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1175582__safe_oc_clothes_oc+only_open+mouth_animated_magic_weapon_prone_on+back_glowing+horn_gun_gritted+teeth_helmet_uniform_glare_badass_soldier_wa.gif
Occupied Equestria - OOC
Anonymous
12e5d56
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No.179654
Parallel containment thread for out of character discussions related to the roleplay thread.
2169 replies and 301 files omitted.
Anonymous
3705283
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No.185684
185686
>>185682
I would be all for it. We're not likely to return to this island so getting the most out of this eerie setting would be perfect.
Rosey "Posey" Ring
edb5b86
?
No.185686
185698
>>185682
>Is this going to be very badly received, or what?
Unless it results in some kind of permanent unavoidable debuffs (as in, the kind we can't avoid by fighting/evading), Idk anything that I would dislike.

My only requests/suggestions:
>additional encounters/traps/puzzles/tasks that add to the XP budget of the adventure be rewarded with some appropriate treasure and/or levels, or otherwise contribute to character wealth/advancement/development (i.e. any kind of reward for winning, even if it's just a few coins or a random treasure roll)
>be mindful of the other PCs who are low on healing resources, because their confidence will be affected by their health (this can be amended by adding a Healing Belt, Wand of Vigor, or potions to any loot rolls)

But even if those requests aren't met, I'm fine with whatever. I trust that whatever you throw at us will be fun. Posey is adventuring to expand her personal powers, so she sees any kind of challenge as an opportunity to level up and practice her craft so that she can become a master and complete her apprenticeship.

We could be swallowed by a leviathan, warped into the far realm, or get abducted by aliens for all I care.
>>185684
Also this. I have a completionist mindset, so I want to exhaust every avenue of adventure on this island.
Assuming the Marines don't freeze, but tbh they're marines and they should be able to take care of themselves.
Anonymous
9e8397d
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No.185687
185698
>>185679
As someone with negative dex, it's really not that hard to throw a leg behind your head depending on how you do it.
>>185682
Sure, I'd be game
Anonymous
edb5b86
?
No.185691
185695
>>185688 →
Is Shimmering Spark also a mage?
Anonymous
edb5b86
?
No.185692
It's what I gathered from the backlogs I read.
A Wizard, I think?
Anonymous
bd0fe75
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No.185695
>>185691
He's a coot
Anonymous
f19f70d
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No.185698
>>185682
Yay!

>>185686
There are places to take shelter on the island, and Kira's Survival modifier is high enough that she realistically would have zero problems making a fire, so once the Traveler is dealt with we can stash the Navy ponies in a safe location with a cozy fire while we explore.

>>185680
>>185687
Hmm...Silver could probably do so, then. I should have him display his flexibility more.
Anonymous
bd0fe75
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No.185750
185751
Clarification: in EaW for HoI4, the everfree bar society still is steuctured largely around Nightmare Moon and her ideals.
So, Brie knows that mentality. But, this is more evil even than Nightmare Moon, who was at least lawful in her evil. She didn't mind control ponies certainly, and aside from permanent night time never warped reality
Anonymous
bd0fe75
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No.185751
>>185750
I meant bat society. But bar is also funny
GM Pony
f68f228
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No.185830
185831
>>185829 →
That dream sequence really was a bad idea...
Anonymous
bd0fe75
?
No.185831
>>185830
Dream sequence?
Anonymous
69a5721
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No.185839
Mystic Wanderer is probably the best class for Zebra alchemists.
https://dnd.arkalseif.info/classes/mystic-wanderer/index.html
Anonymous
bd0fe75
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No.185855
185930
>saging
Theres wholesome shit going on in /sg/ Xp
Ghost brand Cherry Limeaid is the preferred energy drink of bats
Anonymous
bd0fe75
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No.185925
185930
If anyone asks you to compare e-girls to i-ladies, they are not your fren
Anonymous
9e8397d
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No.185930
185933
So, question. As everyone is figuring out these last few things, like talking to mice and searching, will these occupations take an hour or so? An hour that Dust can sneak off on his own a little?
>>185925
i-ladies nuts across your face?
>>185855
Celcius is better, but I can't have caffiene anyways now. Sad! Many such cases! Ghost is pretty good though, never tried the cherry limeade.
Anonymous
bd0fe75
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No.185933
>>185930
Correct
Anonymous
bd0fe75
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No.185935
Grapple check against Stix trying to boop a snoot
[1d20+12 = (18+12) = 30]
Anonymous
06fdba4
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No.185936
185937
Mares
Anonymous
f19f70d
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No.185937
>>185936
Based
Anonymous
bd0fe75
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No.185938
185941
https://youtu.be/WgPR-WQMxDU?si=cwGnvdPUcTmWpCtN
Anonymous
bd0fe75
?
No.185940
Did I mention mares? Mares mares mares mares mares mares mares mares mares mares mares mares mares mares mares mares mares mares
Anonymous
f19f70d
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No.185941
185946
>>185938
mareshroom?
Anonymous
bd0fe75
?
No.185946
>>185941
Nono, marecelium. I mean, you could describe it as "Mareshroom", but its more detailed and scientific n shit
Anonymous
bd0fe75
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No.186146
medium-11.png

Anonymous
c812e3c
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No.186165
186167
Monk.png
>>186163 →
>>186161 →
How are you suppose to calculate BAB? So I did the math and it turns out I gotta a work eighty hours per day. Also, I think my original calculation is correct. Based on these picture, pretty based wouldn't you say, getit? ;P

Anyway, so from picture I get BAB=9 and then from the first level of Barbarian I get +1. I mean, I convinced that I did a mistake but I'm not sure where. Do you see it?
Anonymous
c812e3c
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No.186167
>>186165
Ah, they don't add do they. So it's 3+1=4 BAB, right?
Posey
c030042
?
No.186169
186178 186191
>>186151 →
>What do you want?
I want to fulfill the mission, advance my story, flex my powers, find treasure, and level up.
>listing numbers
Not sure what you mean here.
>Then your character deliberately provoked the Traveller into hostility when he wasn't initially hostile, and then furthermore you've provoked multiple new summons within combat.
Well, I know that "it's what my character would do" is not an excuse for poor behavior, but I was just roleplaying Posey as Posey, asserting dominance against invading ayys, and encouraging it to expend resources on her own terms instead of during the fight against it.
>Then you asked if your character could be in more danger.
I was considering that because I felt like I wasn't contributing to the group enough lately, so I offered up myself as a pincushion, even with my reduced HP.
>And now you complain
Not complaining, bro.
>too many encounters and they are too pointless.
Combat is part of the fun, but I was thinking tactically with the mission in mind, since the rest of the party benefits from not expending their HP/healing resources when they can avoid it.
>You complain the combat is too easy.
No...?
>You complain the combat is too hard
Also no.
>You complain it is too easy immediately after saying it is too hard immediately after saying it is too easy.
Literally no. I am not complaining. You are misinterpreting my posts.
>You want combat that has no relevance to the story
I like random encounters that yield treasure and XP to level up, but yes, I am fond of tactical combat.
>but as soon as there are less than a handful of fights that serve the story it's too much combat and the story needs to be shorter
I didn't ask for that. You suggested it, and I said that would be fine.
>Likewise on the loot, you say that the magic items belonging to the party are suited for level 12
I was expressing surprise, not complaining.
>Then you say that too many enemies are not dropping loot.
Well, treasure is always welcome.
It's not a huge deal though.
>Then you don't care much when enemies that have pockets and wallets to raid have money and various items on them.
I've been looting them this whole time, haven't I?
>What do you want?
I want to continue the adventure without arguments.
>Would you rather we eliminated that damned cursed crown, we eliminated the agreed upon pay out, we eliminated any possibility of magic items in safes on the ship or artifacts in the research bay, or of rescued NPCs or their families paying out rewards, or of taking pictures of the Traveller and leveraging them for more money - basically if we took every single reward
Of course not.
>You're like a cat that wants to be let outside. Then come back inside. Then let back outside. Then come back inside. Then outside then inside then outside then inside.
Well, sometimes my posts contradict eachother, but they're also made weeks or even months apart, so idk if the cat comparison is appropriate...
>Do you want combat or not?
Sure I want combat.
>Do you want a complete overhaul of the way in which loot works or not?
Idk what you mean by overhaul, but loot is always fun.
>What do you want?
Well, mostly, to level up, but otherwise I just want to play. I'm fine with how things are going.
>It's driving me insane. Fucking pick something.
GM, I appreciate your concern for my enjoyment, but you really don't have to think that hard about it. I have said time and time again that I am fine with the way things are going. The only evidence you need for that is that I am still playing it. I wouldn't still be playing if I didn't like it. I don't play games I don't like, so you don't need to worry about it.
Sure, I had reservations about the rate the story was progressing, or some of the toxic arguments that pop up every month, but I'm still here, aren't I? It's fine. I fine. Your game is fine.
I haven't been meaning to complain, but if my posts come off as complaints, then that is on me. I will be more considerate to prevent showing ingratitude.
Anonymous
c030042
?
No.186170
>>186166 →
Yes. A grapple is an attack.
Anonymous
bd0fe75
?
No.186174
A grapple attack consists of:
A touch attack (grabbing/touching the armor)
A grape check (to hold on)
And an anti grape check, to try to fling u off.
Grapple checks are usually strength-based, involve an attack of opportunity (unless u have improved grapple), and the grapple CHECK DOES involve the BAB, it isnt an am attack roll
Posey
8d8546a
?
No.186178
>>186169
>advance my story
*Advance THE story, not mine alone.
Retyped that halfway through "advance my character" and made a typo.
Anonymous
bd0fe75
?
No.186182
It suddenly occurs that maybe we will need the marines to survive this,....
Anonymous
bd0fe75
?
No.186183
186184
So, without getting a consensus, it would SEEM that OOC we're all good with going after the marines next.
If that is the case, my suggestion for both ease and process, that a rousing speech from the coot noodle and doggo would probably sway any in-character motivations.
It would also be a cute way to kick off the next 'round' of full-on gameplay
Anonymous
f19f70d
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No.186184
>>186183
Oooo, noodle speech. I'll have to think one up.
Anonymous
bd0fe75
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No.186185
186186
Another question, are we still leading a daisy-chain of formerly mind-controlled ponies and others? I dont recall getting a clear idea of how we were handling that. Not pressing, Brie probably won't want to release them until trying to board the freighter anyway. Might be useful depending on the mass of forces in thrall.
Anonymous
f19f70d
?
No.186186
186189 186190
>>186185
An extension to that question is what do we do with the commies that aren't possessed? Because something tells me they've been marked for death by their own comrades.
Anonymous
bd0fe75
?
No.186189
186191 186192
>>186186
I agree, thats important too, but my question is WHERE are they? I had thought we had them in an unfortunate-but-necessary prison chain gang. I recall it being said a while ago that they were staying behind, but who's in charge? Is it the griffons from the whalers ship?

Again, these are informational questions. Nothing is to change.
Anonymous
d37d611
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No.186190
186222
>>186186
So long as they believe that we are pirates, it shouldn't matter what we do with them.
GM Pony
c213f91
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No.186191
186193
>>186189
The party hasn't moved much. They should still be there

>>186169
Okay

pls be gentle with me. Am sensitive
Anonymous
f19f70d
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No.186192
186193 186199
>>186189
That was an idea I floated to the commies, but the commies aren't in a position to protect themselves let alone half a dozen of their possessed comrades. Probably we'll end up taking them with us. The non-possessed commies could be potentially convinced to defect, if it seems like this is a kill squad sent to ensure there are no witnesses.
Anonymous
bd0fe75
?
No.186193
186198
>>186191
>>186192
This gives me an idea
Anonymous
bd0fe75
?
No.186198
>>186193
It wont happen soon, but I am.positioning for a rousing speech of 'my' own
Anonymous
d37d611
?
No.186199
186203
>>186192
>the commies aren't in a position to protect themselves let alone half a dozen of their possessed comrades
That's not really our problem.
Anonymous
bd0fe75
?
No.186203
>>186199
They don't HAVE to be, but it could also be that we NEED them and dont know it yet
Anonymous
f19f70d
?
No.186222
186235
>>186190
Hey, is there a spell that lets a character broadcast their voice over a large area?
Anonymous
9ceb0bc
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No.186235
186241
>>186222
Amplify
https://dndtools.net/spells/spell-compendium--86/amplify--3825/
Anonymous
f19f70d
?
No.186241
186243 186248
>>186235
Hmm, interesting. Sadly it's a Bard spell and it's only for a short range. Gonna have to think of something else.
Anonymous
94d6c53
?
No.186243
186246
>>186241
Are you Dust? Let me check for Cleric spells....
Ah, Resounding Voice, from Heroes Of Battle:
https://dndtools.net/spells/heroes-of-battle--69/resounding-voice--1419/
It enables Clerics to make Rally checks to remoralize their followers across the battlefield.
Anonymous
ac7e688
?
No.186246
186248
>>186243
No I'm Dust. But hey, would you look at that
Anonymous
94d6c53
?
No.186248
186250 186252
>>186246
>>186241
Then who is asking?
Anonymous
bd0fe75
?
No.186250
186252
>>186248
Just a guess, but prolly Amber