles was described as being both the best at fighting and supernaturally invulnerable, but he still died from an arrow to the heel when his fate (HP) finally ran out.
Same applies in d20 Modern, except d20 modern has more gritty realism because the lower massive damage thresholds make it so that being shot once can still kill you (because being able to shrug off a crit from a bullet with no consequences is immersion breaking in a story based on contemporary fiction). Even then, it enforced the heroic luck by using action points by default, so that players can spend their limited points per level to overcome those massive damage rolls.
>>183130Heroes Of Battle has Morale checks as an optional rule.
Heroes Of Horror does too.
>>183131This is all true, but it depends on the roleplaying of individual players. It's much easier to default to describing physical wounds from getting hit, and this what both the GM Pone and players have been doing from the start. The most egregious examples were Silver's combat dream sequences where he got shot a ridiculous amount of times but used medkits almost like a video game to keep himself alive. It strained suspension of disbelief.
Depending on roleplay is fine, but incorporating a better mechanical system is ideal because it means players don't have to way "evasion HP vs. physical HP" as much. I'm not sure how to do that. Constitution as a score boosts HP period, even though logically it would just help physical HP but dexterity would help evasion HP instead. In terms of game balance you don't want that, because dexterity is already a powerful stat and constitution needs to be important.
>>183133>it depends on the roleplaying of individual playersYeah. You might notice that I prefer to fluff it as Posey taking direct hits, because playing an unkillable zombie/vampire is part of my fantasy for this character.
It's also part of Posey's biblical revelation theme
>one of the heads of the beast seemed to have had a fatal wound, but the fatal wound had been healed. The whole world was filled with wonder and followed the beastFor Posey, I specifically prefer the aesthetic of taking fatal wounds and miraculously not dying. I also fluff damage reduction as wounds that heal instantly
>Wounds heal immediately, or the weapon bounces off harmlessly (in either case, the opponent knows the attack was ineffective)It's specifically for Posey's undead antichrist theme though. With other characters I prefer to fluff it as evasion.
>>183135You aren't playing any other characters in this campaign yet, and mine haven't taken any lethal damage. I'm describing how other characters have lost HP in combat so far, whether that be Silver Sword, Iron Hooves, or any of GM Pone's countless NPCs. Might this change now that there is talk about it? I don't know. I want it to change but it's on the others.
>>183136>Might this change now that there is talk about it?The easiest way to change that would be to adopt d20 modern system shock, but it would also change the roleplay dynamic from fantasy combat to gritty realism, so it should only be done with Action Points.
It might calm GM's worries about leveling up though.
>>183138Let's say we do this and add action points. How would you go about mixing it into the homebrew? Would it allow characters to level up to 8 without making threats like gangsters inconsequential? That's the main concern GM has and it's a major problem with 3.5e. He started this campaign as 3.5e just for reasons of familiarity. It's now becoming increasingly necessary to come up with something new so don't be afraid of hare-brained ideas.
>>183140One way to balance a restricted-xp game while allowing character advancement is through context-acquired feats, boons, and abilities. In doing so, a player is allowed to grow and expand a character's capabilities, while limiting the degree of increasing scale to the game.
Is anyone going to be offended if I give monk levels fighter Base Attack Bonus? I don't feel like I should be looking at Monk stats, and seriously wondering if fighter is better at unarmed combat.
>>183144>looks at character sheetI cant be unbiased, I stand to gain if u do
In quick retrospect, I would argue against it, on principle that the Monk lack of increased BAB is complemented by their unarmed damage (which could do for a scaling up, imo)
>>183140>How would you go about mixing it into the homebrew?I'm not really sure what the homebrew is, so idk.
>Would it allow characters to level up to 8 without making threats like gangsters inconsequential?Bullets fo the same amount of damage no matter who fires them (unless they have specialist damage boosters, like fighters, rogues, scouts, etc). Guns should still be lethal.
It really depends what the threats are supposed to be, and in what tactical context they're presented.
>That's the main concern GM has and it's a major problem with 3.5e.Well, the 3.5e DMG says to refer to d20 modern for issues concerning modern mileau, so it might be a good place to start.
I think the system shock discrepancy is the main difference between fantasy combat and contemporary realism.
>>183144Fighter is better than Monk at unarmed combat in certain builds, particularly Pugilist Fighter ACF. Barbarian too, with the City Brawler ACF, excellent if you specialize into fist of the Forest PrC. Ranger can be good at unarmed combat too if they take the
There's also a martial artist prestige class in d20 Modern:
http://dmreference.com/MRD/Characters/Advanced_Classes/Martial_Artist.htmIt has full BAB
Note that d20 modern has quite a few powerful unarmed combat feats, that become exceptionally powerful if combined with 3.5e feats and features.
I wouldn't object to you buffing Monks, but imo the solution isn't to try to patch up the Monk, but to replace it with Unarmed Swordsage.
Swordsages are good, despite having Monk BAB. They're favorwise very similar to Monk, except they have good features.
Monk/Swordsage Multiclass is great, especially if you PrC into Shadow Sun Ninja.
>>183148Yes, this is the logic behind it.
If you take Improved Natural Attack and Superior Unarmed Strike, your punches will do more damage than howitzers at mid level. And that's just two feats; there are many more
>>183150In fairness, it makes sense that way. Your average dedicated martial artist (monk) would get bodied by a specialized/precise aescetic (Ryu from Street Fighter)
>>183144That came out of left field
>>183146I also would benefit. I don't know enough about DnD's balance to make that call, but monk is considered a weaker class in 3.5e.
>>183150>I'm not really sure what the homebrew is, so idk.None of it has been formalized just yet other than gun damage to match intended game balance, and a couple of races getting modifiers.
>martial artist prestige classAnother possible path for Cavaliere
>Unarmed SwordsageI might just do that instead. Cavaliere could pick up fencing as a hobby even if swords are impractical for combat.
>>183152The sample "Martial Artist" in the DMGII is either a Multiclass Fighter/Monk, or a Multiclass Rogue/Monk.
I've played a lot of Monks, usually as an entry to a better PrC. The Monk class itself is kind of bad, but it has so many swappable features that you can use it to do any kind of non-casting build you want. I moved my Sidewinder Chaos Monk Ur Priest Sacred Fist.
I once ran a campaign with a Monk who specialized into Shadow Sun Ninja: she was the most powerful character in the game, more powerful than the Wizard, Cleric or Sorcerer. Admittedly, it was because I gave her overleveled equipment, but it was mostly because of her good build that maximized unarmed damage (superior unarmed strike, improved natural attack from fanged ring, monks belt, heavy scorpion kama sword which in hindsight made her way too powerful), while adding sneak attacks (Assassin Stance + Craven) and tactical teleports (Sun School + Shadow Blink + Flurry Of Blows).
She was like
>teleports behind you>nothing personal bro>free action sneak attack that trips you>Flurry rushes you with seven more sneak attacks
>>183155The 5e Monk Shadow style (3rd level focus) allows you to do similar at 6th level, bamfing 60'/round as a bonus action into/from shadow, auto-critting your first strike. Lots of fun ^_^
>>183156>lots of funUntil the goddamn flame paladin decides to turn on a mini sun overhead, leaving you in the middle of a flock of harpies with no concealment
>>183154>I might just do that insteadI would strongly recommend it. Swordsage is good, and it multiclasses well with any other martial class.
Mystic Ranger 10 / Swordsage 10 is great for melee
Mystic Ranger 10 / Scout 10 with Swift Hunter might be better for ranged attacks though.
I mention Mystic Ranger, because none of you have Animal Companions, and you could get a lot better ranged damage boosters from Ranger spells, like Hunter's Eye or Hunter's Mercy.
>>183156If you like 5e Shadow Monk, you would love a Shadow Hand Focused Swordsage / Sidewinder Monk / Shadow Sun Ninja.
>>183156I while back I made this unfinished sheet when I considered what Brie might look like if he were a Sidewinder Chaos Monk / Swordsage SS Ninja.
https://www.myth-weavers.com/sheets//?id=2960519I'd squeeze in a Ninja level too, if Ascetic Stalker works with Shadow Sun Ninja (advances Monk Abilities), and to get back the trapfinding ability alongside more benefit out of the bloodline bonus. Maybe Swordsage 2, Sidewinder Monk 3, Ninja 1, Shadow Sun Ninja 1, if the character were lvl 7. You always want Swordsage 2 for stances though, and this build would definitely want Assassin Stance.
I gave up after one hour of work, because I remembered it's none of my darn business making sheets for characters that aren't mine.
Food for thought though.
>>183159>food for thoughtThank you. Flaws is an area I could look more into. If I read through them, I'm sure Brie qualifies as displaying a bunch of flaws, and if I can get feats for them, awesome!
>>183160Light Sensitivity and Insomniac would be suitable flaws.
>>183161I would assume paranoid and belligerent would also work
>>183162I don't think those are printed flaws, but okay.
>>183163Regardless, ty ^_^. I will look them over as fuel for my next asks :3
I also made this sheet for my idea of Silver as an 8th level character, although I also gave up after an hour of work.
https://www.myth-weavers.com/sheets/?id=2957511It uses a ponyfinder feat to attack with Int.
Also uses Faerie Mysteries Initiate, on the basis that a Unicorn can count as an elf.
Wasn't sure how to distribute stats, it's based on the original 43 points distribution. Faerie Mysteries Initiate + Keen Intellect + Advanced Horn Magic gives the option to dump Con, Wis and Str, although idk because I wanted enough to qualify for feats and good Concentration checks.
If craft points were available, I'd swap Silver Tongue with Craft Magical Arms & Armor.
Idk why I do this nonsense. It was just an idea that I had back when people were saying my sheet was too powerful compared to the party....
>>183114giggly, wriggly noodle noises>>183112Posey will get the chance to say some cool one liners before you know it!
>>183165Neat!
>>183112Just say them in a different language. Thestrali - the native tongue of everfree bats - is
mayan maori, so Ive taken to having him utter comments in that language, via google translate ^_^
[YouTube] This is why everyone loathes a rules lawyer in D&D
[Embed]Posey’s player when you attempt to explain that having a real time conversation with someone in a language you don’t at all speak or understand, while trying to not be detected as not knowing that language, is a difficult task.
>>182768I’ve been using “seduction” to mean a roll to see how receptive a target is to romance or sex. Manipulation is something different. If you’re going to roll for something, clarify what you’re trying to figure out. Is the roll for receptivity, or for manipulation?
Actually that’s just solid advice generally. Say what you’re trying to accomplish with a roll.
>>182856> an already slow PbP game.Your vote of confidence is noted
>>182861Do you want to change it? I’m okay with maybe changing things
>>183154>left fieldno u
Virgin Flame’s player made a post about a monk build, so yes, I’m thinking about monk builds.
>>183165You clearly like making character sheets. Why not?
>>183158>none of you have animal companionsNo, because Dark Star is playing an archetypal rogue, Garv is playing an archetypal paladin, and Kira is a monster.
>>183173>Kira is a monster.Rood!
>>183173>changesI AM changing them, Im talking about his personality
>>183173I think every social check needs a roll, because some verbal or facial tic might get in the way, or you might accidentally present yourself more convincingly to a particular character than you had thought possible.
>Your vote of confidence is notedWe have been stuck at the ship for well over a week now despite wanting to get underway, though to be fair that's due to different players (including myself) exhausting every available action.
>Garv is playing an archetypal paladinPaladins get a mount but mounts don't make sense in MLP's setting. I don't have enough ranger levels for animal companion, but I don't particularly want one either.
>>183173>Dark Star is playing an archetypal rogue
>>183178>We have been stuck at the ship for well over a week now despite wanting to get underwayHow many discord or in person games would have moved past the ship in one or two weeks where the GM is on vacation and everyone is working?
>>183178There are some variant rules for paladins that make them better suited to settings where a mount doesn't make sense. I know one's called sword of celestia which I thought was funny.
>>183181>>183178Whoops, forgot the link. I can't link it directly, but just go to classes > PHB > Paladin and scroll
https://srd.dndtools.org/
If I may weigh in on the system conversation, I know 3.5e isn't perfect for the setting GM pone is trying to establish, but I'm not sure I'd be a super big fan for Modern's idea of action points. I don't find Silver' resiliency to bullets particularly immersion breaking, he's just a really sturdy pony. Obviously no one in the show got shot, but characters in the show have survived hits that would kill or at least greviously injure a regular person.
>>183171>Neat!Is that a "I would totally play this" kind of 'neat', or a "Your obsessive compulsion to make sheets is fun and quirky", kind of 'neat'?
>Posey will get the chance to say some cool one liners before you know it!I hope so.
>>183172I could say them in infernal, like I did with the yeth hound.
>>183173>Posey’s player when you attempt to explain that having a real time conversation with someone in a language you don’t at all speak or understand, while trying to not be detected as not knowing that language, is a difficult task.Sorry...
>Your vote of confidence is notedNot really how I meant it.
>You clearly like making character sheets. Why not?I thought it kind of came off as pretentious and rude...
>No, because Dark Star is playing an archetypal rogue, Garv is playing an archetypal paladin, and Kira is a monster.This is usually why I as a GM ask players to describe what they want to play archetypically before recommending a build and class.
Still, "Ranger" can still be used to describe all three of those archetypes.
Dark Star could be an Urban Ranger variant who tracks with Gather Information. Plus his most defining feature is his racism, so favored enemy. Could Multiclass Scout with Swift Hunter to be a bit more rogue-like while also synergizing ranger abilities.
The Ranger is also archetypically very similar to the Paladin. In earlier versions of D&D, it was virtually identical in concept: a high-rolled warrior with mystic powers because the gods love them, that had high stat requirements and required good alignment.
For Kira, Ranger is actually very good for monster builds, particularly with some of the more avant garde ACFs.
>>183178>Paladins get a mount but mounts don't make sense in MLP's settingThey're a lot of ACFs that you can swap the mount for.
>>183181This
>>183173>videoThis isn't just rules lawyering, this is the rules Supreme Court.
>ad for scented candles mentions lakes of urinemany keks
Posey's player is definitely a rules sage
for the most part>so much is lost in written conversations and it can lead to misunderstandings, amplifying the problemain't that the truth
>>183180You probably wanted the party to reach the lighthouse or another landmark during your vacation. I hope it was all enjoyable regardless.
>>183181>>183182That's another thing to read. I should make a list.
>>183183It's a hard balancing act for the setting between being based on a kids' cartoon and being a gritty war story. Magic of friendship or no, ponies explicitly have physiology akin to their real-world counterparts and can take only so much punishment. I'd like there to be an injuries component to the game, but it's impossible to incorporate it mechanically without separating health and evasion/luck components of HP.
>>183184>I thought it kind of came off as pretentious and rude...Agreed
>ACFsI'll look into one for ranger's animal companion
unless if GM Pone finds a good thematic introduction for an animal companion
>>183184Kind of both, but in a good way. You know, it's just neat!
What the heck is an ACF?
>>183187Alternative Class Feature
>>183188Hmmmmmmmmmmm...
So, one of the interesting facts about lamias that Posey would have liked to learn about if she asked Kira about her people is that they have the belief that by eating a creature whole, all or at least part of that creature's soul/lifeforce remains with the lamia, granting them a portion of the creature's power. Lamia hunters also have to perform a rite of passage when growing up where they have to track, hunt, and subdue a creature on the plains on their own with no tools or help, and bring them back to the tribe for a ritual which concludes with the hunter eating their first prey whole and getting a necklace carved in the likeness of the creature as proof of their having proved it. Do you think a combination of those could be used for an ACF, or maybe some kind of special summon in place of the normal animal companion?
>>183191Probably better represented as a combination of racial abilities and feats.
If you want the most of playing a monster, you should consider devoting part of your class levels to racial hit dice and play a refluffed variant of Constrictor Naga, Anthropomorphic animal, or tauric creature.
You can trade the companion for a lot of stuff, several of which are appropriate for what you're trying to do.
If you play a variant of Constructor Naga or Anthropomorphic Legendary Snake with the Enlarged Form mutation, you could count as Huge sized and qualify for Snatch, Snatch-And-Swallow, and Gape Of The Serpent.
Whatever Kira is qualifies as a scaled one, so she benefits from any of the snake monster feats printed in Serpent Kingdoms.
>>183192Not exactly what I was imagining for Kira, but the input is appreciated! I don't imagine her ability to vore creatures would have a whole lot of use on the battlefield, myself. It would probably take multiple full round actions to swallow a creature whole, maybe longer if they're not helpless or otherwise incapacitated, giving their friends a good chance to come to their rescue.
Just gonna leave these here,....
>>183194(Reds are for me specifically, not the game as a whole)
Oh hey, I remember that meme
>>183193Then you might want to go for a regular grappler build.
Or a high-Str archery build, with grappler racial abilities.
We're doing this? We're doing this.
It's odd that pregnancy, abortion and miscarriage are lumped together. I'm fine with pregnancy but not with abortion or miscarriage being shown "on screen."
>>183197High strength archer was kinda what I was going for, with grappling as a support option for melee range.
>>183199If DnD was realistic then bows would be a strength-dependent weapon, since historically the power of a bow was limited by the user's draw strength. Most swords would switch to dexterity since technique is more important than raw power, but I digress.
That checklist has "explicit" romance separate from sex and I don't know what it means, maybe kissing? It's concerning to think that some tabletop player out there is fine with full penetration but not with romance.
>>183201>If DnD was realistic then bows would be a strength-dependent weaponIn 3.5e, you add your Str to damage with bows.
>>183198>I'm fine with pregnancy"I cast Searing Seed!"
>>183202In A2E, you had to.pay extra for a bow that gave better than +2 strength bonus
>>183207D20 modern removes that cost for Compound Bows
Good riddance, imo. I always hated how composite bows requires you to buy a whole new bow if your Str score changed.
>>183208(I kinda liked it, it gave me so.ething to geek over in character)
>>183211The way I give archers something to geek over is to put several different kinds of rare magic arrows in the encounter loot, so they can meticulously track when and where they use their unique special ammo. In my experience archer players just love that stuff.
Sometimes I'll give them a single incredibly rare, epic-level arrows, but only one of them so they get to choose when to make a legendary shot.
>>183215I prefer bowstrings to arrows, even if the effect is limited per day; not a big fan of consumables
>>183217>not a big fan of consumablesYou've clearly never used a Splitting Alchemical Razorfeather Arrow on a Splitting Bow and cast Maximized Arrowsplit from a Wand, and cast Firetrap on the arrow from a scroll, and consumed a +1 Bow as a Metamagic component for True Strike on a Manyshot Build.
Consumables are fun
>>183220Tho it may be to my detriment, Ill take a rechargeable over a single use any day
>>183203Someone watched
Alien and thought, "You know, I want to be a xenomorph."
By not posting your version of the chart are you saying you're fine with everything on it?
I wonder if enchanted bullets work like enchanted arrows.
Also,as a DM, I love consumables because it lets me give players cool stuff without accidentally breaking my game with overpowered loot.
>>183223>I wonder if enchanted bullets work like enchanted arrows.They work the same, iirc.
>not posting your version of the chart are you saying you're fine with everything on it?I just don't want to edit an image rn.
I'm fine with whatever. It's fantasy.
GM Pone, would it be alright for you if I retcon Cavaliere's three ranger levels for levels in "Champion of the Wild"? The only difference it makes is that he loses all spellcasting but gains a bonus feat if/when he takes a fourth level in Champion of the Wild. I do not intend for him to be a spellcaster anyway and I would like the bonus feat.
As for when he levels up to level 6, I'm torn on taking monk, swordsage or something else. If it's anything other than monk then I would have to pick that feat which lets you keep monk abilities.
We were talking about buffing monk but have a look at Fighting Styles:
https://srd.dndtools.org/srd/classes/baseCore/monk.html#fighting-stylesIf you want to include this then I would give Cavaliere Wushu style.
>>183232>that linkMother of God....
>>183241I've posted it at least three times before
>>183232I don't know what that is.
>>183201>some tabletop player out there is fine with full penetration but not with romanceIt's made for people who find thirst and earthquakes to be triggering, so yes, that might be exactly what it means.
>>183243Yes, but today I clicked
>>183245Monk has a lot of ACFs, because it technically has a lot of class features to swap out.
>>183232Forgot to mention if I do pick Wushu style I would be giving up stunning fist and combat reflexes for improved initiative and power attack, which I consider worth it. I'd also get +2 to tumble. To qualify I just need two more ranks in sense motive and one more in bluff, so that would have to wait until I level up.
>>183244>what is Champion of the Wildhttps://srd.dndtools.org/srd/classes/baseCore/ranger.html#champion-of-the-wildIt changes nothing other than get rid of magic and replace it with feats.
>>183248If you want feats, you could also do Ranger 2, Fighter 2
Or, Mystic Ranger 3, Fighter 2
Particularly Targeteer Fighter:
https://srd.dndtools.org/srd/classes/baseCore/fighter.html#targetteerTargeteer is your best bet for gunslinging specialization.
You can trade your heavy armor for Hit-And-Run
https://srd.dndtools.org/srd/classes/baseCore/fighter.html#drow-fighterBe sure to take the Dead Eye feat, for Dex to damage.
Otherwise, I would just say Ranger/Scout Multiclass, evenly split with the Swift Hunter feat.
Ranger/Scout Swift Hunter would give you good ranged damage if you picked up Fly-by-Attack
>>183251It's a lot easier to retcon a character to have a slight modification of his existing class than to try a total rebuild. Targeteer looks like a good choice but I won't re-spec that much. Thank you.
>>183260Scout is like a hybrid of Ranger and Rogue. Your character would be virtually unchanged if you went Ranger/Scout.
>>183269It's a solid choice, but I like the extra unarmed capabilities of monk, and the saves/attack bonus of ranger.
>>183330Im not seeing the conflict/point of interest/emphasis
Cavaliere doesn't meet the prerequisites for Power Attack. Wushu style gives it as a level 2 feat. The page isn't clear, but would selecting this fighting style bypass requirements and let him use Power Attack, or would he be without the feat until he gets 13 strength?
>>183392>would selecting this fighting style bypass requirements and let him use Power Attack, or would he be without the feat until he gets 13 strength?Yes.
Check out Martial Monk, which lets you pick any fighter feat you want, including Epic Leadership, Weapon Supremacy, or anything you're cocky enough to cheese.
>>183392>would selecting this fighting style bypass requirements and let him use Power AttackYes. You ignore the prereq.
>>183392Pretty sure GM isnt gonna sweat you on this
Suggestion for the next thread's image
Well, that was much too easy, and the positioning was just... bad. But on the plus side, we moved through it quick-ishly. Some notes for next time
>>183456Something tells me there will be a
lot more aberrations when they get to the Kostroma...
>>183456>Well, that was much too easyIt might've been a bit more challenging it the ayys used some magical or psionic abilities.
>But on the plus side, we moved through it quick-ishlyIt was fun. I had fun. This encounter was much more along the lines of dark fantasy CoC-esque their that I fancy. Looking forward to the next encounter, solving the mystery, and sending The Traveller back where he came from.
>>183459Don't be such a worrywart.
>>183460Ikr.
It'll be great. Finally an army to fight.
>>183460>>183464The question I have is how many ponies we will have to kill before we can shut down the source of their mind control.
>>183464>dont beIm trying (@e_e@)
>>183464Oh yeah, I absolutely had a lot of fun, especially since this was the first time Kira's actually gotten to shoot her bow at something in the game and Silver got to flex his powerful muscles with some power attacks.
>>183465Kira really hopes the group can avoid that...
>>183464I would feel mpre comortable if I had pushed for Addy to give Brie the minigun, but assumed GM would not approve.
This is why shes a noncombatant
>>183506 →>>183480 →>>183474 →Rosey Ring has no ranks in dungeoneering, but she has rudimentary familiarity with aberrations because she's been to the edge of the far realm as part of the training that permanently scarred her mind and gave her Cerebrosis. She knows enough about aberrations to know that their minds are profoundly alien, and when they say things like "friendship" they're not actually being friendly, and instead want to distort, dominate, assimilate, mutate or consume you. Part of their perverse ideals of "friendship" may or may not have rubbed off on her... but she still doesn't consider uncontrolled beachgoers to be welcome in her realm.
>OmnimanEarthIsntYoursToConquer.mp4
https://paulmurraycbr.github.io/MICGenerator.html>roll MIC treasure generator for giggles >first result has an everlasting feedbagThe table knows I'm playing a horse game
>>183519Now
that's exceptionally silly
>>183519My initial reaction is "That's a thi"
Followed by a deadpan
<A course ieets a theeng
>>183541Why wouldn't it? It's a useful magic item, but minor enough to appear on low CR treasure roll.
Iirc, it was first printed in Arms & Equipment
https://dnd.arkalseif.info/items/magic-item-compendium--73/everlasting-feedbag--397/index.html>This leather feedbag is adorned with a small medallion bearing an embossed cornucopia symbol.>When you place an everlasting feedbag around the muzzle of a horse, donkey, or other equine animal, suitable feed fills the bag and is continuously replenished until it is removed from the animal. Any uneaten feed disappears at that time. An everlasting feedbag can be used once per day.
>>183562My homebrew "unlimited food" item is a pair of chopsticks in a sheathe. When you unsheathe and break, it pops into two sheathed chopsticks. One of those pairs of chopsticks, when unsheathed and broken, can be placed in any mundane bowl or cup, and be filled with ramen. The other chopstick sheath is as the original: waiting to be split into two.
>>183576How much does it cost?
>>183576A very dusty pair of chopsticks, possibly from decades prior
Minor conjuration
>>183577Chopsticks and a create food spell?
>>183562MIC removed the line of text from A&E that said care needed to be taken to prevent the horse from overeating.
I've thought of a way Dust can know Posey is undead without slaughtering her on the spot. It's a wild stretch, but I think it's valid enough to be fine character wise
>>183633Regeneration beef jerky alone is a reason
>>183635>beef jerkyYou're thinking of a mummy.
Also, undead cannot have regeneration. Posey has damage reduction and situational fast-healing, but mostly heals from her charnel touch
>>183672The Hores is here
I also can't wait until Dark Star meets Kira and learns she wants to bring her entire tribe of lamias into Equestria for asylum
>>183687He will probably sperg
How many actions do I get a turn again? Isn't it like one movement and one standard? Can I take two standards?
>>183767One movement, one standard, plus a free action. There are different feats that change your capabilities for every round.
>>183772Can I do more if I don't move?
>>183784Yes, that's called a full-round action. Some things require that, including many types of spells. You do get a free five-foot "step" even with a full-round action.
>>183767You can take two moves, but not two standards.
For Cavaliere I think I have to take weapon finesse for unarmed on level 6. I should have realized sooner that unarmed attack rolls by default use strength as the modifier. Weapon finesse would let me use dexterity instead and gain +3 to attack rolls immediately. However this means I would have to take another level in monk, not swordsage or anything else.
>>183829You would be better in melee with zero Monk levels and all Swordsage.
>>183834Even if I was ignorant of all possibilities when making Cavaliere, I believe it would be unfair to retcon and redo his entire build to gain a mechanical advantage. Therefore I have to stick by two levels in monk, and try to keep their advantages while growing stronger. If I pick swordsage or a good prestige class, I would have to take that feat (I think it's homebrew) to keep monk functionality. Since half of my character's offensive power is in unarmed, a single level in that class would have to not only beat out another level of monk but also +3 roll modifier to unarmed. Weapon finesse for unarmed is equivalent to two other SRD feats (weapon focus + weapon specialization for a +3 bonus). It's not game-breakingly powerful but, with wushu style, it would make unarmed viable for nonlethal takedowns of dangerous opponents.
I realize the irony of saying all this right after Cavaliere shot a pony dead between the eyes
>>183843>it would be unfair to retcon and redo his entire build to gain a mechanical advantageNo, it really wouldn't be unfair. GM already said he was fine with it for Brie. You are new at the game, and you didn't necessarily know what you were making when you first made your sheet, so correcting mistakes is fine.
It's called retraining/rebuilding. It's in the DMGII
>>183843A most based take
>>183845Yes but I want him to become a kung-fu student and that's a fighting style for monks which is also mechanically viable. GM Pone is also partial to buffing monks in some capacity and I hold a bias towards the core classes.
Could you summarize what I would gain instead if I rebuilt with swordsage in mind? I do believe you have a good idea of what my character is about.
>>183848>Could you summarize what I would gain instead if I rebuilt with swordsage in mind?For starters, you would get unarmed damage, like a monk.
You would get weapon focus with a number of weapons.
You would get six sublime way maneuvers, and a martial stance. These maneuvers are special martial arts moves and are very potent in combat. I think you would have access to maneuvers of at least 2nd level.
You would get a bonus to initiative.
Depending on what members you take, I think you may have a much better time than a level in Monk.
>>183863I read about maneuvers and they are looking like attractive options.
With wushu fighting style I get a bonus to initiative and the ability to power attack.
Swordsage is more versatile but considering I am focusing on unarmed attacks the two options look roughly equal. Thank you for informing me but I will stick to this path.
>>183873>power attackYou don't want power attack it you're doing unarmed combat.
Power attack is for two handed weapons.
A lot of maneuvers do plenty of damage, and many of them assist with unarmed attacks.
Also note you can trade the swordsage's light armor for Monk style unarmed damage.
>>183877You can use power attack with one-handed weapons. Rather than added damage being multiplied by two, it is simply added. Considering unarmed attacks are weak damage-wise it looks useful. Losing stunning fist is sad but a once-per-day special attack has limited utility when in-game days last months for the players.
It is tempting, and I might just make an alternative character sheet in order to compare stats and abilities.
It took me this long to realize how little damage ability Posey actually has...
Her entire build is fear-based debuffs
Well...
That was at least clean, and reasonably threatening
>>183918O
>>183946I saved this image because I knew I was going to post disapprovingly at someone. It took 4 hours.
Since we're in a modern setting, with modern medicine, we should be using the d20 modern Treat Injury skill:
https://d20modern.fandom.com/wiki/Treat_InjuryUnlike the worthless 3.5e heal skill, it actually does something substantial, like the ability to heal 1d4 HP 1/day per character.
>>184106>1d4 1x/daySeems reasonable
>>184111The 3.5e heal skill doesn't really do anything. The treat wound skill is the only way to heal damage in most d20 modern games, but d20 modern games have a different dynamic as they're less combat focused altogether.
What is the balance regarding enchanted weapons & ammunition and EaW's own magical weapons? Should enchanting an ordinary weapon be more powerful because of the expense needed for a custom weapon (compared to magical weapons being mass-produced), or should magical weapons be more powerful because they are specialized to use magical crystals as ammunition? We seem to agree that enchanted ammunition is also good to include because it's single-use, but how does it fit on the totem pole?
My headcanon is mundane weapon < enchanted weapon with mundane ammo/mundane weapon with enchanted ammo < enchanted weapon with enchanted ammo < magical weapon
personally I think enchanted weapons are too cheap to produce in EaW, since if you've got crystals it's a no-brainer to give them to entire divisionsAlso I haven't been able to find a single piece of art featuring a magical weapon>>184106I agree. There are a number of things that should be brought in from D20 Modern and Treat Injury is a no-brainer.
>>184106Ooh! That looks very good. Yes
>>184106Sounds like how we've been treating the Heal skill already
>>184123In d20 Arcana, enchanting a weapon of any kind is the same cost.
Obviously, a magic gun is stronger than a magical crossbow, but altering the item economy of 3.5e could lead to unforseen consequences.
>since if you've got crystals it's a no-brainer to give them to entire divisionsThese sound like Least Augmentation Crystals, the kind that only requires masterwork or greater weapons to buff. If they count as Least Augmentation crystals, then you could plausibly give them to an army, although it would still be expensive. A least crystal only costs 300 gp, iirc.
https://holiviantales.wordpress.com/game-mechanics/magic/magical-devices/magical-weapons/weapon-augmentation-crystals/>should magical weapons be more powerful because they are specialized to use magical crystalsA lesser crystal can only be attached to a +1 weapon.
A greater crystal can only be attached to a +3 weapon.
Alternatively, the crystals could be consumables, like variant potions (potions aren't necessarily liquid). If a crystal counts as a consumable potion of magic weapon, it could be affordable.
>We seem to agree that enchanted ammunition is also good to include because it's single-use, but how does it fit on the totem pole?Enchanted ammunition is just fun, imo. It makes enemies more dangerous without increasing their treasure too much, and it gives ranged characters cool loot without adding too much treasure to an encounter.
The Magic Item Compendium has a lot of text concerning how to work with the magic in any particular game. D20 Arcana also has resources.
Also, this MIC loot roller is good:
https://paulmurraycbr.github.io/MICGenerator.htmlI like how it gives the option to reroll individual parts of the roll.
>>184126So should I replace heal with treat injury on Dust's sheet?
>>184134We could just apply the Treat Injury applications to the heal skill.
>>184137Well this is shit, it only works once a day.
Also, can you enchant weapons that already exist? It looks like you can?
>>184139>can you enchant weapons that already exist?Yes.
>>184133>least augmentation crystalsMost EaW magical weapons look like they would use a crystal of energy assault of some variety (probably fire), unless if you want to create a new version that uses raw arcane power for non-elemental damage. Anti-tank weapons would use the crystal of demolition.
Assuming the weapon is made to be masterwork and fitted with a crystal, that's only +1 to attack rolls and +1 to damage rolls. That doesn't line up with how powerful they are in EaW. There haven't been many enemies with said magic weapons either, so GM Pone probably wants them to be stronger to be dangerous against a higher-level party.
>>184141Yes.
Dark Star enchanted his two masterwork revolvers. If you enchant a masterwork revolver and then use enchanted ammunition, it will be stronger than the Arcana-style magic weapon. Unless, if we swap the Arcana rules to apply to enchanted projectile weapons and come up with something new for EaW's magical weapons.
>>184143>Assuming the weapon is made to be masterwork and fitted with a crystal, that's only +1 to attack rolls and +1 to damage rolls.That's ~600 go for functionally the same power as a +1 weapon, which costs ~2500 gp. It's not much, but it's a bargain.
>That doesn't line up with how powerful they are in EaW.EaW is a different system from 3.5e.
Eberron handles mass buffing of weapons using Eldritch Machines, which are elaborate magical devices that create specific magical effects, such as casting Keen Edge on every weapon on the battlefield. Perhaps the weapon crystals sync to an Eldritch machine that buffs them.
I wonder if the one crystal can be used to power the polearm.
>>184153I was going to attach it to my sword or bow, once I figured out how it works.
Or sell it, depending on how much it's worth.
Okay so I'm consulting my options for this upcoming fight and I don't quite like them.
First off, I don't care what y'all say, I have to heal Bat and Grif at the very least. You can argue with me all you want, but if one of them goes down in combat that not only takes them out of the fight, but Dust as well as he has to help them. This then snowballs as two of the party's main damage dealers are out for at the very least one turn. That could end very poorly.
I'm willing to compromise on healing Silver for now if he's okay with it. But I think before combat I should pop either magic vestment or aid on him. Magic vestment will make him just a little tankier which is better in a sustained fight, but aid will provide temporary HP and an attack bonus to make it so he can go in a bit harder. In this case I pop a lvl 2 heal and a lvl 1 heal on the squishier members of the party. Otherwise I stick with my original healing plan. I don't mind losing shield other at this point, cause unless I heal Dust it's not going to be as useful as it could be. But perhaps I'm wrong.
Also, if we're gonna approach the enemy, I would prefer we do it quietly as if we catch them by surprise or start the fight on our conditions I can do a little more.
>>184160It wasn't officially acknowledged by GM, but I rolled a 4 on the ostensible treat injury roll, so Brie probably only need 10 hp and not necessarily all.of that restored.
This latest combat emphasized the need to operate more conservatively and from range, avoiding fucking tentacle flailing. Mind controlled ponies can still be disabled through grapples and nonlethal strikes, going forward
Okay, so maybe the combat
wasn't too easy...
>>184160You have heal potions
>>184161Sure
>>184134>>184137Yes
>>184163I found the post in which the potions were mentioned. It was noted Silver was given them, and it was four potions of cure moderate wounds. So we have those too, which'll be 2d8 cured
>>184163Garv and Brie grt5ting ambushed is where most of Brie's damage came from, and he knows better than to stay in threat range of Starmie going forward, if an allly isnt otherwise grappled/vulnerable
>>184160>Also, if we're gonna approach the enemy, I would prefer we do it quietly as if we catch them by surprise or start the fight on our conditions I can do a little more.>>184161>This latest combat emphasized the need to operate more conservatively and from range, avoiding fucking tentacle flailing. Mind controlled ponies can still be disabled through grapples and nonlethal strikes, going forwardWe have two Rangers and a Rogue in this party: there's really no reason for the enemy to see us before we see them. If we play our cards right, we should be able to Spot the enemy several hundreds of feet away and get a surprise round.
If we meet the enemy 100-200 ft away, Posey could severely inhibit them in two rounds with Kelgore's Grave Mist.
That being said, it appears as though the Traveller has long-range telepathy, and if he has the Mindsight feat or a similar ability, stealth becomes pointless.
>>184163>Okay, so maybe the combat wasn't too easy...You know, I once ran a published adventure with several
thousands of lvl 2 warriors as the enemies, and all of those warriors had two potions of Cure Moderate Wounds and a masterwork weapon on them. Lvl 1 NPC WBL is 500 gp: When fighting humanoids, it's easy to place convenient healing items in place of their standard treasure.
>>184168>hurr, we should be sneakierYes, nothing says sneaky like broad daylight with no cover
>>184175If we don't have cover, neither do they. So long as our perception is higher, we should see them first.
In a plains biome Spot checks begin 320 (6d6x40) feet away.
>>184168>>184175The problem with both of these is that the island has been described as covered in fog, a result I believe of the Traveler's influence. We can't see shit beyond close range, and while the fog does make us sneaky it's likely the Traveler can see through it a lot better than we can.
>>184168>I once ran…Good for you I guess
>>184178Cuz Ive been totally neglecting spot checks,....
>>184180I'm just speaking from memory. Not being critical, just sympathetic because encounter balance can be tricky.
If you thought the encounter was too hard, maybe the next enemies might drop some healing items or something. It's usually the loot I would put on humanoid enemies.
I thought the encounter was fun, but my character also didn't really get injured/burned at all last fight, so maybe my perspective is different. Not that Posey can use potions anyway.
>>184179Oof, forgot about the fog. Encounters are probably going to start at point blank range.
>>184181You have. You stopped everything to have a fight over a random feral livestock, causing an encounter that was supposed to take place as the party progressed along to instead basically get the ambush on them, which also limited my ability to describe or foreshadow the encounter, because everyone was so focused on the feral livestock
>>184183Ffs, they said to catch the goat, I caught the fucking goat. It was made to seem important.
>>184182Yes yes yes I know, I'm saying i didn't expect it to be that low at this point. Nevermind.
>>184182>point blank range.Muh haboob.....
>>182249There's actually more to this description, but I didn't post it earlier because I only wanted to reveal her outward appearance:
>Posey's appearance is unnatural and supernatural, her vampiric heritage allowing her to appear closer to life despite being dead. Her appearance greatly depends on her mood: when cheery, her fur appears pristine and fluffy white; when less-cheery, her skin appears rotten and blotched, and her eyes glass over. When she's feeling especially nasty, she may briefly show bat-like or wolf-like traits as her monstrous nature makes itself known. Posey's appearance is a reflection of her own vanity and sense of of self (proportional to her charisma score): when she's confident, she's beautiful; when she's distressed, she appears more corpse-like. Her fangs are retractable.>Like most katane, Posey craves blood, but is not dependent on it. Taking in blood helps her control her stress levels, and thus also control her appearance.Rosey Ring has a lot of cosmetic mutations, and how corpselike or lively she looks depends on the situation and her mood.
I tried to make that clear by describing her on her adventures, at times she's appeared glassy eyed, colorless, rotten, or had black vines pop to the surface. During the fight with Luminous the flesh fell off her bones as she approached low HP.
In summary, Brie would submit for a 1d8, but anything beyond that is excessive
>>184197>Brie would submitWould he now?
>>184198Okay, real talk. I know/assume you mean well, but you come across fucking creepy. No, stop.
>>184200I am doing my part to scare away redditors.
>>184201Its true youre doing your part, and maybe youre scaring off redditors, but you arent doing your part to scare off redditors, anon
>>184203Ill speak plainly then
Youre doing what amuses you
>>184205Ergo, the function of your actions are secondary to the satisfaction of the behavior. What purpose you ascibe to doing things is irrelecant and consequential; The purpose is amusement. None of this is critical
>>184203>That picW E W L A D
>>184206The owners of all these OCs became furry troons
>>184213On a base level, plausible (but allegations).
On a medial level, irrelevant.
On an kncreasing level, youve been a furry since MLp cry moar
>posting furry misinformation
>>184218Cry moar, reality's a bitch
>>184213>>184214>>184218>>184219No. We're not turning OOC into a furry argument
Holy fucking celestia you want to know why I never know what in the fresh hell is going on? Cause whenever I show up again you two fucking niggers are going off about some semantical argument about rules or how you two talk to each other! Holy shit get over it you two or I'm going to find a way to fate bind your characters so when I beat the shit out of one the other feels it too.
>>184168>If we play our cards right, we should be able to Spot the enemy several hundreds of feet away and get a surprise round.There is a dense fog with visibility of only 100' and it is getting worse. Soon it will be night as well, making it much harder to spot anything. Cavaliere unfortunately doesn't have a high listen modifier.
>>184188Sheep, not goat.
>>184191Good description.
>>184241You should do it just because it would be funny.
Anyway, I don't mind silly and whimsical moments in the party's downtime except it loses us precious minutes apparently (see the sheep and the first encounter). I am not considering the sheep talking as canon except for wishful thinking on the part of Posey and a paranoid delusion on the part of Brie. Can we let it rest now?
>>184242I will be withholding belly rubs if you do not comply
Hmmmm Black text is illegible on certain themes, muon and fashwave especially
>>184244gasps :0
And just let her fucking die?!
>>184241This. All of my thises.
>>184239 →>Referencing Pokemon, OnlyFans, and whatever else that obviously does not exist in the settingCan you not?
>>184243>You should do it just because it would be funny.>Anyway, I don't mind silly and whimsical moments in the party's downtime except it loses us precious minutes apparently (see the sheep and the first encounter). We love silly moments, call me the Joker 2 the way I don't take myself seriously.
>>184246As a muon enjoyer, yeah. I wasn't gonna say anything though. It's really my faukt for being autistic enough to like this theme>>184248Hmph
>>184243>sheep not goatThank you for clarifying
While we're clarifying, who caught the fucking thing? (Sidenote: also not responsible for losing it)
>>184251yea muon is my favorite too
https://mlpol.net/vx/71158#71183>Thought of a question regarding attacking: if a unicorn swings or throws a melee weapon using their magic, does the unicorn still add their Strength modifier to the attack bonus, or do they use a different ability?Was this question ever answered? How does DnD handle it with telekinesis?
>>184249>onlyfans and all that is verbotenFine.
So is gaslighting.
>>184297If there looks to be any gaslighting in a scene with Brie in it, just say so and we'll stop. Do you mean the joke about bad dice rolls is gaslighting? We can't read your mind.
>>184302>we cant read your mindThats a 2 way street buddy, and y'all come across really adversarial at times
>>184304Some of us get frustrated and that's natural in a tabletop game. I've been frustrated with you, I've been frustrated with Posey, and I've been frustrated with GM Pone. I used to be a lot more sardonic and cracked jokes at players' expense.
Most of us have autism which makes it hard to read others to begin with, and on top of that there is this text format which can be interpreted any number of ways. If you ever have concerns or complaints, just say so in plain language. Brooding and posting vague statements is helpful to nobody, including yourself.
>>184306I have been frustrating, and I will probably be frustrating. What I won't
submit to (deliberate and telling emphasis) is being labelled 'the problem'.
>>184308Again vagueness. Sigh. Its difficult to explain without explaining exhaustively, to the degree that no one cares anymore by the conclusion
>>184309And moreover, its impossible to explain withoit violating confidence, decency, and politemess
>>184308>>184309Who has labeled you 'the problem' and when? Please always be specific. We have all caused problems for GM Pone so I think it would be unfair to single you out.
>>184309>Its difficult to explain without explaining exhaustively, to the degree that no one cares anymore by the conclusionThe health of the game demands that we care. Let's sort this out right now.
>>184310>And moreover, its impossible to explain withoit violating confidence, decency, and politemessObviously, if it has to do with drama outside of the game, or with player privacy, then that can be left out and you can be vague. Just do the best you can. GM Pone has handled such matters with tact while getting the point across.
>>184311Have you ever played with people so long that it doesnt matter what handles, aliases, or characters they adopt, eventually you're like "Oh! Its been them all along!"? Keep that in the back of your head.
No one has expressly insinuated to label me 'the problem', thats a very hyperbolic and loaded term I used deliberately to force the topic.
What appears to have happened and be happening is - in being as non accusatory as possible - I don't appreciate nor feel it is necessary to play along with significant portions of content produced by other players and can be observed to react negatively/aggressively.
I am.prone to belligerent outbursts, and this is known even without lengthy gaming history, its been on full display.
But I dont go around looking to lose my shit, and most of the time I do I feel disgusted and exhausted afterward. Ill admit there are occasions where its life-justifying,....
The nature of anonboard posting is that we're shitposters so fuck (you). But that mentality - funny for anonposting - is toxic as shit for gaming. I guess the problem is I need a better sense of humor? If it can be said that the content is intended to amuse.
Put it this way. When a kid gets flicked, and wet willied, and badgered enough, in spite of the teacher's intentions/awareness, eventually somebody's nose gets broken, but who gets detention?
What I'm driving at is that in life, DnD/gaming, and a particularly noteworthy campaign, there often can be observed players who in the aftermath will admit to having been deliberately playing to upset/troll another player.
I'm so glad this isnt the case here.
>>184316>been deliberately playing to upset/troll another playerI was playing this game for more than a year before you reentered it, m8. It's not about you.
I am going to let GM Pone talk this one out. Is the noteworthy campaign either Mixed Nuts or Kaverns & Kobolds? Those are the only other ones on the board I know of and I also know nothing about them.
>>184318Idk what any of this has to do with either of those games, but I think GM and all the other players don't appreciate him bringing up unrelated games in conversation, especially when nobody else has done so. GM has said this before, and I agree with that sentiment.
>>184312>The nature of anonboard posting is that we're shitposters so fuck (you). But that mentality - funny for anonposting - is toxic as shit for gaming.Have you never played on /qst/? That's all it is, and it's still fun. Nobody takes anything personally.
>>184318>>184319I have expressly not named it. All that needs to be said is that going forward:
I am not going to to allow myself to be repeatedly pestered, bothered, or otherwise messed with, to the degree that I become hypersensitive and start misintepreting innocuous statements as hostile. Ive seen one player do it to another, and its not gonna happen here.
I never wanted to stop spot checking, I THOUGHT the sheep might be mission/context-important, moreso than spot checks. In the future, I will assume that no one is talking to Brie when the next demonic sheep gets loose.
>>184320And just cuz of an autistic fixation for detail:
Right BEFORE the sheep spoke old thestrali at Brie, GM DM'ed me to indicate that the following language was Welsh, intending it to be translated and implying that him freaking out was an intended outcome.
Don't bitch at me about "not doing spot checks, we got surprised cuz of you" when I'm responding to very specific context cues, seemingly custom-directed at my character, please. ^_^
>>184321Everyone else wanted to let the sheep go. You chose to fixate on it.
>>184322Because it made sense for him to in context. Maybe I'm overdoing it a bit, but this is very much an "Alice in Wonderland" (American McGee) sort of story/mission for Brie. Like, completely new to the supernatural. Oh, hes heard of it, and he knows magic is a thing, but most stories are just filly tales and the like. I am trying to affect his gradual realization of the wider world of sinister things.
I wouldnt have even responded to the SCENE if the GM didnt suggest it was something I should respond to
>>184319>>184320I will respect that.
>>184321>>184322>>184323It's just an autism moment. It's easy enough for people to say, "just get a better sense of humor" but if he is mentally unable to do that from factors outside his control then what is he to do? I'm not being condescending btw, I'm just listing the cause. Either we tone down the hijinks when Brie is around (sorry Posey) or we try to be better at giving context clues to indicate when we're serious or not. Even typing
this is a joke might help.
And yes, mundane characters being introduced to the supernatural is part of the Lovecraftian theme of this game. Hallucinating that a sheep is responding to your rape threat in Welsh is not part of that. It's a joke because Welsh people are stereotypical lovers of sheep in the same way that bronies are of horses.
>>184324See, Im only NOW getting the welsh sheep.rape joke,....
>>184325I thought the sheep told Brie something inconceivably random but undeniably perverse in a language only he was likely to recognize
It would be like if you were hanging with your friends and a duck walked up.
Quack, says the duck. But in your head you hear an old language you dont really know and havent heard since you were a child, talking about rape in some capacity
>>184327If you could talk to ducks at all they would likely be talking about that. Ducks are notorious rapists.
>>184328Fair.
I would be concerned in order:
1. Talking duck/voices in my head
A. What the fuck.did it just say???
B. I havent heard anyone speak (that language) since my ex's grandfather
2. No one else noticed
Also we probably killed that sheep by shearing it in the middle of winter.
>>184325Really? I got that at face value. It's literally the shagging-the-sheep idiom.
>>184324>It's a joke because Welsh people are stereotypical lovers of sheep in the same way that bronies are of horses.This, lol.
Also, considering how animals interact with ponies in the show, it makes sense for them to have some degree of cartoonish intelligence.
>>184330I was just thinking that too... I only sheared her because she looked neglected. I forgot it was winter.
We should take the sheep home with us. Gloomy would love her.
Let's have Kira roll to track her down once we're done with the mission.
>>184327I would go home and sleep it off.
>>184331Kira would agree to this
>>184330In summary:
I now get why people were on about the sheep incident. I completely missed the context and thought it (the sheep its self) was more important to the scene. I also thought it was intended as an intro into how all 'this' is gonna cause Brie to have his moment of clarity, get his CM, and help kill the bad guy. That comes later, but its precipitated by Brie realizing that he is a small pony in a big world, since he has always seen himself as a big pony in a small world.
Appreciating all this context:
What appeared to be an antagonistic perception/demeanor toward my response to a seemingly intented element to the scene was in fact incomprehension as to why I was fixated on the shiny thing instead of watching out for nasty things.
I have decided to name the sheep Mary.
>>184333That's a pretty good way of describing the situation. It's alright though, now we can go find the Stalliongrader survivors!
I have also decided that I want to claim Mary as 2 gp of my share of the treasure.
Orcus spoke to Rosey Ring through her, and I have decided that she will play a pivotal role in Posey's ambitions, alive or dead.
>>184337If you still have it, I wouldnt even try and tally it. I assumed it ran off, but I would do the same with Rosie's background. If rope is required Brie would really like to not carry it anymore (10 lbs is alot for a sneaky/nimble)
TLDR, now hug it out. Maybe with bellyrubs
>>184324Just to redress this, don't feel you need to pull punches or tone things down on my behalf. This scenario has vee. A very interrsting clusterfuck of very plausible misinterpretation obscuring a much more nuanced situation than I appreciated. I'm sorry it happened, but it has illustrated some things to me about my behavior and why - even if the evidence SEEMS conclusive - I need to step away until I can articulate properly how the situation appears.
>>184352This is how you
should be treating the gnoll
>>184354Does Silver need to give Mala bellyrubs?
>>184359>>184361>being a dude giving another dude bellyrubsGAE
So, wait, I'm confused. Is a magic rifle not the same as an enhanced rifle?
Strictly mechanically speaking?
>>184370Mala deserves them regardless
>>184374>>184375We haven't seen one in game yet, but mechanically speaking they should be two separate things. Magic rifles are also called "spell rifles" or "spark rifles".
>>184377How much do they cost?
>>184376 →>precision bonusPrevision bonus is already an established thing in 3.5e, and refers to the bonus damage from Sneak Attack, Skirmish or Sudden Strike.
>>184370Someone's jelly.
There's nothing wrong with a stallion giving his best friend some belly rubs.
Besides, it would be impolite to give Posey belly rubs. She's a lady. And potentially unfaithful to Silver's girlfriends.
>>184377Though, since we've found ammunition for one on one of these soldiers, odds are somewhere on that ship is a magic rifle that the ammunition goes to.
>>184378They would be very expensive. You would also probably need to find a proper fence for the weapon if you're looking to sell it as I imagine you couldn't just go into a gun store and sell a top-of-the-line experimental military-grade weapon like that.
>>184381>>184378Or free if you just take one
>>184380>Besides, it would be impolite to give Posey belly rubs. She's a lady.Ladies deserve belly rubs too.
>And potentially unfaithful to Silver's girlfriends.>girlfriends plural>unfaithfulPosey the Conqueress takes what she pleases.
>>184381>They would be very expensive.A +2 weapon costs as much as a mansion, and we have several.
>you couldn't just go into a gun store and sell a top-of-the-line experimental military-grade weapon like thatYou can sell +2 magic weapons fit for Exalted hero-kings, why wouldn't you be able to see other kinds of magic weapons?
So long as it's within the merchant wealth level of the settlement (a non-issue in a city as big as Baltimare), it should be sellable at 50% market price.
>>184380>jellyFrens or enemies; try to give belly itches, see how many times you get shot
>>184385Thats ooc and ic, btw
>>184385I'll take the risk
paralyzes Brie and rubs his belly forcefully
>>184384It's less a matter about the amount of money the vendor would have to sell or how powerful the weapon is and more about the
legality of selling the weapon. Within the setting, it's clear that firearm ownership laws are not particularly friendly even with basic firearms like revolvers and bolt-action rifles, and I can't even imagine how restrictive they would be with something military-grade like a magic rifle.
>>184385>>184386Are you saying that the next time we encounter some possessed soldiers, we should try rubbing their bellies to see if that fixes them?
>>184387Suddenly finds themselves holding a chunk of tree trunk, with a grenade attached
Seriously. Dont do that. Am not for wuffle-play e_e
>>184388One at a time please
>>184388>It's less a matter about the amount of money the vendor would have to sell or how powerful the weapon is and more about the legality of selling the weapon. Within the setting, it's clear that firearm ownership laws are not particularly friendly even with basic firearms like revolvers and bolt-action rifles, and I can't even imagine how restrictive they would be with something military-grade like a magic rifle.Are we using d20 modern restriction access levels?
>>184389Run as you may. You will join the dead some day, and then we will be best friends.
>>184392Im seriously getting close to getting nasty. Stop testing my limits
>>184385Sounds to me like somepony isn't getting any belly rubs
>>184389Or wuffles
>>184393Ticklish Brie confirmed
>>184392I haven't heard of any formal rules like that being implemented, but getting access to anything more powerful than basic firearms would probably require meeting with a black market arms dealer, smuggler, or someone else like that. Or having a good reputation with one of the factions who could give you access to that stuff, like the Waterfront Gang or the Black Hooves.
>>184395Why are you so contemptible?
>>184397Ah, we're just messing about, being silly and having fun. Nothing to worry about, fren.
Also, found an image for Dark Star, though I think he may already have this one saved.
>>184396>I haven't heard of any formal rules like that being implemented, but getting access to anything more powerful than basic firearms would probably require meeting with a black market arms dealer, smuggler, or someone else like that.I guess I really am going to have to make that smuggler cohort with Wanderers Diplomacy and Mercantile Background.
>>184397Why are you such a huffy fluffy wufflekins?
>>184399That does sound pretty convenient. That way Posey could have access to both all of the body parts and all of the military-grade equipment she could ever need. Maybe Posey can make herself an undead army equipped with machine guns and bazookas.
>>184404Yeah that was the idea
Pic unrelated
>>184405>picDamn, where's Dust when you need him?
Did Posey ever find the bone pit?
>>184398>Also, found an image for Dark Star, though I think he may already have this one saved.Woah
>>184406Bone pit?! Elaborate.
>>184408I'm going to assume that's a "no" since you/Posey would
definitely remember finding it, but yes there has been a bone pit encountered previously in the game, filled nearly to the brim with the bones and skeletons of dozens of creatures, possibly even hundreds. It might still be around, assuming it hasn't been cleaned up by the authorities.
>>184410Hundreds of skeletons?
Okay, now I gotta definitely need to buy that property.
>>184411Now I'm not saying where, as I imagine it would be a fitting reward for a vigorous search. It could be at the Catacombs. It could be somewhere else in the city. It might be somewhere you've already visited or could be somewhere you haven't yet thought of. But, Posey might like to find it, as she seems to be rather obsessed with bones.
>>184415I feel like I would have noticed a giant pit full of bones. It's exactly what I want.
>>184416To be fair, everyone in this game has a bad habit of missing out on valuable loot and going after stuff that was never originally intended as loot. Like, there's a Belt of Strength that Silver missed out on, and instead he got the papers that turned into the house he's currently living in with his NPC household.
>>184417>To be fair, everyone in this game has a bad habit of missing out on valuable loot and going after stuff that was never originally intended as loot.I really hate it when this happens. I've played and run so many games where this happened...
>there's a Belt of Strength that Silver missed out onThen how does he know about it?
>>184418I may or may not be given insider information about stuff like this at times.
>>184419It's kind of worse being told you missed out on stuff, without a chance to go get it.
>>184420I also may or may not have managed to come up with a plausible reason to go back looking for it, because stronk Silver
>>184421I need a stylish vampire cape of charisma.
>>184422You will earn so many kudos if you also say "I vant to suck your blood" while wearing it.
>>184423On a healthy pony board, all negativity is reciprocated with cute pony pics.
>>184424Wondering how cheesy it would be if I started typing Ws as Vs to demonstrate Posey's accent....?
>>184425I think it would be pretty cool. I already do something like that with Silver where I try to avoid using articles (a, an, the) in his speech whenever I can. Sometimes one slips by, but I succeed more of the time. It's also a bit like how Dust is committed to rhyming 100% of the time.
>>184433D'awwwwwwww. Sometimes when I see an image, I'll end up on a completely unrelated train of thought from anything that came before. Like, looking at that image, I saw it as being like Posey hugging Brie but if their sexes were reversed. And that caused me to go onto the new train of thought: how much different would Posey as a character be if she were a stallion? Not different at all? Sorta different? Entirely different?
>>184434Her background would be completely different if she were a stallion. Posey was a sex slave to vampires as a filly, and that affected her outlook on life.
Not to mention that using her charms has been a survival method for her in the past, and she might've not gotten this far if not for that.
>>184436You know, with all of the messed up stuff Posey had to go through growing up, I'm curious if part of the reason Posey brought Gloomy along for her super secret spy mission is because she doesn't want him to have to go through all that she had to.
>>184437Gloomy has endured a torturous existence himself, being a subject of experimentation, but not so abusive much as Posey. He also wasn't bred from vampire stock like her.
Posey brought him along because he is the only thing in the world that she actually owns. He was the most expensive thing in her starting equipment (commoner slave 100 gp).
>>184374>>184377The griffon commando who was training the communists in the first group quest had a magic rifle iirc. It wasn't used or taken.
>A +2 weapon costs as much as a mansion, and we have several.>You can sell +2 magic weapons fit for Exalted hero-kings, why wouldn't you be able to see other kinds of magic weapons?>So long as it's within the merchant wealth level of the settlement (a non-issue in a city as big as Baltimare), it should be sellable at 50% market price.It's a setting where housing is scarce and guns are plentiful. DnD cost tables aren't reliable because they are for a pre-industrial civilization. Gun control does drive up black market prices.
>>184392>Are we using d20 modern restriction access levels?I think it's a good system and it works not just for guns but also chemicals, drugs, and magical components.
>>184404>tfw the dock raid quest happens again but instead of communists it's Posey and undead>>184440>Lighten up.The 'tism keeps him from it. Even if it's silly, for his sake it would be best to stop the teasing.
>>184440I'd like to see some heartwarming/sad scenes of Posey and Gloomy together as mother and son. I'm not sure if it's your intent with these characters, but I could see it being used as a way to build up empathy for your characters in the eyes of the people both playing and watching the game.
>>184442Damn, more loot that we left behind. Also that sounds like a cool idea for a quest.
>>184442>DnD cost tables aren't reliable because they are for a pre-industrial civilization. Gun control does drive up black market prices.The cost tables are from Cityscape, and they were in post-industrial magic-tech Eberron. As far as character WBL is concerned, they should be good enough. Magic item components are ambiguous, but what defines them is WBL balance.
>I think it's a good system and it works not just for guns but also chemicals, drugs, and magical components.Depends if the GM wants to implement it. I think I would prefer just being able to buy/sell most things.
>>tfw the dock raid quest happens again but instead of communists it's Posey and undeadThat's what I want, but I need to get to lvl 8 to cast Animate Dead.
>>184446>I'd like to see some heartwarming/sad scenes of Posey and Gloomy together as mother and son. I'm not sure if it's your intent with these characters, but I could see it being used as a way to build up empathy for your characters in the eyes of the people both playing and watching the game.That's what I want, but it's tricky to type out in a context that makes sense.
>>184451Well, I don't know Gloomy as well as you do, obviously, but even if he's endured a torturous existence, he's still a young colt, and likely to encounter situations in Equestria among the living that will make him act a bit like, well, a colt. It could be that when they're out and about Gloomy will see various families out and see how the young colts interact with their mothers in a normal fashion, and might try to copy them with his own interactions with his mother.
>>184443 →At this rate, the game will turn from a 3.5e system with a heavy amount of homebrew into a custom system with 3.5e inspiration. GM Pone's complaint about the leveling and powerscaling system makes it necessary.
>>184451>Magic item components are ambiguous, but what defines them is WBL balance.True. My thought process is that at higher levels enemies will more often be elite troops with magic weapons. These will need to be a plausible threat.
>Depends if the GM wants to implement it. I think I would prefer just being able to buy/sell most things.Silver and Blue Skies got high off confiscated changeling honey, which is implied to be extremely illegal (level 4). Even hard drugs like methamphetamine would be only level 3 (military) because of their usage. The restriction access level system is handy to show what needs more money or better connections to obtain.
>>184455This would be cute.
Posey is a conqueress bent on conquest with a touch spell (boop) specialization build.
All your snoot are belong to us.
I could unironically see being in the land of Friendship and Harmony having a positive impact on Posey and Gloomy's life, especially if through the party's efforts they manage to help Harmony make a return.
>>184466Yes, but I would still like to get to lvl 8 and do actual necromancy first.
>>184469A player fixation on (lets be honest) arbitrary accollades is kinda bent
>>184470>arbitrary accolladesA Fighter wants to fight, A Rogue wants to steal, a Ranger wants to Track, a Necromancer wants to Animate Dead.
>>184387Stop intentionally antagonizing Brie. It may be funny for you, but it isn't funny for the rest of us.
>>184399>Why are you such a huffy fluffy wufflekins?Okay, that was pretty funny>>184441Hey! That's my clip for Nadir on Halloween!
>>184384>A +2 weapon costs as much as a mansion, and we have several.You would have been better off saying "Wow, we're so under equipped in terms of magic items for our level. GM needs to be less stingy with the loot."
Instead y'all are trying to pawn off magic items to each other or even leaving them behind deliberately.
Isn't Dark Star a 5-level ranger? How does he use his ranger spells without a horn? Do ranger spells work like bard spells and can be cast by any character of the appropriate level?
>>184479Rangers use divine spells.
>>184479Ranger spells are divine. It should be fine. Cause Dust can cast em.
>>184476>NadirHmmmm... Nadir-pire
>>184482>Nadir-pireMelon-sucker
>>184476I hope we can convince Shoal Water to increase our monetary reward since we're potentially saving the world and killing an interdimensional demon or what have you. Silver has a household full of NPCs to think about.
>>184492>I hope we can convince Shoal Water to increase our monetary reward since we're potentially saving the world and killing an interdimensional demon or what have you.I already announced intent to do that. Fighting Cthulhu wasn't in the job description. We deserve a bonus.
Hopefully the Traveller drops some good loot too.
>>184513
I guess I owe the other players an apology.
I'm sorry guys. I really was just trying to have fun, but when I feel like people are trying to restrict my fun, I have a reflex of doubling down on the trolling. It's a habit that has gotten me kicked from many a discord server (that and antisemitism).
>>184514
But to you I am not sorry. I might've been sorry before the stunt you just pulled, but not anymore, because that was beyond the pale.
>I threatened to doxx people over a handful of pony pics
>I am totally NOT assblasted
Stay mad.
>>184509>>184515This isn't a /bantz/ thread. This is a DnD game that just happens to be on an imageboard. When joining a game there are basic expectations of respect that players are owed, because they are giving their own free time to be here and they pick up their ball and leave if it ever gets unfun.
These expectations include both OOC behavior and IC behavior. OOC behavior is the sort of behavior you would use around people in a DnD game irl. You don't have to be informal and cordial like you would your coworkers but unless if you know them well you would show restraint on banter and teasing, and you haven't done that. If OOC someone has a mental illness or phobia and asks to not be exposed to "triggers," you should not break that trust to provoke a reaction. IC behavior includes stuff like instigating PvP, sexually assaulting other characters or interrupting/touching a character in any way that doesn't help the party within combat. These things might be allowed but only if both players agree, and flouting those rules is also very bad. You have also broken those expectations.
This clearly isn't your first rodeo because you know a lot about the game, mechanically. I can't say whether or not you got kicked out of previous games for this sort of behavior but either way you should know better, and should have stopped at the first OOC "stop." The campaign isn't your personal playground like a singleplayer game where you can toy with the characters endlessly. Go play Baldur's Gate or something if you want that. I've tried being charitable with my view on you, and in the past I personally asked the GM to give you some leeway, but you are making it very hard for me.
>Stay mad.Go take a shower and sleep. If you still have this attitude in the morning I don't think you'll get any better.
>>184515Youve been bent since before day one. Shall we go into it? Oh wait, doxxing is bad. I will not regret being absolved of your input. I was willing to abide for the game, but I figured a more elegant way that doesnt beleaguer GM. Have a nice life! Im sure you will be deloghtful to others as you have been to me!
>>184516Tbh, maybe you're right. I've been overworked and frustrated these past couple weeks, and I have let some of that frustration leave into some of the PbP games that I've been playing lately. Idk why I even joined so many at once; I guess I just wanted to play more games, but didn't want to commit to sessions. I really need to think harder about how I want to spend my limited free time left on this realm...
I do want to try Baldur's Gate 3...
>>184517Idk what this is trying to communicate, but I don't really care anymore.
>>184515>when I feel like people are trying to restrict my funYour fun? What is your fun? Finding out what triggers another player, pressing that button, trying to get him to sperg and to derail the thread? That's the fun you don't want restricted?
What the fuck is wrong with you?
>I really was just trying to have funIntentionally antagonizing another player into a frenzy and derailing the game is not fun to the other six of us here.
Can we just like, all collectively drop this? Maybe for like, a day? Two? Maybe 30,000? Never bring it up again? Just have Brie and Posey ignore each other for the rest of time? Maybe have Dust disappear? Just a thought.
I know Brie's player is annoyed with how every time I chime in on a situation it's either "Brie's wrong" or "you're both wrong", but I'm trying to help you with what you've said in Test about wanting to do and be better, especially with regards to other people. Yes, Posey's player should have stopped earlier, but the way you were reacting was definitely not helping the situation. It felt antagonistic every time you told him to stop, even from the get go, and that antagonism just made him do it more and more and more. Again, he still should have stopped before it got to this point, but had you been a
tad more diplomatic in your requests to stop, saying something like:
"Hey, I don't mean to be rude but I'm really not having fun with this. Can we please stop?"
would likely have resulted in a much more positive response from Posey's player. Just something to keep in mind for the future, you know? Antagonizing someone, even when they're antagonizing you, isn't always the best option.
Also no, threatening to dox people is never cool, even if you're just bluffing.>>184522pet pet pets u
>>184523>"Hey, I don't mean to be rude but I'm really not having fun with this. Can we please stop?">would likely have resulted in a much more positive response from Posey's player.No it wouldn't have. First, Brie's player has some behavioral issues that I don't want to get into, but which hurts his ability to respond with clear logic. We saw that with the sheep joke. These issues pose a problem at times but he has been working on getting them to a manageable state. Posey's player is very much aware of these issues and has
singled him out like he is a middle school bully and an autistic kid just showed up. Why do you think Posey has always been teasing Brie specifically and not Cavaliere or Silver
she molested Dust a couple of times but not that much in comparison.
Second, we all were telling Posey's player to cut it out, first as a gentle suggestion and then more firmly. He kept on with the joke for far too long until Brie's player bluffed a threat about "doxxing" and then focused on that as a further avenue to manipulate Brie and the other players.
Finally, look at Posey's excuse of "I've been overworked and frustrated lately" which has become a calling card of internet lolcows who got exposed for something bad. It's all about "me, me me" in that post. "
I've been overworked and frustrated" (don't think about the other players who are overworked and frustrated, especially the autistic guy who's had his fun ruined). "Idk why
I even joined so many at once" (my problem is that I don't have a good schedule, not having a bad attitude). "I really need to think harder about how I want to spend my limited free time left on this realm..." (sympathy-baiting, and again no mention of fixing bad behavior). "I do want to try Baldur's Gate 3..." (When being told not to treat co-op sessions like a singleplayer game, mentions said singleplayer game but not the problem of treating other players like video game characters).
I don't care about Posey's character being powerful and being sourced from different sourcebooks. I don't care about Posey's in-game antics like throwing up blood or worshipping a random sheep. I don't even care about Posey messing with other characters, as long it's not to trigger a reaction. What I'm not okay with is this sort of solipsistic rage-baiting which intentionally derails the campaign, and then narcissistic not-apologies to try to manipulate us to think it's okay. If it's not nipped in the bud it will actually kill this game because nobody wants to deal with this crap.
>>184522>>184525I really like Dust's character and I would rather you stayed. I know why you want to leave because this is infuriating, but the game has been going for years without this. Let's fix this issue and we'll have years more fun.
>>184527I can sleep satisfied having read this post.
And Im an insomniac
Alright,... alright.
Lets clear the air a bit.
I'm not here to antagonize anyone. I know these last few weeks have been a wild rollercoaster (the ride doesn't end) and Ive been major part of it. Ive had to adjust my attitude more times than I can count and Ive cleared my schedule (my next therapy is gonna be a doozy) for further lessons. I wasnt aware pf how many triggers I have until theyve been tested, which was one of the purposes of returning to Mlpol (his idea, not mine).
I dont know how long it is going to take me to be able to fix all the shit I have going on and I'm sorry that I'm the sort of person who needs 'dealt with' in any sort 'particular' way. Any more, its just embarrassing, exhausting, and fatally resigning.
I want to be able to play along with all the jokes and games and lols, but one off-hand comment and "target-aquisition computers are calculating every possible vector of apporpach, which we've identified 5 active probable maneuvers, moving to intercept, engage countermeasures."
Brie was a character desogned to have an unmovable chip on his shoulder cuz IVE always had an umpvable chip on my shoulder. Anyone got a crowbar or a rock hammer or something?
Brie '86
Str 12 +1
Dex 18 +4
Con 10
Int 14 +2
Wis 9 -1
Cha 6 -2
30 hp
Ac: 10 + 4(Dex) + 4(Batman suit) = 18
Defensive fighting -4/+3, Defensive action +6
Weapons:
Fighting blades +1 (masterwork) x2
Throwing knives +1 30' (masterwork) x10
+4 BAB, +1 (focus feat), +4 (dex), +1 (masterwork) = +10 atk/+8 SS/+7Def/+5DefSS
1d6+2/1d4+2(thrown)
Sneak attack: +3d6
Grapple (Improved):
No atk of opportunity, touch atk, grapple check: +4 (dex), +4 (BAB), +4 (Improved feat) = +12 grapple
Don't lose Dex (uncanny) and attack at -4
Charge action: +2 atk, -2 ac, move 10'+ in straight line, make single attack
Stabby Stab: -2 atk, 1 additional attack/round
Feats: Dagger Focus*, Finesse (monk), Improved Feint*, Advanced Dagger*, Improved Grapple (monk), Evasion (rogue) Uncanny Dodge (rogue)
Skills:
Appraise 11
Move Silently 15
Hide 15
Spot 8
Listen 10
Search 11
Disable Device 12
Open Lock 13
Climb 5
Use Magic 7
Sleight of Hand 17
Decipher 11, 13 (scrolls)
Bluff 5
Intimidate 5
Tumble 15
Jump 8
Escape Artist 13
Swim 7
Balance 17
Sense Motive 8
Gather Info 3
Disguise 2
Languages: Ponish, Thestral, Changeling, Kirian
I posted that so if you want a skill check or something, those are his modified skill adjustments and such. Thats what he is capable of. If Im not on, actively playing, or am shitting my pants for some stupid reason, you can have him do those.
All those appraisals are still on deck, when we're "not in a hurry", and I wouldnt be offended if GM started a "Tap the bat to get a free appraisal/investigation/whatever" check system.
>>184541Would tap that bat. Also that's a lotta skills
>>1845444(8+2)=40 at 1st
4(10)=40 2nd-5th
(4+2)= 6 Monk dip
Sprinkle in alot of skill synergy and a few bonuses from his masterwork suit,....
>>184545Oh I'm not doubting it, I'm just impressed
This is how I see Dust. One man's nigga another pony's zigga. ^^
>>184551Kek
>>184555>CheckedI love it
>>184556Brie and cavaliere
>>184557>Kek^^
>I love itI'm glad. To be honest at your drawing, I was getting a bit tired so I thought that I might have failed to do it justice.
I thought Brie was a bat
>>184553 , this is meant for her but perhaps I'm wrong. After all, I drew Silver with a sword which he may not actually use that's how much I pay attention.
>>184557>cavaliereHow does she/he look like?
>>184558Brie is the bat, yea, i think that is everyone then.
>>184559A black griffon, is what i was told
>>184557Brie is the night
>>184553
>>184565>No Blue skiesLacking,...
Im kidding, its amazing and awesome of youBut srsly, a rainbowdash monochrome was too muchAgain kidding, much love and appreciation ^_^
>>184566<No Blue skies Yeah. I actually agree with your kidding self. The sky should be blue. I had night-filter on at the time nad didn't want to turn it off as not to flash myself. However, if I had more forethought I would have realized that i could use the Oekaki color palette RGB number system to just pick on with 00X to get one with blue, or dark blue. Dark blue, to reprsentent a midnight sky with the moon in the background which was what the drawing was suppose to represent.
>Im kidding, its amazing and awesome of you>much love and appreciation ^_^Ty fren <3 c:
>>184568Woah, that's actually a
significant improvement. c:
I like how now the some of my mindless scribbles look like strands of hairs that fall off in all the speed of whatever action Dark Star is in.
Thanks for putting the effort into polishing it up. That makes me happy. <3
>Hoof thumb ^^
Though, how I imagined it, with just the handle, doesn't make much sense either.
I didn't realize it before but it looks like the leg of the "A" is dismembering his left hoof or stabbing into his body. ^^
>>184569Thank you. <3 ^^
I might redo Silver's one because that's the one that I'm least happy with. The snek is fine but with Silver I sometimes, even though I know which is which, can't tell between which two pairs of somewhat vertical lines that makes up his neck.
>>184574>Thanks for putting the effort into polishing it up.No problem Fren thanks for Drawing it
>That makes me happy. <3 <3>Hoof thumb It must be tough to hold a revolver otherwise
>I didn't realize it before but it looks like the leg of the "A" is dismembering his left hoof or stabbing into his body. ^^ Its fine, it seems like its behind him to me
>>184574Nono, blue skies is the rainbow dash recolor. Its a blue pony
The nice thing about revolvers is, you have to deliberately be undisciplined with brass, whereas an automatic can be a pain in the ass depending on the environment
Okay, I really, really, really,
really didn’t want to resort to this, but I’ve exhausted all other options short of kicking players. Neither of you will stop when I tell you to stop. Henceforth, moderator action will be used to stop flame wars, thread derailment, and general unwarranted negativity.
No more back and forth spamming of posts that distract from the whole action of the thread. No more “cryptic nonsense,” no more clearly insulting posts, no more harassment. I’m done with it, and it will all be removed from the thread. This is the only option that I feel is at all fair to me and the other five players not involved in the drama. I’m ending this. The quest is themed around communism after all, so if going full Stalin is the only way forward, it will be the way forward.
>>184540Brie, bro
You know we love you, and we want to keep you around. We understand that you have mental health issues, and among other issues this can cause aggressive behavior. I hope you have noticed that we are willing to extend tolerance and leniency to you that has not come to an end. To some real degree, I’m actually happy to have this game serve as a sort of therapy.
The negativity, and especially the spamming expressed in the thread, however, is coming to an end. No more cryptic nonsense. If you have a problem with a player or me, please make a single direct and to the point post in OOC that gets to the point. One post. Not three posts. Posts numbers two and three will be deleted with no warning nor explanation. Posts about it in the gaming thread will be deleted without explanation. If you think of something that you wished to put in the first post, what you should do instead is to abstain from clicking “new reply” for a minute, and then post what you wanted to say. I am not going to play 20 questions to figure out what Posey did this time. I am not going to lecture you on why we, a bunch of distracted men who are on the autism spectrum, do not understand your subtlety, do not understand the context of what is going on, and do not know what is on your mind. I’m not doing that. You either say what the problem is, or I will shut you up and continue with the game. I am ending the rollercoaster. I am ending the negativity. You can play the pony dating sim, or you can not. You of course have pretty much everyone’s discord DMs, including mine.
If you do not believe that the results of a spot check or other action have been acknowledged, please simply draw attention to the post, which has surely since been buried. I understand that much of your character’s actions are dependent on precise positioning, but we are not playing in person with miniatures and I’m not going to stop combat to force everyone to move figures on a digital map, at least not right now. If you want to bitch about a map, bitch to yourself, because I’m not suffering it. Ask questions about your character’s position.
I am shocked that any of the following needs to be said, but evidently I have to say it:
No threats of any kind will be tolerated and obviously will be deleted immediately. This includes an out of character threat to kill another player character, but obviously also threats of doxxing.
Any actual attempt at doxxing will be met with immediate post deletion and a ban from the game and from the website. We’re not showing off discord handles here. This is my game, my game is anonymous. I don’t care if you can name people. We will not be doing that here.
I don’t care if you have longstanding personal grievances with whomever or long histories with people. The only digging up of ancient tombs, or unlocking of ancient evils that will be taking place here is what happens in character in game.
I don’t care about X, we are moving on and playing the game. All off topic negativity will be deleted, the end.
>>184515I’m not going to respond to the disgrace of a post that was
>>184519 because I don’t want to beat an (un)dead horse. All I will say is that I concur with
>>184527. If you intended to quit the game because you didn’t like that another player had called you out on your harassment of another player, then you picked the absolute most inglorious hill to die on, and the horrific anti-apology you left out on makes you look worse than even the objectively far more problematic Brie, who actually felt bad and apologized.
All you had to do was stop when Brie, and then later me, then Dust, and then Garv told you to stop.
Yes, Brie’s player has mental health problems that express themselves in especially annoying ways. I know this. You know this. Every player here knows this. Hell, even Brie’s player knows this. That doesn’t give you license to bully him until he spergs and derails the whole game for the night, and to do this every other night.
If you wish to continue, know this:
You have lost any kind of benefit of a doubt concerning “banter” with Brie. Any kind of “boop to find white nose disease,” “did you know that bat ponies have aids,” and especially “rolling to bite Brie’s cock off” will be deleted instantly, just as surely as Brie’s inevitable 20+ post rage about it that is going to follow. If targeting a mentally ill person to provoke them into sperging is your only idea of fun, then go to whatever games or discord servers have yet to kick you out, and do it there. Or better yet, go find a homeless person in real life to go poke. I hope he punches you, and you finally feel some real consequences to your actions. You’ve been kicked out of games before for your shitty behavior, and you are not welcome here if you think you’re entitled to do that.
>>184596>If you intended to quit the game because you didn’t like that another player had called you out on your harassment of another playerOh, no, I wasn't doing that. Sorry if I wasn't clear. I just had relatives over this week, and decided to take a break from the game. I didn't see any posts about the journals, and people complained about me "relentlessly advancing the plot", so I figured I should just wait for other players or GM to advance it instead.
>the horrific anti-apology you left outYeah, that wasn't cool of me. I actually typed out a better reply to Amber's post, but I was in kind of a pissy mood after the doxxing thread and I never actually sent it.
I can respond now, if anyone cares.
>>184597I will try very hard to move things tonight. Garv’s player is actually available and combat is feasible. Please understand though that I’m still at work m
>>184527>Finally, look at Posey's excuse of "I've been overworked and frustrated lately" which has become a calling card of internet lolcows who got exposed for something bad. It's all about "me, me me" in that post. "I've been overworked and frustrated" (don't think about the other players who are overworked and frustrated, especially the autistic guy who's had his fun ruined). "Idk why I even joined so many at once" (my problem is that I don't have a good schedule, not having a bad attitude). "I really need to think harder about how I want to spend my limited free time left on this realm..." (sympathy-baiting, and again no mention of fixing bad behavior). "I do want to try Baldur's Gate 3..." (When being told not to treat co-op sessions like a singleplayer game, mentions said singleplayer game but not the problem of treating other players like video game characters).These are all valid points. I could break them down with more detailed excuses/clarifications/explanations, but it wouldn't make a difference.
>Posey's player is very much aware of these issues and has singled him out like he is a middle school bully and an autistic kid just showed up.Yeah, I guess that wasn't cool of me, at all.
But to put it from my experience, this is really how I've operated on chansites for my entire adult life. When someone seethes over posting cute ponies, my modus operandi has always been to respond with more cute ponies, because on my end, it's just posting ponies.
Yeah, it's wrong, but I also find it hard to relate to someone who claims to have been on /mlp/ for years and is somehow triggered so much by bat pics that he resorts to doxxing instead of just hiding/ignoring replies.
But I'm in the wrong. What I did was wrong. There's no two ways about it.
>narcissistic not-apologies to try to manipulate us to think it's okayThat isn't how I meant it, but I guess it's the impression that counts.
>He kept on with the joke for far too long until Brie's player bluffed a threatWell, if you look closer, he actually made the threat immediately after the post where I conceded and said that was the last bat pic I was going to post.
Second, it was not a bluff. It was an actual threat. You can see his post on /test/. He knows information about fellow players through history and moderation position, and he knows at least two other players by name. He walked back his threat because it was so egregious, but the part about it being a bluff was a lie.
And I know my behavior was poor, but I also have reservations about roleplaying with someone who threatened to doxx people over a bunch of bat pony pics. Not just because it targets me, but because he is the kind of person who would threaten my friends in real life over being triggered by images of cute cartoon bats like some kind of 2014 era Tumblr SJW, instead of just closing the tab or hiding the posts like a civilized person. That admittedly makes me seethe with hatred.
>Why do you think Posey has always been teasing Brie specifically and not Cavaliere or SilverMostly because they're nice to me.
>>184596>I’m actually happy to have this game serve as a sort of therapy.I've been in multiple games like that, and from experience I would prefer it if people leave their mental health issues at the door.
It's not my call to make though.
>That doesn’t give you license to bully him until he spergs and derails the whole game for the night, and to do this every other night.We weren't playing that night. We were cuteposting about belly rubs in the OOC thread between sessions.
I concede that it doesn't give me license to make fun of people.
>>184596I understand
>>184600>I've been in multiple games like that, and from experience I would prefer it if people leave their mental health issues at the door.Of all the comments and responses I am contemplating, I am going to otherwise remain 'silent'; until I have sufficiently gathered my thoughts and I dont feel to be interrupting.
Other than to say I agree with this sentiment, and don't feel that this game is an appropriate place for me to 'exercise the demons' so to speak; fwiw I'm making a physical list of every misbehavior (on my part), what caused it, how I can avoid it in the future, and what failsafes are available.
It is tiresome; thats an explanation, not an excuse. You are right to not trust me after how I've behaved. I have the first name of one Anon, and a fair bit of info about another; without going jnto why, I would drive a state over in an emergency at a moment's notice for him. I'll conclude by saying - again an explanation - that while appearances may be deceiving (and with me, thats often deliberate) the idea that I would dox him is absurd. And the one name guy, I dont even know if hes in the same city anymore. I met him one time at a Waffle House and thats as much as I could ever tell about him.
Yes, I have an encyclopaedic memory of past experiences related to discord handles 'and such', no they are not relevant.
>>184540>returning to Mlpol (his idea, not mine).I really don't know what kind of mental health professional would recommend that their patient spends more time arguing on chansites... I'm not a psychologist, but I think it may be counterproductive.
>I'm the sort of person who needs 'dealt with' in any sort 'particular' wayYou know, I am sorry for provoking you.
But you also have to consider that it isn't our job to babysit you and stay wary of you "triggers". This is the first time I've heard the term "trigger" used unironically in the past decade, since I was trolling Tumblr SJWs in the GamerGate era.
Did you do this on /mlp/ and /pol/ too? /mlpol/ is a site that's idealistically supposed to be more hostile to thin-skinned people than 4chan, but realistically the parent boards have a lot more rudeness trolls who will try to mess with your head.
The same is true for /tg/ and /qst/. That's how chansites are.
>one off-hand comment and "target-aquisition computers are calculating every possible vector of apporpach, which we've identified 5 active probable maneuvers, moving to intercept, engage countermeasures.You describe yourself like you're some sort of nuclear doomsday device, but you still want people to interact with you. How are we supposed to respond to that?
On 4chan, if you act like that, you would just get memed-on until you grow up, leave, or become a lolcow.
You have to compromise here. You have to be willing to operate in good faith with at least a fraction of the edgy shitposting and trolling atmosphere that a chansite is supposed to have.
I can try on my end, but meet me in the middle.
>>184600> Second, it was not a bluff. It was an actual threat. You can see his post on /test/. He knows information about fellow players through history and moderation position, and he knows at least two other players by name.I think he’s talking about discord handles, which he does know. Being a moderator doesn’t give you magic knowledge. That’s not how it works. I do not think it was a legitimate threat.
He was making the empty threat because he thought it was the only way to make me and also the other players get you to stop deliberately targeting him.
> When someone seethes over posting cute ponies, my modus operandi has always been to respond with more cute ponies, because on my end, it's just posting ponies.Yes. He picked the absolute dumbest fucking thing to get triggered over. It was impossible to take him seriously at first.
I don’t believe that his reaction was actually because the cute ponies pissed him off. What pissed him off is that he already believed that you had been targeting him, and your behavior that night confirmed that you had to me, to Garv, and to him. I read back through the thread. He said “stop” in unambiguous terms, and then you continued through multiple posts.
> I also find it hard to relate to someone who claims to have been on /mlp/ for years and is somehow triggered so much by bat pics that he resorts to doxxing instead of just hiding/ignoring replies.> he is the kind of person who would threaten my friends in real life over being triggered by images of cute cartoon bats like some kind of 2014 era Tumblr SJW, instead of just closing the tab or hiding the posts like a civilized person. That admittedly makes me seethe with hatred.It wasn’t about the bats. It was becau you had previously done the “bat aids” thing. Because you had done the “bite Brie’s cock off” thing just three nights before. Because of probably similar instances that Brie had noticed that I didn’t. Just that same morning, when we told him to stop being fucking cryptic and say what you mean, Brie’s player came out and said that his problem was that he believed that you had been targeting him and harassing him. Then this happened, and confirmed it. You even outright admitted it; you were “trolling him.” He’s not pissed off about the ponies. He’s pissed off that another player is harassing him with impunity. He chose the nuclear option because he thought that if he didn’t force the issue to a head, it would never stop.
I honestly don’t think his intent was to threaten
you. I think his intention was to get the attention of me and the other players, so that way we’d make you stop doing the thing you’ve been doing consistently and with impunity for weeks.
Also, as stated, any kinds of threats going forward will not be tolerated, including ones I’ve let slide so far like “I’ll kill your character.” So this is not going to happen again.
>I've been in multiple games like that, and from experience I would prefer it if people leave their mental health issues at the door.Allow me to rephrase. This will be an environment where he can have positive interactions with other people. This is not an environment where he can be hostile to other people. I’ll accept the good part of the manic. I will not accept the bad.
> We weren't playing that night. We were cuteposting about belly rubs in the OOC thread between sessions.But it
did ruin the night for everyone.
>>184602>You describe yourself like you're some sort of nuclear doomsday device, but you still want people to interact with you. How are we supposed to respond to that?He was talking about (You). You finding his buttons and pressing them. He was not describing himself there.
>>184602I understand. I can offer you further explanation if you would like, but I feel I have said plenty already and would prefer to marinate on everything.
>>184603Actually, no, he read that accurately. I don't mean it literally, but in a sense thats an accurate analogy. As you accurately describe, I felt he was being enabled to abuse with impugnity; I felt if he was being allowed to push my buttons, I was allowed to push everyone's. I could blogpost about how this is a conditioned self defense mechanism that A. Incentivized people that I was not 'the one', whether it was bullies/abusers or the people with either the social or literal authority to do something about 'this', and B. Created a negative feedback loop that quite honestly I'm glad to have had to experience because now I have the presence of mind to be aware of it.
>>184602>I should be allowed to harass a specific player I don’t like because Chan culture is supposed to be about tough skin.Okay, first of all,
you are the pussy little bitch that blinked and couldn’t handle it. Every insult you gave, Brie gave back five fold. Every time you escalated it, he took it further.
You are the one who blinked because you couldn’t handle a doxxing threat. Don’t you know that people who participate in social media flame wars on Twitter or 4chan get doxxed? That’s the stupid fucking game you want to play? Well that’s the stupid fucking prize you win. You go be a dumbass on social media, you get doxxed. You get what you fucking deserve. Brie has thicker skin than you.
Second, (You) don’t get to be the gate keeper of actions here. I do. This is mine. And I say that we aren’t stopping everything because you two want to have flame wars because you think that’s what Chan sites are for. I don’t care what you allege is acceptable on 4chan and what you claim you haven’t been kicked or banned for doing. I have let you two go at each other like the Teumessian fox and Laelaps. It’s not fun for me. Garv, Dark Star, and Dust have complained about it. I’m ending it.
>>184606>I should be allowed to harass a specific player I don’t like because Chan culture is supposed to be about tough skinThat's not really how I meant it.
>You are the one who blinked because you couldn’t handle a doxxing threat.Imo, that's the only appropriate way to handle a doxxing threat.
It wasn't even a threat to me. He has no information on me. I was just pissed off, and decided I didn't want to interact with him, at least not until the RP thread was updated. I think that's a reasonable response. I had other PbP games to post in, my own content I'm writing, and even a book I wanted to finish before the year.
Of course, I could have just doubled down and flamed even harder, like I was tempted to, but Dust's player was really bothered by it, so I decided to just fuck off.
>You go be a dumbass on social media, you get doxxed. You get what you fucking deserve.I already said it wasn't about me, it was about my friends.
>Brie has thicker skin than you.I disagree.
>Second, (You) don’t get to be the gate keeper of actions here. I do. This is mine.I never contested that.
>>184606>blinkedThe way you put it implies that walking away when a flame war turns ugly is a bad/cowardly thing. Is that really what you're saying? Was I supposed to double down? Threaten to dox him? Just continue flaming?
There's a point when enough is enough. I decided that it wasn't worth my time.
>>184608>I decided that it wasn't worth my timeNot trying to be catty, just specifying that thats what I was after to begin with
>>184609You knew it wasn't worth your time? Then why didn't you just stop posting, and I stead chose to involve other players personal information in your shitfit?
>>184610Nonono, I mean I was after
you realizing it wasn't worth
your time
I'm just glad it sounds like you two have come to an understanding!
>>184607>>184608I’m saying don’t go up to someone, punch them in the face, and then act morally appalled when they pull out a knife. The game you so willingly play (the dumbass online trolling game) is not one that you get to referee or define the limits of. Jesus Christ. “He cries in pain as he strikes you” comes to mind.
>I have better things to do than to be here with you allThen do those things instead of intentionally posting things to cause Brie’s player to spreg, so that way we don’t have to suffer through the sperginh (again). Let us be in peace.
>>184613I think I can avoid sperging, now that it has been realized that there has been a more-involved-than-previously-realized cause.
>>184608>There's a point when enough is enough. I decided that it wasn't worth my time.That point should have been Brie posted “Stop.”
>when a flame war turns uglyFlame wars are always ugly!I don’t want them in my thread.
>>184616>>184608Flame wars are bad! Don’t fucking start them! Don’t start a damned fire and go “oh, it’s going to burn me now. Boy I’m so glad I have other play by post games that haven’t banned me for being the horrific, arsonist faggot I am yet. Better go over there now that I’ve ruined things here!”
You’re making
me sperg now
While not speculatively accusing, its plausible if left unaddressed, "bites off Brie's cock" leads to later jibes about dicklessness; not hard to imagine, and thats only one set of 'shitposts' that make one player's experience turn very dark and mean real quick, and the people around still laughing and having fun gets hard to resent. I see how the pattern plays out even if no actual malice is intended. I know (ish) how to get through it without losing my shit.
Trust me, its fucking embarrassing to be a grown ass man admitting to being triggered and having unironic triggers ESPECIALLY around here.
>>184618Hard to not* resent
>>184611You absolute nigger.
In any other context, I wouldn't care about a doxxing threat. You think I haven't had that before? I "blinked" because unlike you I have a sense of boundaries, and respect for Dust's player, who was very bothered by it. But of course you don't care about him.
>>184613>I’m saying don’t go up to someone, punch them in the face, and then act morally appalled when they pull out a knife.No, but I would be morally appalled if they used that knife to take a random grandma on the street hostage.
>>184615I literally don't believe you.
>>184617>it’s going to burn me nowIt wasn't going to burn me. He was threatening other players. I'm not afraid of him at all, but I don't like niggers who would take unrelated people hostage for their bullshit.
>>184603>I think he’s talking about discord handles, which he does know. Being a moderator doesn’t give you magic knowledge. That’s not how it works. I do not think it was a legitimate threat.>He was making the empty threat because he thought it was the only way to make me and also the other players get you to stop deliberately targeting him.He knows a LOT more about you and some of the other players than you might be aware of, a lot more than what you would be comfortable with if you knew....
I kno because he mentioned it me, despite my unwillingness to humor it, in DMs. DMs that I would have preferred to ignore, but it has been repeatedly brought up anyway despite my protests.
>harassmentYou know, this really goes both ways...
Months before he even joined, he was pinging me in DMs calling out my roleplay posts in thread, and trying to make me feel terrible about playing this game? Saying that he felt "betrayed" and "disappointed" in me from my participation, and taking it personally because he hates (You) and wanted to punish me by proxy. He would always randomly ping me for not contacting him, shame/goad me into oversharing information about my personal struggles, or give me unsolicited shitposts about the progress of his fursuit; and then he would act judgemental and mean spam-pinging me because I dared to play a PbP game on this site, or because he didn't feel appreciated that evening, or because he was drunk, or because a meme I sent in an attempt to be friendly didn't meet his artistic standards. And that's when he wasn't trying to drag me into another one of his passive-aggressive pissing contests with the site mods over stuff that still angers him from 7 years ago. I eventually just blocked him outright because his behavior devolved into the same sort of cryptic spam he shits up these threads with, where he gives vague mildly ominous suggestions of what he thinks, and then acts offended if you don't immediately understand what he's thinking.
And then, after having told me that he was done with tabletop games forever, he joined this game, after shaming me for playing with you, and then started shitting up these threads with the same kind of cryptic spam and taking memes personally, bringing all that touchy unfun negativity with him.
He's been obnoxious, unfun, and unapproachable since before he joined this game, going crazy if you try to interact with him, or if you neglect to interact with him. He also refuses to allow me to approach the game from an anonymous angle. Every single session he references things from DMs or prior games that nobody ever asked for.
I have for the longest time tried to appease his schizoid persona, but I realized that that was a fool's errand with no way to win, so I just defaulted to treating him like I would treat any other touchy faggot on /qst/.
And I know that's the wrong way to approach it, but I have my own problems that I'm working on.
>>184620>unlike you I have a sense of boundariesThat is not evident
>I literally don't believe you.Anticipated, and the feeling is mutual fwiw, without any animus.
>>184620> No, but I would be morally appalled if they used that knife to take a random grandma on the street hostage.Can you just not fucking start the fight that ends in the grandma getting shanked?
You start these fights and throw gasoline on them. They aren’t fun for us.
> It wasn't going to burn me. He was threatening other players. I'm not afraid of him at all, but I don't like niggers who would take unrelated people hostage for their bullshit.And I don’t like when you take my whole game hostage because you want to provoke him to start a fight
> He knows a LOT more about you and some of the other players than you might be aware of, a lot more than what you would be comfortable with if you knew....Well that’s unsettling
> he was pinging me in DMs calling out my roleplay posts in threadThat’s unsettling, but I can’t control discord. I would like to leave discord drama on discord as much as we can.
>I eventually just blocked him outright because his behavior devolved into the same sort of cryptic spam he shits up these threads withProblem solved
> He's been obnoxious, unfun, and unapproachable since before he joined this game, going crazy if you try to interact with him, or if you neglect to interact with him. He also refuses to allow me to approach the game from an anonymous angle. These are all fair. Please allow me to deal with them. Whatever you do,
please don’t deliberately harass him. You make it worse. I am going to be more proactive than before.
> Every single session he references things from DMs or prior games that nobody ever asked for.I am ending this.
> I just defaulted to treating him like I would treat any other touchy faggot on /qst/.No. We are not going to do this.
>I’ve tried to appease his schizoid personaPlease don’t try to be the bogey man to him. That isn’t fun for us.
>>184622Nope. Ending this.
>>184600>We weren't playing that night. We were cuteposting about belly rubs in the OOC thread between sessions.Other parts of this post have been addressed, but I can tell you that we absolutely were. We had all the players lined up and we were waiting on the GM to kick things off. Then this popped off and it made the entire game unplayable. It's not just a danger to a single gaming night either. Both Dark Star and Sven have returned after a long hiatus and don't want any more drama. Dust has expressed that he gets physically ill from the drama. Brie is the deliberate target and is also back from a hiatus. Silver's player and myself seem intent on sticking "through thick and thin" so to speak, but that would leave only us and (you) to continue the game, in the midst of a group quest. I could not blame them for leaving either. Risking four out of seven players leaving isn't worth it for "le ebin trolling."
>>184620>DMsThis is all stuff you should talk over privately with GM Pone. Obviously this gets too personal to share with the rest of us, let alone any casual reader.
>>184623>> He knows a LOT more about you and some of the other players than you might be aware of, a lot more than what you would be comfortable with if you knew....>Well that’s unsettling>>he was pinging me in DMs calling out my roleplay posts in thread>That’s unsettling, but I can’t control discord. I would like to leave discord drama on discord as much as we can.Just to clarify: I know factoids. I know what one of your jobs is. I know what another's field of study was, several years ago. I know how old another is. I know the TYPE of business one USED to work at.
I know tiny bits about each - much of which is out of date - but not enough to even be able to get a sophisticated AI to figure out who anyone is. I wouldn't try regardless, but you can't 'know' that so I appreciate why it seems so effective a threat, and I will admit to have made the threat with conscious awareness of all of this. I acknowledge this to be highly toxic behavior. There is no justification.
This whole fight is gay and retarded btw
>>184627I hope to provide clarity/honesty at this point, most emphatically/expressly where the fault is mine, but am ready to kiss and make up (not trying/inviting making it weird e_e)
>>184620One final thought, appreciating you don't/shouldn't believe me. It was your willingness to play and my inability to comprehend that was the Archduke Ferdinand catalyst that led to me currently being present for one, and in therapy with actual necessary medication, fwiw.
Not that adderal is being made sufficiently available e_e, but a clinical diagnosis alongside a perception of 'normalcy' I didnt know existed has been gamechanging. That there exist medications that can grant me a sensation of calm control when I can't manage on my own is likewise, and having someone who is - while expensive - sufficiently qualified to address my list of overdue magazines while giving me the space to speak emphatically, justifiably, and comprehensibly to someone who ISNT a mind-virus, is doubly huge.
>>184630What does this have to do with anything in the post you replied to?
>>184631Being that the assassination of Archduke Ferdinand kicked off WW2, what I at the time wanted to pretend was the assassination of the person I had anticipated you to be led to a whole lot of introspection that led me to a variety of conclusions, most namely how wrong I had been about y'all among a whole lot of other things, including the necessity to talk to a professional about what I am told is a personal background it is statistically impossible to not have unresolved issues about, and I trust that it isnt just profit motive when he says that.
>>184632Also quick word. He didn't say I should go shitpost on chansites, Ive mentioned all of you in the context of online gaming. He had the presence of mind to observe... things I was allowing myself to overlook about how important y'all are, to so readily mention you so often, especially about times I was happy
>>184632>I had anticipated you to be led to a whole lot of introspection..........................!
I said I would try, so I'm not going to post what I just typed now...
>>184634Say it or don't anon, I void my will save.
>>184634Don't be such a huffy fluffy wufflekins. He's saying "The assassination of the person I anticipated you to be" lead him to introspection. Not that he thought that you'd be led to introspection. God forbid you learn that le ebin trolling doesn't make you a badass...
>>184640
Is this maybe a discussion that should be had elsewhere? Where it's more private?
>>184639This
>>184634I would enjoy clarifying, but per your request only
>>184648
Rhymes with Best, starts with T? Saged in a late-page thread?
>>184648
Discord? Email? I don’t know. I’m kind of at a loss
>>184650Brie's player and Posey's player know each other on Dicksword, and you know Brie's player there. The three of you sorting it out in private is your best option.
>>184652For reasons, its not. I am aware of ways that I have onus toward Posey that they are disinclined to discuss publicly OR privately. They may feel a way about any/all/more, but there are instances Im aware of that in his shoes I would feel a way about.
To Posey's player:
I hear you.
Jesus Christ...
>>184656>I hear you.Thank you.
I'm really sorry it turned out like this...
>>184657I hope through cons that we meet one day. You dont have to identify urself, but Ill be obvious. I hope to make u soft tacos. Im sorry, otherwise.
>>184658>dont have to identify<Wayle syuuted te NO' identefee, YE mean,...
Maybe we should just skip the notes
>>184673Whaaaat?! They were such good notes. They were spooky.
>>184673Is it because a part was inspired by a work of fiction and somepony recognized it? That's alright. I didn't read all the notes but they were interesting and tied in with Amber's dream.
>>184675>Is it because a part was inspired by a work of fiction and somepony recognized it? That's alright.This.
All GMs steal shit from other works. That's what d&d is all about. There's no shame to it. That's playing the game as expected.
Even the publishers steal. I've seen the same "coffin makers shop" map in five different modules across four editions.
I think they tied to Rosey's backstory too, as it's reminiscent of the Atropal who's flesh was implanted in her.
>>184677
Does it really matter that much that I recognized the story it was inspired by? I just vaguely recall the story of the village that vanished, particularly the dug up graves. It doesn't tell me anything about the potential encounters (undead, maybe?) or the rest of the plot. It's a mystery what happened.
In meta/advance of the journals being told to Brie - if (improbable) - he wouldnt grasp the whole dead wasp aligator thing, but he would be able to discern that whatever the thing IS, its playing a con game. The commies think theyre gonna use IT to spread communism, but IT is using the COMMIES to spread IT. If the account were told/given to him, be could precisely identify every leg of the con, specifically from this entry:
>>184689 →
>>184676So this btw, this is why I 4th wall break so often, cuz its all overlapping/reskinned themes and dynamics. Thats part of the fun imo
Undeclared intelligence check, letting the dice decide if Brie just made the connections I just did.
[1d20+2 = (9+2) = 11]
>>184702>9 and 11Ill take it
>>184695Seems pretty accurate to me.
>>184687 →Alright. We are in an ayy lmaos story. The question is, what kind? Could it be a dormant kython king? A juvenile Neh-thalggu? Something Mindflayers cooked up? A Neogi bioweapon? An apocalyptic monster in the tier of the Hulks of Zorentha? Only time can tell.
>The initial approach to the settlement revealed abnormality, as the village council was not there to great me as is custom. The village seemed normal, with chimney smoke and piles of firewood. Further examination revealed the entire settlement to be completely abandoned. Food was left on the table in one instance and in a boiled over pot in another. Beds were unmade and clothing occasionally strewn on the floor or even in the streets. Some doors were open, most were closed. One hut has burned down and was mistaken at a distance for a still burning stove. However, no sign of ransacking was noticed. What few valuables existed showed no signs of being removed, hidden, or searched for. There was no sign of packing for migration.Whatever this was managed to mobilize an entire village: very high tier mind control ability, possibly incredibly high CR challenge. It sounds like a regional it not global threat, which means that solving this might let us level up multiple times :D
>a large black object suggestive of a bee, or insect larvae. It appears to have previously given off enough heat to melt the surrounding frost, which has since refrozen. Coming into close physical proximity with the object for extended periods of time was noticed to cause migraines, and looking into any of the several black orbs presumed to be eyes resulted inYep. That's our Fellow Traveller.
Sounds like a monster of unknowable power that has fallen into dormancy from its journey and the trauma of impact. Reminds me of Ragnorra. My hunch is that it is intent on returning to its full power or complete its metamorphosis by consuming the minds and bodies of its thralls, and it could grow into an apocalyptic creature if it isn't stopped now.
It may possibly even be a quasi-deity, or even an Abomination. It mentions the ability to bend reality to its will. That may be a dressy way to fluff Psionics, or it may possess the ability to manipulate the divinely morphic nature of this realm, making it effectively a god.
>Seemingly deceasedOur Fellow Traveller is allegedly unfamiliar with the concept of death. This thing might be hard to kill.
>>184689 →This part is just creepy...
Fucking Posadists.
Rosey Ring would have a shred of sympathy for it, as its ambitions seem somewhat similar to her own. However, that's HER destiny, and she was here first, so space ziggers can fuck off.
>>184720Death may not exist as a concept in its original realm, but in this it made a mistake in coming to ours. Here, death is not just a concept, but a reality, an inevitability. All things must die. Let us show the Traveler what it means to die.
>>184720I made a Tommyknockers joke/reference, GM didnt respond so not it.
>all the rest about the travelerUnironic hook
Sounds like a threat even to the Aboleth, which Rosey is a part of.
Also, >inb4 we found the ponified SCP foundatiom
One wonders the odds of play
>>184770I am barely available I suppose
If you put ranks into a cross-class skill and later multiclass such that the skill becomes a class skill, are you refunded the skill points you used or do they stay as a sunk cost?
>>184793I think they still stay as a sunk cost.
>>184793Technically...
>>184795This
But. That assumes GM is a dick
>>184796That's fair, GM pone has been really forgiving for when you've made a mistake building your character or if you want to respec something or other. I'm really glad for it, myself.
>>184798>you make mistakesPlease.
I dont make mistakes xp
>>184798You can retrain skill points.
Sorry I ghosted you guys tonight.
If I had responded earlier, we might've been able to resolve combat.
>>184860Its fine, nothing to apologize for. I wasnt expecting to play tonight, i'd have taken a nap otherwise
I've made a bunch of conceptual level 6 sheets to see where I go from here for Cavaliere. Some of them involve no changes to existing levels while others require a complete redesign. All sheets involving monk use the Wushu fighting style (which may or may not be homebrew) to replace existing bonus feats and provide a +2 bonus to tumble. They all also have identical ability stats since this is functionally the same character.
Ranger 3, Monk 3
HP: 6d8
AC: 13
Initiative: +7
Saves: Fort 6, Reflex 9, Will 7
Melee Attack Bonus: 8
Ranged Attack Bonus: 8
Feats & Special Abilities: Simple weapon proficiency, armor proficiency (light), track, wild empathy, endurance, rapid shot, flurry of blows, unarmed strike, evasion, quick draw, precise shot, weapon finesse: unarmed, improved initiative, power attack, still mind (15 effective feats)
Skill point count: 68
Other Pros: No retcon needed, monk rules don't require ascetic hunter (yet), no experience penalty, +10 speed bonus
Other Cons:
Ranger 2, Scout 2, Monk 2
HP: 6d8
AC: 13
Initiative: +8
Saves: Fort 7, Reflex 12, Will 6
Melee Attack Bonus: 5
Ranged Attack Bonus: 8
Feats & Special Abilities: Simple weapon proficiency, armor proficiency (light), track, wild empathy, rapid shot, flurry of blows, unarmed strike, evasion, quick draw, precise shot, ascetic hunter, improved initiative, power attack, skirmish (+1d6), trapfinding, battle fortitude +1, uncanny dodge (17 effective feats)
Skill point count: 74
Other Pros: Even level count means no exp penalties
Other Cons: Requires a retcon, requires ascetic hunter for monk to work, scout skills have high overlap with ranger
Ranger 3, Swordsage 3
HP: 6d8
AC: 16
Initiative: +4
Saves: Fort 4, Reflex 9, Will 7
Melee Attack Bonus: +9
Ranged Attack Bonus: +9
Feats & Special Abilities: Simple weapon proficiency, armor proficiency (light), track, wild empathy, rapid shot, quick draw, precise shot, weapon finesse: unarmed, improved unarmed strike (9 effective feats)
Skill point count: 74
Other Pros: Access to level 3 maneuvers, even level count means no exp penalties, good skill spread
Other Cons: Requires a retcon
Ranger 3, Monk 2, Swordsage 1
HP: 6d8
AC: 16
Initiative: +8
Saves: Fort 6, Reflex 11, Will 9
Melee Attack Bonus: +4
Ranged Attack Bonus: +7
Feats & Special Abilities: Simple weapon proficiency, armor proficiency (light), track, wild empathy, endurance, rapid shot, flurry of blows, unarmed strike, evasion, improved initiative, power attack, quick to act, weapon focus (unarmed), ascetic hunter (or equivalent) (14 effective feats)
Skill point count: 8
Other Pros: Access to level 2 maneuvers, optimal skill spread, no retcon required
Other Cons: Requires ascetic hunter (or equivalent) for monk to work, exp penalty for uneven classes
Fighter 6
HP: 6d10
AC: 13
Initiative: +3
Saves: Fort 5, Reflex 5, Will 5
Melee Attack Bonus: +9
Ranged Attack Bonus: +9
Feats & Special Abilities: Simple weapon proficiency, martial weapon proficiency, armor proficiency (light, medium, heavy), shield proficiency, improved unarmed strike, point blank shot, precise shot, rapid shot, power attack, weapon finesse (unarmed), quick draw (11 effective feats)
Skill point count: 36
Other Pros:
Other Cons: Requires retcon, terrible skill spread, misses out on ranger and monk abilities
Ranger 2, Fighter 2, Monk 2
HP: 4d8 + 2d10
AC: 13
Initiative: +7
Saves: Fort 8, Reflex 9, Will 6
Melee Attack Bonus: +8
Ranged Attack Bonus: +8
Feats & Special Abilities: Simple weapon proficiency, martial weapon proficiency, armor proficiency (light, medium, heavy), shield proficiency, track, wild empathy, rapid shot, flurry of blows, unarmed strike, evasion, improved initiative, power attack, quick draw, precise shot, weapon finesse: unarmed, ascetic hunter (16 effective feats)
Skill point count: 62
Other Pros: Even level count means no exp penalties, good skill spread
Other Cons: Retcon required
Ranger 3, Martial artist 3
HP: 6d8
AC: 13
Initiative: +3
Saves: Fort 4, Reflex 9, Will 5
Melee Attack Bonus: +6
Ranged Attack Bonus: +9
Feats & Special Abilities: Simple weapon proficiency, armor proficiency (light), track, wild empathy, combat style, endurance, rapid shot, quick draw, precise shot, living weapon, flying kick, improved combat throw (12 effective feats)
Skill point count: 65
Other Pros: Even level count means no exp penalties, decent skill spread
Other Cons: Difficult to balance D20 Modern with 3.5e
There are tradeoffs for every build. I would like to have plenty of skills and feats, but of course other stats are important as well. I want to take wushu style mainly for free improved initiative but power attack should also synergize with a high melee attack bonus. It's not easy to create a character highly capable in both lethal ranged combat and non-lethal melee while also having skills to match an erudite background. Some of these combos stand out to me as winners but if you have any recommendations I'm all ears.
Wew, a whole 6 hours of sleep!
Okay, I see three distinct possibilities:
1. Face value: Remnant commie survivors, possibly the last we can hope to glean info from that we happened upon in the nick of time
2. Basic contrivance: the Traveler setup this scenario to see how we would try to handle the situation; reconnaissance
3. Much contrivance: everyone involved is mind controlled and bluffing, and this is an ambush
There are 2 stars we can see, and the big thingy which Kira can struggle snuggle even if it's huge.
There is also the chance that the Traveler may have the capacity to fire spells through it's thralls, like a familiar, so we shouldn't just assume that there won't be new surprises to contend with. Unfortunately, the only way to try to get the traveler to expend its spells (assuming they arent sla's) would be to not rest ourselves which I'm not in favor of OOC but AM in favor of IC
>>184864It seems to come down to how much you want to emphasize the gunslinger aspect (I'm reading that right?) and the monk/martial aspect. In this setting/context, the gunslinger side would seem to be more practical/versitile, but having some monk is also viable for combat reasons at the cost of armor in several cases. Having no idea to Garv's actual
deepest lore, I cant comment on the wushu or any of that flavor and how it applies to his monk/fighting. If you mean retcon like where significant details need to change, I would avoid it unless theres a continuity or context error (like when I wanted a bat pony clan in Neighpone). If it is a retcon where you're filling in plrevious blanks or undisclosed details, thats perfectly normal. Functionally, I would go for one of the ranger/monk type spreads (incl swordsage).
>>184871>Unfortunately, the only way to try to get the traveler to expend its spells (assuming they arent sla's) would be to not rest ourselves which I'm not in favor of OOCUnfortunately, we've hit a point where I don't think we can rest period, even to give Dust his one hour to regain spells. The second we hit this combat I think shit hits the fan and the traveller will make sure one party doesn't leave the island alive.
>>184873In character, Brie is of the same mindset. Brie thinks the villain is about to escape and doom the world
>>184872I want to heavily emphasize the gunslinger aspect as fighting unarmed is more of a secondary bonus. That means I would want to emphasize initiative and high ranged attack bonus. From the list, dipping into swordsage is the most attractive option, but swordsage is a melee class and maybe I would be better served picking up a fourth level of ranger or one of scout for that skirmish damage. It would mandate using my 6th-level feat for ascetic hunter but the favored enemy bonus is decent if underwhelming. If I go level 4 ranger and use the Champion of the Wild ACF I get another feat which I could then spend on weapon finesse: unarmed. Time to make more character sheets because the choice is difficult.
I shouldn't worry about exp penalties from imbalanced classes but that rule is there for a reason. Many classes have good level 1 bonuses to keep them interesting at level 1 play, but what this means is that dipping is far more powerful than progressing normally. If there's no penalty there's no reason to not do it.
>>184873>>184874OOC, I don't know if GM Pone will penalize us for taking too long on a time sensitive mission. IC you already know my stance on this.
>>184864I want to draw attention to the build with Scout Levels. There are two feats missing from this build: Flyby Attack and Swift Hunter. The Swift Hunter feat turns Ranger/Scout into a potent Multiclass, gaining the entire benefit of the Scout's damage bonus, and most of the Ranger's BAB.
As a flying creature, I strongly recommend utilizing Fly-By Attack. In fact, I would suggest considering every improvement of Flyby Attack on a skirmish Build, such as Improved Fly-by-Attack (take Expeditious Dodge in place of Dodge), Greater Flyby Attack, and Androit Fly-by-Attack, and Wing Expert.
This would give you the most ranged damage you could reasonably expect on a gunslinger ranger build.
It's better with Manyshot, but Flyby Attack would make up for it.
Mystic Ranger 3 / Scout 3 would probably give you the most out of each class. Note that Mystic Ranger requires nonevil, but you are nonevil that's fine.
Mystic Ranger 10, Scout 10 would give you 5 levels of spellcasting, the most feats you'd need, and 5d6 Skirmish by level 20. It also gives you more skill points, speed, feats, and combat buffs.
Mystic Ranger delays your Combat Style progression slightly, but the improved Ranger spells (Rangers have tons of subtle spells that buff combat) and the Scout bonus feats more than make up for that.
Ranger spellcasting also creates the option to use a combo of Plant Defiance + Travel Devotion, giving you a Turn pool to fuel the Travel Devotion feat and allow you to Rapid Shot with your Skirmish while moving at Blinding Speed.
Of course, you also wanted unarmed damage. For unarmed combat, Swordsage is king, there is little that Monk buys you that Swordsage does not. Flurry Of Misses isn't worth it unless your deeply specializing into it.
Swordsage Multiclasses very well, as half of your non-Swordsage levels contribute to your initiator Level for your max level of maneuvers.
Alternatively, you may not need Monk or Swordsage levels at all. You can gain Combat Martial Arts or Brawl as a bonus feat from a d20 modern Starting occupation. Possessing either of those feats gives you the option to simply make melee unarmed attacks with the damage bonus from Skirmish with Fly-By Attack, making you just as effective as melee unarmed damage as you would be at ranged damage with guns.
The Dead Eye feat can add your Dex bonus to damage on your gun, but only at close range, so it's preferably used in conjunction with Fly-by-Attack.
Improved Skirmish is also good, probably better than Dead Eye because of lack of prerequisites.
>>184876It would seem to come down to what martial abilities/characteristics/feats you will want to have, and what side abilities you would pick, cuz theres lots of ways to do that, including a strong fighter dip, which would gove you a bunch of potential range, initiative, and other feats, which if the remainder was in monk could give unarmed and monk finesse, alongside the 1st/2nd level bonus monk feats. A 4/2 Fighter/Monk could be pretty cool now that I look, especially depending on stat rolls and layout
>>184876>Champion of the Wild ACFNot recommended, imo, but just imo.
I would actually recommend the opposite: Mystic Ranger delays feat progression slightly, but the faster spell progression makes up for it. Rangers have access to a lot of combat spells that can substitute for feats in many instances, Such as Guided Shot, Exacting Shot, Sniper's Shot, Hunter's Eye, Hunter's Mercy, Blades of Fire, Blade Storm, Swift Haste, Curse Of Impending Blades, Inspired Aim, Bane Bow, Arrow Storm, Lion's Charge, Foebane, Spear of Valarian, Find Gap, Primal X, Raptor's Sight, Hawkeye.... etc.
Not to mention if you are nonevil, you can prepare Sanctified Spells, and if you're no good you can prepare Corrupt spells.
Spells are a powerful and versatile feature, a feature that you is better leaned into than sacrificed. Mystic Ranger gives you more spell slots, which let you do any of those tricks more often.
>>184879>>184881This anon is the one to consult about possible ways of doing things, hands down
There's also the option to wrangle in some bloodline levels (great for any Multiclass character), but those are pretty complicated and tbh idk if they're worth the XP cost in a milestone game. Idk if I'll ever get back the 3K XP I spent in character creation...
In conventional 3.5e, XP costs are expensive, but ultimately worth it, because 3.5e XP is inherently self-correcting (the less you have, the more you get), but with milestone or level-independent XP idk how that works
>>184879>scout benefitsThis looks very appealing. The only downside is that I see an either/or choice between scout and swordsage. I suppose I could take one level of scout at 6 and one level of swordsage at 7, but is it really a good idea to multiclass that much, assuming we get there? I don't want to replace existing levels because what Cavaliere has now is already viable and it would be unfair to the other players to redo him to make him more powerful (and if everypony does it, it'll get ridiculous). Ranger 4 is a good level too because of the animal companion (which I would replace with an urban companion as an ACF) and spells (or bonus feat for CotW). Scout is better for his primary area of expertise, while swordsage would be better for his secondary as well as skill spread (having intimidate as a class skill would be nice).
>dead eyeThat is a tremendous benefit but ranger doesn't include the prerequisite feats (point blank shot and weapon focus). Improved skirmish is good, but it competes against Ascetic Hunter to keep my monk abilities (according to Da Rules) and weapon finesse: unarmed (to make unarmed combat better and synergize with power attack).
>Mystic Ranger 10, Scout 10 would give you 5 levels of spellcasting, the most feats you'd need, and 5d6 Skirmish by level 20.None of my character strategizing extends past level 7 or 8 and I can forget about level 20. This game has been ongoing for six years and for almost all of that characters have been at level 5. There's more pressure to level up now, but GM Pone has repeatedly said that he's reluctant to make low-level mooks with guns completely non-threatening. You shouldn't give up hope of learning necromancy but you might have to get creative. At the bare minimum, leveling will happen "normally" but GM Pone will have to overhaul all these class levels to nerf them. I suppose this means I shouldn't worry about multiclass penalties for experience, since mechanistic means of giving exp aren't seemingly used.
>>184880>4/2 fighter/monkStrong in combat but weak in skills. This balancing act leaves me wanting to have plenty of skill points for both essential class skills and miscellaneous skills. I haven't needed these skills that much within the group (but isn't an effective +9 in use rope handy?), but my character will later operate alone a lot of the time. Also I like to
waste invest skills in miscellaneous areas like knowledge for the roleplay potential.
>>184881>Champion of the Wild vs. Mystic RangerI won't deny that Mystic Ranger is definitely more meta (and I will make another character sheet just to see by how much) but my character concept is one who is magicless and depends purely on his skill and wit. I have not mentioned it to anypony so far aside from GM Pone, but Cavaliere is an approximation of the protagonist from
Have Gun Will Travel which is a western setting lacking any concept of magic. Because this campaign setting is Equestria at War, Cavaliere is aware of and even knowledgeable about magic (+5 arcane knowledge ranks) but having him perform it would be extra complexity from both a roleplaying and a mechanical perspective. Plus, although ranger spells are divine magic and griffons would be able to perform it, they are less magical creatures than ponies overall and I think it fits to not have spells.
>>184884>BloodlinesThat's an extra layer of complexity but there are some strong benefits. I'm not sure what bloodlines would be compatible with an Equestria at War griffon however. Dragons are never implied to be interbreedable with everything the way DnD dragons are.
>>184886One thing Ive veeb meaning to mention as far as this being a low-exp/advancement game - to it's credit - is that it continues to allow GM an easier time having encounters that are threatening, without going to extremes of power levels and such.
One compromise I would like to propose for GM to consider would be supplementing level advancement with context-gained feats. Another option would be retcon flaws for feats, where adopted flaws would be consistent would be consistent with observable character and personality defects.
At the same time, I don't know how permissive GM has been with some of Brie's more niche asks (the batman suit in particular) so perhaps I should be thankful for what I have. Still, Brie is like, 1 feat or ability away from being devastating, and I havent even gotten jiggy with improved feint
>>184886>I suppose I could take one level of scout at 6 and one level of swordsage at 7, but is it really a good idea to multiclass that much, assuming we get there?It really depends how much you want the Sublime Way maneuvers.
In any instance where you would take Monk, Swordsage is probably better.
>it would be unfair to the other playersI don't believe anyone will complain.
>to redo him to make him more powerfulOnly marginally. You'd still be leagues weaker than the Cleric.
It's not a contest. Your power adds to the party's success.
>having intimidate as a class skill would be niceYou can gain it through a d20 modern background.
>synergize with power attackYou really only want Power Attack if you specialize in two handed melee weapons. There are better damage boosters for one handed weapons.
>None of my character strategizing extends past level 7 or 8 and I can forget about level 20. This game has been ongoing for six years and for almost all of that characters have been at level 5. There's more pressure to level up now, but GM Pone has repeatedly said that he's reluctant to make low-level mooks with guns completely non-threatening.Don't remind me.......
>Also I like to waste invest skills in miscellaneous areas like knowledge for the roleplay potential.Scout or Scout/Rogue (with Swift Ambusher) may be an option then, if you want to maximize skillpoints.
>my character concept is one who is magicless and depends purely on his skill and witIn that case, you might just want to go full Scout. Ranger is very mystical in flavor, and the mystical abilities are the strongest features.
Alternatively Scout/Swordsage.
>Cavaliere is an approximation of the protagonist from Have Gun Will Travel which is a western setting lacking any concept of magicThere are a lot of ways to fluff spells, especially the Ranger's subtle divine spells. Depending on the ones you prepare, you may be aesthetically indistinguishable from any other martial character.
FiM is a very high magic setting anyway. Magic is integrated on every aspect of the world.
>>184889Alternatively, just use d20 modern Massive Damage thresholds, and then any lvl 1 commoner with a gun becomes a substantial threat.
There's also the option of just dumping 3.5e classes entirely and going for d20 modern classes, like Fast Hero.
>>184891>d20 modern damageFair point, Idk how much damage a .38 does, if not the 2d8 listed in 3.5e DMG
>>184891>You'd still be leagues weaker than the Cleric.Is Defiant Dust that strong? I know cleric is a good class in 3.5e (even base classes aren't balanced too well), but I was unaware of his power level.
>Your power adds to the party's success.That is true, however…
Although I would like to minmax my character, I should point out that none of the other PCs
aside from Posey Glow are minmaxed in this way. Dark Star is a level 6 ranger. Brie is a rogue/monk multiclass and I'm not even sure if he has a fighting style different from default for the monk side. Silver is full fighter and Kira is full ranger. Virgin Flame is a monk/barb multiclass. Defiant Dust is full cleric. None of these characters are weak or structured poorly but they're basic compared to what you suggest, and none of them use the D20 Modern backgrounds as buffs to my knowledge. Suddenly retconning my character and switching over to classes from Complete Adventurer and Tome of Battle (which I had never read before) looks very odd in comparison, especially after my character has been introduced and participated in a group adventure. Even if GM Pone allows it, and every single other player is okay with it (which is a requirement for something as major as this) I think it sets a bad precedent and I would feel like a munchkin.
Consider, that although becoming more powerful helps the party within the quest, the GM has to balance the quest around the power of the party. A single character becoming more powerful means encounters will be more powerful and the other characters comparatively less powerful. This was the issue with Posey Glow as a party member. This would incentivize everypony else to retcon their own characters and use more features outside the PHB to minmax (you probably know of many different ways for each of them). The party becomes more powerful, and (to GM Pone's irritation) encounters are more powerful to compensate. On the other hoof, new players jumping into the campaign who aren't so well-versed in 3.5e will find themselves at a comparative disadvantage, and minmaxing to keep up with the power level is a lot more work that might discourage them from joining at all.
Don't take this as me being ungrateful for your help. At the very least, it's a fun mental exercise and helps me learn more about the game. I want to make Cavaliere more powerful to
fulfill my power fantasy better emulate his inspiration, but going too far could lead to negative consequences.
>>184895I prefer using the D20 Modern damage table. There most handguns are a 2d6, the exception being a .44 magnum which is 2d8. Even going by the DMG table, a .38 would qualify as a "small" revolver and be 2d6. A medium-sized revolver, like what Cavaliere uses, would be a 2d8 according to the DMG but cannot be concealed. There's no single definitive source since the DMG, D20 Modern and D20 Past all have different statistics, but D20 Modern is what I prefer.
>>184896I agree, 2d8 is too high for a .38sp, I would tink a
.357 would be the lowest calibur for 2d8
>wonders how much a .500mag, or that .50 bmg pistol goes for<Dunnae fergit th' 30mm single shot ah almos'took me arm off with
>>184896>Is Defiant Dust that strong?He's a Cleric. Even with PHB-only resources he's stronger than any of us. That's good though, because he's on our side.
My point was that pursuit of inter-party balance is a fool's errand, especially in 3.5e. Instead of being jealous of your peers, you should focus on being your best self.
>Although I would like to minmax my characterThe stuff I told you right now wasn't minmaxing (unless to invest every single possible feat resource into flyby attack), it's a balanced and versatile Multiclass build with powers split between unarmed and ranged combat, not specializing in either.
>Although I would like to minmax my characterPosey isn't even micmaxed herself. If she were minmaxed she wouldn't have wasted her spellcasting levels (which I might never get back) being a katane. She has no Metamagic.
Minimaxing is more along the lines of uberchargers, DMM Persisters, War Hulking Hurlers. There's a difference between minmaxing and optimization.
>I would feel like a munchkinI have met many munchkins. You are not one of them.
>the GM has to balance the quest around the power of the partyThis isn't as hard as it sounds. It's the difference between three and four carrion crawlers.
>This was the issue with Posey Glow as a party member. You might notice that Posey does less damage in combat than any other party member. Her main weapon is her fear-based debuffs, and half of the time those don't even work because enemies are inexplicably immune, or somehow succeed on every save I throw at them in a given round. She has no AoE spells, and she is not proficient in firearms: she's functionally a melee warrior who can't power attack and has no maneuvers or damage boosters. She is by no means leaps and bound more powerful than other party members.
I nerfed her because DM determined that her high durability made me
I nerfed Posey because GM decided that her durability made me act too cocky in combat.
>This would incentivize everypony else to retcon their own characters It's called retraining/rebuilding.
And imo, if someone isn't satisfied for their character sheet, I don't see any reason to lock them into it when they may have to play it for years.
It's your sheet though. I just made a suggestion because you asked for thoughts.
Reminder of Brie's suit appearance ish
>>184912The grey background actually kind of looks like dark fog, and that’s the background that they chose to use in contrast to the suit - because it’s bright colors pop out against a dark grey background.
Camouflage clothing doesn't give you concealment. It just gives you +2 circumstance bonus on hide checks.
For actual Camouflage, see the Ranger class ability.
>>184914I could argue that point, but okay.
>>184916I will argue that point. Concealment doesnt always mean "unseeable", it means undiscernable as what it actually is.
Brie could be a bird flying overhead for all they know
Concealment is a status condition. It's clearly defined.
>>184916Yes, hiding in the fog. Im not saying its a low DC, Im saying I coukd roll for it.
Im not digging my heels in, this is just a discussion. I argue that an overcast sky with fog is as easy for a gryscale-camoflage to hide in as the shadows are for darks and blacks
Yes you see movement maybe, but identifying it as a hostile bat ready to swoop in at you?
>>184921If a giant bird with a 10 foot wingspan were flying at a low 30 or 40 feet coming right towards me from my side, I’d both notice it in my peripheral vision, and turn to look at it.
>>184928Moving objects are greatly prioritized by vision and the D&D rules reflect this
>>184930At that point, it isn’t surprise. It’s initiative.
>>184927Maybe??
But at that point, why not just use the ruins as cover and walk around behind it? The chances of success are at least twice as high
>>184932Fine, we can go the solid snake route,... I just prefer the surprise death-from-above.
I have loads of other possible tactics that could be employed, and I dont know how to best describe them. I prefer to keep it simple, especially in appreciation/light that this isnt a minifigure chess game.
Thats where they store the heroine of DnD and will phrase my questions as "Is it possible to do this sort of thing?" Instead of declaring an action and expecting it to be 100% intuited and shit.
One last thing about the mini figure chess game
Oekaki is a thing
>>184903I'm really not that strong. Unless you're undead, then fuck you and the horse you rode in on. I'm sure if I actually understood anything maybe, but I don't feel like reading tbat much.
>>184953>Unless you're undead, then fuck you and the horse you rode in on[YouTube] The Dark Knight: Very Poor Choice of Words
[Embed]
>>184953>I'm really not that strong.Yes you are. Your kit is great. Just prepare your spells a bit more strategically.
>>184970Rolling to blow a kiss at Dust (ranged touch attack)
[1d20+4 = (10+4) = 14]Comes with an automatic demoralize
[1d20+15 = (11+15) = 26]
>>184985 →But where does it come from?
>>184986U lil shid
Will save
[1d20+9 = (11+9) = 20]For being a zeeb, Posey sure seems like more of the evil enchantress
>>184989I looked it up but it doesn't apply to initiative. It says,
>For every 10 points of damage the caster deals in a given round while under the effect of this spell, she gains a +1 luck bonus on attack rolls, saving throws, and skill checks in the next round. The more damage the caster deals, the greater the luck bonus. It's possible to get a luck bonus for multiple rounds if she deals damage in more than one round during the spell's duration.
>>184990Intimidate save is level + Wisdom
But you are still shaken for one round by her terrifying beauty :3
>>184992Oh, you are right. I was mistaken. Thank you for correcting the record.
>>184993>>184990When does the forbidden romance angle come into play?
>>184995>implying it's not already in play
>>184995That's you and Jubilosa…and Khoi…and Pear…and Mollis…and Blue Skies….
>>184998Blue Skies is 100% Dark Star's and Dark Star's only.
As for the others, how are any of those forbidden?
>>185001Interspecies relations is mostly frowned upon in society, and polyamory/prostitution definitely is.
Don't let this discourage you from getting as high a score as possible, just watch out for STDs and pregnancy
Defiant Dust, the Zeeb Cleric
Cleric 6 (6d8)
HP: 42
Str 18 (+4)
Dex 10 (+/-)
Con 13 (+1)
Int 10 (+/-)
Wis 18 (+4)
Cha 14 (+2)
Fort/Refl/Will
+6/+2/+9
AC: 16
Attacks:
Heavy Flail (+9, 1d10+6, 19-20/x2)
Sling (+4, 1d4, x2)
Armor:
Splint Mail (+6 AC)
Skills:
Heal (Wis) +9 (Cutie Mark)
Knowledge (Religion) (Int) +9
Craft (Alchemy) (Int) +9
Domains:
Earth and War
Feats:
Weapon Proficiecny (Heavy Flail)
Weapon Focus (Heavy Flail)
Power Attack
Holy Potency
Sacred Vengeance
Spells: (DC = 14+lvl)
0 (6/day)
1st (4+1/day)
2nd (4+1/day)
3rd (3+1/day)
https://dndtools.net/feats/players-handbook-v35--6/power-attack--2208/https://dndtools.net/feats/complete-warrior--61/divine-might--661/https://dndtools.net/feats/complete-warrior--61/sacred-vengeance--2490/
>>185010Pregnancy is part of the plan. Silver will tie his DNA into as much of the world's population as he can.
>>185017Griffons can't get pregnant from ponies, silly.
Silver will adventure all he can and he will still be poor because of all the foal support.
>>185027That's what he's making all of this money for. Characters like Posey are making money to become the most powerful creature in the world. Silver is making money so he can support his herd of NPCs.
>Griffons can't get pregnant from ponies, silly.Well, funny you should say that, it turns out there's this magic ring that Silver can find and wear on a particular extremity of his to make it possible. But the adventure to find that cum laters.
>>185027Is this not what hippogriffs are? Am I gonna need to break out the crossbreading autism again? GM might kill me if I start talking about kirin breeding again.
>>185035I think hippogriffs are their own thing, actually. But yes, Silver will breed the krn.
>>185028There's WHAT?
>>185035Hippogriffs are their own species but the origins of said species might be a topic of discussion for biologists.
Also what do you mean by again?
>>185040I rambled to GM about the logistics of Kirin-Pony crossbreeding. Autism ensued.
You know, undead can still breed too. There's even an entire class of half-undead creatures, including Posey who was Half-Vampire in life.
>>185046Whatever results would be sad and infertile.
>>185048While this should be impossible for a ton of reasons.
>>185053Not for Silver. His seed is too stronk.
>>185048If Posey ever comes back to life, would she want to have a quarter-vampire foal?
>>185040You know, a
magic crossbreeding cock ring.
>>185046Uh. I don't remember that
>>185048We're going to Breed Posey?
>>185055I have never heard of that. Is it from the
Book of Erotic Fantasy?
>>185057Many are going to try.
If I can ever learn to cast Create Undead (Juju Zombie) or Unliving Identity (Thinking Zombie), I am going to introduce Dust to Rue Dumare and ship them.
Bringing her back at her full power was on my bucket list of things to do anyway.
>>185053>Whatever results would be sad and infertileNah. If Kirin are anything like dragons, they can breed with whatever they want.
>impossible Nothing a little bit of magic can't fix.
>>185055She might still be able to breed now. She would need a lot of extra blood every day to sustain a pregnancy though.
>quarter-vampire foalThere are ways to mechanically support this.
I want to take over the world before I busy myself with any of that anyway. Posey already has Gloomy.
>>185057Her career comes first, for now.
I kind of want to create an unholy Scion though. I think Mary and the Artaaglith could help with that.
>>185060>If Kirin are anything like dragons, they can breed with whatever they want.EaW dragons are different from DnD 3.5e dragons and I have never heard that they are able to interbreed with anything.
But maybe the kirins did result from such a pairing, long ago.>Her career comes first, for now.Posey will end up an undead High Sewn.
>>185057I understand, I would want to forget such displays of autism as well.
>>185053So I realized there's only 3 answers.
Yes, kirins are ponies and thus can interbreed freely with no real complications or just offspring are sterile. As for what a kirin/pony mix would look like? No clue, I guess it would depend on earf, wing, or horn pone.
No, kirins are a type of dragon, not ponies. This means they are incompatible with ponies.
Yes, kirins are a type of dragon, not ponies. This means kirins can breed with any viable male of a differing species to produce solely kirin offspring. In this case they are no kirin males, just females. (I stole this from a clopfic)
3 is fetish bait, 2 is sausage because kirins are equids. Therefore we go with 1. Kirins and Ponies can interbreed freely and produce offspring. I will argue they are fertile because the alternative is boring but I guess would explain the social stigmas against crossbreeding. You've doomed your foals to a sad life all for some exotic pussy. However, this is too sad for MY technicolor horse land so I choose to believe they're fertile.
Kirins and ponies have different odds of producing pure members of one species or a hybrid depending on which parent is which species. Part of this is a more dominant set of kirin genes. What hybrid kirins are like depends on which of the three races the pony parent is. I can go on about hybrids too if people like me going full autismo.
Pony Stallion, Kirin Mare
Pure Kirin > Unicorn Hybrid > Kirin with pony traits > earf hybrid > Pegasus hybrid > normal pony
Kirin stallion, Pony mare
Unicorn hybrid > kirin with pony traits > earf hybrids > normal kirin > pegasus hybrid > normal pony
So for Silver and Khoi, the foal is most likely to be a pure kirin, then a unicorn hybrid, a kirin with some pony traits (normal ears, pony tail, more normal mane, etc), then a pure unicorn. Obviously, a pegasus or earf hybrid can't occur.
Clerics with flails are based
Pic related, sample Ordained Champion (presumably of Hextor)
>>185078Flails are pretty underrated imo. They're pretty neat weapons. However, dust's does look closer to pic related than the old ball and chain.
>>185083>Flails are pretty underrated imoProbably because there are better martial weapons in 3.5e. still good though.
My last War Cleric used an Executioner's Mace. Great for hunting the undead.
>>185085I meant more in general, not just in DnD. But yeah, that's fair
>>185085Yeah yeah yeah, you taught Gary Gygax how to play D&D, we get it
>>185083>>185094angry Shadiversity noises
>>185095I wouldn't go that far
>>185104If I remember right, Dust's flail is made out of a monster bone.
>>185110Based bone aesthetic enjoyer
Apolgies to everyone, I woke up on the couch 5 hours later having apparently nodded off waiting on the game. Not a criticism or indictment or anything, just an explanation. Insomnia on the back end is alot like narcolepsy.
>>185117As one incorrigible napper to another, I can't blame you. I hope you feel refreshed.
>>185120I dont, am irritate
Well... That was not as clean
Istfg, I get language barries and shit, but bruh pacing
>>185173Things slow down after combat.
The thing to do now is to heal wounds, talk with NPCs, and explore. Which is what everyone is doing
For the record, Im not saying anything needs changing, redress, or fixing.
Im simply autistic/irritated and trying to be as minimally destructive as possible about expressing it. Ive detailed this to GM but want it available for reference.
>>185136I'm sick. I had to sleep.
In case GM ever needs to fluff why Tenebrous disappeared or why he might suddenly reappear when his player returns, GM could pad put his WBL with a couple scrolls of Door To Great Evil:
https://dndtools.net/spells/ghostwalk--94/door-to-great-evil--1384/This the "Give me an encounter, NOW!!!" spell. It's one of the most interesting teleportation spells in the game, exclusive to the Paladin list, letting high level paladins fulfill the role of fantasy superheroes appearing wherever they are needed. I've used this before as a convenient excuse for why Sir Not Appearing In This Film appears as a Deus Ex Machina to save the party when they died in the first encounter of the adventure, and then promptly disappear.
>>185216Thats... pretty badass actually. Like, I bet Convenient Excuse could manage it even.
>>185201You think you can say things like that and us
not pet u?
[YouTube] Trying to get a free forest Puppy be like... #coyote #puppy #weavethecoyote #duckandweave
[Embed]pet pet pet pet pet pet pet pet pet pet pet pet pet pet pet pet pet pet pet pet pet pet pet pet pet pet pet pet pet>>185216Why are in universe explanations for entirely out of universe happenings necessary?
On a TV show most or at least some people viewing it don't know that the reason a character isn't returning is because the contract wasn't renewed with the actor. But here, we all know what happened. We know why a player character isn't here right now. Do we need to drag that meta knowledge into the game? Can we not just be silent?
I could write a multi-paragraph essay on why that "in character nerfing" was not merely unnecessary but actually very wrong, but I stay silent on most things
>>185222>Why are in universe explanations for entirely out of universe happenings necessary?They are not. I just wanted an excuse to geek out about this fun spell.
>>185222There are two possible scenarios:
>is not petOr
<bites
>>185222>I could write a multi-paragraph essay on why that "in character nerfing" was not merely unnecessary but actually very wrong, but I stay silent on most thingsOh, I thought it was a fun, creative sequence, but I'll refrain from doing it again if you dislike it.
I also wanted to express Posey's relationships with her masters in the league, her position as a slave, the origin of her desperation to become a master (to become free of service), and looming consequences of failure. It's all been in my head so far, but the other players can't see that unless I express it somehow.
>>185232I like the idea that Posey puts on her OWN augmentations, like a warforged artificer
I wonder if I can use Bluff or Intimidate to taunt enemies into shooting me first. I didn't take any damage these past two encounters.
>>185243What about
>>185079 →What is Brie's AC?
>>185245Nevermind, all of it e,_,e
[2d8 = 3]
>>185136I really liked this encounter. It's fun to fight more conventional monsters like Ettin(?) or Howlers, since it's closer to classic d&d. No complaints about the fight. Don't take my falling asleep as criticism; I was just sick and has to pass out.
It would be a lot more fun with level-appropriate treasure rolls though, since we have been consuming resources these past couple fights. I know summons don't drop treasure, but we have been fighting them in a context of general or summon traps, so perhaps there's other treasure in the vicinity. Everyone likes treasure.
>>185246No one is allowed to pilot Brie in combat anymore. Skill checks that wont blow up in his face are fine (by request)
>>185232So as I understand that sequence, it was Posey’s masters being mad that she hadn’t made extreme progress in conquering Equestria. Basically because she hasn’t conquered Equestria (or seriously started it) in two weeks. This is just, well
1. I cannot believe that they sent Posey to conquer (immediately) rather than be a spy. I cannot believe that Dread League mages would expect a single apprentice slave with no outside support and almost no support at all was going to conquer the strongest and most magical continent on the planet quickly,
and then would bow down and pledge her allegiance to the dread league masters,
and expect this to happen without tipping off the other two continents that an undead invasion is going to happen and thus make the Dread League’s work vastly harder. The reason Posey was sent was almost certainly precisely because the dread league is aloof and isolated. They know this, they know it is a flaw, and want to try to remedy it.
2. Two weeks is nothing. Hearts of Iron 4 is by far the fastest pace of the Paradox games, measuring time by the hour, and yet still it takes 180 days to even get a war declaration. EAW forces you to take two to three years before you can start to gain war goals. The Dread League is by far and away the most extreme example of this. They can’t invade their first nation until five or so years into the game, and they can’t begin their black crusade until about nine years into the game, which is the end game for basically every other playable faction
3. Perception of time decreases with square root of age. The older you are, the less two weeks seems like a long time. I don’t now how old the Dread League leaders are, but I very seriously doubt they are significantly younger than the 40+ year olds that rule the other nations. Two weeks or even a year is nothing to them.
4. Premature ejaculation in Equestria hurts the Dread League Globally. As stated before, there’s like a 99.999% chance that a lone slave with no help is going to defeat all of the princesses. If and when that happens, it’s like a vaccine or inoculation for the rest of the world. Undead have vulnerabilities. Once everyone knows “oh, we have to fight undead” they prepare themselves for it. This makes the Black Crusade more likely to fail. If it were that easy, the Dread league would have done this a millennia ago. And then what if posey succeeds? Is she just going to bow down to her masters? No. Obviously not.
5. It reinforces posey doing exactly what I don’t want her to do. The logical conclusion is “I need to go faster! Pick up the pace faster! Do things faster!” Can we just not?
6. It defies very basic logic. If the problem is that she’s not conquering fast enough making her weaker will make the problem worse.
7. Premature ejaculation is bad for Posey. If posey did exactly what she planned on doing but, you know, waited until after the black crusade was in swing, then she could actually help the black crusade even if she failed, and she’d be infinitely more likely to succeed. Imagine if Posey’s first act of war were to destroy the navy of New Mareland or the Changelings on the eve of them entering the war against the Black Crusade? That would be infinitely more helpful than killing a bunch of civilians in the southeast, getting her ass kicked by whatever combination of factions it takes to kick her ass, and then the whole world throws money at whatever Paladin orders remain.
8. The way in which it was done was a little immersion breaking. It speaks by shouting through a floating, flaking seal skull inside of a flooded, cramped engine compartment in a small fishing vessel. The problem is that any of the other party members or the griffins may have been down there, or heard the skull speaking
9. HP is just numbers on a paper. I don’t think it requires a justification
But you got praise by at least one other poster for writing that. If you like it then good. I didn’t say anything because I’m not trying to step on your fun. I’m not here to tell you how to play your character or her relationship with her masters or her backstory or even her purpose in Equestria.
>>185243Yes.
>>185253>I cannot believe that Dread League mages would expect a single apprentice slave with no outside support and almost no support at all was going to conquer the strongest and most magical continent on the planet quicklyWell, I meant this partly as a joke. Rosey Ring has an archaic, out-of-touch, medieval and belligerent demeanor. The idea was that her masters, being centuries older, would be several degrees more extreme.
I acknowledge that it doesn't make sense though, and that they were giving her a mission with impossible standards, and were punishing her unfairly for not succeeding with flying colors immediately, to a nonsensical degree.
She also let that Paladin get away instead of killing him, which is strong infraction as far as the league is concerned.
I was inspired by how devils in the nine hells treat their generals, where even a single failure or lack of immediate victory is punished by immediate demotion.
>6. It defies very basic logic. If the problem is that she’s not conquering fast enough making her weaker will make the problem worse. Well, I've only expressed it subtly since the beginning of the game, but Rosey's masters have no intention of helping her expand her powers, because becoming a master herself would mean that she no longer is bound to serve them, so they have no reservations against knocking her down a peg and retarding her actual progress with unfair tasks and punishments, when they weren't draining XP from her every day ala Ritual Of Transference after battle.
>Imagine if Posey’s first act of war were to destroy the navy of New Mareland or the Changelings on the eve of them entering the war against the Black Crusade?Sounds like a lot of fun. I would very much love to move into the war game and mass combat aspect of this campaign.
All of your points are correct though. Perhaps it was too silly.
>>185253>5. It reinforces posey doing exactly what I don’t want her to do. The logical conclusion is “I need to go faster! Pick up the pace faster! Do things faster!” Can we just not?I guess so.
After I got some level-appropriate gold from this quest, I wanted to take some downtime. Acquire some land, start a business, make a few profit checks, etc.
>>185253>The Dread League is by far and away the most extreme example of this. They can’t invade their first nation until five or so years into the game, and they can’t begin their black crusade until about nine years into the game, which is the end game for basically every other playable faction
>>185227Let me pet you!
>>185245>>185246The only reason I had Brie get shot at was because I wanted to make a point that flying leaves characters very exposed and as very obvious targets. Basically flying isn't safe.
You can ignore it if you like. I had no idea what brie would do on his second round
>>185249Please let it be known that I
can alter quests and encounters to accommodate your tastes
I'm trying to make the distribution of treasures make sense. Especially after the beginning of the quest when there was so much free stuff, and then how magic weapons have been far more abundant in loot than they really should be.>>185250You would have had less luck with the dice rolls and you know it
>>185256>>185258Again, I'm not trying to stop your fun. At least one other person - I'm pretty sure it was two people - commented to compliment the post.
I was just slightly annoyed because Posey the Spy/Posey the "I'll rule all of you in six years" is more in line with, well, the campaign as a whole than Posey the (imminent) conqueror
>>185263<bites>flying is dangerousWhich is precisely why defensive fighting (incur +3 dodge bonus in exchange for -4 to attack) is crucial. I grt your point tho
>less luck with dicePossibly, likely even, though its preferrable that I be mad at RNGesus than players/(you), cuz at least this way he can fail with style.
This is also why I was irritated about the stun grenade in the first fight. The attrition of careless damage can add up
>>185263>Let me pet you!You can pet Posey. Posey likes pets. She won't bite
probably>I'm trying to make the distribution of treasures make sense.I think regular soldiers carrying standard issue cure potions and maybe some magic ammo would make sense. Equestria is a high-magic setting, so militaries should have at least as many common consumable magic items as conventional guardsmen in d&d. These guys probably drank or mindlessly discarded their potions, but maybe the next ones will have some, along with the ~4k in treasure an encounter of this estimated CR would have.
Least/lesser augmentation crystals are fun loot too. They attach to regular magic items and make them stronger.
Maybe we might find a vault that contains the entire payroll of a fleet in gold. Rosey Ring is more interested in gold than anything else, since she's trying to acquire land, open a business and eventually raise an army.
Or just utility items. Or shekels. Maybe just open the SRD or MIC encounter treasure roller, and reroll anything that doesn't make sense.>I was just slightly annoyed because Posey the Spy/Posey the "I'll rule all of you in six years" is more in line with, well, the campaign as a whole than Posey the (imminent) conquerorI'm fine with taking years, but I would like to make some progress as well. Maybe downtime/timeskips, if the other players can agree to it.
>>185264>>185263I appreciate the consideration. That - with the still-lame 6 roll for the potion - puts Brie at 26/30, which is a more comfortable place to be when running low on available healing stuffs
>>185266Also, I'd still like to get to use magic item on the funny crystal, the totem mask, and the totem other thing, if that could be said to happen during transit
>>185263>lood distribution makes sense>cries in no loot or magic gear
>>185273Real unfortunate typo there
>>185276Kek, it made it seem you were arguing for mares over loot
On the crystals and totem stuff, if theres a chance any of it will be useful we might try and figure them out
>>185273WBL is really, really, really important for 3.5e balance.
>>185263I still really don't think magic weapons or any magic items have been overrepresented in the loot. I will say, so far some loot would be nice. Silver has a household of NPCs to think about. Also potions because we're starting to accumulate more damage than we've been able to heal, and we'll need them to keep up with future encounters.Also, can we just say that we're taking pictures of these monsters as we're encountering them now? I'd really like to have some proof that we're fighting literal demons so we can get paid more by Shoal Water, and I don't think we're going to remember to do so OOC before every encounter.
>>185291Or just gold. With gold, we can buy our own items.
Seconding on the camera request.
>>185291>>185292>the cameraSOOOOOOOOOOOOO this
>>185286You keep using this term and I have no idea what it means. I think it's wealth something or other. But yeah, no clue
Hey, if we present photos of every encounter, we can demand bonus payment from Captain Waters equal to the average treasure value for these encounters, which we can equate o the amount a mercenary would charge to kill these monsters.
The last encounter was CR ~9ish (if the Starfish are CR 3), and average treasure value would be around ~4184.3 gold pieces. The last encounter was probably a bit less than that, although I'm not sure about it.
>>185294Wealth By Level. The amount of equipment you are supposed to have to be effective.
>>185296I see... What should my wealth be? Cause all Dust's got is a sling, a great flail, and a set of splintmail. And I guess and assortment of a few alchemical items that I haven't hashed out yet.
>>185297For you, at lvl 6? 13,000 gold pieces.
I spent almost all of mine on becoming undead and having my body fortified... Some of which I lost due to nerfs.
>>185291I'd really prefer it if a player RP'd taking pictures. The problem is that nobody wants to do it. Brie volunteered but hasn't done it, and Cavaliere has to worry about his carry weight. If no pony else wants to then we might as well make it automatic.
>>185286I'm going to second what
>>185294 says. You use a shit load of acronyms and half of the time i have no idea what they mean. This is especially bad when you use acronyms to name various add on 3.5 books that you know none of us have ever opened. You're at least doing better than Brie's player, who uses both acronyms I don't know
and British slang words, but for all you complain about NPCs not speaking English, you don't seem to want to speak english yourself.
>>185291I'm usually okay with saying "Oh yeah, that happens" but I feel like the camera is one situation I should put my hoof down and force it. This is for a number of reasons
1. Because taking pictures is high risk. It basically means a character can't attack in that round
2. Taking pictures is high reward. It gives the possibility of negotiating higher pay or other rewards
3. Because I don't like equipment and other little details being consistently overlooked, and at some point I kind of feel like players should be rewarded for detail and interacting with the environment versus not doing so
>>185301I can't tell what isn't comprehended if no questions are asked. I will make an effort, but a "what did you mean?" Isnt a huge ask either.
>>185301You're asking a lot of us players to ignore the basic instincts of "see demon, must kill". If you're going to insist that we do it in character from now one, than I have to ask that the encounters we've been in already have had pictures taken of them. I don't want to put it up to a roll with our luck whether we get paid extra or not, it would be genuinely extremely disappointing to fight all of these monsters and get nothing extra for the effort.
>>185306Im with GM at this point. Id like for us to have been using the camera, but we could assume to have expected to have corpses to photo
>>185308Reeeeeee, stop contradicting me when I'm trying to argue for the party's benefit!
But that's a good point in my favor, too, the lack of corpses means we
need those photos.
>>185309Unreliable/missing evidence is a classic trope, and we did kinda drop the ball especially last night. That all our monsters either vanish or arent mind controlled anymore, its kind of hard to assume we would be on it right away
>>185310Please stop trying to undercut me, GM pone really, really doesn't need the help. He's perfectly fine of making arguments on his own, and I struggle enough as is.
>>185301>Because taking pictures is high risk. It basically means a character can't attack in that roundWe had time before the surprise round to do it.
>I kind of feel like players should be rewarded for detail and interacting with the environment versus not doing soShouldn't there also be a standardized reward for winning the encounter at all?
>acronymsPardon. It's a slang term for Wealth By Level common in the 3.5e community.
>>185306> I don't want to put it up to a roll with our luck whether we get paid extra or not, it would be genuinely extremely disappointing to fight all of these monsters and get nothing extra for the effort.I agree with this, particularly since this is a milestone game and we're not getting to count our XP after battles. If there is neither XP nor treasure nor substantial reward, it kind of just feels like we're leaving every encounter weaker than when we entered it (taking wounds and consuming resources), when it should be the opposite with encounters contributing to our progression as heroes.
Sure, combat is fun, but the feeling of advancement after battles is also part of the fun.
Who is holding the camera anyway?
>>185313Brie is
Hey, wasnt GM controlling Brie?
>>185306It's already established that the quest giver won't pay out for the torch job unless there was photographic confirmation.
I don't think it's unreasonable for characters/players to have this tiniest of hoops to go through for what is probably thousands of bits.
>>185312>It's slang in this community no one else here is a part of Okay, but we don't speak it
>Shouldn't there also be a standardized reward for winning the encounter at all?The quest rewards. I don't think that it's unreasonable that to add to that is using one round for one player to go
click>We had time before the surprise round to do it.And you didn't
Would you feel better if I just shortened the whole thing and reduced the number of combat events?
>>185315I'm fine with doing it in character from now on if we say we've gotten pictures from encounters we've had so far. Pleeeeeeeeeeeeeeeeeeeeease?
>>185316I think a good compromise would be to have taken pictures before the surprise round, and let the previous ones go unphotographed
>>185315>Would you feel better if I just shortened the whole thing and reduced the number of combat events?I mean, if it means getting to the next milestone so we can get our reward, level up, and make general progress, sure I guess.
I was going to recommend simply going around these monsters, but I thought the NPCs could be helpful to us.
>>185315>I don't think it's unreasonable for characters/players to have this tiniest of hoops to go through for what is probably thousands of bits.The player of the character holding the camera wasn't present when we started the encounter.
>>185318That would be a good compromise.
>>185320>>185315Though reduced combat events means fewer pictures...
I'm fine with the normal combat encounters as long as we can maintain our stores of potions. We're pretty well banged up, and we'll only get more and more banged up over time.
>>185322Sorry for undercutting, but so far every major ask Ive made has been precipitated by a lengthy explanation of why it makes motlre sense 'this way', and I feel the frustration of olayers ignoring plot hooks, potential rewards, and interactive content. Besides, there's still plenty to take photos of.
Speaking of, how much FILM does the camera have?
>>185326Again, just to restate, I'm absolutely fine with the current pace of combat encounters if we get some potions to help us along. We're getting pretty banged up here.
>>185330Without knowing what our crossroads decision will be it's hard to say, but ANOTHER common trope is the heroes getting fuckall for their troubles, in spite of saving the day countlessly. Look at Cowboy Bebop, its a gag how theyre always broke.
>>185330I'm none to complain about the situation because Posey didn't take any damage, and because she has her own healing resources, but I can see other characters getting banged up around me and I can't do anything about it.
>>185332Can the dreads be used as inhuman shields?
If I may add my two cents to the matter. DnD has always stood out to me as a combat focused game. Puzzles and such exist, but when I think DnD I think of combat encounters and strategies. That's not to say I don't think other goals and a more investigative campaign style is fun, but if I'm playing DnD and a freak of nature appears my first thought isn't to catalogue it. My first throught is generally to kill it. Maybe if this was something like call of Cthulhu where my brain associated it with a different style of play that mental disconnect wouldn't exist, but also I'm retarded so take what I say with a grain of salt. But for me at the moment, I am playing a warrior with an objective to kill and save others from death.
I know for me, something like when a starfish first died, an offhand comment like "the body withers to dust, making it impossible to photograph for the mission report" or "as the body disintegrates, so does any hope of proving the creature's existence later" would have helped me to think about it. But like I said, milage may vary on the other players. However, I am what the french would call.... Les incompétents.
>>185335and you are, as Silver would call, "милый"
>>185335>what the french would call.... Les incompétents.Pffft, Home Alone. Try something hard. Kidding/references aside, I agree. I understanf GM not wanting to.make it a minis-stratego hybrid, but flanking in 3.5e depends on 2 people being on opposite sides of an adversary, and I am okay with oekaki drawings of it will enable.me to better visualize what GM is trying to describe.
And its not to begrudge the descriptions, its that I dont want to have to ask questions that will delay progress
Final note to gm:
Im coming from the COMMODORE 64 text-based rpg days. I aint asking for fancy. Letters on a grid works fine for me
Just let the record reflect that Posey, and probably other players, want to fight less Ettins and outsiders
>>185345I could argue that, Brie has grenades he hasnt used
>>185345No, I'm fine with fighting monsters. I would just also like rewards for doing so.
Also, corpses are fun
>>185347This. We might be able to arrange for a long rest, which is game changing for us AND GM in planning/story
>>185347Is whatever is on the equine enemies, plus whatever is on the ship, plus whatever can be wrangled out of the quest giver, plus the artifact and other objects already found, not enough?
>>185349I hope it is. Only time can tell.
>>185351What the hell is that supposed to mean?
No. You tell me.
>>185352I just hope we get good rewards later. We won't know until the quest is finished, ergo time will tell.
>>185354The thing about GMs is, you dont always have to get the amazon overnight on your rewards. Sometimes they come in the form of well-stocked and permissive vendors
Let him cook
I think people are misinterpreting my words as complaints. I'm fine with how things are going.
New rule, Sven gets the floor
>>185320Okay, so before this kicks off into a whole 'nother thing and derails the entire thread and game for another week, I'm just gonna come out and say stuff in my usual diplomatic way to hopefully help speed along the recovery process. GM pone is a bit upset with this post, he had a lot of cool stuff and encounters planned for this mission and I think saying you agreed with shortening the whole thing really made him sad and not want to continue today. Something tells me you don't
actually want the whole thing shortened, so far the way Posey's been played it seems like you crave the challenge of combat and getting the chance to show off what Posey can do. My guess is that you just want to be able to level up so you can do cool necromancy stuff, and also maybe some money so you can buy and decorate your own personal lair.
Anyways, just coming out and saying it because I don't want this to spiral into another big issue and this is one of those situations where I think both parties just need to know what's actually going on to be able to talk and fix the problem.
>>185335Agreed, a little detail goes a long way.
>>185377The pacing so far is great and I'm sad that he's upset by apparent dissatisfaction. I think the players are just frustrated from a combination of factors including the specificity of the camera (I know the GM controlled Brie according to how he thought Brie would want to act, but the onus is still on him for neglecting the camera like everypony else), the loot not being flashy for a natural 20 (seems unfair but we're among a ragtag group in a long-ransacked village, but he could've gotten a grenade or something), and running low on resources (personally I like the attrition aspects and loot will be available elsewhere). Saying stuff we don't mean because of this frustration can throw off an attitude of ingratitude.
>>185377Allow me to paraphrase. I speak for no one.
GM pone is more than upset with this post. Not only did it cast doubt onto what GM had going with player, it soiled his interest in involving with other players.
Having dkne simimlar and having length-ly addressed the causes and motiviations behind it - and explained to GM the etymology and everything including how not in future - allow me to suggest it in this case
Let me be clear. Im angry.
Im angry cuz Im not playing because of someone else. I threw alot of ahitfits, but I dont reca stalling the game.
>>185380>you stalled yesterday lol[I]I fell asleep waiting to play cuz of the ame bullshit fucking distractions we've seen all.day!! Ask mr how I know! Its not rocket science, its diversionary awareness tactics. The question is whether its malicious or not.
Funny, the one player reaponsible for upsetti g the GM isnt present. Fucking convenient. After getting hours of direct dialogue.
>>185382He might be asleep or otherwise occupied
get it?.
>>185383Indeed, so best to stop enabling yeah?
>>185385Again, not enabling. There's nothing enabling about explaining what the problem is to someone who might not even know there
is a problem. We're all autistic here to at least some degree, and we all have problems at times picking up on the subtle social cues when there's an issue. When one crops up, the first and most important step in to solving a problem in the group is to ensure clear communication of the issue at hand, that way steps can be taken to fix it without it blowing up in our faces (again).
>>185386But the problem te ds to supercede the precious
And the previous involves other players expressing their character intent
In so doing, one player can supercede the game
>>185384
Well for one, he did say he's sick so we gotta cut him some slack for not being here kinda like I'm about to cut myself some slack for being sick and go to bed.
However, this is another stupid argument that we're gonna end up stalling the game even longer over. Kinda like every argument that ends up happening in this thread, but also I'm of the belief at this point that there is no thing as a good faith argument on the internet so maybe that skews my perception a bit.
Regardless, you got your honesty and you called it enabling.
>>185389>we gott cut slackNo. If bruh wanted slack, he coulda cut out early. Nah, he done. Fucknoff witb the "dindu" shit
>>185390For emphasis
He targeted me after I called UNCLE
>>185390I'm not saying he didn't do anything you troglodyte. It's obvious he's said something that's offended GM whether intentionally or unintentionally, and I think everyone can acknowledge that. What I'm saying is you're getting all in a stink because he isn't here to 1v1 you because he's probably asleep is in bad faith. I get that you're pissed, and I'm sure this definitely won't be the last time we hear that you are, but holy shit calm down for once instead of making a tonne of rambling posts for fucks sake
>>185391>>185390Are we
still on that? I thought we all agreed to never talk about it again.
>>185392>i'm not saying he didn't do anything you troglodyte. It's obvious he's said something that's offended GM whether intentionally or unintentionally, and I think everyone can acknowledge that. What I'm saying is you're getting all in a stink because he isn't here to 1v1 you because he's probably asleep is in bad faith. I get that you're pissed, and I'm sure this definitely won't be the last time we hear that you are, but holy shit calm down for once instead of making a tonne of rambling posts for fucks sakeYou dont get it it. Its not that he feels entitled to belanor GM, its everyone else by proxy
>>185393>>185393If apology, sure
>>185394Really enjoying all the twenty dollar words. Mr. Grif said he couldn't even play tonight anyways, I don't think there really was an intention to play even if it wasn't for Posey. It's a Sunday night, and I know I at least have places to be tomorrow and I doubt I'm the only one.
Now I'm going to bed, and I suggest everyone do the same
>>185396I can play and I had later said I could. That said, I don't feel well either so staying up wouldn't be a wise decision.
Goodnight.
Dang is everyone getting sick all at once?
>>185396>>185397Goodnight!
>>185397My apologies, I must have missed that message. I just remember the one where you said you wanted to do combat tonight cause you couldn't play tomorrow. I suppose I have made the boob of myself.
Good night, I hope you feel better than I do.
>>185399Well arent you adorable
>>185400Why yes, yes he is. He is an exceptionally adorable pony/zeeb.
>>185396>really enjoying all the $20 wordsReally? Are you enjoying the .20c excuses? Are you enjoying where some players bombard GM with shite and then fuck off when theyve had their fun? Cuz thats what just happened. One player got all the attention, pissed off GM and fucked off leaving everyone with their thumb up their asses.
[1d20+17 = (9+17) = 26]
Gm knows
While I have y'all's undivided attention, anyone care to take a guess what the operating issue here is? Anyone? You? No?
Addiction.
The game - especially for GM - is EXTREMELY dopamine-generating. Its Dope addiction.
>>185370>New rule, Sven gets the floorSorry, what's happening? ^^
>>185423You're fine, just working out some kinks.
Btw, to answer your earlier question about how mares are desirable (adorable, sexy, ???) the answer lies in the attributes of the 3 fates
1 is young, vibrant and innocent. 2 is older, developed and sexy, and the last,....
>>185424>and the lastPic related
>>185423I wouldn't worry about it. What does Vir look like by the way?
>>185425Very nice. The coreect answer was Milf
While you're here, care to comment on last night?
>>185426No, not really. Besides the comment about my exceptional faggotry. Duh, have you seen stallions? Especially that Thunderlane fella.
>>185427>not reallyOh okay, we can wait.
But we're
gonna
We were playing last night? I said I couldn't stay up late. I thought I gave permission to RP without me. I'm sick, sicker than usual.
>>185430Sadly, no. I gave an explanation last night after you went to bed, and since then it's just been the usual.
>>185422This game is my drug.
>>185426Lacey/Lucky Roll isn't a milf except for her proportions. She is more of the first fate, but I think you are onto something.
Inviting Vul to this game would be interesting.
>>185430I hope you feel better.
>>185432I would put Lacey/Lucky as pure sex appeal,... but the idea is the daughter, the woman, the mother
So then, to start things off, let me describe what it APPEARED happened last night. I'll be assessing my perspective and what I intuit to be GM's.
Friday, we didnt play. Why? By his admission, because Posey got distracted until another player had to leave.
Saturday is entirely on me with one exception: when the group cant play, its kinda fucked up to play with your side characters, cuz that only delays when we can play. I fell asleep waiting for initiative, and better believe Id have gotten a shot of adrenaline if it had happened.
In any case, in the aftermath of combat GM prompts me to do a search and I get a nat 20.
Gm says "Ill go over this tomorrow".
Now, I wont say I didnt post plenty; it would be inconsistent of me to NOT at this point. But in the early afternoon when all players declarrd availablility except for Posey, it was determined that since Posey couldnt play later that they could rp and do stuff during the afternoon. And so he and Silver got catered to for hours, virtually without interruption, while everyone else waited for GM to finish with you and then continue.
After all. it was fine playing without me, right? Right!
But then, at the end, the ONE time GM says "no" specific to the camera and potential loot, Posey decides to cop an ungreatful and contemptible posture about not getting enough, what GM has struggled to present is whatever and disposable, and basically sour GM's experience sp that no one got to play.
Now, from MY perspective, its ALMOST like Posey was okay with me not playing, but wouldnt suffer NOT playing.
Meanwhile, GM who has dealt with the most incredible group of autistic assholes ever, bending over backwards and inside and out to try and be both reasonable but also firm. As I said, DnD is a hell of a drug. Theres so much neuro chemistey going on, its incomparable really. But its an intensive labor. To do that WHILE tard wrangling for the last month (that Ive been party to) while juggling real life and everything and then have the player youre trying expressly to please for hours basically spit in your face,... yeah. I think he held it together better than I would.
In conclusion:
Was it malice? Honestly, probably not. I want to think so sure, but no its probable that it was just blatant disregard and a lack of consideration for GM, and the other players. After all, if it was important for GM to at LEAST feel validated, then one might think he would be if so minimally as to not shit in his cereal after he has just presented you with bowl after bowl after bowl.
P.S. Why isnt Stix playing?
Now, Im omitting a whole lot of past data that paints a MUCH less appetizing picture, and which removes any question of a pattern,... but we dont need to go there do we?
I was being honest about not being able to doxx, but dont forget how long Ive been paying attention, and how many behaviors a ive seen some of you display. Its still archived in all these threads. ^,_,~
>>185436>patternsThe only pattern I've noticed is you killing two outta two of my campaigns with this same whining about other players, but hey what do I know.
>>185425>What does Vir look like by the way?One day I might be able to draw her for you but as of right now I can only describe her. I might do that later. In short
Didn't get short anyway. ^^ she's a bigger than average mare with concentrated muscles on her body. Big trunk. *blush* White fur and wine-gummy (at least I think it was) mane and tail which had golden metal bars used as hairbands for many small bums. Wears tan cloak with two depictions of Celestia's cutie mark, one on the hood and one on the back.
>>185438What a cutiepie, very nice Anon
>>185434>>185435>>185436>>185437Pointing fingers and causing drama is the LAST thing anypony needs, especially the GM Pone.
Unfortunately he is the only one who should be digging into all of this, but it slows the game down more than anything (much more than sudden naps and playing with side characters!)
>Meanwhile, GM who has dealt with the most incredible group of autistic assholes ever, bending over backwards and inside and out to try and be both reasonable but also firm.Frankly, I don't know how he does it.
>>185438Very cute! Is her cutie mark a human nun on fire?
If you want to visualize her easily you can look up GeneralZhoi's pony creator. It was used to make references for Amber Sunset and Dark Star.
>>185439ty ^^ fren
>>185424>You're fine, just working out some kinksI see. ^^
>>185439>2Eberron and,....
Or are you talking Kaverns and Kobolds and Red... what was it....
Hard to pin you with 3 posts, but I'll speak to any/all.
Oh, wait, we're not talking about history.
>>185442Oh, right, the epic campaign. Okay. How did I ruin it?
>>185437
>>185443Lets see,... the green haired gunslinger (name escapes) and Sonata Deline (So Not Adeline), a preliminary monk build with Addy's developing personality (still 'new') and Arizona's visuals.
I liked the Eberron campaign, and I observed an inherent desire to extend a,... not fatherly or brotherly,... but idk uncle-y (not the creepy uncle) way to the alchemist girl. I was sad when B3w8 decided to fuck the party fighting a brass dragon cuz there might have been loot. Huh, sounds familiar.
>>185443The same you're doing now. Insisting that a player was a miserable pile of it and they were why I didn't want to continue the campaign. No, I had legitimate scheduling issues at the time, but you wanted to assume malice and assume Ash's player had made me want to not run. I ended the game cause I got sick of this story and game I wanted to experience with my friends turning into a dramafest, cause that seems to be all DnD ever ends up being when I play.
Good night sir
>>185444>I was sad when B3w8 decided to fuck the party fighting a brass dragon cuz there might have been loot. That's not what happened and you and I both know it. That player made a reasonable decision based on my descriptions and you quit the game on the spot over it.
>>185446Oh, thats very much what happened. The player who spent all the game bitching about challenges and wanting to build make and do all the things, when we were facing the boss said "nah,... maybe theres loot down this hallway".
>>185445I didnt say they were the reason you didnt want to continue, I said thats when they ruined it for me as a player, with 0 fucks to give cuz why should he? Its not like roleplaying is a shared story or anything.
Your grudges are old enough to be in kindergarten. Please leave them behind you and try to take MLP's friendship lessons to heart. Give each other the benefit of the doubt instead of accusing each other of ruining the game.
Do I react u reasonably to adverse stimuli? Yes, Ive been doing it for years and Im finally (ish) getting a handle on it. Has he been ruining it for others for years?
>>185448I want to, but my whole weekend LOOKS to have been deliberately sabotaged and I may not be the only one who feels that way
>>185450If you really think it was deliberately sabotaged, you should privately tell GM Pone about it and never publicly accuse other players. This goes for meatworld games and online games. I personally don't think it was sabotaged; instead it's autistic miscommunications and longstanding grudges causing actual damage.
>>185451>autistic miscommunicationsThat's what I've been saying! Thank you!
You guys really only give the benefit of the doubt to one person in this thing, despite years' worth of counter examples. It is pretty frustrating.
>>185451>if you really think sabotageDo (you) think that wasnt the first thing I said?
>longstanding grudges... come from long-unanswered abuses.
>>185453Who are you and are you a player in the thread? Your message is very cryptic.
>>185456I thought you all preferred anonymity here. Regardless, I wasn't cryptic. I am very clear. You are only showing the player Posey benefit of the doubt despite years' worth of examples that this is an actual problem. This isn't the first time this has happened, and you are pretending it is.
>>185458The main problem is a failure of communication. We need to learn as a group to give
everyone the benefit of the doubt and not jump to the immediate worst conclusion, or this will keep happening over and over again.
>>185447I see you've made up your mind on what happened.
I will be ceding from this thread for the present future. I came to play a game, not participate in OOC arguments. If anyone specifically needs me for something serious, please let the GM pony know. Otherwise, see you in game.
>>185461In an ideal world I would not exist. But this is not an ideal world
>>185462Inpresented what it appears
>>185461I do not care about this feigned neutrality you have going on. There is no giving everyone the benefit when there is clearly someone you are saying is innocent and one person that is going too far. Just directly say it. You think Posey is doing things fine and Brie is not. This is retarded but at least state it.
>>185466>feigned neutralityThere's nothing feigned about it, it's a fact. We are all autistic here to some degree, we need to remember that and realize that sometimes how something appears isn't how it actually is in reality. I'm not even neutral in the matter, I made an entire post explaining to Posey's player what the issue is and how they made GM pone upset.
>>185464>In an ideal world I would not existMood...
>>185458>despite years' worth of examples that this is an actual problem1) This is a game and bringing in outside drama is undesirable. Speaking from my own opinion, I don't think players should be barred or lambasted for outside behavior problems as long as they genuinely try to keep them under control here. Haven't we extended this courtesy to Brie's player too?
2) I for one don't know about said examples despite being an oldfag from 2017, and I don't think you should expect others to know either. I looked up Sonata Deline and Adeline and they're characters from Ancap's campaign and Mixed Nuts, neither of which I read through. You keep bringing up tidbits of the deepest lore from those games but I don't know anything about them and I don't think GM Pone does either.
3) These games ended years ago back when Occupied Equestria was still young. I am a very different person from what I was back then and it's fair to give someone a chance to demonstrate character growth. Holding onto grudges is the opposite of that.
>>185461Very much this.
>>185462This, and I'm sorry you were scared away, new ID.
>>185464I really can't tell if these are lurkers popping in or someone using a VPN.
>>185466No, that is not the implication. GM Pone has made it clear that he doesn't want drama in his thread and if you have any concerns you should reach out to him privately. Is Posey's player doing things perfectly fine? I don't want to make that claim. Is Brie's player causing trouble
now by dredging up drama? Yes, and I want it to stop.
It's not about sides. It's about keeping a healthy atmosphere around this game so new and existing players aren't scared away by all the infighting. If they're scared away we don't have a game anymore. Simple as.
>>185468It is feigned because you are pretending things are equal in a situation where it isn't. Posey has repeatedly done these exact things that piss people off and here you are saying that it is a failure to communicate. No. It is direct action that is causing this. You saying that it is actually everyone's fault is not correct. Yes, independent of this situation people have each done things wrong. That is irrelevant to this problem.
>>185469This isn't just some drama. It is game ending behavior coming from Posey that will eventually crash and burn this whole thing just as it has been known to happen before. If you can't be willing to hear this out, you deserve what is coming because this is not some shit that doesn't impact you. This will directly ruin your game, and you will be personally effected.
>>185464Okay, I know how retarded it looks when I slide on a keypad by accident. I SAID 'I presented'. Ns, Os, Us, and Bs, and other letters get jumbled in when Im going fast. Im sorry, but fuck off its happening. In any case, to reiterate:
>>185462I said what it looks like, yes.
>>185469>undesirable dramaAgreed, but it persists, and WHY it persists is because the potentiating behaviors persist. Like last night
>courtesy to Brie's playerBrie's player is on record with GM as to what he has going on. Do u wanna know?
>oldfag c'2017It was happening, if you missed it
>Sonata, AdelineYep, thats them. Good times, mostly.
>Im a different person than thenIll come back to this one
>idk if these are lurkersThat was me while at walmart
>dredging up dramaOh, no dredging, its just been underfoot where people have kept it
>Im not the same person
A particular favorite, and very cliche. Andrew Tate is slinging this one after hundreds of millions in casinos and wecam whores. Everyone wants to have changed after they did the deed.
But they did! And Diddy did. But, the point here is that youre never a different person from then. You may want to think it, you can argue its not true on a cellular-regenerative level, but you're always a later version.
>but that version is different
Yours may be, his doesnt appear so
>>185470>>185471Then why don't you write up a list of specific and documented examples to send to GM Pone by private means, instead of playing Town of Salem in the OOC thread? My argument (and presumably Silver's player's) has never been "stick your head in the sand" but instead "don't muddy up our game with public accusations and attacks."
We probably won't get any more progress on the game tonight because of this unfortunately, because having to deal with a thread full of drama usually gets GM Pone out of the mood. What you're doing is personally affecting me too, so don't expect me to be sympathetic. I also can't help but suspect you of being Brie's player with a VPN, considering
>>185464 is his post with a different ID.
>>185472>WHY it persists is because the potentiating behaviors persist. Like last nightLast night had several players complaining, including yourself, with Posey's player's post just being the most grating. I don't consider it a malicious or manipulative post because Posey's player has always been open about favoring loot and fast progression over atmosphere, which is at odds with the GM Pone's view of the campaign. The way it was worded just made it seem dismissive which was a disappointment to him.
>Brie's player is on record with GM as to what he has going on. Do u wanna know?No because I don't want this information to be public.
>That was me while at walmartThat answers that.
>Oh, no dredging, its just been underfoot where people have kept itYes, it's better underfoot than overt because nothing good can come of these arguments. Your assumption of malice and citing of grudges against Posey's player won't end because it's apparent your end goal is to get him kicked from the game. GM Pone clearly doesn't want that and if you're in private correspondence with him then your evidence isn't strong enough to convince him. By starting public drama you're either trying to force Posey's player into defending himself (which makes the drama worse) or to manipulate the other players against him. I oppose what you're doing.
I will leave it at that because this entire argument will be deleted which is the best thing GM Pone could do in these circumstances. I was looking forward to a possible session but I hope you're happy with yourself for ruining that chance.
>>185476>better underfootThats been the problem the whole time. Unaddressed shit, and pretending to be nice and all so all could keep playing. Would that it could have, but Posey picked the wrong nigger. Here we are
>>185427>>185429Are you saying you want this in the game?
>>185432Based
>>185434This last weekend was only ever likely to have one encounter. I had one planned, and then from that point would look and see to what the Players did or chose to do. There were/are after battle actions that require downtime, and that would have prevented a second encounter.
Scheduling issues are and have been a consistent issue. Every time it looks like we have everyone together, oh no, Garv is out. Or Dust is out. Or floof is out. Or Posey is out. Or you are out. This is besides me having family matters and a job. It's not uncommon for us to not be able to play because of scheduling issues.
Also, three out of five players in the Mended Horn group were/are physically ill over the weekend. That's not a small matter.
To be honest, I don't think you managed your time perfectly either. On Friday, you were the one who called it early. On Saturday, while I think the hold up was that we were waiting on floof, you had like six hours to declare an action on the surprise round and I never got a clear and firm answer. And then on Sunday, I don't know if we've ever had a full encounter on a Sunday. I go to church, go to eat with my parents for lunch, and do other things. I had to work today and most people here either had to work today or were too sick to work today. So very little happened on Sunday. Yes, Posey's player offended me on Sunday, and because of it I stepped away and played Stellaris while watching Dragon Age: Veilguard hate reviews, and the same thing on Thursday.
But could you like... Not make 50 posts talking about how much you hate Posey? Can we leave the drama behind, step away for however long, and get on with things?
>>185476I already have made a list and told him. Last I checked, I never came out and told you guys this until you all are deciding to team up against the one guy that is trying to tell you, and you are pretending he is insane for stating the obvious.
>talking for someone else>don't muddyThen don't further fling mud by pretending you are not getting involved by directly getting involved here. For fuck sake, you are not being neutral by saying one person is directly wrong and to shut up about it.
>What you are doing is personally affecting me tooHow is me saying you are heading towards a cliff affect you? Do you want the joy of experiencing that freefall without the foreknowledge? I really hate that you have clearly deluded yourself by thinking anyone that points out a problem is your enemy in this.
>don't expect me to be sympatheticI didn't because I can tell you have none from how you are handling this. Neither do I want whatever brand of sympathy you have to offer if this is how you behave.
>I must be Brie with a VPNClearly when I am faced with information that disagrees with me, I must be facing the one person I already have written off. How about you ask someone on staff to confirm I am not Brie because of my post history. Lotus can directly back that up, or Elway if you want someone completely non-biased.
>>185478>I dont think u managed your time effectivelyNo shit. I waited to be available for a game that pops off at random. It seemed about to.pop off any moment. Maybe if a greater degree of limitation were placed on other players trying to nudge their characters forward, such that players who try to wait patiently get neglected and discarded, ask Stix, can NOT feel neglected and discarded,....
>>185482No srsly, I was up 29 hours Sunday, trying to be ready for the game, before it got fucked by an asshole
>>185478Maybe. Stallions are nice.
wakes up
You guys are still arguing? What is this even all about? I thought the game was going well.
Or Idk, a collaborative schedule
Madness
I unironically don't have the energy to participate in this argument. Sorry.
Back to bed.
>>185487I can't blame ya. Get well soon!
>>185479>I already have made a list and told him. Last I checked, I never came out and told you guys this until you all are deciding to team up against the one guy that is trying to tell you, and you are pretending he is insane for stating the obvious.I like this response: "But could you like... Not make 50 posts talking about how much you hate Posey? Can we leave the drama behind, step away for however long, and get on with things?"
>Then don't further fling mud by pretending you are not getting involved by directly getting involved here. For fuck sake, you are not being neutral by saying one person is directly wrong and to shut up about it.But could you like... Not make 50 posts talking about how much you hate Posey? Can we leave the drama behind, step away for however long, and get on with things?
>How is me saying you are heading towards a cliff affect you?You are really doubling down on this. First of all, I trust the GM to have a handle on it. Clearly you do not, because you expect us all to suddenly yell at him to kick Posey from the game and accept nothing less. I find your behavior unhinged and founded upon personal grudges which makes me less inclined to believe anything you say. Maybe I
should backread all the Mixed Nuts threads to unentangle years-old personal beef, but is it really worth my time to do that? I would much rather make character sheets for when my characters level up, or roleplay as one of my two characters in the game. I don't like it when anypony keeps me from doing that.
>Clearly when I am faced with information that disagrees with me, I must be facing the one person I already have written off.I just find it odd that some lurker who played the same game you did years ago would show up at the moment you're writing these posts.
>>185483Mental illness and insomnia don't go well together, as you're well aware.
>>185487That's the smartest thing any of us has done all day.
>>185490Dude, thats not me
>>185490Maybe you need some convincing then.
>>185493Okay, fuck off with trying to pull out the mod card.
>>185494Its not about the mod card, its about "quit pretending he doesnt know what hes talking about"
>>185494Apparently you all need it. Can't have a single conversation without being called a samefag.
>>185497No, you being a mod has no bearing on the goddamn conversation, it's you just trying to intimidate him into submission. If you want to avoid being samefagged, use the handy name field just a little bit above the message box.
>>185498You are right. It doesn't have to do with it. I did something that Brie can't do to prove I am not the same person. Anyone can use two different names and still be a samefag. I just blew the allegations out of the water before they got worse.
>>185499Knock it off with the mod shit and just type in the name field. I
know who you are, no one would confuse you for being Brie's player.
>>185500Huh, I recall someone saying "Who's Stix" a couple months ago, when Inwas first getting into it with Posey.
>>185498>>185498>U being a mod doesnt matterYoure right! Being a WITNESS does
>>185500Clearly, he didn't. He wanted to discredit me to at least himself if not others reading the thread, thinking that no one else knew either.
Like I already said, I have made these things clear to the GM. He is free to do or not do whatever. However, I am free to all you all retards for ganging up on someone that is in the right, despite coming across as rude to you. Posey has ruined the games I have been in before and if that offends you, sorry. I would have stayed quiet, but it is maddening to see all of you unite behind the wrong person in this fight, because it will not end well for the game and it will do everything you are accusing Brie of doing, kicking someone from the game because of a disagreement.
>>185499>>185502I don't blame you for doing that. However this is an OOC thread for a DnD game, not a courtroom. Backing up a player's allegations against another player for something that happened years ago is helpful if it were a private conversation with the GM. It's not, it's public airing of grudges to accuse a player of "sabotaging" an ongoing game. Could we just not do that?
>>185502Every post you make under your mod tag in this argument discredits not only yourself but the entire mod team.
>>185503I want to, but every time Im assured/agreed the matter is resolved, something new appears. Again, not saying its the case, but its ALMOST like a person has used up their tricks and is trying at new things. It fits with the prevailing pattern
>>185503I already said that I am just annoyed that you are all uniting against Brie when there is evidence that you should either sit out dogpiling him or at least hear what he had to say.
What is this argument even about?
>>185508I explained it here in
>>185377 before it got buried by the constant posts.
>>185510Buried by the unresolved insistance that this isnt okay, never has been, and why still?
>>185507see
>>185476>My argument (and presumably Silver's player's) has never been "stick your head in the sand" but instead "don't muddy up our game with public accusations and attacks."You might be completely right on everything you say about Posey, past and present. GM Pone has put his hoof down on that he doesn't want this game to be filled with drama and fighting, and (presumably) instead you should just give him all this information in private. I happen to agree with him on that. Would my inner gossipmonger enjoy reading all the juicy details that some internet autists have on each other? Sure, I guess. But I'd rather have one place on this website where I don't have to worry about politics or drama and where I can just play tabletop with cute ponies.
tl;dr if you're worried about a player or another ruining the game then tell GM Pone about it, if you're right and he does nothing then that's on him but otherwise just play the game
>>185508I think Brie thinks that scheduling issues are you fault
>>185507The moderator tag feels oddly coercive in a way I can't quite place or articulate. Perhaps post anonymously? We know who you are.
>>185506Okay, but could we maybe not handle this with 50+ posts while almost everyone else is sick, asleep, or working?
Guys, my head is swimming, I can't handle reading all this rn.
Spell it out to me: did I say/do something wrong?
>>185513The moderator tag was to eliminate the attemt to disregard his position, thats obvious
>maybe mot 50 postsOkay. Maybe not 59 posts from others. I tried to be patient. I tried to be a "good player" and let them do their thing. And I ended with a thumb in my ass. I dont like ending with a thumb in my ass, and Im sure as shit not gonna let it continue.
>>185512I completely disagree that this is juicy gossip. This is a pattern that is being ignored to prop up the idea that Posey isn't doing anything worth complaining about.
>>185513I already explained why I did it. If you don't agree, you don't have to worry. I won't be returning anyway. I just wanted the endless dogpiling to stop when it is not productive.
>>185514At first yes. GM pone was upset when you agreed with the mission being shortened (though he seems to be doing better, at least on the outside), didn't want to continue after that, and Brie's player is mad that he stayed up to play and nothing came of it.
Something tells me you don't actually want the mission shortened, you just want to be able to level up and get money for a cool necromancer level.
>>185518*necromancer
lair
>>185515I am skeptical that this is a deliberate effort by Posey or anyone to fuck you or whomever over. This is just a fairly normal scheduling issue. See my post in
>>185478
>>185517>Im outI hope you dont mean that. Im not giving up
>>185518No no, Brie is mad that he posted extensively about insomnia, recording his awake hours for autists (including Posey) who will pretend to be unaware of - including the EXPLICIT post - watch, Im gonna pass out again cuz this is dragging on again - before I got some e energy drinks and stayed up until 4am fuming cuz this nigger couldnt say "Thanks Gnight"
>>185521Yes, your skepticism is warranted, and I wont waste yiur time.
But, disclosing now, this nigger WILL try EVERY fucking button/angle ubder the sun. He don't care you are is his PLAYTHING.
Or, thats how he comes across
>>185514Your post last night
>>185320 obviously disappointed the GM Pone and discouraged him from participating the rest of the night, but as far as I can gather the accusation is that you deliberately worded it to ruin the game for him. This is singled out among a number of posts by other players expressing some measure of dissatisfaction, and is one of two posts quoted directly by the GM Pone when he was evidently upset.
>>185517>dogpilingFair enough. I just can't help but see Brie's posts as stirring the pot.
>>185522I was considering telling you at the time to not drink the energy posts and I should have. Saying goodnight is something most of us neglect anyway, and there have been multiple times where I played late into the night and stayed up an extra half hour awaiting another post from the GM.
>>18552430 hours. 30 hours. I woke up, got a nat 20, was told "okay but gimme a sec" and this nigger fucked me the entire next day.
You cant claim its an accident when its a consostent pattern for years.
>>185526Oh my god,
Posey's player isn't TF
>>185518I don't care if the mission is shortened or not. Killing things is fun. Getting paid is fun. I just want to advance my character and the story.
I saw someone, I think it was GM, suggest shortening it, so I said I was fine with it if it happened. PbP sometimes get streamlined for scheduling reasons; no harm in that if it's necessary. I'm pretty sure we only have a more encounters left in the XP budget for this adventuring day anyway though, so we might as well just do it all. Either is fine for me. Squash some xenos. I could do it all day.
>>185521I am sick. I passed out last night. I slept most of today. As soon as I am better, I am going to have to do overtime every single day this week.
You can go ahead and play without me if you wish. Posey can't even talk to the NPCs, so she's basically just an attack turret for combat.
I don't even care if she's severely wounded, but I would prefer it if she doesn't die.
>>185528Exactly what I thought, it was all a matter of misunderstandings and communication failures. Again, I hope you get better soon, Posey! Same goes for everyone else who's sick right now.
>>185527You are absurdly naïve
>>185530They just aren't. Why would TF go to all of this trouble to come back and anonymously play a D&D campaign they've already explained multiple times they do not like, with two people they
absolutely do not like?
>>185525Anypony would be cranky in those circumstances. I can see why you would blame Posey but you could blame Floofernoodle just as much for what happened.
>>185528I don't think you picked up on it, but it was a rhetorical question along the lines of "I worked hard on this mission, the encounters, and the setting, do you really want me to rush through it?" and your response was "Yes." It doesn't surprise me that you responded with such since you are focused on different aspects of the campaign, but that answer still took the wind out of his sails because it felt like his hard work was unappreciated.
>>185532Oh, okay.
Sorry, GM. I didn't mean to upset you.
I must slumber again.
>>185530>>185526As I stated before,
"The only unsealing of ancient tombs" we will be doing here is by our characters.
>>185525>>185523I really don't think he was trying to push your buttons. I think we had unfortunate scheduling. As stated, we were only going to have one combat encounter anyways.
I know you're bright and wide awake at midnight on a Sunday/Monday morning, but all of us either have work or are trying to not die of COVID/Flu. You are awake when we are asleep, and apparently asleep when all of us think we finally have everyone together. That's not Posey's fault.
>>185535Yes, I know and disregard as silly, your opinion there.
>I dont think he was trying to push your buttonsMust we? Cant I just be resolved to a conditioned perception of bad faith cuz its proven out?
>youre awake when Posey is asleepYeah. So fuck off trying to bombard GM with what youd like to do next, and be a GOOD little blighter and ahut the fuck up until prompted yeh?
>>185536
>he can't even come up with a single point to argue
Anyways GM pone has spoken, knock it off with the "Posey is TF" stuff, it shouldn't have any bearing on the game regardless.
>Its about making sure nopony "accidentally" ruins it fkr any/everypony EVER again
Then stop shitting up the thread and drop the issue. It was just as I thought it was, a failure of communcation.
Explanations have been made, an apology has been spoken. Your need to keep talking about it is what's keeping it alive and preventing us from moving on.
>>185536
>This isnt about prosecution though. Its about making sure nopony "accidentally" ruins it fkr any/everypony EVER again
Logically speaking, the only way to do that would to kill each and every one of us. Can't ruin a game if there is no game, eh?
>>185537I would be more amenable to your presumption of malice if it didn't express itself with what is probably literally a hundred posts between yourself and others on an off day.
>>185440>Very cute! Is her cutie mark a human nun on fire?Yeah, you're kinda right. It's virgin one fire. ^^
>GeneralZhoi's pony creator.I have it up right now. Will try it.
>>185553
Based Tenebrous, dealing with his mental health issues outside the game
>>185555Based digits, may we all resolve our shit outside, amen
Its the wee hours of the morning, so no one is going to object if I filibuster a bit more, yes?
Here's what really pisses me off about Sunday, aside from simply that I was rendered ultimately not able to play at all this weekend.
The following is a mild and minimally shameless glazing.
One of the best things about this game beyond most Ive experienced is the descriptions. The transitional moments where action or new propmts emerge, shifting the scene to a slightly new context in sequence.
GM does a better job at it than most, and I can point to where he isn't just visualizing in his head; he is drawing from personal experience and research when he describes intricate building structures. He applies his people-watching in how he describes casual pony behaviors. The airplane sequences are based off first hand visuals and skylines.
Theres alot of love he puts into the game, and all of us know it. And yeah, hes been doing it for 6 years now. Fucking incredible. I'm probably the last person who should be talking about gratitude. I'll shut up now.
ISTFG if another session gets ruined,... ill cry, but Ill act really angry on the internet
>>185548
>>185550
>>185553
This is the closest I could get with it. Also, every single one of the versions I tried were bugged in someway. *scrunch*
But I'll admit that gives somewhat of a good base to work from. ^^
>>185564Very cute! I havent looked over the character sheet yet, I assume it's in thread?
>>185553Not referencing this post, just activating the (you).
I'm largely retiring Brie after this mission, except as a possible RP fixture (like Addy was in the intro/briefing). Lacey will be my exclusive player. He will still be 'there' in a 'physical'/interactive sense, and will be present largely at Lacey's bar if and when that gets established/developed. In story/context, it could be situated/developed that Brie might be a stakeholder in the business, allowing for a more direct (but no less subtly-adversarial/competitive) relationship.
Whatever the case, Brie is not going to be going on any more missions.
Okay. We get it. You don’t like Posey trying to deviate in game actions. But we don’t need 75% of posts being you complaining about Posey. This is harmful to every single other player in the game.
>>185599Not to leave anything unanswered: you're right, we dont need 75% of posts complaining, any more than we need 20% of posts trying to bump their place "in line".
Im still waiting on that nat 20 search, and I for kne will be OKAY with not getting what "I think I deserve"
>>185570>Very cute! Ty.
>I havent looked over the character sheet yet, I assume it's in thread?You can find it here:
>>182481 however, that one is both flawed as an anon pointed out and also not updated, work-in-progress sorta deal.
>The sent and deleted posts regarding Posey's player I'm not here to tell you off (I don't feel that I understand the situation to, in goof faith, give my opinion on it honestly.) but I want to give you my perspective. When you post critique of another player, kinda don't let, up and they don't respond; (Again, you might be right here for all I know.) you come off as the one causing trouble.
What I'm trying to say here is that my suggestion is that, since you clearly have some issue with Poesy's player's behavior, you should definitely bring it up. It's good to air our feelings, I think. However, you should probably approach it in a more formal-ish manner. In practical terms, my idea would be that you write all your issues into one or (2-3) posts that you have with Poesy's player and post it/them.
But maybe you have already done that. So yeah, maybe your posting like this because you have tried everything else already. However, what you're currently doing is having the opposite effect of you intent. Like, you might be
absolutely in the right for all I know, but even I find it kinda, well not annoying but a bit like you're ruining the cozy atmosphere by your critical posts meanwhile, all Poesy has done
today is fun post about her pc dancing. This dance might have some implications and so on but you see what I'm getting at.
>>185619Also, I saw you mentioned me a few times. I'm not really sure how I came into it all but I appreciate you standing up for me, ^^ if I got that correctly.
>>185621It was my pleasure. You have far less time to play than many of us, especially on weekends and such
The thing about collaborative storytelling, especially in a format like this where the players never see or hear one another or even see when one another is typing, is that it forcibly restricts all the other senses, causing the brain to hyperfocus on the words and description. This causes a MUCH greater level of imaginitive immersion, a literal waking dreamstate.
And yes, in the right context means positive generation of ALL the best brain chemicals: Endorphins, Dopamine, Serotonin, and Oxytocin. It is naturally and productively addicting, because it excites the brain in all the ways we are wired to thrive under as social animals.
It is therefore doubly important that players exercise care in what they say. In that there's no body language, tone of voice, or any of that, the brain has to race to ascertain what was just said. And since players and GM are all trying to be as quick and efficient as possible, the best way to do that is to mentally let down the safeguards and mental protections necessary to insulate one's self in greater society.
So when everyone has their walls down, and is grinding in their mind to process, assess, and quickly respond to one another, an offhand shitty comment is like a virus to a computer with no firewall. Yes, it can be repaired (maybe, depending), but that comes after the sometimes lengthy frustration of scrubbing, restoring, etc.
Im just as guilty as anyone, this isnt accusatory. These games require a level of trust, and I get that I have given players reason to not trust me, which is why I'm making arrangements so that that wont be an issue. Y'all got along perfectly well before I showed back up, and I dont want anyone to lose that regardless of my personal feelings/impressions.
>>185626>It is naturally and productively addicting, because it excites the brain in all the ways we are wired to thrive under as social animals.Doubly so because we are autists who don't get much of this excitement normally ^.^
>So when everyone has their walls down, and is grinding in their mind to process, assess, and quickly respond to one another, an offhand shitty comment is like a virus to a computer with no firewall.Ain't that the truth. It's very easy to unwittingly give offense, and with thousands of replies posted with urgency to keep the game going it's bound to happen.
>Y'all got along perfectly well before I showed back up, and I dont want anyone to lose that regardless of my personal feelings/impressions.I hope you don't leave the game. Drama aside, you have been fun to have around and you have been here from the very start of the campaign. Before you rejoined I had been asking GM Pone for months if you were coming back because it feels like the game is missing something with your absence. Plus, who would be the party rogue?
>>185627Please, Im here forever. But I am restructuring how I play, particularly who I play and in what context. Honestly, Im more worried about other players leaving.
I really think that wd can get through the remainder of the mission with good spirits, and I came up with a few checks and balances of my own to prevent me from jumping to conclusions and taking undue offense.
>>185627>who would be the party rogue?A Ranger or Scout could fill that niche.
>>185629Nature abhors a power vacuum, that will be an option.
>>185627The biggest problem with Brie is, he was designed as a character when I was probably at my greatest stage of 'unwell'. He wasn't designed to be played 'right', he wad intended to be a vehicle for me to express my contempt and frustration for the world. DnD is inherently psychological. For this reason, Brie will be effectively retired (assuming he survives) at the end of this mission, as far as engagjng in combat or non-story/rp purposes (open to exceptions, if GM gets an appealing scenario jn mind). No, Lacey is far better for everyone, because her game is finding a way where everyone wins/profits. She can stab, theres a family tradition, but its far better to prosper and make mlney, isnt it?
Sorry, geeking
This is the nature of the existing tension between Lacey and Brie, is shes ALWAYS willing to renegotiate for better and more amenable terms of a developing agreement, especially if it avoids unnecessary bloodshed. Brie however is blood first, then check IDs.
For Brie, she's at times unreliable and inconsistent. For Lacey, Brie is hard-nosed and uncompromising. If Brie survives, hes coming out of this very different, and I think some sort of (mildly contrived) scenario where he is taking a step back and maybe help.manage Lacey's agendas will be good for both characters, as well as all participants/GM
I'll stop after this, I promise.
The thing that compels me about Lacey as a character is that her whole shtick is about making the best of a 'bad hand', but not in a tactical sense. Shes designed to have better assassin_rogue sneak-sploits than Brie, but thats her LAST move, as opposed to her first.
One of my top 3 alltime RP moments was in that first mission in the burning warehouse, where Brie (in character AND out) dared a griffon/GM to try and kill him, not even using a dodge action cuz it was new again and I had forgotten alot of things. The dice said no, the griffon missed, and then the dice said yes, Brie grts a nat 20 on both thrown daggers, described as embedding in the eyes of the opponent.
That was fine then. But aside from the face stabbing earlier, I dont want to ideate toward that mentality, and while "reforming Brie" is a good start, putting him on the backburner even if only temporary seems the best course of action.
Y'all have already been more than patient with my shit. Lacey wont bite if petted, thouch she might still pull a cautionary blade.
How many characters can we have at a time in this game?
>>185637It depends on the specific character(s) and situations.
>>185638May I create 200 level 6 yak barbarians (all with unique and rich backstories and personalities ofc) whose gimmick is to solve every quest with brute force?
>>185639Dont Yaks generally solve things with brute force?
>>185638Any preferences?
>>185639This, but Necropolitan Artificers and Masters who craft cool stuff.
>sudden realization
>yaks make for the best monk/pugelists cuz implied racial bonuses
I had this idea for a Yakfolk-inspired Sha'ir years ago. Pact with the Dao, genie themed, etc. The idea was to use a half-minotaur template and refluff it.
What about this idea:
Name: Kuiniu
Sex: Male
Race: Noble Yak (Half-Minotaur, half-ogre, Primordial Lesser D'hin'ni; LA total +2, which is equal to winged creature)
Class: Sha'ir (Yak Shaman, Genie Consuktant)
Alignment: Neutral, maybe Neutral Evil
Personality: As bullheaded as most Yak are, but also quite persuasive
Profession: Diplomat, Shaman
Goals: To establish the newly independent New Mareland as an ally of Yakistan (since Equestria was an ally)
Role: Party face, buffer, battlefield control, ranged spellstriker
Build: Diplomancer, caster
Strength: versatile with blessings of his ancestors
Weaknesses: despite size and fearsome attitude, is low HP and generally helpless in melee combat
Virtues: Keeps promises, supportive of friends
Flaws: Yak
Inspiration: Show, D&D Yakfolk lore, Asian History
Should I even bother making this sheet?
>>185649"200 yak barbarians" was a shitpost of mine but this concept is impressive.
>>185650It's pretty Yak-centric though. Idk how interesting it would be in the long run.
Okay, Sha'ir 5, Mystic Wanderer 1
Feats: Wanderer's Diplomacy, Mercantile Background, Silver Tongue, Leadership
Let's do stats
[1d6 = 1][1d6 = 5][1d6 = 2][1d6 = 5]
[1d6 = 6][1d6 = 3][1d6 = 2][1d6 = 5]
[1d6 = 5][1d6 = 4][1d6 = 5][1d6 = 3]
[1d6 = 1][1d6 = 6][1d6 = 3][1d6 = 2]
[1d6 = 6][1d6 = 6][1d6 = 6][1d6 = 4]
[1d6 = 1][1d6 = 6][1d6 = 3][1d6 = 4]
>>18565312, 14, 17, 11, 18, 13
>>185644Cavaliere was approved, actually suggested, because of the very simple reason that I wanted more players to join the main quest, but he refused to send Amber (believing it was not consistent with her character). So I had him make a new character who would go.
Kubana Kirafiki was proposed in passing, then we talked about it for what was probably two months, coming up with details of lamia culture, lamia biology, and details about the character. We planned out how she would be introduced in Baltimare and much of her first day. I like lamias, and it helped that she was to be introduced along an NPC companion whom I could use to make jokes about vore, and also was just a fun character. Kira is also an easily likeable character, being bubbly, nice, and fun to have every NPC run from in unintended terror. I think you can see we did not over complicate the character sheet or make her exceptionally powerful.
>>185649What does "Should I even bother making this sheet?" mean? I was under the impression you like to make sheets just because it's a fun little minigame. Are you asking if the character is guaranteed to be approved? Well no, I wouldn't approve any character without seeing a sheet first anyways.
I don't see any serious problems, although I will say that the alignment of "evil" and to a lesser extent, "neutral" is a nebulous term behind which much annoying behavior hides. Also note that Minotaurs are a thing in the show and EAW.
>>185644>200 Necropolitan Artificers and Masters who craft cool stuffNo
>>185639Maybe as enemies
>>185655My question concerned if you liked the Yak Diplomat idea or not.
If you don't like the idea of Yak diplomacy, then the character is pointless.
>>185657Could probably distribute those stats better
>>185657The idea of a Yak with higher charisma than Posey in the universe irks me, so I'm going to shelf this idea for now.
>>185633>sageingQuick follow-up
In a weird sense, you could say that I'm trying for Lacey and Brie to be a darker version of Pear Butter and Bright Macintosh, but with an alladdin-esque trope thrown in. Like, I havent fully decided on her CM, but Im really tempted to make it be about him in some capacity
>>185666Oh hey, I didnt even notice the satan trips
Kira wants to squishy face every pony she sees, they're just so cute!
>>185678 →How much Dex would you say a pony character would need to be able to pull that off? Silver's probably flexible enough to put his hindleg behind his head like that, with his 18 Dex unmodified.
>>185679Posey is a mutant, a zombie, and a masochist, and for her dislocating her joints or dismembering herself is just a mild inconvenience.
She practices yoga to keep her undead body beautiful.
I got the idea from the Nazi zombie contortionist in the Hellboy movie.
When I wrote Posey, her enhanced Dex was 20. Her current Dex is 16, which would still be considered superhuman (10 being average).
I had an idea (or a couple of ideas) that I think would be pretty neat, but would also very likely increase the length of the quest, veyr possibly significantly. Is this going to be very badly received, or what?
>>185682I would be all for it. We're not likely to return to this island so getting the most out of this eerie setting would be perfect.
>>185682>Is this going to be very badly received, or what?Unless it results in some kind of permanent unavoidable debuffs (as in, the kind we can't avoid by fighting/evading), Idk anything that I would dislike.
My only requests/suggestions:
>additional encounters/traps/puzzles/tasks that add to the XP budget of the adventure be rewarded with some appropriate treasure and/or levels, or otherwise contribute to character wealth/advancement/development (i.e. any kind of reward for winning, even if it's just a few coins or a random treasure roll)>be mindful of the other PCs who are low on healing resources, because their confidence will be affected by their health (this can be amended by adding a Healing Belt, Wand of Vigor, or potions to any loot rolls)But even if those requests aren't met, I'm fine with whatever. I trust that whatever you throw at us will be fun. Posey is adventuring to expand her personal powers, so she sees any kind of challenge as an opportunity to level up and practice her craft so that she can become a master and complete her apprenticeship.
We could be swallowed by a leviathan, warped into the far realm, or get abducted by aliens for all I care.
>>185684Also this. I have a completionist mindset, so I want to exhaust every avenue of adventure on this island.
Assuming the Marines don't freeze, but tbh they're marines and they should be able to take care of themselves.
>>185679As someone with negative dex, it's really not that hard to throw a leg behind your head depending on how you do it.
>>185682Sure, I'd be game
>>185688 →Is Shimmering Spark also a mage?
It's what I gathered from the backlogs I read.
A Wizard, I think?
>>185682Yay!
>>185686There are places to take shelter on the island, and Kira's Survival modifier is high enough that she realistically would have zero problems making a fire, so once the Traveler is dealt with we can stash the Navy ponies in a safe location with a cozy fire while we explore.
>>185680>>185687Hmm...Silver could probably do so, then. I should have him display his flexibility more.
Clarification: in EaW for HoI4, the everfree bar society still is steuctured largely around Nightmare Moon and her ideals.
So, Brie knows that mentality. But, this is more evil even than Nightmare Moon, who was at least lawful in her evil. She didn't mind control ponies certainly, and aside from permanent night time never warped reality
>>185750I meant bat society. But bar is also funny
>>185829 →That dream sequence really was a bad idea...
Mystic Wanderer is probably the best class for Zebra alchemists.
https://dnd.arkalseif.info/classes/mystic-wanderer/index.html
>saging
Theres wholesome shit going on in /sg/ Xp
Ghost brand Cherry Limeaid is the preferred energy drink of bats
If anyone asks you to compare e-girls to i-ladies, they are not your fren
So, question. As everyone is figuring out these last few things, like talking to mice and searching, will these occupations take an hour or so? An hour that Dust can sneak off on his own a little?
>>185925i-ladies nuts across your face?>>185855Celcius is better, but I can't have caffiene anyways now. Sad! Many such cases! Ghost is pretty good though, never tried the cherry limeade.
Grapple check against Stix trying to boop a snoot
[1d20+12 = (18+12) = 30]
Did I mention mares? Mares mares mares mares mares mares mares mares mares mares mares mares mares mares mares mares mares mares
>>185941Nono, marecelium. I mean, you could describe it as "Mareshroom", but its more detailed and scientific n shit
>>186163 →>>186161 →How are you suppose to calculate BAB? So I did the math and it turns out I gotta a work eighty hours per day. Also, I think my original calculation is correct. Based on these picture, pretty based wouldn't you say, getit? ;P
Anyway, so from picture I get BAB=9 and then from the first level of Barbarian I get +1. I mean, I convinced that I did a mistake but I'm not sure where. Do you see it?
>>186165Ah, they don't add do they. So it's 3+1=4 BAB, right?
>>186151 →>What do you want?I want to fulfill the mission, advance my story, flex my powers, find treasure, and level up.
>listing numbers Not sure what you mean here.
>Then your character deliberately provoked the Traveller into hostility when he wasn't initially hostile, and then furthermore you've provoked multiple new summons within combat.Well, I know that "it's what my character would do" is not an excuse for poor behavior, but I was just roleplaying Posey as Posey, asserting dominance against invading ayys, and encouraging it to expend resources on her own terms instead of during the fight against it.
>Then you asked if your character could be in more danger.I was considering that because I felt like I wasn't contributing to the group enough lately, so I offered up myself as a pincushion, even with my reduced HP.
>And now you complainNot complaining, bro.
>too many encounters and they are too pointless.Combat is part of the fun, but I was thinking tactically with the mission in mind, since the rest of the party benefits from not expending their HP/healing resources when they can avoid it.
>You complain the combat is too easy.No...?
>You complain the combat is too hardAlso no.
>You complain it is too easy immediately after saying it is too hard immediately after saying it is too easy. Literally no. I am not complaining. You are misinterpreting my posts.
>You want combat that has no relevance to the storyI like random encounters that yield treasure and XP to level up, but yes, I am fond of tactical combat.
>but as soon as there are less than a handful of fights that serve the story it's too much combat and the story needs to be shorterI didn't ask for that. You suggested it, and I said that would be fine.
>Likewise on the loot, you say that the magic items belonging to the party are suited for level 12I was expressing surprise, not complaining.
>Then you say that too many enemies are not dropping loot.Well, treasure is always welcome.
It's not a huge deal though.
>Then you don't care much when enemies that have pockets and wallets to raid have money and various items on them.I've been looting them this whole time, haven't I?
>What do you want?I want to continue the adventure without arguments.
>Would you rather we eliminated that damned cursed crown, we eliminated the agreed upon pay out, we eliminated any possibility of magic items in safes on the ship or artifacts in the research bay, or of rescued NPCs or their families paying out rewards, or of taking pictures of the Traveller and leveraging them for more money - basically if we took every single rewardOf course not.
>You're like a cat that wants to be let outside. Then come back inside. Then let back outside. Then come back inside. Then outside then inside then outside then inside.Well, sometimes my posts contradict eachother, but they're also made weeks or even months apart, so idk if the cat comparison is appropriate...
>Do you want combat or not?Sure I want combat.
>Do you want a complete overhaul of the way in which loot works or not?Idk what you mean by overhaul, but loot is always fun.
>What do you want?Well, mostly, to level up, but otherwise I just want to play. I'm fine with how things are going.
>It's driving me insane. Fucking pick something.GM, I appreciate your concern for my enjoyment, but you really don't have to think that hard about it. I have said time and time again that I am fine with the way things are going. The only evidence you need for that is that I am still playing it. I wouldn't still be playing if I didn't like it. I don't play games I don't like, so you don't need to worry about it.
Sure, I had reservations about the rate the story was progressing, or some of the toxic arguments that pop up every month, but I'm still here, aren't I? It's fine. I fine. Your game is fine.
I haven't been meaning to complain, but if my posts come off as complaints, then that is on me. I will be more considerate to prevent showing ingratitude.
>>186166 →Yes. A grapple is an attack.
A grapple attack consists of:
A touch attack (grabbing/touching the armor)
A grape check (to hold on)
And an anti grape check, to try to fling u off.
Grapple checks are usually strength-based, involve an attack of opportunity (unless u have improved grapple), and the grapple CHECK DOES involve the BAB, it isnt an am attack roll
>>186169>advance my story*Advance THE story, not mine alone.
Retyped that halfway through "advance my character" and made a typo.
It suddenly occurs that maybe we will need the marines to survive this,....
So, without getting a consensus, it would SEEM that OOC we're all good with going after the marines next.
If that is the case, my suggestion for both ease and process, that a rousing speech from the coot noodle and doggo would probably sway any in-character motivations.
It would also be a cute way to kick off the next 'round' of full-on gameplay
>>186183Oooo, noodle speech. I'll have to think one up.
Another question, are we still leading a daisy-chain of formerly mind-controlled ponies and others? I dont recall getting a clear idea of how we were handling that. Not pressing, Brie probably won't want to release them until trying to board the freighter anyway. Might be useful depending on the mass of forces in thrall.
>>186185An extension to that question is what do we do with the commies that aren't possessed? Because something tells me they've been marked for death by their own comrades.
>>186186I agree, thats important too, but my question is WHERE are they? I had thought we had them in an unfortunate-but-necessary prison chain gang. I recall it being said a while ago that they were staying behind, but who's in charge? Is it the griffons from the whalers ship?
Again, these are informational questions. Nothing is to change.
>>186186So long as they believe that we are pirates, it shouldn't matter what we do with them.
>>186189The party hasn't moved much. They should still be there
>>186169Okay
pls be gentle with me. Am sensitive
>>186189That was an idea I floated to the commies, but the commies aren't in a position to protect themselves let alone half a dozen of their possessed comrades. Probably we'll end up taking them with us. The non-possessed commies could be potentially convinced to defect, if it seems like this is a kill squad sent to ensure there are no witnesses.
>>186191>>186192This gives me an idea
>>186193It wont happen soon, but I am.positioning for a rousing speech of 'my' own
>>186192>the commies aren't in a position to protect themselves let alone half a dozen of their possessed comradesThat's not really our problem.
>>186199They don't HAVE to be, but it could also be that we NEED them and dont know it yet
>>186190Hey, is there a spell that lets a character broadcast their voice over a large area?
>>186235Hmm, interesting. Sadly it's a Bard spell and it's only for a short range. Gonna have to think of something else.
>>186241Are you Dust? Let me check for Cleric spells....
Ah, Resounding Voice, from Heroes Of Battle:
https://dndtools.net/spells/heroes-of-battle--69/resounding-voice--1419/It enables Clerics to make Rally checks to remoralize their followers across the battlefield.
>>186243No I'm Dust. But hey, would you look at that
>>186246>>186241Then who is asking?
>>186248Just a guess, but prolly Amber
>>186248>>186250No, am the Floofster. I'm coming up with plans for distracting the DIA and escaping the island.
Okay Seriously. I would like responses. What do you want me to do when characters are not taking an action that I think is an obvious solution and next step, AND in situations where the consequences will be something the player will consider not desirable? Seriously. What should I do? Because if you don't tell me the answer is almost certainly going to be that I will just not respond for several days and do nothing.
I would say that it should just be played out as is and the characters get whatever end they are heading towards - but I'm afraid that If I do that, I'll either be blamed for it, or it will result in a generalized disappointment. I thought I could just hint things strongly enough, but I don't feel confident about that anymore.
How would you want me to handle it? Do an intelligence roll and spell it out? Have an NPC say something even if that would not be something the NPC would normally say? Drop more hints even if it isn't entirely sensible in context? Just outright say it? Do nothing and then what happens, happens? How should I handle this?
>>186257>Do an intelligence roll and spell it out? Have an NPC say something even if that would not be something the NPC would normally say? Drop more hints even if it isn't entirely sensible in context? Just outright say it?Any of these are appropriate.
You could also just remind players that their characters should, given skills and background, know to do things that aren't necessary obvious to the player.
Whatever works.
>>186257I think the DMG1 and DMG2 both have pages on how to handle these sorts of situations. Maybe flip through them again.
If you don't have the DMG2 I can link a PDF.
>>186263>Instead of us telling you what we want in three sentences, why don't you go read this book while you're on vacation in France and still being harangued by workSure. Whatever
>>186265Just saying that Monte Cooke probably has a better answer than I do.
Overall, it really depends on what the situation is, what the preferred action is, what the consequences are, and what your goal is for the desired content. It's a case by case thing.
Also, I'm off my meds and severely jetlagged rn, so I can't formulate a long-winded, geeky response like usual.
>>186259This
>>186257>your character might know to>roll an insight (or whatever check)Are good, and
>Youre reminded of a time in yournpast when you made a choice you wound up regrettingOr
>Help me out here, go with thisAre all in *my* acceptable thresholds
>>186257Are you perhaps also referring to Vir and the bap?
>>186284No, it was for the Mended Horn group.
I was always going to let Vir's bit play out
>Wakes
>its 1:07
This is why I said it early. Fucking nelw year,....
>>186356>inb4 theyre both maresYes, it was an implied paraphrase/parallel
>tactics
If we see a group of enemies within 180 ft, I would like to cast Kelgore's Grave Mist on them. This is preferable to use on enemies who can't move away easily, like those manning heavy artillery.
Kelgore's Grave Mist is a spell that does little damage, but the Fatigue+Exhaustion debuffs can end fights on its own if used strategically. The reason why I haven't been using it up until this point is because I didn't want to cripple fellow party members.
Posey is immune to the effects of Grave Mist, so she can use it at close range, but she can't avoid snapping the strength of other PCs if they are near her targets.
If someone with high perception spots a group of several enemies before they spot us, Posey could cast Grave Mist at medium range, while the rest of the party shoots into the AoE. Just don't enter the range of the spell unless you want to be crippled for the rest of the day.
I didn't use it last encounter because the melee character said that they would moving in, and I didn't want to screw them (Exhaustion is no joke). If I had access to Animate Dead I would normally animate a large/huge None Lurker to grapple the enemy and hold them down within the most, but alas, I have only a single scroll.
Wait... I guess I could animate two large bone lurkers using those leviathan bones, if I used up the rest of the castings/components in my scroll.... Yeah, those would be large sized flying creatures, that could carry non-flying PCs aboard the ship.... It would, however, mean that the Day Low Rain's sister at the manor would become uncontrolled though, although Baka is still there to rebuke her if things get ugly.
Thoughts?
Bone lurkers could also aid our extraction, since they're large sized creatures that could carry non-fliers to distant vessels.
It would piss off Dust, but Posey could excuse herself and run off to the leviathan skeleton while Kira leads the others to the Marines.
Because Posey is undead, she can take the Run action indefinitely: she can cover land twice as fast as another character could while hustling (four times regular travel). A bone lurker can fly at the same speed, so if she rides one back she could reconvene with the party in the time it takes for them to find the marines.
It subjects Posey to extra risk, but with the Traveller distracted she could avoid encounters.
Thoughts?
>>186379>>186380My plan for extraction following killing the Traveler involves using a spell to broadcast Silver's voice across the island, warning the newly-freed Kostroma crew members that the Defense Intelligence Agency has landed on the island with the goal of killing all witnesses to the Traveler's powers and that they need to get to the Kostroma before the GRU does and before high tide causes the boat to become unstuck. Once it does get unstuck and as many defecting soldiers and sailors get on board as possible, then them, the party, the marines, and the griffons will sail away to freedom aboard the Kostroma.
>>186380>leviathan skeletonI'm striggling to recall that being mentioned, unless that was part of the untranslated Russian
Did I mention Lacey speaks 12 languages just for tjis reason?
>>186379If you intend to use this move, I would have to it as her "Gas" attack.
Or, if you (or anyone) wants to use an AoE attack/spell/effect, just tell Brie to
"Hold off, and draw their fire". He wont know what you have planned, but he'll (probably?) divert from his plans for a round.
Alot of Brie's maneuvers involved chained-round actions. Improved feint allows him to feint as a move action or a full round action, so if he's within 5' of a target, he can close with his 5', move action feint, and sneak attack in the same round.
Dodge being a full round action, he also has a strategy of literally fluttering around in midair, to draw enemy fire (full-round dodge action)
In order to sneak-stab 2 opponents without any initial flanking requires a full-round feint action (risky without his dodge), followed by 2 stabs.
His grapple technique youve seen. If solo he CAN turn a grapple into a murder (you recall the face stabbing? I was proud of that technique, slapping a blade into THEOR hand right before the pin maneuver so you can turn their weapon on them, while removing their dex bonus making it a sneak attack, where theyre forced to stab themselves,... I mean yeah it's raw,... still cool tho)
In a more chaotic battle, his tumble-dodge allows him to disengage and maneuver far more.readily than most, so of someone ISN'T getting flanking, he.can adjust to give it to them: Prior to Brie's turn, if any character wants flanking, let me know and I'll try
Other than THAT, hes a skill monkey, so alot of usefulness is contextual and strategic.
"I do not fear the pony who knows 10000 types of stabs, nor the pony who practiced 1 stab 10000 times. For I am the Bat who has practiced 10000 stabs, 10000 times." He would say, if this universe had a Bruce Lee equivalent to paraphrase.
>>186382That sounds like it involves a bit too many Diplomacy/Bluff checks to be foolproof.
We have no reason to assume that the liberated thralls will be in any condition to man the ship after the Traveller is removed, or that they would defect just from a story about the special forces supposedly coming to attack them. They ARE communists, and they're no more likely to trust us than their own country.
Besides, this is supposed to be a covert operation, with the party disguised as pirates. Stealing a ship full of defectors is plausible, but can we really sail an entire Stalliongrad freighter back to Baltimare covertly?
We still have the Swan Feather token, so we could leave using that.
On another note, how many languages are there in this setting? I'm revising my character sheet, and trying to decide which languages I know, and how many I have access to without skillpoint investure.
>>186388Or it could involve no Diplomacy/Bluff checks. We'll have to see what GM pone decides, but something tells me the liberated thralls will quickly come to our side when the GRU starts killing them one-by-one. I think we can do it, and it's certainly the best/only plan that's been actually formulated beyond just a basic idea, and so far I haven't heard any outright criticisms or major concerns from GM pone so I'm
assuming he's okay with it?
>languagesBasically if you can think of a real world language, there's probably a language for it in the setting. For languages that actually have common use in the current setting, you have Ponish (English), Feathesian (Dutch), Wechselbalg/Herzlander (German), Aquileian (French), and Severyanan (Russian). You might occasionally come across a character who speaks a different language, like Blue Skies who also speaks Nimbusi (Greek), or if/when we have an adventure somewhere else in the world we might hear the local language, like with Silver's plan to go search for the Tree of Life over in Zebrica.
>>186384Back at the Whaling Station, an oversized whale skeleton was described, as well as a journal entry that described the griffons hauling it up from the ocean to the station in order to harvest it's meat and blubber.
>>186389Oh, my bad. The responded-to statement seemed to imply we were walking toward such a skeleton
>>186390No prob, right now we're walking towards where Kira *thinks* she detected the marines from her Survival roll.
>>186391Was Silver able to determine what the thrall experience is like? Like, are they in some way conscious? Are they trapped in a state of madness while their body is controlled?
>>186392While he doesn't know anything for absolutely certain, it's clear these ponies have been completely mentally dominated, with the Traveler taking full control of their bodies to speak and act through them. They're still in there, helpless and trapped in their own minds, and horrifically it's possible they might be stuck watching their bodies act without them being able to do anything about it. Certain extreme stimulations such as fear seems to be able to at least temporarily allow the pony's consciousness to "fight back" against the Traveler's influence, such as the pony that Kira constricted seemingly returning to normal during the act.
All of this is conjecture, as Silver doesn't know anything for a fact, but the evidence he's gathered seems to be leaning towards this possibility.
>>186393Thats kind of what I had imagined, a basically null state of paralysis while something else gets to decide what the body does. And it probably doesnt shut off sensory/pain perception either.
Im trying to grasp the state they're "in" and to intuit what their reaction to liberation might be
If GM wanted to make it super-perverse, it could be a scenario where they can still control their body "ish", but any bodily commands are forceably exerted.
For example, imagine trying to hold your hand on your chest, with muscles and tendons and ligaments, but something forces against your resistance, and now your arm is ruined. And boy do it scream with pain. And more pain, cuz the sadistic fuck whos controlling you doesnt feel the pain (or doesnt care)
>>186389I only start with "common" (Equestrian?) + 3 languages (because 16 Int). Idk which ones I should know.
Maybe I should invest in a Helm Of Comprehend Languages... Or find a way to cast Tongues.
How many languages does Silver speak? Did you invest any skillpoints to learn more?
>so far I haven't heard any outright criticisms or major concerns from GM pone so I'm assuming he's okay with it?That doesn't mean it will work.
>>186393>Certain extreme stimulations such as fear seems to be able to at least temporarily allow the pony's consciousness to "fight backFear is Posey's specialty, especially in the context of breaking chains of enemy command.
>>186380>>186379That could work. You can animate skeletons now?
>>186382The downside of this involves the operatives also hearing it and beelining for the Kostroma, or sinking it if it looks to be sailing away.
>>186396You also get a native language if Equestrian is not your native language.
>>186400>You can animate skeletons now?No. Posey can't do that until she reaches lvl 8
(so probably never...), but she has a scroll of deathmaster Animate Dead, part of which she used to animate that zebra jenny at the beginning of the game. It had "enough to make six friends" (up to 12 HD). I think considering the stakes of this battle now would be a good time to use it.
Also, I would get to use those leviathan bones, and I would feel very validated as a Necromancer getting to do actually necromancy in a meaningful context for the first time in this game.
>>>186382The downside of this involves the operatives also hearing it and beelining for the Kostroma, or sinking it if it looks to be sailing away.
Yeah, I really don't think we're equipped for naval battle.
>You also get a native language if Equestrian is not your native languageWhat language counts as Native to the Dread League? Can I take Abyssal (Hebrew) or Infernal (Sanskrit) as one of those languages?
>>186401>I really don't think we're equipped for naval battleNot with that attitude,.... Xp
Are we doing things this weekend?
I'm going to have next week off
https://srd.dndtools.org/srd/classes/prestigeCChamp/fistOfTheForest.htmlFist of the Forest is a great prestige class for Multiclass barbarian/monks.
It's also only 3 levels long, so you can easily fit it in any build.
>>186396>Fear is Posey's specialty, especially in the context of breaking chains of enemy commandHold up a second, maybe theres something here thats been overlooked. Perhaps we might stop a moment with one of the thralls and Posey could try scaring the gay out of it
I know I argued against splitting the party earlier, but I would really like for Posey to run off alone and do spooky necromancy stuff while the party saves the marines. I believe that my plan may be pivotal in helping us defeat the Traveller and evade the Special Forces.
Posey can cover ground more quickly than most creatures can due to being able to run indefinitely (double-hustle).
Since the floating disk is tied to Posey, I would like to take the enthralled prisoner with me to test a tactic to break the Traveller's mind control, a tactic that is rather ugly and best done away from the good-aligned party members.
I will accept the consequences if Posey runs into an encounter alone while racing to the leviathan skeleton.
>>186408>>186409Unironically, I can see this working out well for a number of reasons and would be interesting in helping develop the idea
Lacey's newly minted CM (tks Dark Star's player <3)
>>186408You can sneak away one of the captives if you want. If other PCs spot you they may raise some questions. Getting away from the island on skeletons is not viable in my opinion. Sending a signal for seaplanes to arrive and using dinghies to reach them is conventional but likely to work.
>>186415Something Brie would like to try:
Improved feint (cause flat-foot) is a move action.
Attacking defensively (+3 ac) is part of a single-strike standard-action.
If Brie did an improved feint as his move action, could his standard action be a not-full-dodge, but comparable to fighting defensively? No attacks, but +3 ac and causing flat foot depending on bluff/perception?
Pleeeeeease? :3
>>186420Note, the flat foot comes on Brie's next attact at that opponent, on principle that the deceptive nature of the bluff would prevent the opponent from realize when the attact comes
>>186420>PicShe's a Big Mare
>>186423Pretty sure shes inspired by a meme porno
I was reading Frostfell looking for a creatable monster for my plans, and I remembered they had Golden Compass armored polar bears there.
Would make great stats for the polar bear nation:
https://equestriaatwar.wiki.gg/wiki/Polar_Bear_Communities
Frostburn has a lot of great monsters. I'm partial to the aberrant ice dolphin thingy.
I have this statblock for a Huge sized advanced Bone Lurker, based on the one that the demon made for me from the hydra bones. It doesn't have as much HP as the demon's, but it's as good as Posey could possibly make with her scroll.
Hone Kujira (advanced Bone Lurker)
Huge Undead
Alignment: Neutral Evil
Initiative: +3
AC: 13 (-2 size, -1 Dex, +6 natural), touch 7, flat-footed 14
Hit Dice: 9d12 (68 HP)
Fort +3, Ref +3, Will +6
Speed: 20 ft., fly 30 ft. (poor)
Space: 5 ft. by 15 ft./15 ft.
Base Attack +4; Grapple +22
Attack: slam +12 melee
Damage: Slam 2d6+15
Special Attacks/Actions: Constrict 2d6+15, improved grab, paralysis
Abilities: Str 30, Dex 8, Con -, Int -, Wis 10, Cha 11
Special Qualities: Immunities, undead traits
Feats: Improved Initiative
Skills: -
Constrict (Ex): Hone Kujira deals 2d6+15 points of damage with a successful grapple check.
Improved Grab (Ex): If Hone Kujira hits an opponent that is at least one size category smaller than itself with its slam attack, it deals normal damage and attempts to start a grapple as a free action without provoking an attack of opportunity (grapple bonus +21). Hone Kujira has the option to conduct the grapple normally, or simply use its body to hold the opponent. Either way, each successful grapple check it makes during successive rounds automatically deals slam damage and constrict damage.
Paralysis (Ex): Any creature hit by Hone Kujira's slam attack must succeed at a Fortitude save (DC 14) or be paralyzed for 1d6+2 minutes.
Immunities (Ex): Hone Kujira has cold immunity. Because it lacks flesh or internal organs, it takes only half damage from piercing or slashing weapons.
(This should probably be corrected to DR 5/bludgeoning)
Hone Kujira attacks by dropping onto its prey and wrapping itself around its victim. Dropping down in this fashion is considered a charge attack from higher ground. If Hone Kujira misses its initial attack, it often flies up and tries to drop on the opponent again.
https://www.realmshelps.net/monsters/block/Bone_Lurker%7Calpha%7CAll%7CUndead
>>186442So, I'm not here to poop on people's parades, I like being able to do cool stuff with my characters, but...I'm not sure riding a huge flying whale skeleton is exactly the most
subtle way to get to the Kostroma. Like, we were worried enough already about Brie or Garv flying and getting shot out of the air.
Also, how does it fly?
Oh! What if you used it to prevent the enemy ship from pursuing the stolen Kostroma? Like, have it swim in the water and damage the ship's propulsion or engines, or even just beach it on the island like the Kostroma.
>>186442Bone Lurkers don’t have DR/5
>>186454Okay, half damage from piercing and slashing then. The parentheses was a suggestion based on the updated version of damage resistance that WotC published.
>>186455What do you think of the idea in
>>186451 ? I think it could mesh well with Silver's plan, and it means Posey still gets to do her cool raising the dead thing.
https://www.d20srd.org/srd/variant/buildingCharacters/characterFlaws.htmFor Lacey, I would like to take 2 flaws: Shaky (-2 on all ranged attacks), and Meager Fortitude (-3 on Fortitude saves)
Bringing her sum total of feats to 5. ^_^
Did one of my posts get deleted? Weird.
Anyway, I'm pretty excited to do necromancy stuff, but it it's too complicated to deal with I'll abstain from it. I just really wanted to use my character's outlook and knowledge to contribute to the mission. I feel like I haven't really been doing very much to contribute as of late.
>>186463>tfw no thoughts on my ideaAwwwwww
>>186456>>186468>>186451Pardon, I was distracted playing an IRL game with family.
Your idea sounds great. Using the bone lurker as a distraction is a great way to get use of it after it has exhausted its combat application. Posey could be persuaded to do so after the fight with the Traveller is done. Whatever contributes best to the mission.
>>186450>I'm not sure riding a huge flying whale skeleton is exactly the most subtle way to get to the Kostroma.The whale flies as fast as Posey runs. She only needs to ride the whale part of the way. I really just wanted it to take Posey to the tip of Mended Horn.
>Like, we were worried enough already about Brie or Garv flying and getting shot out of the air.Every shell directed at the whale is a shell not directed at the rest of the party.
>Also, how does it fly?Magic.
>>186469>>186470Well, I'm thinking the distraction should hold the GRU and the Traveler up long enough that, if Posey asked the party to make a detour to the nearby leviathan skeleton after we rescue the airponies and blow up the airship's propulsion system, we could probably do so without Posey splitting off from the rest of the party.
>>186471>>186471Well, I also wanted it to fly me to the peak of mended horn to make a Binding Of Isaac reference and an Icegaunt, but....
>>186472It might be worth having Posey explain her ideas to the party and how she wants to implement them. That way the party members (especially in character) can figure out how to work them into the plan we've got going on to complete the mission in the best way possible.
Okay, first of all, I am
not done with IRL matters that have me very busy.
>>186442That thing is a CR 8 or a CR 9. It’s definitely, on its own, more powerful than any encounter the party has faced. Could you imagine the party fighting it? Cavaliere and Brie would be close to useless against it. Kira would be ineffective. The only party member to have any effective use against it would be Dust… except actually no. Actually Dust would be less useful than Brie or Cavaliere, because it flies. So it’s out of reach of Dust and all the party can do is hope that it targets the tanks rather than picking off the weaker party members while they whittle down its massive health bar. The DR/5 is a black and white difference on any monster and you know this. Do not bullshit me and say it isn’t. Bludgeoning is so rare of a form of damage here as to be almost irrelevant. Yes yes yes, I get it. It’s a Bone lurker that is enlarged to 9 HD, which theoretically maybe should be possible from a scroll that reanimates 12 HD worth. Is that within the rules as written? I don’t know, but it sounds cheesy as fuck, because the bone lurker is a CR 2 monster and has the stats of one. 3 bone lurkers do not equal one of these things. I don’t think that even 6 bone lurkers equal one of these things.
There’s an argument to be made that in this case, yes. Posey should have a levitating tank. That isn’t what I’m concerned about. I’m concerned about what it means more broadly.
Those fucking dreads…
I haven’t said anything about the dreads, but yes, they do bother me. They were first mentioned back in like May or whenever. There was absolutely no explanation as to what a dread is or does, except that it was a reanimated arm. There was no link to any page to explain it, there was no explanation of intent, it’s just “hey I made dreads.” I had no idea what a dread was or does. But I saw no reason to say “no” at the time, so I said nothing.
Then the truth came out. A dread, apparently, is two free attacks per turn. It’s two extra limbs. And apparently it’s proficient in weapons Posey isn’t proficient in. Basically Posey just gave herself the attack power of a ranger in the same attack round, entirely for free. This is 100%
not what I was expecting a dread to be, and I don’t think I would have approved it if I knew. But I didn’t say anything because… so what if Posey has two extra attacks? It isn’t hard for me to just add another enemy to the encounter. There was no real need to police it, so I didn’t. The one time I probably should have policed it was when they were being used for PvP. Brie outright said “I’m not acknowledging the attacks by the dreads because these things are cheesy as fuck and came out of nowhere.” You didn’t understand that that was what he was saying in context because he wasn’t explicit enough, but I knew. Sometime after that I found out that apparently the dreads have fucking DR/5 and are invincible.
That irritated me.
And then “they fly now.” You said to make the dreads fly at 100 ft and attack with ranged attacks. I do not have the ability to articulate just how horrifically
gay and
cheesy this is, to use Posey’s two free extra attacks per turn to be invulnerable turrets. If this is within rules as written, if this is what was meant by “flying” - I don’t think it was, I think that just meant it levitates kind of close to the ground - then this is the equivalent of getting an enemy in a video game stuck on an invisible wall and then shooting at it from a distance. This is cheesier than any cheese board I have ever had or any grocery store cheese aisle I’ve seen. This is gayer than any Tamers video, or than any gay stallion art on any booru. This is Silver Star levels of gay. I need Elway here to write a paragraph on just how faggy this is, because I cannot. By the way, a bolt action rifle requires two hands to operate.
And then the Bone lurker that’s buried in the forest is evidently somehow stronger than the CR 9 posted here? What the fuck? What the
actual fuck? You didn’t say how many HD it was, or post a link to any page, or really explain what a Bone lurker is. Instead you just name drop a creature that if I had looked it up had been a CR2, and then when you started to use it in combat it would have the stats of a CR 12, and that would have been my first time to learn about it. I don’t like being ambushed like that. It’s like everything you do is some kind of “gotcha” game where “lol you’re an idiot for not foreseeing that this would be a problem. Like I’m the frog in the parable of the frog and the scorpion, who is a complete dumbass for not questioning and investigating everything you do.
When I heard “necromancer,” what came to mind was large numbers of skeletons or zombies. Sure, it’s a decent number, but still relatively weak thralls. Or maybe something like the time in the swamp that Posey sent her two ghasts to kill the enemy. Two CR3’s. This is basically the level of control that Posry has already done with the amoebas or as I imagine a cleric would do. (No. I don’t need or want a paragraph explaining that Ackshually a level 6 cleric can make 20 CR6 summons at a time. Stop. I don’t fucking care and that isn’t my point. My point is that no one else who plays this game would try to control 20 CR6 monsters at once). No, I didn’t think that 2 CR3 thralls could or should be the limit. Doubling that isn’t unreasonable. But instead what I get is that Posey controls a ghast
and those two dreads
and apparently a fucking CR12 with an undisclosed number of hit die in the forest
and this flying tank. It occurs to me that I don’t honestly know what the upper limit is. I would have thought it was.. 8HD at once? 12? Now apparently it’s 30 or more.
I know what you will say. “Why don’t you already know all of these things? Why don’t you already know what my character’s limits are and that of course these are advanced versions of the monster manual?”
>>186475>Brie would be close to useless
"Are are, kashō hyōka desu."
[YouTube] Ichigo's plan to destroy Menos
[Embed]
With the moderate min-maxing Im planning for Lacey, its more appropriate that she's lvl 5. That means 4 feats (still enough), and a few other details. But also keeps her from being unstoppable.
>>186475I ran out of characters
So I know you’re thinking “why don’t you already know everything I am doing and trying to do and going to do? Why don’t you spend hours of your life carefully studying every fucking one of the 58+ books that have been made for this game, carefully think through every possible combination or action, carefully read every word I post and look for key words like “large” or “huge,” then apply math to the book version, and then anticipate what I am going? You’re an idiot for not knowing what I am doing.”
I have a question for you. Why are you the only player out of 7 I can’t trust to just do their own thing? I don’t
need to know the ins and outs of every published book for any other player. I don’t
need to think “Oh God, what is this player going to build with this if I say yes to this?” with any other player. I don’t
need to be suspicious or untrusting of the other players, because are always both upfront with their intentions
and it’s reasonable for the level. Why do I need to police you? Why do I need to question every action you do because it’ll turn into a “gotcha”? Why do I need to play out the parable of the frog and the scorpion, with me as the frog, every month? Why are you like this? Why can’t you just be normal?
Letting you do things is like stories of making contracts with demons where you have to read every single word carefully and think of every possible scenario, because they
are trying to fuck you over.
Yes, I’m sure that when you asked for the advanced bone lurker that you used some kind of key word like “huge,” and I was supposed to study the bone lurker, the rules of monster advancement, apply the math, and figure out that it was overpowered for the level, rather than just trust you to ask for things that are reasonable. Mea Culpa, Mea fucking Culpa. I had no idea that letting you do things was a Mephistopheles bargain every time.
I appreciate that you’ve posted the stats here. I really do. You didn’t do that for the I-don’t-know-how-how-many-HD bone lurked in the forest, or for bone lurkers period. You never did that for the dreads. And further, within the context of the quest, the whale isn’t that unreasonable of an ask. If ever there were a time to say yes to “hey GM, can I make a tank?” It’s probably now. In fact, if you hadn’t used the key word “DR/5” there’s a damn good chance I would not have been set on a tirade at all. If you haven’t caught on by now, “DR/5 nothing relevant” is a trigger phrase for me, and changes the chances of me saying “yes” from something like an 80+% chance to more like 0%.
The problem is what it meant going forward. Power does not scale linearly in 3.5 and you know it. That thing is more powerful than 3 bone lurkers, and you know it. So I realized that 1. Being a necromancer doesn’t mean zombies or ghasts or level appropriate monsters, it means spending all of your charges to make the biggest super monster you can 2. The number of hit die of undead that can be controlled at a given time is greatly higher than I realized and I do not actually know what that limit is, except that Posey is now at… 10+9+3+2+2=26 HD if control, and 3. Given that the Dreads have DR/5 Not Relevant, and this has DR/5 not relevant, this is what I have to look forward to in the future, and I’m going to have to either entirely redesign the game or force you to entirely redesign your character, because making 9+ HD of DR/5 Not Relevant is going to entirely break the game.
Am I making any sense? I don’t feel like I am being understood. I wouldn’t mind the ghast, the dreads, or even the whale all at once if I thought it were a one time thing or if I knew where the limit was. But all it does is prove that I don’t know where the limit is, I don’t know where this is going, and it just keeps growing and growing and growing and I don’t know if it will stop. This isn’t the limit, this is precedence for something even bigger in the future.
I know that technically, the whale
is a one time thing because Posey will have used up the last of her one scroll, and she can’t create undead herself. But it’s far from unreasonable to assume that Posey would have the power to make undead in the future, whether she had a scroll or gets the powers herself. Hell, apparently I was tricked into making some kind of super monster for free for posey through the priest, rather than something more reasonable like the CR2 bone lurker that’s in the monster manual.
It’s sometimes reasonable to ask for a tank, and this might be it. But I want to control when it is so that I can make sure it is right for the mission and the mission is right for it. When things sneak up on me it shows me that I’m not in control of my own game. And it’s not a good feeling.
>>186463Yes. I deleted my post because where the discourse was going was toxic. I thought that you would delete the orphaned reply eventually. You didn’t. That reply contained multiple lines that the reasonable answer to was “Go Fuck Yourself” like “i aM not suPpoSed tO be aFraId of level 1 fighters!” What was I supposed to say to that? Was I supposed to say “You lying fucking nigger, you know the enemies are level 3, and that’s irrelevant”? Would you have rather I responded like that rather than just delete the passive-aggressive post I made that provoked you to say that? Is everything supposed to be a fight? Does every spat need to be up? Do we need every emotionally charged post in this thread? Can we not delete emotionally charged posts and just move on with the game? Is it wrong to keep our emotional arguments off of the board? Do you want every one of those posts cluttering the thread? Does every post have to stay up? Do you want me to keep up the constant arguments with Brie in the thread? Is that how you want things? Do you want me to keep up your sneed spam when you shit all over the thread with sneed spam rather than just let Brie cool himself off?
Can we not accept that some posts are better off never having been made?Honestly, I am likely to delete my post here at some time in the future because I’m more angry in it than I want to be. I don’t want to be angry. I just don’t want to feel like my players are trying to sneak in overpowered weapons and I need to actively be suspicious of them because I don’t know what they’re going to do.
I appreciate that you posted the stats to the whale. But the post made me realize that while I had been thinking “yeah, posey probably needs to get the power to create undead at some point in the future” I don’t actually know what that means.
>>186442>>186476Another thing. I don’t speak fucking Japanese. You two both bitch about NPCs speaking Dutch or Russian, but then you try to talk to me out of character in British zoomer slang or Japanese or Acronyms. Speak English, please.
>>186479Okay. If I do zoomer/japanese at, I'll translste. It was a meta joke about how frustrating language barriers are.
What I attempted to say was "My my (are are), underestimation (the latter part, which I did pull from google.translate).
In my weenishness I thought "you csn slap them together snd out a 'desu' and youre good, right?"
You cannot slap them together, it means "Is there one".
In context of a giant skeletal whale and a meme about Ichigo chopping down a menos loke a minecraft tree, its kinda funny
>>186478>>186475I have a suspicion that one of the responses is going to be “But DR/5 Not Relevant is fine actually.”
Let’s do some math. We have a 68 HP creature with let’s say DR/5. A rifle bullet does 2d8 damage for a statistical average of 9. That means each bullet does 4 damage on average, for an average of 17 bullets to kill. If 40% of shots land, which may be low given its low AC, that’s 43 bullets to kill. A magazine and a half of a light machine gun. Or, take a submachine gun, which does 2d6 damage, or 7 damage on average, which is 2 damage after reduction. That’s 32 bullets to kill, or 80 bullets if 40% hit. More than two and a half magazines. That means that the thing could presumably run havok over any patrol, but would eventually die against a fortified foe. Actual anti aircraft guns - like a .50 cal of the anti-aircraft variety that shoots 1100 bullets a minute - would probably kill it very quickly.
Basically it functions kind of like a vehicle, which is strongly resistant against small arms fire but rather vulnerable to larger weapons. This contrasts against infantry, which are vulnerable to small arms fire and even more vulnerable to larger weapons, but the difference is linear and without a cliff face. Now, sometimes vehicles are fine, and there are many first and third person shooters that have vehicle sections. But that’s exactly the thing. They are sections. They are not constant or at will. Games where you play in vehicles the entire time are up front about what they are.
If it had 50% reduction on everything, rather than 5/DR, it would be much more vulnerable to short swords, pistols, arrows, and submachine guns. However it would actually be more resistant against .50 calls and larger weapons, a more linear approach to damage rather than the cliff of DR/5. Is that better? Is that worse? I’m not certain, but I can say for damn sure I prefer to have that discussion before it is decided, rather than only after the battle discovering “lol it took no damage.”
This is the first time that you’ve actually told me “hey this thing has DR/5 Not Relevant” in a post on a thread before introducing the monster. With Posey the DR/5 was mentioned for the first time on the board a year and a half after she came into the game, only after “lol that attack didn’t land.” Yes yes yes, the DR/5 probably was hidden somewhere in some small line somewhere on page three of the Myth Weavers document - it wasn’t posted on the board or in a visible portion of the character sheet. The Dread never had stats or a link posted, and neither did the original bone lurker. It was just “lol that attack did no damage” after a battle was already over. Do you have even the slightest idea how infuriating that is?
I appreciate very much that this stat block is actually posted. Seriously, I do. I suspect, however, that the reason that this was posted is because it’s technically a home brew since you wanted the Japanese mythic flavoring on it rather than a true Bone Lurker, and not because you were trying to be transparent. Either way, it does signal that you really want that fucking DR/5, and that’s what I have to look forward to if I give Posey another scroll or “create undead,” like I had originally planned…
Okay, I see. You have reasons to be frustrated.
Give me time to respond to individual points.
>>186475>That thing is a CR 8 or a CR 9No it isn't. It is CR 3, based on the math of monster advancement. It only gained 6 undead HD, which means it rose from CR 2 to CR 3.5 (rounded down to 3). You could argue it's CR 4, based on the size increase.
A Gauth, from the monster manual, has a CR of 7: This flying pile of bones doesn't hold a candle to a small beholder. The dolphin-thing in the screencap above is also CR 7, but much more dangerous, imo. A Remorhaz is CR 7, and could probably kill half the party if it got a surprise attack.
>Could you imagine the party fighting it?Well, being a mindless undead, Command Undead would neutralize it instantly.
Even without Posey, I believe the party would be able to handle it. It's basically a huge flying ghast.
>Brie would be close to useless against it. Kira would be ineffectiveWe should buy Brie some Deathstrike Bracers for undead monsters.
>CavaliereCavalier and Brie can fly. Cavalier deals bludgeoning damage as a Monk.
>The only party member to have any effective use against it would be Dust… Dust could turn it with a good roll, and functionally prevent it from attacking us. In fact, it's mindless attack routine is to charge, which means so long as it can't charge it can't really do anything.
>Actually Dust would be less useful than Brie or Cavaliere, because it flies.It has no mind, and therefore should not use complicated evasive tactics.
>out of reachIt may fly, but it only has melee attacks, which means you can just take readied actions to attack/turn it when it attacks you.
Dust also has ranged spells, like Searing Light, Magic Stone, etc.
>The DR/5 is a black and white difference on any monster and you know this.GM, I don't actually care about the DR/5. Go ahead and remove the DR/5. I made a note that the halving of damage should be corrected to DR/5 like skeletons were, but RAW, it doesn't have any DR, only halving of
I intended to use this thing as a short-term mount and shocktrooper/kamikaze bomber: its destiny is to be destroyed. The real reason I wanted it was to fly me to the top of the mountain so that I could attempt to make an Icegaunt.
Also note that even with the out-of-the-box damage halving, d20 modern guns do "ballistic" damage, which is neither piercing nor slashing, so their guns would do full damage to the bone lurker.
>Bludgeoning is so rare of a form of damage here as to be almost irrelevant.Clubs cost 0 gp. Slings cost 0 gp. Quarterstaffs cost 0 gp. The most common natural weapon is a bite attack, which deals bludgeoning, piercing and slashing at once.
>3 bone lurkers do not equal one of these things. I don’t think that even 6 bone lurkers equal one of these things.Tbh, I only made the effort to create this advanced statblock because I thought it would be less annoying to deal with than three smaller ones.
I didn't think you had an issue with it, because another one of these huge-sized bone lurkers, the one that the demon made, is already flying around in the swamp.
>I’m concerned about what it means more broadly. This is a reasonable sentiment. No GM likes being surprised by PC capabilities. Let's talk about it and work it out.
>Those fucking dreads…GM, if you don't like the Dreads, just be aware that Posey doesn't actually control them, they are controlled by a demon who gifted them to Posey (like how Posey ordered the Zombie to obey Day Low Rain). If you feel like confiscating then at any moment, note that if the Demon casts animate dead again in Tartartus (which it might just do every day), the dreads, and the bone lurker in the swamp, would become uncontrolled.
>Basically Posey just gave herself the attack power of a ranger in the same attack round, entirely for free.A low-op ranger, maybe, but I see your point.
>Sometime after that I found out that apparently the dreads have fucking DR/5 and are invincible.GM, think of enemy tactics: why would intelligent enemies attack the flying animated skeleton arms, instead of the grounded sorceress who controls them? The logical action is to attack Posey instead of her mindless minions.
>they fly nowGM, more than half of the humanoid enemies in this game fly. Is a minion flying that hard to deal with?
Posey herself still can't fly. Anyone who can't reach a flying minion can just attack her instead.
>And then the Bone lurker that’s buried in the forest is evidently somehow stronger than the CR 9 posted here?It was animated with Desecrate, so it has slightly more HP.
>it would have the stats of a CR 12A full sized Beholder is CR 12.
Look at the stats for a beholder: does it look more dangerous to you?
> I don’t like being ambushed like that.Oh, okay. Sorry about that.
>Posey controls a ghast and those two dreads and apparently a fucking CR12 with an undisclosed number of hit die in the forest and this flying tank.Posey only control a single zebra zombie (not present), and a ghast (not present). The Dreads and the Bone Lurker are controlled by the demononic cleric who created them, who told them to obey Posey. The demon may animate new monsters Posey may lose control at any moment.
>>186478>So I know you’re thinking “why don’t you already know everything I am doing and trying to do and going to do?I wouldn't really say that.
>Why are you the only player out of 7 I can’t trust to just do their own thing?Well, for starters, I'm the only character who is a full spellcaster, so what Posey can do isn't always obvious.
Idk what to say though.
>Why can’t you just be normal?[YouTube] "Why can't you just be normal?!" | The Babadook (HDR)
[Embed]>Letting you do things is like stories of making contracts with demonsWell, she did get those dreads from a demon. The demon might feel like fucking her over soon.
>You didn’t do that for the I-don’t-know-how-how-many-HD bone lurked in the forest,Yeah, I probably should have done that... I just got distracted halfway through making the statblock, and then I forgot that I made it.
I only remembered a few days ago that I had the advanced statblock in my journal.
>In fact, if you hadn’t used the key word “DR/5” The DR/5 was a recommendation in parentheses for updated damage resistance. It does not have DR/5 RAW.
>Being a necromancer doesn’t mean zombies or ghasts or level appropriate monsters, it means spending all of your charges to make the biggest super monster you can 2.Look at it this way, GM.
Either a lvl 7 Necromancer can animate 28 skeletons with 1HD, and by extension take 29 turns, or it can animate two 14 HD zombies, taking only three turns. Which sounds like less of a chore to deal with?
>It’s sometimes reasonable to ask for a tank, and this might be it. But I want to control when it is so that I can make sure it is right for the mission and the mission is right for it. When things sneak up on me it shows me that I’m not in control of my own game. And it’s not a good feeling.Well, this is probably a bad time to ask, but for the sake of full disclosure, the reason I wanted a flying mount was to fly me to the top of mended horn so I could ritually freeze the prisoner to death as a sacrifice to the winddigos and create a CR 6 Icegaunt, a creature depicted in one of the above screencaps.
Worth noting that Posey cannot easily control an icegaunt unless it rolls a bad saving throw vs Command Undead, and intended create it tied up so that it could be unleashed on the enemies, and then leave it on the island once it has served its purpose.
That was my actual plan for how to fight the traveller: to animate the equivalent of a lvl 5 Druid to help fight them.
>Is everything supposed to be a fight? Does every spat need to be up? Do we need every emotionally charged post in this thread?I would really prefer to avoid that.
I don't actually care if the post stayed up. I was just concerned that the site was glitching. Player posts have been disappearing lately, but now I think that's most just from Brie's player weirdly deleting his posts immediately after he makes them.
>I appreciate that you posted the stats to the whale. But the post made me realize that while I had been thinking “yeah, posey probably needs to get the power to create undead at some point in the future” I don’t actually know what that means.Well, I would like to have a more in-depth conversation about this with you and what your expectations are, because I have a vested interest in dispelling any concerns that discourage you from letting me level up, so let's try to work out a solution so that nobody is surprised or frustrated.
>>186479The Japanese name was just based on the yokai monster I was inspired by. It translates to "Bone whale" or "Ghost Whale".
>>186483GM, as stated above, the monster does not actually have DR/5. I said it "probably should be corrected to DR/5".
Go ahead and remove the DR/5. It takes full damage from ballistic attacks.
>This is the first time that you’ve actually told me “hey this thing has DR/5 Not Relevant” in a post on a thread before introducing the monster. Okay, I should have mentioned that and made it clear.
I'll let you know something though: nearly every undead monster that isn't a ghoul or a wight (those being "humanoid" body types) has some form of damage reduction. Skeletons have DR/5 bludgeoning. Zombies have DR/5 Slashing.
A universal trope about undead is that they are notoriously hard to kill. Corporal undead without damage reduction are the exception, not the norm, so please know this going forward.
If it's made of bones (skeleton, bone lurker, lich, etc), chances are that it has DR/Bludgeoning.
>I appreciate very much that this stat block is actually posted. Seriously, I do. I suspect, however, that the reason that this was posted is because it’s technically a home brew since you wanted the Japanese mythic flavoring on it rather than a true Bone Lurker, and not because you were trying to be transparent. Either way, it does signal that you really want that fucking DR/5, and that’s what I have to look forward to if I give Posey another scroll or “create undead,” like I had originally planned…It is not homebrew. It is an advancement of a published monster, albeit a 3.0 monster with an archaic form of damage reduction which I believed was supposed to be updated to DR/5, but not necessarily.
>>186478>So I know you’re thinking “why don’t you already know everything I am doing and trying to do and going to do?I wouldn't really say that.
>Why are you the only player out of 7 I can’t trust to just do their own thing?Well, for starters, I'm the only character who is a full spellcaster, so what Posey can do isn't always obvious.
Idk what to say though.
>Why can’t you just be normal?[YouTube] "Why can't you just be normal?!" | The Babadook (HDR)
[Embed]>Letting you do things is like stories of making contracts with demonsWell, she did get those dreads from a demon. The demon might feel like fucking her over soon.
>You didn’t do that for the I-don’t-know-how-how-many-HD bone lurked in the forest,Yeah, I probably should have done that... I just got distracted halfway through making the statblock, and then I forgot that I made it.
I only remembered a few days ago that I had the advanced statblock in my journal.
>In fact, if you hadn’t used the key word “DR/5” The DR/5 was a recommendation in parentheses for updated damage resistance. It does not have DR/5 RAW.
>Being a necromancer doesn’t mean zombies or ghasts or level appropriate monsters, it means spending all of your charges to make the biggest super monster you can 2.Look at it this way, GM.
Either a lvl 7 Necromancer can animate 28 skeletons with 1HD, and by extension take 29 turns, or it can animate two 14 HD zombies, taking only three turns. Which sounds like less of a chore to deal with?
>It’s sometimes reasonable to ask for a tank, and this might be it. But I want to control when it is so that I can make sure it is right for the mission and the mission is right for it. When things sneak up on me it shows me that I’m not in control of my own game. And it’s not a good feeling.Well, this is probably a bad time to ask, but for the sake of full disclosure, the reason I wanted a flying mount was to fly me to the top of mended horn so I could ritually freeze the prisoner to death as a sacrifice to the winddigos and create a CR 6 Icegaunt, a creature depicted in one of the above screencaps.
Worth noting that Posey cannot easily control an icegaunt unless it rolls a bad saving throw vs Command Undead, and intended create it tied up so that it could be unleashed on the enemies, and then leave it on the island once it has served its purpose.
That was my actual plan for how to fight the traveller: to animate the equivalent of a lvl 5 Druid to help fight them.
>Is everything supposed to be a fight? Does every spat need to be up? Do we need every emotionally charged post in this thread?I would really prefer to avoid that.
I don't actually care if the post stayed up. I was just concerned that the site was glitching. Player posts have been disappearing lately, but now I think that's most just from Brie's player weirdly deleting his posts immediately after he makes them.
>I appreciate that you posted the stats to the whale. But the post made me realize that while I had been thinking “yeah, posey probably needs to get the power to create undead at some point in the future” I don’t actually know what that means.Well, I would like to have a more in-depth conversation about this with you and what your expectations are, because I have a vested interest in dispelling any concerns that discourage you from letting me level up, so let's try to work out a solution so that nobody is surprised or frustrated.
>>186479The Japanese name was just based on the yokai monster I was inspired by. It translates to "Bone whale" or "Ghost Whale".
>>186483GM, as stated above, the monster does not actually have DR/5. I said it "probably should be corrected to DR/5".
Go ahead and remove the DR/5. It takes full damage from ballistic attacks.
>This is the first time that you’ve actually told me “hey this thing has DR/5 Not Relevant” in a post on a thread before introducing the monster. Okay, I should have mentioned that and made it clear.
I'll let you know something though: nearly every undead monster that isn't a ghoul or a wight (those being "humanoid" body types) has some form of damage reduction. Skeletons have DR/5 bludgeoning. Zombies have DR/5 Slashing.
A universal trope about undead is that they are notoriously hard to kill. Corporal undead without damage reduction are the exception, not the norm, so please know this going forward.
If it's made of bones (skeleton, bone lurker, lich, etc), chances are that it has DR/Bludgeoning.
>I appreciate very much that this stat block is actually posted. Seriously, I do. I suspect, however, that the reason that this was posted is because it’s technically a home brew since you wanted the Japanese mythic flavoring on it rather than a true Bone Lurker, and not because you were trying to be transparent. Either way, it does signal that you really want that fucking DR/5, and that’s what I have to look forward to if I give Posey another scroll or “create undead,” like I had originally planned…It is not homebrew. It is an advancement of a published monster, albeit a 3.0 monster with an archaic form of damage reduction which I believed was supposed to be updated to DR/5, but not necessarily.
>>186485>No it isn't. It is CR 3I do not believe you, but that’s a larger argument and I don’t care to go back through the math.
> Well, being a mindless undead, Command Undead would neutralize it instantly.Does Dust have that prepared?
> Cavalier and Brie can fly.They use weapons that are rendered largely ineffective by DR/5 and undead traits like pistols, knives, and sneak attack. See my math above
> It has no mind, and therefore should not use complicated evasive tactics.I’m saying Dust is too short to hit it with his flail.
> Clubs cost 0 gp. Slings cost 0 gp. Quarterstaffs cost 0 gp. The most common natural weapon is a bite attack, which deals bludgeoning, piercing and slashing at onceYou say that, and in the same response seem to understand that I’m talking about adversaries countering it rather than if the party actually countered it
> Posey doesn't actually control (the dreads), they are controlled by a demon who gifted them to Posey Where the hell was this established? This is new to me.
> GM, think of enemy tactics: why would intelligent enemies attack the flying animated skeleton arms, instead of the grounded sorceress who controls them? The logical action is to attack Posey instead of her mindless minions.Nigger, just two responses above you just claimed that Posey doesn’t control them at all. Why would an intelligent enemy assume that they will stop if this one PC that isn’t even necessarily near them is dead? Why wouldn’t they want to stop the thing that is hitting them? Why would they not assume that it’s an easier target than the beefier PC that is hitting them with an equal attack? You often shoot turrets off of helicopters and drop ships in video games, don’t you, or saw the tentacles or arms off of a monster? Same idea.
> GM, more than half of the humanoid enemies in this game fly. Is a minion flying that hard to deal with?It makes melee much less effective
> Posey only control a single zebra zombie (not present), and a ghast (not present). The Dreads and the Bone Lurker are controlled by the demonic cleric who created them, who told them to obey Posey.sighI really was tricked, wasn’t I? I need to be more careful when dealing with you
Silver has taken entire cars and houses that were never intended as loot. But I knew what he was doing in the moment that he was doing it. It wasn’t a surprise “hey, this is what happened you made all of that fluff” six months later.
> Well, she did get those dreads from a demon.You know so much more about what I do than I do
> Well, this is probably a bad time to ask, but for the sake of full disclosure, the reason I wanted a flying mount was to fly me to the top of mended horn so I could ritually freeze the prisoner to death as a sacrifice to the winddigos and create a CR 6 Icegaunt, a creature depicted in one of the above screencaps.>Worth noting that Posey cannot easily control an icegaunt unless it rolls a bad saving throw vs Command Undead, and intended create it tied up so that it could be unleashed on the enemies, and then leave it on the island once it has served its purpose.>That was my actual plan for how to fight the traveller: to animate the equivalent of a lvl 5 Druid to help fight them.This is exactly what I mean by “please tell me your intentions ahead of time” so I don’t have to pause the game and figure out “does this change things? Should I say yes or no?”
Okay, so yes, I knew that the demon created the dreads and that other thing. What is new to me is “oh, Posey can command them but they don’t count towards her command limit because she didn’t create them.”
>>186488>Does Dust have that prepared?No, but Posey does.
>Where the hell was this established? This is new to me.At the time they were created.
She requested the demon to cast animate dead to make them, and then command them to obey her. Demon did the same thing for Posey that Posey did for Day Low Rain.
Posey, at the time, was only level 3 and could not natively control such creatures, but now she can by casting Command Undead.
>Posey doesn’t control them at all.They only her commands. They would do nothing if she were not in the picture.
>all. Why would an intelligent enemy assume that they will stop if this one PC that isn’t even necessarily near them is dead?Well, the Dreads are responding to Posey's verbal commands, so to any enemy she is obviously pulling the strings.
>Why would they not assume that it’s an easier target than the beefier PC that is hitting them with an equal attack? You often shoot turrets off of helicopters and drop ships in video games, don’t you, or saw the tentacles or arms off of a monster? Same idea.I guess it varies by enemy, but enemies with any familiarity with sorcerers (they should hope they have protocols for dealing with unicorns) might have relevant tactics.
>It makes melee much less effectiveI agree. Flight is powerful.
>I really was tricked, wasn’t I? That really wasn't my intention. I should have been clearer. Sorry.
>>186489If you don't like the Dreads, you can just say that the demon animated something else in the abyss and tenders the dreads uncontrolled: that way, Posey would either have to use two of her precious lvl 2 slots to get them back, or lose them.
>>186490You’re missing the point on all accounts
With regards to the whale, I’m saying that it’s overpowered as an allied creature at least under normal circumstances because the types of enemies likely to show up are ineffective against it. Mentioning how the party would or could fight it was just an example to prove that point. No shit it won’t cause a TPK, I was saying it was more powerful than the previous encounters and thus overpowered as a kind of mount.
With regards to the “tactics on attacking the dreads,” this is irritating. All of this shit about “wEll ACksHaULy it’s coMManDed bY posey bUt it’S controlled by a deMOn” - all of that shit is new to me, was not explained to me until just now. I didn’t know this shit when the battle using them happened. I had no idea how the fuck a dread worked because none of this shit was explained to me. I had NPC enemies target the dreads because:
1. There were so many enemies I thought it was more fair, or would look more fair, to have one target a floating arm than to have several gang up on a PC.
2. The general method of targeting I’ve used has been based on how much if a threat the PCs present to the enemies. The dreads presented a threat and thus it made sense to target them
3. The dreads were pissing me off so if they died I wouldn’t be sad
That’s it. That’s the whole fucking set of reasoning I used in that battle for having one enemy attack the dreads. All of this “
of course they would have stopped working when posey died” - all of this shif is new to me, because you never stopped to explain what the fuck a dread is or his it works. I had no fucking clue it was a “”””gift”””” to posey. I had no fucking clue she was claiming it as an NPC command without adding it to her limit. I had no fucking clue it gave her two extra attacks per round until that battle when she started to do it. I didn’t know what the fuck a dread was. Why the fuck are you all up in my ass and sniffing your own farts on “Ackshually this isn’t a good tactic” when you never explained what the fuck a dread is or how it works before the battle? Jesus Christ. It’s not the fact that the dreads are ridiculously hard to kill it pissed me off, it’s the “oh by the way it takes no damage” after the battle is already over that pisses me off. I don’t care about the tactics. I care about the lack of transparency.
Except for the putting the dreads 100 feet in the air. That shit is gay as fuck, and I’d really rather do something, anything, less gay, like erotic roleplay with another dude where I play a male cartoon horse based on a little girl’s TV show, being fucked in the ass by another stallion. Because that’s much less gay.
Thirdly, and very much related to the second point:
I don’t hate the dreads because I hate what they are. I hate how opaque every single portion of their creation has been. I hate the lack of basic communication. I hate the rug pull. Brie once complained about the Dreads (he’s complained more than once) and you responded “what does it matter to you? All that needs to be done to fix the balancing is to add one more enemy.” And that’s basically been my approach the dreads. If you want to have them, then okay. The problem is the communication around them.
>>186491Okay, GM, I see now that you are not fond of what I have been doing or what I planned to do.
Might I ask instead, what would you rather I do now? What is a good thing for my character to do? Is there a preferred tactic you would like going forward?
>>186494Yes.
1. Don’t assume I or anyone else here has read whatever 3rd party supplement you got any given feat, spell, or summons/creation from. Because you know by now that you are the only one.
2. When you intend to do something, for example, sacrifice a prisoner to windigos to summon an ice giant or whatever it is, please announce this ahead of time so that way I can have time to decide if this should be accepted, if it should be modified, or if it is accepted, how to react to it and to work with it in the encounter design and the narrative. If you don’t do this, you are more likely to get a rejection, or me stopping game play because I don’t want to make a decision yet.
Furthermore, you’re a lot more likely to get to your end goal if I know where that is. Don’t ask “is there a chandelier in the house?” And “where is that chandelier located?” Ask “I want to drop a chandelier on an enemy in a surprise round. Can I do that?”
3. When using a new feat, race, class, spell, potion, or monster, please post the description and stat block if you can, and a link to the relevant page. This is because no, I don’t know what this new feat, spell, race, potion, or monster is.
4. Please don’t use acronyms to refer to the name of 3.5 supplement books. I don’t know what that acronym means.
5. I get spooked or irritated when I see sone new power that wasn’t disclosed or is completely new. Think if it like petting a horse or barely domesticated animal, that will be afraid of your touch if it feels your hand on it without knowing it is coming. Instead, let the horse see your hand approaching, then touch.
I can reduce this to a single word:
communicate
I just noticed a continuity error on my part.
Brie is supposed to have taken Combat Expertise prior to Improved Feint. I can rectify this easily by applying the flaw Meager Fortitude, which on it's face makes sense for Bats, and applying CE as the bonus feat.
This would also give me a possible 24 ac for brie while making a (sneak?) Attack :3
>>186496Okay, I can do this
Also reminder, Brie does (-1) as much damage with his hooves as with his blades, so bludgeoining isnt a problem
>>186499Ngl, he could prolly solo the whale
I felt these videos, that I liked, were relevant to your discussion, however, I might just be pouring fuel on the fire. But maybe it could provide some perspective or something or just be entertaining if nothing else.
[YouTube] D&D Discussion: Rules Lawyering Video
[Embed][YouTube] Dungeons and Dragons Power Balance Issues
[Embed]
>>186475>I need Elway here to write a paragraph on just how faggy this^^
>>186501Counterpoint, see this video
[YouTube] What it's like to give your players an overpowered NPC friendo
[Embed]I wasn’t sure if I had seen the power balance video, but then when I saw the tall people, I remembered.
>>186502I think I may actually ask him to do that
>>186503Just make a leviathan gobble up the kraken.
>>186483>If 40% of shots land, which may be low given its low AC, that’s 43 bullets to kill. A magazine and a half of a light machine gun. Or, take a submachine gun, which does 2d6 damage, or 7 damage on average, which is 2 damage after reduction. That’s 32 bullets to kill, or 80 bullets if 40% hit. More than two and a half magazines.Visualizing it like a FPS, that's actually pretty weak. With an automatic weapon one could easily kite it and gun it down. On this relatively low-powered mission, where the PCs are armed with bolt-action rifles and revolvers, it could be overpowered. I don't know if Cavaliere can attack it in the air, as he doesn't have fly-by attack. If it doesn't have DR5 then it's much less of a threat. Thematically I do think undead should have damage resistance since they shouldn't be squishy mooks but real (and scary) threats.
I simply don't have enough knowledge of the game to know a solution to this. Having a mystery draw of some 3.5e monster to deal with an enemy tailored to give the PCs a challenge doesn't look like one to me however.
>That shit is gay as fuck, and I’d really rather do something, anything, less gay, like erotic roleplay with another dude where I play a male cartoon horse based on a little girl’s TV show, being fucked in the ass by another stallion. Because that’s much less gay.Damn, Silver missed an opportunity by not bringing Paper Clipping along.
>>186506Don't worry, Clip will get his chance soon enough.
>With an automatic weapon one could easily kite it and gun it down.I don't know about GM pone, but I've been giving automatic firearms in this game a lot of thought. It's GM's game and he decides the rules, but it feels kinda wrong to just allow a character to magdump an entire SMG in a single round. I've been playing a lot of Wasteland 2 lately, wanting to complete it so I could start Wasteland 3, and I kinda like how they handle automatic weapons in those games. It's given me ideas on how they would work in D&D where you have actions rather than action points.
>>186473What a novel idea
>>186507Heres hpw that works. You can take 1, MAYBE two shots on target, or you can magdump and deal with the erratic ballistics of recoil in a desperate attempt to (as they say) spray and pray.
Just curious, who has an automatic weapon for this magdumping?
Just to provide perspective, how silly would I be to have Brie suddenly say "I have an idea, trust me," and then have him run off with no explanation
Having deliberately waived the 6th level that would have given her Improved Initiative, Lacey's strategy will be to take whatever initiative roll she gets, and... wait. Yes, regardless of her actual initiative roll, she will willfuly go last in the combat round. Upon observing what her teammates are doing or seeming to be attempting to do, contrasted with what the adversaries are likewise 'doing', then she will act.
Her preferred tactic is to use her chain whip to do a 10' improved disarm and then talk the opponent out of resisting, but also isn't afraid to put her (proposed) jewelled adamantine barbed stilletto (nonmagical) to good use, with or without poison applied. There tends to be better but more nuanced means to profit from not killing, especially in the dry-cleaning bills.
>>186510>cuz I waived lvl 6Unless GM is feeling permissive, on principle that henceforth it isnt about trying to "win" the game, its about scripting memorable stories and narratives. Get back to me ^_^
>the Kurenai (Crimson) technique of the Row family (and Brie cuz reasons) really isnt THAT technical. The trick to it is, when stabbing, youre not trying to draw the blade out, you're just punching it in and leaving it for a sec. This causes bloodflow to build, so when at end of turn one DOES 'retrieve' their blades, theres a (sadly non-mechanical) brilliant display worthy of Dexter ^_^
>>186510For clarity, I said
>improved disarmBut that isn't accurate. Its a regular disarm, with a +2 circumstance bonus on a regular disarm, because chain whip (spiked chain, but lets be real).
Since it's at 10', unless the opponent has a likewise reach weapon, they dont get the attack of opportunity standard for a disarm or trip attack, so while her disarms/trips arent improved, they're still less consequential than when done from threat range.
Just gonna throw a little meta out there for consideration:
https://www.dandwiki.com/wiki/SRD:Polar_BearOur good friend the polar bear is listed as a cr 4 creature. For one, it's underpowered, and doesn't list the x3 or x4 multiplier, nor the increased crit threshold that an actual Polar Bear would have. Not to downplay the possible raping of being grappled and getting 2 claws and a bite, but imagine being grappled by a PB irl and getting monched. Yeah. Just something to consider when contemplating stat blocks.
The FIRST time Lacey of the family of Row met Brie she simply walked up, smelled him, and walked off without a word.
This was about 6-7 years prior. Weeks later was the 'incident', forever emblazoned on her flanks
>>186498So, I think I've figured out why you're so insistent on Posey going off on her own with one of the captured, possessed ponies. You can correct me if I'm wrong but I'm feeling pretty confident about this. You're planning on sacrificing the captive in order to summon the assistance we'll need to kill the Traveler, right?
>>186567That is what I said ooc, yes
Posey has her secrets to keep though, so she wouldn't be so open to say it in-character.
>>186569I've got an idea for how she can summon the help we'll need without sacrificing one of the poor possessed ponies, if you're interested.
Still not too late to have Rosie try scaring the thralls into getting another saving throw against the mind control
>>186573I've already given up on it, but shoot your shot.
I am not aware of any way to make an icegaunt other than a Binding Of Issac reference. Undead are, as a rule, made from formerly living creatures.
>>186576So, we retcon the the event where that talking skull on the boat takes away some of Posey's powers. The party rescues the marines, goes with Posey to raise the leviathan skeleton, and then goes with her to the mountaintop to raise an icegaunt (whatever that is). When the party learns that she intends to sacrifice a possessed pony to do so, they're horrified and attempt to talk Posey out of it. She gives it some thought and introspection, and decides to instead offer up a portion of her own power (the portion that previously would have been taken away on the boat) to summon the icegaunt. It's a moment of sacrifice and character growth for Posey, no innocent ponies die, you get to do your cool thing, and Posey can still as she grows in power naturally later regain those powers she gave up, and as a bonus for GM pone it fixes one of the gripes he had earlier.
>>186578It also avoids me having to indicate what that 26 skill check Brie did was about
>>186578That's an idea, but it doesn't make a lot of sense to do those things in-character, either to forfeit her own powers or to expose herself in front of the party.
I do like the idea of being compensated for the gold and XP costs I spent for spellstitching, but I only wanted the icegaunt as a short-term ally, not a long-term one.
And icegaunt is a freeze-mummified undead created from a person sacrificed atop of a mountain. It makes no sense for it to exist without the person being killed.
It's also not a creature that Posey could natively control. I intended to use the sacrifice reward for the opportunity to control it for just one night.
I thought the idea of the icegaunt "freeing" its former crewmates by raising as icegaunts at midnight would be poetic, because then Ended Horn would no longer be no-mares-land: it would be their land, to haunt in rugged peace for all eternity. It doubles as a convenient way for the sailors to stay behind, since they've been labeled as deserters.
I really just wanted to create this monster for fun, because i didn't anticipate being in a biome (mountaintop) where I could ever create this monster again. Unleashing different kinds of undead upon the world to is just so fun to me. It's why I raised Agire as a ghoul, for example.
Let's just go find the marines. I can think of another way to make monsters later.
>>186580If you're absolutely certain, I suppose, though it kinda feels like you'd rather give up than try to work with us to help you do the cool things you want to do with Posey. I'd still ask though that we go to the leviathan skeleton after rescuing the marines, it would be a tremendous help to this plan I've come up with, and it's still a chance for Posey to do something cool.
>>186581Im with Silver on this. Suddenly running off on an unexplained and undeclared sidequest is kind of like trying to jump across a multi-lane highway to an exit during rush hour. You MIGHT pull it off, but you will DEFINITELY piss off the other motorists, as well as any law/traffic enforcement. When one wants to exit, they notify everyone else by using their blinker and being mindful.
>>186580I know you want Posey to do something cool but Cavaliere already does not trust her and, being lawful good, would never permit harm to be done to the captives.
I set up a potential sidequest for Brie with GM before the mission started. It's that "Day Chaser" pony Brie has mentioned once or twice. I established that with GM before the mission briefing at customs. Months ago. And who knows if anything will come of it, I do 't assume that it will even be something explorable. Just cuz something is set up doesn't mean it will play out.
So yes, I'm unsympathetic for sudden, random, unestablished detours and personal quests.
The premise is/was, Brie has an operative to his smuggling operation that is onboard the Kostromo. During the mission briefing, his curiosity was peaqued at the mention of the KS-19, as the Kostromo was the chosen shipping frieghter precisely because the presence of a military craft in the area to prevent against piracy and such things.
So beyond the established and adopted mission parameters (clap them traveler cheeks) Brie has the additional mission parameter of attempting to find his beloved operative.
But he is also appreciative that that might not be feasible, and they mey just have to sink the freighter with everyone onboard. Just gonna have to wait and see. And not assume.
>>186640Let's see if we can avoid sinking the Kostroma if possible. I'm still planning on using it to escape the island with everyone in tow.
>>186650>not sink itYes, of course, that would be wonderful. I'm saying it hasn't been ruled out yet. And don't pretend that sinking the freighter was my point of emphasis
>>186651I know it wasn't, but I've gotta make sure I state my own plans for getting off the island clearly otherwise someone is going to something stupid that gets the party killed.
>>186650We have the swan feather token. What use is the ship to us?
>>186652Okay, then here's a detailed breakdown of Brie's motivations and plans in order:
1. See to the Traveler's demise
2. Survive
3. Escape the island
A. With completed mission objectives
B. Including Day Chaser
C. And as much loot as possible
D. And maybe an airship
E. And yes, the freighter if doable
Yes, he's already thought of 3 different ways to kamikaze. Remember when he stabbed the pony in the face? Imagine it's a hoof grenade.
>>1866531.) It's big enough to take the party, the griffons, the marines, the sheep (if you're still interesting in taking it with us), and as many of the defecting commies as possible back to safety.
2.) We can use it to take the Traveler's corpse back with us as proof of its existence so we can get paid more.
3.) We're pirates, what kind of pirate wouldn't take to opportunity to hijack a ship?
>>1866551) The swan feather token is big enough for all of us, the griffons, and the sheep.
2) The Swan boat should be big enough for that as well
3) It feels like I have been the only one taking the pirate disguise seriously so far, based on the translated dialogue
Saving the communists was not part of the job description, and taking the Kostroma exposed us to potentially being chased and gunned down by the commie special forces. Furthermore, Captain Waters said that this is supposed to be a discreet operation, and riding a stolen enemy freighter back is not discreet.
....On the other hand...
The Kostroma, a Soviet era freighter ship, would be worth about 7,500,000 gp. If we sold it for half that much, and split the proceeds equally, we would be very rich ponies. It would be all the funds I need to begin my army.
This is definitely a great payout, but it's risky.
Baltimare is a metropolis sized settlement, so selling the Kostroma would be within the merchant wealth limit.
This is the one reason I would consider risking pirating the ship. Otherwise I say don't bother.
If we CAN get away with the freighter, we dont need to sell it, we can just ransom it make arrangements with the shipping coporation
>>186657>>186658>>186659Selling/ransoming it is one option, we can also potentially keep it to use for sailing across the ocean for worldwide adventures or even make money off of it through shipping and trading.
>>186660I would much rather sell it. I'm trying to raise and army.
>>186660A multi-million $ shipping company isnt going to just let us 'keep' it, it would be an international incident. Our group doesnt have the logistics or infrastructure
or morale/trust to be able to maintain a ship like that in a piracy capacity. Freighters arent fast. The airship is also iffy on being able to keep in any capacity, but theres a greater shot than the property of a seemingly very wealthy group of ponies.
>>186662This is why I say we should just go on the feather token and leave the commies to their fate on the island: it's too risky and complicated, and I have my doubts that GM is going to give us a 3.7 million gp payout for this adventure even if we succeed.
The communists are not our problem. Our only priority is the Marines.
If we turn them into ice-mummies, they can live happily ever after on the island.
And another thing. Why exactly are we maintaining the piracy pretense? Piracy was our cover for the 'simple' mission of rescuing marines and sabotaging equipment, likely against commies. It was to prevent Equestria from being implicated in a technical act of war.
No one said anything about mind-controlling eldritch abominations, or actually NOT killing commies. I think it's safe to say that the terms of our contract are a bit more flexible given the circumstances.
>>186663I'd also prefer it if we kept the commies alive and escaped with as many as we could. With Silver's Leadership feat, I want to recruit them as Silver's followers. And yes, I've already talked with GM pone about that possibility.
>>186662Yeah, but it's a communist ship. Does anyone really care what happens to a ship owned by a bunch of communists?
>airshipWe can see about it, but I have my doubts the airship is going to be in an air-worthy state and I'm doubting we'll have the means or know-how to fix it before either the GRU or the Traveler defeats the other and conquers the island.
>>186664This is true but our good aligned-characters would have more to say on that.
>>186665>its a commie shipThat is true,... they'd be far enough removed that it would be a logistical nightmare for them to even try taking back the ship. Okay, Im more open to keeping it in light of that, and having a freighter to dock the airship on is badass.
>>186665>defeats the other and takes the islandOhhhh nononono, the Traveler dies, this is non negotiable
>>186666Those quads
I agree, even though it means less killing. Even Brie agrees that this is an exceptional circumstance, and not one that warrants the subterfuge initially prescribed.
Instead of it being a scenario where the Equestrian military contracts a team of mercenary paramilitary to rescue their servicecolts and ensure sensitive technology isn't appropriated while disguised as pirates, its a heroic band of mercenaries stepping in against a horrifying threat to all of ponykind. We're like the A team (or the Expendables, if you have no culture)
>>186666Easy there, Satan.
>>186665You can get followers from other sources too.
You should have gained them when you took the feat.
>airshipWe are being paid to destroy the airship. We should destroy it.
>>186670Point of order
We're paid to ensure the commies don't get the airship, and were supplied explosives. Technically speaking, the co tract allows for us to take the airhip outright, as it was alredy written off as lost by the military.
>>186671That's true, the explosives supplied were specifically meant for the airship's propulsion systems which are far in advance of what Stalliongrad has access to at the moment. As long as Stalliongrad doesn't get the propulsion, we're in the clear.
>>186668Oh we're all in agreement on that. I'm just saying that if the repairs needed look to be too intensive that we would run out of time, we might just have to scuttle the engines and leave it behind.
>>186672Okay. Then yes, we seem to be in agreement about marines first, assess the airship if we can, kill the traveler, and run off with everything not nailed down, on whatever method(s) of transport we are able to render effective.
>>186672I think we are even less likely to get away with the airship than we are to get away with the Kostroma, but if we can I need some time to research the value of the vehicle to see if the risk is worth it.
What type of airship is this again?
>I'm just saying that if the repairs needed look to be too intensive that we would run out of timeThis.
If the airship were in any condition to be repaired in one day, the Marines themselves would have fixed it already.
Okay, crunching numbers, the zeppelin, assuming it costs about as much as a K-3 blimp, should be worth at least one million gold pieces.
>>186676And this is factoring how much it cost to produce in WWII, not it's selling price. It should be worth maybe 3 million gp, and sell for half of that.
>>186677Don't forget the sensitive navigation and propulsion systems
Anyway, there's no way this airship is flying if it crashed. I didn't bring 250,000 cubic feet of helium to inflate it with.
Let's just torch it like we're being paid to.
My understanding is that it isnt known to have crashed, it was spotted as having landed
Btw, I only considered this now:
There is a nonzero chance that the airponies we are looking for have already thralls of The Traveller. That could even be the reason they crashed in the first place.
The Traveller seems to be able to remotely dominate creatures from across the island. Logically the Marines could also be affected.
>>186682>they could be thrallsYou're just now grtting there?
I probably should have considered this earlier. It makes sense, now that I think of it. I low-key thought the The Traveller was unrelated to our mission, like the cursed crown, but it might be the cause of our mission to begin with.
Yeah... I'm seeing now why it would be so important to keep the party together. Posey may be of some use with the Marines.
Without knowing the Traveler's abiloty to access the intelligence, skills, etc of the thralls, I would assume that the Traveler is trying to get their way to the largest population center they can, which means using the airship, which means enthralling the marines.
Can we make haste now?
Also, where exactly is this goat being stored?
>>186693Kira has a big one in her belly
>>186709Is that the one that spoke bat? Dont think its getti g away, Im just biding my time
Just a quick calculation. If y=5-20 Im assuming an equation of 2d8+4
[2d8+4 = (8+4) = 12]
And for bored posterity, heres 3d6+2 [3d6+2 = (12+2) = 14]
>>186713Nah, this one was called Hopper. Poor Hopper...
>>186766His sacrifice will
not be remembered.
Frenly reminder: the party still has 2 shaped explosive charges (easily activated), 1 smoke canister (Dust took, iirc), and the explosive harpoon charge that Brie lifted from the safe. Go on, make some noise *waives a dismissive and mildly condescending bat hoof, thats really a veiled gesture of affection, if you know how crazy Brie is*
[YouTube] Fallout 3 Soundtrack - I dont want to set the World on Fire
[Embed]When playing a character in a group roleplaying setting, it is good to have character convictions. Its alsobgood to have a handful of "previously undecided on misgivings" from which to abort from their previous convictions, if better
So I look at the location, or pair of locations, that are the real life inspiration of the location here, and see that it's incredibly detailed and absolutely fascinating, and I think "wow, why can't my fantasy island be as interesting as this real world location?" The real-life location has not one, not two, but three different WW2 plane crashes on it besides costal defense batteries and other things, so I think "well maybe my fantasy world can have two on it?" And then when it's there I discover that only Silver wants to do any kind of exploration or talking to NPCs, and when I thought that the problem was that the NPCs spoke foreign languages and the player characters couldn't, but nope, the issue is that no one except silver wants to do anything except proceed to the next objective. Nope, they don't want to go find the commissar and interact with him or figure out what his deal is, which, fair enough I guess because that should be optional for the party anyways, but the thing is that there is information which was intended to come out through him. I could have had it come out from the scientist, but when people were actually interacting with her I thought they were going to the commissar, so she didn't say things that I thought would come out from the commissar, but now that no one wants to go to the commissar they don't want to talk to her either? So it's just never going to be said...
Instead it's just "nah, it'll be fine, I'm sure Posey can kill a god with 36 points of charnel touch damage because obviously it can't possibly have very many hit points, and I'm sure that the elder horrors that knocked it unconscious in the first place never tried that.' Or maybe it's "by the way, Posye has an attack that does infinity damage and can easily kill a primordial god. Did I mention she's sooooo under powered for level 4? She's so weak and useless. Anyways, on to the next thing because I'm bored with this area." Maybe it's my fault for actually trying to impose a time limit so no one thinks exploring is worth anything? That's kind of the eternal dilemma, I think. If there is a strict time limit then you shouldn't explore. If you have time to explore there is no tension and it's boring. I had thought I had a sort of incentive to think that maybe, you know, getting out of here alive with killing the traveler and rescuing the airmen is probably going to require more resources than what you already have. Apparently that idea isn't obvious and isn't really shared by most of the party... only Silver.... I basically designed this questline for Silver specifically apparently...
Even the torpedoes. One was supposed to be found at the base of the hill having broken off, rolled down, and rammed into a storage hut. But no one wanted to look at that, so... okay... I could easily have said "yeah, one is on an external mount under the wing..." but no one cares to look at the wings, so the only one is the one that is hardest to get to inside of the plane hanging 10 feet above the ground, only precariously held into position. That warhead is 550 pounds...... And then the only time any one gave a shit about any of the .50 cal machine guns was when Posey was like "can my dreads dual wield them?"
It's disheartening, and really makes me wonder "was it worth not loading up that save of stellaris?" I guess this is just what it's like to be a GM, but I want to just put everyone on notice that when you get to the Traveller you will find that 1. No. You cannot in fact, kill a god, and 2. It's been holding back on its attacks. You can fail the quest for all I care now
And yes, losing out on that millennial post is genuinely disheartening. This is only the third time in the entire history of the game that it has happened, although admittedly the other time was caused by posey, and was pretty recently. And Jesus Christ, you've been told repeatedly to stop making three+ sequential posts and.... Alright I'll go back to Stellaris
>>187043I know it doesn't mean much, but I personally think it's an interesting location. I didn't know about the torpedo that broke off. Maybe I managed to gloss over it when I was reading your description of the location, which I feel really bad out if that's the case because I think you make excellent descriptions. Also, I'd like to go to the Commissar. It sounds like he's an actual good leader who cares about the ponies serving underneath him.
It has never been that investigating things and people is uninteresting, and I'm sorry if that is what I have made it seem that my attitude has been. Fwiw, this is central to why I'm retiring Brie and introducing Lacey; Brie is intended for a combat-centric game, and doesn't into dialogue unless is a power play, intimidation, a bluff, etc. Im aware of how shit of an excuse "its what my character would do", so spending however many sessions 20 minutes amounts to observing how the other players get along - and yes, I'm being quite deliberately self-depricatingly patronizing - doesnt seem inapropriate.
>>187043>I discover that only Silver wants to do any kind of exploration or talking to NPCsIt's not that, it's just that I haven't had a lot of time lately to think of serious responses, and do I just haven't been responding all that much. Sorry if I come off as bored, but it's more like I just don't have a lot of energy to engage seriously. I low-key don't even know what's going on lately, just because real life has me so drained, but I try to put in the minimum effort to drive the story forward.
>Nope, they don't want to go find the commissar and interact with him or figure out what his deal isI do want to do that, I just thought that strategically the Marines should be out priority.
>Posey can kill a god with 36 points of charnel touch damageIt was just one plan. Charnel touch is a low-damage touch attack, not a god killer.
I don't really know how else to harm it though, that was just my idea on the matter.
>talk to herAt first I was really intent on talking with her, but then halfway through I realized I misunderstood the entire situation, and I was embarrassed and wasn't sure what to say anymore.
I do appreciate an NPC that can speak our language though
>torpedoI did notice the torpedo, although at the time I was too tired to mention it.
>Anyways, on to the next thing because I'm bored with this area.I just thought the issue of rescuing the Marines was time sensitive. Silver said earlier that if we tried to fight the traveller or to other things before finding the Marines, it would result in a partial failure.
Maybe I should have paid closer attention though.
.
.
.
Everything aside, I should probably apologize. I haven't been taking this game as seriously as I should lately. I will try harder to pay attention.
>>187044The only reason I wanted to find that airponies first was because I believed that they would die if we delayed rescuing them. If that's not an issue, I don't care what order we do things.
>>187049This. I also thought the lives of the marines was time sensitive and of greatest importance/consequence
>>187043>the issue is that no one except silver wants to do anything except proceed to the next objectiveSorry, but this is a consequence of the urgency which you've (very reasonably) pushed upon the characters. Logically it should already be night by now and our characters have the imperative of finding the lost airponies before it is actually night. These are interesting locations and characters, but even if you suspend the passage of time it would not be acting in-character to behave like tourists. You can't have your cake and eat it too. Either the party has the liberty to dawdle infinitely in one place like a 90s adventure game, or we have to rush to get important things done first.
Also, at least Cavaliere believes there will be time to talk with the scientist in-depth later. He does want to find the Commissar because it's on the way, but he doubts New Mareland would appreciate a scientist and a political officer from Stalliongrad being shown their precious zeppelin. This is why he wants to leave all of them behind while the party gets the airponies.
>charnel touchI very much don't like Posey actually having knowledge of "outer gods" or whatever she claims to have personally experienced. It's one thing to have a mad cultist who can't quite express the things he's seen, but a calculating
femme fatale who treats this as just another Wednesday is a little irksome. Nevertheless, as Posey is written, her confidence is in-character. Whether her scheme would really work is up to you.
>Maybe it's my fault for actually trying to impose a time limit so no one thinks exploring is worth anything? That's kind of the eternal dilemma, I think. If there is a strict time limit then you shouldn't explore. If you have time to explore there is no tension and it's boring.Exactly my thought. It doesn't help when there are distractions for characters who would actually be interested. That nothingburger of hoofsteps in the fog drew Cavaliere away for some time when he was about to explore and search the plane. Now that the party has found the most important things there, he doesn't have that time anymore. And no, the mysterious hoofsteps weren't scary if that's what you were going for.
>One was supposed to be found at the base of the hill having broken off, rolled down, and rammed into a storage hut. But no one wanted to look at that, so... okay... I could easily have said "yeah, one is on an external mount under the wing..." but no one cares to look at the wings, so the only one is the one that is hardest to get to inside of the plane hanging 10 feet above the ground, only precariously held into position. That warhead is 550 pounds...... And then the only time any one gave a shit about any of the .50 cal machine guns was when Posey was like "can my dreads dual wield them?"The characters were pre-occupied with exploring the inside of the plane. Maybe I should have had Cavaliere look around the outside, but I'm always late to these nights. Brie looked about to have wandered down the hill, but he wanted to insert himself into the conversation instead so nopony was left outside.
As for the .50 cals, I thought about taking one of them but Cavaliere couldn't carry it because of his weight limitations. A mount and ammunition would also be needed, meaning there would have to be setup to use one and two ponies would have to work together to use it, sacrificing their preferred combat styles in the process. Point taken however.
>And yes, losing out on that millennial post is genuinely disheartening.Small things do get to you, especially when it's on top of other unpleasantries to deal with.
>>187047>I just thought the issue of rescuing the Marines was time sensitive. Silver said earlier that if we tried to fight the traveller or to other things before finding the Marines, it would result in a partial failure.This is why I hate spoilers. Give us the freedom to fail, please. That's half the fun of DnD.
>Everything aside, I should probably apologize. I haven't been taking this game as seriously as I should lately. I will try harder to pay attention.It's not your fault. Don't feel obligated to put in extra effort, since just showing up to announce your attacks is enough to help the game along. You also roleplay as Posey well even when tired.
>>187053>Sorry butWhatever it was you were trying to say in this post, it’s been thoroughly and decisively sabotaged by the shitty insulting attitude of the first two words, to which I can only reply “go fuck yourself.”
Maybe I should have excluded Garv from my earlier statement? I don’t know. The mood is ruined for tonight
>>187054GM, try to hear him out. He's not being adversarial.
>>187053>the hoofsteps were a nothingburgerUh, I'm just coming to that realization,... just saying, some of these red herrings work better than you might think
>double-posting
I'm not trying to make excuses, I'm quite content to take my licks and stfu, but I would like to declare that at every interval that I was being stupid and hyperfixating on something was an instance where I THOUGHT I was following your cues, clues, a direction
When you're a player with an absurd fixation for deciphering secrets and subtext, you spend alot of time exploring absurd ideas and theories. Sometimes, you end up wasting alot of time on something you THINK you were SUPPOSED to, but only afterward do you realize "No, that was just dumb".
I very much appreciate GM's frustration, am probably the biggest contributor, and am only posting now because there's no benefit to me not.
Having said, I believe Brie is balls deep in a high explosive, so Ill go back to STFU
I can think of other points to make, but they boil down to:
GM, we're DnD players. You can give us crayons and construction paper to make pretty pictures, and we will end up eating the crayons and turning the construction paper into confetti.
Ffs which one brought glue?
Anyway, am sorry 4 retarded
Garv has a point about the sense of urgency and time sensitivity, I thought that was a major concern as well, and it informed my motivation in "getting on with things". Im not adversarial to fun and things EXCEPT when I think I'm SUPPOSED to be. I dont have a good idea of how to prevent this in the future, so I'll leave it out.
>a 4th post, you triple-nigger?
Xp I rule the night
>6?! You giga faggot?
Last post, I swear
Have you ever played a game where how many people survive is a function of how quickly you get through it? I thought that this wasone such game.
Maybe the party
should go find the airmen first and ignore everything else. That is a fairly sensible thing to do. I don't know. I would not have been spurred to post anything at all if it hadn't been for the millennial post being lost. It's like waking up to shit on the floor. But whatever
>>187053>>187053>it would not be acting in-character to behave like tourists. You can't have your cake and eat it too.Okay. Great. I don't care any more. Just do whatever.
>And no, the mysterious hoofsteps weren't scary if that's what you were going for.No. It was the science mare using a low level illusion spell to make a distraction so that she could escape. It was rather effective. But your vote of confidence in my abilities is much appreciated
That's sarcasm if it wasn't obvious>[Posey's player shouldn't] feel obligated to put in extra effortThen why should I?>>187047>I low-key don't even know what's going on latelyI noticed....
>>187062>u promisedGames like Zelda and others have Navi/guide fairies to be like "Hey, listen" BECAUSE players are retarded.
[YouTube] navi hey look listen hello.mp4
[Embed]
Yes. Idk about anyone else, but GM, I am genuinely scared of what youre going to say next. Im literally resorting to distraught kitten pics
>>187054Not my intent but I can't fault you for thinking otherwise. My wording elsewhere was also overly critical as I didn't know how you were feeling.
>>187061I interpreted it as a balancing match, and if we were to get the "golden ending" (saving the airponies, the griffons, and as many Kostroma crew as possible) we had to be both quick and careful in how we did things. This is why I was a little impatient during the whole first part of the mission. The downside is that neat little details can go unnoticed, especially when we're tired or multitasking during a game night.
>>187062>I would not have been spurred to post anything at all if it hadn't been for the millennial post being lost. It's like waking up to shit on the floor.patsIt's not easy to wrangle retards day after day, particularly when your efforts seem to go unappreciated, and especially when it's supposed to be your fun and escapism. If you want a hiatus of a couple of days to take the edge off we can wait. Having you on a short fuse creates an air of anxiety in a bad way.
>No. It was the science mare using a low level illusion spell to make a distraction so that she could escape. It was rather effective.Okay that was actually clever and I regret not asking Pipette about it in-character. I thought it was to create an atmosphere of unease, because that was the effect on Brie.
I can see what you mean about your efforts feeling wasted, and I'm sorry…
>>187067[YouTube] Navi 10 hours
[Embed]
>>187062<it would not be acting in-character to behave like tourists. You can't have your cake and eat it too.>Okay. Great. I don't care any more. Just do whatever.For all I know, your players might deserve your harsh words but it's better if you articulate why you disagree with his point than imply that it's faulty without addressing why. That way the two of you will have an easier time moving forward.
This situation also sort of mirror the situation with Poesy. In that, Poesy was advised to speak of what she wants and her intentions beforehand so you could adjust to it and perhaps enable it. While one doesn't want to spoil, maybe in the future(Obviously, it's easy with hindsight); you could tell the players (in vague and general terms to avoid spoilers) what you want from this session so that you also can get some fulfillment from being the GM. Maybe you did that though, idk.
Just my two cents. I get getting mad in games. I play league and sometimes I rage myself into head ache. So I'm not acting as if I'm better than you. Just saying what the ideal approach would be, imo.^^
>>187076Ive been mulling it over all day. Here's the thing. I want to blissfully into whatever GM has in store/story, but I also appreciate thatthat gets fucking lame for the GM. In some of my irl games - both as player and GM - we just end up saying "do you guys wanna ask/do anything" and the answer is often "no, we're good, lets go to the next place". Additionally, while it fun/exciting to innovate or come up with creative solutions to problems, oftentimes those innovations and creative solutions end up volunteering GM for a headache that could have been avoided. I want to explore what can be explored, but I don't wanna be the little kid who asks what everything they see is.
>>187072For me, the balance is between asking enough questions toward getting the best understanding of things, and asking as few questions as possible to avoid being a nuisance to GM, especially outside my turn when applicable. And as we have seen, I have misinterpreted things on several occasion, both fixating on something stupid and obliviously ignoring something relevant. Im not complaining, I'm pbserving how without intending anything to go awry, things still did. Its a similar situation with the millennial post. I was completely oblivious, and if I had realized what was up, I would have stopped posting to allow for it. But I also get why GM is disheartened, and I wish theres something I could do.
So I'll just end with the puc I was GONNA post the. Ext time somepony tried to do the cutsie "Looks up at"
I wonder what those six consecutive spam post said. Too bad I didn't read them.
>>187086Here, for ease of viewing. The first post was too old
>>187076Ive been mulling it over all day. Here's the thing. I want to blissfully into whatever GM has in store/story, but I also appreciate thatthat gets fucking lame for the GM. In some of my irl games - both as player and GM - we just end up saying "do you guys wanna ask/do anything" and the answer is often "no, we're good, lets go to the next place". Additionally, while it fun/exciting to innovate or come up with creative solutions to problems, oftentimes those innovations and creative solutions end up volunteering GM for a headache that could have been avoided. I want to explore what can be explored, but I don't wanna be the little kid who asks what everything they see is.
>>187072For me, the balance is between asking enough questions toward getting the best understanding of things, and asking as few questions as possible to avoid being a nuisance to GM, especially outside my turn when applicable. And as we have seen, I have misinterpreted things on several occasion, both fixating on something stupid and obliviously ignoring something relevant. Im not complaining, I'm pbserving how without intending anything to go awry, things still did. Its a similar situation with the millennial post. I was completely oblivious, and if I had realized what was up, I would have stopped posting to allow for it. But I also get why GM is disheartened, and I wish theres something I could do.
So I'll just end with the puc I was GONNA post the. Ext time somepony tried to do the cutsie "Looks up at"
In the interest of transparency, let me be clear as day.
It bothers me that I'm such a nuisance. I dont tey to be (you will know when I'm trying, and some of you can vouch).
I know alot of the things that have happened has soured people's disposition toward the game. And yeah, I'm at the center of pretty much all of it. I wonder if I should even be welcome
That wasnt a manipulation statement btw, I legit wonder. I am a sociopath, but I'm not trying to gain points rn. Theres no game like this one, I've looked. Maybe its the people, maybe its the board, maybe its any number of compounded things; I would rather the game go on without me then for it to end now.
Fuck it, i'll even tell you about the 26 roll.
The 26 roll was a sleight of hand check. A 20 or more is required to lift something off someone else - pickpocket style - and a 15 risks detection.
Regardless, Brie got a 26.
Technically speaking - cuz this occurred when Posey was pissing both me AND GM off - Brie stole Posey's precious tiara.
Oh yes. Theres been alot of speculation as to how, when, and if to use that to make things spicy.
But I dont care anymore. It was supposed to be a piece of leverage to try and either incentivize more conducive party activity, or to punish less conducive. But again, I dont care anymore. It didnt happen, Im not trying to 'own' anyone anymore (except the traveler) and like I said, I'm perfectly okay with sitting out multiple sessions if everyone else can get back to more or less how things were.
(I did have a crazy scenario where to teach Posey a lesson about not putting the tiara on, Brie would put the tiara on, and his nonmagical and UNABLE to mind control-ass would ALMOST body the whole party, but GM obviously didnt wanna)
And this isnt the beginning of my ideas. I have scenarios where Brie uses the tiara to basically get advantage on a grapple check to put Posey in handcuffs. I have DOZENS of scenarios for how to batman-esque disablr each character. But thats why I wanna retire Brie. Cuz I dont wanna play that character anymore.
Here, horsepussy
P.s. I could ALSO roast all of you like a cornish game hen,if THATwere my objective
>>187089>I know alot of the things that have happened has soured people's disposition toward the game. And yeah, I'm at the center of pretty much all of it. I wonder if I should even be welcomeI don't think you're chiefly responsible for the GM feeling disillusioned at the moment
Okay, maybe rushing Pipette's conversation along, the spam posting, and stealing the millennium get was the straw that broke the camel's back, and drama you were in the past couple of months has contributed to it, but still but it's a multitude of factors including irl stressors, sessions being repeatedly slow and frustrating instead of fun, and players (including myself) being too matter-of-fact about all of it. I think we all can stand to improve, though precisely how I'm not sure about. I suppose I could stop multitasking during sessions and seriously think about every response I make so my characters miss less and can be more involved.
The game really was in a precarious position after the nadir we went through, and the rocky/slow going since has not helped. If you do something for fun but a bad taste is left in your mouth, it's hard to keep going.
GM Pone probably would have stopped a long time ago if not for a sense of obligation for the players>The 26 roll was a sleight of hand check. A 20 or more is required to lift something off someone else - pickpocket style - and a 15 risks detection.>Regardless, Brie got a 26.>Technically speaking - cuz this occurred when Posey was pissing both me AND GM off - Brie stole Posey's precious tiara.>Oh yes. Theres been alot of speculation as to how, when, and if to use that to make things spicy.I like this because it's precisely something that Brie would do. What he would do with it is another question altogether. He seems to have just enough of a moral compass to want it to not fall into the wrong hands, but he might still want to pawn it off to some collector.
>I have DOZENS of scenarios for how to batman-esque disablr each character.That's good, that sounds exactly like what he would plan for. Real-life Marines are trained to do exactly this. I imagine Lacey would do the same thing, if for self-defense reasons.
>Here, horsepussyThat is one of the few thing I know that will cheer him up. There has been a dearth of it in the game lately, and I don't think it's a coincidence.
>>187091You're doing it again. If you want my advice, write down what you want to say on your computer and then post it all at once after a couple of hours. It might help.
>>187092>youre doing it againYes I know, but its late night, and I rule the night. What happened with Nadir??
Im going with this image cuz Nadir is like Zeela,... Zala,... the coot zigger filly, to my understanding of canon
>>187096Holy shit are we Nadir posting?
>>187098I would, but I'm still waiting for a full rundown on Nadir ._.
>>187092Wasn't PvP supposed to be prohibited? Doesn't that include stealing from PCs?
>>187098Ah heck yeah, butterzeeb!
>>187110She's a cutie pie.
>>187161
Gladly. Medium-grey pelt, black and white mane/tail, toxically yellow eyes.
Often fetchingly dressed with a sharp vest hiding throwing knives, hes utilitarian kn hes day to day appearance. At the moment, hes in a skin-tight bodysuit designed for killing things tho
>>187167Dope, appreciate it
Can one really say a DnD party exists if party members aren't repeatedly robbing each other?
>>18718199/100x, its toxic af and a dick move UNLESS both players have a solid rapport. Hes not wrong to be upset, and if allowed to proceed he would have every reason to lose his shit.
>>187181There's a meme dating back to the invention of the thief class of thieves having short lifespans because the party would kill them for stealing from them (especially back in the day when the XP mechanic encouraged them to).
Stealing from PCs is the oldest taboo. In terms of acceptability it ranks below killing party members.
>>187139
>Implying you could easily win with a supposedly weak character.
Not to take sides, I don't really even know what's going on or why the game is imploding but you know, it's a discrepancy. Though, I haven't read it, it was probably unnecessary of Brie to ponder on how he would steal from you in the first place, or whatever happened.
Anyway, I get it. Conflict between people happens and what are you suppose to, just roll over? But it's been unfortunately so that every time I have time to play the game, there's some drama going on so the GM doesn't feel up for playing and whenever I don't have time the game is rolling on.
It hurts me. However, if I get mad, then I don't really add anything new to an already frustrated group. So here are my thoughts:
Firstly, I like to begin that I like all of you, as in I don't have anything against you and while you might have you problems seem like nice blokes. I feel like that's important to start with.
Secondly, I think we need to calm down, perhaps do like GM has and take a step back from the game a while. Idk. But at least not fight, probably.
Thirdly, how about Brie's player, since he has plans to retire Brie and Brie and Poesy are the players that are usually in conflict with each other; give Brie to the GM to handle while he switches over to Lacey now rather than later. I'm pretty sure both my character and Lacey is in the same town, we could group up if the idea of playing in a group is something you find appealing (I might enjoy it too). It seems that Amber and Dark too have no problems in playing a group. This way, you won't keep stepping on each others' toes.
>>187198>hand over Brie to GMI'm not ready to sign yet, but am amenable to this idea
>you're doing it again
This is kinda what I was trying to setup by way of Brie fixating on the torpedo. But, while it wasnt something I had assessed, Im not opposed to relinquishing ALL playable characters minimally but VERY spitefully noting how many other players would never IMAGINE doing such a thing
>>187198>it's been unfortunately so that every time I have time to play the game, there's some drama going on so the GM doesn't feel up for playing and whenever I don't have time the game is rolling onI should apologize to you for contributing to that. It's been draining on me too...
>>187201>oh gosh, Im so sorry svenFuck off, where have you been? Seen the oekaki thread lately?
>>187198>give Brie to the GM to handle while he switches over to Lacey now rather than laterI do not see any reason to believe that his behavior will improve if he switches characters. 80% of the problems with him are how he posts OOC.
>>18720380% of the problems with Brie can be addressed with 100% of one player. Dont make me make this awkward, cuz awkward is ALL I have in my hand anymore
The quest had a pretty good momentum going for a while. Then that week before Christmas, on that Monday and especially the Tuesday after the last combat, Brie got pissy at Posey for... existing, I guess, and went on an unending diatribe. Just when I had hoped that Dark Star was posting and I could pay attention to him instead it was Posey deciding to spam the thread with endless "sneed spam." Because that's what we need. Spam. Just like the russian bot posts except 10+ posts while I'm at work rather than just one or two. Anyways, all of this drama happened while I was trying to work, and it damn near caused me to have a nervous breakdown. Basically I was put in the position of Skylar in this video. It got so bad that my parents asked me if I was okay when they saw me, as they heard me muttering "shut up" to myself.
[YouTube] Breaking Bad - Shut Up! Shut Up! Shut Up! Scene (S5E3) | Rotten Tomatoes TV
[Embed] . After that I decided that I was going to play stellaris instead. But the problem with that is that Stellaris is very addictive, and when you start you can't easily stop. So the momentum was lost for those free days before Christmas, and then I was out of country for more than a week, and then work was hard last week, and basically I'm not back in the groove.
I really am unsure about quite a few decisions. Narrative, combat, how to handle things... It's easy for me to be demoralized. This is the first big quest since 2020, and the first multi person quest at all since 2022... Actually, I've had the idea since 2022... I don't know. I want things to go well, but don't always know how to do that.
So yes, I was upset when Brie's player is out of character criticizing another player for trying to actually play the game. And this is another thing. Brie loves to focus on what other players do and criticize them for it. Not in character. Sometimes it's valid and sometimes it isn't. Either way just shut the fuck up and let people play the game, Jesus. Focus on your own damn character and let Silver talk. It's not like I was going to force the whole group into combat at 10 PM anyways. What did you think would happen?
And then losing the millennial post... any time I looked at the thread and thought "maybe I should get back to it" I look at the thread, see that it's on the wrong number, and the enthusiasm just dies.
Also stop the fucking post spam. We're more than 1/10th of the way into this thread's miserable life already and nothing at all has happened. Holy hell
>>187076>it's better if you articulate why you disagree with his point than imply that it's faulty without addressing whyNo, and I'm not sorry. Sometimes an expression of emotion is really just an expression of emotion. Sometimes emotions just need to be expressed. The post just came off as rude and offensive in multiple parts. I know that because I was pissed off everything I read is going to be offensive, but with this player specifically this is a consistent issue. This player, every single night, wants to have some kind of correction "They wouldn't use American trucks" or "there should only be one cathedral in a city and not two" or "You can freeze to death at 40 degrees" (when I say that shivering was caused by mental degradation and not the cold) and this is so consistent that any time we play, I can expect that he'll post two+ hours after things have started, and there's going to be some sort of correction like that somewhere. Normally this is the kind of thing that I can just suffer but... Have you ever seen the film
Falling Down? There's a thousand things that we all suffer every day in normal life, but after we've already snapped... You just feel like pulling a submachine gun at MacDonalds when they won't serve breakfast, or shooting a rocket launcher at the obvious make-work never-ending construction site. The tone he used really did piss me off, and I wasn't going to suffer it. Am I making any sense? No? Moving on.
Also, what was I to say to the substance of what he said? He made his point rather clearly. 1. He didn't think his character did anything wrong given how things were set up (Maybe it's on me for not including his in that category of 'character's that didn't piss me off', since I don't think he really did), and second and more importantly 2. He'd rather his character suffer any failure than have any correction. Okay. Fair enough. The only question left to be asked is, do others feel that way?
>>187183>In terms of acceptability stealing ranks below killing party members.This is retarded, and I don't care if you don't understand why this is retarded.
As for stealing the crown,
1. Posey has not demonstrated that she can be trusted with a cursed crown any more than Brie can with explosives or Silver with your daughter
2. After getting the crown, Posey then wanted to refuse to negotiate any kind of agreement where it counts as a decent potion of her share... really? She just expects to get it as pure profit for herself without the rest of the party getting something in compensation? My brother in Christ, this is how you get conspired against and stolen from by the party
(You) stole the crown from
3. Posey would have no way to know how it was lost, as these things could absolutely fall out of the bag, be stolen by one of the ethereal jaunters, stolen by one of the non-ponies in the group, or any number of such sources. Anything to the contrary is just metagaming
Don't be a faggot and you won't be stolen from
>It's what my character would do!Your character is about to be pickpocketed twice in the same day
>>187204And will you shut the fuck up about how much you hate Posey. We get it. You hate Posey because reasons. You made that point 3 months ago. We understand. You've said that already. You've posted maybe already a thousand posts about how much you hate Posey. You've killed multiple threads saying it. Okay. We hear you. We've heard you. Now shut the fuck up. Jesus Christ.
>>187205>Brie got pissy at Posey for... existing, I guessFlagrantly reductive, but okay, not gonna take the bait.
>You hate PoseyPosey was one of my favorite people.i dont hate him, I dont know what the deal is honestly
This will be my last post on the matter. A bunch of months ago, I did something stupid. I do that, its usually oblivious and not malicious. But, I know me, so I own that I did something. That I'm not specifically aware of what it was MAY be a source of anon's ire. I never thought of him as an opponent until he dickrided Asuka in the discord. And since then, we have been at odds. And for what it's worth,... nevermind. I dont want to be at odds anymore
>>187207>Posey was one of my favorite people.i dont hate himYou may feel that way, but to the rest of us it really feels like you despise his guts. Hell, I've personally felt you've been trying to run him off to be frankly honest.
>>187207>Flagrantly reductiveI honestly and sincerely do
not remember what it was that allegedly set you off that day. What I absolutely remember is your reaction to it, and then Posey’s reaction to your reaction (and insisting on doing it
while I was trying to work) reducing me to such an exasperated state that it was actively harmful to my mental health, and I had to step away from the game and we
still haven’t recovered from it.
Whatever valid critiques you may have, your reactions are consistently so excessive and annoying that whatever it was you had to say is entirely lost on outside observers, who just want you to stop. Have you read any version of
Romeo and Juliet? That story isn’t about the subtle nuances of the Guelph and Gihboline conflict and the history of the feud and why we should be invested in it, it’s about how greatly the conflict has exceeded its initial causes to the degree those reasons no longer matter.
>>187208>Dickrided Asuka in the discordNeither Asuka nor discord has anything to do with my game at all. This fight reminds me of how, many years ago when I was in school, Israelis and Palestinians would get into literal fights on campus. All I could think is “why are they even in my country? Go fight each other in Israel.”
I don’t care if he fucked your boyfriend or whatever he did out of game. That has nothing to do with my game and neither I, nor but other player besides the two of you care. Go fight him on discord. Go fight him on Roll 20 or min max.net or one of those other games he’s in or go over to his house with a giant boom box for all I care, just stop interrupting my game to fight him.
[YouTube] "Now get the hell out of our galaxy, the both of you"
[Embed]
None of this is an argumen
>>187210>I've personally felt you've been trying to run him off to be frankly honestI can see how it might seem that way. Ive felt hes been enabled to try and run me off this whole time, to the tacit acceptance of everyone else.
>I dont remember what he did that dayI do
>excessive and annoyingWhen you get to the point where you're using explosives to stop a wildfire,...
>neother Asuka nor discord Its all the same people
>StopI'm trying ;_;
>>187205>Posey deciding to spam the thread with endless "sneed spam."I was doing that because Brie's player was randomly kvetching and making cryptic, vaguely-threatening posts and then deleting them, and otherwise trying to bait my engagement.
Maybe it wasn't the best response, but it's what I would do in any other context.
>I was upset when Brie's player is out of character criticizing another player for trying to actually play the game. And this is another thing. Brie loves to focus on what other players do and criticize them for it. Not in character. Sometimes it's valid and sometimes it isn't. Either way just shut the fuck up and let people play the game, Jesus. Focus on your own damn character and let Silver talk.This.
>Don't be a faggot and you won't be stolen fromIf my character is stolen from, am I supposed to just not respond? What would you do?
Remember what Posey said to Mala about not descending into barbarism? This is what causes that.
>3. Posey would have no way to know how it was lost, as these things could absolutely fall out of the bagThere is only one available character who is a self-described thief, and even if that's not set in stone, she wouldn't just give up on it.
>Anything to the contrary is just metagamingShe'd kill the most obvious candidate, and if that didn't work she'd move onto the next one and/or make their corpses say where her equipment is. She would not just give up.
>Posey then wanted to refuse to negotiate any kind of agreement where it counts as a decent potion of her shareI didn't say that.
>She just expects to get it as pure profit for herself without the rest of the party getting something in compensation? I didn't say that either.
Nobody else even said they wanted the crown. Nobody else asked to keep it. Posey has the Tiara just like Kira has her pearl necklace.
>get conspired against and stolen from by the party (You) stole the crown fromIf this happens, I will respond however I deem is appropriate.
>Your character is about to be pickpocketed twice in the same dayIf he pickpockets me, so help me god I will kill him and anypony who gets in my way of killing him.
If you don't like that, you can just throw me out of the game right now, because I absolutely won't tolerate him stealing from me. I could tolerate all his other bullshit, but that is not something that I am going to compromise on. It makes me livid. I would not be able to continue playing in good faith knowing that he has stolen something from my character.
>>187210>I've personally felt you've been trying to run him off to be frankly honestI feel that way too, and tbh if it weren't for completing the quest I might've left already. I really dislike having to interact with him, which is why I have stopped interacting with him altogether for the past two months. I don't meme at him. I don't reply to him. I don't bother him. I don't antagonize him. I don't even read his posts. I have held up my end of the deal not to bother him, but he has not done the same.
>>187212>do not remember what it was that allegedly set you off that dayIt was calling his character cute and posting cute bat pony pics. That's literally it.
>reducing me to such an exasperated state that it was actively harmful to my mental health, and I had to step away from the game and we still haven’t recovered from it.I'm sorry bro...
>your reactions are consistently so excessive and annoying that whatever it was you had to say is entirely lost on outside observersHe also has the tendency to delete what he posts after about ~30 minutes (long enough for people to see it) to avoid the consequences of his actions.
>AsukaWho the fuck is Asuka, and why does that matter?
See, this is part of what bugs me: he keeps dragging unsolicited off-site drama into this game. I didn't ask for that. He's done this dozens if not hundreds of times.
>>187215>Nobody else even said they wanted the crownNot true
Leaving the rest, trying to stop.
>>187215Dude, I’m saying that if you just don’t be a faggot with cursed items like the crown and with loot in general then I’m not going to let anyone steal from your character. Jesus Christ, chill. You hate stealing so much that you decided to DM a character out of nothing just so she could successfully steal from you. We get it. Calm down. Take a Valium if you have to.
>>187205>This player, every single night, wants to have some kind of correction "They wouldn't use American trucks" or "there should only be one cathedral in a city and not two" or "You can freeze to death at 40 degrees" (when I say that shivering was caused by mental degradation and not the cold) and this is so consistent that any time we play, I can expect that he'll post two+ hours after things have started, and there's going to be some sort of correction like that somewhere.I'm sorry. I can see why being so pedantic, especially in public, can be exhausting to someone else. I'll just roll with your descriptions, and if I really think there is a bad discrepancy then I'll privately mention it. Being a nagging editor is just unfun.
>>187213>Ive felt hes been enabled to try and run me off this whole time, to the tacit acceptance of everyone else.Don't misrepresent us. I won't get into the drama of it but we did stand up for you at the time and it's irritating that you forgot this, since apparently you cannot forget the grudge itself.
>>187215>She'd kill the most obvious candidate, and if that didn't work she'd move onto the next one and/or make their corpses say where her equipment is. She would not just give up.sigh>Nobody else even said they wanted the crown. Nobody else asked to keep it. Posey has the Tiara just like Kira has her pearl necklace.The party consensus was that the crown was too dangerous to be entrusted to any one pony, and that we would ensure its safe storage, study or destruction after the mission. Amidst different counterproposals Cavaliere wanted Mala to hold onto the tiara because he seems trustworthy enough. We only very reluctantly allowed Posey to have it AFTER retconning Posey putting it on, and mainly because we just wanted to get on with it.
[YouTube] Get on with it! (Monty Python)
[Embed]>If you don't like that, you can just throw me out of the game right now, because I absolutely won't tolerate him stealing from me. I could tolerate all his other bullshit, but that is not something that I am going to compromise on. It makes me livid. I would not be able to continue playing in good faith knowing that he has stolen something from my character.Stealing from another player is enough of a grey area that I am okay with not allowing it, I guess. Posey notably did not have that reaction to a NPC pickpocket; however, the money is worth much less to her.
>>187218>Posey notably did not have that reaction to a NPC pickpocketSee
>>178141 →
>>187215Dude, he
has been leaving you and your character alone, both in and out of character. What has there been since Christmas? Nothing, I think, or even for the week before then. Then when he made that post you decided to empty your pockets of spaghetti, cast it upon the ground, point a finger, issue a fatwa against Brie and his player, and scream "I'll kill you! I'll kill you! I'll kill you!" I wish I were exaggerating that last part, that's what you did.
For God's sake,
your character was never stolen from, Reread Brie's post. He's saying "I had this idea two months ago. I've decided not to go through with it because I don't care any more." He's posting about it because it
didn't happen and he's abandoned the intent to do so, and he believes that being open about this former plot will help him on his growth.
It didn't happen. If it had,
he wouldn't be openly posting about it.
As you yourself have pointed out, PvP is banned, and stealing is a type of PvP. No theft from a player can happen without my say so and I never said so. He came up with the idea and messaged me about it on Discord in November two or three days after the cursed crown fiasco happened. At that time I was seriously questioning if it was right for Posey to take the crown at all, and the incident was still fresh. He messaged me while I was in a museum in Delft in the Netherlands. The only thing I had to say was to comment on how his character did
not have maxed-out sleight of hand, when even a joke NPC character I made had max sleight, and meanwhile I went on to read about Willem of Orange's leading of the Dutch revolt in Delft, and about how the first European knock offs of Chinese porcelain were made in Delft. I never said "yeah, this happened."
Your reaction yesterday was on the scale to make Brie look like the reasonable, non-spergy one who can control his emotions and doesn't get triggered easily. Read the room. Silver - the most levelheaded and inert of the entire set of players here - posted to tell you that Brie has actually improved pretty significantly over the last few weeks, and please don't start more drama because you'll just piss off GM and stop us from playing. Read
>>187218 where all he can say is
sigh. For God's sake, you sound like a Muslim when someone draws a cartoon about Mohammed. No one has stolen your non-existent item. Calm down. Go outside. Pet a dog. I don't know. Do whatever you need to get over this slight that never happened.
And there's that time that you were upset that I was out meeting with a friend and my family to eat dinner, while Posey was on hold as I was trying to get the party together, so you DMed your own solo encounter. You created a character to pickpocket Posey, and predicably, Posey lost that encounter and got pickpocketed. You expect all of us to take your hypersensitivity to your character being stolen from seriously after that? That would be like a Muslim drawing a comic of Muhammed being drawn in a comic... including actually drawing the panel of Muhammed in his own comic... Then within the universe of the comic strip Gert Wilders or Trump gets elected and all muslims get deported. Are we supposed to assume that that Muslim hates depictions of the Prophet Muhammed and will go full Charlie Hebdo on anyone who does?
>>187218>it's irritating that you forgot thisI havent forgotten, thats not not even accurate
>>187220Okay, I overreacted. I'm sorry. I'm done with the matter.
>You expect all of us to take your hypersensitivity to your character being stolen from seriously after that?Yes, I do.
Rolling a random encounter table against myself and losing 100 gp is not the same as another PC taking a magic item. That's like saying because you blew 100 dollars at a casino you would tolerate your neighbor stealing your car.
And if Posey ever met that same pony that I randomly generated again, she would kill her on site.
>What has there been since Christmas? NothingHe tends to delete his posts right after he makes them.
>you sound like a MuslimIdk, amputation for theft is low-key based.
I delete my posts because later on I see what Ive written and feel shitty. I'm not trying to avoid accountability, Im trying to clean up the pee puddles I sometimes leave around
>>187223>again?Im trying to put around 5-10 minutes between my posts
But anyway, this bears clarification.
Yes, I shitpost and then delete it, because the thread doesnt need any more shitposts but I "have a really good one", and cant resist. The irrelevant and unnecessary posts I delete quickly. The adversarial and belligerent posts I try to delete when I have come back later and realized I expressed myself poorly, am unintentionally escalating, or otherwise being destructive.
>>187215>Spamming is what I would do in any other contextMaybe on 4chan, Roll20, Giants in the Playground, and the myriad discord servers you’re in, the administrators and game masters just
love seeing you spam on their respective websites and appreciate that you do that instead of alerting them and letting them handle it.
But this is my thread, my game, and my website. And here,
do not spam. You see how I constantly bitch at Brie for making innumerable small posts, and unlike you, he isn’t intentionally trying to disrupting the experience for everyone else. You are. Even the constant stream of Cyrillic bot spam at least has the defense that 1. It’s only one or two posts at a time, and 2. They are presumably trying to advertise drywall in Cornwall, or boost Google metrics, unlike what you do which is
intentionally destroy the thread. You have told the rest of us that we must respect your hypersensitivity to your character being stolen from without debate or qualification, even though the rest of us see it as either morally grey or moderately annoying, and that if your character is stolen from you
will kill every member of the party until you find the stolen item, endlessly kill the PCs of the responsible player, and or quit the game, and we must accept this. Will you please respect in kind that spamming (and wasting of the millennial gets) is one of my triggers that I absolutely despise?
If you spam again, so help me God, I will unleash such terrible vengeance upon Posey that you will reee until Judgement Day. First, a swarm of gypsies will descend upon Posey like locusts from the heavens. And they will take her saddlebag and pickpocket her. But it won’t be that simple, oh no. First, they will ask Posey to sign their petitions, then they would do the “accidental bump into,” then they would have a child annoyingly do some stupid dance as a distraction, and annoy her with all kind of nonsense. Then Posey would receive magical messengers telling her that her UPS package would not be delivered unless she inserted her credit card information. Then she’d receive a letter from her master in Magehold telling her that she’s been laid off from her position as an apprentice mage and replaced with an HB1 Visa worker from Hindia, then another letter from a court telling her that squatters have occupied whatever property she claims as hers, including both the cottage and the catacombs, and the State has given it to the squatters per adverse possession doctrine, and then another letter informing her that Gloomy has been taken by CPS, and then stilll another letter from the Revenue Service telling her she owes back taxes on all of the loot she has acquired. If she has a cart or vehicle, or hell, even Mason’s car, it will have its catalytic converter stripped by zebras and will be broken into to steal any coins or firearms. Her cottage will be burgled by addicts and any items she had their stolen (these burglars will also steal from the squatters, for what it’s worth. Then she will receive a call from Elijah Goldstein of First Zion Global Bank, telling her that she’s being charged an overdraft fee after her Nord VPN subscription fee, and her purchase from and membership in Sam’s Club, put her below zero. And no, Posey has
never had any association of any kind with Sam’s Club. After all of this is accomplished, that dreads bat pony, the one who stole from her before, will sneak up behind her and whisker in her ear “thank you for your contribution to the Bat Pony Defense League. She will then turn herself in to a nearby police officer, who will laugh and tell her that they don’t prosecute minor thefts in Baltimare anymore. Then the police officer will arrest Posey on a warrant for not paying a fee on an unleashed dog charge (her “puppies”). If after all of this, Posey choses to give up on her crusade and enter merciful oblivion, any new character would find that, to their horror, they have inherited Posey’s student loans - because not even in death do the student loans end. Don’t spam my thread
>>187226Okay I won't sneedpost anymore.
>>187226>my websiteWoah, wait. You're Elway? Cool. Though while I have you here, you must admit that what you call "soccer" is actually the real football, you know the sport were the majority of the time the players are touching the ball with their feet, not their hands. Just putting it out there. Maybe you should make petition to have the name changed. ^^
>The rest+1 for creativity. I chuckled. ^^
>>187232Pupper owns the site, not Elway.
>>187233Thank you. I was just joking. ^^
Uhm, in that posession is 9/10ths of the law, and in that my posts absolutely dominate both the recent posts, threads, and the percentage of posts for the last few months, its MY board Xp
>>187232>S***er…
OOOOOONE MILLION YEARS DUNGEON!No trial! Straight to the dungeon!
[YouTube] Princess Celestia - One Million Years Dungeon!
[Embed]>>187226Oh, I forgot to add that if Posey spams I’ll have her stallion stolen by another white mare with a thicker ass.
>>187232Hey, I have a potential idea that requires Virgin Flame to seduce or kidnap Dust
>>187235Screeches
>>187237I RESENT BEING USED AS A BARGAINING CHIP
Do I really spam that much? Sneedposting was a one-off thing.
>>187238YOU’RE NOT A BARGAINING CHIP! YOU’RE LOOT! Now stand still so Vir can put the bag over you!
I wanna make a joke about how loo/a bargaining chip needs to first have value, but worry it will be taken more adversarially than intended
>>187239Honestly, you dont. Honestly, Im a hypersensitive fuck that sometimes simply cant handle the bantz. Honestly, I'm sorry for everything, and if I was intuiting, I think GM ending on "stop sneeding" is an attempt to conclude with an otherwise dismissible issue, so we can get back to what we came here for.
>>187240Reeeeeeeeeeeeeeeeeeeeeeeeeeeeee
>>187245I mean, he's literally Dust. How valuable can dust be
>>187247In 3.5e, the price of a slave is the slave's CR squared, times 100 gp. A character with class levels has a CR equal to their level. A character with an NPC class has a CR equal to their level minus 1 (or a fraction of that, if lvl 1).
Dust's base slave/ransom value is about 3,600 gp, since he's a lvl 6 Cleric (CR 6). He could go for more, depending on the buyer who wanted something specific, if you were buying from (((neogi))) who would try to extract extra value from the buyer. He probably wouldn't sell for anything above 3600 gp on the Thayan slave market (which is similar to what they would have going on in Magehold).
A Necromancer would probably pay no more than 50-100 gp for his corpse, unless that Necromancer could cast Create Undead and benefit from his class levels, in which case they could be persuaded to pay about half his cost as a living slave, but only if the seller/body-snatcher is aware of this fact.
Assuming Dust weighs as much as a 500 pound Zebra, he's worth about 50-100 gp in meat. This is relevant if you wanted to boil a giant pot of Zebras to summon Dalmosh, in which case it would take about 100 Zebras to call him.
(It's easier if you use fell-animate Cloudkill on a village, and then command the resulting zombies to boil themselves. Dalmosh isn't a picky eater)
His organs (eyes, heart, brain, etc) could sell for maybe another 5 gp, if sold to a caster interested in using them as spell components. Humanoid body parts are worth very little 3.5e, probably to discourage players from going full cyberpunk and trying to sell the eyes of every goblin they kill.
>>187247There's value in defiance,....
And yes, I shared a number of unkind words to Silver. Givr him an inspiration point ffs
The fun/exploitablr part about taking a 20 is that youre volunteering to fail any other check for the duration of the 20 skill action.
So, in order to not ruin what he's doing with the bomb, he would have to auto-fail a dexterity check, listen checks, spot checks,....
You can't take 20 when disarming a bomb. Taking 20 assumes you failed the check several times before succeeding it.
>Taking 20 means you are trying until you get it right, and it assumes that you fail many times before succeeding. Taking 20 takes twenty times as long as making a single check would take.
It means failing up to 19 times in a row before succeeding by statistic inevitability.
>>187277Oh contraire. Taking a 20 means A. You arent in a timecrunch/battle situation and B. You're taking all the necessary time to do your absolute best work at the exclusion of all other skills and faculties for the necessary period which technically is 20 rounds, but because its a high explosive I would COMMIT 20 MINUTES
20 minutes being 200 rounds
>>187278No. You are confusing it with taking 10. Taking 20 means rolling again until you inevitably succeed, but sparing the spamrolls.
>"I keep pounding at the door until it breaks. It will give eventually."Taking 20 is basically "if at first you don't succeed, try try again".
Taking 10 means doing something carefully so you get an average roll. You do this when your modifier is high enough to succeed on a 10, but not high enough to succeed below 10.
>"I take time to disarm this deadly trap, not leaving anything to chance."Taking 10 is doing something carefully.
It's written very clearly in the SRD. Go read it. You can't take 20 on a check where the consequences of failure would kill you. Or rather, you CAN take 20, but you would just kill yourself before you succeeded.
>>187280If GM wants me to roll, I'll roll
>>187281Maybe check if your modifier is high enough to succeed on a 10 before you blow yourself up.
>>187282Dont worry, I got this ^_~
Taking a 20 when you have a 10 modifier means you can take a 10 as many times as it takes to get a 20 numbnuts
>>187283Look at the source material again and site the passage for taking 20. Read it carefully.
Taking 20 assumes failing multiple times. It's clearly written as such
>>187285And if GM asks me to roll, I WILL. Rosey already ran off out of the blast range
>>187284If your modifier is 12, and you would succeed on a 22, you could take 10 without issue.
Even if your modifier were 9001, you would still blow yourself up if you took 20. Taking 20 guarantees failure the first several times.
>>187286You are misunderstanding how taking 20 works.
>>187286>disarming a bombTechnically speaking, Brie isnt disarming the bomb. He is attempting to not activate the bomb while harvesting the explosives for later use. Important distinction.
>>187288And you care too much for published rules
>>187289That still results in the bomb going off if you fail, so taking 20 would just set off the bomb.
>>187291Then apparently Brie simply hasnt blown up yet, cuz hes well committed to motion
>>187290Weren't you just taking about the "exploitable" rules in this post right here
>>187276I'm only correcting you because what you're about to do threatens to blow up the entire plane.
You're a rogue: Learn how skillchecks work.
>>187293Yes, your opinion has been noted. Yes, it is technically "according to published material" more correct.
As I have and will continue to do so, displayed that the generality of the published.material is insufficient, less than well resourced, and subject to refinement, I have faith in GM to adjudicate fairly, including if he decides that whoopsie game over for Brie. If you have any more comments about it, please forward them to GM.
And if youre GM playkng possum (doubtful), then I think this is the most reasonable way I could manage this.
After all, the torpedo was Silver's idea
Let me explain further why I am confident in GM. I have detailed pages of plans and aspirations for Brie, Lacey, other characters, for missions and game sessions. He knows I am committed to making the game fun for everyone, inasmuch as I can.
And in that the torpedo was another player's idea that I as a player was trying to make amends with, I do very much doubt he will blow Brie's face off.
And, that you want to see it happen anyway is also noted. This is my final post on the matter ^_^
I missed the related exchange, but somehow I intuit it went a little like this
[YouTube] When you find out where your DM’s world is from. | DnD Shorts
[Embed]
Attempting to phrase this as delicately as possible.
WotC published THEIR rules for DnD. Im not interested in playing THEIR DnD
And for clarification, pages of aspirations and intentions are NOT intended to validate or justify ANYTHING. GM has learned to reveal nothing and comment little.
Having said, what I mean to emphasize is that,... well gosh darn it I didnt think that going with Silver's idea (admitting taking a 20 was on me, but I'll re-emphasize my "20 minutes not 20 rounds, taking a 10 until its a high enough roll?" idea right now. K.
Point being, I am not in the habit of accidentally blowing up my characters, and I wouldnt have even bothered with the torpedo at all without concincing. Im especially not in the habit of doing so when planning years worth of aspirations that simply aren't *possible* without his survival. Sure you could say my bad, and if GM does I'll take it. But how about we stop trying to cite rules to get eachother killed maybe?
I don't believe you understand the broader balance implications of removing the limitations for taking 20 on skill checks.
>>187315You may be right, and allow me to emphasize A. It's not something I would ever have done outside of these circumstances, specitic to context both in-game and out. B. Its ABSOLUTELY not something I would entertain EVER with an explosive, appreciating the e3.5 specifics. Without intending to excuse fault, this isnt the first time that previous/later edition concepts have led me awry. Taking a 20 USED to be the skill check equivalent of a ritual cast spell, where even if you dont have a slot you can cast it. THATS what I meant when I said taking a 20, fully expecting 20 minutes from the outset, cuz you sacrifice time for finesse.
C. Im vociferously against the rule being interpreted as I have attempted to going forward and am REALLY (i mean reeeeeeealllyy) at GM's mercy on this one
>>187290But while reemphasizing this, I will make playfull illiterations about how you MIGHT say that Brie is facefirst with a giant pile of "Does GM want to ruin my day, and potentially everyone else's?", which I have been going to great (dude) lengths to ensure that even if Im not playing right now, I'm seeking that his answer to that question is "No".
So while GM may want to explode all over Brie's face, this is not the correct context.
>>187316>Without intending to excuse fault, this isnt the first time that previous/later edition concepts have led me awryRead the PHB.
Or the SRD. It's all available online.
>Taking a 20 USED to be the skill check equivalent of a ritual cast spell, where even if you dont have a slot you can cast it. THATS what I meant when I said taking a 20, fully expecting 20 minutes from the outset, cuz you sacrifice time for finesse.Where is this written? I don't see it in the 2e books.
I don't think that's how ritual casting worked in 2e either. 2e had advanced ritual casting, which is more similar to 3.5e incantations.
>C. Im vociferously against the rule being interpreted as I have attempted to going forwardThen why would you do it now, instead of just taking 10 normally?
What you are asking for is the benefits of taking 10, with a net +10 modifier.
>>187317You could also just not do it, if you found out the thing you were trying to do didn't make sense in the first place.
>>187319[I]And I am quite confident that GM will recognize this as an ILL intended consequence (unlike the time Rosey deliberatrly out the crown on) of a good faith attempt to enable other players to make their own plans and tactics, and your incessant insistance that this blow up in everyone's face could not be more apparent.
Tl;dr. I get it, it was a poor decision. I know it, he knows it, you know it. End of fucking story.
>>187316It's not set in stone, and ignorance of this rule is reason enough to retcon the action. Brie could instead take 10, or if that won't cut it past the check then he could just stop before accidentally blowing himself up.
>>187321This.
Or we could just decide that the rest of us are away from the plane while he disarms the bomb, which is what we should do anyway because we don't even know what the skill DC is yet.
>>187323>the rest are away from the bombNonononono, Brie started this well before ANYPONE was clear.
If this goes off, happy trails fren
>>187321What about "Let GM decide" is so hard to grasp?
>>187324Well, the implications of a failed check don't begin until the check is complete, and it should take at least a few minutes to make the check, so the rest of us have time to leave.
>>187326Interesting. A moment ago you were emphatic about it being a default auto fail.
Wonder what changed
>>187327Nothing changed. Those circumstances are not mutually exclusive.
>>187324Talking is a free action, and all we did was talk. We have plenty of time to leave the vehicle.
>>187328You seem awfully confident of what GM will decide. Or worried, I suppose. I have faith. ^_^
>>187321>ignorance of this rule is reason enough to retcon the actionThis
It would be like if I cast Lesser Planar Ally (takes 10 minutes to cast), but then I found out before the ally appeared that I don't actually know the spell lesser planar ally, so in that case the results of the spell wouldn't be revealed and we just wouldn't know what creature the deity sends because it didn't happen.
>>187329I didn't say that.
>>187330How badly do you want this to go off? Be honest?
Fyi, Im about to start getting creative with what things will shut you up about this, for the last tine let GM decide.
>>187332>Im about to start getting creativeWhat is that supposed to mean?
I doubt Rosey knows enough about torpedoes to know to vacate the area tbh, that looks like metafagging
>>187335Posey knows what a bomb is.
>>187336Debatable. She may be familiar with the bombs in a conceptual sense, but you'd likely have to make a case (or a knowledge check) for her knowledge of state-of-the-art military-grade weaponry
Meanwhile, Brie sometimes smuggles these, and would know inherently whether or not he could even attempt to extract the torpedo's explosives, whichnis yet another layer to my faith
>>187337Part of Posey's mission is surveying and analyzing the military capabilities of this continent to form magical countermeasures to conquer it. She knows a bomb when she sees one.
>>187338>would know inherentlyDo you have ranks in the relevant knowledge skill? If not, you would know just as much as I do. There is no reason why I should have to roll a check if you don't
>>187342>+12I dunno, does he? His background sure justifies it
>>187342>Posey's missionOooh, and I'm sure she's been at it for a super-long period of time ^_^
Unlike Brie, who would have decades of experience in and around this type of thing. Keep arguing, Ill just keep.making you look dumb
>>187345She's been preparing for this mission for literal decades, studying and making petitions to earn the privilege of being the one responsible with conquering Equestria, in addition to her prior military service on the Arcturian front.
Posey using archaic weapons like swords and bows is an ideological choice, not from lack of familiarity with modern weapons.
>>187343Disable Device is not a knowledge skill.
>His background sure justifies itSo does mine.
>>187346Good. Then we can wait for GM to decide, like Ive been saying ^_^
>>187348It's not really relevant to the earlier discussion.
Whatever.
I liked it better when you two were not talking to each other....
>>187363Sigh. Okay. Ive been trying to keep it constructive but if thats how (you) feel then I will oblige.
In exchange, I dont want to fucking hear it. If you dont think what Im doing works, tell GM and fuck off from me. Deal?
*extended hoof*
>>187391
Im kidding. As I indicated, this wasnt a request. It was a barter. ^_^
>>187398And no, thats NOT an invitation to bombard GM with "I dont agree with this". You know who Im talking to
>>187092>That is one of the few thing I know that will cheer him up. There has been a dearth of it in the game lately, and I don't think it's a coincidence.The game had one instance of sex in 2024, and only one: Silver and Jubilosa, some time around July. There was one and only one instance in 2023, Posey and August around about October. In 2022, the last instance of sex for Silver before 2024 was around March. The final instance of sex with Amber was in the January of 2022 - three years ago. Dark Star’s last instance was in 2021.
>>187446Okay. I'll make you another deal. Ill figure out how to detail Brie and Lacey sex
Are you interested? This is also a barter
>>187447By "figure out" I mean "how to do it aesthetically and artfully, but also in a way I (probably?) Am not gonna feel.embarrassed about tomorrow"
>whats with you and barter all of a sudden
Well, the RP contract isnt in effect, I'm covering my bases and efforts. My good graces arent free after all.
Ebracing Lacey's spirit, while also giving everyone a free look into what's to come
Alright. Fuck it. Flashback time, yes
>approximately 6-7 years ago
>Not sure yet. But this is live so Im going with 7 cuz its a good number
Brie is his,... benefactor's,... up and coming assistant, on a venture in Everfree.
The Night court is like menzoberranzan (iykyk) with dozens of multi-layered, very detailed hierarchies of families, and political groups,... you have to be into that to really get the nuance, which Brie isnt (Lacey is).
In any case, during a routine 'product transfer'... thats when they met. At first.
When he first SAW her was weeks before, and his mentor deliberately and expressely said "Watch out for them" discouragingly. But that was when she also first saw him. And, without any reservations she waled boldly up to him (to the chagrine of her bodyguard, cuz shes still an easily hostageable minor at this point [sppiler]foreshadowing
I was saying. She boldly and defiantly (theres a subtext with her defiance of many family rules and expectations) walked up to him, smelled him (somewhat aggressovely if Im being honest), looked (slightly knowingly) in his eyes, and walked off without a word, to the very disapproving looks of her bodyguard. Dont worry, he'll be dead soon.
>formatting errors
Eh, yiu get what I was trying for
Lacey of the Row family is not your ordinary girl, and not just cuz her family has those funny eyes. Theres a steeped tradition going back several hundred years, if there ever is cause to go to that level of detail.
For now, rest with the knowledge that she is technically speaking, the sole and exclusive heir to a traditional family of bats who have generationally been involved in balck market shenanigen and chicanery.
Back to (flashback) present. When Brie was pfficially INTRODUCED to Lacey, that happened a few werks later, when a rivals organization decided it would be an apt business move yo try and kidnap the sole heir of the Row family.
(If you arent intuiting that this ends with a sex scene with some awkward questions about consent,... i mentioned stunning fist already)
>>187456Anyway, and yes Ill stop for now, thats when Lacey got HWR CM, while he was incapacitated, erect, inside her, and helpless
>>187459Yep. Not much to do late at night other than think. Theyre in a row, so just pretend its one big effort post
I will endeavor to condense my posts better. I can explain why I do it, but feel itnwill fall on deaf ears, so,... just gonna continue with the flashback I guess ^_~
I still havent worked ALL the details out, but basically its a lure, entrap, execute the security and abscond with the payload (Lacey) type scheme, for ransom in whatever form. And ngl, it would have worked. But that was the day that Brie and Lacey met.
At first, it was him coming to her aid, over the corpse of her (rather incompetent) bodyguard. I mean come on, you should have known what was up,...
After the alley was littered with blood and bodies (and maybe a few traces of her juices cuz GOD does she love fighting fr), then she attacked him. At first it was combat, but it gradually transitioned with an air of deliberate lewdness.
Ill spell it out in detail in a later post, but basically he tried to refuse her, she hit him with 4 co secutive stunning blows, came, and then said "See you around"
You thought I was done? Lol
The thing is, what Brie didnt know enough of body language and behavioral cues to register (he did register, but in his loins) was that that first time they locked eyes, her eyes dilated wildly. If you dont know what that means, look it up.
For him, this also created a surreal effect. Again, he wasnt co sciously aware of the ramifications, but to be an effective "scrub" for a nobody changeling teying to scrape out a meal, and to be looked at like the most delicious and enticing... I did say I digress.
Anyway, it's hard to pinpoint with any specificity what it was about him that drew her so, but she effectively 'decided' with that first glance.
Shes a little on the dommy side, but only to get him to make HER the sub.
Yes, this is the scope of the content I can provide to GM, and I have prrferred artfag commissioners.
Lets go
>>187446Perhaps 2025 will be the year everyone starts bangin'
>>187446Hey! You're forgetting the time when Posey raped Dust last year.
>>187468*Almost raped Dust. Kira pulled her off of him and snekhugged her before she could besmirch his honor.
>>187469No wonder there's no sex if you keep cockblocking us.
>>187470Maybe Posey will find more willing participants on the island
>>187471That's not the same
>cant... not... make... undead... sexslave... joke
About the repetitious posts argument,... does it matter? I mean yeah, we can argue "excessive", "undisciplined", etc, but the structure of /vx/ (and the site, but being specific) is to a degree of enormative potential capacity that "wanton posts" (to be discouraged, for sure) are irrelevant and negligable.
>its annoying
Okay, lets unpack that.
Are player SERIOUSLY about to criticize other players for being annoying? After everything?
Okay, Ill work it into my list.
I just wanna tell cool stories with my friends.
>>187474Yes.
Last night and this morning, you’ve made 13 posts, although judging by post numbers, you’ve made several more that you’ve since deleted. These posts contain between them 4730 characters, which means a post (limit of 6000 characters) could have been made with 1270 characters to spare. Your 13+ posts could have been condensed into
one post.
This number of superfluous posts frankly makes threads much harder to read. There are many occasions where in order to respond to a player, or to remember some detail, I have to back read through recent parts of the thread. Please remember that I am often doing things IRL and can’t reply constantly, at least, in a manner that is satisfactory, so I
have to back read. There are five ways to view a thread. I can look from the board view, which shows the most recent 6 posts, I can use last 50 posts, last 100 posts, and last 200. I can try to view the whole thread, but this is usually overly taxing on my phone or computer. When there are so many frankly slop posts, they clutter the thread, and make it much harder to find what I need to find. Often, I have to expand the field of view to see the posts I need to see. And this really is a frequent occurrence. I’d love to see the most recent relevant replies, but I can’t do that when the entire last six are nothing. I suspect other players have the same or similar problems.
Second, this kills threads. I like to make new threads on odd millennial posts. This is an occupied game tradition going back more than half a decade at this point. And it isn’t just an arbitrary number. Post limits exist for a reason. When a thread has too many posts, it will have difficulty loading on many devices. Threads have life expectancies. And I often like to keep the same thread around for a while, especially when I like the OP image. And I fucking hate missing the millennial post for a new thread in a way I cannot express. Mounds of meaningless wasted posts just bury through this post count and kill threads.
And further, I suspect that you probably want what you post to be read, instead of people just seeing the ID and skipping down. People would be more interested in what you have to say if you didn’t type out and immediately post every single thought that came to mind, but if you communicated only what you really wished to communicate to others, and maybe did so in fewer posts.
It reminds me of Elway doing an audit of his Fallout Equestria review, and finding that about 40% of all of the character volume was Nigel’s rants. It reduces the quality of the experience for everyone.
> Okay, lets unpack that.>Are player SERIOUSLY about to criticize other players for being annoying? After everything?>Okay, Ill work it into my list.>I just wanna tell cool stories with my friends.Yes. Absolutely. When something is annoying us, it’s hard to focus on good things. Talking about the behaviors annoy you is the first, critical step towards stopping that annoyance, and improving the quality of the experience for everyone. A game like this is not any one person’s story. It is everyone’s. And when everyone else’s stories are buried beneath small posts, it reduces the quality of the experience.
>>187476You are absolutely correct
>>187476Im not trying to be cheeky, but lately my activity across the sote has been widespread.
And lets say do limit myself, are you suggesting I wont instead get flak for writing a multi-page post than I will for a bunch of small ones? Im fine with engaging in discipline, but theres a variety of disciplines that are being neglected. Let's also not forget that I have been asking, appealing, and in some cases begging for guidance, assistance, something. And yes, you have figured out that the Sphynx approach is the most insular when dealing with me.
Are you saying I shouldn't post backstory to the OOC thread?
I'm not trying to capitalize on or get you to devote any more time to the thread than you are comfortable with.
Okay. If it isn't going to be a problem, I will condense my particularly late-night posting as much as Im able. I know I'm not unique in being tickled to talk about my character, and the inability to play for... however long kills me. I like telling stories to people assuming they're receptive to then, and if you get me going I can be so long winded that Elway's mightiest Elway-post would be like "No, stop, please, it hurts, how do I even feel pain?". And yes, I do take satifaction in lengthy diatribes and opinion posts even (usually) when no one replies. I know it's well stated,...
Until I come back and think of a better way to say it, or something I didnt include, or any of a dozen ways I could refine it.
And,... Ive lost ALOT of 'good' effort posts in my day. Thats why I have such atrocious spelling, its cuz as soon as Ive made my point I want it sent so that any number of mishaps can be avoided, neglecting to look back over it cuz one absent slip of the thumb,....
Im not making excuses, and Im not saying I won't work on it. Im just saying Im trying to keep myself occupied while waiting for the next session, or incidental involvement, or what have you.
>>187476Theres a couple things here I wanna touch on
>when something is annoying us, it is hard to focus on anythingIm acutely aware, if you recall the months pf Dbaggery I had to.gp through to get one in particular to quit.
Not trying to go back over that, just suggesting that one olayer criticizing me for lots of posts kinda doesnt hit quite the same. I'm not planning to oppose your desires/directives, but still pointing out when the pot called me black.
I am acutely aware of how posts get buries, because mine do. Again, referencing the camera which I had to wait over a month on, and sti havent gotten a simple yes or no as to whether or not Brie can have taken photos of the stilts monster and the starfish when I fell aslep while you were controlling.
Thats it, a simple yes or no.
What I am getting at is that - and I'm not being insistent with this, but am being assertive - I will be happy to fervently apply all the things over time. But, heres that barter again, I need an agreement with (you) that I'm not gonna get overlooked, ignored, or otherwise neglected as a player. I dont think anyone here appreciates their time being wasted or not valued.
Elsewhere, distant, and entirely unrelated to any meta, Lacey is pouring over documents, ledgers, notebooks, and a few maps. Her plans were just at the verge of fruition; everything was set in place with all associable fish barrels aligned.
All she needed now was that one spark, a trigger, after which. The only problem is, but couldnt be by her hoof, or anyone immediatrly involved.
Meta P.S. There are a number of times I delete posts specifically to combine and add to them
Ninjas'rules for RP posting.
Main thread:
- No double-posting, except in cases where someone posts simultanously, and I feel necessary to add, like the follow-up sentence to Silver's attempt to.get Posey to open up
- Deletions and edits only if I know I can be quick and people dont seem to be posting
OOC
- posts to be restricted to small paragraphs at minimum, and separated ideally by 30 to 60 minutes, with potential revisions especially during late night, but ending in the morning with several effort posts
Yes, my 13 posts of 5000 works could fit in one post, but theyre spread out, and the inspiration to convey an idea that Im gonna have later doesnt occurr to me when Im posting whatever thing I feel justified in posting 'now'. Guaranteed I'm gonna think of better/more ways to phrase this post before 20 minutes have passed. But yes, sometimes I start an idea at 3am and dont finish it until 10am. But if I don't mention it, I will lose the inspiration/urgency.
If any additions are requested of this list, please advise.
First off, apologies for not being around. Life comes at you fast.
I am in an awkward position. I made what is basically a Necromancer hunter without knowing the party contained a necromancer. I blame no one but myself for not actually looking at the party's composition.
However, Dust's purpose in Equestria is to find out more about supposed rumors of increased necromatic activity, with the idea being it's just Dread League coming out of seclusion/the zeebs just now hearing about this. Side goal is kill any undead and necromancers he comes across. I'm sure you can see where this becomes exceedingly awkward. I don't want to fight Posey, but I also don't want to cheapen Dust's motives or character by suddenly making him okay with this necromancer for reasons. However, this makes the game a little awkward for me currently since I'm the newcomer I don't want to ruin Posey's character. But also everyone's talking about necromancy and even if Dust didn't hear this, he'll recognize what necromancy is. I am unsure how to pursue my character properly in light of this, because he is not going to like this.
I attempted to cut a deal in
>>183669 → because of the dreads where Dust acknowledged Posey was a necromancer, but realized that if she actually had connections to this group he's been sent to investigate, she's much more valuable alive than dead (undead than dead?). However, I was shot down because she can't actually raise the dead. This is actually WORSE cause now she's lied about being a necromancer as well as being one. Now Dust is gonna be doubly ticked off at this. So unfortunately, we have to find a way to resolve this (preferably in character) but otherwise Dust is going to start flipping his shit cause undead being summoned.
Suggestions? Thoughts? Preferably ones that don't involve killing Dust and making me go with my backup character cause I don't think GM would like me for it.
>>187669I’ll repeat what I said to silver when he was upset that Brie didn’t want to disassemble the torpedo: maybe talk about it in character?
>>187670Reeee that's why I said I'd prefer to resolve it in character! But I can't have Dust start autistically wailing on Posey as my first action back
>>187669Not to be a dick, but at least one can plug russian into google translate.
Maybe subtitles?
>>187671If the party hasn't officially split yet, Brie would quickly and efficiently disable/disarm/pin Dust for attacking another party member. He doesnt stand for that, If you did want to attack.
Not saying I encourage it, nor that GM woukd endorse, but I doubt he would succeed at actually killing her, maybe just causing her pain.
But MY suggestion is:
Okay, Dust figured out she has some ties to necromancy. Might he not want to follow along, perhaps playing possum? She said the scroll came from a master,
.. perhaps she is a drone of a greater necromancer?
>>187669>>187671Maybe we can still work things out here. Posey genuinely can't raise the dead on her own, the only reason this is even an option is because of the scroll she has. And if Dust is worried about the scroll, this is its last use.
>>187675Also this, if she got the scroll from her master, then who is her master?
>>187674What I meant to say by that was that:
The adherence to zebrican rhymes is many ways impressive, endearing, and sometimes difficult to decipher.
>>187673READ NIGGA READ
>>187671Oh please Ziggah, don’t be so simple
Why must resolving conflict be so violent?
Really, you needs must spill no more blood than popping a pimple
I don’t mean to say that you must be silent
And most certainly your character doesn’t need to take a one hour nap
For the true warrior, there is but one field of battle
You must defeat Posey through rhyme and rap
And not just blindly eat grass, like cattle
>>187675My zigga in celestia, I was saying I DON'T want to attack her. The problem is Dust isn't the subtle type. The idea of the deal he tried to strike is "I will not kill you, but I want information from you as you can give it" with the idea that he'd have to follow her around, also giving him incentive to continue adventuring with the party. Because he has to watch this crazy ass ball of insanity to make sure she doesn't kill anyone.
>>187677Dust doesn't know about the scroll yet. Dust doesn't know any of this yet. Dust is off to the side praying and such while the party argues about weight limits. My point is the second he walks back over he's gonna have an aneurysm and I need to start damage control.
Is the rhyming really that hard to understand?
>>187681What if Silver filled Dust in on the plan after he's done his grass inspection?
>>187680I know, I get that, Im just saying if it happened it wouldnt be as bad as you think. But, heres the scenarios I can suggest from what I know of Dust:
1. Knowing she's a subprdinate necromancer, he could like I said, wait until later to.press the issue. At worst case, he would want her to expend her abilities so more vulnerable when time to confront.
2. He knows she isnt hostile and might be curious as to why she is invved in an otherwise benevolent venture
3. The traveler is a very big fish to first fry
>>187683Any time yiu have cross-purpose party members, that doesnt mean you can't set aside differences and work together. Granted, it can only be a temporary partnership when all is said and done, but those are some of the best stories; otherwise adversaries and opponents working together and developing a mutual respect even if tomorrow they are destined to be at odds once more
>>187682That might not be a bad idea. Silver could come over realizing that Dust may be less than happy about the undead aspects of the plan. He might want to bring Kira though. She may be helpful.
This grass sucks though, holy shit. Need better grass.
>>187680I understand that Dust has autism,
But I don’t think that the character is bent on a party schism
Dust has risen to a position of power in his tribe
But I don’t think they promote like Klingons or through bribe
Instead, conflicts over power and mares (Jennies?)
Are probably resolved through battle of wits and whinnies
He doesn’t need to got axe crazy on Posey
Just make damn sure she can’t get cozy
And if there’s a question on who must stay and who must leave
It’s to be decided by who best, a rhyme can weave
>>187685>>187682Is the ostensible confrontation going to occur before the party splits or after? I just wanna know if I need a handy set of plausible explanations and scenarios, or popcorn
>>187686I want to throttle you. Lovingly, but still throttle.
>>187687No clue, depends on what everyone else wants
>>187685Sounds like a good idea. Silver and Kira can comfort the zeeb.
>>187688Im just saying, Brie can offer alot of good reasons to maintain a ceasefire even without assurances from Rosey to not get spoopy with skeletons. Philosophical reason, emmint reasons, comparative reasons,... if the discussion went down before splitting I might be able to contribute to it jn real time, but appreciate if its better done after/later. To reemphasize, it would make more sense for a confrontation after the skeleton was raised
Heres a smattering of WW2 era cameras.
Fun fact, theyre designed to be rewound before ejecting the film. If it ejected without rewinding, the extreme photosensitivity of the film will ruin most of the uncoiled film.
Which is all of it.
Work has been busy
>>187669>I made what is basically a Necromancer hunter without knowing the party contained a necromancer. I blame no one but myself for not actually looking at the party's composition.That's actually more my fault than yours. An anti-necro Cleric is a normal character; and evil Necromancer spy is less-normal. I came into the game saying I was willing to accept the consequences of whatever friction the nature of my character caused, but I didn't actually put very much legwork into doing so.
>dreads where Dust acknowledged Posey was a necromancer, but realized that if she actually had connections to this group he's been sent to investigate, she's much more valuable alive than dead (undead than dead?). However, I was shot down because she can't actually raise the dead. This is actually WORSE cause now she's lied about being a necromancer as well as being one. Now Dust is gonna be doubly ticked off at this. So unfortunately, we have to find a way to resolve this (preferably in character) but otherwise Dust is going to start flipping his shit cause undead being summoned.Yeah, sorry about that. I should have been more considerate to your characters motivations. I was tired at the time and didn't want to deal with it. Let's work together for a solution that serves both of us.
>Suggestions? Thoughts? Preferably ones that don't involve killing Dust and making me go with my backup character cause I don't think GM would like me for it.Well, for starters, once Posey gets to lvl 6, which I believe she will be at the end of this adventure, her apprenticeship will be over and she will be set free, no longer having to serve her master. When this happens, she will potentially be open to taking you up on her deal.
Posey is a slave to the Dread League: she does not actually have any loyalty towards them. She could potentially be willing to strike a deal to share secrets to usurp them in the long run.
>>187706Unironically glad you said this. I wanted to suggest that Dust might know that servitude proxies/apprentices/drones have a restricted freewill, which might temper his response to the siuation, especially with her otherwise well-expressed instances of care and benevolence
>>187671You can do that. I wouldn't mind.
>>187680>The idea of the deal he tried to strike is "I will not kill you, but I want information from you as you can give it" with the idea that he'd have to follow her around, also giving him incentive to continue adventuring with the party. Because he has to watch this crazy ass ball of insanity to make sure she doesn't kill anyone.I would normally have to wait until I leveled up to strike that deal, but if GM is willing to waive that code of conduct I gave myself as a voluntary nerf.
Posey is away from the Dread League, which means they can't use ritual of transference to steal her XP and prevent her from leveling up to keep her enslaved forever: she anticipates that she will level up at the end of this adventure, and finally break free of the control of her masters, after which she could do anything she wants.
>>187709>You can do that. I wouldn't mindI appreciate that heads up. But also I do think other players would have had words. But next time I'll just have Dust start autistically whinnying and chasinf pony.
>>187706>an anti-necro Cleric is a normal character; and evil Necromancer spy is less-normal.Nah it's fair. I came to the game after you. Besides, Dust wasn't my only character idea and I probably would have gone with one of my other ideas had I known.
>Let's work together for a solution that serves both of us.I do appreciate your willingness to work with me.
>Well, for starters, once Posey gets to lvl 6, which I believe she will be at the end of this adventure, her apprenticeship will be over and she will be set free, no longer having to serve her master. When this happens, she will potentially be open to taking you up on her deal.>Posey is a slave to the Dread League: she does not actually have any loyalty towards them. She could potentially be willing to strike a deal to share secrets to usurp them in the long run.Actually this is intriguing.
>>187709I have a thought. How about if we do have a level up at the end of the mission, Dust can be absolutely livid about the whole necromancer thing, Posey can explain her position to him on the way back, and they can strike a deal that involves some level of Dust becoming her autism-handler and adventures with her to gain favor and more info that he can report back?
>>187718>I have a thought. How about if we do have a level up at the end of the mission, Dust can be absolutely livid about the whole necromancer thing, Posey can explain her position to him on the way back, and they can strike a deal that involves some level of Dust becoming her autism-handler and adventures with her to gain favor and more info that he can report back?I could try to work with that
>>187721Huzzah! We can hash out actual details when we get there, but we have a plan now!
Be warned, I have several full-posts of effortposting for tonight
Reposting why I am mad at GM about the
>I'm skeptical
Comment. For one, I know how players can be when padding scores, and thats without being specific to this game, just saying.
Which is why when I did my skills I was very detailed, and made frequent messages to GM with updates and breakdowns.
I can still break down each of his skills, including his +12 device check.
But you didnt ask for a breakdown, you implied doubt and let that sit in the air. Fuck off, there is no doubt, and if there is, lets have it out now.
Go on, ask me. My sheet is in the old nuts discord under bats, 1st pin. Ill wait.
>>187826Reeeeeeeee! I was gonna post backstory!!!
>>187851 →>>187852 →Dude, if you're going to be rode OOC, at least keep it in the designated thread.
Everyone is fucking walking on eggshells because posters act bipolar/narcissistic and take everything personally. I know some of you have emotional sensitivity issues, but you have to try because the rest of us are just here to have fun and dealing with ooc drama is not fun.
It's just a game. Chillax.
>>187886 →>Im "special needs", meaning if I am unable to engage you when you're available I will seek to when you're not, which is part of lends toward me spamming in threads.You're a grown ass man. You are a sapient humanoid, not an animal. Learn to behave yourself. We are not the short bus staff. We are not your teachers. We are not your therapist. It is not our responsibility to babysit you or accommodate your retarded antics, especially not at the expense of the group's enjoyment or the GM's peace of mind. Saying "im special needs" (as if we didn't already know) sounds incredibly inconsiderate of the effect that you have, like we're just supposed to tolerate it because you're touched in the head.
This game is full of "special needs" autists, but that doesn't excuse being an asshole.
PBP games are inherently slow. You will get no blood from the stone by spamming and trying to engage people when they are not available. It's a fool's errand.
>I may never get over flipping out like a child when I'm upsetThen maybe you should reconsider your path going forward before you further humiliate yourself in front of everyone by flipping out over nonsense. Learn to control yourself, or don't post at all.
>So perhaps as a favor that I can return by having extra degrees of confidence that enable me not sperging in any of the threadsMaybe try not sperging at all.
Think before you post. Compress your posts. Read your posts aloud if you must. Ask yourself if it is appropriate to post what you post before posting it. Ask yourself if it's one of the posts you would immediately regret and delete before posting it.
>>187884 →This on all points.
>>187890I went as long as I can stomach without responding to this, so here goes; maximum effort
>OOC rudenessI will affect to limit my rudeness, but I also council that if rudeness is an objectionable offense then a better standard needs to be levied, as rudeness prevails without my contributions.
>You're a grown-ass manIt would be more accurate to describe me as a perpetual child in the body of a grown-ass man. Again, none of this is intended to excuse, simply to explain. You know how people are all on about puberty blockers causing irrevocable damage? A similar dynamic occurs when you subject a child to horrible shit in and around age 4, a very critical time for social development. So yes, I am grown-ass, but sorry but I AM a child, to some degree.
>that doesn't excuse being an assholeBegging your pardon, but your posture suggests that there are circumstances where being an asshole is justified. I don't consider instances of righteous and agreeable indignance as being "an asshole", I would describe an asshole as someone being deliberately adversarial.
>maybe you should reconsiderI do, every time there's an instance. I do a very thorough inventory of where I fucked up, what I can attempt to do in the future, as well as a thorough explanation to any affected/injured parties; the ones who speak to me that is.
>think/compress/read aloudI do already, and the situation will drastically improve now that I have a PC again. Again, none of this is intended to excuse, only to explain.
>>187978>I don't consider instances of righteous and agreeable indignance as being "an asshole", I would describe an asshole as someone being deliberately adversarial.I don't care how righteous you consider your 1:00 AM Wednesday morning "Go fuck yourself" posts to be. When I see them, and especially, when I know that
this is what I have to look forward to every time you post, it makes me not want to play. And I don't. There is a reason I didn't continue anything between then and Saturday.
Stop it.
>>187994But I never asked you to lie
>>188028 →>I have gone to extreme lengths to show GM how much I appreciate his efforts and time, to an increasing degreeWhatever positive things you say are clearly invalidated by telling him to fuck off every other week, or apparently also sending him obnoxious DMs in discord about dick sucking.
Just because you leave a compliment here and there doesn't neutralize the negative effect you have on people.
>literally of the devilYou are such a drama queen, it's unreal.
>>188031I tell him to fuck off because I appreciate him. I tell him to die in fire because I want him to live vibrantly. You of all fucking people are NOT about to begrudge ME for some anonboard-esque shitposting.
Unless you want those other records admissible
>>188033>I tell him to fuck off because I appreciate him.He doesn't appreciate it when you do that, and neither do I.
>I tell him to die in fire because I want him to live vibrantly.It's not necessary for you to do that.
>You of all fucking people are NOT about to begrudge ME for some anonboard-esque shitposting.>tu quoque!No, I will begrudge it, because it's affecting me.
I never claimed to be free of sin. I am telling you that the way that you respond to GM's graciously-communicated feelings is counterproductive, socially destructive, and annoying to everyone else.
>Unless you want those other records admissibleI really don't give a fuck about 'records'. Stop demoralizing the dungeon master.
>>188036I didnt ask you. Thank you for your input tho. If GM wishes to opine at me, I will assume he knows how to reach me. I will also assume he wont reach put to to.me through (you)
Did you think that would work?
And yes, its quite evident where this ramshackle attempt is coming from
>>188038Brie waits to move on the bomb, and fuck y'all
>>188037>Did you think that would work?No. I expect you to continue to persistently continue sucking the fun out of this game until everyone else gets pissed off and leaves.
But I had to try.
>>188039>Look, mom! My post is all bold and red!You are like a child.
Could you not reinforce GM Pone's lack of desire to look at this every day?
Let's talk walking red-flags.
First, you bave Bre Achtungsechsig. He's literally designed to be a problem. Ill mannered, irreverent, somehow unkilled by the dice though I've tempted them on several occasions, he gives 0 fucks and has no reservations telling you. Not an actual threat, unkless you do something stupid like try to force a charm spell on him the moment you meet him, then you're on "the list".
Adeline Adolphine De Fatima Korragar Preston al Thez. Her Fucking HAIR is her red flag. Even less fucks than Brie, more guns and explosives, and about to shoot you probably. We won't get into her, she's just my met excuse to get these characters out of this world if things go south.
But then there's the pony of the goddamn apocalypse. You know, the one who is flippantly dismissive of anything other characters or even GM are doing, acts like they should be catered to because they are there and have a precious fucking schedule that should be catered to.
Yes, Brie is sucking the fun out.
>flippantly dismissive of anything other characters or even GM are doing, acts like they should be catered to because they are there and have a precious fucking schedule that should be catered to
When did I do this? I always say people can go ahead play without me if I'm unresponsive (usually at 11+ PM).
>>188050>>188050Do you want timestamps? E_e
>>188051Go ahead.
I have never wanted the group to confirm to my own schedule.
>>188052And if I decline to redress, are you going to take it as a ball, or are you gonna pretend I didnt have anything to say?
>>188053Those are not mutually exclusive.
>>188055Okay, then lets level, like civilized ponies. This can be done in done in my thread(s), but here is fine.
>I never wanted the group to conform to my schedule If true - and as one who doesnt communicate well - then you're honeslty okay. Its one thing to indicate availability, its another tondemand engagement.
Shall we go further? ^_~
>>188056Its your thread, "anon"
>>188052Having said, and not willing to pretend otherwise. Gm is the biggest contributor to the kerfuffle. Cry moar, Im just speaking the real.
In an ideal standpoint Gm would indicate who is on deck. And would censure those who arent
>3 consecutive posts>>188056>and as one who doesnt communicate wellYou should get your eyes checked too, and a lithium prescription.
>demand engagementWhen have I done that?
>Shall we go further?Go ahead. Citations needed.
>>188058>Gm is the biggest contributor to the kerfuffle.It's the GM's game: he's free to run it how he pleases. If you don't like it, why don't you just find another one and be a social parasite elsewhere.
>Cry moar, Im just speaking the real.It's pissing off everyone.
>In an ideal standpoint Gm wouldWho are you to be making demands like that?
With respect, (mostly) all players have worn out any favorable feelings; Im sure the feeling is mutual.
Some wholeome cuz it still hurts me and should hur you too
I am not a good player. On board and subject to board scrutiny
Lets let them decide
>>188060Go on then Posey, lets let the OTHER players decide? Maybe?
>>188060>With respect, (mostly)As if.
>all players have worn out any favorable feelingThen leave.
>Im sure the feeling is mutualIt is.
>I am not a good player.Agreed.
.
.
.
>invoking the late Beefilly in the middle of your shitty argument You are truly shameless.
>>188061Decide what?
>>188062>as ifDuly noted
>then leaveSentiment received
>agreed>shamelessYes. Is it time to talk about (you)?
>decide whatWhether two autists who cant fug and make up can wreck the 7 year game. Ffs, read the roo. And STFU
It's like he's an actual child
>>188065I literally admitted to it two posts ago, youre not gon a shame me anymore faggot
>>188066You'll admit it, but you won't change.
>>188067What part of "malaffected psychological development" are (you) struggling with?
>>188068The part where you seem to think the rest of us deserve to bear witness to it.
>>188070Well, Im not in violation of site guidelines (one of which was written for me lol) and Im not in violation of GM guidelines (though hes appreciably cross with me atm). Its just you now.
>>188033You remember when you were a huffy fluffy wufflekins because Posey kept posting pictures of cute bat ponies or whatever that was? Or that time you got extremely mad because Posey did the charm spell on your character? The rest of us didn't entirely understand why you were so upset, but that was besides the point. The point was that it upset you, and for the sake of harmony, we should drop it. Well, I feel the same way about you bitching at me both on board and in discord. To you, sure, it's just fun or justified or just normal or whatever. To me
it's demoralizing as all fuck when you do it literally every time I try to play the game.
I don't message you with curses or angry messages. I try to be nice to you because I know that kindness is what you need. Well I need a little too. Or at least, just stop with angry messages multiple times per week.
>>188045None of the problems are in character. I just don't want angry posts and angry messages directed at me. Well I'd really like it if you didn't feud with Posey in the thread, but I'll handle one thing at a time.
Posey and Cavaliere, who have also contributed towards demoralizing me, have already posted that they recognize the problem and will make changes. See
>>188042 → and
>>188025 →>>188030 →>>188028 →You just... You don't get it, and I am genuinely baffled from your response.
>>188022 → is a cry to please, stop the negativity because it's seriously making me want to quit. The proper response to it is to be nice and emotionally supportive. Silver's player gets it. Sven gets it. Cavaliere gets it. Even Posey gets it (even if his first response was like yours). But you... Your response is to persist on whatever niggling little issues you're on about? Just... what? For the love of God read the room. See
>>188044 >>188027 →. They see how bizarre your response is. This behavior is baffling, unless you want me to quit?
>>188030 →If you think there's some kind issue that needs to be addressed, for the love of God, common sense says to deal with it
later. This is a bad time. And I'm pretty sure the claim is wrong, but I'm not dealing with that now.
>>188028 →I don't remember a single specific bit of feedback on an in game situation since the start of the quest about something that happened in the quest, positive or negative. You will bitch out of character every time I reply or don't reply about how I am on line when I shouldn't be or should be on line when I'm not, or about how I did reply to a skill check or did not respond to a skill check, but I can't remember you saying very much at all about what is happening in the quest. I don't know if that's because you genuinely aren't interested or engaged or have anything to say, or if it's because when you do talk about it, it's drowned out by you yelling at me every. single. time. we play, whether you play or don't, whether i respond to your posts or not. And that's my point. The point is that there are too many angry posts directed at me and it's a very serious issue.
Within the past 7 days you told me to go fuck myself on the board, you messaged me angrily about not pinging you because I made a reply, and you messaged me telling me to "stop sucking Posey's cock." In 7 days. With one day of play.
I am asking you - no, begging you.
Pleading with you - to stop messaging or posting on the board about how angry you are at me for every single tiny thing I do or do not do. It's demoralizing. It makes me want to quit.
I made a post for Brie a week ago.
>>187833 →. In it, I detailed that Brie's skill check succeeded. A couple posts before that, I detailed specifics about the kind of explosive and its properties. The only response I've gotten has been a post telling me to go fuck myself. Reply to that post with something that isn't just being angry at me and I'll reply to that. In the meantime, you're showing that you have no intent to acknowledge
my effort posts.
>>188072I can give you all the specifics, including the lead-up and all the surrounding circumstances, but you're right that it doesnt matter anymore
But can it not be about prompting (you)/GM about "What your character wants to do next"? Because that creates a culture of incentivized irresponsibility; one which I willlfully played at (and won't).
Shut the FUCK up unless GM prompts you. Its for him, its for (you), and its for the other players.
What? We were presuming to speak for GM in this thread weren't we?
>>188072>Well, I feel the same way about you bitching at me both on board and in discord. To you, sure, it's just fun or justified or just normal or whatever. To me it's demoralizing as all fuck when you do it literally every time I try to play the game.This.
GM is showing emotional vulnerability and trying to work things out so we can all continue the game in good spirits. Would it kill you to be more polite and considerate when GM does that?
>None of the problems are in character.>You will bitch out of character every timeAlso this.
He won't even keep it in the ooc thread, ffs.
>unless you want me to quit?You could also just throw him out if he's really getting to you. No reason you should quit instead of him.Not pushing for it, just saying...>>188073>Shut the FUCK up unless GM prompts you. Its for him, its for (you), and its for the other players.>speak for GM in this thread weren't we?You are replying to the dungeon master, you absolute nincompoop.
>>188074>nincompooplearn to comprehend a transition of subject/audience,
you nincompoop
To the rest:
Thank you for your constructive criticism and input. I trust you have nothing futher to add. Thanks and Bye bye ^_^
Changing the topic...
What do other players want to spend their reward money on?
For me, it depends on what level we are at when we end the adventure, but I'm considering some +1 Grotesque Fearsome barding. Maybe some necromancy scrolls if I don't level up enough to cast those spells myself. A Night caller, a Ring Of Desecration or a Rod Of Undead Mastery could be nifty. I also want to set aside some gold for a Founding Legacy Ritual, to further enhance the Tiara after I analyze it for its powers.
Oh, land is an option. I intend to buy up Curwhinny's farm, if I can convince Mr. Glass that the "endemic curse" is a bigger liability than the land is worth. Not sure how much that would cost, but once I have a secure underground facility I could do some fun things, like create monsters and store them underground.
>>188077Kira doesn't really have any plans for the money, she's a new arrival from a society that used a barter system and she still doesn't fully understand how much Bits are actually worth; instead of arriving to Baltimare with currency already in her bags, she arrived with a collection of hoof-made jewelry of gold and jade, foreign coins, and other valuables given to her to trade for local currency, AKA Bits. She'll probably just hold onto it until she finds something to spend it on as right now it's the reputation from completing the quest that's more important to her.
Silver, meanwhile, has a number of things to spend it on. The house needs an expansion so he has enough bedrooms for all of the NPCs he's collected, he needs to fund the expedition he's gonna go on with Pear Faucet to look for the Tree of Life, if things go well with this quest and he ends up with the Kostroma and the commie ponies he needs to ensure all of them are taken care of, and finally if there's enough left over he wants to buy a workshop to turn into a smithy, both for passive income to support his household and also so all the characters can get some powerful hoof-made gear in addition to the loot we get on our adventures.
>>188075Yes, I get it. You want Posey to talk to you. You hope that by acting up, you can put pressure on him to do it. I sort of understand it
But it isn't going to work. If anything, you're just pushing him away by acting belligerant constantly. He'd be more likely to like you if you acted normal.
And more importantly - this isn't the place for your personal drama. Your belligerence is hurting
everyone, including you. Keep the drama between you two somewhere else.
>>188079Are you sure you want to invite this discussion now? I think it would be better suited to all after a few days but
^Fuckitall, lets get messy
>Posey to talk to meNo, I want to at least know where I went wrong with him so I can at least avoid doing so in the future. Frens are very few for people 'like me' and I especially hate when I still love the ones who hate me. Hate me all you want, ;m used to it.
>Not the place for my personal dramano it isn't. So leave me alone unless you wanna conribute to whoever the fuck it is, cuz I aready defaulted Brie to GM and am OUT
I've mentioned the idea before, but I still wonder what everyone thinks of it: mithril and adamantium - especially with regards to D&D - are the fantasy terms for titanium and tungsten, respectively.
>>188081I always saw mythril as titanium, and adamantine as uranium, but idk
Tungsten, cobalt, and a bunch of other finer metals seem to land more in the masterwork material. But Adamanitite is supposed to be second to none for hardness. Idk where that compares to diamond, but as metals go Id say thats uranium
>>188083Apparently, raw tungsten is brittle and hard to work with, but when purified it rates at a 7.5 on the Mohs hardness scale which is stronger than steel, while being malleable enough to be easy to work. Google's AI overview thing says it can rate anywhere from 7.5-9 on the scale, but I don't know if it's lying. Diamond is 10 on the scale, but apparently it's possible to get materials that are even higher than 10 through very specific circumstances, like from meteor impacts.
>>188081Adamantine is not heavier than steel. It weighs the same as steel, but is as hard as diamond.
Also, I resent comparing mythic fictional metals to mundane real metals.
>>188085I disagree. Forgotton Realms as one example establishes adamantine as being exceedingly dense by volume
>>188086Every book and wiki article I can find says adamantine weighs the same as steel. Where did you read that?
>188080I already explained this in detail months ago, around the time it decided to threaten to dox people over a handful of cute bat pony pics, which allowed me to see every prior interaction with it through a new lens. I don't feel like repeating it.
>so I can at least avoid doing so in the futureIt can avoid it by not interacting with me.
>>188079This.
>>188078>buy a workshop to turn into a smithy, both for passive income to support his household and also so all the characters can get some powerful hoof-made gear in addition to the loot we get on our adventures.There are rules for this in the DMGII. I can help you with mechanics for establishing and running a business. I intend to run a business too, to earn funds for world domination between adventures.
>>188090That could be helpful, thanks!
>>188087The Cleric's Quintet series establishes Adamantite (as a yo yo of all fucking things) as being exceptionally dense by volume.
>>188079And no, I want him to know Im sorry, for whatever it was, and I'll do anything to make it right.
Hi there! I've been doing my level best to shut the fuck up and stay out of these threads! But, it's time. Please note, these phrases are being intones with the levelest of faces and the most resigned of tones.
You're right. You shouldn't have to deal with my petulance, childish outbursts, flimsy rationalizations, etc. It's something I'm working on, with help; it will take decades, because it has been unaddressed for decades. I am literally and unironically retarded in a social and psychological sense. It is what it is. I will do my best to keep it in check. Each time I lose my shit, I have more information to draw from to prevent losing my shit next time. It may take time before progress is discernable, but it is the sort of progress that will eventually reach a parabolic level of progress/momentum. Or so I'm told. Until then, I will as patiently as I can wait to try to not blow up this particular bat with a bomb.
Also, who would make more sense to be the opposing party in the invasion of Kira's lamia tribe: the griffon colonists of Talonsvaal, or the zebra natives of Roam?
>>188107A single high level Necromancer with a staff of undeath, who turns them all into Bone Nagas.
>>188108scrunchWell, besides that
>>188109A titanic demon conjured from Tartarus that stomps their entire civilization
>>188110extra scrunchI mean from the two options given
>>188111Nice digits
I would say griffons. The zebras are tribal and would tend to stick within their own borders, while griffons are (((greedy)))
Is there any interest in the lamias, their culture, their society, or their civilization? I've noticed no one's asked...I think they're really interesting...
>>188116Yes, if it is something that is desired to be detailed. One assumes that others will follow their passions and inspiration and detail that which is conducive to imagination and storytelling, and dispense with the pretense of asking permission, since one generally assumes (you) to be Gm Xp
>>188116GIVE US THE STORY
<yer pardon, he's a faggit<DO IT
This thread has hit bump limit.
I would remake it, but GM seems to still be deciding if he wants to continue running this game at all, so I'm just going to wait.