>>178993 → The pilot opens and looks into the suitcase, looking specifically for explosives, and more to the point, explosives that are attached to timers or remote detonators.
>>178995 → Pilot: "Oh no, I'm not talking about them flying over the border to come to us. I'm talking about us accidentally flying into Stalliongrad if we get off course. I've never done that before. Not with Stalliongrad, anyways."
He looks down "Pre-flight checks... uh... yeah, let me get to that."
>>178997 → Pilot: "Oh yeah. In fact, the journey to Manehattan is almost entirely over water."
>>179000 While everyone gets settled, Silver and Kira start conversing with each other, getting to know more about each other and sharing stories about each other's cultures. Kira especially is interested in asking Silver all about Equestria, both its history and recent events. None of which will be roleplayed unless any characters are really all that interested, since it would be kinda weird me talking with myself.
He returns to his conversation with "Rosey" as they board and stow their belongings. "Miss Ring, you mentioned your interest in religion and philosophy. You never told me what your personal beliefs are regarding it."
>>179005 >Yes Passing over running water is one of Posey's phobia's that I voluntarily gave her from Terrors Of The Deadlands (no offset; it's just an RP flaw, like her compulsion to knock on doors before entering homes)
Her expression warps as soon as the plane moves over the ocean, and her face grows green I am going to roll Fortitude against my own charm DC (19) to see if Rosey Ring can avoid vomiting her guts out Fortitude (no Constitution, but thank Orcus for spellstitching) [1d20+3 = (12+3) = 15]
Shoal Water says, "Good luck. Please bring them back" and folds the stairs back into the plane. Another pony from the flight crew locks the door and goes to the cockpit. The engines rev up as the plane begins to taxi.
The plane is loud. If characters wish to have semi-secret conversations with each other, it's not a terrible time to do it.
>>179009 He inspects it, then places it back. He says "This can go in cargo" And places it in the back.
>>179011 The pony who locked the door hoofs over a paper bag to Posey.
>>179011 I really hope someone in this party can cast Prestidigitation, otherwise this is gonna be a really messy and really gross flight.
>>179012 As said before, Silver and Kira use the opportunity to learn more about each other and their respective cultures.
Use Rope: Kira sees if she can use the netting from cargo as a seat belt to keep her from sliding about everywhere in the passenger section. Her body should as a result also help to keep the cargo from sliding into the passenger section, and she'll still be available for the creatures to sit on like a comfy bench.
[1d20+7 = (8+7) = 15]
>>179013 Uh...Silver feels like he should perform a Heal check on Posey...
Dust settles into his seat on tge plane, making sure his carry-on in stowed firmly under his seat, and not poking out. He then ensures his seatbelt is fastened, his tray table is stowed, and his seat is in the full upright position. He then closes his eyes, his breathing and mouth movements give away that he's definitely not sleeping, but whatever he's muttering to himself is so quiet that it's lost in the noise.
>>179019 >>179022 Heal: At this point it's basically common courtesy that Silver does his damnedest to make sure that Posey does not die on the plane ride. He's not sure he has room enough to take in Gloomy as an orphan.
>>179019 Oh what do you think he's muttering? He's praying that he doesn't start puking his guts out as well and that he doesn't have to practice swimminf again. But if you insist, I'll roll fort for not losing his lunch. [1d20+6 = (10+6) = 16]
>>179019 Rosey Ring feebly reaches for the bag. >>179016 "No.. this g-good vomit bloo- huuurk! GRRRRRRRRRRRRRRRAAAAGHHHHHHH... GLOOOOOORRRRRGHHH... KRRRIIIIIIIIIIPPPSSSSS-HHHRRRRRGHHHHH-SSSHHHHHRRRGH-SSSSSSSSSSSSSSS... SPLUUURRRRRRKKK-HHHHRRRRRGHHHHH-HUUUUURGH!! KRRRRRRRRAAAGH-HHHHHRRRAAAAGGHHH!! BRRRRREEEAAAAAAGH... HHHHRRRAAAAGH-HOOOORRRRKKK... BUURRRRRRRRPHHHHH... FFFFFFFFTTTT.... SHHHHHHHHSHHHH!
GLLLLGGGGRRRHHHGGHHHHHH-PPPPPPPPPLSSSHHH... SSSSSSSSSHRRRRHHHSSSSHHHH... HHHHHHHHHH-HRRRRRROOARRRGHHHHHHH!!" >>179024 Rosey Ring wretches into the bag and pukes her dissolved entrails out as the evil spirits that knit her flesh together are startled into rebellion.
>>179027 Cavaliere has backed into a corner as he witnesses an apoplectic fit that could easily kill any living creature short of a hydra. He has already counted the mare off as lost.
>>179027 Surely there is no way there's that much blood in a pony. Silver pokes the poor mare dissolving before them to check how fleshy and/or blood filled she feels as he tries his best to combat her chronic internal bleeding.
>>179023 "I... I'll be fine... This is just what happens when I trav- glblurr! SSSSSSHHHHRRRRKKK-PLLOOORRRGHHH-SHRRRAAAAGHHHH... KRRRAAAAGH-HHHRRRAAAGHHHH-PPPSSSHHHHH-SSSSSSSSKKKKHHH!
>>179031 She's going to need a full-body transplant before this is done. Silver looks around for something to staunch the flow, and with an "Ah-ha!" takes a towel he finds and stuffs it in the mare's mouth like he's trying to stop a nose bleed.
>>179025 I'mma say that checks out, since he's stronger than Posey
I was going to say that Dust was going to join the Mile High Club but... considering other things that have happened, I don't think that's on the table now.
>>179034 Kira: "Awwwwww...it's okay, Mala. I'm here for you." She takes a hoof, and pets the poor gnoll between his ears. Her hoof feels nice, like Silver's. She feels strong, like him.
>>179033 That towel be like https://youtu.be/Yw9KfMwFhL8 >>179034 Dust does look concerned now that he isn't puking himself, and assists silver in the healing process [1d20+13 = (20+13) = 33]
>>179033 >"You really should not be travelling, then. "You should have seen me on the boat ride here..." She replies At this point, her eyes have begun to glass over. They cross and swivel in different direction, completely unfocused. >>179034 "SSSSSSSSSSHHHHH... FFFFRRRRROOOOOSHHHHHH... KRRAAAAAGH... GLOOOORRRRRRRGHHHHH... PLLOOOOORRRRRRRRPSHHHH... KRREEEEEGHHH-KRRRSHHHRRRRGH... SSSSSSSSSSSSHHHHH-KRRAAAAAGHHH...
>>179042 Sure >>179038 "I'll be.. f-fine...." One of her glassy eyes swivels and droops in its socket ever so slightly, the other seems sunken.
The cyst of godly Atropal flesh where her heart used to be throbs in her chest erratically, pounding from the inside like a burrowing beast trying to escape.
>>179035 Mala looks up at her, with fear in his eyes, and at least his forelegs wrapped around her. What is not so pleasant is that he has claws that dig into her.
>>179038 "We are over the sea. There isn't really anywhere to land... Maybe I can ask the pilot to divert? Or go back to Baltimare? I'm not sure if it would make any difference though in time."
>>179044 >>179034 Silver: "You need fluids. Let me see if there is anything."
After removing the now thoroughly ruined and bloody towel from Posey's mouth, Silver gets up to look for medical supplies, specifically plasma or blood. Kira helps as well, since she's basically a retaining wall right now between the passenger area and cargo.
>>179046 Rosey Ring reclines on the floor of the plane, with her hooves crossed over her chest, and meditates deeply. This seems to prevent her condition from worsening.
>>179047 Mala seems to believe that if he doesn't hold onto Kira, he will fall out of the plane and to his death.
>>179046 And then Kira, just like Silver before, gets up and leaves him...
Who's the closest character to Mala?
>>179049 White Pegasus Pony, who totally isn't supposed to be navigating the plane right now and making sure they don't all just fly off over the ocean MH370 style: "Is she dead?"
>>179046 Wait. Did Silver smuggle liquids into the cabin of an airplane?!?!?!?!?!?!
>>179050 This was a mistake. Mala grabs onto Brie, clawing him with his paws, and generally holding on as if he will fall to his death if he doesn't.
>>179051 Oh no, GM pone seems to be mistaken, Kira isn't getting up to go anywhere, she can search cargo right from where she is. Or, at least, the cargo that's within reach of her current position. And Silver didn't smuggle any liquids besides the ones in his body already, he's just checking if there are any medical supplies with which he can replace the diminished bodily fluids in Posey's body.
Kira wraps around Mala as best as she is able, and holds him tight without constricting him. It's really like a firm hug, more than anything.
>>179050 The rear most seats on the plane are, actually, the ones provided by Kira's body, as she's held up by the netting separating cargo from the passenger area. Her tail is available as comfortable bench seating, as opposed to the uncomfortable seats.
>>179052 White Pegasus Pony who totally isn't supposed to be navigating the plane right now: "Okay. I'll radio for a morgue."
>>179050 >>179054 Okay Kira hasn't moved. Brie is saved from Mala's clinging.
Also he isn't biting.
>>179053 Mala is less afraid of Kira than he is of being in the aluminum can hurling through the air, trapped with a mare dying of some kind of viral hemorrhagic fever
Cavaliere approaches Silver, though not too close since he avoids the foul blood all over the floor. "Do you know what her condition is? What can I do to help?"
>>179056 Kira gently pets the gnoll to reassure him. She makes "ssssshhhhhhhhhhhhh" noises to him, telling him that everything will be okay.
>>179057 Silver: "Well, it is clearly worst case of internal bleeding I have ever seen. Difference in pressure must have caused multiple ruptures, she really should not be travelling. We need to get her fluids as soon as possible, plasma or blood either one. If neither are here, then we need to find way to fashion makeshift IV drip and put her blood back in her."
I'm going to go to bed now. Posey remains dead at least until the plane is no longer over running water. >>179063 Something like a heart is "beating" (Throbbing? Squirming?) in Posey's chest, but she's not breathing....
Well, not exactly how Silver wanted to spend the trip. He wanted to keep talking with Kira and teaching each other more about their cultures. But, I suppose there's nothing to it other than to keep giving Posey mouth-to-mouth to keep her alive.
>>179066 I mean, if a nat 20 adjusted 33 doesn't do it, there's no logical next step but lay of hoof and healing spells. Thank Celestia we have both a paladin and a cleric.
>>179067 >Mouth to mouth She's been vomiting blood extreme-eww
>>179071 Rosey Ring looks peaceful. She's be fine, probably. Don't let me steal the show. I was only making things interesting and RPing my flaws a bit. Carry on.
>>179073 Sleep well. But I don't know how she can participate in the mission now. Even if she dodges realization of being undead, which is highly likely, she just had a medical emergency that logically would bar her.
Whelp, can't describe the plane coming in for landing in Manehattan if no one looks out the windows. Hell, can't even bring a plane in for landing if the co-pilot radio operator/navigator is busy in the cabin
>>179067 >>179062 The white pegasus pony looks down gravely at the corpse "Honestly, at this point, I would be more concerned if she did wake up.
I'm from White Severyana, from a village outside of Kobilkyno. My father tells of a story... well, he didn't experience it himself, but he heard the rumors from his foalhood. There was an old peasant, not in the good graces of his community, who caught a fever and died. He was buried in the cemetery, behind the church. Then a few days later, another caught fever, and died. Then another. And another. A perfectly health stallion or mare complains of a stabbing pain, becomes feverish and ill... and dies. But every one of them said the same thing. That the old, dead pony, appeared to them in their dreams, and strangled them. Several villagers were dead before the remaining villagers accepted that they were dealing with an old threat, long whispered of in the villages of White Severyana. And they knew what they had to do. They dug up the grave of the old, peasant pony, opened his coffin, and found that in ten weeks' time he was still fresh, with a lively glow and hooves and mane in good condition. They drove a stake through his heart, as the old wisdom dictated, and horrified, if not surprised, to see fresh blood come out of its insides. They cut off the head, then burned the body. The deaths stopped. That was long ago, and I have moved on from that village. The world has moved on. But there is wisdom in the stories our ancestors have passed down. Don't trust that which dies but does not stay dead. You may be dealing with a Revenant, or a Vampire...
Anyone who happens to glance over will notice Brie looking joyfully out the window, smoking a cigarette, completely unfazed by the gruesome scene further up on the plane.
>>178957 → "Ah, Chavaliere, there was a question you had posed earlier that I had wanted to redress. Well, a question and a follow up statement. Bats such as myself are tasked with missions such as these PRECISELY to be executioners of sorts, because we're very likely walking into a trap. The good news is, we aren't the intended target of the trap, and if we have the good sense to engage at night time, we will have the element of surprise. As far as killing, I wouldn't say I feel any particular way about it. It's an ugly and messy business that I happen to have a particular talent for. I prefer diplomacy, negotiation, and mutually beneficial business arrangements, but some ponies simply need to be put to the blade. It's not a moral requirement or any self-righteous nonsense like that, it's an act of will and decisive action. If the hypothetical 'they' in this scenario didn't 'need' to be put to the blade, they wouldn't be."
>>179077 >"Honestly, at this point, I would be more concerned if she did wake up. >Don't trust that which dies but does not stay dead. He might be really disappointed when Rosey Ring comes back to life as soon as the plane flies over land. >Whelp, can't describe the plane coming in for landing in Manehattan if no one looks out the windows. Hell, can't even bring a plane in for landing if the co-pilot radio operator/navigator is busy in the cabin Sorry, GM, I didn't mean to disrupt your narration. I just wanted to have some fun and try to make people laugh.
The first tip that something may be changing is when the plane dips slightly to the left and turns. To those looking out the windows, they'd see a sight likely unlike anything they have seen before when the clouds break.
Below are dozens of shapes. Probably more than a hundred. Each, a ship painted various shades of grey. All of them are warships. Destroyers, light cruisers, heavy cruisers, even a battle cruiser. Near the center ride several larger ships bristling with guns that must surely be battleships, and flat-topped ships that are unmistakably aircraft carriers, with rows of little blue dots along their decks. The ships move in the same direction, spaced near-equally apart from one another. It stretched out as far as the ponies can see, though clouds obscure more distant views.
Aside from the fleet's presence and size, the next detail that becomes apparent as the plane flies lower and overhead is the odd heterogeneity of the ships, as they are not simply of different sizes and varieties, nor even just different classes, but belong to entirely different traditions. Some are slenderer, others fatter. Some are lower in the water, others higher. The size, shape, and positioning of the bridge is different even on ships of the same hull type, as does the positioning and number of the guns. Some of the ships appear modern, though quite a few, and perhaps even most, are of older designs that predate the current series of wars and go back perhaps two decades.
Silver especially may recognize a couple of the evident battleships as being the Mage Meadowbrook and the Mistmane, former prides of the Equestrian fleet. Perhaps Garv would recognize destroyers and light cruisers as being, if not Nova Griffonian, certainly of a style used in Griffin states. But the aircraft carriers, likewise, include cruiser conversions not native to pony designs, but also two purpose built, if not especially large, carriers that dip and rise in the waves as they move forward.
This whole Frankenstein's monster of a fleet, assembled from the navies of multiple nations, moves as one in one direction with clear speed and purpose. That direction is near-opposite the path of the plane, away from a presumed Manehattan and South, to the East of Baltimare and past the Equestrian Southeast. They leave behind long trailing white-water wakes. The many dozens of black jets of smoke coming from the ships push upwards to the sky, but also bend backwards and trail behind as the ships beneath them move forward.
>>179088 Kira: "Wooooaaaaahhhh...there are so many ships...I've heard that other nations had ships for fighting wars, but I didn't know there were so many, or that they would be so big! We're so high up and yet some of them still look huge!"
Silver: "Must be they put all of captured ships from all of nations that have capitulated to them into single fleet. Must be sailing to face Aquileia."
>>179088 >This whole Frankenstein's monster of a fleet, assembled from the navies of multiple nations, moves as one in one direction with clear speed and purpose. That direction is near-opposite the path of the plane, away from a presumed Manehattan and South, to the East of Baltimare and past the Equestrian Southeast. Where are they going? .... Is what Rosey Ring would ask if she weren't catatonic and concentrating on not-vomiting right now. >>179067 Rosey Ring's eyes shoot open, and she stares awkwardly at Silver, but doesn't move a muscle or make a sound. She closes her eyes again shortly after.
The zeeb sits intently, staring at the unicorn as she lies on the floor. He Eventually agrees with Silver's assessment that she is, somehow, alive and figures he'll wait to see if she gets worse. If she does, the spells come out. >>179088 He then goes to look at the boats that have caught the other's attention. They're a far cry from the boat he used to find his way to this continent.
The plane continues, turning left again, until the creatures see a narrow band of grey-brown, beyond which there is green. It's land, for the first time since leaving Baltimare. The plane turns right, and parallels the coast. In this area, the coast is rocky cliffs with a road running along the edge and plowed fields or stubble beyond. A fishing village comes up where a break in the cliffs creates a recess into the land, and a tiny natural harbor. Little houses with red or green painted walls line the hillside down to the water, with a small marina with little fishing boats, a jetty at the entrance, and a lighthouse at the end of the jetty. Past this the cliffs continue with farmland beyond, though they become increasing low until the coast becomes sandy beach.
Along the beach are a number of houses, often on stilts, and then as the plane moves on a wooden boardwalk lined with many hotels painted white or with pink facades. While they are too high up to see much detail it seems closed for the winter. Jetting into the water is a wooden pier with a Ferris wheel, roller coast, carousel, concession and game stands. Beyond this town the clouds increase in density and the land can no longer be seen. The plane turns further out into water, before making a sharp turn towards the land.
Then the clouds clear and the following can be seen:
To the left, an endless line of rowhouses in the distance, piers, sometimes with docked ships in the foreground, and beyond that, rows and rows and rows of brick-walled manufactories with great smokestacks, then brick apartment buildings. In the middle of the view a great harbor, beyond that and to the right, a wide river. To the immediate left and to the right of the river, a skyline of massive buildings with clouds behind that cut off the view of the horizon. To the right of that, another river, though smaller. And to the right of that, a mess of refineries, manufactories, warehouses, and piers extending into the harbor with ships at them. Some of the creatures don't need to be told that they are looking at Bronclyn to the left, Hayston in the center, and Manehattan on the right, with an industrial satellite further off to the right.
The plane descends. In the harbor are two islands. One, further away, is covered in long buildings. The other contains the perhaps most recognizable monument of the city: the Statue of Friendship on a lone granite pedestal, holding her torch and her book. However, she is draped by a flag that must surely be two hundred feet in length. This flag is dark blue, with a pair of horseshoes in the center that oppose each other, surrounded by the stars of Equestria on every side.
Descending, the creatures get a better look. Across the water in Manehattan is a wall of skyscrapers with brick, marble, glass, or stainless-steel facade. They are not simply rectangles that rise towards the sky, but each decorated in their own way. One, here, has a marble facade complete with a frieze and doric columns, a neoclassical style that evokes a temple of yesteryear. Over here, a stainless-steel lined construction with sleek curves and steel eagle statures - an art deco work of the last few decades that evokes the look of an automobile. Here, one that is blocky and with cement facade where there is not glass, but impressive nevertheless, if for no other reason than sheer size and the bold angles of the roofs of its various sections, evoking the look of basalt columns on an oceanside cliff. This last building, the second tallest in the city, has lining up to dock on its rooftop a vehicle that might just be larger than the battleships and aircraft carriers seen before - a great, rigid airship, with a grey color that almost blends into wall of cloud behind the city. It lines up its cabin towards an extended walkway. On its tail is a dark blue color with two opposed horseshoes.
Further to the left and respectably away, near the water, is a slightly taller, but even more recognizable. This building has as its crown, a giant horsehead very close in design to a knight chess piece, covered in bright and shining brass. This is the famed Crystaling Tower. Over the river that separates Manehattan and Haystin is a large suspension bridge, and then across the river is another line of tall buildings, sometimes great commercial skyscrapers, and sometimes smaller apartment buildings.
But within the harbor, and to the left, are sights that also stick out. To the left is a row of drydocks, now filled with military ships that look burned and mangled. More piers likewise have destroyers at them, visibly damaged with entire turrets or parts of the super structure missing. Coming into harbor and being pulled by tugboat is a large heavy cruiser with its forward turret slumping off. There must be at least a dozen military ships here, and most of those showing signs of clear damage, and some scarcely still floating, including visible listing or fire marks.
But the plane also passes an ocean liner, absolutely massive with three smokestacks at the dock, and a small amount of smoke coming out of one of them. This ship is not painted in any company livery, but grey. The name, which may not need to be read, is Princess Platinum. On the dock are numerous ponies. Likely hundreds, maybe even over a thousand of them, with great packs of bags and suitcases. They stand waiting, while many are lined up and cross gangways onto the ship.
Floating in the harbor, and especially, lined up to distant docks, are several freight ships, bulk carriers and oil tankers, even if they are outnumbered by the military vessels. Flying across the harbor at low altitude are two blimps with their grey balloons and the insignia of two opposed horseshoes.
The plane extends its landing gear. In front of them is a paved airfield, with another runway at an angle and many buildings lining it. Next to this airfield are several of the drydocks and piers where the aforementioned military ships are located. The superstructures of these ships come even more into view as they come into land, as do several other planes outside of hangers, including a couple Skytrotters and smaller planes, as well as a blimp in a hanger.
The plane touches down against the ground with a thud, and lands, taxiing some ways until coming to a stop near a hangar. The cockpit door opens
"Welcome to Manehattan District, and to Bronclyn Naval Base. Former center of the Equestria of the Equestrian Fleet and current center of the Silver Crescent Fleets. We will be stopping here for about a half hour refueling, then on our way to Trottingham.
A truck approaches the aircraft, and the flight crew goes to open the door.
"Normally we'd land in Idlewild Airport, but we were instructed to come here and uh, good thing, I guess. We've called for a medical team to bring the uh, the dead passenger away and, uh, clean it. Everypony off the plane. Please try to avoid the potentially contaminated bodily fluids
>>179097 Kinda. It's to the right now. The ponies lining up and the lower parts of the ship are obscured. The smoke stacks and the higher parts of the superstructure are still visible. In general, what is on this side of the river is not as visible as the buildings on the other side.
>>179097 Should there be visible mold in Posey's coughed up blood?
>>179098 >mold No. Rosey Ring takes too good care of herself to grow mold. Nothing can survive in Posey's body. Or at least I really hope so... I'm still spooked about how Zuggtmoy said she had "already planted her seed" in Posey... I guess that's a problem for another day. Rosey Ring's vomit is a mixture of blood and an unidentifiable black bile composed of pure congealed metaphysical evil (her corruption score is maxxed out). >"A revenant!" "I wish..." Rosey says, coughing slightly before taking out her comb and fixing her mane "This is just what happens when I travel. Staying perfectly still helps stop it." She continues "It wasn't as bad as I expected though." >Kinda. "Hey, I know that name!" Posey says, her energy uncannily returning as she points to the ship "We learned about her in Equestrian History class."
>>179093 >>179095 Kira perhaps is most wowed by the sights out of all of the creatures. Her eyes grow wide, her black pupils and red irises expanding in wonder, and the others could swear they see sparkling lights in them. She is heard wondering to herself how any civilization that can build such a wonderous city could lose in a war, and if they did how incredibly powerful the conquerer must be.
>>179096 Silver thinks to himself, "Oh thank Celestia," as he can finally stop giving her mouth-to-mouth. He spits out the taste of rank blood and bile and wipes away any that got on him. He really wishes he had some water to flush out his mouth with.
>>179098 Silver: "No, not revenant, just finally came to. At least I do not think revenants have heartbeats. Cancel that morgue trip, but maybe keep medical team around for blood infusion."
>>179101 Silver follows close behind. "You just lost enough blood to kill other ponies, your body can not replace all of those fluids that quickly. You need blood infusion."
>>179098 Kira unwraps herself from the cargo netting and slithers out of the plane next. She starts shivering almost immediately. "BbBbRrRrRrrrrrr! By Ouroboros, is this what below freezing temperatures feel like?"
Brie fiddles with his rolling case for a moment, before emerging from the plane wearing a pair of fancy copper-rimmed sunglasses, and a fur,... whatever these are called over his fancy vest.
>>179104 >"BbBbRrRrRrrrrrr! By Ouroboros, is this what below freezing temperatures feel like?" "It is, isn't it lovely?" The Unicorn Mare says, taking in the frigid air "It's just what I need after that ride."
>>179100 Pegasus pony: "Okay... we'll need a mop and bucket though"
>>179099 Posey's body is fueled by magic perfected thousands of years ago to be impervious to all life. Surely life could not have gained a resistance to it in any form. Not bacteria, and certainly not mold. Right? It's just a fuzzy discoloration anyways. Maybe it's lint. Could Posey's insides accumulate lint? Is that a thing? Well, she's coughed it out anyways. Nothing to worry about.
Now they just need to mop up that congealed metaphysical evil and get it off the floor.
>>179100 Kira still has line of sight to many of the pretty buildings, the bridge, the top of the statue, and the great airship off in the distance.
Pilot: "Okay, well we've got a doctor coming."
>>179104 Pilot: "Actually, it's above freezing at the moment. It'll get colder at night."
>>179107 >Posey's body is fueled by magic perfected thousands of years ago to be impervious to all life. Surely life could not have gained a resistance to it in any form. Not bacteria, and certainly not mold. Right? It's just a fuzzy discoloration anyways. Maybe it's lint. Could Posey's insides accumulate lint? Is that a thing? Well, she's coughed it out anyways. Nothing to worry about. REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE >Mala runs out of the plane, shaking Posey pats him on the back. "It'll be alright, big guy."
Oh yeah, it is definitely too cold for the sockless snek, even if she's warm blooded. She raises her head to face the sun, speaks a prayer in a language quite literally none of the currently present creatures speak, and touches the tip of her own nose with a hoof. Onlookers will observe a golden light spread from the tip of her nose down all the way along her body. Kira gives a massive shiver as it works its magic. As the golden light begins to fade away, Kira stops shivering, and lets out a sigh of relief. "Ahhhhhhhhhhhh...much better. Now it feels like I'm huddled up under a nice blanket in front of a warm fire!"
Now no longer feeling the elements, Kira can appreciate the beauty of the city skyline and the wonders that the Equestrians managed to build during her tribe's existence.
>>179109 Silver places a hoof on Posey's shoulder. "Listen, we need to talk, in private." As he says this he tilts his head away from the others in the party towards an empty area with no one around.
>>179109 It's okay. Antimagic resistance in diseases is dramatically exaggerated, and probably just made up by the older mages in an attempt to gain funding into new forms of Necromancy. Well, Diligent Debride never said this, but when she was talking about magic resistant diseases, Posey got the definite impression that this was shit necromancers in Equestria made up in order to convince the ponies that more research into Necromancy was needed. You've got to get that funding somehow.
Mala closes his eyes and smiles as Posey pats him, then wags his tail.
Of in the distance, Kira can see spires ontop of buildings, and even the spires of a traditional cathedral. She can make out the rounded roof of a... train station? Stadium? Some big, impressive building, surely. And then all of those dots. She wouldn't have seen them if they didn't move. Those must be pegasi, maybe batponies or griffins or even hippogriffs flying.
>>179110 >Oh yeah, it is definitely too cold for the sockless snek, "Somepony get me some yarn. I'll knit her a sock." she says, pulling the throwing-needles out of her hair bun. >"Listen, we need to talk, in private." "Oh, fine..." Rosey Ring replies
>>179112 Silver leads Posey away from the group, making sure to give the rest of the party a glare to leave them be. Once they're comfortable outside of earshot, Silver stops and looks at Posey.
Silver: "What is going on with you? Nopony, and I mean nopony should have survived what you just went through, and now you are acting as though it had never happened in first place. I need you are not going to end up being burden on this team with health problem that should get you sent home. I just need some explanation, any at all. If you do not wish it to be known to rest of team, I will give you my word that it will not shared with anyone else."
>>179113 As stated, Silver gives the party a glare to let them know to not follow them. He can handle himself.
>>179111 >>179114 Kira looks over at the gnoll, and smiles. She does not whisper in response. "Oh, no, nothing like that. Just a goat I bought from a farm outside of Baltimare. It's nice of you to be understanding though, being another carnivore."
>>179111 >Mala closes his eyes and smiles as Posey pats him, then wags his tail. "~Good boy!" she says, affectionately She gives him an owlbear bone, pulled from her armor.
>>179117 Aww. Silver will have to give Mala many pets to make up for that.
Kira: "Well...I'm not a big fan of ponies either running or hiding at the sight of me. Sometimes they mix it up and do both. Sometimes they'll take a chance to get to know me and realize that I'm actually super nice and friendly! I must say, it's nice though going on this mission, having so many creatures around who aren't afraid of me. It makes me feel...normal. Like I'm not a monster."
>>179115 >What is going on with you? >I just need some explanation, any at all. "I'm cursed." she says, flatly "You might wonder why anypony like me would willfully pursue the study of such morbid magic. The truth is that few of us choose it, it chooses us. Necrology is a means by which we can cope with curses that were brought up on us, or darkness we were born into. For me, I am both. The same is true for my son, although his is far, far, far more dreadful, and that's why I've made it my mission to expand my powers, for his sake." She says, her face stoic She turns "For me, one of the symptoms of my curse involve that kind of reaction to transport over seas. It was my first plane ride, and I haven't yet learned how to deal with it. I won't get in your way."
>>179121 >>179122 It's a fair explanation regardless, and one Silver believes. He lets out a sigh, and gives Posey a pat on the shoulder. "Dark magic has corrupting influence, both on user and those exposed to it. At least that is what my daughter told me. I suppose it has also vastly enhanced your recovery speed, and thank Celestia for that at least. Alright...you can stay, though no doubt it would have been nice to know this was possibility beforehoof. I would not have had to give you mouth-to-mouth for most of ride here. That was...not pleasant. I will vouch for you, if others give you trouble about you coming along, okay?"
>>179123 Even if he decided against it, he still started on it, and Kira still feels the need to reply to it.
Kira: "Some...most do, I think. I'm not a monster though, not really. Or, at least I don't want to be one. It's a bit saddening, I thought this was supposed to be the place of Harmony and friendship. It still seems better for my tribe though than the current situation we're going through. I need to save my tribe, bring them over here where it's safe, and the pony who can do that is the governor. I'm hoping I can build enough of a reputation to get to see him, make my case for my people and my tribe. I can't fail them..."
Silver comes back with Posey after his conversation with her. He immediately goes up to Mala to give him apology pets.
Silver: "Are we not supposed to go to naval base to pick up our requested items?"
The Zeeb steps off the plane, and the second his hooves touch the ground he begins to shake a bit. This could probably be chaulked up to the cold, but in reality, when you're a cleric of the earth you prefer to keep yourself grounded whenever possible. He is very glad to be back. He decides to go stand next to the snej. Definitely the most agreeable of the group with him so far, as long as she doesn't start throwing up any organs.
>>179125 >you can stay Nopony elected you leader yet, I know this is OOC meta, not trying to influence your decisions >gets the goods "Quite right! Is there a car?" Brie is visibly relieved, in that Silver seems relieved.
>>179117 >>179130 Rosey Ring wipes herself off and goes to meet with the navy. "We're we able to secure the armaments? If it's not too much, I think I would like to request one more thing: a set of blinders."
>>179130 Silver: "Sorry about all of that, my friend. I wish I could have been there with you to help keep you calm on plane ride. At least you have another friend to help you with that."
Kira: "D'awwwww! So, what do you mean, Mala?" She tilts her head at the gnoll's unfinished question.
>>179129 Silver will do his best to keep Brie's best interests in heart, and prove himself worthy of his trust.
A pony at a truck will tell the creatures "To the armory," and its a short drive to a building nearby where a golden unicorn with glasses and a white uniform greets them.
>>179131 Concerning Mala's size and dimensions, actually he should be pretty large. Ponies and pretty much all other creatures tend to hold their heads high, whereas Mala (and Kaftar in general) hold their heads outwards nearly level to the shoulder, meaning that Mala could be simultaneously shorter than most everyone else, but taller at the shoulders, much longer, and with a back that arches up around the shoulder blades. He is simultaneously very muscular, fat, and covered in floofy fur. He's bigger than most stallions, with only Silver and perhaps tenebrous being larger.
>>179138 Silver: "Yes, that especially long friend who has been very friendly with you today." At the armory, Silver greets the golden unicorn. "Hello there, we are here for our requisitioned supplies. Are you one to talk to for that, are we to assume?"
>>179138 >a golden unicorn with glasses and a white uniform greets them "Greetings!" Posey says "I am Rosey Ring. Licensed Necrologist and freelancing warmagus. I look forward to working with you." She says, totally not kissing up to the NPC who's in charge of disturbing items
>>179139 >>179140 >>179141 "Yes." The unicorn says. "My name is Tin Hat, and I understand we have a need for ammunition, medical kits, and some armor?"
>>179142 "Fresh out of Night Callers. The last of them left with first fleet which headed out this morning."
>>179143 Silver: "It is very nice to meet you, Tin Hat. Yes, those are what were requested, as well as two-way radio, Infantry Demolition Kits, and flares in order to complete primary objectives."
Kira: "I heard something about explosive arrows earlier."
>>179143 Assuming to be done in turn, but not wanting to wait,... "I requested the grenades. Frag, smoke, bang, it's all good. A healer's kit, a flare or two, and whatever 9mm you can spare without depriving other ponies."
>>179143 "We had had also requisitioned a Feather Token and an Amber Amulet, of possible." >"Fresh out of Night Callers. The last of them left with first fleet which headed out this morning." Posey is too surprised to be disappointed "Just my luck. The same thing happened at my last deployment: they just fly off the shelves. I guess it's nice to hear that they're being appreciated even all the way over here though. If used strategically, they can effectively double forces."
>>179141 Dust's eye twitches at the word necrologist, but he keeps it together. >>179143 "Some medical kits would be nice But possibly better would be packs of warm In temperatures that feel like ice The encroaching cold can be worse than a storm While used to healing without tools I am not skilled at keeping patients from the cool" Fun fact, chemical hand warmers were invented in 1923.
>>179144 "Yes, explosive arrows.">>179149 >Some magical items are available but... for a fee. "The feather token is worth the fee. You can just subtract it from our reward. If we end up not needing to use it, we will just return it." "As for the Scorpion Amulet. Well, if it's available..." She says, fluttering her eyelashes >seduction I'm going to charm him and seduce him. DC 19 will save vs charm gaze Seduction [1d20+8 = (11+8) = 19]
>>179153 If you keep rolling to seduce pretty much every male Posey comes across, I'm going to start making you roleplay out having sex with these stallions. Honestly I regret not enforcing that on that ghost Posey "seduced."
"I suppose we could have a feather token... maybe an amulet..."
>>179154 >If you keep rolling to seduce pretty much every male Posey comes across, I'm going to start making you roleplay out having sex with these stallions. Is that a challenge? >not enforcing that on that ghost Posey "seduced." There's still time for that. I was going to ask them for a favor convincing Glass Horizons that the land is irreparably haunted. >"I suppose we could have a feather token... maybe an amulet..." "Oh, you are such a gentlecolt. ~Thank you." she replies, with a swoon
>>179166 Tin Hat goes back, and comes back hiding some object under a veil
"I understand you could use a weapon? Well, there are weapons out there that are very carefully crafted, taking many, many hours from the finest armorers, and coming from a long tradition spanning back thousands of years. They are the embodiment of the civilizations that made them, and all of their mastery and technique. To be used, the holder the holder must be trained for years, perhaps since foalhood. It requires the utmost skill. And when it is used, it delivers its blow with extreme efficiency and precision, cutting holes in its target with precision.
And sometimes, sometimes, sometimes, you just need something to fuckingdie."
He lifts the veil and shows off a weapon. It looks to be a shotgun, with a square back, a long tube on the bottom, a hoofguard with lines of holes on the top, metal between, a sling, and metal bands to accept large bayonet beneath.
"The Auto-8. A bird hunting shotgun, modified by a military armorer to accept 3 more rounds of ammunition, a hoofguard, a longer tube, and fits a big, fuck-off sword beneath. It will accept 12 gauge and slugs only. Anything weaker and it won't cycle."
He hoofs it over to Mala, who examines it "Th-thank you...?"
Mala goes about trying to replace the bayonet with the short sword Brie gave him.
>>179168 >And sometimes, sometimes, sometimes, you just need something to fucking die This mindset is the logical conclusion of d&d HP logic where it takes three magazines to kill some monsters.
>>179168 Silver: "Heh, now that is weapon for you, Mala! Thank you, Tin Hat, I know he will put it to excellent use. I know it is lot already, but I have but one more request to increase chance of successful mission; combat stimulants. During War, soldiers would take methamphetamine tablets to stave off fatigue and maintain energy during bitterly cold winter nights or on long marches. If we had some on hoof, we could distribute them to navy ponies to ensure they will have energy to survive cold and make their escape from island."
>>179172 Kira: "I'm good already. I know this studded leather armor isn't the best in the world, but it lets me move around freely and doesn't impact my ability to use a bow."
Silver continues to examine the weapon given to Mala. "This really is beautiful firearm. I had heard of these existing but have not yet had pleasure of seeing one until now."
>>179165 Sex isn't real numbnuts, it's all storks. Sex was a lie made up by women to longhouse men. >>179172 Dust simply shakes his head no, he'll put on his armor when they get closer.
Picking up the Auto-8, Silver can immediately feel the imperfections in the design. It's heavy. The free-floating barrel means that both the tube and the hoof guard have to be held in place by steel stints, and the bayonet is below the tube, giving it a bit of an angle when stabbing. The entire design would work better on a pump-action shot gun.
And yet, the reasoning is obvious. A quadruped like Mala can't effectively move and use a pump action. But he can move and shoot an automatic.
The whole thing would be brutal as a club or as a glave.
>>179176 "You need anything besides healing kits?" He asks the zebbruh
>>179178 >Toss in the gnoll and the party has similar demographics to London. I think the Gnoll is the most quintessentially London character. >"You need anything besides healing kits?" He asks the zebbruh "Healing Belts are good. I don't use them because of my mama allergy though." "Wands are always useful, particularly Lesser Vigor." >>179179 Potions are overpriced. You're better off using scrolls or wands.
>>179180 Items in general end up being pretty fucking gay in DnD unless you find them as loot. Oh, want a scroll? Pay XP. Stupid stupid shit. I simply hope GM is merciful
>>179181 I've asked how XP cost mechanics are supposed to work in this game a while ago, and I haven't gotten an answer yet. Idk how it works, but I have some stuff I want to do that costs XP.
Okay, I know you all were fighting or joking or whatever earlier, but it may actually make sense if the party had a designated leader, or at least, somepony to handle out the items
>>179192 >Conviction. Guidance Of The Avatar. Fleetfoot. Eagle's Splendor. Enlarge Pony...... Shocking Grasp Maybe
>Enlarge Pony This one specifically is peak "I am curious to see what you do with it"
>>179191 Both Silver and Kira look over at the bat eating what is clearly a meat sandwich, and both in unison go, "Mmmm, that looks good." Both then look blankly at each other after in an awkward staredown as Kira replies first.
Kira: "...what?"
Silver: "What?"
>>179194 D'awwwwwwwwwww. Also, it seems Silver has unintentionally made himself a sort of leader of the party.
>>179196 Meta, it makes sense. We have a diverse group, and the greatest common denominator is what we should try to structure around. Afaik, that's Silver, who OOC Brie would at the very least, negotiate with and try to reason with in a conflict, and otherwise be willing to take direction from
>>179193 "I requested grenades." >>179194 >Enlarge Pony >This one specifically is peak "I am curious to see what you do with it" Really? You didn't question why Posey would want to drink a bottle of Shocking Grasp? Enlarge Person is a good buff. >it may actually make sense if the party had a designated leader I wasn't joking. It streamlines things to have a decisionist. I nominate Silver, because his player has been playing for the longest. Also, he's higher level than the rest of us, which means that we can benefit from commander auras. https://www.realmshelps.net/adventuring/combat/morale.shtml Does Silver have a Commander Aura selected?
>>179196 It isn't in my items list, but if GM approves, then Brie somehow has a smol cup of smoked pulled pork >>179198 >He's higher level Has a sad nao >No he isn't Has a sad for Silver nao
>>179202 I was told that we start at lvl 5. I started at lvl 3 due to XP costs in character creation. Have I been wrong all this time? I would really like to be lvl 5.
>>179192 >Enlarge Pony Tags: Artist:ncmares, macro >>179199 It didn't rhyme, therefore it wasn't me. I just wanted a fee healing potions for Dust to use if spell slots run thin or the party has to split he can give some while he's not with them.
>>179203 There may be details to your specific character I am unaware of, and I'm sorry if I gave a false impression. I was told Brie is level 6, with all details considered
>>179203 When the game first started, all of the player characters were level 5. A lot has happened since then, so now we're level 6.
>>179197 >>179198 I suppose unless we get input from the other characters to the contrary (Cavaliere, Dust), Silver would serve as party leader, at least for this quest.
>>179200 Hmm...that will be have to be kept in mind...
>>179207 Well, at least that means Posey can benefit from a commander aura.... I would be thankful that lower level characters level up more quickly, but idk how that works out in games without XP. >I suppose unless we get input from the other characters to the contrary (Cavaliere, Dust), Silver would serve as party leader, at least for this quest. That's alright. The goal is pretty straightforward, anyway. >>179211 >names Will do.
"So I guess it's my turn. I and this unicorn speak for the grenades as far as anyone has indicated, so I/we'll be taking those. I also requisitioned 2 healing/medical kits, 2 flares, and 2 MREs" [1d20+1 = (6+1) = 7] Bluff (he did not in fact ask for 2 mres, that idea occurred on the plane)
>>179218 The radio should probably go to the decisionist. >>179217 I want a few grenades because I don't have firearms proficiency and I don't have very many damage spells. I can take advantage of my damage reduction to use frag grenades creatively.
>>179222 The nades, I'm open to negotiate in and out of character. But oh no, too late, I has the radio, muhuhahahaha. Relax I'm prolly not gonna keep it, its just a bargaining chip
BTW, allow me to subtly point out that Vul (the pony musician, patron of Marefair) is either A. an Mlpollack or B. has astonishing good taste. He uses alot of the german Our Town in his songs, and they slap
(not trying to assert any viewpoints, but given the gallons of vomited blood, the REASONABLY CERTAIN death, and the WTF alive? Brie's probably the only one who isn't gonna treat you like a complete,... abnormality)
>>179218 >>179224 >>179227 Silver: "It is probably best that I take possession of radio. Something tells me Shoal Water and New Mareland Navy would appreciate having ex-military pony on this end."
Tin Hat just gives most items directly to Silver. This doesn't mean they are for Silver. This means that Silver, and not Tin Hat, is in charge of distribution. This includes
The radio (yes, the radio) Two Fragmentation grenades Three demolition kits two smoke grenades four potions of cure moderate wounds A camera
Specific to creatures: box of 12 gauge shells to Silver Two healing kits to Silver
Box of .45 to Garv
Feather token to Posey horse blinders to Posey Sewing kit to Posey
Box of 9mm to brie
Four healing kits to Defiant Dust
>>179212 >commander aura You keep referring to things that are not in the d20 SRD, and do not show up at all in a Bing search. I have to change devices to go to my phone to try to get anything to show at all, and even then, it's rarely what you're talking about, but something adjacent. Like yesterday with "black weave," there is nothing at all that shows on d20srd.org, nothing on any kind of bing search with words like "spells" or "dungeons and dragons" or d&d 3.5." The closest I could get to anything other than hair products was an article about a "black weave" as a kind of spell caster on my phone when I looked it up, and even then it named a class. It did not name a group of spells. Same thing now with "commander aura," and "avatar of guidance."
>>179247 >Feather token to Posey The feather token is for the party, to become an emergency boat. Posey will hold onto it though. Although, Rosey Ring has demonstrated that she has debilitating sea sickness, so it may be wider to hand it off to silver >>179239
>sewing Rosey Ring immediately starts knitting Kira's sock with her horn, taking advantage of her unseen servant to knit from both ends. It shouldn't take her long to make a very long sock. >no scorpion amulet Can't have everything. We'll manage. >Fragmentation grenades Rosey Ring would like to take one grenade. >black weave It's a lore term that just means the Githyanki term for "negative energy". I borrowed it from a dungeon magazine article. It doesn't actually mean anything except "Necromancy spells that DON'T create undead". Posey explained what it was in-character when she met Diligent Debride. I thought we were on the same page, sorry. >Commander I thought I brought those up at the beginning of the game. I guess it wasn't relevant at the time though. They're from Heroes Of Battle, the book about war and mass combat. I used Posey's to buff the ghast when we fought the mushroom monster in the temple. >You keep referring to things that are not in the d20 SRD, and do not show up at all in a Bing search. I have to change devices to go to my phone to try to get anything to show at all, and even then, it's rarely what you're talking about, but something adjacent When you put it that way, it sounds pretty annoying... I'll do better. I have a habit of geeking out about this stuff. I will try to be more considerate. >Do you think you could consolidate your posts into a single post, or at least, make fewer single sentence replies? Seconding this request. It makes the thread harder to read.
Also, the orange text is difficult to read and contributes nothing, and ngl 3/4 times I just don't read it. >>179248 Bruh >>179249 Can you not be relentlessly sassy for 15 minutes?
>>179247 Dust inspects the healing kits and seems content with their contents, slinging them over his back. what do they actually do? Also d20srd sucks, I use this one https://srd.dndtools.org/
"I guess that's a yes!" Brie exclaims, both in character and semi 4th-wall breaking. He tosses the radio-comm to Silver. "I trust that's enough of THAT nonsense!" he says, with a gleam to his eye
>>179250 Silver gives one of the two frag grenades to Posey, though before he relinquishes full control over the item he looks at her with a very serious expression. "Do you know how you use these? Will you be responsible with it, and do your best to avoid catching other party members in blast?"
>>179253 Silver takes the radio from Brie, and offers him the other frag grenade with the same expression and questions that he plied Posey with.
>>179254 Silver catches the radio Brie tossed. Yes, GM can nerf, but I think this will be a useful exchange Which expressions/questions? The side convo?
>>179254 >avoid catching other party members in blast?" "Certainly. I am a professional." She pauses "Although, I don't necessarily need this for myself. Perhaps Tenebrous would be better served with this."
>>179255 It's a serious expression, paired with the questions, "Do you know how you use these? Will you be responsible with it, and do your best to avoid catching other party members in blast?"
>>179256 >Certainly Silver: "Good. I am trusting you with this. If Tenebrous wants it, make sure you ask him same thing before hoofing it off to him." Silver fully relinquishes control of the frag grenade to Posey.
>>179254 >>179257 Brie takes the frag grenade and looks at Silver like he's an idiot. He probably looks like he doesn't understand what Silver is saying, but he's actually wondering how to convey to Silver that what he is saying is the most idiotically basic shit, that for him to think Brie needs to hear this info,....
>>179259 Silver: "I have seen that look many times training ponies in Basic. Yes, it is basic information, but it needs to be asked and answered. No one wants to end up with face full of fragmentation, much less when it is coming from grenade thrown by one of your own allies."
>>179250 Almost forgot about the first part of this one. Kira looks on in awe at how fast Posey is sewing and the deftness with which she can manipulate the knitting needles with her magic. She tilts her head at it at first until it starts taking shape. Silver meanwhile would take the offered feather token, but as he's not very well experienced with magic or magic items he would need basic instructions for usage.
>>179261 >>179262 Silver: "...yes, we are resolved," he responds in scarily the most calm and collected voice Brie has ever heard, before,
yoink
Brie finds that the grenade in his possession is no longer in his grasp, but is instead now held in Silver's magic. He pockets the grenade, pin still attached, in his bags before Brie has a chance to take it back. With the grenade safely stowed, Silver's calm demeanor very quickly changes for the worse. Brie can swear Silver's normally blue eyes have turned a bright red not seen outside of lava fresh from a volcano, he looms over the comparatively smaller bat as if he were a giant, and he speaks in a low and dangerous voice.
Silver: "If you ever, ever, ever pull that kind of shit with me again, it will be your last. Are we resolved?"
>>179264 >>179265 There will be no grapple check, because Brie is not getting to have a grenade after that stunt. Instead of simply saying "yes" and taking the grenade without issue, Brie decided to risk the lives of everyone in the party and and whoever else is nearby. That is final.
>>179261 >>179262 I'm sure this scene is very neat in your mind imagined as animated in a Japanese anime, but I really have to ask:
How did you think Silver was going to react? How did you think Garv, Posey, Defiant, and whom ever else would react?
Did you think that after seeing this, Silver would be inspired to give Brie more grenades if more grenades are given or otherwise acquired? (There's still the two smoke grenades).
>>179270 >more grenades No, certainly not! I was content with the one. As for the smoke grenades, I assume they'll be negotiable as things play out ^_^
But I DID think with the one player blood-vomiting and getting a pass, that I might avoid getting patronized about how "erhmagherd grenades explmode and hurted pplz!"
>>179271 Do we really have to explain the difference between the two scenes? Like, the blood vomiting was kinda stupid and she basically had to be given a pass in order to keep the party together and the mission intact. But Brie pulling the pin on the grenade before putting it back is both exceptionally stupid and exceedingly dangerous to everyone in the party. You have three options as to proceed:
1.) Retcon it where Brie never pulled the pin on the grenade in the first place
2.) Concede the grenade to Silver and leave the issue be, knowing that Silver now no longer trusts Brie
3.) Push the issue and force the 600 lb. lamia right next to him to engage in a grapple to take the grenade away from him
Silver decided that he was A. in an authoritatively authorized position (even though anything that had been said was OOC and unofficial) B. in an authoritative military position, and C. a bunch of other middling shit, to lecture Brie on how grenades work, function, consequences, etc.
Because Brie realized that Silver didn't know who he was talking to, he decided to make a display of his competence with grenades by both forcing the issue and safely arming and disarming a grenade.
In response, Silver decided to try and wrestle the readily armed and blown up grenade, claiming its my fault.
>>179274 1.) Silver asked, verbatim, "Do you know how you use these? Will you be responsible with it, and do your best to avoid catching other party members in blast?" This is because the grenades were given to him, and he as a pony with a military background treats explosives with a greater level of respect than your average civilian. All Brie needed to do was say "yes", pocket the grenade, and it was his no issue.
2.) It is not a display of competence, it is very much a display of incompetence to act so recklessly with a live grenade. All Brie needed to do was say "yes", pocket the grenade, and it was his no issue.
3.) It is indeed Brie's fault. All Brie needed to do was say "yes", pocket the grenade, and it was his no issue.
All of this is on top of the fact that Posey was able to do this with no issue, and she got her grenade.
>>179275 No. Silver will not allow Brie to have that grenade after such a reckless stunt. So, I reiterate, will you Retcon, Concede, or shall Kira break out her grappling skills to take the grenade back by force?
>>179276 >all he had to do To comply with Silver's sensibilities, yes. It should be apparent that he is okay with not. Thanks for the frag. 2. See 1 3. See 2 And so did Brie ^_^
>>179083 "Then we are on the same page regarding this," Cavaliere responds with a respectful nod.
>>179088 He remarks, "It is a formidable fleet, but coordinating so many different ships adds extra complexity. Whatever they are facing must be a serious threat to require consolidating so many ships." Also, DM, I don't know how long it has been since playing HOI4 but too many capital ships in one fleet incurs significant debuffs
>>179093 With Posey's situation having calmed down, he looks out towards the city with a watchful and trained eye. However restrictive Baltimare may be, Manehattan looks to be much more from just a glance.
>>179099 "You should've told us about that before embarking on a mission with significant travel. Also, no living pony can lose that much blood and still function…" he trails off with a wary glare as Silver takes her aside. He does not press the issue when they come back.
>>179168 >>179178 Fond memories of using a pump-action version of this Trench Gun in video games.
>>179172 "Some say that a select few griffon countries have highly trained knights with enchanted armor capable of withstanding even rifle rounds. I am not one of those, and in lieu of any weaker alternatives I am better off without armor completely."
>>179191 A diner capable of serving carnivorous sailors is definitely possible on a major naval base. It being anywhere near the secure section? Ehhhhh…. Also, batponies aren't carnivores….
>>179196 I second this. OOC, Silver's player is both experienced enough to know what he's doing and gets along well enough with everycreature everypony else. The same applies IC too.
>>179198 >Enlarge Person is a good buff. Less so on a stealth mission on an island with little in the way of cover, in a setting where long-range rifles are very accurate and very lethal.
>>179203 Cavaliere is level 5, at least until he gets enough XP to level up.
>>179211 >>179247 Cavaliere already has everything he needs aside from the already-given box of ammo (how much is in it?) and a camo net. Actually, a smoke grenade couldn't hurt either…
>>179227 There should be an electronics skill check for using a military-style radio, at least under pressure. When there's no pressure you can take 10 or even take 20 over several in-game minutes
>>179221 That's not how hollowpoints are made, reee
>>179229 He is indeed based and talented, I need to commission more art from him. If you want art from him, contacting him on Ponerpics is a good bet
>>179247 Can confirm that it makes catching up a little harder
>>179254 Cavaliere adds, "Most fragmentation grenades have a kill radius of five meters, and a wounding radius of fifteen. That means they will almost certainly kill or wound within that distance, but they can do so at a much farther distance."
>>179270 >How did you think Garv, Posey, Defiant, and whom ever else would react? If I was active at the time, similarly.
Could we please not go around exposing Discord usernames of players? I assumed this was a common courtesy, and we could do with less drama resulting from it.
>>179279 >too many capital ships in one fleet incurs significant debuffs scrunch
>Teasing is definitely a thing no u Then don't call it "seduction"
>in lieu of any weaker alternatives I am better off without armor completely. Tin Hat: "It won't stop a bullet that hits squarely, but it's relatively light and maneuverable, and it'll stop many blades, some bullets, and especially shrapnel." Chainshirt Equivalent
We are back to the point before Silver hoofed over the grenades respectively to Posey and Brie. Brie is not talked down to or otherwise not assumed to be competent to handle a grenade. And Silver doesn't have to watch Brie endanger the lives of himself and everyone around him in a stunt.
"So for review: I will endeavor to condense my posts singularly. I could explain the impetus, but suffice to say I am aware of why I do that and will actively avoid doing so.
Brie will be ... a little... nicer... and looks forward to seeing characters give him a wider berth
I will consciously attempt to ensure that I am namefagging when posting; not difficult, I got my laptop out and my desktop is almost reassembled.
I will will remain calm and try to not be a smart ass when a player does something silly. I will still make them look silly even if they don't realize it but I can be less adversarial/brutal about it"
When Brie does something crazy, I invite players to inquire OOC wtf I am thinking, or utilize a variety of in-character resources - including asking "hey, wtf are you doing?" - rather than grtting physical or trying to teach him a lesson.
I will take liberties with my character as far as what I depict him doing, but remember that it is just a dancing cardboard cutout like in Ogres and Oubliettes. Mine is just crazier than (you)rs
>>179252 Posey puts on her blinders to suppress her curse-reaction for the next plane ride. >>179247 >Guidance Of The Avatar This was a web spell that appeared on the WotC web archives, before Hasbro nuked them in 2018 in their attempt to make sure that nobody ever remembers life before 5e. It's widely considered to be the most potent skill-boosting Cleric spell in 3.5e https://web.archive.org/web/20171028122100/http://archive.wizards.com/dnd/article.asp?x=dnd/sb/sb20010504a Tbh, it's a bit overpowered for a lvl 2 spell, but it's one of my favorite spells to put in a potion because "drink this to pass any skill check" is well worth the overpriced nature of potions. I requested it from the Cleric when I did the sacrifice check to reanimate Agire, so I thought you knew about it (even though he didn't give it to me). I wouldn't blame you if you wanted to remove it from your game entirely, even though I really wanted it as my Advanced Learning spell for my Nightstalker cohort. >Commander Aura From heroes of battle. You can read about them on realmshelp: https://www.realmshelps.net/adventuring/combat/morale.shtml They do nothing for Rosey Ring because she doesn't have an army of intelligent minions (yet), but I would encourage using them if you have any intention of running mass combat and/or warfare with leadership and followers. Heroes Of Battle is also generally a good book for war based games in 3.5e. >>179254 >>179257 >>179260 If Brie really wants both grenades that badly, just let him have them. I have spells: I don't need them. I just requested it because I'm not proficient in guns and grenades require no proficiency. I just wasn't privy to letting him "negotiate" with the radio because after some of the things he said in the previous thread I honestly don't trust him with our only means of communication. (Do guns require extra proficiency in this game? I have Simple Weapons proficiency from my class and Archaic Weapons from undead. Dread League is notoriously low-tech, so I made Posey low tech as a voluntary nerf to reign in my powergaming habits; which is the same reason I gave her weaker versions of the vampire weaknesses, hence the blood vomit over sea and the force of habit to knock on doors before entering). >Kira looks on in awe at how fast Posey is sewing and the deftness with which she can manipulate the knitting needles with her magic. Rosey Ring is knitting a long black sock, with a white pattern that appears to be a spine and ribcage: it's basically a Halloween skeleton suit, except for a snake. >Silver meanwhile would take the offered feather token, but as he's not very well experienced with magic or magic items he would need basic instructions for usage. Rosey Ring hands it to Silver, since it makes sense for the leader/decisionist to carry the consumable item that could be our means of transportation. >>179265 >players can't be forced to make saving throws against other players No. That's not a rule. You made that up. I'm looking at the rules compendium right now, and that isn't a thing. There are some recommendations for conflict resolution in the DMG that discourage party infighting, but there is no such rule that says players have any sort of immunity to attacks by other players. I have never encountered such a rule, and I don't believe it exists in any edition of D&D. If you have evidence to the contrary, feel free to cite it. Also, a grapple is not a saving throw. >>179270 This. How hard is it to say "I am normal and can be trusted with explosives", even if it's a lie? It's not hard. I know I'm none to throw stones because I did that whole blood vomit scene (which I only did because I thought it would give people a laugh, the actual penalty is just -1 to all d20 rolls), but at least I wasn't expressing any intent to attack party members. >>179271 >I was content with the one. Then why were you trying to "bargain" with the radio earlier? What's with the drama? >But I DID think with the one player blood-vomiting and getting a pass, that I might avoid getting patronized about how "erhmagherd grenades explmode and hurted pplz!" See above. >>179272 Not blowing us all up isn't as trivial as "filing taxes right". >>179273 >Like, the blood vomiting was kinda stupid Oh, I'm sorry about that. I thought it was funny. I wouldn't have done it if I knew you didn't like it. I apologize for being disruptive and stupid. I just wanted to add some spice. Posey Will wear the horse blinders so that she doesn't vomit on the next trip. >>179274 >Silver decided that he was A. in an authoritatively authorized position (even though anything that had been said was OOC and unofficial) We already decided that we were going to let Silver's player be in charge of dividing the quest items. If you want to fight over loot, at least wait until we get something actually valuable in the treasure for this adventure. >Because Brie realized that Silver didn't know who he was talking to, he decided to make a display of his competence with grenades by both forcing the issue and safely arming and disarming a grenade. Idk how you thought that was a display of competence. To anyone else, it looks like a threat at face value and a display of recklessness at best. >>179276 >1) >2) >3 I agree with all of these points. >Posey was able to do this with no issue, and she got her grenade. I don't even care if I get a grenade. I don't even care if he tries to blow me up (3d6 nonmagical, nonsilver slashing is barely going to put a dent past my DR), but maybe he could try harder to express that he won't blow up the rest of the party.
>>179295 It was never about the grenade. As I said, next time I'll do something like disassemble the grenade rather than show off how readily it can be armed and disarmed.
That's kind of his thing,... explosives and traps and things
>>179279 >"You should've told us about that before embarking on a mission with significant travel. Also, no living pony can lose that much blood and still function…" "I can normally suppress my curse by staying still when I go over water, but this was my first time flying in a plane, so it took me some getting used to." She adjusts her horse-blinders "It shouldn't be an issue now. So long as the spirits in my body don't know when I'm over water, I should be able to prevent the reaction." >Teasing is definitely a thing. Rosey Ring is a sadistic bitch who relishes in making stallions fall for her, even if she has no intention to see them again. >I second this. OOC, Silver's player is both experienced enough to know what he's doing and gets along well enough with everycreature everypony else. The same applies IC too. I third this. >Less so on a stealth mission on an island with little in the way of cover, in a setting where long-range rifles are very accurate and very lethal. Then maybe Reduce Pony would be better. >There should be an electronics skill check for using a military-style radio, at least under pressure. When there's no pressure you can take 10 or even take 20 over several in-game minutes There's a skill for this in d20 modern, but most of us appear to be using d&d classes instead of d20 modern Hero classes (most of which are actually very good hybrids of fighter and rogue with lots of skills and bonus feats), idk if any of us have skillpoints to spare for that. >How did you think Garv, Posey, Defiant, and whom ever else would react? >If I was active at the time, similarly. I was asleep at the time, although Posey believes herself to be invincible and isn't scared of nonmagical weapons, so she probably wouldn't have flinched.... Which admittedly could have just made the situation worse... >>179281 >Could we please not go around exposing Discord usernames of players? I assumed this was a common courtesy, and we could do with less drama resulting from it. I second this, because it's troon-tier behavior. >>179282 >Then don't call it "seduction" Ngl, my nightstalker character, the one who ordered 40 pancakes at the diner, is a Diplomancer build with Silver Tongue, which has the function of being able to make subjects fall romantically in love, and Wanderer's Diplomacy, which allows a function of rolling Diplomacy for other characters. Some DMs dislike Diplomancer builds. Is this an issue for you? >>179284 >Poof Alright. >>179286 >"Being unseen and quick is better for keeping oneself alive than the heaviest armor." "I'm more easily unseen with no armor at all, but for me my armor is an implement for my fear magic. Besides, it goes with my pirate disguise." She says, the bones on her armor rattling >>179296 Okay then, whatever.
>>179295 >Rosey Ring is knitting a long black sock, with a white pattern that appears to be a spine and ribcage: it's basically a Halloween skeleton suit, except for a snake. That is absolutely adorable and Kira would love it and treasure it.
>Oh, I'm sorry about that. I thought it was funny. pet pet pet It's okay, it was actually a pretty funny scene taken on its own (and knowing that Posey was actually fine and not in seriously mortal danger of dying), it's just that in the moment of us travelling to go to the quest the rest of us were sort of looking at each other going "well shit, where do we go from here". I don't mean for you to feel bad, in the end it was a minor thing that we got past, like how we'll get past what happened last night.
>>179297 I forget where, but GM had indicated that there was 2 frags and 2 smoke nades, so unless anyone else wants one, we would split them evenly.
I had claim on one of the healer's kit for reasons I really hope has to happen, but aside from the 9mm (is it 50/box like irl, or are we talking a box of 1000?)
>>179295 >Guidance of the Avatar I wouldn't mind it if it's a very rare potion you can find only from a Zecora-tier alchemist, and not one that's standard-issue for the military. >Heroes of Battle Lots of good stuff in here. Having a morale check for 50% casualties is actually quite generous; historically organization fell apart after only about 10% losses in most battles. That could get annoying fast though. It specifies this applying to smaller units, so maybe 50% is realistic. Ability modifiers are much more modest on the positive end than in the 3.5e handbook. Is this for a different edition? Auras are very interesting. There are only a few applicable to EaW but it would be fun to homebrew a lot of them up. >grenades require no proficiency There's no throwing skill that would improve their range and accuracy? >Do guns require extra proficiency in this game? They do in DnD Modern, which is being selectively homebrewed into the game, but I don't think there's anything official yet. If that is done then it would be necessary to change starting proficiencies for classes a bit, since in this modern setting a "fighter" would most likely be starting with a gun rather than a melee weapon (Silver Sword being an explicit exception as part of his history). I suppose that's why so many players have played rangers, since ranger skills and feats translate to guns very well. >players can't be forced to make saving throws against other players I agree with Posey's player here. The rule that was decided was specifically for saving throws that affect character disposition, as players are the ultimate decision-makers of what their characters choose to do. That doesn't include anything physical. >Oh, I'm sorry about that. I thought it was funny. I wouldn't have done it if I knew you didn't like it. I apologize for being disruptive and stupid. I just wanted to add some spice. I thought it was funny and harmless personally. It does complicate matters for the characters though. A pony who does this over water isn't going to look like a good pick for a spec-ops mission taking place on an island and that's a little important to me. Part of the motivation for making Cavaliere was because I didn't want to send Amber–a young adult with zero combat experience or reason to go–on a combat quest because it would be jarring and blatantly unrealistic. One day she might but that has to be worked up to. Also, every witness to Posey's apoplectic fit on steroids will be a little more suspicious of her being undead because no living being other than a sea cucumber could walk it off. >>179296 As long as he acts less like the Demoman from TF2, then we'll be good.
>>179297 "Spirits? Are you possessed?" Cavaliere asks with visible concern. Remember that she had admitted this only to Silver in private, not to anypony else. "Does that have anything to do with your 'fear magic'?" >There's a skill for this in d20 modern, but most of us appear to be using d&d classes instead of d20 modern Hero classes (most of which are actually very good hybrids of fighter and rogue with lots of skills and bonus feats), idk if any of us have skillpoints to spare for that. Unfortunately my cowboy-themed character did not take ranks in electronics, and the idea of incorporating skills from DnD Modern is new enough that none of the other characters took it. Maybe Silver did after leveling up though. >Ngl, my nightstalker character, the one who ordered 40 pancakes at the diner, is a Diplomancer build with Silver Tongue, which has the function of being able to make subjects fall romantically in love, and Wanderer's Diplomacy, which allows a function of rolling Diplomacy for other characters. That sounds like a bard on steroids. >knitting Don't let me spoil that, because it's a great mental image, but where did she get all the yarn? Kira is a big girl.
>>179299 Cavaliere has offered to take one of the smoke grenades. We still have to decide whether to use them as a distraction, cover or as a signal.
>>179301 It's true that that sat in a grey area (as yet unspecifically defined) but my understanding is that GM wants to avoid inplayer fighting, which is what potentiated the "no will saves" rule. Engaging in a grapple is a complicated matter, nothing so dismissed as "I yoink and that's that", especially with unicorn magic
>>179304 yes >>179305 You can technically start combat right now, it's just ill-advised. Also you're doing the thing again instead of collating your posts.
>>179295 >No. That's not a rule. You made that up. I'm looking at the rules compendium right now, and that isn't a thing. There are some recommendations for conflict resolution in the DMG that discourage party infighting, but there is no such rule that says players have any sort of immunity to attacks by other players. I have never encountered such a rule, and I don't believe it exists in any edition of D&D. I think it's a misunderstanding of my ruling earlier that spells and rolls that influence attitude are not enforceable on players. To clarify, I said that players can't be forced to roleplay the effects of a charm spell or a diplomacy roll. This is because I think it would be absolutely silly for me as a DM to enforce an "attitude" on player characters and how they rollplay with each other. What am I going to do? Say "noooooooooooo!" (crying soyjack) "you're roleplaying as being merely friendly to that player! The spell says you should be helpful!" That's absurd. Like really, am I supposed to tell players "Noooooo she succeeded in a seduction roll you should be fucking her right now..." I'm not saying that you can't roll diplomacy or seduction or whatever on other players. I'm saying I can't enforce it should the target player not abide by it.
None of this means that spells, rolls, and area of effect don't apply to other players in PvP. They do, and this includes mind affecting spells.
However, he has a point. PvP is almost certainly going to piss at least one of the two involved and have permanent effects on the game. It will basically always result in GM adjudication.
Assume PvP to be banned.
>>179295 >>179297 >Posey believes herself to be invincible and isn't scared of nonmagical weapons, so she probably wouldn't have flinched >I don't even care if he tries to blow me up (3d6 nonmagical, nonsilver slashing is barely going to put a dent past my DR) No. No. No. No. No. No. No. Fuck no.
I don't give a fuck what kind of source you're citing for an Mk 2 Fragmentation Grenade being on the same level as whatever parlor trick firecracker you are actually citing here, but a direct explosion from a grenade in your square is not going to do some mere "3d6" of damage. That won't even come close to knocking unconscious, nevermind kill, a generic NPC enemy. I was actually content with your character being perhaps the only one to tank a direct explosion until I read that. No. Fuck your damage resistance, fuck your whatever bullshit you pulled out of whatever the fuck addendum you found where ever to say that your character is somehow immune to fucking everything, fuck all of that. You will respect the Mk 2 if I have to make every single one of them do 10d100 Magical Silver Piercing Damage out to 30 feet, and if I have to make every single enemy soldier spam them like it's fucking Call of Duty World At War.
>>179297 >>179279 >Teasing is definitely a thing. >Rosey Ring is a sadistic bitch who relishes in making stallions fall for her, even if she has no intention to see them again. It's hard to express just how absolutely fun-sucking an attitude this is, or why it pisses me off. If you want Seduction to mean literally nothing else than a diplomacy role, just call it diplomacy. It's a meme concept anyways. As best as I can tell it means "Does the target want to fuck you? Roll to see if you hit the DC." If you want to tease, roleplay teasing. It's not that hard.
>>179297 >Some DMs dislike Diplomancer builds. Is this an issue for you? There's one problem and only one problem with diplomacy builds - roleplaying diplomacy is more fun than rolling for it. I get it, our characters are supposed to have the ability to do things in game that we as players are not capable of, like flying, seeing in total darkness, casting spells, hitting an apple with an arrow at 100 feet, or in this case, having social skills and some modicum of charisma. Your character's skills are supposed to exceed your own, I get it. But if you could I like roleplaying diplomacy (in addition to rolls), and I'm happy to bend skills like "sense motive" to be useful in finding an NPC's emotions or motivations to aid in that.
>>179301 >I wouldn't mind it if it's a very rare potion you can find only from a Zecora-tier alchemist, and not one that's standard-issue for the military. Considering that it is a Cleric spell, it is unlikely that this military would have easy access to it, with the monarchist Harmonists chased off for their reverence of the princesses. >Lots of good stuff in here. Yeah, it's a good book. It came later in 3.5e, and is therefore better written. >Ability modifiers are much more modest on the positive end than in the 3.5e handbook. Is this for a different edition? No. Heroes of Battle is 3.5e. >Auras are very interesting. There are only a few applicable to EaW but it would be fun to homebrew a lot of them up. Iirc, there's an article in Dragon Magazine somewhere that gives a guide for homebrewing auras. Has new auras for the Marshall class too. >There's no throwing skill that would improve their range and accuracy? I think there's a couple feats that improve splash weapons. Throwing is based on your BAB, so if you're good at using any other kind of weapon you're good at using splash weapons. >They do in DnD Modern, which is being selectively homebrewed into the game, but I don't think there's anything official yet. If that is done then it would be necessary to change starting proficiencies for classes a bit, since in this modern setting a "fighter" would most likely be starting with a gun rather than a melee weapon (Silver Sword being an explicit exception as part of his history). I suppose that's why so many players have played rangers, since ranger skills and feats translate to guns very well. There's a dragon magazine article about guns that suggests several of these things. Idk the number, but it's the same one with the Adamantine Dragon and the Beast Dragon. You can get guns from Starting Occupation in d20 modern. There's also the option of using Weapon Groups, from Unearthed Arcana: https://www.d20srd.org/srd/variant/buildingCharacters/weaponGroupFeats.htm I use this in most of my games. Worth noting that there's no extra cost for being proficient in the [Heavy] version of an exotic weapon, so you can get a two-for-one deal if you specialize in using a solid gold carbine.
You can also get guns from starting occupation in d20 modern. >melee weapon (Silver Sword being an explicit exception as part of his history) Silver Sword comes off as smarter and more skilled than an average Fighter. He would make a good Warblade (which has Simple starting age, but he did just reverse-age 20+ years younger). >The rule that was decided was specifically for saving throws that affect character disposition I believe that being charmed is not the same as a disposition (the charmer can influence you with an oppose Cha check), but it's not my call to make. It's not really my business to charm other players anyway. >That doesn't include anything physical. I think that attacking other PCs should generally be discouraged (because we're supposed to be on the same side), although not mechanically disallowed. >I thought it was funny and harmless personally. That makes me feel better. I was just trying to be entertaining. >Also, every witness to Posey's apoplectic fit on steroids will be a little more suspicious of her being undead Well, the undead weaknesses I voluntarily gave Posey are supposed to be RP obstacles that make her mission more difficult; if I didn't roleplay them, it would feel like cheating. I agree that that can cause difficulties in party dynamics though... I'll try to be more subtle. >no living being other than a sea cucumber could walk it off Curses work in mysterious ways. It's your choice to decide whether or not to believe that though. I didn't do the blood-vomit scene believing I could avoid any RP consequences. Let's see how it plays out. I will honor any conclusions that are drawn from it. >Are you possessed? "No, no... It's nothing so simple. It's a curse ingrained into my body. 'Spirit' is just the catch- a term for such auspicious and elusive magic." >That sounds like a bard on steroids. DM told me only arcane casters could be bards. >where did she get all the yarn? She requested yarn from the military. Why the military has so much yarn is beyond me. Must be a vestige of a certain unicorn seamstress being a national hero in the previous regime. >>179302 >"no will saves" rule He only said you couldn't be charmed. >>179305 We haven't even gotten to the island yet, let alone seen the enemy. There's technically no guarantee that there will be combat on this rescue mission, but we all know that there's no such thing as a cake walk in d&d (at least not in good games). >>179306 >you're doing the thing again instead of collating your posts. This. It's actually a bigger issue than you might think. It makes it less likely for all relevant posts to be visible when selecting last 50/100/200 posts. >>179307 There won't be combat at least until we get to the island... Unless we get swallowed by an island-sized leviathan beforehand... When DM plans to start the adventure is beyond me. I thought it would be yesterday, but we spent yesterday distributing equipment (resource-tracking takes so much time in 3.5e... At least we're not crafting). Also, if we ever do get crafters, I would strongly recommend using the Craft Point system, from Unearthed Arcana, as it lets you pay a fixed resource cost in exchange for down time. https://www.d20srd.org/srd/variant/buildingCharacters/craftPoints.htm (I totally would never abuse this system to conjure a massive crystal castle above Curwhinny dungeon by creating a bunch of Necrosis Carnexes with the Landlord feat and having them immediately spend all of their craft points contributing to my castle. I totally don't already have a name for the castle and a spreadsheet for how to expand it and able dungeon map for how to send it with minions and traps. I also wouldn't haunt-shift my minions to make them part of my undead castle. I wouldn't make the castle a mobile walking sentient magic item either.)
>>179308 >Assume PvP to be banned. Completely fair. >I was actually content with your character being perhaps the only one to tank a direct explosion until I read that. No. Fuck your damage resistance Oh, okay... In my defense, I did pay two character levels to gain this damage reduction. I'll stop acting cocky though. >I was actually content with your character being perhaps the only one to tank a direct explosion until I read that. No. Fuck your damage resistance Noted. >It's hard to express just how absolutely fun-sucking an attitude this is, or why it pisses me off. Oh, okay. I didn't realize that. I won't do it again. I thought it was adding something to the atmosphere, but now I see that was the opposite. >If you want to tease, roleplay teasing. Noted. >There's one problem and only one problem with diplomacy builds - roleplaying diplomacy is more fun than rolling for it. I get it, our characters are supposed to have the ability to do things in game that we as players are not capable of, like flying, seeing in total darkness, casting spells, hitting an apple with an arrow at 100 feet, or in this case, having social skills and some modicum of charisma. Your character's skills are supposed I understand with this sentiment. Diplomacy is kind of a broken skill by nature. 3.0 was the first edition to make it a skill, and it's still kind of wonky. Reminds me of this article from 2007 I read https://thealexandrian.net/wordpress/694/roleplaying-games/diplomacy-design-notes-part-iii-the-burlew-solution >But if you could I like roleplaying diplomacy (in addition to rolls), and I'm happy to bend skills like "sense motive" to be useful in finding an NPC's emotions or motivations to aid in that. Alright. Rosey Ring has zero ranks in Diplomacy anyway. It's not a class skill for her. >MRE's are actually a good idea Yeah, especially if our way back is somehow sabotaged (the swan boat might not cut it if there's a storm) and we have to stay in the island for some time.
>>179301 >Don't let me spoil that, because it's a great mental image, but where did she get all the yarn? Kira is a big girl. Knitting for the war effort was a common thing. Especially socks, you can still find patterns from the red cross of socks to knit to donate for soldiers. It's not unreasonable to assume a military base would have yarn for either the soldiers or to give ponies so they could knit for the soldiers.
The zeeb chills off to the side, wondering when the group is gonna get a move on. These ponies are so chatty....
>>179306 >you're doing it again There's a difference between doing it when no one is fucking on or posting, and when we're trying to do things. Yes, I could have deleted the posts and condensed everything, and thats an option I will entertain in the future. Having said, players like to act like the thing they just posted is canon, and then post continually off of that under the auspices that they are all based on previously "established" posts. I'm okay with abandoning that practice, in that it forces other players to post reactions, which are usually only one or two lines of comment and not warranting a separate post. I acknowledge we could all be better.
>>179310 >Considering that it is a Cleric spell, it is unlikely that this military would have easy access to it, with the monarchist Harmonists chased off for their reverence of the princesses. Harmonism as a religion is allowed to persist to avoid instigating a revolt, but one can assume the churches are closely monitored for signs of rebellion. I'd think a little-known potion like this would be known only to one religion as well, such as that of the zebras or maybe the griffons. >No. Heroes of Battle is 3.5e. Derp, I forgot spells get different modifiers than skills. >guns Interesting >Worth noting that there's no extra cost for being proficient in the [Heavy] version of an exotic weapon, so you can get a two-for-one deal if you specialize in using a solid gold carbine. kek >I believe that being charmed is not the same as a disposition (the charmer can influence you with an oppose Cha check), but it's not my call to make. It's not really my business to charm other players anyway. The DM ruled above, I was wrong.
>"No, no... It's nothing so simple. It's a curse ingrained into my body. 'Spirit' is just the catch- a term for such auspicious and elusive magic." He mulls this over. "I've heard many tales of curses, but they are elusive to the point that most doubt their existence. Do you know who or what cursed you?"
>I thought it would be yesterday, but we spent yesterday distributing equipment (resource-tracking takes so much time in 3.5e... At least we're not crafting). It's not a lot of equipment and I'm all set (as long as Cavaliere has obtained that camo net). I think we're just waiting on Dust, Kira and Tenebrous now. All these posts won't be good for them considering they have to catch up. >(I totally would never abuse this system to conjure a massive crystal castle above Curwhinny dungeon by creating a bunch of Necrosis Carnexes with the Landlord feat and having them immediately spend all of their craft points contributing to my castle. I totally don't already have a name for the castle and a spreadsheet for how to expand it and able dungeon map for how to send it with minions and traps. I also wouldn't haunt-shift my minions to make them part of my undead castle. I wouldn't make the castle a mobile walking sentient magic item either.) I don't know, is it marketable by Hasbro, Inc.?
>>179311 >I understand with this sentiment. Diplomacy is kind of a broken skill by nature. 3.0 was the first edition to make it a skill, and it's still kind of wonky. Reminds me of this article from 2007 I read I like how anypony can mention anything related to DnD and you'll be able to immediately cite a random article from almost 20 years ago about it. You're by far the most knowledgeable player here. That makes us intimidated and nervous you could use that knowledge to powergame very easily
>>179312 Dust has everything he needs? Afaik we're just finishing up, and the only one I know who hasn't gotten a chance yet has been Tenebrous (who has hundreds of posts to catch up on).
>>179313 >Having said, players like to act like the thing they just posted is canon, and then post continually off of that under the auspices that they are all based on previously "established" posts. I'm okay with abandoning that practice, in that it forces other players to post reactions, which are usually only one or two lines of comment and not warranting a separate post. I acknowledge we could all be better. That is definitely true. There needs to be a little bit of a grace period.
>>179314 >There needs to be a little bit of a grace period. well, DnD is supposed to be more or less turn-based to begin with. It stands to reason that a smol degree of standardization - one effort post per player (outside of side meta/interactions) - per GM post?
But, what characters "do" and what they "attempt to do" are two different things, which is why waiting on GM is a good idea. It could slow things down a bit - outside when individual players permit non-sanctioned activity - but it would avoid confusion on many degrees.
I know, I'm doing it again, but the ideas are coming so I wanna put them out before I forget.
>>179311 >In my defense, I did pay two character levels to gain this damage reduction. I'll stop acting cocky though. Basically the problem is that when a character (and especially the player in an ooc of character remark) clearly doesn't respect something in the world as being a potential threat when anyone in real situation absolutely would, and basically every character in fiction would, it's extremely disrespectful and personally offensive.
Yes, I get it. In D&D, when your character dies, that's the end of it (or close to it). It's not like a video game where if you make a mistake you can respawn an endless number of times. And the result is that to balance, characters get a lot of HP. Because with a large number of encounters your characters are absolutely going to be suffering a death by a thousand cuts. This means that getting stabbed or what have you is almost certainly not going to kill you
If Posey doesn't think that grenades have any meaning - she's not afraid of them, she doesn't care to want one - why did I bother putting grenades into the game at all? Why did I bother thinking about it? Should I bother giving enemies grenades? Why should I bother with guns, since they are clearly less powerful than grenades? Should I bother with this setting at all? With this game? Why am I here GMing? It isn't doing anything for you. You clearly don't get any enjoyment out of it. I should go play Stellaris instead. That's what I spent most of 2023 doing instead of this game, I can do it again. I just spent $27 on two DLCs that I have never played before last night. Maybe I should go do that instead of wasting my time here.
If a grenade gets accidentally or otherwise thrown and Posey jumps on it to save the others, this can easily be an extremely compelling moment. If Posey survives precisely because she's powergamed to all shit with damage reduction, that doesn't make the moment less special, necessarily. She'll be on extremely low health and vulnerable to any incoming attacks. Maybe there's a risk that it could have been fatal after all if the dice were less favorable. Maybe it's heartwarming that the strongest tanks the damage. There's a lot you can do with it.
But if the attitude is "lol Posey isn't afraid of grenades she'd tank it anyways and even if she did, regenerating health, she's invulnerable"... why are you here? Why are you playing at all? Clearly this is boring to you and I'm sure you have better things to do this afternoon because I know I sure as fuck do.
Reducing Posey to death by a single failed round happened twice and clearly didn't work. There is nothing left for me to do to correct the attitude except character death. And would that correct it? Because I really don't think it would. I must be the wrong GM for you, or maybe Table Top Roleplaying is just entirely the wrong kind of system for you. Because I'm wondering if it's wrong for me.
>Oh, okay. I didn't realize that. I won't do it again. I thought it was adding something to the atmosphere, but now I see that was the opposite. That statement actually was not directed at you Okay, actually I can express why it pisses me off. The problem is that it misleads me. Do you mean to tell me that if Posey had succeeded in seducing the goat priest (she didn't) that she would not have made infernal love to him right there in the swamp? Then why try to make me think that that was Posey's intent.
And I understand that I'm in the minority here, but why is sexlessness prefered over having a world with sex in it? How many James Bond films have you watched where you thought "wow, I'm so glad that there was no sex in that." How many adventure serials without any kind of romance did you really think "thank goodness there was no romance or sex in that." And why oh why would you want to roleplay as ponies online unless you wanted the ponies to sometimes fuck each other? Yes, I get that most people, even here, don't want to do that. Fine. Whataver. They don't pretend like they are doing otherwise though. Their characters are celibate, I know that, I leave them alone. They don't lead me on, as the person controlling the NPC interaction in the situation, to thinking that this game is going to get more interesting than it actually is.
I remember some years ago, we had four different players who would willingly romance NPCs and even engage in ERP, even if it wasn't all four active at the same time. The players would go kill a shitload of communists, and then one fucked his Fascist handler. One went and beat up some people for the mob, and he didn't have sex with his mafia handler, but there was a romance that was going somewhere. In another the party killed a shitload of griffins, one character stopped during the quest to have sex with a disguised changeling he rescued, and then another did with a rescued griffin after all was done. There was lots of sex and violence and it was fun. Now there is much less violence and this sterility. If you don't want sex or ERP just say it and don't deceive me so I can keep my expectations low and not be disappointed. No, I don't have a problem with characters deceiving the NPCs. What Posey did with the street preacher was funny. The problem is how the fuck am I going to know where you are trying to go with this if you lie about your intent when calling out the roll?
I don't know if I have already said it, but there are six flares (given to Silver for distribution). I'm considering one more fragmentation grenade and another smoke grenade. Maybe bulls strength.
Rope and hoof cuffs can be acquired
Tenebrous will get eagles splendor and a rifle and armor as needed
I think Kira and Defiant may receive minor popping ammunition that gives some explosive damage.
>>179319 >Rope and hoof cuffs can be acquired Kinky, anyways. Dust can make minor alchemical items that he can use, though any additional resources would not be turned down by the military.
It's a robust system and I'd like to have it homebrewed in. Though, it makes Posey even stronger with her Charm spells, since everypony who fails (which would be most of the time) is set to a -10 DC modifier, far better than even diplomacy-oriented builds at this level. I'd like to propose an additional rule: Posey can do this, but all witnesses to the charm spell make an Arcane Knowledge check (maybe DC 15) to be alerted to what's going on. It'll still be powerful, but more circumstantial instead of an automatic choice like it's been so far.
What do the DM/other players think of this?
>>179318 >Seduction Okay, so it seems like the issue is that OOC intent is not specified beforehand to let the DM know in which direction the scene is going. Using seduction rolls as a form of diplomacy that does not lead to sex (whether that's "fade to black" or roleplayed out) seems to be okay though. That's what this homebrew indicates anyway: https://dnd-wiki.org/wiki/Seduction_(3.5e_Skill)
>>179319 Cavaliere came prepared and already has rope and manacles. This actually reminds me to check his weight and see if he should grab extra hoof-cuffs to be on the safe side. 2lb each, right? And how much does ammunition weigh? Right now, not counting ammo, he has 50.5 lb which qualifies as a light load. He can take a couple of extra hoofcuffs.
>>179310 >DM told me only arcane casters could be bards. ... No? That's clearly wrong and not what's in the SRD. And besides, only horned creatures can be arcane casters, and our lone, long running bard is an earth pony.
>She requested yarn from the military. Why the military has so much yarn is beyond me Uniforms, caps, cloth bags, pants, signal flags, national flags, battle flags, standards, tarps, tents, sleeping bags, parachutes, blankets, and a hell of a lot more than that are extremely regular, extremely common parts of a mind-twentieth century military. Those things wearing out and breaking is not uncommon. A sewing kit was actually a standard part of the equipment issued to each individual deployed soldier in WW2 in the US military. This base, which mind you, is actually the center of operations for the Navy of this entire multi-continent empire, would have thousands of kits.
Also, I didn't say yarn. You did. But there's no reason to correct that because it's more fun to believe that Posey can just knit out a giant snake sock on the flight to Trottingham.
>>179321 One source claims a box is 2 pounds. Another claims each cartridge is 78 grams, which would mean 8 pounds?
>Using seduction rolls as a form of diplomacy that does not lead to sex (whether that's "fade to black" or roleplayed out) seems to be okay though No. Like I said, if you mean diplomacy, then say diplomacy, and don't imply something else.
>>179323 Tanglefoot bags, alchemist's fire, thunderstones, flashpellets, and a few others. Nothing insane, but better ammo than pebbles for a sling if you ask me. I don't know if the military would have anything better, but iirc there's one 3.5e book that says items like that can also be put on arrows. Don't quote me though, it's been too long.
>>179323 And that's 50 rounds per box? I'll say Cavaliere has 50 rounds on his gun belt already, bringing his total now to 100 with a weight of 54.5 lb. A bit heavier than he'd like, if he can't lay some heavier items at a camp site, but with no negative consequences. Griffons have bipedal weight limits
>No. Like I said, if you mean diplomacy, then say diplomacy, and don't imply something else. DM has spoken But, what do you think of the advanced diplomacy rules?
>>179321 >Advanced diplomacy Could be applicable, outside of an expressly combat environment like what we're looking at. I think the existing rules for bluff and such are sufficient for the immediate concerns, but an incorportation of a more advanced mechanic even if it does favor an existing character-kit, is worth considering. Brie also (expressly, I asked) has a pair of hoofcuffs, not that he would volunteer that info. There's alot about him he wouldn't volunteer that the party could find useful, perhaps. GM keeps telling me that so I keep looking for ways to make this info available without being ham-fisted with veiled exposition.
>>179318 >Basically the problem is that when a character (and especially the player in an ooc of character remark) clearly doesn't respect something in the world as being a potential threat when anyone in real situation absolutely would, and basically every character in fiction would, it's extremely disrespectful and personally offensive. Understood. It's really disrespectful, in hindsight. >she's not afraid of them Rosey Ring uniquely does not fear death, not just because she doesn't believe weapons (many of which she's yet to experience), can't kill her, but also because she craves the grave to free her from her torment, even though the seal that binds her prevents her from destroying herself. >It isn't doing anything for you. You clearly don't get any enjoyment out of it. >Clearly this is boring to you That's not how I feel at all. I really enjoyed the combat in this game, especially the dangerous, close-victory fights like the hydra fight and the fight with Luminous. I look forward to dangerous combat. As for guns/grenades/mines/bombs, Posey has barely ever been attacked with a modern weapon in this game, save for the diamond dog fight in the swamp. There haven't been many opportunities for me to roleplay reaction to modern weaponry, although Posey did run away when she was faced with a machine gun after the Luminous fight. I see how talking about it ooc wasn't cool though. >Maybe I should go do that instead of wasting my time here. I see that I have upset you. I apologize. If my behavior isn't appropriate for your game, don't hesitate to just throw me out of it; although i'd prefer to try to work it out. Please don't punish the other players because of me though. >If a grenade gets accidentally or otherwise thrown and Posey jumps on it to save the others, this can easily be an extremely compelling moment. Lowkey what I was thinking of doing. >"lol Posey isn't afraid of grenades she'd tank it anyways and even if she did, regenerating health, she's invulnerable" It sounds pretty gay when you put it that way... >Reducing Posey to death by a single failed round happened twice and clearly didn't work That was really fun. I really liked those fights. I remembered roleplaying the flesh melting off of Posey's bones as she dwindled to single digit HP. That was exactly the fantasy I was thinking of when I wrote her. >There is nothing left for me to do to correct the attitude >And would that correct it? Well, now you're telling me about it, so that's something. >Do you mean to tell me that if Posey had succeeded in seducing the goat priest (she didn't) that she would not have made infernal love to him right there in the swamp? Oh yeah, she definitely would have done that. She had the whole day. >Then why try to make me think that that was Posey's intent. It was her intent though. I thought I made that clear. >And I understand that I'm in the minority here, but why is sexlessness prefered over having a world with sex in it? Idk how you came to the conclusion that Rosey Ring is a sexless character. She's a literal whore. She's been a sex slave since before she could walk. She doesn't value the body she's trapped in any more than she values her life. >And why oh why would you want to roleplay as ponies online unless you wanted the ponies to sometimes fuck each other? I did though. I backread before I made this character: I knew what I was getting into. Rosey Ring has tried to fuck Licorice, Mason, Baka, the Demon priest, Agire, the ghosts, the ghasts... Etc. somehow it was only August Wreath that fell for her (after this adventure, I was going to try to do a Dream Haunting stunt to see if Posey could fuck him again in the Dream Realm and corrupt him overtime) Maybe I'm just too autistic to communicate that. >They don't pretend like they are doing otherwise though. The only time I was pretending was with Street Preacher, and that was just because I didn't want to interrupt the mission. >They don't lead me on, as the person controlling the NPC interaction in the situation, to thinking that this game is going to get more interesting than it actually is. Maybe we could communicate this better. Posey is a whore: she has and will fuck demons, tentacle monsters, corpses, zombies, random stallions, dogs, wolves, oozes, deity aspects, ghosts, objects, zebras, dragons, swarms of insects, bones, etc. She fucked herself with Luminous's wishbone. She's tried to fuck almost stallion she's met, except Glass Horizons which she intended to fuck immediately before buying his land. It's why I made a character with the ability to charm ponies at will. For some reason, it's just not clicking. I guess I'm too shy and autistic to be clear that I'm initiating things. >>179321 >They don't lead me on, as the person controlling the NPC interaction in the situation, to thinking that this game is going to get more interesting than it actually is. Charm already makes a character friendly, which already lowers the DC. >They don't lead me on, as the person controlling the NPC interaction in the situation, to thinking that this game is going to get more interesting than it actually is. Well, I did pay two character levels for that charm ability, so I really wouldn't like it to be nerfed. >so it seems like the issue is that OOC intent is not specified beforehand to let the DM know in which direction the scene is going. This. >>179323 >seduction Every time I have said seduction, I meant seduction. Except with Dust's case, because that was a joke.
On the subject of in-game/character sex, I'm actually pretty okay with it BUT I prefer my "debutant's" to be OC NPCs. Where the seduction and vigorous activity can occurr off camera, such as with pic related
>>179318 >They don't lead me on, as the person controlling the NPC interaction in the situation, to thinking that this game is going to get more interesting than it actually is. See, GM, thing is, I wasn't leading you on. I'm just not really used to that kind of stuff, so I tried to make it subtle. When I don't see enthusiastic affirmation to Rosey Ring's advanced, I just assume that it's not happening and I give up very quickly. Maybe I could be a bit more clear about it. I'll try.
>>179329 Well, as I said, it wasn't actually you who prompted the pushback But an excellent example of where it matters is with Tin Hat here, where she "seduced" Tin Hat. One interpretation of that is that she just pulled a Rarity, and gave bedroom eyes to Tin Hat in hopes it would manipulate him into giving her magic items. The other interpretation is that yes, she is seriously willing to put her body on the line and take this random stallion inside and spend the last 10 minutes before boarding the plane being mounted... so she can manipulate him into giving her into magical items. The former is perfectly valid, but we literally see it happen in episodes of My Little Pony: Friendship is Magic on multiple occasions. The second... is very interesting
>>179327 >If my behavior isn't appropriate for your game, don't hesitate to just throw me out of it; although i'd prefer to try to work it out. Please don't punish the other players because of me though. That's magnanimous of you, but you're a good player and any hurdles we encounter seem to be overcome simply by communication. >Well, I did pay two character levels for that charm ability, so I really wouldn't like it to be nerfed. I don't either, but reducing DC by so much, very reliably, is much more powerful in terms of persuasion than any other PC is capable of doing right now. I understand that Posey essentially brute-forces her diplomatic targets, having very little tact and instead putting them under a spell and whoring herself out. Other characters ought to be able to notice just what she's doing. We could even make it a DC 20 check for them, and it would still make it riskier to attempt it in a crowded room or in the presence of a skilled mage. Getting another pony alone would make it work just as well. It's just a suggestion.
>>179328 So fade to black is okay in terms of romance? By OC NPCs do you mean those made by you specifically, or does any NPC made by the DM count?
>>179332 "Yes, it sounds pretty cringe!" –Marefair opening
>>179333 I'm ready if you are, unless if you want to talk more about the merits of advanced diplomacy mechanics as a homebrew.
>>179335 >I understand that Posey essentially brute-forces her diplomatic targets Yes, actually. Rosey Ring is based on the white horse of Conquest. For her entire life, she's only ever known a would of masters and slaves, so she only knows how to make relationships through power and fear. Thus, she has no ranks in Diplomacy, only Intimidation and Bluff (She could use some friendship lessons. Dread Necromancer only requires being non-good) >Other characters ought to be able to notice just what she's doing. We could even make it a DC 20 check for them, and it would still make it riskier to attempt it in a crowded room or in the presence of a skilled mage. You can already make a Sense Motive check to see if a person has been charmed. >you're a good player and any hurdles we encounter seem to be overcome simply by communication Thank you. That makes me feel better. >I'm ready if you are I was ready yesterday. Let's do it. I do have to go to work tomorrow, but idgaf.
I'll get the formatting right one of these days Personally/strictly speaking, I have issue with fapping to GM's sockpuppets I am well capable of creating my own. Instead I would prefer to peruse the fandom and insert as desired, pun intended. UWU I'm a furry, I can get away with saying that Xp And yes, Lucky is still getting it tonight
>>179338 >You can already make a Sense Motive check to see if a person has been charmed. Okay, I didn't know it worked like that. Maybe NPCs could use that if they have reason to be suspicious. Are you sure you can't use an arcana check? >>179339 Why not invite Batfang into the campaign?
>>179279 Cavaliere doesn't have the best perspective to view the city, but if he wishes to find signs of restriction, he can find at least some.
As the plane landed, Garv could see a few armored cars, and the hints of barricades in the streets. In faraway Haystin, two small streams of black smoke from what must be smoldering, mostly extinguished fires.
If he's looking for something a bit closer, he can find it. Peering into hangers or the armory, and looking at the breakroom, he can find posters.
One is one he thinks he may have seen before, which shows an intoxicated green stallion in a uniform at a booth in a restaurant with a bar behind. He leans over the table with a stupefied lovey dubby expression, and makes muzzle contact with a cream-colored unicorn mare who has lidded green eyes, a satisfied smile, and a red dress. Beneath the table, and in what is exposed from the dress, the cream coat meets a bright green line where it becomes black with a sickly insectoid belly and legs with see-through holes.
Another one shows a wooden theatrical stage with two ponies in the spot light. One is a light-purple/pink unicorn mare with a with a curled dark purple mane with a light blue stripe. She carries a purple book with a golden horseshoe. The other is a blue unicorn mare with a light blue mane. Both ponies, however, are blatantly wooden marionettes with fake cheeks and visible strings going upwards. In the shadows above the stage, on the left, is a dark black figure, evidently a changeling, with bright green eyes and a flowing dark blue mane. On the other side is a red... fishlike creature, presumably a seapony, with a big green cap, who controls the blue mare.
The most impressive Poster, however, certainly in terms of sheer size, is outside and on a building (evidently offices) near a hanger. Its edges are visible damaged, and it is worn down. It presents a map of the world in caricature with the oceans reduced in size and zoomed in somewhat on the center. Manehattan is marked with a star and a cartoonish portrayal of buildings. The Manehattan District is shown in outline, as are all of the districts of East Equestria. Next to it are four ponies. On the left and looking to the east, an earth pony with a rifle and bayonet. On the right, a Unicorn looking across the ocean with a glowing horn. Above, as if soaring, a pink-tinted outline of a pegasus. Below that, a head, hooves, and bat wings with a wrench in her mouth. To the left is a cartoon portrayal of Queen Chrysalis with the glowing eyes of numerous drones behind her, with a dreary pony with a drooping mane in West Equestria, and the same in the form of a crystal pony in the Crystal Empire. Above Equestria, an oddly effeminate looking stallion in red uniform reaches out with stretched legs towards the named "White Severyana." A pony with a feathered cap pulls a plow in the South East and another looks on next to a ship in Puerto Caballo. A hippogriff laughs Maniacally in Aris, while in New Mareland, a Unicorn Pony stands with a rifle against Beakolini, who is very fat and smoking his cigar. In Aquelia, a red grififn with a maniacal look stands in a set of flames, and stares back at the unicorn across the ocean. In Gryphus, a pony stands over a griffin laying on the ground, and stretches out a hoof. The remainer of the world is not depicted, with the Riverlands, the polar north, and the great majority of Zebrica being outright cut off. Below is the Text "PONYKIND STANDS UNITED"
What is, or at least ought to surprise perhaps Garv, and certainly Silver if he saw it, is that these posters are not signed with the name of the Blackhooves, or the more formal name of the Fascist Republican Party of New Mareland. Rather, all three posters are signed as from the "Pony Populist Party of Manehattan."
>>179348 The Pony Populist Party has some history pre-war as a local political party in the areas around Manehattan and Canterlot, but its breakthrough has been in the political reorganization of the Manehattan District that happened after the assassination of the former governor, mass resignation of the political class of Manehattan, and then the failed crackdown on the ELF and crime in the district. The Pony Populist Party is enthusiastically pro-New Mareland Administration, anti-banker and upper class, pro-worker, and anti-immigration, with a more racial bend even than most of the rightwing parties in Equestria and New Mareland. They are reasonably popular, if far from uncontroversial. The Blackhooves are oddly content to let them do whatever they want, and funnel resources into them.
>>179349 In fairness, neither is any of the Riverlands, or even Maregypt.
>>179350 It's.... probably a populist party for ponies.
>>179327 >Rosey Ring has tried to fuck Licorice, Mason, Baka... Agire... the ghasts Wait, what?! I missed most of this. I think I even had Licorice get kind of pissy with Posey because he rejected her, and Mason is cold with Posey because he isn't nice to her.
>>179353 To be fair, virtually every other option either got murdered, resigned because they didn't want to cooperate with the Blackhooves in any capacity, got caught with their secretaries, or bungled a crackdown on organized crime.
>>179357 Perhaps it's not the quality of the images on display she is commenting on, but the messages which they contain. Kira is from a tribal society, after all, one without political parties and propaganda as the other creatures present would know them.
>>179355 >Wait, what?! I missed most of this. I think I even had Licorice get kind of pissy with Posey because he rejected her, and Mason is cold with Posey because he isn't nice to her. Okay, well, that's something for later then. Posey put on her special cocktail dress and tried to charm him as an icebreaker. And I thought I was being nice to Mason. I like Mason. Posey likes Mason. Mason is cool. Would you believe it that a brony doesn't know how flirting works? >To be fair, virtually every other option either got murdered, resigned because they didn't want to cooperate with the Blackhooves in any capacity, got caught with their secretaries, or bungled a crackdown on organized crime. Posey makes note of this to leverage it when she takes over New Mareland. >>179354 >He wonders if the other pre-war parties of Equestria, forced underground, have largely united under the mysterious ELF. Based on my adventure with August Wreath, it appears so. It's probable that many of them were guilds and knighthoods loyal to the princesses, so freeing the princesses would be their priority. >>179357 Cool propaganda
>>179359 Also don't think Kira didn't notice that Posey didn't ask anything more about lamias, such as the different varieties or their varied abilities. If Posey is planning on doing anything lamia-related, it may be useful to learn more about them sometime.
>>179360 She lams on my ia til I snej >>179344 Dust looks at the posters, seemingly unimpressed while he waits for the group to head to the plane. "Ponykind stands united? Are you all not of the same tribe? Do these feelings have to be ignited? To love your kind, does it take a bribe? I know equestria views us as lesser But to come together, we do not need pressure" With that, he plods off again, seeing if there's any propaganda worth falling for
>>179359 >Would you believe it that a brony doesn't know how flirting works? Tell me about it, on several occasions Amber accidentally offended her coltfriend because I, the player, missed important social cues and expectations. >Posey makes note of this to leverage it when she takes over New Mareland. She wouldn't know this, and she missed her knowledge check.
>>179363 "You would be surprised what petty squabbles and insecurities will divide even brothers," he replies.
A truck will help the ponies back to the plane, which sits with engines running. The white pegasus says,
"Be careful. The floor is wet and slippery."
>>179359 >Posey put on her special cocktail dress and tried to charm him as an icebreaker. She did, but then for some reason I remember something like a rejection later. >And I thought I was being nice to Mason. I like Mason. Posey likes Mason. Mason is cool. D'aww I seriously thought she didn't care for him.She did outright deep throat him, but that was combined with an intimidation roll and in context felt hostile, if anything >Brony's don't know how flirting works Okay. That's pretty fair
Silver joins the zeeb in his plodding. "We are all ponies, but we are not all of same tribe. Not even Equestria is of same tribe. Point of Equestria was for all of us different ponies and other creatures no matter our tribe to work together for greater purpose, to put our differences to use and join together in friendship and Harmony because we all at heart want what is best. Those 3P nutjobs, they claim to want similar thing, but I know they do not understand. Not really."
>>179365 Kira especially seems to have trouble getting back to her spot in the plane back near cargo, with her slithering rigorously without getting any traction on the wet metal floor of the plane.
>>179366 gasp is silly The zeeb listens to his plodding friend as they walk to the plane. "I suppose what you say is completely fair, I see that for your fellow ponies you do care. We do not have to deal with this political tripe In Zebrica we are all bound by the stripe. Perhaps Equestrian ways I shall come to see But for now I shall leave your ways to thee."
Dust arrives at the plane, and attempts to help the snek overcome the lack of friction. Str. Check [1d20+4 = (12+4) = 16]
>>179365 Before Silver gets on the plane, he halts in his tracks. For a second he looks at the plane, before turning around to face a different direction, looking towards somewhere outside of the city. There he stays, staring in a direction that to anyone else watching would feel totally random, looking at nothing at all, his gaze locked onto something no one else can see. But he knows why he looks in this direction, what he can see. There he stays, transfixed in that spot, staring silently with the wind from the plane's propellers blowing in his mane, until someone disturbs him from his trance.
>>179369 The snek is quite heavy, 600 lbs. of heavy to be exact, but with the zeeb's help she is able to overcome the lack of friction and get back into her spot. She lets out a sigh of relief, and beams a bright smile at the friendly zeeb. "Thank you! I don't think I could have done that without you."
>>179365 Rosey Ring puts on her blinders, and wraps some yarn around her muzzle. She won't vomit this time (probably). >then for some reason I remember something like a rejection later Idk, it was more than a year ago. >deep throat What? I don't remember this.
>>179371 Mala stands next to Silver, and looks in the direction Silver looks, then back to Silver
>>179369 >>179366 Well technically the wet area is kind of in the middle of the plane, which Kira wouldn't have to move past if she stayed where she was before
>>179372 Still, it may be worth having more interactions with Licorice and Mason
>>179373 >it may be worth having more interactions with Licorice and Mason Sure. I've just been preoccupied with trying to get quests done. I've been playing for a year and a half, but in game less than a week has passed.
Are we doing stuff tonight? I gotta decide if I'm going to take melatonin or a monster energy right now.
>>179373 Without being disturbed, Silver just stands there, staring off in the distance. Mala, even with his keen eyesight, can't see what it is Silver is looking at. Either Silver has some truly incredible eyesight, or it's something he knows deep at heart. The expression on his face is entirely inscrutable just from the surface.
As for Kira, sure she could have stayed where she was, but she kinda enjoyed sitting at the back.
I would also like having interactions between Silver and Licorice/Mason. Also more interactions with Posey so Silver can teach her the meaning of friendship.
>>179371 Dust smiles at Kira and nods at her >>179372 He then turns around and walks over to Posey with a very stern expression on his face. He lifts a hoof and places it on her withers. He mutters something under his breath, and something in his pack glows a bit. Posey can feel a definite warmness resonating from the spot as Dust's eyes open and his expression softens a little. "On this trip, I hope you feel better And your sickness does not hold you like a fetter" If she has to make any more saving throws for now, she has a +1 bonus from resistance One word about muh spell slots or other looking a gift horse in the mouth and I'm changing it to a healing spell
>>179374 >Are we doing stuff tonight? Probably no getting to the island until tomorrow. There will be posts about the travel, but if you don't want to respond, you don't have to
>>179377 Okay. Go ahead and do that without me. Posey is blinded and muzzled, with only a narrow field of vision to focus on her knitting. She is functionally removed from roleplay as she shuts out the world to prevent the failed godling in her chest cavity from throwing a hissey fit.
>>179377 Cavaliere is frankly out of his element in a major city, especially one much larger than Baltimare. Without looking back, and with all his gear in tow, he boards the plane, eager to get underway. "Are you ready?" he asks the others.
With the ponies inside, the white Pegasus lifts the door and locks it. The plane powers up, and taxis to another runway. With a roar of its engines, it lifts off the ground and starts to rise. It does not, however, move to the right and north, but rather to the left, to the west and east. "We're not allowed to fly over the city anymore" the white pegasus pony says to the cabin. Looking over and back, the creatures can see big clouds rising in the distance, the large buildings piercing the sky, and the giant airship losely tethered to the top of a skyscraper, its nose angled into the wind and its propellers rotating.
Soon the plane rises and goes through a cloud layer, with some rain getting on the windows in the process. As the plane rises up, it turns to the right, north and east and around the city. Though a cloud blocks much of the view, the party can see the buildings of Manehattan through the breaks, the endless rowhouses of Bronclyn, and the tenement buildings of Haystin. They pass over the great river, and though the city legally ends, the industrial developments do not, and a large powerplant next to the river is joined by a great many factories, refineries, and a railyard, before breaking up into towns of smaller houses, and then eventually countryside.
>>179381 >>179382 Cavaliere speaking is enough to get Silver to snap out of his trance. He and Mala get on board, returning to their position by Kira. Kira and Silver begin conversing again about their respective cultures, sharing details and information with each other. Kira is certain she has learned more about Equestria just on these plane trips than she ever knew before in her life.
If Mala is freaked out again by the flight, Silver and Kira work together to help keep him calm.
>>179383 After Mala gets on the plane, he lingers around Kira as if waiting for the right moment. But that moment does not come. With Silver and Kira chatting, after the plane takes off, Mala lays flat on the bench-like seats and digs his claws into them.
>>179384 "Um... Yeah... Yeah, a little bit. There's a lot of fog sometimes and it makes the very tall buildings very hard to see, especially at nighttime. It's more for landing, and really the rule technically applies to Idlewild, but it's applied to us here too. Landings have to be done from over the water, and takeoffs to the west and south, depending on the winds."
>>179301 >"Does that have anything to do with your 'fear magic'?" Rosey Ring shakes her head. "No... well, only what got me through the door. Fear Magic is just another way to use blackweave (negative energy). Instead of using entropy to attack the body and cause illness or injury, dread magic attacks the mind and spirit. It's not charm or compulsion, we just... squeeze the heart a little bit, to invoke primal fear." she explains "... Some ponies would consider such magic to be 'villainous', but as far as I'm concerned, it's the most merciful kind of magic. By proving the powerlessness of our adversaries and making them surrender or flee, we can prevent further bloodshed. Far less villainous than burning them with beams of light or turning them into frogs like some other unicorns do, if you ask me." She says "The ominous aura emitted by my curse gave me a natural talent for fear based magic. It's why my master took interest in me, and how I got where I am toda- hrrk!" she refastens her muzzle and closes her blinders >>179385 >>179382 Rosey Ring gives Mala another bone to chew on, to calm him down for the flight. "Don't worry, big guy. We'll get through this." She says, blindly petting him with her hoof
On the subject of firearm proficiency, well that is something that could be homebrewed to death, so I'm titling this: Why It Makes Sense to Have Proficiency For the record, Brie does not have firearm proficiency, but he does carry a firearm. This is because while he isn't specifically trained and drilled as one with a military background would (so he would take a -4, even though,...) which is pffset by his BAB, and relevant skill (dex). Lack of proficiency doesn't mean incompetence, it simply means the person is somewhere between novice and amateur. Firearms it seems would fall under a Special Martial Proficiency: Firearms fest and would naturally accompany several background types.
One can have/be training with firearms; decent groups, reload times, etc, but couldnt be expected to take apart/reassemble it especially under fire. Decent, but not proficient. Over here we have the guy who can take it apart and reassemble with a timer, and gets 1" groupings; hes proficient.
>>179392 Or we could just say that guns are common enough in this mileau that all heroes get them, and not worry about proficiency. Pretty sure that's what GM has been doing. It's low-key MTP, but who cares?
I said Rosey Ring doesn't use guns because she's from the Dread League, which is uniquely low tech. I also tend to make up imaginary restrictions that only I have to follow as an obstacle to be overcome with my characters (people call me a power gamer, but pros have standards). Since Rosey Ring is a vestige from another age, she only uses medieval tech.
>>179394 One could say that guns are prolific enough - at least in most of the states - that most anyone could pick it up and shoot it, sure and that would carry over to OE. That is why a firearm would be usable by someone not proficient. But when it comes to accuracy and consistency - which the -4 modifier is a reflection of - there is still a huge set of small details of firearm proficiency that have to be learned (and consistently reaffirmed) through drills and courses that separate an average joe from a professional, which weapon feats imply to convey.
>>179392 The way DnD Modern handles it is having multiple levels of firearm proficiency that apply to different weapons, with Personal Firearms Proficiency (applying to handguns and rifles) being the basic level. Automatic fire has additional -4 modifier if you lack Advanced Firearms Proficiency, and more for advanced tactics or other weapons. In a modern setting, bows and swords are uncommon and they require an Archaic Weapons Proficiency (presumably Silver, Iron, Kira and Posey have this) to use without a negative modifer.
>>179394 >Or we could just say that guns are common enough in this mileau that all heroes get them, and not worry about proficiency. They aren't that common in civilian life. New Mareland, and many other states in the setting, have strict gun control, so if a PC is not of military/police background, doesn't have a life in the Underworld, isn't uniquely rural, or is a barbarian, then he or she might never have used a gun before. A -4 modifier isn't terrible, but definitely makes a difference in extended or repeated combat.
>>179397 The idea of a tiered proficiency seems like a decent compromise, whether in form of ascending ranks or in a decrease in penalty. Having proficiency categories as feats was a mistake for 3.5e, and having to use a feat to remove a -4 is kinda ass imo
Turning north and west, two thirds of the remainder of the journey is over land. As the great industrial city fades further and further from view, the sight is replaced by endless plowed fields and dormant winter wheat. The plane now flies over the ancient lands of Old Equestria, a place first settled by the Unicorn Race back in the days of Unicornia, and which has scarce changed much since. They fly over the old lands of Algonquin with its quaint, gambrel-roofed villages and ancient chapels with tall, sun-adorned steeples, and past hills covered in rowed orchards of apples and pears.
Into Prance, where sleepy villages cling to the edge of hardwood forests covered in snow, with bare brown branches and the walls and chimneys, smoke rising, of cottages peaking through the white. They pass grand chateaus in the middle of snow-covered fields and rowed orchards. But the plane turns to the east to try to avoid a vast cloud. All the same they fly right through one, and the plane shakes intensely, as if the sky itself is trying to through them out. Mala especially is terrified, though surely every creature is, save the two pilots.
By the time they fly Into Albion, the forests give way to rolling hills, often crested with small castles forgotten by the world and by time, and past older villages still and their little watermills on streams that are crossed by stone bridges. Into Mirage district, and the land becomes flat again with walled in pastures and fields and periodic patches of trees.
"Entering Miraz VAR. turning North East."
>>179391 Mala seems to like this. He does not slowly chew on the bone, but loudly crunches it and eats it in a short amount of time.
>>179400 >Turning north and west, two thirds of the remainder of the journey is over land. As the great industrial city fades further and further from view, the sight is replaced by endless plowed fields and dormant winter wheat. The plane now flies over the ancient lands of Old Equestria, a place first settled by the Unicorn Race back in the days of Unicornia, and which has scarce changed much since. They fly over the old lands of Algonquin with its quaint, gambrel-roofed villages and ancient chapels with tall, sun-adorned steeples, and past hills covered in rowed orchards of apples and pears. So long as we are not over water, Posey would take off her blinders and be very interested in this. >watermills Uh, oh, rivers. Posey freezes like a corpse with every passage over running water. She seems to have the vomiting problem under control now.
>>179400 Silver: "It is okay, Mala. I trust her, she is exceptionally kind soul."
Assuming Silver's word is enough to get Mala to come closer, he leads the gnoll over to sit on Kira's tail next to him. Kira smiles at Mala, glad to have another new friend, especially one like him.
Kira: "So, you never finished asking that question from earlier, Mala, back at Manehattan. What were you going to ask?"
The antique land beneath may hold meaning to some, particularly Silver, who has executed contracts there, and Posey, who has heard the legends, or it may just be flyover country. All the same, the lower portion of the horizon turns blue as the plane passes from land to water, passing a pair of small fishing villages as it does so, and over tiny sailing vessels. Now beneath is blue ocean and a thinning of the persistent clouds. The plane turns North.
Soon, there are large islands with smaller mountains coated in green, brown and white. The plane turns westward following a chain of islands of rolling snow-covered hills that are periodically capped in deteriorating castle ruins, mountains that break with bare, grey granite surfaces, grass dead and alive on areas of plains, and many small stone villages.
Soon enough, they come to a much larger landmass with rolling hills and plains and miles and miles of beach, which the plane more or less follows. Villages dot the coastline, and inland along the planes and rolling hills, the landscape is divided by low stone walls into many smaller padlocks. At this height, it almost looks like so many cell walls in a plant stem under the microscope, were the brown and green covered in part by white. The clouds thicken, and the plane banks to turn south, then east, and then north, turning in a sickle pattern.
Below now are dense brick apartment buildings with sets of four chimneys together that spew light smoke. There are the great rising smokestacks of larger factories, and beyond the rows and rows of brick buildings, cranes of a freightyard in the harbor, and massive drydocks with unfinished ships, as well as great buildings on the land with cranes and the bare skeletons of merchant ships under construction. The plane goes through a cloud and the view becomes white, before going beneath the cloud into snow. The plane touches down and lands on a runway less complete than the one before, and with buildings and water in the distance.
The pilot comes back "Alright, there's a seaplane waiting for you. It's a short walk."
When Kira speaks to him, he looks at Silver, sitting nearby, then over to Posey, presumably nearby, and at Defiant Dust, presumably nearby. Then he looks back to Kira. "Nevermind."
>>179403 The Pilot is willing to lead them down a little pathway that takes them through a gap in the buildings, and to a small harbor.
There they see it - the sea plane. It's a rather large plane on its own, around about the size of the Skytrotter. It has a straight wing with two propeller-attached engines that is mounted on a pylon above the fuselage, and the fuselage and two pontoons float in the water. The cockpit windows are high on the nose, and in the rear is a bulbous glass "blister" for a gun port extending from the fuselage. There is an open door to access it at the end of a pier.
>>179403 Silver indeed holds some meaning in the antique land, not just for the jobs he's done in the area but also for what is nearby. When the plane stops and the door is opened, Silver steps out, breathing in the cold winter air deeply and letting it out with a sigh. Even if the air has been flavored with the smoke and detritus of industry, Silver can still smell the North underneath it all. His floofy winter coat seems to have floofed up even more in reaction to the cold temperatures. As for Kira, she smiles some more at Mala before replying.
Kira: "Why nevermind? Are you waiting for the perfect moment to ask me? I'm sure the question is fine to ask, whatever it is. If you don't ask it then, you know, maybe you'll forget what the question was, or the moment will pass and you'll lose your chance to ask. It's like when you're out hunting; we all want that perfect shot, with a clean sight of your target, close enough that you're guaranteed to hit, with the wind blowing ever so slightly towards you so your scent doesn't reach the prey without being so strong they become spooked...but it often never comes, and you just have to take the shot that you're given and pray that your arrow finds its mark."
The interior of this plane is much more cramped, and the creatures will have to move closer together. The pilot of the Skytrotter comes in, though another pony, a black pegasus, seems to be in control here. The ponies explain,
"The plane is to fly close to the Island, and lower in speed, and you can get out on small dinghies. We can land, if need be, but you'll almost certainly need to row the last few feet."
If any player wants their character to do anything at any point in the last few posts like inside of the plane or as they are landing or what have you, you can post it. We can address it before moving on.
>>179405 Mala looks away, and says "No. No, I'll remember."
Then he looks back to her and says, "You would hunt?"
If this is answered, he tilts his head "You don't live in a city? What is it like? The wild, I mean."
"What does VAR stand for?" Cavaliere asks on the plane, and "Where have we landed?" when the pilot has spoken to them.
He does not take any more time though. The weather is perceptibly chillier than it was in Baltimare and Manehattan, and it being the coast likely has a wind factor as well. He boards the plane, and while he helps Posey to her seat (assuming she still has blinders on) he does not sit next to her.
>>179406 Kira: "No, I do...well, did live in a city. Dhamaji. But I also spent a lot of time out in the wilds as well, fending for myself. It's just part of the training process for becoming a hunter, learning to survive in the wilderness. The survival stuff is easy, it's basically all general-knowledge stuff like having a clean source of fresh water and knowing how to build your own fire. The hard stuff is the loneliness. Like, the solitude and isolation helps with getting an appreciation for nature, both its beauty and its danger, but...you really miss having friends when you're out there on your own...
"Oh, but yeah, I would hunt for food sometimes, not just for myself but for the tribe as well. Hunting isn't enough to sustain our entire population and animal husbandry and agriculture are a lot more effective at producing food, so it's really more of a thing we do to support our food production and diets."
>>179404 "Have any of you seen Ghallaghors? Plastic sheets." Brie says, winking to the plane staff, while entering. "Is there a bathroom on this plane? I will need to change"
>>179414 Posey is from Magehold, which is still medieval tech and ruled by centuries-old undead wizards. She's never heard of plastic. She's still not even sure how electricity works.
Silver: "I am assuming we all are on same page our primary objective, but there is one thing I think we all need to talk about before we arrive at island: that freighter, specifically whether we are to attempt to board it to take or at least see what it is carrying, and whether we will do so quietly or loud."
>>179417 Silver: "It is new material made out of oil. It is easy to mold into whatever shape it is needed for. I think nylon fabric is actually type of plastic."
>>179418 "Oh yes, oil. I hear that it has grown very popular. 'The new spell shards', they call it." >>179419 Posey has her blinders fastened. She can't see the staring.
>>179418 Nylon iirc was invented in the 70s. Plastics used in the 40s would have been stuff like Bakelite
>>179418 "We need to see what the enemy sailors are doing, how heavily the freighter is guarded, and whether there is an approach we can take. But, if possible, one or two of us should infiltrate it quietly. That would probably be myself and Brie, since we both have wings and will not be needed to treat the New Mareland pilots."
>>179425 It isnt a sailor moon costume change. But it is a costume change, and no one sees it, so by schrodingers rules, its a sailor moon costume change,
Out of Character: Hi guys. My current status is trying to read the history document so I can understand what's going on better. I had it while making dinner a couple of days ago, but haven't been able to read it yet. I'm sitting down to read it now, then I'll try to find the last post I was in in the last thread.
Then, I expect to spend several hours writing up several mass reply posts to continue role-playing with the conversation and trying to figure out when the scheduled meetings were. My understanding was that this was a sort of drift in drift out thing of a couple of posts a week.
My rough build idea was a dex build melee fighter with a great sword and cleave, burning most of my feats to get power attack and a smite skill that lets me guarantee that I do not waste my smite skill on a miss. I have little to no understanding of the power or role of ranged weapons in this setting yet, only that they're dramatically more powerful than regular D&D.
My character feature, sacrificing the mount, is a magic sword that I can summon. The feature has a major subfeature relating to being able to use crafting to improve the weapon and add magical properties to it, but crafting as a feature is never used in any D&D game I've been in before, so I hope that item customization isn't important.
What is the role of other people's builds? Or is this a discussion meant to be had in character? If so, I'll need to spend a few hours, at least, reading and getting in to character before I can do that.
My current focus is going to be reading the history document, then reading up from where I was to where we are now, then on making the roleplay posts in super huge post blobs. With no understanding of how long this will actually take, I tentatively express hope to catch up to the group in three days or less.
The last I recall from the thread was discussion on how it was bad to have OOC posts in the thread, but being absent for a couple of days in this thing that was supposed to require little and occasional interaction seems to need more than I thought. I will rearrange my efforts to the best of my ability. I haven't played a D&D campaign in a few years, and those were based on regularly scheduled sessions. Playing online via thread is new. I'm sorry for being out of touch for a bit.
I don't know what the thread's agreement on out of character posts is, but I hopefully will after I read the history document and catch up on the thread.
>>179408 "Visual Aural Radio Range" the white pegasus answers. "It's a radio navigation aid. It's necessary here, since it's easy to either go too far north and into Stalliongrad, or too far west and get lost at sea."
The pilot answers the later question "Trottingham Naval Base. Center of the Rocky Seas Operation."
Inside of the seaplane, the blue pegasus says "In the back. We have Carey Floats"
>>179409 He looks down "Oh... You can get lonely in the city too. Even when you are sharing a bedroom with three others..." He looks back up. "But I mean... what is the wilderness like? I've seen trees before, but.... I don't know. I don't really know what to ask."
"Did you like hunting? I always hated it. It meant there was no other food available."
>>179410 Mala looks over and smiles, evidently liking this
>>179411 "Yeah, there's a bathroom behind the covkpit. Careful, it's tiny and... not well furnished."
>>179418 "The first and highest priority will be to locate the soldiers, and figure out what position they are in. In the event that they are being held prisoner or hostage, we will need to approach carefully, as to avoid risking harm to our charges. After that, well... We can take creative liberties. Remember, we are pirates." >>179425 "Infiltration will be the key. Find out where the Marines are so we can plan accordingly." >>179427 "We have one swan boat feather token that is large enough to carry ourselves and the Marines, but considering that it may be our only way off the island we should use it carefully." >how we would get to the boat though... "Boarding a ship isn't an issue for me... So long as it isn't moving. It shouldn't be hard for the fliers either. I could get creative with my floating disk as well." >My rough build idea was a dex build melee fighter with a great sword and cleave, burning most of my feats to get power attack and a smite skill that lets me guarantee that I do not waste my smite skill on a miss. I have little to no understanding of the power or role of ranged weapons in this setting yet, only that they're dramatically more powerful than regular D&D. Consider Shadowbane Inquisitor. I can help you out with your paladin build, if you want. I'm a huge optimization geek. >What is the role of other people's builds? For me... Probably tank, tbh. High HP and AC, plus damage reduction. Good melee damage. Posey is a spellcaster, but she only really knows a few kinds of spells, most of which are touch range. >I don't know what the thread's agreement on out of character posts is There isn't one. It's anarchy. >The last I recall from the thread was discussion on how it was bad to have OOC posts in the thread, but being absent for a couple of days in this thing that was supposed to require little and occasional interaction seems to need more than I thought. I will rearrange my efforts to the best of my ability. I haven't played a D&D campaign in a few years, and those were based on regularly scheduled sessions. Playing online via thread is new. I'm sorry for being out of touch for a bit. There's no pressure, mate. Don't worry.
>>179428 >What is the role of other people's builds? Silver - Tank/Riflepony, Weaponsmith, sort of unofficial party leader? Kira - Archer/Grappler, Survivalist, very sneaky snek
>>179429 Silver pet pet pets Mala between his ears.
Kira: "Really? You've never been out into the wilderness? Well...like I said, it's beautiful, but also sort of dangerous? Like, it's dangerous if you're stupid about it, but as long as you're paying attention to your surroundings and not doing any dangerous things like eating random berries then you'll be perfectly fine! I could take you out to camp in the wilderness sometime to show you. I need to learn more about the wilds of this strange land, too, and having some company would be really nice. Though, maybe I would wait to invite you out until it warms up a bit. I think all of this cold is making the world sleepy. All of those trees we saw out of the window had no leaves, and the grass was all brown like it was dead."
>>179428 >Then, I expect to spend several hours writing up several mass reply posts to continue role-playing with the conversation and trying to figure out when the scheduled meetings were. >My current focus is going to be reading the history document, then reading up from where I was to where we are now, then on making the roleplay posts in super huge post blobs. With no understanding of how long this will actually take, I tentatively express hope to catch up to the group in three days or less. You don't need to be doing that unless if you really want to. I can't write up a summary right now but if you'd like one, then you can continue just from the last few posts which you may prefer. If you do massive catch-ups not only does it take more time but the amount of effort might turn you off from playing, since it will seem more obligatory and not for fun.
>What is the role of other people's builds? Cavaliere is a stealth ranger with a gun, with a couple levels in monk as well. Good at shooting and punching.
>>179429 "Good, we will be underway with everything we need.
>>179436 "Well... Not really... There was this farmhouse kind of we'd go to... And i went to a swamp on the edge of the city, but uh... No... So uh... Why have I never seen anything like you? Are you an exotic animal? I've seen a few of those before. Just not a snake-pony."
Since we're posting party roles, Dust is a certified healer/tank/undead killer.
Also plastic was a fairly common and important commodity during WWII. Nylon is the best example, but a lot of the plastics were thermosets that would have been more expensive and less common to see today. The first "plastic" was just cellulose extracted from wood.
>>179442 Kira: "I don't know, I guess there just aren't any lamias here in Equestria.. I heard a pony from Baltimare talk about 'Winged Serpents' and that sounded kinda cool, but no lamias. I kinda wish Princess Twilight invited some of us to attend her Friendship School, it would have made my task a lot easier...You're a gnoll, right, one of the Kaftars? I've heard of your kind before from stories, they say you're famed for being honorable warriors and proud hunter-scavengers. Have you lived your entire life here in Equestria? Did you come over here from Zebrica?"
>>179433 Silver: "Of course, our primary objectives always take priority, but planning out potential side objectives now rather than in thick of it could be useful."
>>179444 Mala shakes his head "That 'Friendship School' was a political show
He tilts his head "Honorable warriors? Proud Hunter-scavangers. That's nice of them. I don't actually know where I was born. My mother said I was born in Zebrica. I guess that means I was, though she would lie about other things. I don't know why she'd lie about that though. For some reason I think I remember hills with grass, but I don't know if that was actually in Zebrica, or if I just have an idea of Zebrica, and that's what I see. All of my memories, all of my other memories, are in Baltimare. This is the furthest I've ever gone from there. The furthest by far..."
>>179445 Kira: "Well, political show or not, it would have meant ponies would know about us and that we're honestly not bad creatures." Kira feels compelled to give Mala some more pets at other statements. "Grassy hills sounds right. Grassy hills of yellow tall grass, red rocks, acacia trees standing tall and providing shade and shelter, rivers cutting paths across the landscape lined with reeds and lily pads, muddy watering holes gathering rain water where the animals of the savanna gather to drink, mounds where vast colonies of termites make their home...sigh..."
>>179443 I work as an undead killer too. In fact, I can kill undead more efficiently than anything else. Undead probably aren't going to appear in this adventure, but if we ever encounter a dragon zombie or a collosal skeleton, leave it to me. >Silver: "Of course, our primary objectives always take priority, but planning out potential side objectives now rather than in thick of it could be useful." "The ship is not the property of our commissioner, and this is disturbed territory. Any treasures aboard the ship itself are legitimate spoils. The ship itself won't be unguarded, so we should prioritize bringing the Marines to safety before we mess around." >>179445 "You should really stop by the temple some time. I think the priest there would be more than willing to educate you on your culture. Their temple has seen a miracle lately, and they'll have reasons to be in high spirits, with plenty of fanaticism to go around..."
>realize just now that I could have brought the disguised ghast with me as an aquatic scout >realize that I could have given it a share of the reward Eh, too risky for the party finding out. I'll just let it babysit my child instead.
>>179446 Mala lifts his head up and wags his tail "Have you seen it?!"
>>179447 "Oh, I haven't been to temple since, well, since before my mom died. And that was 10 years ago. I don't know if I want to go back into Kaftar culture. I was around Crocuta much of the last few years. They weren't as nice as Silver Sword here. Silver Sword seems to think I can become like the ponies. I don't know if that's true, but I know that if I were a pony, I would be happy. I have seen fanaticism before. It didn't quite work out for me."
>>179450 Kira nods, and smiles at the gnoll. Silver also gives Mala pets at his reply to Posey.
Kira: "Yeah, that's where I'm from, where my tribe's from. All lamias are in Zebrica, I think. Well, almost all, except for me, I'm in Equestria now. Over Equestria now? Air travel is weird. But yeah, I've lived my whole life there, and that memory of yours sounds pretty accurate to how Zebrica actually is."
>>179454 No, he's mostly melee with a sling for backup. Feats: Weapon Proficiecny (Heavy Flail) Weapon Focus (Heavy Flail) Power Attack Holy Potency Sacred Vengeance
>>179436 "I don't mind it being dangerous... Just working is dangerous. Or not making the right creatures happy... But uh, I'm able to eat a lot of things that would be dangerous to others, but uh, I guess I won't eat the berries... Being able to eat berries that grew on shrubs seemed nice though..."
>>179452 "Oh, nice" He smiles, or tries to. His teeth are kind of round, sharper towards the front, and in a few instances visibly chipped or black.
"Maybe I have been to Zebrica afterall. I had thought I had never been out of Baltimare until well, today. I could do without another plane ride, though."
>>179457 The UK is the worst about it. I will just pack my shampoos and whatever separately if I know I'm going through Heathrow.
>>179458 +8 to Initiative isn't out of the realm of possibility though. 18 Dexterity combined with the Improved Initiative feat would provide a +8 bonus.
It's a very handsome smile from a very handsome boy.
Kira: "I don't know, it's not so bad. I like it better than being on a boat, what with all of the slooshing and sloshing to and fro all day every day. But yeah, I'll take you out camping sometime if you wanted! You can eat some of the berries that grow on shrubs and bushes, you just need to know which ones are safe to eat and which ones aren't. The ones that aren't could do anything from making you need to 'go' constantly, making you hallucinate, to just poisoning you. I can tell you which ones are safe, I'm pretty good with surviving out in the wilds."
>>179463 Kira: "Well, counting today...two days! Ponies seem nice, and they're very huggable, like I just want to scoop up a whole bunch of them in my coils and hug them all at once. Again, I wish fewer ponies would run or hide at the sight of me, though."
>>179464 "Oh. Well, the running and hiding is about what I would have expected... what about other creatures? Like zebras or... what do they have over there? Hippogriffs?"
>>179465 Kira: "Hippogriffs are a bit far away still, they're basically on the opposite end of Zebrica from my tribe. It's unfortunate, I'd like to see one someday. Mostly it's zebras, they're alright but the history our peoples have with each other can make for some awkward moments. Griffons are...I'll get back to that. Occasionally we'll see a giraffe or a deer, and very rarely we'll see a kirin. Kirins are neat."
Meanwhile, back at the house Gloomy attempts to bind the horned wolf, working hard with his Crayola implements (Give him a break, he is very young, and he has no horn) Binding check: (he can only succeed on a 20) [1d20+5 = (20+5) = 25]
179467 Wtf, the little shid' did it. He bound the most difficult lvl 1 vestige, and he didn't even become possessed. Posey always knew he was a genius.
>>179468 Gloomy is in full control. He can now breath fire, see in the dark and grow ram horns, as he inherits the powers of the disgraced Somnambulan god of light and justice. Had he failed, this might have happened: >Influence: Amon's influence makes you surly and irritable. In addition, since Amon despises living deities of fire, sun, and law, he forces you to resist even beneficial spells cast by those devoted to such powers. You must make a saving throw to resist such a spell if one is allowed; failure allows you to gain the benefit. Becoming possessed by Amon makes you angry and hate Celestia, but Gloomy didn't become possessed because he's a genius!
>>179473 Kira: "The sound neat! A bit like a cross between a pony and a griffon, right? You know, beaks and front talons of a griffon, but the rear legs and hindquarters of a pony? I heard a rumor from a cousin of mine that they have the magical ability to transform themselves into these other creatures called 'sea ponies', but that can't be real, can it?"
>>179474 "I know what a hippogriff is." He says. "I've heard of hippogriffs transforming... I've never seen it. I think you may be thinking of changelings."
>>179467 >Manifestation: Amon manifests in a burst of black smoke, howling foul curses at his summoner. He possesses a black wolf's body with a ram's head and a serpent for a tail. His mouth is filled with sharp teeth, and fire escapes it when he speaks. Gloomy shakes the silly dogs paw, and it howls before it disappears in a puff of smoke.
>>179475 Kira: "We don't have any changelings in Zebrica. Silver's told me a bit about them on these plane rides. They sound...kinda creepy. I wonder if one could shapeshift into a lamia."
>>179477 "They are, yes. I don't think one could shapeshift into a uh... a you. You're too big. Well, maybe a really big one could, or a powerful one."
>>179433 >Consider Shadowbane Inquisitor. I'll give it a look once I catch up to things. I'd appreciate the help. It's been a VERY long time since I last played 3.5.
>>179438 >You don't need to be doing that unless if you really want to. I can't write up a summary right now but if you'd like one, then you can continue just from the last few posts which you may prefer. If you do massive catch-ups not only does it take more time but the amount of effort might turn you off from playing, since it will seem more obligatory and not for fun. I'd love to have a faster way to get caught up, but I've still got the specific catch-up posts from last week to get down into my notes. I've been in a campaign where I kept having to skip 95% of it and just get summaries, and it was a very unpleasant experience. Failure to keep up feels pretty terrible.
While I don't know how much effort it will take to catch up such that I don't collapse and become unable to keep up, not being able to understand what's going on when I read conversations means that by the time I figure out what's happening and where we are, we'll have changed already and I have to do that work all over again.
I have very strongly wanted to play D&D again for close to a decade, so I'm not going to pass this chance up.
I'm here now because my attention is fragmenting after reading up on the history. I have no idea what happens after the Equestria At War timeline starts, but I've at least got a rough grounding on different Pony countries, that Changelings are a thing that is also a country, and that the Griffin situation is complicated. I assume this will be covered once I get to those older summary posts I mentioned.
This time spent reading up on the posts from my "hello again" post and make replies to people while reading through and trying to understand every post now inside an ongoing conversation is to make sure that I'm not forgotten. Then I'll probably have to go to sleep and spend tomorrow trying to read up on last week's post. There are at least a few posts I need to get, and then copy into my notes so that I can re-read them as necessary.
The right way to record and organize the game related stuff isn't something I have a lot of practice with lately, so I'm trying a little of everything at once, not really being sure what I'm doing. How is everyone else managing their notes? [Pic Related]
>>179440 >I think you have a wide array I'm not sure I follow. Do you mean Paladins being dependent on multiple attributes? Yeah. I was hoping to go heavy DPS, with some specific flavour elements, but not knowing how much attention I'd be getting, and knowing that I was probably going to miss my Smite uses if I used them, I had to sacrifice most of my character concept to focus on filling a small role.
If I'm going Dex Tank, then I could probably avoid being complete crap with a ranged weapon.
>>179443 Oh, right, me too. I heard the group needed a frontliner, and a bit of healing. I had some fun the one time I played a paladin for a couple of sessions. Knew my role in the group, and had a simple martial class with a handful of tricks. It was better than being a Warlock (2 spell slots, but they recharge on a short rest) when the party only ever did long rests, negating my utility entirely.
The class feature sword also counts as a magic weapon, which is generally handy for various monsters. Otherwise, it's canon that it looks really cool, and I can phase it in and out of existence. I'm imagining a kind of transformation sequence in my head whenever I pull it out.
>>179451 >>179459 I was going to say, if it was initiative it would be ridiculous…
>>179458 >in a few instances visibly chipped or black Needs a visit to the dentist.
>>179467 >>179470 You do not want to tick off a colt with those powers.
>>179473 >>179474 Cavaliere butts into the conversation. "You might find it a little difficult to meet a hippogriff. They have only one country to themselves–the Kingdom of Aris–and that is at war with New Mareland. As far as I can tell, their navy poses the greatest threat to our employer's naval dominance and were we to meet a hippogriff right now he would not be eager to shake claws with us."
>>179481 That's pretty well organized. I just have a physical character sheet and a .rtf document for each character. I don't really keep track of other party members and I leave that up to their players and the DM. I do have sections for inventory (starting and current), past, ongoing and possible quests, places that have been visited, and met NPCs. >>179483 I like your concept, but be careful of being too much of a jack of all trades, master of none in combat. Silver has been able to make it work with both his signature melee weapon and whatever guns he comes across, but he also doesn't have to worry about smites or healing.
Progress on reading through the summary posts is very slow. I'm going to swap gears for a bit.
We were talking about equipment and armaments earlier. Would it make sense for Ten to have a carbine (cut-down rifle for easier transport)?
>>179485 >I like your concept, but be careful of being too much of a jack of all trades, master of none in combat. Maybe I should start with character concept first again?
The group needed a frontliner melee. The idea that I play a bat pony Luna worshipper was fun. The Luna worshipper was because that was the Cultural factor I was able to grasp, and it gives roleplay possibilities. The light armour is because I can't fly with medium armour, and why have wings if I'm not going to be able to fly? There's a worry in me that I won't be able to get to the enemies in heavy armour before they get taken out by volleys of gunfire. The way the magic sword class feature works, combined with the Paladin class, combined with what I heard of the paladin faction semi-disbanding after a war that had high casualties for them, works for me on a conceptual level. I have a few different ideas I think I might be able to use for backstory and a skillset.
I think I used to build characters at different levels for fun, using the Standard Array. Just out of the base pathfinder system or the PHB.
My feats are Power Attack, Awesome Smite, and Cleave. I originally wanted to get 18 Str and be a melee monster with good saves and a magic trick or two, but wanting to not waste the very expensive flight ability while in heavy armour re-made my build.
Ultimately, I want to keep the Luna worshipper paladin idea with a magic sword and some magic tricks, and I think we need a melee character. But I don't know how important or generally relevant ranged combat is going to be in this game, so I'll be flexible to character ideas.
Disclaimer: The following RP group are a bunch of autistic spergs. >>179486 I think its a perfectly acceptable build. Brie is a dps/melee stealth/skill build. He'll get worked over if he has to tank, but if theres an ally or two in the mix to grant/gain flanking and shit, and it'll be a bloodbath.
Maxed out ranks for his level (which somehow posey has higher ranks in) in stealth, hiding, locks, devices/traps, etc. Uses ranged, but only when he cant stab.
>>179486 If you don't know what you're doing for ranged, always default to a sling. It's a "kids toy" so it can fit with any background, does dagger-damage, has a 50' range increment (so -2 to 100', -4 for 150', etc), and uses mundane ammo that can be assumed to be gathered autonomously. Beyond that it can get complicated, depending on your preferences
Brie emerges from the disappointingly cramped bathroom tricked out to the nines in probably the most sophisticated set of light armor any pony present has ever seen. Overlapping segments of treated and supple leathers and fabrics in a variety of patterns to give long-distance camoflage, it is an amalgamation of form and function, for the intrepid stealth assassin. Its statistically masterwork studded leather, but its the coolest set of masterwork studded leather (you)'ve ever seen. His face remains exposed, painted in a digital camo pattern, a largely hardshell helmet/mask hangs from his utility belt. On his belt are two very fine blades, and small rings stick out from under his armor plates, suggesting an array of throwing knives.
>>179485 >No? And he's not an ascetic Ascetic Hunter is just the name of the feat that combines your Monk and Ranger progressinn: https://srd.dndtools.org/srd/feats/noncore-featsca.html#ASCETIC%20HUNTER Complete adventurer >if it was initiative it would be ridiculous… Not really. It isn't hard to pump initiative. Spellcasters often go for it because they're squishy. >You do not want to tick off a colt with those powers. Yeah, lol. >>179481 Very organized sheet. >I have no idea what happens after the Equestria At War timeline starts You don't need to know history. Just have fun. Pic related
>>179486 >The idea that I play a bat pony Luna worshipper was fun. The Luna worshipper was because that was the Cultural factor I was able to grasp, and it gives roleplay possibilities. This adds an interesting dimension to the Harmonism worship of some other party members. Harmonism comes in many forms within Equestria. >But I don't know how important or generally relevant ranged combat is going to be in this game, so I'll be flexible to character ideas. It's very important, but melee builds have tended to work so far. >>179490 >studded leather REEEEEEEEEE my armor autism is activated >>179499 I will take that feat next then. Probably. There are way too many to choose from.
>>179486 >The light armour is because I can't fly with medium armour, and why have wings if I'm not going to be able to fly? There's a worry in me that I won't be able to get to the enemies in heavy armour before they get taken out by volleys of gunfire. Since you're proficient in medium armor, wear a Chahar-Aina (mirror shield) Since you're proficient in light armor, wear a set of Dastana (bracers). Posey wears them. Anyone proficient in light armor should wear dastana. Chain Shirt + Dastana + Chahar-Aina is +6 AC, before Dex, with no penalty to speed. Ad a shield on top of this, and your AC will be incredible. Also, since you can fly, you probably don't want a special mount. Consider Stand Fast Instead: https://srd.dndtools.org/srd/classes/baseCore/paladin.html#stand-fast Stand Fast is recommended in urban adventures. Charging Smite is good too though. Also, remember that as per the urban adventuring variant, you can always swap out the Ride skill with the Tumble Skill. >I don't know how important or generally relevant ranged combat is going to be in this game, so I'll be flexible to character ideas. I think you'll be fine, but if you want more help with your build I can give you tips. As for feats, I would need to get a better sense of how you want to plan your leveling before I make any recommendations. You should probably have Divine Might and Battle Blessing if you intend to be a standard paladin. >>179490 >>179488 If you're DPS melee, you might want to consider picking up Crescent Knife proficiency. It's one of the few exotic weapons worth the feat (I rank it tied with heavy harpoons, and slightly above spiked chain in general; but for melee rogues it blows every other weapon out of the water), as it functionally doubles a Rogue's DPS. Good with Craven as well. It's also held with a crossbar that doesn't look ridiculous in a horse's mouth. Craven (adds character level to sneak attack) and Darkstalker (subverts scent and other sensory abilities) are essentials for Rogues too. >There are way too many to choose from. Superior Unarmed Strike, Snap Kick, Darkstalker, Beast Strike and Catfolk Pounce are worth considering too. Also Craven if you pick up Sneak Attack through Sidewinder Style Monk. Rangers are really good because they're the best at ACF chaining. One of my most powerful martial characters was a Ranger.
... I realize that it's none of my business telling everyone how to build their character, but I already spent all this time typing it, so I'm just going to click new reply.
I suppose I should give a detailed description of my characters, since it hasn't been done yet for the new players here.
Silver is a unicorn stallion, with light grey/silvery fur, a darker grey mane and tail in a fairly common utilitarian style, a darker grey dorsal stripe running down his back, and bright blue eyes. Adorning his flanks is a cutie mark of a sword in the middle of a downwards arc. He looks to be somewhere in his early-to-mid twenties, which to Brie is still taking a bit of getting used to. He speaks with a heavy Severyanan accent paired with a deep voice. Silver looks to be a physical specimen, being as tall as a Saddle Arabian horse while still having the build and bulk of a pony. With his large size and impressive strength, the way he moves so smoothly and deftly feels like it should be impossible, but despite this the dexterity and flexibility his body maintains is undeniable. His most notable physical feature however is not his size, strength, or even dexterity, but instead is just the shear amount of floof he possesses. Soft, thick, and full even beyond what Posey can hope to achieve, it suggests that a significant part of his ancestry is Snowpony, which explains not only his impressive build for a unicorn but also his apparent affinity for the cold. Mentally, he seems to be neither the sharpest of mind or sharpest of tongue, though he is certainly no simpleminded idiot. He seems to be possessed of a wisdom well beyond the years shown on his face. As far as equipment goes, he is perhaps the most modernly equipped one in the party, or second most modernly equipped now that Brie has revealed his almost futuristic armor. He wears a flak jacket that appears to have seen some better days, as well as a series of belt, bags, pouches, and bandoliers for quick access to his equipment and ammunition, in addition to his saddlebags which hold everything else he doesn't need immediate access to. In his possession are three weapons of note: a Lavender Rifle, the standard-issue army rifle of the Principality of Equestria during the Great War with an internal magazine fed using stripper clips, a civilian model pump-action shotgun chambered in 12 gauge ammunition, and the most non-modern weapon in his possession, a great big greatsword either made of or plated with silver, intricately made with detailed engravings. The greatsword he seems especially comfortable with, even moreso than with the rifle.
Kira is, well...unique. No lamias have ever been seen in Equestria before, as far as the current group's knowledge goes. Her front/top half appears to be a pony with yellow/golden-yellow fur, a short red mane with a couple small braids off to the side held together with beads, and bright red slitted eyes. Her pony half appears to almost be like a bat pony, just lacking any wings. Her other half is what likely causes most ponies to panic, however; a long, massive snake tail, covered in smooth, metallic golden-yellow scales with a pattern of large red diamonds with black borders running all the way down to the tip of her tail. Her underside is covered in white/off-white plate-like scales which help her gain traction while slithering on various surfaces. A large bulge in her tail disrupting her otherwise clean silhouette suggests that she ate something rather big recently is a bit concerning, but if asked Kira will explain it's a goat she bought at a farm outside of Baltimare. With both halves combining for anywhere between 18 to 20 feet long, Kira appears to be on the very upper edge of what could reasonably be called "medium", and if somehow she were to grow much longer one could very easily classify her as a "large creature". Assuming lamias age in a similar fashion to ponies, she appears to be somewhere in her early 20s judging from her pony half. She looks be very strong, with superb muscle definition in her pony half and the muscles in her tail rippling with every movement. As expected of a snake-like creature, she shows remarkable dexterity and control over her every movement. She seems possessed of a kind, agreeable demeanor that would make it easier than normal for her to be diplomatic, if it weren't for the handicap of inspiring terror in lesser-willed creatures, at least until they get to know her. What's interesting is that despite her origin in Zebrica, she speaks completely fluent Ponish and has an almost Equestrian accent that means she is extremely easy to understand. As far as equipment, Kira wears a far more archaic style of studded leather armor than Brie, with plates of cured leather hinged together to allow for ease of movement, covered in a layer of steel studs or perhaps small rings for additional protection, laying over a tunic made out of either wool or hemp for comfort. She has fewer belts and pouches than Silver does, just enough to suit her needs without inhibiting movement, and near where her two halves meet the lamia-version of a saddlebag is strapped around her tail. Up near where the sleeves of her leather armor end are a pair of ornately-made gold bangles in the shape of a lamia eating its own tail that Kira has moved further up from the ends of her forelegs (or, perhaps just legs as she only has the one pair of them). This is because she needed to make room for a pair of studded leather bracers for protection from one of her weapons. This weapon, a bow of very unusual make, appears to be bent or curved back on itself, and Posey may be able to tell that this bow isn't just made out of wood but also materials from different animals. Paired with the bow are two quivers of arrows, one behind her back and one strapped to her right side, the arrows themselves tipped with barbed steel arrowheads meant originally for hunting, but will be quite effective against unarmored or lightly armored opponents. She also possesses a spear with a steel leaf spearhead, finely made, and a hunting knife of ordinary make on her left hip.
>>179490 ran out of characters in my description post to reply to this in it
Silver looks over at the bat, tilting his head at the unusual design. "Where did you get that? I have never seen armored made in such fashion before."
Kira, meanwhile, looks over and lets out an "ooooooooooo" as her pupils and iris expand to encompass most of her eyes, the catchlights in them seemingly turning into sparkles. "That looks awesome!"
>>179504 >Soft, thick, and full even beyond what Posey can hope to achieve, it suggests that a significant part of his ancestry is Snowpony Gloomy is would be fluffier, if not for his chronic illness. Gloomy is a full snowpony. Well, technically. Gloomy is the reincarnated psychic echo of the resentment of a savage, cannibalistic snowponies who worshipped the Windigos in the Arctic wastes north of what are now the Dread Lands. >>179505 >>179490 "It's not really complete without steel bracers thoug- huuurjk!" Posey quickly refastens her blinders. All light armor bros should wear dastana. Oh, and spiked/horned helmets: you can wield them with no arms, and they do double damage on a charge. Also braid blades for your mane, which you can potentially wear two of. And tail blades/scythes. An extra attack is an extra attack, even if you're not proficient in it. Not wearing wonder woman bracelets, ZZZ Lucy Totenkopfs, grotesque armor made of bones, and Hatsune Miku twintails is killing your DPS. Don't look stupid.
Also, I realize now that if Tenebrous wore a bat-shaped Chahar-Aina, alongside razored Dastana with a black Flack Jacket, he would look like Batman. Brie too, although he can't wear the Chahar-Aina because it requires medium armor proficiency.
>>179501 >+6 armor sploits GM, I swear to god if you allow faggity assed armor thats better than mine cuz of this shit, theres gonna be a problem. This is why minmaxing and metafaggitry is so toxic, it cuts the legs out from under the players who actually follow the rules and rewards the players who dont
>>179507 How is that excessive? A paladin, who would normally be wearing plate armor, has to wear light armor because he can't fly in plate armor. +6 is still less than what he would get in plate armor, let alone Mechanus Gear armor or other specialized heavy armors. The Dastana + Chahar-Aina + Chainshirt/Padded/Leather was specifically made for characters proficient in medium/heavy armor in oriental mileau where gothic full plate armor isn't available for whatever reason. And it's still less AC than what he would normally wear. It just also lets him fly. Also, it would make him look like Batman, which is fitting since he's a Dark Knight. >cuts the legs out from under the players How are you affected by what Tenebrous wears? His AC doesn't affect yours; in fact, you should hope his defenses are good because he's supposed to be defending (You). It's normal for a paladin to have higher AC than a rogue. Paladins are supposed to have high AC. Paladins get good armor, rogues get uncanny dodge, trap sense and evasion. >thats better than mine You can wear dastana too. That's +1 AC on top of whatever light armor you are wearing, and looks stylish too. You can borrow Posey's Dastana, if you want. >actually follow the rules and rewards the players who dont I follow rules. I study the rules very thoroughly. I don't break rules or ask for homebrew. >>179508 Well, I intend to make Gloomy an Ur Priest Tenebrous Apostate, so it's good that he's heresymaxxing already
>>179510 Dread Necromancer, like a Bard, Beguiler, Warmage, Savant, Deathmaster, Duskblade, or Hexblade, can cast spells in light armor. See the sample Dread Necromancer wearing very sexy and stylish armor and bracers. Pic related. Also, wearing a helmet of any kind doesn't prevent you from casting spells. >>179511 It's not an "exploit".
>>179513 >Implying Do you seriously think I don't know how this game works? That I would be wearing armor that I'm not able to cast in? Armor check penalty only matters if you use stealth or acrobatics. Armored casters ignore the spell failure of light armor. Bard, Assassin, Dread Necromancer, Duskblade, Hexblade, Deathmaster, Savant, Beguiler and Warmage can all cast arcane in light armor. Note how none of those classes get the Mage Armor spell. And they're all still AC Mogged by Wizards casting the right defensive spells.
Why do you even care? How does this affect you? I was just trying to help out Tenebrous Adamance's player who's paladin can't fly in anything but light armor, by showing him alternative ways to increase his AC and fulfill his role as frontline defender, but you got all pissy for some reason. Why does it matter to you? Why do you care if the paladin has decent AC? Shouldn't you want him to have good AC? None of this affects your character, so quit complaining.
Armor check and spell failure percent are two aspects of armor. They relate to how even perfectly fitting armor has weight and complicates movement. Spellcasting is a very physically demanding practice, on par with the monk's martial arts. The idea that a spellcaster can incur no movement penalties while wearing a sleeve pf hinged metal plates that HISTORICALLY required padded armor/gambeson underneath to avoid injuring the wearer,....
>>179499 Is it impossible to have +8 initiative? No. As floof already pointed out, you can get to +8 initiative by having 18 dex and the improved initiative feat. But would it be suspicious as all fuck if Posey had +8 initiative? Yes, it would, given that she already has as much hp as the fighter, higher AC that the fighter, the other fighter, or the paladin, as much melee strength as the fighter (I believe), she has more bluff and disguise than the rogue, she’s the only one able to cast spells, she has charm as a SU, she has regenerating health for some reason, she has like 18s on all of her ability scores (which we’re all rolled in private), she even has an allegedly fluffier companion than the one character whose entire thing is being fluffy…
I can see why there would be concern, it’s a potential serious balancing issue. Can you honestly tell me that Kira is going to be even remotely close to facing the same dangers as Posey, when ostensibly they are the same level? And then there was your out of character remark to Brie stating that Posey could kill him easily. Yes, I get it. Rogues are squishy and kind of low powered, and Posey, as a caster, can dump her damage all at once. You’re still clearly aware of your character being dramatically overpowered relative to those who used published books that show up on Google.
>>179509 >I follow the rules. I study the rules very thoroughly. I don’t break the rules or ask for homebrew Dude, I’m sorry, but you’ve failed your bluff check against me on this one.
That “guidance of the avatar” is one even you had to admit was overpowered, and was scrubbed from the internet by its publisher 6 years ago.
I googled that “scorpion amulet” trying to figure out what it was. While I didn’t find a page all to it, I found a page wherein they stated that the originally published book on that had an error, stating that the summoned scorpion was “huge” in size, when it should have been “large.” This error was corrected in the errata, which not as many people read. I have a suspicion that that publishing error is exactly what you were trying to exploit.
>How is that excessive? A paladin, who would normally be wearing plate armor, has to wear light armor because he can't fly in plate armor. +6 is still less than what he would get in plate armor, Dude, no, again, same thing. I googled your “chanar anain” (on my phone using Google, not bing) trying to figure out what the fuck that’s even supposed to be. I didn’t get an article expositing what it is, but I got four different forums in the first few results where the thread says that this chain shirt, dastana, weird Chinese thing combo makes plate armor obsolete. Are you seriously going to tell me that plate armor, with so much armor check penalty, encumbrance, and inability to fly, a dex AC of +1, and a maximum possible AC of 9, is really going to be better than your combo of +6 AC +4 dex AC? Are you serious?
We could just bullshit that everyone has +1000 AC and add +1001 Attack to all enemies, all it does is chase the numbers up.
>>179516 Alright. GM has spoken. I was just trying to help out tenebrous with his armor. >18s >which we’re all rolled in private I rolled Posey's stats publicly at the beginning of the game, GM. My highest roll was 17. >was scrubbed from the internet by its publisher 6 years ago. The entire WotC archive was scrubbed by Hasbro. Years of fandom chats, handbooks and conversations were memory-holed. >would it be suspicious as all fuck if Posey had +8 initiative? Yes GM, maybe it isn't clear, because Posey hasn't been in combat in a long time, but I've rolled initiative in front of you before, multiple times. Posey does have Improved Initiative. It's a bonus feat from Half Vampire. >Yes, it would, given that she already has as much hp as the fighter, higher AC that the fighter, the other fighter, or the paladin, as much melee strength as the fighter (I believe), she has more bluff and disguise than the rogue, she’s the only one able to cast spells, she has charm as a SU, she has regenerating health for some reason Well, kind of...? Depends what your yard stick is. >Can you honestly tell me that Kira is going to be even remotely close to facing the same dangers as Posey, when ostensibly they are the same level? Idk what Kira's build is, but maybe? Idk. I played a greensnake naga once. Scales Ones make excellent Rangers, especially if they have Venomfire. >I googled that “scorpion amulet” trying to figure out what it was. While I didn’t find a page all to it, I found a page wherein they stated that the originally published book on that had an error, stating that the summoned scorpion was “huge” in size, when it should have been “large.” This error was corrected in the errata, which not as many people read. I have a suspicion that that publishing error is exactly what you were trying to exploit. I actually forgot about that errata. I had intended to summon the huge scorpion when everybody used a readied action to hop on it and ride it like a bus towards the enemy. It's still a very good item for its price. >inability to fly I wouldn't have even brought it up if not for that. >than your combo of +6 AC +4 dex AC? That would only aplly if he had 18 Dex. +6 Armor bonus is still less than +8. Not to mention plate armor is good for a lot of other reasons that aren't obvious (armor specialization gimmicks). But you've already made your ruling. I won't dispute it. >she even has an allegedly fluffier companion than the one character whose entire thing is being fluffy… I won't apologize for my colt being cute. Also, I said he WOULD BE more fluffy, if not for his chronic illness. Gloomy's fur is thin, and falling out in patches. I just saw it as an opportunity to drop part of Gloomy's backstory.
But all this aside, is what you're telling me that you want me to scrap Rosey Ring's character sheet? Because that's the message I'm getting. I'm really be disappointed if that's how it came out after 18 months of development, but if you want her to just fall into the sea be washed away, that's your call. I won't ever deny being a powergamer. Posey isn't minmaxed: she's just maxed. I when I entered the game read descriptions of an encounter where a Wizard cast a bunch of buff spells and started blasting the party with a machine gun, and I took it to be a high op, high lethality game and made a character that could take machine gun fire, at the cost of spending two character levels. Posey's character sheet has barely changed since I made it: she gained one (1) level. So if you want me to throw her sheet away, just say so. I'll delete it right now.
>>179519 Thank you. As your biggest critic, that admission was more than I had hoped for. I have no problem with you olaying Posey as is, just don't act like other players are idiots/behind for not maxxing
>>179517 Missed this part >And then there was your out of character remark to Brie stating that Posey could kill him easily. That wasn't cool of me to say, but that also came immediately after Brie threatened to kill my character. I called his bluff, because rogues don't usually fare well vs undead because sneak attack is rendered impotent, and I didn't believe he took the specializations or items that let him subverts that. And yeah, it was gay of me to brag about being able to kill him, but I was also really mad that he threatened to kill me. >>179521 All the three other characters I made are undead monsters too... (Except for Gloomy, because he's still alive). >>179520 The "don't look stupid" thing was ironic: if you wear all that stuff at once, you'd look stupid (or really cool).
>You're doing it again We're mid week. Xp But to the maxxing issue, yes Tenebrous could grab le specifical armor and le other specifical armor, cuz peepz on the internetes have determined that there are loop a hole with regard to these armors. Or, let GM custom-tailor the intrepid(?) Paladin through something unique Trust the process
I mean, you dont know how many pages of text I threw at GM to authorize MY batman suit, but as soon as the "shouldnt the pali get a better one?" question was raised, I was all in for him to get a better one
>>179522 Well, I personally like your characters. Anyways, I suppose to give a bit of context since Kira was mentioned earlier, she's level 6 with 34 hit points, +6 to her AC, and a +11 bonus to attack rolls with her bow which deals 1d8+3 damage on a hit. She's not a very powerful character, and her main strength comes from her very high Hide and Move Silently rolls (+14 to each), letting her be arguably the stealthiest character in the party. Odds are, encounters that would be challenges for Kira would be fairly trivial for Posey, and encounters that would be challenges for Posey would be death sentences for the noodle. Again, I really do like your characters and I wouldn't want you to scrap or change them, but Posey definitely is the strongest character in the party by a wide margin and I think what causes GM pone to constantly complain about it are the reminders of how Posey managed to get into that position.
>>179526 Hoping you'll pardon my interjection (and not just you) it becomes an issue of balance. Posey wants a challenge, which is fine. But what challenges Posey could - in the same combat - maybe turn Kira into pulp. GM wants Posey to feel the thrill of near-death!!! But at the same time, no one wants anything bad to happen to the coot noodle @_@
>>179524 >Or, let GM custom-tailor the intrepid(?) Paladin through something unique >Trust the process Sure, if GM wants to do all of the work to homebrew it. Fine. I just proposed an armor alternative based on pre-existing rules, because I've faced the same dilemma in the past and had a solution. I thought I was being helpful with my encyclopedic knowledge of this board game from 20 years ago. I hear about a flying character who was frustrated with low AC despite being proficient in heavy armor, and i immediately thought "Chain Shirt with Mirror Shield and Bracers": it's a reflex for me at this point. I thought it would be cool. I thought I was helping. >>179525 His batman suit would literally just be your batman suit, +1. Mirror Shield is +1. And, tbh, maybe Flak Jacket (Chain Shirt) + Bracers + shield plate, that conveniently looks like Batman, should be better than plate armor for a dex character. Maybe plate armor is obsolete in a modern setting, because it is in real life. But the ruling has already been made. It doesn't matter.
Idk anymore. I just tried to be helpful. I'm a tryhard. Idk why I always try so hard if it just ends up like this. I always try so hard and all it does is waste my time and accomplish nothing. Fuck.
My point is overemphasized, and I apologize for that. My concern was that liberties were being taken - not specifically by players, but by game designers who don't know the irl mechanics of what theyre designing - and I am confident that whatever error was made by game designers, it is neither the fault, onus, or responsibility of players to address.
Im prolly pushing it with this, but as one Batpone ostensibly arguing for another, what is cooler than having some crazy prototype military suit, specifically designed to aid arial ponies? In perspective, Brie has the Michael Keaton Batmobile, but Tenebrous has the Nolan's
I should have said Batsuit, but Im a little miffed that Im arguing for another player to have "cooler than what I specifically and expressly advocated for, as a character feature".
>>179534 Rosey's player has reason to feel put on, and Im a big reason behind it, but not cuz I wanna piss in their cereal. Meta/maxxfagging is fucking tedious. And no, new players should never have to. Its useful, sure, but it has a really limited productivity ratio.
I'm good, I think my concerns (rules and all) are covered. Its gonna be the best for the whole group, right? I wont kill anyone, I probably wont threaten anyone, lets kill some commies and military contractors
>>179509 Since we're talking about armor, Cavaliere has on a leather jacket which (according to DnD Modern) provides +1 AC and counts as light armor. He doesn't have a lot of levels in monk so the effects of wearing it aren't severe, but are there any workarounds to wear armor as a monk while retaining all abilities? Otherwise, taking it off before unarmed combat begins is a simple affair.
Also, GM Pony, how much does a smoke grenade and camouflage net weigh? I forgot to take those into account.
>>179518 Armor in this setting is hard to work with, since in the real world time period it is modeled after personal armor has long been obsolete, with a couple of exceptions including the Soviet Stalnoi Nagrudnik (designed to stop only pistol-calibre rounds) and American flak vests (designed to stop high-speed fragments). Light-weight kevlar "bulletproof" (they still couldn't stop rifle-calibre rounds) vests weren't widely adopted until the 1960s, and it took decades more for modern plate carriers to be adopted. In EaW there's a lot more leeway and canonically heavily-armored infantry exist. As Cavaliere mentioned, modern griffon knights have heavy armor, and the polar bears can also develop armor to the same effect. But there has to be good reasons why the armed forces of every country don't adopt armor that can stop rifle-calibre rounds, not to mention adventurers. In the game they all wear uniforms similar to those of WW2 in real life. Also, the character Cavaliere is modeled after has in his theme song "A knight without armor in a savage land," and I deliberately shirked the usage of armor to follow this idea. Monk is not a strong class to begin with, and although it meshes well with ranger to the best of my knowledge I definitely sacrificed power in favor of theme rather than the other way around. Cavaliere has also not been tested in battle within the game yet so I don't know how he would do. A good reason is cost. Only a few griffon knights and polar bear berserkers are around, and mass-producing their armor or training soldiers to use it would be prohibitive. Another reason is how restrictive it is, and that's the main thing we are discussing now. Armor that one can run around easily in should not easily stop rifle-calibre rounds, and since that's what most of what militaries use, issuing "light armor" would not be worthwhile either. Well, maybe the Kirins came up with something clever to accentuate their armored backs (which canonically in the game can deflect bullets), but that exotic armor style wouldn't be immediately available to an Equestrian paladin. I'm in favor of Tenebrous having something nice though. Maybe we could just rename those armor pieces to fit the setting?
>>179519 I think the whole concern around Posey arises from the fact that none of us, probably including the GM, took notes on her character sheet so we have no idea just what she's capable of. Because she's designed very cleverly to be effective the mental image that forms as a result makes it look like powergaming. >Gloomy's fur is thin, and falling out in patches. Get him some Mane & Tail shampoo. >I when I entered the game read descriptions of an encounter where a Wizard cast a bunch of buff spells and started blasting the party with a machine gun, and I took it to be a high op, high lethality game and made a character that could take machine gun fire, at the cost of spending two character levels. The player of that wizard unfortunately isn't in the game anymore, though I hope I speak for us all in that we want him to come back. The game has high op, high lethality moments but as far as I can tell it's not universal across the game. Our earth pony fighter got in a situation where he fought a minotaur with his hooves and lost, though his marefriend saved him from any worse consequences. Aside from Hoebuck, the most intense fighting occurred in Silver's dream sequences which were the only occasions of open warfare seen so far. I think this might have created a bit of misunderstanding, though hopefully a harmless one. >So if you want me to throw her sheet away, just say so. I'll delete it right now. While I am also intimidated by Posey's power level compared to the rest of the party (despite lacking two levels), I would really rather you didn't. Posey has grown on me.
>>179501 >Chain Shirt + Dastana + Chahar-Aina is +6 AC, before Dex, with no penalty to speed. Ad a shield on top of this, and your AC will be incredible. >Also the other tips and suggestions Thanks for the great ideas. I've never done anything more complex than PHB plus one splatbook source (with DM approval). The scene I keep replaying in my mind is flying around a large cave and trying to move around to get better positioning to support either the other melee characters or holding back the tide for the ranged ones. I think I'll take another look at my build and look at swapping the magic greatsword with a sword and board style of combat if I can. I don't know how that'd work with a pony bodytype. I might rethink whether I want to go in as a DPS or as a support tank. Do less, better. Swapping from curing diseases to curing curses is a thing I'd like to do, since I've never heard of or experienced a game where diseases existed, but I've seen a curse or two in my time, but I'm fine with keeping things simple.
-
>"Uuh..." >Tenebrous groans from his seat in the back. >"Air transport like this sucks worse than I remember. I've been out of action too long." he quietly mutters. >Bleary eyes and a mild but noticeably messy mane peek out from above and around his face. The dark blue obscuring his green eyes until he brushes it away with a hoof. >The nondescript traveller's cloak covers the chain armour like a blanket, serving as an effective and cozy companion to the natural batpony fluffiness. The armour itself is of reliable quality, and bears his Lunar Guard nameplate and rank. with occasionally stitched plates relating the symbols of the Lunar Paladins and his squad.
>>179536 >Also, GM Pony, how much does a smoke grenade and camouflage net weigh? A smoke grenade is 19 ounces. A camouflage net... I have no idea. A tent made of mosquito netting is 4 and a half pounds, and that is the closest I can find.
>>179535 >Meta/maxxfagging is fucking tedious. It's what 3.5 is known for, to an incredible degree. It's why they made other editions. I'm fine with having a flavourful but sub-optimal build. My goal is to be able to be useful in multiple situations and have some character flavour to work with.
>>179490 Ten looks at Brie and pauses. Then he blinks. "Wow. You're going all out. I hope you won't mind too much if that gets scratched and covered in mud." "What sort of scraps are you used to getting in to, again? Don't get me wrong, that's a fantastic set of dress armour, but I'm worried that it might grab a little too much attention in a larger fight if we get unlucky."
>>179541 Kira: "It's quite fancy, but I think it's only sticking out to us as that because we're not in an environment where it's at its best. Maybe when it gets dark it will become its most effective, you know? Maybe he'll do that thing where he 'melts into the shadows' like I heard some of those ninja-people do over in the kirin lands."
>>179504 "...I could see that. It looks like he's used to needing the quiet that's hard to get from metal armour. I'm just worried about the leather wearing out if the mission lasts too long."
>>179543 >"This is a game?" "...It could be. You start things with a sneak attack, I fly in to save your butt, and then we have the heavy support trample on through while the ranged support peppers the targets. Most of my experience is against changelings, so I'm not sure what the overall flow of things will be, but this is what makes sense to me so far."
>>179544 "Thank you. It was issued by the Lady of the Night herself. The stars were glimmering wonderfully that night. If you haven't been to one of the public ceremonies officiated by one of the holy goddesses themselves, then I'd recommend you do what you can to make the time. The night (or day) was crafted specially for that occasion. The weather ponies were on top form. Literally everything was perfect. It's really an experience that you can't find anywhere else. Except maybe that one time with the Storm King."
>>179545 Brie sits patiently through the response. "Lovely," he says, displaying the body language of a bat who thinks the other bat is a bit daft. No fault, Luna IS lovely, but he doesnt into all the discussions and disagreements, bla bla bla."
not intending to discourage, just that Brie wont be receptive to drawn-out exposition
So, a quick word about Brie, cuz playing him involves depicting him as more of a dick than I would generally be. He's all business. He's from the criminal underground, where you neither offer unnecessary info for any reason, nor do you trust anyone you don't understand the motives of (their actual motives, not the ones they confess). He's familiar to the point of expecting betrayal and/or "opportunistic renegotiations", and always has several active backup plans just waiting for someone to reneg on a deal. In story, he's been asked on this mission by an associate/friend who he owes a favor to, but otherwise thinks this mission is probably beneath him. (I as a player know it's not, I'm just offering perspective context). As far as he knows Silver is the only other "operator" in this squad, and he has a feeling he's going to have to spend more time keeping ponies alive than helping them not be. He is a big fan of the license to kill,... ngl. He will talk alot of shit because,... well no one has shut him up yet, but he also thinks that if you get upset by his shit talking, then you're probably not credible in the long run anyway. 99% of his talk IS nonsense, he knows it. Sociability is a vapid practice in his opinion, so it invariably bleeds into his presentation. It is why no matter how polite and cordial, there's an aire of unease to his spiel's.
>>179536 Oh, I have her character sheet. It waa posted once and I downloaded it. It's definitely a lot, but it's not even close to a Pun-Pun build. The only thing that gives me a bruh moment is AC tbh, but I can live with it. If we really wanna scare Posey in-character, I say we fight a group of religious zealots with holy/blessed weapons. That could be fun
>>179536 Brie's suit is "designed" to offer a degree of melee protection, as well as give him a bit of a chance of deflecting bullets away. Its not intended to be a kevlar-esque or plate-carrier mockup, his defense is almost entirely based on his dexterity and evasiveness. It could be said to provide camoflage from long range, and "not compromise" his presence in many stealth environments, but without active camo you can't be prepared for EVERY scenario so he went with an urban digial sort of pattern, cuz it works in wilderness at night. >>179541 Brie raises an eyebrow at the term "all out". "Is this your first combat assignment? There is no other way to 'be', if you hope to reunite with your bedroom pillow, that is." >>179541 "And I assure you that a larger fight is precisely what this suit is designed for. I can slit throats in my pajamas, if that was all that was called for. Though, I am envious of what government sponsorship can apparently muster up," he says, a bit of irritation and perhaps jealousy creeping into his expression as he eyes Tenebrous' suit. >>179545 "Oh my, does that mean it has a divine quality to it? May I?" He asks, holding out a hoof, wanting to see if it will zap him if he touches it.
(Cuz it would never come up otherwise, tho there is a chance characters may care and/or have heard some of Brie's reputation, and I have a moment) His reputation is deadly, combining blades with Neighponese Jiu Jitsu to pin his opponents, and then puncture severe wounds in their critical areas. Fearless to the point of recklessness, SOMEPONY up there likes him, cuz he somehow manages to escape hopeless crises (often with a new mane-cut) leaving analysts scratching their heads to try and speculate what manner of sea turtle he managed to ride to safety. There are a couple bounties on his head, but those are centered around localized crime families, though he is also wanted for questioning on a number of cases (of which he is both guilty and innocent). His primary occupation is burglary and smuggling of high-ticket art pieces and histpric collectables, but he really just likes money and will entertain any sort of business venture, especially the sort that aids his illicit enterprises. Theres a very happy cupcake baker back in Baltimare that helps launder money for him, for example.
>>179504 Oh! One more detail about Kira I didn't get the chance to mention because of the character limit: around her pony neck is a necklace, though unlike the bangles around her upper arms this necklace isn't made out of opulent gold but instead of humble wood and string, though it's no less intricately crafted. The primary feature of this necklace is a wooden charm carved in the likeness of a crouching leopard.
The plane flies for some time, until it descends lower, and beneath the cloud layer. Looking outside the world is all fog, and the plane banks and makes a wide turn, before riding again above the could. It repeats this another two times, going beneath and then above the clouds. Finally, the pilot announces,
“We’ve found it. Mended Horn. We’re going to let you down.” The outside is much too obscured by fog to see much, but in a break, a hill appears to the right that breaks to cliffs by the ocean side. Beyond it further ti the right it recesses into a bay, and the bare edge of a steel figure may be seen through the fog. However a cloud comes in, low to the water, and obscures the field of view once again.
The plane decreases in speed even further, and touches down on the water, moving forward and to the right. There is a thick veil of fog over all, though visibility varies, and soon enough clears to 300 feet. The plane moves on the water closer to the island.
What can be seen in front if the party is a granite cliff face, though only fifty feet in height. Above that a hill inclines. Below it, by the water, are broken rocks and a rocky beach. To the left is a granite stack rising about 50 feet above the water.
The pilot comments. “We’re a little south and towards the center of the island. I don’t know if anyone saw or heard us. I don’t think we could get you any closer without rushing being heard. There is rolling fog. It varies, but right now, flying too close to the island is dangerous. We’ll let you off here.”
There are two rafts with oars to take the creatures to shore, which is maybe 150 feet away.
“Try to stay out of the water. Most of the wildlife has gone south for the winter, but so has the heat. That cold will kill you up here, and quickly.”
>>179558 Kira looks up at the shear cliff face that has emerged out of the fog, thoughts running through her head as to how the party will conquer this obstacle. Silver seems to share her concerns.
Silver: "Now I realize it would have been prudent to requisition climbing gear. I am not sure we can climb up that cliff with just our bare hooves, we are not goats."
Kira: "Oh, I have a length of rope we can use! One of the fliers in the group can take one end of it up to the top, and the rest of us climbs up using the other end. The first step is going to be getting to that shore, though."
Kira has another concern; she is quite big and heavy, and she's not certain how well the rafts would take her weight.
Swim: Kira decides in the end to make use of her current resistance to the cold and not take up four spots on a raft by taking a deep breath and diving into the water.
>>179559 >>179558 Despite not actually knowing how to swim, Kira manages to effortlessly remain buoyant, and the effects of Endure Elements means she remains perfectly comfortable despite the freezing temperatures of the seawater.
As a bonus, she seems to remain buoyant enough for members of the party to ride on her back and tail as she swims to the shore, if it's so desired.
>>179559 >>179560 Kira succeeds in swimming through the waters, which are calm enough by the plane; even as waves form by the shore. Faith alone keeps the cold waters from sucking the life out of Kira and quickly.
There is a recognizable Ricky beach ringing to the right and especially to the left. The cliff is far from the steepest Silver or Kira have ever seen, but it’s hardly inviting.
>>179504 >description I'll do that too >He looks to be somewhere in his early-to-mid twenties I believed him to be initially in his late 50s or early 60s, and eating the fruit caused him to age 20 years younger. Much ado was made about how old he was and I can't believe he was only in his 40s. >Silver looks to be a physical specimen, being as tall as a Saddle Arabian horse while still having the build and bulk of a pony. Sorry for being a nitpicker. Horses are of large size in DnD and we don't know but we can assume that Saddle Arabians are that size. They're almost as large as Princess Celestia who is definitely in that size category. I don't know how big Big Mac is, but that should be the upper limit for pony sizes. >size, strength, dexterity and wisdom I'm curious about your exact stats. I'll share mine at the end. >a long, massive snake tail, covered in smooth, metallic golden-yellow scales with a pattern of large red diamonds with black borders running all the way down to the tip of her tail. Wouldn't that be hard for her to hide with outside of her native environment? >With both halves combining for anywhere between 18 to 20 feet long, Kira appears to be on the very upper edge of what could reasonably be called "medium", and if somehow she were to grow much longer one could very easily classify her as a "large creature". She is definitely already large. She's much larger than a python of similar length because it's implied her tail end is thiccer. Plus she could fit only in a pickup truck bed. >studded leather Pls no, studded leather is neither a real armor nor effective, and I will die on this hill, no matter what DnD says. There's other types of armor that resemble what you want. >>179557 I'm available tomorrow late afternoon and evening, U.S. time. Evenings will be possible except on Friday and Saturday for me.
Cavaliere is a male griffon of tall build but wiry stature. His feline half resembles almost a jaguar, with dense but short black fur and a tail that ends in a small tuft, as well as front jet black talons that end in well-groomed claws. His avian head is covered with dusty grey feathers and is topped with a black crest. The wings on his back are also black and blend in with his fur. He has a thin black feathered "mustache" over a weathered beak, and his seasoned appearance implies that he is roughly forty years old. His fluent Ponish without much of an accent may surprise those who have met griffons before. Even for a griffon, his natural expression is carefully schooled and neutral except when he lets it be anything else, and it can be difficult to tell what he is thinking. He is remarkably lithe for his age and the others can only guess at how quick his reflexes really are. Although his physical stature is not too imposing, and even by griffon standards he lacks grace and features most would consider to be attractive, his pale yellow eyes shine with a gleam that is both sharp and understanding. He is lightly equipped; the only "armor" he has on is a black bomber-style leather jacket with a fluffy grey sheepskin liner. Under that he wears a black button-up shirt and black trousers, and filling out his outfit are brown leather boots designed for griffon paws, well-made and embroidered but having seen heavy usage. He additionally wears a black wide-brimmed hat made of felt and upturned at the edges, with the crown rimmed by a leather band and a small silver medallion in the front. On his back is a dark brown leather backpack that is currently well-packed and seems to be a moderate burden for him, as griffons cannot bear loads as easily as their equine counterparts. Around his waist is a heavy-duty black leather belt covered in cartridges loaded into loops, and on one side is an additional pouch that looks packed, while on the other side is a holster for a long-barreled revolver. Cavaliere's companions cannot get a good look at the gun aside from its ebony grip until they near their drop point, when he smoothly draws it, swings open the cylinder and loads it with six rounds from his gun belt. Those with experience with firearms would recognize the model as a "Peacemaker" model revolver with a seven-and-a-half inch barrel. The construction is of black gunmetal and is unadorned, but its precise "click" as the cylinder swings back into position implies that it is of high quality, perhaps even custom-made. With a subtle twirl of the gun around a talon, he re-holsters the gun.
>>179558 "Thank you. You've done your part, and now it's time for ours." Being close to the door, he clambers onto the nearest raft and holds out a claw to help the next party member board.
>>179558 >smiles in termal insulation >>179559 "We have two bats who can more than secure any length of rope for necessary climbing." >nat20 Well now >>179562 Uhm, those modifiers dont match those stats
Once out of the plane, Brie clacks open his case, which when swung open reveals a lining of foam and individual cutouts, mostly empty (clearly recesses for equipment) and draws from the case: 2 frag grenades, 1 smoke grenade, a revolver, 2 full reloaders, and what appears to be a brand-new engine oil filter. He divvies up the 50rounds of9mm .380, in hoof-fulls of 12, along his utility belt, before slipping the revolver into a hidden holster in a fold of his suit, the oil filter in a semi elastic pouch along his spine/saddle area, and the grenades secured to where his cutie marks would be (btw, he has no cutie marks, it may have been noticed).
>>179565 As the plane sits there, Brie can see out to about 300 feet before his eyes meet with a wall of grey. As the pilot stated, the fog is moving, like a set of clouds low to the ground that move in the wind. Sometimes he can see further, sometimes not, but visibility is comparatively high at the moment.
>>179563 I believe the +/-1s are meant to show that, due to Garv's age, he's at the point where all of his physical attributes are reduced by 1 while his mental attributes are increased by 1
Kira gives Brie a bundle of hemp rope, 50 ft. long, once they arrive on the shore. She tilts her head and flicks her tongue at the strange device he's put in the semi elastic pouch. "What's that for?"
>>179562 >age I don't think an exact number was given for how much the fruit reversed his aging, but my understanding from talking with GM pone was that Silver's back somewhere in his 20s. >size Silver's still a pony, though, and ponies are still medium sized creatures as far as I understand. Kira might also be quite large in total, but her pony half is still within the reasonable range of pony sizes so I've got her marked as medium. Plus with Kira especially it's far more advantageous for her to be medium sized where she doesn't suffer penalties to Hide or Move Silently, her main advantages as a character. >tail Yeah, it's a bit of the point of her design, but still she has such an in-depth understand of being sneaky that she can compensate. >studded leather scroonch Well, it's either studded leather or leather lamellar armor, either one.
>>179566 Ohhhhhhhhhhhhh o7 >>179568 Lamilar is grossly underrepresented, and what I actually envisioned for Brie's suit, at least on some composite level. Studded leather is just what the book calls that level of (leather) armor, but they get alot of things wrong
>>179568 "Excellent!" He exclaims, taking the rope. He takes a moment to wind the rope into a much tighter and more compact coil before securing that coil with a bit of paracord, and placing that likewise in the elastic pouch. Patting the pouch, Brie knows hes running out of volumetric storage, but thay shouldnt be a problem, right? >whassat 4 "Oh that? Just a minor engine component, in case we need to repair a mechanical situation." He smiles warmly, but something about his response suggests that he is being ironically facetious; what he means by 'mechanical', 'situation', nor how such an engine device (its a rudimentary oil filter) would 'repair' it, well, I'd put that at a dc25 insight check
>>179570 Kira is neither that insightful nor that knowledgeable on how engines work, and as such takes Brie at his word. What she's a bit more concerned about right now however is the rope. "Um...I'll get that back right after, right?"
>>179569 I suppose it's settled then; the armor Kira is wearing is made out of leather lamellar plates tied together rather than being "studded" leather.
>>179571 "If not this specific rope, than one of equal or greater value." ^_^ >lamillar Its what they would have written if they knew history. And yes, studded/metal reinforced lamillar would be better than "regular old" (on the leather scale), but tell me scale mail isnt metal lamillar?
>>179568 >age If he's already back in his 20s, then there's not much incentive to find that Tree of Life. Plus, it was a better party dynamic under the assumption that Cavaliere and Silver look the same age. >size Total size is what matters. Also getting past inherent penalties is part of the fun. Cavaliere has a low charisma score (in fact I proposed the idea of griffons having a -1 charisma penalty) even though I intend on him acting as a negotiator a lot of the time. I put points into bluff, diplomacy and intimidate despite being inherently weak in those areas. >armor leather lamellar is preferable >no stats I showed you mine, now show me yours.
>>179563 >>179570 >>179573 "I brought a coil of rope as well. Better too much than too little." Scale male would count I guess, but it would also clatter like crazy.
>>179568 I would imagine the tail would actually help in stealth, cause she doesn't have to clippy clop little hoofsies to get around so she's quieter >>179558 The zeeb seems to be pleased to be out of the air, but not so pleased to be in the water. He does his best to gently lower himself into a raft without causing too much of a scene.
To clarify, Brie took the rope cuz he anticipates it may be needed shortly, but... "Do we have a topographical map? Regardless, I'd like to spend a few minutes surveiling the area," Brie says, clearly not used to appealing to a group he isnt in charge of. "I recommend 2-3 waves of surveillance, starting first at 250', and then descending based on the results of the previous sweeps."
>>179580 The expression lasts only for a fraction of a second, before his 'usual charm' reasserts its self. "Now now, while susceptible to flattery, I'm not one to cave over a length of rope" (Especially hemp rope, I mean who in celesitia's name DOESNT use silk rope on a mission like this,....)
I'm sure you've seen multiple posts of me bitching at you and assume that this means I have mostly antipathy for you, don't like you, and don't want you here. Well, that isn't true. I do like you playing with us and I am glad you have been here. I like you in the game and I like you on the quest. I know I've repeatedly bitched at you and taken a harsh tone that makes it seem like I just don't like you, and probably you specifically. I'm sorry, I should not do that. I generally try to just go along with things to get along with people, and when a frustration builds to a point, or if something specific sets me off, I snap. And that is what happened. I curse a lot and apparently get rude when annoyed. It doesn't mean I don't like you. I appreciate you even if I don't show it.
I think you've noticed that you're the only player here that I have no prior connection with and don't know outside of the game. That doesn't mean you're not an important part of the game. It does not mean that you are unwanted, and it certainly does not mean that your absence is not noticed.
>>179588 The little diner is on a corner with seats both in booths, but also next to the kitchen in a bar style. The yellow lights tint the simple, single page paper menus, and the faux leather seats and wooden tables have seen better days.
It appears there are fruits, hay, waffles, pancakes and grits.
>>179589 Amber sits at the bar and greets the owner with a tired smile. She elects to order a bowl of grits, a side of hay and a smattering of fresh fruit.
>>179590 Whether the tall, grey, obese unicorn stallion who wears a white apron is actually the owner is uncertain, but he certainly seems to have a position of authority over the other pony working there, a brown earth pony colt in a similar apron. He looks up towards Amber with his green eyes and nods to her greeting as he wordlessly takes her order. He does, however, ask her the following: "Coffee or orange juice?"
She isn't much used to coffee, it being a luxury for her parents to enjoy and not one for the foals "lest growth be stunted." But given her bad dream she could use it.
>>179592 Dare she drink the black, liquid drug? Does she feel like she's earned a luxury? Is she truly an adult now, doing adult things, like drinking coffee? The stallion comes back with a cup of the black liquid, and offers both milk and sugar.
The grits, too come out, with a small side of butter and an option of salt. The hay is timothy grass, lightly moisturized, and the fruit is the cut up and peeled portions of an orange, a banana, and a couple strawberries.
>>179593 Amber takes a sip of the black coffee and scrunches at its vile bitterness. They really drink this? She adds a generous amount of milk, tries it again, and adds some sugar before she starts to like it. It's still quite hot though and she spaces out the drink over the course of the meal.
The grits combined with butter and salt are a welcome taste of home. The timothy grass is something she had never tried before and it possesses the subtle texture and notes of flavor only a pony can appreciate. The fruit makes a fine dessert, but Amber hasn't tried a banana before. Her face lights up with joy as she savors the new tropical flavor.
>>179594 It's... magical. Mushy and magical. But honestly the damp, dead leaves on the sidewalk would taste half-magical with how Amber has starved herself
>>179596 Amber finishes her meal with nary a crumb left on her plate, feeling far better than before. She beams at the plump stallion and his young assistant.
>>179600 Amber arrives at work to find that High Sewn is not outside smoking, but inside, trying to sew on a button. She looks up towards Amber, and says
>>179601 Earth ponies sewing buttons is one of those things other creatures have to see to believe. Amber looks to see what clothes High Sewn is wearing, if they're different compared to yesterday.
"I hope I'm not late, ma'am. I'm ready for the day," she answers politely.
She is indeed wearing something new. It is rather light looking, or at least light relative to the winter climate. Yellow and blue are its dominate colors, alongside her own green fur coat.
To herself, "Hardly early, either" Then speaking in earnest to Amber "Alright, you have the register." She stands up, evidently to move to her back room. "I should teach you how to do some of these repairs. Have you ever sewn before?"
>>179604 "I really should teach you. These repair and accenting jobs don't give us much, but they do provide some income and get customers in the store. In any case, it's a very useful skill to have. To know how to sew and embroider."
>>179605 High Sewn can see the filly wagging her tail under her dress. "Now's the best time, when it's nice and quiet!" her employee replies with a grin.
>>179606 D'awww High Sewn is sitting at the checkout counter, and using a combination of her hooves and magic to try to sew buttons with a thread and needle into a dark green wool jacket. She stands, and moves aside. "Alright, come over here, and let me show you."
>>179607 Amber sits at the counter over the jacket and looks up at her, waiting for instruction. "What's the best way to avoid getting pricked?" she asks.
>>179608 "Use magic" She says with a sly smile. After a pause, she says, "There are guards for the hoof, but, if you hold it like so" She moves her hoof and threads through the jacket at a certain angle "It's not necessarily as efficient, but you won't stab your frog."
"Now, like so?" She takes the needle and takes it through the button, pulling up the jacket so that Amber has a better view of what is going on.
>>179609 Amber scrunches at the magic comment, and secretly wishes she could show who'd win in a test of strength. Still, she pays attention to the instruction.
>>179613 Amber's hoof flinches at the magical force moving it, but stays still long enough to be guided. Once the needle is through the jacket, she lets go and touches her hoof, as if intrigued that it has stayed the same.
>>179614 Amber can't say she's been around many unicorns. Looking at her hoof, feeling her hoof, it does not appear to have been vaporized, or transmuted into something else, like a crab claw or a teacup. At least it doesn't seem to... Better tap it again, just to be sure.
>>179616 "Hmmmm..." She looks over at Amber's hoofwork. "A... very marginal improvement. Let me find a piece of cloth for you to practice with." She goes into the backroom, and Amber is left alone for some seconds. She comes back with a simple wool cloth, a needle, thread, and multiple buttons. "Here, rather than... someone's jacket."
Reeeeeee no you can't, you need to have a sufficient amount of skill points in the skill in order to take a 10 or 20. This being new to her is the entire point
>>179624 High Sewn gives hints of a smile as she looks over, turning her head but not coming closer.
"Good, looks like you got a button. I would recommend practicing with more. Eventually you may be able to do the repair work yourself, at least the simple ones."
I am told that you responded, even though I did not see your post. Again, I am sorry for how rude I've been towards you. I think that the issues we have can be sorted out. Could we try to work it out? I think we've sorted out many before, and I want to work with everyone to make things as enjoyable as possible for everyone.
I'm tired. I'm sick. I'm ticked off. I'm burnt out. I'm frustrated. A third of my body is numb, and the rest of it hurts. I'm probably going to die before I turn 30. I have several strong reservations about how things have gone in this thread over the past year, and how they are going right now. I need to consider how I want to spend my time on earth. It would be gay to leave a party hanging right before an encounter, but idk...
>>179630 I really hope that we do hear from Rosey's player, and I'm personally okay with waiting for them before we proceed with the quest, including being open to any concessions that may be required now or in the future. If my behavior has been a/the deciding factor - and it stands to reason that it was significant if not the major issue - then I can only apologize. I'm able/available to give all manner of explanations of what caused me to react in the manners I have - above and beyond the already detailed reasons (this is a learning/observation process for me) - but that's really secondary. If there is something I can do to illustrate my sincerity - including listing off the many ways I have wronged you and you have every reason to not want me around and nothing to do with (cuz I do have a list, I'm not oblivious) - I am available on board or in private. Tl;dr Sorr, am retarde
>>179631 When you first asked to join and proposed your character idea, I approved it without really making critiques on how the character fit in with what to expect because I really wanted you to play. I don’t mean to say that I don’t think Posey specifically/you generally cannot or could not fit in. As I hope this time has demonstrated I’m willing to change things to fit in more with your style, and you’ve clearly done the same in return. I mean that I remained silent on things that frustrated me until they would occasionally come out in more or less explosive outbursts. I suspect that you’ve done the same, keeping silent on problems for fear of offending, just for things to explode all at once.
I remember at “Brony Church” at one convention, Fiara the Tank Girl said that when you are angry with someone, the best thing to do is to tell them you are angry, as that’s a beginning of a dialogue to try to resolve the issue. I think that should be done here, to see if the problems could be resolved.
Is the issue the frequency of the sessions? We can reduce it, or at least your involvement. Is the issue the slow pace? I’m trying to get better at that. Is it the lack of combat or visible progress? I’m trying to fix that.
>I'm ticked off. >I’m burnt out. >I’m frustrated. Wanna talk about it? We didn’t know that
>I have several strong reservations about how things have gone in this thread over the past year, and how they are going right now I didn’t know you had issues until recently… maybe could you voice them?
And if it turns out the differences are irreconcilable, then okay, at least we tried and we figured out that it wasn’t meant to be.
>I'm probably going to die before I turn 30. I’m over thirty. I assure you, life just keeps going on and on
>>179631 >I'm probably going to die before I turn 30 If God is as merciful as He is said to be; I say that without a shred of irony or comedy. I think you will not die, but you won't enjoy the process. That is how it tends to go for the specific demographic that gravotates toward cartoon hors nazis.
>>179632 >If my behavior has been a/the deciding factor - and it stands to reason that it was significant if not the major issue Ngl, it has been. I don't like to point fingers, especially at players who have been in the game longer than me, but these past couple weeks have really been unfun. I was looking forward to meeting the party for more than a year, but this made me question if it was worth the wait. >>179634 >When you first asked to join and proposed your character idea, I approved it without really making critiques on how the character fit in with what to expect because I really wanted you to play. That's fine, although making them now after a year makes me question if you even read my character sheet. I would have preferred getting nerfed a year ago instead of it happening now, just because it happening now makes me question if my character was being taken seriously. https://www.myth-weavers.com/sheets//?id=2789871 There it is. >Is the issue the frequency of the sessions? We can reduce it, or at least your involvement. Is the issue the slow pace? More like the frequency in spite of the slow pace. I'm fine with frequency, but when I spend three irl weeks posting every day about walking through a swamp without a single encounter, it gets frustrating. Also, it gave me pause to learn that players who have been playing for 6 years have only gained one level. I'm none to complain, every PbP game is different, but that would make this the slowest PbP game I've ever heard of by far. >Is it the lack of combat or visible progress? I’m trying to fix that. I noticed that you're working on it, and I'm sorry to get all pissy right before the encounter, but I've had a lot of stuff that I can't even put into words going wrong IRL and in game that's taking the wind out of me... >I didn’t know you had issues until recently… maybe could you voice them? Idk, I have a hard enough time communicating irl. Maybe we should just get on with the quest, to not hold up the other players.
>>179637 I am sorry thay it has been unfun. I was not trying to make it unfun, but I completely appreciate that I did. I also haven't been waiting on this mission as long as many/most/all, so I probably have a more flippant attitude toward it than one might assume/expect. I still have more yet to learn than I have learned.
And thats besides the fact that we're gonna get steamrolled if Rosey doesn't introduce herself.
I'm going to take a guess as to what your biggest issue, or one of the biggest issues is, and address it now: the lack of progression.
I believe you've said that you envisioned this game as culminating in overthrowing the invaders, and presumably, a battle against Queen Chrysalis. This is a pretty traditional way to do things, with the set goal at the outset and consistent progression until the characters reach level 20.
As you've guessed, and as I was afraid to admit, that isn't what I intended here with this game. Not long after it started I settled into my current job, and time kind of just started moving. Time just kept going, and didn't seem to be building to anything. I got more money and much of my family died, but that is all that has happened. Occupied Equestria has no end in mind. It isn't even designed to have an end. I wanted to try and mimic how time works in the real world. In the real world, and unlike all literature, there isn't really a set climax or build up or ending. It kind of just keeps going. Until it doesn't.
As I have said before, the basic underlying theme of this campaign is supposed to be what I believe is the underlying theme of Hearts of Iron IV, which is a Hegelian style Dialectic. What I mean by that is that there are multiple competing ideologies that each have some idea of utopia that are each fighting each other for dominance and are trying to install their utopia. The game is not about the destination, but the journey itself. I would kind of like to imply that that the fight being fought here is doomed to an eternal return, to be fought again after however many generations, and of course I don't think anyone reading in modern times can honestly take any of these ideologies completely seriously, but I like the study. It's set in a kind of semi modern time where things are mostly recognizable, but being optimistic about the future is not rare and is a position that could be taken seriously. You could genuinely believe in progress. You could believe that there is a better future to be won, not just sit back and watch everyone you know slowly die off, like I have been doing.
I really don't mean to say that I think it's been without progress or without the world responding to things that happen. Posey's entire introduction to the world is shaped by the aftermath of the Hoebuck questline that the other party members did. Silver has multiple dating prospects, a cohort and a house. Amber has advancements in jobs. It's just unlikely that, you know, they will be killing off literally everyone on the continent in 2 IRL years time.
There has been little leveling because I've wanted to keep the scope of the campaign small. I wanted it to be about the kind of heroes that actually pop up in times of great turmoil. I wanted soldiers and mafia thugs to actually present a kind of reasonable challenge. 3.5 is the system I used here because it was a system I already knew. I had a time in the past where I looked up everything and was fascinated by builds and all of the math, but now I like roleplay and world building more than the technical aspects of the system. 3.5 has quite a bit of power creep meaning that at any given level, 75% or more of the monster manual is inapplicable. I don't like that, but it is what it is.
I really don't mean to say that I think we can't have, for example, Posey raise an army of undead and go on raids. That may be doable, but I didn't even know that was a goal until recently. Silver has a goal of his character being young and opening a smith shop. A former player had a goal of becoming the governor, which was hinted at becoming true in a flash forward, and so forth. Hell, Silver wants to go on a raid to rescue the princesses. There is quite a bit of room to do things if only you suggest it. I just don't think that this will ever lead to 1v1ing Queen Chrysalis
I also wanted to keep the scale kind of small because I wanted the systems and ideology to be the focus and not the personalities of the leaders. It's easy to talk about wars in human history and just talk about the leaders like we should just take for granted the people who followed them and why they followed them. I have very deliberately almost never named the leader of the New Mareland Faction, the ELF, and even the changelings, because I don't want these leaders to be who you'd think about. I would rather August Wreath be your idea of the ELF than Starlight Glimmer, the actual canonical leader.
>when I spend three irl weeks posting every day about walking through a swamp without a single encounter, it gets frustrating. Come on, Posey had multiple encounters there, even if she talked around most of them I can fix that. This quest is definitely not going to be that.
>makes me question if my character was being taken seriously. I do, I just didn't want to say "no" and potentially upset you
>>179637 >Also, it gave me pause to learn that players who have been playing for 6 years have only gained one level. I'm none to complain, every PbP game is different, but that would make this the slowest PbP game I've ever heard of by far. There have been other kinds of reward, like real estate, NPCs, and as you have noticed, a damn near overflow of magical weapons
>>179643 Just to clarify, I mean Brie would help set it up, and participate. His allegiance in/around the Hive is PURELY business, and shenanigens are always welcome
On the quick subject of noodle hugs and cutie boops. In character, Brie will never act reciperocatingly, even though he will be touched by the gesture. Its a so-cross-class skill to be in either ways emotional or vulnerable. Ive told Silver, as a PLAYER my goal is for Brie to get his goddamn cutie mark, and transition from neutral evil to chaotic neutral. He also hopes to share ideas with overlapping characters: he and Kira may have insight to offer one another about murder-struggles. Rosey is the one Brie will be able to identify with least, so I'll file that under "delicate"
I like having Posey and Posey's player around. I think they make things more fun. I'd like it someday to see Posey and Silver interact after Silver learns the truth about her, because I think Posey would be surprised by Silver's reaction. I think it would be neat to see a situation where Posey is trying to corrupt Silver and bring him over to the side of evil, while at the same time Silver is trying to bring Posey to the side of good (or at least, the side of not-evil). I do understand the frustrations about not really progressing in terms of levels. It's the one major thing I'd like to see changed, to see the characters improve not just in the gear, property, or NPCs they possess, but also in their own personal power. Well, that and having GM pone agree to making Craft checks a per hour thing so the characters can actually work towards making their own gear in a reasonable timeframe (it really shouldn't take potentially months to make even the most basic of equipment or potions). I don't ever mention stuff like that because historically I've found people don't like it when I give them input on things and it just causes people to get sad or upset and causes more trouble than it's worth. so usually I'll just grin and bear it rather than tell anyone if I'd like to see something change.
>>179641 >I'm going to take a guess as to what your biggest issue, or one of the biggest issues is, and address it now: the lack of progression. Actually my biggest issue was the building toxicity and arguing with Brie's player (and to a lesser extent, GM) in the past couple weeks, but that was a major factor. That and my failing health making me reconsider what I want to spend my time on. I've said it before that Gloomy Sundae is based on me. >I believe you've said that you envisioned this game as culminating in overthrowing the invaders, and presumably, a battle against Queen Chrysalis. That is what I was thinking of, yeah. >I wanted to try and mimic how time works in the real world. In the real world, and unlike all literature, there isn't really a set climax or build up or ending. It kind of just keeps going. Until it doesn't. I can see why you would want to do that, but for me, it's a different perspective. For me, the flow of time has been a series of setbacks and struggles with me trying to move forward for the sake of people who depend on me, until I likely die before middle age with all of my projects unfinished and my personal dreams unfulfilled. I play games to distract myself from the painful futility of my existence and feel some fleeting sense of accomplishment. >The game is not about the destination, but the journey itself. Idk, I think it's possible to win EaW. Then again, the Dread League is a unique faction. >There has been little leveling because I've wanted to keep the scope of the campaign small. I wanted it to be about the kind of heroes that actually pop up in times of great turmoil. I wanted soldiers and mafia thugs to actually present a kind of reasonable challenge. 3.5 is the system I used here because it was a system I already knew. I had a time in the past where I looked up everything and was fascinated by builds and all of the math, but now I like roleplay and world building more than the technical aspects of the system. 3.5 has quite a bit of power creep meaning that at any given level, 75% or more of the monster manual is inapplicable. I don't like that, but it is what it is. I see what you're doing, it's called an e6 game. Maybe you're not sure what that is, but it's close to what you've been running. https://dungeons.fandom.com/wiki/E6_(3.5e_Sourcebook) Don't get me wrong, E6 games are fun. They're just not for every kind of character. >I really don't mean to say that I think we can't have, for example, Posey raise an army of undead and go on raids. Thing is, if I knew it was an E6 game, I wouldn't have played a Dread Necromancer. Posey doesn't learn to cast Animate Dead until lvl 8. Her goal of becoming a master, of being free from the suffocating control of her overlords, doesn't manifest until lvl 8. It's doable in an E8 game, but not E6. >I didn't even know that was a goal until recently. I thought I made that clear when I entered the game. Maybe that's my problem. >Silver wants to go on a raid to rescue the princesses. That would be fun. >becoming the governor Interesting idea. >Starlight Glimmer, the actual canonical leader Eww, Poochie. >>179648 Ngl, Silver could be lvl 8 or even lvl 12 by now. He could at least rack up some bloodline levels.
Anyway, I'm free for the rest of tonight and most of tomorrow. Let's just get this quest over with before we talk about the rest.
>>179649 >Actually my biggest issue was the building toxicity and arguing with Brie's player (and to a lesser extent, GM) in the past couple weeks Oh.
Well, I really do need to mention that you really did piss me off by rubbing the powergaming into many player's and my own faces. Calling Zone of Truth a "meme" spell, showing up Garv with a higher bluff when he tried sense motive, claiming near complete immunity to explosives and complete immunity to the enchantment school of magic, telling Brie your character is so much more powerful because your character is completely immune to rogues, telling Defiant Dust that his character that's explicitly made to counter undead is worse than your at that purpose and then making a show of having higher initiative than his character... And then you wanted to say that your power gaming had no effect on any other characters, it seemed really insulting. Like I get it, finding combinations of different things to do in the various books and then building a character on the basis of that is fun, but do you have to insult us for not doing the same?
>I see what you're doing, it's called an e6 game I had never heard of that before
>I thought I made that clear when I entered the game. Maybe that's my problem. I knew there was a goal of setting up Baltimare as an undead state
>Maybe we should just get on with the quest, to not hold up the other players >Let's just get this quest over with before we talk about the rest. Well, I had originally wanted to land on the island and have the first massive combat encounter on this weekend, but this is important and needs to be addressed. The first (minor) combat can be on Sunday. Yes, the other players are okay with that.
>>179651 >but do you have to insult us for not doing the same? I did not mean to be insulting. It was wrong of me to behave that way. I apologize for any offense I caused. >Well, I had originally wanted to land on the island and have the first massive combat encounter on this weekend, but this is important and needs to be addressed. The first (minor) combat can be on Sunday. Yes, the other players are okay with that. Okay. Sorry for ghosting everyone. >>179652 Rosey Ring would feebly get on one of the occupied rafts, trying not to vomit. She does not say anything because the close proximity to sea water has made her travel sickness even worse than it was on the plane. She has her unseen servant take up one of the oars, and tries her best to row with her horn. She fastens her blinders and tries to shut out the universe until the boat lands.
>>179657 There are a couple options for that. Silver can help row Posey to shore on one of the rafts, or Posey can ride on Kira's back as she swims to shore since she got lucky and rolled a nat 20 on her Swim check.
>>179659 600 lbs. normally, though she may be a bit heavier at the moment as she's carrying a goat in her stomach.
>>179660 Lira is large sized? This might be a bit more complicated... 600 pounds is just *barely* within Posey's maximum carrying capacity (690)... which apparently imposes no penalty to climb checks...? Seems like an oversight, but whatever.
Here's what we can do. Defiant and Silver can ride on Posey's Floating Disk, which carries up to 700 pounds. Kira can wrap around Posey's body. And Posey will climb the cliff: https://m.youtube.com/watch?v=ZGnyi2BsTYI
>>179662 Hmm, an interesting idea, it minimizes the potential risk of multiple characters making climb checks and as a bonus means Posey will be the second character after Free Rover to handle Kira like that. As long as it's okay with everyone else, it sounds like a good plan to me. We just need to hear from GM pone about how difficult the cliff is to climb. Also Kira gave her hemp rope to Brie where he can fly up to the top of the cliff and secure it, so Posey will at least have a slight bit of help with climbing the cliff.
Right before the creatures get into the boats - or in Kira's case, into the water itself - the engines on the seaplane cut off. Now, the sound of waves crashing against shore and the lapping of waves on the seaplane dominate. Being in the plane has done their hearing no favors - every one of them hearing the ringing of tinnitus during the lulls in the sound, as does another sound associated with subjective tinnitus, a lower pitched sound like being underwater.
The air, while clearly cold, is still above freezing, and warmest closest to the water. There is a distinct smell of salt water, but also something else. It isn't completely unfamiliar, perhaps diesel fuel and dead algae.
In every direction, fog dominates. At around 300 feet, everything becomes a wall of grey, and figures are harder to see up close. Anyone who looked out the window as the plane landed, or sticks their hooves in the air and feels the wind coming from behind the plane, knows that this is not a true-fog, but very low-level clouds on the move, and visibility varies with the passage of time.
In front of the creatures is 150 or so feet of ocean with waves that, while hardly storm quality, are not calm either, and shake the little boat. Beyond this is a rocky beach that is reaosnably thick, about 30 feet wide, and seems to hug the cliff in both directions. On the right side it tapers off into the mist. On the left it simply continues, though where it goes is obscured by a sea stack. Above this beach is a cliff of about 50 feet of rock. Hardly the friendliest, nor worst cliff ever seen. Above this is a hillside of both dead and still living grass, not covered in show, that gently slopes upwards and continues beyond the field of view.
Mala enthusiastically jumps into a raft, more comfortable in it than in the plane. The rafts rock gently. A large reptile can be seen swimming through the water... but it's just Kira. If these waters are filled with mines or dangerous sea life, it hasn't been encountered yet.
>>179665 >sound of waves crashing >distinct smell of salt water >waves that, while hardly storm quality, are not calm either, and shake the little boat "BLAAAAARGHHH-GLUUURRRK-CHHHRRREEEAGHHH-HHHRRNNNNNNNN-URRRRRGH-KLAAARRK-KRROOOOAAAAGHHH-PLOOOOORRRRK-SSKKKK-THHHRRKKK-GLURRRRRGHHH-HRRRRRRRRRRKKK!" Posey rows frantically >A large reptile can be seen swimming through the water... but it's just Kira. https://m.youtube.com/watch?v=ZGnyi2BsTYI >The creatures can make it to the beach Please do.
>>179665 Brie will assume a low-flying elevation of around 100' for the crossing, attempting to glean any details from the landscape. Spot [1d20+8 = (11+8) = 19]
>>179668 The only thing immediately discernable is that the beach does indeed go on beyond the stack, and above the cliff, the hillside continues, covered in grass with a few shrubs. Nothing immediately jumps out. Except, perhaps, the island itself. With the sea stack and the hillside, it's difficult to keep 100 feet up.
>>179669 Indeed, and assuming nothing subtle/nefarious results from the spot check, thats precisely what he will do, utilizing the very coil of unnecessarily heavy rope that Kira provided.
>>179651 I for one would like to say I was not insulted, I figured it was all just good fun. Posey is definitely eating a Searing Light up the ponut if it comes down to an actual dick measuring contest. Mayhaps with lube. Probably not, unless she asks nicely. >>179662 >Dust ... can ride on Posey's Floating Disk Can they get dinner first? Bad jokes aside >>179665 >to the beach Zeeb would be very happy to be back on land.
>>179673 >Posey is definitely eating a Searing Light up the ponut if it comes down to an actual dick measuring contest. Mayhaps with lube. Probably not, unless she asks nicely. Your character is so getting raped by Posey. Not poetically or theoretically or figuratively or metaphorically, but raped, straight up.
But yes, he can arrive on the rocky shore. The stones are wet, and there are a few signs of wildlife like bird feathers.
>>179673 >Posey is definitely eating a Searing Light up the ponut uwu >actual dick measuring contest There is no contest. You can cast Animate Dead. Posey can't, and might never at this rate. Clerics are stronger. >Probably not, unless she asks nicely. "uwu sear me, daddy~" Seduction [1d20+8 = (1+8) = 9] >>179674 Rosey Ring leaps ashore, still shuddering, but no longer disintegrating on the inside. >>179675 This would be a good time to cast Lay Of The Land Or Commune With Nature, if you considered that spiritual ACF.
>Dick measuring contest Also Defiant is male and Posey is not
>>179673 Defiant gets the definite feeling that Posey is that creepy autistic girl from school, who has a crush on you and you would really rather she wouldn't.
Now that she is no longer above water, Rosey Ring looks less like a corpse and more like a cruel angel.
Rosey Ring appears as a youthful mare with soft and elegant features. Her coat is a pristine snow white, and exceptionally fluffy. Her mane is a sanguine red-pink, and is soft, fine and silky, almost glowing with its vibrant. Her mane is exceptionally long, and usually done up in a braid or a war bun. Her body is slender and dainty, with generous feminine endowments. She has a calm and professional demeanor, and she comes off as mature, despite her apparent youth. When she moves, she seems to glide over the ground, with grace that seems almost supernatural. The spring in her step betrays a deceptively strong body. She trots with a regal confidence, puffing her fluffy chest out and holding her head high, and making eye contact with anyone within eyesight. She always seems alert and engaged, her ears swiveling like tiny satellite dishes. Overall, she is strikingly beautiful. She seems to radiate youth and vitality, but something about her supernatural appearance is... Unsettling. She seems almost more like an exquisite painting of a mare than a living thing, almost uncanny in her beauty.
Rosey Ring's eyes are like pools of gold, with radial concentric rings. They glow with authority and give off a mesmerizing aura that demands submission. Staring into them too long gives feelings of unease and terror, but their commanding presence makes it difficult for any unfortunate souls who've caught her attention to look away.
Posey's Cutie Mark is a dark sun surrounded by a red flare. It also resemble a buboe from the black plague. It fills out her soft and rotund flank very well.
When dressed for war, Rosey Ring looks like something from another era. She wears archaic chain shirt barding, adorned with the bones and teeth of various monsters. Throwing needles hold her hair into a tactical bun, and she affixes a blade to the end of her braid. An elegant longsword lays at her flank, alongside a longbow and quiver. She brandishes an archaic polearm that crackles with electricity. Spines bracers are fastened to her hooves. It's clear from her fashion that she is a warrior.
She puts on a pirate bandana, and affixes a dead canary (I was going to use this later, but fuck it) to her should, and gives a pirate-like scowl.
>>179677 Survival: Kira uses her keen survival senses, combined with her actual senses, to discern what creatures and wildlife call this island home, through clues left behind by wildlife such as feathers or droppings, her flicking her tongue to pick up scents in the air, and the knowledge she's already picked up on the geography and history of the island.
>>179677 I imagine there's a spell somewhere that Posey can cast to give herself a stallionhood, so she and Dust can have an actual dick measuring contest.
>>179679 >It fills out her soft and rotund flank very well uwu
Mala comes up to Posey again and extends his muzzle to evidently sniff her.
>>179680 Kira can discern that this environment is most home to creatures that live in the water, or prey on creatures that live in the water. Immediately Kira can already find the feathers of a seagull, clam shells, more seagull feathers and... did something just rip apart a fresh seagull here?
As for other things on the island, it could probably sustain at least a small population of herbivores. Whatever other terrestrial animals could live there is hard to say.
>>179682 Perhaps, but we could also just not do that
Kira really hopes that's just the remains of a seagull that got mulched by the seaplane's propellers, and not the result of a hereto-unknown predator stalking the island or nearby oceans. Anyways, once Brie gets the one end of the rope secured to the top of the cliff, it's time for the party to enact Posey's plan on how to get everyone up it (unless there are any objections to her plan).
>>179685 >Mala comes up to Posey again and extends his muzzle to evidently sniff her. Posey pets Mala. "Are you ready, boy? Let's use that nose of your to find our marines." >Why is 4chan more autistic They're all equally autistic. It's a spectrum.
>>179676 You'll get 'em next time tiger >>179681 Kek >>179677 Dust decides to take the realtive moment of peace to get equipped, he's definitely not only doing it now because I completely forgot to do this, oh no.
The beige and dark brown zeeb undoes the roll on his back that his has been carrying thus far. The roll itself is revealed to be a well crafted, of not rugged looking, suit of splint-mail with an accompanying overcloak that looks as if it was originally designed to block sun and sand. Hopefully, it can prove to block rain and cold for this mission. Sitting inside the unrolled roll are two weapons. A heavy flail, slightly ornate with tribal markings and highlights of bone and gold and a single roughly cut gem at the bottom of the handle. Next to it is a humble sling and saddlebag. Dust spends a moment to situate himself into his armor. Once settled, he checks his saddlebag, with anypony close enough to see noticing an assortment of some colored stones and small vials inside, befoee throwing it on. He drapes his sling over his neck, like a stole, before picking up his flail and waiting on the others.
>>179687 Mala pretty clearly finds the smell of Posey to be interesting
He looks up towards Posey, then turns his nose up and sniffs the air, with multiple sniffs
"No, the wind is going the wrong way. It's coming from the sea" He sniffs in again, and then moves his hoof one step forward and to his left. "Wait." He continues sniffing, and then stares down the beach to the left.
"It could be..." Then he looks back to Posey "No. I do not smell ponies, I think..."
>>179689 Brie I assumed flew right over the cliff. Everyone else is on the beach and is there for the moment.
>>179693 Oh fuck Looks like we've avoided a surprise round at least. Posey readies her polearm against a charge and faces down the incoming creature. "Incoming!" she hisses, quietly, but clearly.
>>179696 >>179695 Silver steps forward to be one of the first this mystery pony will encounter, not only as he's pretty beefy and can take a hit, but as he can also attempt to communicate with the pony whether they're a Navy pony survivor or a Stalliongrader on patrol.
Hide: Kira meanwhile attempts to hide, using the cloud and water as cover.
The approaching creature is recognizable as a pony. An earth pony. Yellow mane and tan coat, with a white uniform and blue and white striped undershirt beneath. It has a saddlebag and a revolver. It is speaking under its breath. It is trotting towards them. It almost seems to not notice them
>>179693 Mr. Zeeb readies himself, standing just behind Silver to be ready if things go hairy. >>179699 Well that's odd, but Dust has seen odder, does it look like the pony will get closer?
>>179699 >It doesn't seem intent on making eye contact He only needs to be within 30 ft and not actively averting his eyes... Fog might interfere though. >white uniform and blue and white striped undershirt beneath. It has a saddlebag and a revolver. It is speaking under its breath Do we recognize this uniform? Is it one of our Marines?
Posey gets cocky and steps forward, ahead of the party.
It comes closer. within 40 feet. It's eyes dart around. It has to have seen them
>>179705 Mostly it's unintelligible, but one word sounds Severyanan
>>179704 This odd kind of sound like being underwater dominates
>>179703 Posey has stared at a decent number of New Mareland Navy and Naval Air service uniforms and has not seen a striped undershirt nor white uniform.
>>179706 Dust decides he doesn't like where this is going. To run like that you're either running from something, or to hunt something. He taps his flail to the earth, and mutters something obscured by the waves and his flail, but the gem in the end glows. Ponies paying attention can see a small ripple travel in the ground from Dust to the runner, before the runner seems to sink a little in the ground.
Soften Earth and Stone on wet ground, making it basically worse quicksand. Reflex save [DC 16] or stuck for 1d2 rounds.
REEEEEE STOP CLEARING MY NAME >>179712 Fug, that jump means he ain't being slowed either. Dust drops into what is clearly an offense stance, ready to whack a pone
>>179706 >>179712 Posey attempts to charm the newcomer, now that he's in reach. She puffs out her fluffy chest and hits him with her irresistible gaze.
>>179711 Silver: "A creation? I'm afraid I don't quite understand. My name is Silver Sword, friend. May I ask what you are doing here, on such a lonely, distant island?"
Kira decides it's probably best to hide behind the rest of the party. Silver meanwhile does not show an outwardly hostile or cautious demeanor.
>>179718 This isn't how gaze attacks are supposed to work... Reeeeee! >Disinterested in an abnormal way. I will not be ignored. Rolling perform (weapon drill) to flourish my halberd and draw attention to myself. [1d20+8 = (1+8) = 9] Also readying it to strike him if he gets too close.
>>179718 Silver lights up his horn. While the strange pony can't see it, a blue glow forms around the grip of his greatsword.
Silver: "I'm afraid you misunderstand me, friend. Who are you, and what are you doing here?"
Kira, meanwhile, keeps an ear and an eye out for any additional approaching creatures as this happens. Spot: [1d20+8 = (13+8) = 21] Listen: [1d20+8 = (20+8) = 28]
>>179719 >>179720 >This isn't how gaze attacks work I mean that Posey doesn't see it react to her, and the way in which it does not react to her is not normal for a pony to not react.
>>179721 "You are non-compliant? [unintelligible] The commissar is treacherous. [cyka blyat]."
Kira does not hear additional creatures, at least nearby. This one is alone.
>>179719 Posey hits the ground with the halberd, and it falls out of hoof/magic
>>179724 It's impossible to know what is in that saddle bag of his, but he is not visibly wearing a radio, nor is it likely that one could fit in his saddle bag.
>>179725 Silver steps forwards to physically stop this pony in his tracks. He's currently not being aggressive, but him talking to himself combined with his complete lack of awareness is too odd for Silver to excuse.
>>179726 Those eyes are odd. However, many other details would imply that he is a live pony, such as his breathing (which is irregular and like he is out of breath) his visible shaking and body tremors, and especially, a small cut on his nose, which appears to have recently bled and then clotted.
Most likely, this is Equus Amicus, more specifically Equus Amicus Cthonous - An Earth Pony
There are no imperfections immediately revealing it to be an avatar. If this is a disguised changeling, dragon, or other creature, it's a decent immitation.
Except in behavior. It's terrible in acting like a pony.
>>179729 Crash It physically runs right into Silver [1d20+4 = (19+4) = 23]
>>179730 As he gets close, I should get a readied attack with my halberd before he reaches us. I threaten a 10 ft radius circle with my polearm. [1d20+8 = (6+8) = 14]
>>179730 Strength: This pony is strong! Silver digs in his hooves and hopes that some of his father's ancestral strength will let him hold his ground and avoid being run over by this unnaturally powerful pony.
>>179707 If it isnt clear: Brie's ascendant spot check was pertaining to looking for significant landmarks, points of interest and - didnt think I had to spell this one out - potential threats.
Unknown ponies,... well golly, those classify as potential threats. So why Brie didnt notice the pony from his elevated position, let alone have the chance to signal the party is probably a lapse in judgement we can iron out.
Having said, I am already in bed, I made a point of expressly and emphatically asking for advance notice before official gameplaybwas starting, I THOUGHT this was just ro and socializing, goodnight
>>179735 >So why Brie didnt notice the pony from his elevated position, let alone have the chance to signal the party is probably a lapse in judgement we can iron out. Probably had to do with the fog limiting visibility.
>>179735 Yes. He took a look at the beach. And then left the beach and everyone else. Then while everyone else was still at the beach a minute later, it came into field of view, explicitly stated as first being seen at the 300 foot end range of field of view. Brie probably could have seen it after that, but did not roll.
>>179631 I am replying late but please know that no matter what happens, someone out there loves you and wants you to keep fighting. Never lose hope. Be prepared but don't give up; think of how Jim (Mister Metokur) has an unknown disease putting him in extreme agony, with many of his audience assuming at times he had died, and how he keeps coming back to bring joy to his viewers. I know you're probably sick of people going "I'm sorry," but if we had known about this situation I'm sure things would have been more accommodating. Like DM mentioned, there's a tacit assumption that the campaign and its world will just keep going indefinitely, though that runs into the risk of author (in this case player) existence failure. With the direction the world is going, and our youth giving way to a stronger understanding of our mortality, I agree that the campaign should be at least a little bit faster than its overall average. It's very hard to build up progression when the average in-game day takes more than an irl month, with eating, working, traveling, socializing, trysts, not to mention long dream sequences, all being extremely detailed. I personally have enjoyed the casual pace, but I do agree it needs to pick up and some things will have to be compromised. I should give my two cents regarding Posey's place within the campaign, but don't assume my opinion is worth any more than that. There are two extremes players have taken regarding their characters' roles in the campaign. (You), Posey's player, occupy one extreme, where Posey is the single plot driver that makes things happen, has goals she subordinates the world toward and who is designed to be powerful. My character Amber is on the complete opposite end. I saw the world the DM came up with and wanted to create a character that typified an everymare, even one with many disadvantages. She is experiencing the multiple tumultuous trends society is undergoing in this society: she is forced to give up farming for urban life to sustain herself, she is forced to either overwork herself or sacrifice her innocence in order to have mere subsistence, she is deracinated from community and is trying to find it again, she is experiencing all the positives and negatives of the dissolution of social life, she has to navigate all the pitfalls of love, etc. My philosophy when playing Amber is to "go with the flow" and have her react realistically toward changing surroundings rather than trying to change the surroundings herself. She is definitely overleveled for such a passive archetype (despite having a low perform skill and a glut of skill points in less useful skills), and she'll soon be properly ready for real adventure but I am quite happy with her story and I think others are too. All the other PCs are somewhere in the middle; they aren't quite as passive as Amber is and their choices have had far-reaching effects on the city of Baltimare, but neither are they gearing towards becoming an all-dominating physical goddess like Posey. (You) brought up E6 and other low-level campaign house rules, and how it would be incompatible with Posey's concept, and that was a perfect point. I cannot speak for the DM, but if he created the campaign today with his current vision, it probably would have that sort of level cap with PCs starting at level 1 or at most level 3. As it is, all PCs have started at level 5 (a typical start for a fantasy adventure) but leveling too far past that would lose the campaign's groundedness and would induce power creep, which he explicitly wanted to avoid. He simply arbitrarily froze leveling and we all would be level 5 even now if you hadn't repeatedly insisted on progression. I'm grateful that you kept leveling from being delayed forever. Given the DM's liking towards dialectics, maybe he can figure out a solution to this. I rambled on for a bit but to tell you the truth I don't think that Posey in her current state fits conventional DnD party dynamics, not because of evil goals but because she overpowers every specialized class despite being a generalist at technically level 3. Her design is incredible and most players here are in awe of the in-depth knowledge needed to create her, but she breaks the party system. She's not the first character to do this, since I veto'd Amber's involvement in this quest as she'd realistically be useless with no combat experience. A solution for Posey would be to have her own faster-paced and higher-stakes quests, just as Amber's activities are slower-paced with "boring" (but not for me) conversations, with occasional interactions with the main party in either a cooperative or adversarial role. The main downside is that it splits the DM's attention and slows down the campaign overall. >>179641 Awwww…but, maybe? Who knows what the future holds? >>179649 Oh Silver would have some interesting bloodlines alright.
>>179679 >generous feminine endowments awooga Pls commission art of Posey
>>179727 Cavaliere moves to assist Silver. Assuming the party is in a relatively close cluster (a map would be helpful), he is able to close the distance. He attempts to grapple and restrain the Stalliongradian pony to prevent him from attacking the others.. He incurs an attack of opportunity while doing so.
The scene is on the rocky beach 30 feet wide in front of the cliff. An intruder was noticed trotting along the beach approaching from the left.
We have a pony approaching and physically crashing into Silver
It seems that Silver has resisted the charge and has presumably knocked the intruder down prone Posey has attacked (or declared an attack) with her Halberd And Garv is trying to grapple it... with not great odds
Silver can hardly believe he managed to resist the pony's charge, he feels likely stronger than even he is. Pushing back with all his might, he throws the mystery pony to the ground and steps on him, using his body weight to keep him from moving. "Cyrillic, friend, do you speak it? Or are you just babbling madly to yourself?"
>>179737 >>179713 Silver looks over at Posey and Dust, and speaks Ponish to them. "Can either of you tell if he is communicating with some other entity using magic? Or is he just speaking nonsense to himself? He has mentioned 'commissar' more than once."
>>179759 If Brie's intent is to hide, his best bet is probably the top of the sea stack. The sea stack is basically a giant column of rock that protrudes outwards from the ocean just a few feet beyond the beach. It's located to the left of the party and actually closer to where the intruder is coming from. Brie could sit atop it. He could also just hide on top of the cliff, but because it angles upwards, he could be visible. He could also just hide behind Silver, Mala, Posey, or whomever
Pic related isn't quite what the beach looks like, but it's far from completely inaccurate either.
>>179768 I know we might want to question this guy, but Posey has a different outlook on warfare.. And also, she really wants to test her new polearm. [1d10+8 = (4+8) = 12] (doubled) This is assuming a +1 enhancement bonus (like all magic weapons do). I haven't used this polearm before, so idk what else it does.
>>179758 Dust shakes his head "I believe this pony his cursed, Or just so scared his heart is about to burst. His rambles seem directed to himself And his sanity seems left on the shelf." Just to be sure this isn't some pony god though, knowledge (religion) check. [1d20+9 = (16+9) = 25]
>>179769 Okay, where are you getting a +8 and "(doubled)" from?
I'm guessing that's a +5 strength bonus on double handed. Your character sheet says 17 strength. And unless she's applying a spell of some kind (which is not stated) I can't fathom why it would be doubled
>>179772 I really don't have time to read every rant by everyone. It's hard to deal with this many players and IRL matters.
>>179775 Unless you're using a spell to boost that number - No. She's not doing 24 damage on a single 6 dice roll without there being something special going on.
>>179779 >Okay, where are you getting a +8 and "(doubled)" from? Enhancement bonus + Str + halberd readied against a charge. Polearms and spears do double damage when readied vs charging enemies, because if you run into them you impaled yourself on them.
>>179785 It depends on whether she's within 10 feet of Silver and stallion in front of him. She declared her action, and although I disagree with it she does get the hit if within range. Ultimately up to you.
>>179785 Okay, I don't really care if I hit or not. If Posey wasn't in the right position, just ignore the attack. If not, I'll just join the grapple next round.
Pretty obvious that this mob is gonna get mobbed. Also pretty obvious that players who tried to declare actions were not taken in correct context. Something to consider.
Posey’s attack hits and does 12 points of damage, which does not down it.
>>179787 It’s a 30 foot wide beach that extends indefinitely in front and behind. Does that need a map? Is it going to be updated every single turn by every player?
>>179789 Spot check. Theres a maybe hostile, he's 100' in the air, what else is there to do? I had a 19, lets hope for better,....
[1d20+8 = (8+8) = 16] Anything. Random tanker trucks, ponies maneuvering, Dave Chapelle doing an impromptu standup. I wanna know what is visible per this check
>>179778 A “Commissar” is a political officer, especially in Communist countries, that is attached to a unit to ensure proper morale and ideological conformity.
>>179795 He would definitely see the lone pony. Nothing else has moved within visible range.
>>179802 >>179804 Kira lets out a sharp gasp and covers her mouth with her hooves, the first time she's reacted in this encounter as she looks out in horror at the pony being attacked. Silver holds out a hoof to Posey to try to halt her from any further attacks on this mystery creature as he's splattered with the creature's lifeblood.
Garv’s (first) grapple fails. Posey has wounded it. It’s not responding to Silver’s questions given how it has been seriously cut up. It has been physically knocked prone by Silver.
Sure, roll initiative to clarify (especially if the actions involve attacks or spells). Brie gets preference because he would have presumably had the opportunity to act.
>>179809 I would normally initiate a Duel Of Wills during an initiative roll, but given the only enemy has been ignoring me, I won't. [1d20+9 = (4+9) = 13]
"Sh-should I finish him..? I can finish him, re-right?" Posey says, her eyes giving off on unsettling yellow glow as her battle instincts take over. Her voice normally calm and professional cracks as she holds herself back, metaphorically chomping at the bit. >>179813 Nice roll.
>>179814 Can we iron out out differences before I have to wonder what you mean by comments? "Nice roll" seems innocuous, but c'mon, lets not pretend this is our first rodeo
>>179812 Silver has 18 dexterity? >>179814 And Posey has 20 temp dexterity score from where? (referencing your character sheet) >>179817 I thought it was a compliment.
>>179819 It prolly was, I'm hypersensitive >>179816 Brie, from his elevation would engage in reinforcing his spot check, looking for added complications [1d20+8 = (10+8) = 18]
>>179814 >duel of wills I don’t know what that is, but your character already has more special everything than the rest of the party combined and she doesn’t need to take everything from them
>>179819 Eeyup, as I said he's a very dexterous and flexible pony.
>>179824 Grapple: If Brie's turn is finished, Kira slithers over to the mystery pony/creature and attempts to restrain him, to prevent further conflict.
First, Kira attempts to get her coils around him as he's prone on the ground (touch attack).
>>179830 Actually, now it seems all is calm. There’s certainly nothing there. It just looked like some rocks were moving, eight might have been moved by the jogger. This is further down the beach.
Did the pony have the revolver already drawn before being grappled? I'm reading here that you need to succeed on an opposed grapple check to draw a light weapon...
>>179861 >bang Brie is on extra observational support, rerolling spot and listen [1d20+8 = (10+8) = 18] spot [1d20+10 = (15+10) = 25] listen (and thats without his assumed racial +2 to listen, as a bat)
>>179861 "I can kill him, right? Nopony would know if I killed him. He attacked us: you reap what you sow. I could snuff him out right now!" The veneer of civilization begins to crack as Rosey Ring smells blood, her eyes glowing as if hot coals. Nevertheless, she awaits approval to kill.
>>179865 >You're here until we as a group decide to carry on. That's literally the only reason I haven't attacked yet. I asked in-character for approval to kill, for anyone around to respond. Quit being so hostile.
>>179866 You think thats a badge of honor??? > I asked in-character for approval to kill, for anyone around to respond. Quit being so hostile. My excuse was my character was getting coopeted. Explain your increasingly evident animus
>>179859 I think that that line in the rules refers to someone who is doing the grappling, rather than the one being grappled. I assume the implication is that someone who is grappled can’t pull a light weapon at all. All you need to not be grappled is to succeed on a grapple check; succeeding kn a grapple check as a precondition to pull a light weapon doesn’t make much sense to me.
In any case, the pony pulling a revolver is more dramatic, although it would also make sense if, depending on where the revolver is located, he couldn’t reach it while being attacked by a constructor snake.
>>179863 Brie hears the sound of a gunshot, the seaplane’s engines revving up as it flies away, the sound of waves crashing, and what sounds like a metal door swinging further down the beach on the left. He sees nothing of interest besides the obvious.
>>179865 >>179867 Literally Posey is asking for permission. I do not understand the issue.
Is anyone going to respond in character before the Death-worshipping madmare takes her turn? I won't kill him if you guys want him alive. >>179876 Then respond in-character, faggot.
>>179874 Reading from the SRD, it seems like the actions apply to both characters involved in the grapple, regardless of who started it. It seems like you have the option of either attempting to break free of the grapple, which ends your turn, or you can attempt to make a grapple check to draw a light weapon and have the option of attacking with it while grappled during that turn.
I will admit though, him drawing the weapon is more dramatic.
>>179877 Silver: "Let us not kill him just yet until we know what we are dealing with."
Mala moves in, evidently position himself to stab the pony with his bayonet.
>>179876 >>179879 I am genuinely baffled as to what the issue is. It’s Posey’s turn. Posey uses the free action of talking to ask permission to stab the now-hostile pony before making a move or attack action. I sincerely do not understand the problem.
>>179824 Reeeeeeee, it's not rapping! >>179865 I see you're insistant on causing another Eberron situation. Let's hope this one ends differently >>179864 "Do not kill him yet A cure I could still beset For if slip in to death, him we let I cannot repays death's debt"
>>179878 >>179882 "B-b-but..! I was so close..!" Posey responds, the frantic desperation clear in her voice "Aaaagh! Fine!" she snarls, dropping her weapon Posey turns and makes two unarmed strikes with her hind legs, dealing only subdual damage [1d20+6 = (18+6) = 24] [1d20+6 = (3+6) = 9] This mod might be fucked up, but idk Also a slam attack (hip check) at a -4 penalty to do only subdual damage [1d20-1 = (6-1) = 5]
Dust approaches the held pony, and attempts to diagnose him for any medical issues he can while said pony is being held in a giant snej. Rolling heal. [1d20+13 = (17+13) = 30] Can the snej be used as a blood pressure cuff?
>>179895 Dust really wishes ponies and creatures alike would stop hitting his patient. >>179898 Dust heaves a big sigh "If you were going to kill him anyway Could you at least wait until I was out of the way?" Heal check to at least stabilize the pony so he does not die while they deside what to do [1d20+13 = (18+13) = 31]
"Not only can we not interrogate him for information, but the gunshot means our position may be revealed. Once you are finished, doctor, we will need to hurry out of here."
He takes 10 with a +4 modifier to tie up the stallion with a length of rope, and gags him as well.
>>179895 >>179899 Kira is also shivering, but that's from being so close to gunfire rather than from the temperature. Can either Silver or Kira tell if there's anything medically wrong with the pony? Is he suffering from hypothermia?
Mala, who is leaning over towards the intruder pony, still holding his shotgun, has his eyes wide open and is smiling. But when Dust complains to him, he frowns, moves away, lowers his ears, and steps back, letting his shotgun fall onto his sling.
>>179899 The pony has a combination of bludgeoning and stabbing damage. The most serious issue is the stab wound, which is bleeding. Give the pony stitches, cover the wound to stop the bleeding, disinfect the wound, and give painkillers if desired/necessary.
>>179901 He is acting like he is. It isn’t cold enough for that, except in the water. His hooves and lower legs show signs of water, but his uniform doesn’t feel wet.
>>179903 Don't need painkillers if you're unconscious. Oh well, to late to fix anything. Dust sighs and pats the yeen's shoulder before plodding a little ways away. End o' my turn.
>>179903 "We need to get moving. Feed him to the sharks. Or don't. It hardly matters." >>179900 "I can climb this cliff, but I might slip without a rope. Can you fly up there and secure a rope?"
For a moment, the fog starts to clear. Above the ponies crests a grassy hill. To the left from where the pony came is a small bay and what looks like a few structures. To the right is the end of the island, and another smaller, cliff-faced island.
>>179903 Kira knows she has limited resources...but she can't just leave this pony like this. She mutters a prayer in a language the rest of the party can't understand, then presses her hoof to the pony's snoot. A golden light and warmth spreads down the pony's body, starting from his nose.
Silver goes over to comfort Mala, giving him pets and telling him, "You did good, my friend. You did really good."
>>179905 Combat's over so I guess initiative doesn't matter.
"That's the plan. This rope should be enough to reach the base of the cliff."
He runs to the edge of the water and jumps to take off. Not a particularly competent flier and bearing some weight, he makes a long, wide turn before he climbs at a shallow angle to the top of the cliff.
>>179906 Wait, so we don't need to climb over the cliff? Let's take a moment to strategize which way we want to go. >>179914 The heck are you talking about?
>>179920 He seems to be insistent that initiative carries out of combat, and thus is gonna make us wait until he takes a turn before he lets you specifically do anything else without complaining.
I'm just going to filter Brie's player, because he's having a hissy fit and I don't have the energy to deal with him right now. If he does anything relevant to my character, someone else let me know.
That aside. What direction do we want to go in? Do we climb the cliff, go in the direction the pony came from, or over the grassy hill? We could use some healing magic to revive and interrogate this pony, but that has a resource cost. I'm any case, we should move quickly, because our presence has been revealed by the gunshot. We now know that we are not alone on this island. There could be more pony enemies.
Walk along the beach towards the small bay Walk along the beach towards the edge of the wall Go straight up the cliff and to the hill Get on the rafts and go onto the water
But no. They don't have to scale a cliff. They can literally just walk around it. The same as that pony just did.
>>179912 The island is rolling grass hills. He can see some little stone walls off in the distance, and the steel hulls of what looks like some kind of shanty down the beach in a small bay. Other than that, nothing jumps out at Cavaliere during this brief clearing of the fog
>>179925 Dust would like to go munch on some grass, he hasn't had lunch yet. The real question is is there anything on the hill? Rolling spot to see if there's anything suspicious as he slowly plods to the grass at the edge of the beach in the direction of the hill. [1d20+4 = (14+4) = 18]
>>179925 >Морской камень Silver: "Sea Stone, huh..." Silver takes the ID and note. "It looks like we can get around this cliff if we go in direction he came from. Tie him up to Kira's back and let us get out of here, then we can work on waking him up and getting answers. If you are okay with that, Kira."
Kira: "Oh, uh, sure! I'm pretty strong, I can carry him."
>>179925 >They can literally just walk around it. The same as that pony just did. If we go in that direction, we might meet the pony's allies. Stealthy characters should scout that direction before we decide to go there.
"Which direction should we go? We shouldn't stay here. We need to locate the Marines." She looks at the unconscious pony "Enemies already occupy this island. It's possible that our colts may already be detained, or worse. We should locate the rest of this pony's comrades."
Realizes he should probably have stuck around longer before flying away.
He attempts to locate a decent spot for the other creatures to climb up, one which is shallower and not too jagged yet offers holds. He takes 10 to drive his grappling hook into the spot and tie the rope to it before letting it down. Brie should be keeping watch during this.
>>179931 Look for any signs of electric lights that the communists might be using in the fog. We need to locate the enemy. It might be suitable to climb the cliff anyway: we want high ground advantage.
>>179928 Posey agrees with Silver "Sure, but we should be careful. There might be more where he came from. Stay on guard." She says "Perhaps somepony should scout ahead."
>>179942 >>179941 There's also the option of using Posey's magic flying disk to carry the unconscious Sea Stone, while Kira goes ahead as a stealthy scout.
>>179945 Scaling the cliff was my idea. I would like to do it, but i'll go with whatever. I just realized that I didn't account for Mala in my weight calculation. I don't think Posey can carry all of the nonfliers at once...
>>179952 "What do you smell, boy?" >>179947 >>179945 Scaling the cliff won't work because as strong as Posey is, she can't actually carry 1600 pounds while climbing a smooth vertical surface.
>>179957 Kira sees that the beach continues past the sea stack, moving a bit inwards. Beyond this, she can see structures that make use of simple wood and sheet metal
>>179959 Looking from the top of the cliff, Cavaliere can see that beach extends to a tiny little bay that has what looks like an abandoned settlement with a small pier, a boat that is sunk in the water next to the beach, a couple of what look like houses, a big set of storage cylinders, and beyond this, a break in the hill where the party could walk into the center of the island
>hide and move silently Let the whole world see your nat 1s
>>179962 Kira thinks that's a good sign, at least. She returns to the party to tell them it's all clear and there's possibly a way to the interior of the island.
>>179963 Off in the distance, on the hills, Cavalieri sees several things moving. A kind of black or green tint. And in the air, something moves. It would be easy to say that these are birds, but the way the wriggle... kites?
He can't hear anything special, besides tinnitus and this dull, underwater sound. Well, that, and the wind, which hits the side of the mountain and goes upwards.
>>179970 If there are any enemies there, Garv will find out the instant that he gets hit by a bullet. He will not have anything even vaguely resembling stealth, he will tip off the enemy to the presence of another group on the island, and he will have no help nor backup from his comrades. Is he certain this is the move he wants to make?
If you want to each individually split the party to go off on your own then you can each individually encounter CR5 and 6 encounters. You were told what to expect, and so you can get it.
>>179973 >Mediocre climb score Well, at least Garv has wings
Does everypony meet up or has the entire party split already?
>>179974 >you can each individually encounter CR5 and 6 encounters The bigger concern is this taking ten times longer than it needs to. Let's stay together. >Does everypony meet up or has the entire party split already? Let's meet up.
>>179974 >>179975 "There are multiple objects on the hills on the other side of the island. I am not sure what they are but it was black and green in coloration. There is something above them in the air as well. Unfortunately I wasn't able to hear anything, somehow water must have entered my ears."
The only party member split off is Brie. Tenebrous is simply inactive.
>>179977 Okay, there's no way you haven't had subjective tinnitus before. There are two parts to it. One is very easy to hear, a ringing sound that's high pitched and loud. But the other is a much lower pitched sound that's kind of muffled and you can only really hear when it's silent
In any case, he didn't hear anything that stood out as significant on his nat 1
>>179977 Why don't we say Tenebrous is carrying Sea Stone, for the time being? That way he can interrogate him when he gets back. It'll give his player something to do, despite missing RP.
"No signs of the enemy? No campfires for our colts? They must be held somewhere.... We'll have to sweep the island. Stay on guard." Posey begins to walk after Kira >>179978 So long as I get to level up from it...
>>179981 >>179982 Silver: "They sound like they could be flown by our Navy ponies. They might have heard our plane, and are flying kites to show us their position."
>inb4 a fucking Phaerimm infestation I don't want this world to be destroyed by anyone but me. >>179986 "That's plausible. We should move quickly, before they send anymore signals." Posey begins marching in that direction, unless anyone would rather march ahead of her.
>>179987 Kira should take point, scouting for enemy encounters before they actually encounter the party. Either way, Silver has no hesitation about going in the direction of the kites/birds.
On the way into the little settlement, there is an utterly massive rib cage, maybe 18 or even 20 feet across, that the party could or would walk through to progress along the beach. It's white, bleached bones that progress for 60 feet with a backbone above and ribs to either side.
Beyond this are two little cottages, both with glass windows, dull grey-brown wood sides, and sheet metal roofs. The doors are wide open.
To the left and in the small harbor is a pier that leads out to a boat that's maybe 40 feet in length with a smoke-stack, a cabin in the front, and a railing on an upper level, painted white save a red ring at the top of the funnel. It is sunken in the water, though its deck is above the water. Fuel oil seems to have gathered around it.
>>180006 The party can probably explore this location later if they so desired. Right now getting to those navy ponies takes priority. Silver is a bit on edge about the open doors, however. Kira takes an interest in the rib cage. Can she tell what it belonged to?
>>180006 >You just wasted quads! Sorry... I didn't mean to. >there is an utterly massive rib cage, maybe 18 or even 20 feet across, that the party could or would walk through to progress along the beach. It's white, bleached bones that progress for 60 feet with a backbone above and ribs to either side. Fuck yeah! Giant skeleton area. That's more like it. [Happy necromancer noises]
>>180006 Rosey Ring prances towards the bones with an excited gigglesnort. Gonna roll Arcana, to see if these are Leviathan bones [1d20+11 = (17+11) = 28] "Oh joy! This is already worth the ride."
>>180015 Well, an MMII Leviathan is a type of whale, so... Posey prance-skips around the inside of the leviathan skeleton. "It's so big. So beautiful." >>180017 Okaaaay... Posey follows Silver, if he calls her to.
>>180006 >To the left and in the small harbor is a pier that leads out to a boat that's maybe 40 feet in length with a smoke-stack, a cabin in the front, and a railing on an upper level, painted white save a red ring at the top of the funnel. It is sunken in the water, though its deck is above the water. Fuel oil seems to have gathered around it. Seems like it crashed recently. Perhaps the commies came from there. In that case, they might be desperate. >>180017 I agree. Let's check out the settlement first. That way we can wait for the others to initiate combat.
Posey is rubbing herself on the leviathan bones, like it's a scratching post. She is very happy. "~Bones... Such big bones...! I love you bones...!"
>>180006 Cavaliere remarks, "This place has been abandoned only a few years, given how intact these are. The ponies here were not as superstitious as I believed. They lived right next to a long-dead creature I cannot recognize."
He makes a cursory sweep of the houses. Search: [1d20+2 = (10+2) = 12]
Open door. "Hybel en" written in block text above the door. Two bunk beds with a one bed made up with blankets and covers, two messy with blankets on the floor, and one mattress on a higher bunk knocked off the bed. There is a chest that is open with a heavy coat on the floor. There is a chair next to a desk, with a notebook on the desk, a lamp on the desk, a bowl, a couple open cans, and a massive (empty) container of vodka. There are notebook pages on the floor. This is what a cursory glance shows.
>>180031 >The bones are actually not very old, and were likely in a living creature earlier the same year. I was thinking that. Wildlife or necrophages could strip the carcass quickly. Poor whale probably beached itself after being driven mad by naval sonar.
>>180006 The zeeb seems impressed by the large bones. If we were somewhere more friendly they might even make good for him to take to get a weapon or something made. But alas, he doesn't think he's getting souvenirs on this trip. Mr. Zeeb decides to plod towards one of the buildings no one else is checking, idk who's checking what right now.
>>180035 Okay, fly away. You can make it home. More reward for us. >>180036 >But alas, he doesn't think he's getting souvenirs on this trip. Not with that attitude. Bones good.
>>180033 Mala sniffs around "Rotting.. fat. Diesel. Kerosene. Griffin. And... smells kind of like rubber."
>>180034 Cavalieri recognizes the language as a griffin language, albeit not one he is fluent in. There are some notes here that are very heavy in numbers. Then some written pages in the foreign language. There's... a map? That's what it looks like. Of the Rocky Sea.
Then there are two notes in the Ponish language, clearly ripped from a larger book.
>>180037 I'm more worried about getting them off the island and remaining alive to use them. Besides, I don't think Posey would take kindly to Dust yoinking her bones. The visual of her rubbing against them like a cat is very cute though. Pic related >>180038 Dust checks the door to the storage room. Maybe there'll be hints as to if anypony is around in there.
>>180041 >Besides, I don't think Posey would take kindly to Dust yoinking her bones. Waaaa... She can't hog a collosal skeleton all to herself. She's not that greedy well, maybe... >The visual of her rubbing against them like a cat is very cute though. Like a horse, but yes. She is cute when she's enjoying herself.
>>180041 A whole pile of furs. A pallet of canned food that is mostly exhausted. Multiple oil drums that have a smell to them. And then more oil drums of a different color that presumably have fuel in them, or are empty.
>>180040 >Let's see if this ancient beast swallowed any cool treasure. It seems very unlikely given its position that it simply died right there on the land and no one bothered to search its corpse. In fact, it's probably that it was placed there.
>>180043 Heavy winter, leather on the outside, evidently for water proofing.
>>180044 Well, Posey will roll Search anyway, hoping to find a transparent Riverine trident that nopony noticed [1d20+3 = (19+3) = 22] After that, she eventually moves on and rejoins with the group.
>>180044 Furs you say? Any stand out types or exotic ones or does it just seem to be normal types of furs and pelts. And when you say some of the drums have a smell to them.... Dust walks closer and sniffs the drums. Is it a fuel or are we dealing with something worse?
>>180048 Well, I only got religion knowledge, and I got no Int. So this oughta be fun. Furs [1d20 = 14] Well if it ain't fuel, let's see what it is [1d20 = 9]
>>180054 Kira decides that the coat, while warm, isn't quite suitable for her size, and lets Silver have it. Perhaps he can get it resized when they get back to Baltimare, and perhaps Kira can get herself a properly sized coat for herself.
The industrial buildings look interesting. Silver goes off to investigate them, as Kira investigates the natural areas just outside the town.
>>180054 Organic as in hexane, or organic as in blood? Regardless, Zeeb wandees around a little more befoee deciding there isn't much more information to gather here. Maybe the cottage can reveal more.
Letter one, blatantly torn from a larger set of notes:
"To my Ingrid Marie Vindes
Nils Markås found the last letter I wrote and read it out to the group. Like he thinks having a lover is somehow embarrassing. Let him read it now. He does not know Ponish, as we do. It's the 16th now. I trust you are in Trottingham by now? Apartment 16, 146 Marien Way? That's where I will be mailing this when the ship comes around. And that is what I need to write to you about now. I will not be coming home this November. Sørvik wants us to stay through the winter. He thinks that the sealing will be good, with all of the big ships heading south. We didn't want to go along with this, but he promised more money will pay out to us, and besides, none of us had jobs lined up for the winter. I love you Ingrid, and I will see you as soon as I can. We are still trying to prod Sørvik to get us home early still. Perhaps I will see you in Trottingham for the Festival of the Blue Moon. It will be strange, to be sure, not being in Flygham. But that is the point of a new life? I will see you soon, and with quite a bit of money with it.
Yours, Johan Bøkli"
Letter 2, same:
"My dear Ingrid! We've got a massive haul. I was sick for the day, but Sørvik, Ingerstad, and Nils went out, and had the luckiest haul ever! They towed an adult Devil Whale back to shore. It's big. Damn near a Midgarsworm. Sørvik claims he killed it and the other two won't say no, but I don't believe that for a moment. I think they just found a corpse that did not sink. But I do not care. It has meat and blubber, and ambergris in the bowels. We have been tearing it apart all day. Old Olaf Sørvik has done it. We even found some jewelry and spear heads in its intestines. A whole golden headset with jewels. It doesn't quite fit a hippogriff head, but I think it just got crushed. Olaf Sørvik is keeping it for himself. that is alright, with this kind of find, he has earned it.
And that leads to my next point. We have voted to stay until February, and will not be on the next boat out. I know it isn't what you wanted to hear, but I promise you, when we meet again, it will all be worth it.
>>180057 Organic like blood, but hexane is also a possibility with different containers
>>180055 There is a kind of boiler beneath a large tank, and a steel ladder to reach up to the top tank and pour things in, and then pipes carrying fluid away from the tank and to be placed in oil drums. The whole thing is made out of steel that is somewhat rusted.
>>180054 I'm not quite sure where everypony is on the map, but just assume that Posey is now searching in the same place as everypony else now, for the sake of keeping the party together.
>>180059 Posey knows what blood smells like, and she has experience executing sleezy ghoul merchants who tried to sell off kegs of watered-down/bootleg blood in magehold: this is her calling. Posey examines it closely, to determine it it is really blood.
>>180059 Oh shit, that actually changes a lot of things. I suppose the doctor should have recognized blood. Dust investigates further. Are the barrels.... Full of blood?
The second cottage is similar, with the name "Sovesal To" in block letters above the door.
Inside, there are a couple made beds, and one that is clearly disturbed. There are empty bottles of vodka on the floor. The floor is visibly scratched and there appears to be blood.
There are minor items like a lamp, a pocket watch, an ice pick.
Here too, there are notes torn and thrown on the floor.
>>180066 >The floor is visibly scratched and there appears to be blood. Posey checks to make sure it's real, authentic blood. She also gathers up the notes, and checks for any hoofprints that could indicate where the prior inhabitants went.
>>180058 Cavaliere picks up the papers, including the ones in the northern script, and stows them in his backpack, except for the ones in Ponish which he holds. He enters the second cabin where Dust and Posey are.
"What do those notes say? They are probably not in Ponish and I cannot read the northern language some of the other notes have."
These too, are in Ponish, and from the same source, violently ripped out
Note 3:
"Several weeks have passed, and the sealing has not been as good as before. It seems like they really did all go south. Still looking to see you again."
Note 4:
"The Festival of the Blue Moon has passed, and what a sad day it was. Håkon Egerstad left the door open in the storehouse, and rats got in and spoiled some of our supplies. We only have enough food to barely last us until february. It's not a complete disaster as we have seal meat, but who wants to eat seal meat every day? Well, that's what we had today. Nils Markås refused to cook today, I think Egerstad made a remark about his cooking being bad, which caused Nils to retort that he spoiled the crackers and caused a fuss. I ended up cooking, but i can't say I do a much better job than Nils. I can't wait for your cooking. There's more fussing. Nils is trying to claim that I shouldn't have a full share of the devil whale as I wasn't there to 'kill it,' as if they somehow did! I was there to process it, and that is the real work. Egerstad says that the golden crown is probably some old artifact, and he wants a share. Sørvik will have none of that. I think he even wears it at night, fancying himself some kind of prince or priest of the sea folk. You should see him try to put it on. It doesn't fit him at all.
This would all be a comedy, except that we have found no seals in the last week. We would not be fighting if there were seals. And there will be no ship coming by. We are considering just taking the boat and going to Trottingham, though we have no permit for their waters. Sørvik wants us to stay. He is claiming we'll find that pack of seals, or a wright whale. I would like to believe he's right, but I don't think he is. I am considering getting in that boat myself, even if I am arrested in Trottingham Bay. It will be worth it when I see you."
>>180066 Can Dust investigate these notes? Anything interesting? >>180071 Oh hey >sealing Sealing or sealing? Either way, resident zebra only knows abojt one type of seal and not really the other. Reading further, I see what kinda sealing. Going out on a limb and rolling knowledge (religion) to see if Zeeb has heard of tbe Festival of the Blue Moon [1d20+9 = (3+9) = 12] >>180069 Dust shakes his head "The northen scripts I cannot read So please do not leave them to me If you truly want to catch some leads Our silver friend you should see."
>>180071 Cavaliere waves over Silver and Mala to have a look, and once the group is together he passes around the first two notes. He explains,
"These aren't Stalliongradians Stalliongraders? Stalliongraduates?, the marines, or any prior residents. These were griffon sealers who found this whale and presumably owned that boat. They were staying here until February, but the fact that they left these buildings like this indicates that either they are still here and are in hiding, they were forcibly picked up, or they're dead."
He then talks to Posey, interrupting her staring at the watch. "You told us you are some expert on dead bodies, not quite a coroner but in a similar field. Is it within your capability to determine what species this blood belongs to?"
To Silver: "Can you make anything out of this?" he asks as he claws over a document in the Norwegian-analogous language.
>>180071 >Egerstad says that the golden crown is probably some old artifact, and he wants a share. Sørvik will have none of that. I think he even wears it at night, fancying himself some kind of prince or priest of the sea folk. You should see him try to put it on. It doesn't fit him at all. I want that crown. "I wonder what happened to it...?" Posey remarks >>180074 >"You told us you are some expert on dead bodies, not quite a coroner but in a similar field. Is it within your capability to determine what species this blood belongs to?" That's a good question. Statistically, i got nothing on my sheet, but maybe I could get a circumstance bonus for backstory? I could taste it and be sure...
>>180075 >silver Ow, yucky silver. Hurty. Posey gives the watch to Mala. >from today "Can you tell what it's from, big guy?" Posey says, as she hands him the watch. Posey scrutinizes the blood, and looks for any prints that could let either of the rangers use their track feat to locate the creatures involved. >>180077 >would assume that all mammalian blood is extremely similar You've clearly never tried virgin blood. We take blood tasting very seriously in Magehold. Posey lets Mala do his thing though.
>>180075 Hm, grifs celebrating the moon. Interesting The zeeb looks at Mala "If the blood indeed is fresh Then close at hoof should be the flesh Could from the scent you find the trail? And lead us to them across the vale?"
>>180078 >You've clearly never tried virgin blood. We take blood tasting very seriously in Magehold. It's a relief that Amber and Mustard are safe now.
>>180080 "Then they are probably dead, or at least wounded. The trail wouldn't lead us to the Marines, but it might lead us to the communists which we could then avoid."
>>180081 What bonus, and wouldn't the party would have to link up with Kira to tell her? >tfw I have zero points into survival
>>180078 When Poset cedes the pocket watch, Mala reaches out with his paw as quickly as he can, grabs it, opens his mouth, and places it in the back of his mouth in a single fast action. It's a smaller than average pocket watch; maybe he could have swallowed it. Mala then turns his head to meet his eyes to Posey, and he pulls it out. He has a clearly embarrassed smile on his face.
>>180074 Silver looks over the notes he's given. "Hmm...no, I do not think I can. I know Ponish, Cyrillic, Wechselbalg...this looks like it could be Vedinan, possibly."
>>180066 If Silver notices it and no one else wants it, he would like the ice pick.
>>180082 >>180083 >>180084 Kira is still nearby, and isn't hard at all to collect. She was investigating the nearby area just outside the village. She comes back, giving a concerned glance at the scratches and bloodstain.
Kira: "That...doesn't seem good. It's fresh? You...want me to track that? Alright, sure, that should be easy enough."
Survival: While Mala assists with his keen sense of smell, Kira investigates and follows the tracks left behind by whoever was bleeding here.
>>180087 Rolling to assist that survival check (DC 10) [1d20+1 = (8+1) = 9] "If it's from today, it's likely that whoever left it is still here. Hopefully our colts are still alive." Posey says "It's also plausible that they were dragged away from here by monsters. Check for any signs of a struggle, so we can know what we're dealing with." I'll also roll appraise on that Ice Pick, to see if it's masterwork (potentially magic). [1d20+3 = (13+3) = 16]
>>180087 There's a sign of birds, and especially a large number of bird feathers in little piles. There are more clam shells.
Separate from all of this and far more organized, is a pile of bones.
Kira looks around and at the trail of blood. Little droplets continue - evidently dropped from above the ground, not dragged - in a direction towards the remaining structures and perhaps the pier. It does not continue with enough detail to say with certainty. What is unhelpful is that this entire area has many signs of use and being disturbed. The muddy ground retains prints, to be sure, but there are many prints in many directions of paws, claws, and especially of boots.
>>180094 It is not. It has some use (including a very small amount of blood at the end).
>>180095 >bird feathers Bird feathers, or griffon feathers? >Separate from all of this and far more organized, is a pile of bones. ~Yay! Bones! What kind of bones? >Little droplets continue - evidently dropped from above the ground, not dragged - in a direction towards the remaining structures and perhaps the pier. "Something left this room while it was still bleeding." >including a very small amount of blood at the end "And it looks like this pick wounded them." She adds "Informal weaponry... It appears as though these might have been civilians, fighting amongst themselves." >especially of boots Do the boot patterns match the boots of the soldier we just captured? Or the boots common among New Mareland Navy?
>>180095 >>180096 Kira: "And whoever they were, they remained conscious even after being attacked. And that pier, with the sunken boat...could they be related? Did whoever was attacked sabotage the boat?"
>>180096 >Bird feathers, or griffon feathers? These are probably not griffin feathers based on the small size. They are shorter with grey at the tips and white, or sometimes, just white.
>>180097 "It's plausible, but I have a hunch that whoever was here is either in the neighboring structure on that ship. Let's check them." "It's also plausible that our colts may be involved. They're Marines, and they likely don't know that they're being rescued. If they're alive, they likely looked for logical sources of shelter on the island, or supplies from the ship to keep warm and build their fires." "The coat in the building gives me pause. Somepony left this place in a hurry." >>180098 Bones (taking the liberty of a +2 circumstance for my roleplayed bone obsession): [1d20+5 = (17+5) = 22] Boots: [1d20+3 = (8+3) = 11]
>>180103 Posey takes any skulls from the pile. >>180104 "Perhaps it has something to do with that crown mentioned earlier. Let's investigate." Posey begins trotting towards the other structures and the pier
>>180105 Only a few skulls, which are incomplete as the jaw bones has been separated. The number of skulls seems underrepresented, and the whale skull is also absent.
>>180105 The pier is to the left. There are two structures in the back.
>>180120 >>180121 >>180122 >>180123 Silver steps inside, and having not immediately died (as far as I know) turns to Posey and says, "Seems safe enough. Come on inside."
>>180124 >>180125 You wanna get a surprise round against you? Because this is how you get a surprise round against you
Silver opens it...
To find that the cottage contains a desk with many papers, some papers strewn on the ground, a collection of giant... teeth? On a windowsil. Many, many, many empty bottles. A couple glasses, one turned over. Writing in.. chalk? Multiple... spearheads? On the walls. A single bed that is made but slightly disturbed.
>>180126 >You wanna get a surprise round against you? People told me not to powergame. Posey phobia is one of her weaknesses. >a collection of giant... teeth? Ooh, that's fun. >Writing in.. chalk? A magic circle? Summoning? Arcana [1d20+11 = (5+11) = 16] >Multiple... spearheads? Any of those look masterwork?
Let's check the floor boards under the bed, to see if there's a hidden compartment that the crown could have been hidden in.
>>180127 It sholuld be clarified that there are two distinct and radically different types of "spearheads" here. One is absolutely massive, six or so inches long and made of steel, presumably chrome plated.
But another class is several different kinds of mostly smaller spearheads. Some are made of... metal? Some odd looking black colored substance. Two are carved bone. One of the metal ones looks broken, probably from something larger
>>180128 These are definitely of some kind of magical attempt or occult tradition, very possibly for the purpose of summoning. However, Posey does not recognize any of the attempts at symbols. Well, that isn't true. She recognizes a symbol belonging to Erebus, of primordial chaos, and another to the fish god. However, if Posey really had to guess, this looks more like an imitation of magic rituals rather than anything real.
>>180131 If you have tanks in weapons nothing, you get a bonus to appraisal checks. >>180130 >imitation of magic rituals rather than anything real "It looks like the fishermen were getting desperate. They even resorted to esoterics." Posey declares "It's all wrong though. For all we know they angered the sea spirits and had a horde of sea fiends ascend in this settlement." She ponders
Kira: "They didn't ask the spirits correctly, I suppose, and didn't receive their blessings. We're not really a sea people, so I don't know if we had any ways to ask for blessings to increase fish yields. We just fished in the rivers if we needed any."
>>180135 "Esoterics are no laughing matter. Some creatures think of them as harmless futility at worst, but in dire circumstances it can do more harm than good. I know of a village not unlike this one that was depopulated by drowners after the locals got chancey with chalk like this..." Posey says, shaking her head slowly >>180136 Rolling [1d20+3 = (4+3) = 7]
>>180136 Weaponsmithing: Silver inspects the spearheads with the keen eye of a master smith.
[1d20+12 = (14+12) = 26]
>>180137 Kira: "I imagine they got desperate, ran out of whale meat and resorted to hunting sea birds for food. This might have been their last gambit to survive..."
>>180141 "It may have also been their undoing. Sea spirits are not to be trifled with." Posey says "I know that first hoof...." she adds >>180142 "I wondered the same. Perhaps there were more of them at some point." >>180139 Are there any hidden chambers under the floorboard, behind the bed, or under the mattress?
>>180141 Silver can tell that the large spearhead is a fresh, modern spear with a chrome plated head. Presumably, it's for a harpoon.
The other objects are... less clear. One is the tip of a larger spear, and a few are full spearheads. One of the spearheads is corroded in an unsual way. However, all of them seem to be made from some kind of alloy. Iron, Nickel, and Manganese. The thing is, it looks as if it hasn't been properly smelted at all, and is a naturally occurring semi-metalic substance. This means that the iron includes ferric oxides that you'd really rather not use. However, it is near purely metalic.
>>180145 Silver: "These are odd. I have never seen anyone attempt to fashion spearheads like these before. It almost seems as if they were using whatever metals they had on hoof...talon?...to make these."
>>180147 Search: Kira also searches the house for any hidden compartments.
>>180155 Kira: "Okay!" She smiles, and claps her hooves together excitedly...before stopping and looking at Posey a couple seconds later. "...how does one do that, exactly?"
It's pretty clear that the physically largest items under the floorboards have been removed.
Inside are a couple smaller boxes of ammunition, two sets of papers, a necklace with a symbol of a lion holding an axe, some paper money, and a number of coins in foreign currency.
>>180159 A fair idea, but does that mean we would also pool all of the money we get from pawning items?
>>180160 Damn, no one has firearms in those calibers. Though the existence of this ammunition implies the existence of their matching firearms somewhere.
>>180161 >A fair idea, but does that mean we would also pool all of the money we get from pawning items? You can have an in-character discussion on loot splitting
>>180160 "Well, that's treasure." Posey says, eyeing the necklace >>180161 Depends, items that clearly are better off for certain characters should go to those characters. Items that are not useful to any characters should be sold off and proceeds divided.
>>180161 "We can decide how to divide the treasure after we get paid." Posey says, stowing the necklace "Let's check the other building before we head to the pier."
>>180169 >>180168 Well, if the papers can't be read, then Silver attends to Mala with pets. "You are not so used to even shares or items freely given, are you? I noticed how you hid that pocket watch as if it was your most precious possession, my friend."
Kira: "I have a pocket watch, too!" Kira excitedly shows it to Mala.
"No. Usually when a subject was not completely looted by the zebras... or more often, when we were cutting up corpses, and there was a golden filling, or maybe they had swallowed some jewelry, it was about who got to it first. And even then, you had to hide it, or it would be taken from you."
Mala moves back at Kira's pocket watch, but then moves his head to look closer at it.
"I... I see... I've never had one before."
>>180170 >>180171 Please note the presence of two smaller structures. This one, however, is actually larger than the last, with a shorter ceiling, and no windows. Dark wooden walls. Door is closed
>>180172 >it was about who got to it first. And even then, you had to hide it, or it would be taken from you "It was like that where I did my training too. We could do it that way, but since we need to ride the same transport home I would prefer waiting until we got back before we descend into barbarism." Posey says "Where did that thief go, anyway? Did he fly off? Oh well." >door Posey awkwardly waits for someone else to open the door.
>>180172 Kira is...a bit grossed out by the description of cutting up corpses, as she doesn't know much about the Hoebuck job and Mala's place in it, but she keeps showing Mala her pocket watch so he can look at it. "When I came to Baltimare, I went to a pawn shop to sell the gold and jewelry I brought from my homeland, and they let me have a pocket watch as a gift. It's pretty neat! I imagine you'll love yours as well!"
Silver: "I imagine you will. And no, there will be no fighting over loot, do not worry. If you see something useful, you can keep it, and rest of it will be gathered together, sold, and profits shared among all members of party. That is how adventurers such as us do it."
As for the door, Silver is more careful this go around, trying the doorknob and peaking through should it prove to be open, rather than just barging in.
>>180175 Kira: "I imagine it's all on an honor system? Like, trusting everypony else to do what you would do and contribute the loot and money to a sort of central pile. Trust and honesty is very important to Harmony!"
Silver peaks through the doorway to make sure there aren't any hostile entities on the other side.
>>180176 Kira: "Oh, I can watch after the bag and make sure everyone gets their fair share! That way we don't have to fight over stuff!"
A raised portion of the roof allows some light in.
What is blatantly visible without a deeper search is a set of boxes and barrels in the back, stains on the floor, another table besides the one with the knife/shortsword on it which has an open notebook, a rack of knives with most missing, a few tools against the wall, and kerosene lamps on the wall. There is also a stove.
>>180185 Blade length of eight inches and a wooden handle that is four inches. It's a single sided blade that seems more for slicing than stabbing.
>>180192 "The prior inhabitants left in a hurry. They didn't even take this necklace with them. If the lamps still have fuel in them, that supports this notion." >>180186 >a rack of knives with most missing "Somepony took some, but not all of the knives. It could be that they took them as weapons when a fight broke out, like that ice pick we saw earlier." >open notebook Posey opens the notebook.
>>180145 "One might expect hunters to have different types of spearheads, but wouldn't they be of similar material? I can't see the practical reasons for this collection."
>>180157 should've put points into appraise to know the origin of the coins or bills "A family crest? Perhaps one of the griffons was nobility. We should hold onto that as a clue."
>>180176 "Our goal right now is to resolve a conflict, not to create a new one," he says in a dismissive tone.
>>180195 >>180207 Cavaliere also looks at it, expecting to find either a ledger or the same language as before.
>>180192 >raised roof A physically overlapping gap in the roof, presumably to allow the movement of air, with rolls of wool that can come down. The rolls are tied up.
A couple of the lamps are empty, two are half full.
The barrels seem to have an animal product in them
The pallets and barrels, aside from the tools, notebook, and lamps, are presumably the most interesting thing. Well, maybe the stains on the floor, which may be blood or body fluids.
>>180209 >Spearheads One of the heads is clearly the broken tip of a larger blade. One is visibly corroded white and green. Another is chipped, and one is in pretty good condition, having been hammered and shaped well, with barbs at the bottom. Unlike the steel head, these do not have long, metal shafts.
>coins Cavaliere doesn't need to be a numismatist to recognize the portrait of Grover V on half of the coins.
We should probably check the bottom of the barrels, in case any treasure was stashed beneath the animal product. Just put a stick in there and poke around.
No boat has come by in more than a month. You haven't gotten any of these in a month. Maybe I'll give them to you in person when the ship comes around. We don't have enough new blubber or furs to justify a ship coming by anyways.
Nils says he knows why Sørvik had us stay. He says he heard Sørvik talking to himself. He says that Sørvik owes a lot of money to griffins he shouldn't. I can believe it. Both the debt and the talking to himself. He gets drunk and locks himself in his cabin at night. He'll wear that damned crown, even though it does not fit his head. Nils has had enough of him, as has Ingerstad. I have had enough of him. I have had enough of Ingerstad and Nils as well. There's no more protesting of who will do their duties, but there's always an air of resentment. I suspect Nils has been through my things again. I have nothing he wants, anyways, besides by share, and he's not getting that. I should have gone back in November with the others. Two more weeks of eating seal meat every day and we are done for good, and I am back to you, my dear Ingrid.
Lovingly, Johan Bøkli"
Hastily written,
"Sørvik has gone mad. He's put on that damned crown and started muttering. He's not just drunk. I've seen in glowing with light. Damn Seapony crown is cursed. I am making a run for the boat. I am leaving here if I have to pilot it myself, to Hel with the consequences."
>>180223 "A cursed crown? It might have had something to do with their disappearance, but the cabin fever would have been enough. We should find what remains of the sealers, but quickly. Those marines take priority."
>>180223 Posey raises an eyebrow at the last part. "I said sea magic is not to be taken lightly. It looks like their foolish leader was cursed or possessed, by an artifact they didn't even know how to use, too blinded by greed to save themselves." Posey says "We know where most of them went now.... It's not impossible that Sørvik, or what's left of him, might still be haunting here... Be on guard." She continues, holding her halberd close She brandishes the necklace "This could be be a lion, but does it not also look like an Anzu demon? Sørvik might've shared his body with something nasty, attracted by the power of the sea crown." >>180225 "If the cursed Sørvik is still here, it's plausible that the Marines have already run into him. We should be careful.
>>180223 >>180226 Silver: "It seems like this Sørvik found out what Johan was doing and sabotaged boat before attacking him. That is my guess, at least. It is possible there was also mutiny, judging from blood everywhere and missing knives. I am not so sure of Sørvik becoming cursed with anything but madness. It sounds little bit like what our new friend Sea Stone was being affected by, but that could also have just been hypothermia."
Kira takes her spear, and pokes around in the fat/oil looking for anything that might by interesting at Posey's insistence.
She does not like how the substance feels on her tail. She wastes no time feeling around for where she thought she felt the object. She looks like she could get sick before with an "aha!" she grasps the object with her tail and pulls it out.
>>180227 >"Do you know about these sort of spirits? What can you tell us about them?" That's a good question. Religion check [1d20+11 = (7+11) = 18] >>180228 "Leviathans live for centuries and are known to swallow treasures of power. The idea of Sørvik coming into contact with an unknown artifact isn't far fetched." >>180231 Posey helps with the search by using her unseen servant and horn to sweep the bottom and pull out whatever's inside. >>180232 Or not
>>180232 I was going to suggest just pouring out the rendered fat on the ground... but sure, that would work. Eventually. Once you've pushed it up against the side of the barrel and can fish it out.
>>180234 The specific crown is hard to say, as the exact culture it originated from is hard to say. But it isn't hard to imagine one being deliberately designed as a conduit of magic.
>>180233 Silver: "I do not doubt that it was swallowed on accident by whale or 'leviathan' they hunted, and they found it as they carved whale up for meat and fat. I am just saying that curse that could be placed on it is likely just curse of madness, rather than anything like spirits taking over his body. I have heard of cursed objects like that before, whispering dark things into mind of those unfortunate enough to wear or wield them, like Helm of Shadows."
>>180235 Does the red one you mention have "Star" in his name by any chance?
>>180237 Silver: "Why did you not just pour out barrel to retrieve that? Or ask one of us to fish it out with our magic."
Kira sits there, with a tail covered in muck and holding a similarly mucky necklace, staring at him like a deer in headlights. "...I'm so dumb...can you get me a towel or something, please? I don't trust the water near that boat, what with all of the oil in the water."
Silver looks around for a towel, giving it to the poor lamia. She uses it to wipe up first herself, then her spear, then the necklace. Once it's clean, she inspects it closer.
>>180232 "You don't need to do that, Kira. Let me help you." Posey says, as she reaches into the barrel with her magic. >What is the religion check on? What Posey knows about the relevant sea spirits that Cavalier asked about. >It's a necklace, with pearls and a seashell "Ooh, more jewelry!" Posey says "..... That's the second piece of hidden jewelry in a row... Someone didn't want to share, but also didn't come back to claim it." Posey observes.
>>180242 I thought I already asked about the lion and the answer was no.
As the licensed curse-checker, I will take the liberty of briefly placing the necklace on my neck to see if there's any magical power, before putting it in the plot bag. >silver Posey cringes before she does this...
>>180242 Kira: "Awww. I don't think being in this barrel has done this necklace much good..."
Silver: "Silver is not so hard to restore. With some hot water, baking soda, and polishing, we can make it as good as new."
Kira giggles at the feeling of Mala's licking. "T-that tickles!"
>>180243 Not so fast, I believe Kira would like to try it on first. She did go to the trouble of fishing it out of the barrel (even though she didn't have to).
>>180235 Although if you're talking about a certain yellow pony... I don't believe he's formally disappeared
>>180247 Kira suspects she may be pretty as a hippogriff. Or a seapony.
Anyways, it isn't clear what, if anything it does. Except look pretty. That, it does respectably well. Besides the corrosion. But it's a very pretty shell. It's easy to see why it was chosen for a necklace.
"It doesn't look like there's anything left hidden in this building. Whoever was hiding these treasures knew better than to put all their eggs in one basket. Let's search the remaining structures before we check the pier. With any luck, our colts will be sheltering in one one them."
>>180247 Cavaliere looks over at the snakepony. "It looks good on you, but we must find either those griffons or the ponies. There's not much daylight left."
He follows Posey, moving past her to the next structure and opening the door for her.
>>180248 >>180250 >Kira suspects she may be pretty as a hippogriff. Or a seapony. Hmmmmmmmmmmmmmmmmmmm...
Kira: "I'd like to at least wear this out, if you guys didn't mind! I think it looks pretty!"
Silver: "That it does. If you change your mind later, we can always add it to look pile."
>>180249 >>180250 Silver and Kira follow Posey, though Silver has his doubts that the Navy ponies would have made for this location. Still, exploring is nice. It brings him back to his days as a young novice adventurer.
>>180264 >No, adults of a much smaller species. "These were either killed separately, or the leviathan was defending the whale pod." >>180267 The unseen servant drops the pistol on the ground.
"Well, that is the last structure. The only thing left in sight is the pier, and the cliff. Let us check the ship first."
>>180272 >>180271 This one definitely has no windows. It's bigger than the last.
The door is thick and does not open easily.
Inside...
Are big blocks of meat, blocks of ice, and in the fore, a box that has blood, coagulated but still mostly liquid pulled on top of it, beneath it, and in a trail to the door.
>>180273 >big blocks of meat "Food was left behind. Now we know for sure that the griffons didn't leave out of hunger." >and in a trail to the door Let's follow that trail and see if there's anything interesting in this room.
>>179629 Amber's curiosity gets the better of her.
"How many spells do you know? I know unicorns are the best at magic of all the creatures in the world, save for the Princesses themselves. I haven't seen that much magic here in Baltimare though, which has me curious."
>>180281 "What?" She looks down in evident surprise, and then back up and towards Amber, and briefly lifts her right hoof.
"Well, what would you call a 'spell'? Is mending a tear in a jacket a spell, or simply a particular exertion of telekenesis? And what of the ability to simply look at a young mare, and recognize what would work best on her when she visits the mountains, or her aunt and uncle in Dodge Junction, or what she wears to the school dance with the colt that asked her? Is that a 'spell'? Well, it's a, it's a knowledge more than anything. A kind of insight you need both talent and experience to execute properly."
>>180282 She blinks as she mulls High Sewn's explanation over, and ends up looking more confused than before.
"I never thought of it that way. I've read about magic in stories, but I ain't got a clue of what it really is. Is it really just experience and insight like any other task?"
"Well, what is magic, anyways? With enough practice, maybe you could have it one day, too." She frowns looking at Amber
"Even though that jacket of yours says otherwise..." She lifts a hoof to her chin, staring at Amber inquisitively "Hmmmm... Perhaps I should recommend some reading for you to do, to see if that helps."
>>180284 The younger mare perks up at High Sewn's encouragement.
"I'd love to do some reading, but what about? And where would I find the books? I met this older mare who's in a sort of reading club, maybe I could join that…what sort of books do you like to read?"
>>180285 "There's magazines on the latest designs in Manehattan and Canterlot. Even Aquelia and Aris, though those are a bit less... communicative, nowadays. Books on the industry, the history of the industry, and especially on the materials themselves. Honestly, even reading a field manual on Army uniforms would do you some good.
As for me." She moves back as if leaning "I do like to do a quite a bit of reading. Tales of Romance, stories of love lost, and spy thrillers... And I like to delve a bit into" staring into Amber's eyes and with a smug smile, as if confident that simply uttering the name of the following esoteric field of black magic would give her power
"Oh, oh, so do I! I love old stories about adventure and romance, and I've read a few of the newer ones about spies," she replies, tactfully refraining from mentioning how her coltfriend's mother disapproves of such stories and has likely kept them from him.
Her smile falters into a more awkward expression with the mention of the dismal field. "I don't know much about economics, aside from knowing how to account for my own money and how to save and invest. I mean, it sounds like I ain't doin' a good job of it now with my current situation, but it'll get better…but you probably learn all about economics from bein' a business owner."
>>180293 Amber frowns. "But what does it mean, exactly? I've heard of examples in history but it's hard to connect that to the real world–er, I mean the present."
>>180294 "Ugh. No, it's all too real. It means a creature who looks to rile up ignorant mobs with empty rhetoric to exert her own will. Take for instance this last Mayor - Blessedly I'm blanking on the name, though I doubt that will last much longer - that nonsensical pony they let come in after Ash. He had this scheme of regulations and taxes and-"
Amber may have realized that she made a mistake here. Like cracking open a dam.
>>180296 High Sewn looks over at Amber and scrunches "Oh sure, let's look to fantasy instead of what directly affects us. Anyways..." She repositions herself.
"Are you looking for specific recommendations? Or just my most recent read? I assume you're not talking about the 1013 New Mareland Army Corp Field Uniform Manual."
"Um, either? I ain't picky. I don't mind reading anything, even uniform manuals. I'd actually be curious as to how fashion is different for those foreign cultures you mentioned."
>>180298 "Oh, they have their own traditions. Aquelia has long been a tendsetter. Certainly more so in griffin spheres than here in Equestria, but it would be false to say that looking across the ocean to griffin styles is a recent phenomenon. Aris is newer on the world stage, but their styles are tried and tested. But that's a whole other subject. As for books... I suppose my most recent book has been When the Apricot Blossums Fall, a sort of coming of age and romance set in Somland, at around about the turn of the millennium. Not the best, mind you, but I do recommend it."
"There's a bookstore I frequent. The mare there will give me recommendations. That's how I found that one, anyways. There are also reviewers in the magazine who read and recommend books in their monthly reviews."
>>180277 >Nopony rolled >>180278 >slip Balance check (watch me roll another 1) [1d20+6 = (20+6) = 26] >salt Check the bottom of the salt bags for treasure. >>180280 You didn't have to.
>>180289 I really liked him and the adorable romance he had with Blue Skies and I also really liked his interactions with Lunar Nadir. I hope we get to see them again soon.
>>180277 >>180278 Search: Kira gives searching the building her best shot, hopefully while finding more traction on the floor than Posey.
>>180311 >>180313 Kira: "Reeeeeeeeeeeeeeeeeeeeeeeeeee!" The snej slithers and flails along uselessly, unable to get any traction on the icy floor. With a bit of help, Kira's able to be pulled back out of the building with Posey and Silver's help. She thanks both creatures for their help, but pouts and crosses her forelegs as she's unable to come inside to help with the search. Silver is able to come inside, however. If Mala can come inside despite the icy floor, Silver looks over to his fellow fluffy friend.
Silver: "This may be weird question, but...can you tell what kind of creature blood came from through scent or some other manner? I will admit part of me is curious if blood belongs to all of this meat or...something else."
>>180325 >>180323 >>180319 Posey is a necrologist, but Mala is an evolved carrion eater. If anycreature can use the sense of smell to sniff out the subtle differences between blood and corpses, it's Mala
>>180326 Posey knows what griffon blood smells like. She had it just last week. "Why would there be a container of griffon blood there? This isn't proper medical storage. It could only logically be for sacramental, or to be fed to some monster..." She appears confused, despite the comforting familiarity of the sight "Something weird is going on. And something weirder is being planned. Whoever left this here did so for a reason."
>>180328 >Who would do such a thing "Vampires, ghoul merchants, cultists, demons, evil wizards, alchemists, the list goes on." Posey says "The real question is why. For what purpose would they want this enough to store it here?" Her gripe here polearm "I have a hunch that whoever left it here might come back for it. Stay alert."
>>180329 Kira, from outside: "Are you talking about blood magic!? But that's, like, the most evil kind of magic there is! Who would be foolish or mad enough to think of trying it!? There's so heavy a price to be paid for using it!"
Silver: "Should we...dump it out? If it is intended for something like blood magic, should we not deny them its use?"
>>180327 Having an adequate number of receptors in the nasal cavity and brain to process food of smell isn't the same thing as familiarity... But nevermind that
The blood is not inside of a container. It is in two pools, which is to say, on top of, a wooden box/crate that was later found to contain bags of salt, and on the floor, next to the box, as well as in a smaller trail going to the door.
The amount of blood on the floor and on the crate is not as much as fits in a griffin, nor even necessarily fatal
>>180332 Ohhhhhh, okay, that clears things up. Well, it's definitely a lot easier to dig through salt to see if it contains anything rather than a container of blood.
>>180334 If the blood left claw prints, it has since been disturbed by hooves, paws, claws, and especially the giant reptile. The blood looked undisturbed at first save for a claw print, but it's hard to say.
>>180336 Inside the salt is only a piece of the bag evidently ripped off, and a single droplet of blood.
>>180337 "Parts of the bags ripped off for bandages, maybe? It'd be inadvisable, but in an ambush one would be desperate enough to try," he muses. "It looks as though whoever was attacked remained here as shelter, and may have left afterwards."