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1175582__safe_oc_clothes_oc+only_open+mouth_animated_magic_weapon_prone_on+back_glowing+horn_gun_gritted+teeth_helmet_uniform_glare_badass_soldier_wa.gif
Occupied Equestria - OOC
Anonymous
12e5d56
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No.179654
Parallel containment thread for out of character discussions related to the roleplay thread.
1713 replies and 206 files omitted.
Anonymous
bd0fe75
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No.182496
182497
ac84b0737e5910ad8829555432e1b136427b90ec84ae6a2ab23eafe76afca36d-904818435.jpg
>>182493
>>182494
>>182495
I aint calling names or anything, but lets not pretend.we're strangers. Present company excluded
Anonymous
3b428f5
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No.182497
>>182496
Just shut up about it.
GM Pony
f68f228
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No.182500
182503 182504 182507
>>182481
If you're going unarmed combat, I'd recommend two weapon fighting feats, or weapon focus, or weapon specialization.

Nice sheet!

>>182480
>Ah, I thought they just finish it off when it was weakened after a fight.
That's a valid interpretation as well. The point was that the leviathan isn't easy to kill and the POV character thought the source of the claim was unreliable.

>Noted
Uh... well it isn't canon...

>>182485
Mhmmm
There there, she still leads in Domestic Violence
Anonymous
3b428f5
?
No.182503
>>182500
>The point was that the leviathan isn't easy to kill and the POV character thought the source of the claim was unreliable.
Yeah, a monster that eats kraken for breakfast isn't going to be filled by some chump whalers at it's full strength.
>Uh... well it isn't canon...
Awww
>she still leads in Domestic Violence
I gotta up my game then.
Anonymous
bd0fe75
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No.182504
182594
>>182500
Monk grants binus 2-weapon fighting (unarmed cuz martial). 2nd level monk gets combat reflexes or deflect arrows. No way ur skills are right. Monk gets 4s in a bunch of skills u have unlisted. Hide, sneak, etc.

Ur close, but ur not as cool yet
Anonymous
bd0fe75
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No.182505
182508 182594
20241202_205508.jpg
Monk lvl 1 skills
Anonymous
bd0fe75
?
No.182507
>>182500
Sry, meant for >>182481
Anonymous
3705283
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No.182508
182513 182514
>>182505
Are those free skills you get when putting one level into monk, or only when you start out as monk at first character level?
Anonymous
bd0fe75
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No.182513
>>182508
Depends on the character and story tbh. Idylically, any class bonuses could be applied if they fit the character narrative
Anonymous
3b428f5
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No.182514
182516 182518
>>182508
You get ×4 skills at lvl 1 of your first class.
Anonymous
bd0fe75
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No.182516
>>182514
>8 int
Still, lotsa feets to decide yet :3
Anonymous
3705283
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No.182518
182520
>>182514
I forgot. When I get to level 6 and if I upgrade int so I get another +1 bonus, does that +1 bonus apply to skill points obtained at level 6?
Anonymous
3b428f5
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No.182520
182525
>>182518
Yes, but you should be upgrading your primary stat instead.
Anonymous
bd0fe75
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No.182523
Its not too.late to put the 8 stat into cha, avoiding skill point penalties cuz int.
Anonymous
3705283
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No.182525
182526
>>182520
Cavaliere's dexterity is 17-1, for an effective score of 16 and a modifier of +3. If I upgraded that he would still get only a +3 modifier unless if he found a way to reverse age like Silver. His intelligence is 14+1 for an effective score of 15 and a modifier of +2. Assuming middle age doesn't get removed, isn't it just better to increase a stat's modifier compared to increasing a stat without changing the modifier?
Anonymous
3b428f5
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No.182526
182534
>>182525
Can't you upgrade from 17 to 18?
Anonymous
3705283
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No.182534
182537
>>182526
I can but his effective score will still be 17 which is +3, because I take into account age modifiers.
Anonymous
3b428f5
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No.182537
182539
>>182534
Idk what to say then, but I would strongly recommend focusing on your primary stat. You only get so many ability boosts.
Anonymous
3705283
?
No.182539
182540
>>182537
In the long-term I would agree but does the long-term include level 9? Took us long enough to get to 6 from 5. It's a difficult question to answer.
Anonymous
3b428f5
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No.182540
182541
>>182539
Idk, I entered this game thinking I would be at lvl 8 by now.
If I can't get to lvl 8, my dreams of playing a Necromancer with Animate Dead turn to dust.....
Anonymous
bd0fe75
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No.182541
182542
>>182540
Is your character 'not enough' if they DON'T?
Anonymous
3b428f5
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No.182542
>>182541
In her mind, yes.
In my mind, well, I really would like to cast Animate Dead. I'm not much of a Necromancer without that spell.
Anonymous
32d84ea
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No.182543
182544
TOTAL ZIGGER DEATH
GM Pony
f68f228
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No.182544
182578
>>182543
I see...

The last reply to Dark Star is >>182522 →
Anonymous
bd0fe75
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No.182560
As unrelated to anything as anything could get,....

If anypony can make one of those fancy knife belts where the knives automatically bamf back to the knife belts, Brie will have alot of money for you (so he can stop having to replace his masterwork throwers EEEEEEEEEE)
Anonymous
bd0fe75
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No.182561
182562
Or a Bracers of Endless Daggers like Jarlaxle has (can draw 2 +2 daggers per round, that evaporate at the end of the round)
Anonymous
9fa3301
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No.182562
182564
>>182561
Could work as altered Gloves of Endless Javelins. I had a set of those as a key factor of my Zeus-themed Cleric build.
They're part of the Manticore Array.
Anonymous
9fa3301
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No.182563
182565
+2 enhancement bonus would be a lot though. Gloves Of Endless Javelins create force Javelins with no enhancement bonus. Adding +2 enhancement would quadruple the price.
You sure you don't just want a +1 returning dagger (baterang)?
Anonymous
bd0fe75
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No.182564
182566
>>182562
The bracers first appeared in Forgotten Realms (in novel, the daggers can extend into a pair of +2 sabres that can be maintained/dismissed at will), and could be reskinned as gloves, a bandolier, a belt, etc. That or the Belt of Returning/Blinkback Belt (also reskinnable) are really nice for not having to keep track of where the f#%^ing things landed
Anonymous
bd0fe75
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No.182565
182566
>>182563
>+1 Batarang
I mean,... that would be a chaotic element,... could probably get a bonus on my bluff/feint checks to take away dex bonus,....
I do now,....
Anonymous
9fa3301
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No.182566
182567
>>182564
Considering a normal +2 dagger would cost over 8k, the bracers might be a bit outside your budget for this level.
Let me see if I can research something more affordable.

One perk of crafting: you can get items earlier. I always run Artificers with Extraordinary Artisan and Magical Artisan, to quarter the price.
>>182565
You could probably barter one of your +2 weapons for a +1 returning weapon, for an additional trade fee. A +1 returning weapon costs the same as a +2 weapon.
Anonymous
bd0fe75
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No.182567
182568
>>182566
>+2 is too much
One can dream
>+2 weapons
All of Brie's weapons are +1. He gave the +2 short sword to Mala (btw, he dropped it to show it wasnt cursed)
Anonymous
9fa3301
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No.182568
182569 182574
>>182567
..... Why did you give your most expensive item to an NPC who is lower level than you?
It's generous, but he would have been fine.
Not criticizing, just wondering why?
Anonymous
bd0fe75
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No.182569
>>182568
Honestly, for thematics more than anything.
Advanced Dagger Mastery is worded such that it could be said to apply to short swords (it says daggers and dagger-like) so he could have kept/used it maybe. However, I like/want the aesthetic of matching fighting blades even though he never fights double-hooved (well, gun in one hoof maybe). Plus it was more of a Gladius shape, where I'm leaning into the Kiria/japanese aesthetics and theme.
Also it was a way of incentivizing GM to give me something cool for my magnanimity :3
Fuck. Out loud? Again?
Brie is not a klepto-style rogue, and only carries what he will use in the conceivable future. He went to the meeting at customs unarmed (except the teapot, it can be used as an improvised ceramic club)
Anonymous
bd0fe75
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No.182570
182571
>rogues can only sneak attack when they can see the opponent sufficient to hit vital areas
Oh dear, that kind of rules out my smoke bomb method. I wonder if GM will let me argue for doing a sneak attack while engaged in a grapple, if blinded (with all the applicable penalties, of course)
Anonymous
9fa3301
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No.182571
182573
>>182570
>smoke bomb method
Acquire Blindsight.
You could gain it through feats, through the Sublime Way, through items, or through d20 modern mutations (the Echolocator mutation).
It makes sense for a bat to have echolocation anyway
Anonymous
bd0fe75
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No.182573
182575
>>182571
Yeah, thats next on his to-do list, however. Maybe he could get his visor enchanted,... blindsight is only 5' so it wouldnt be full on night vis, just enough to stabby stab in concealment/blinded
Anonymous
bd0fe75
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No.182574
>>182568
Also to the why, cuz Mala is the party doggo, and doggos deserve nice things. He had a mundane scimitar (same damage, but heavier), so I thought he could benefit most (it was a toss-up between him and Kira, and Im not sure what style weapons Kira uses)
Anonymous
9fa3301
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No.182575
182576
>>182573
You could also use Eggshell Grenades (Dust). They're cheaper than smokesticks (10 gp vs 20 gp). A direct touch attack with them blinds that target for 1d4 rounds (no save), and creatures within 5' of the target make a DC 10 Fortitude save or be blinded for 1 round.
Posey has a couple. I'll give them to you. They're better off in the hands of a sneak attacker anyway (they were made for Rogues and Ninja in Oriental Adventures).
They require a DC 20 alchemy check to craft though.
Anonymous
bd0fe75
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No.182576
182577
>>182575
>no save
Idk how I feel about that, it should at least have an attack penalty since its a called shot to the face
Anonymous
9fa3301
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No.182577
>>182576
>penalty
Maybe a touch attack at a -4 penalty, like the Blinding Spittle Spell (Druid 2).
Blinding Spittle Blinds the target until they find water to wash their eyes, but it also costs a spell slot.
Dark Star
fc6b281
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No.182578
182579
nigga whiskey.jpg
>>182544
Anonymous
bd0fe75
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No.182579
>>182578
Good marketing

Fun fact, the technical term for the dialect in use by the Donkeys is called "Asinine"
Anonymous
17a0a75
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No.182594
182595
>>182504
>>182505
Thank you. I thought the Barbarian starting pack got a lot of skills when I calculated it so I was suspecting something was amiss but didn't realize it. Also, didn't read the description on what bonus feat meant.
Anonymous
bd0fe75
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No.182595
182596
>>182594
Yw. Also, dont neglect the monk bonus feats:
1st level: Improved Grapple or Stunning Fist
2nd level: Combat Reflexes.
You can take deflect arrows instead, but why?
Anonymous
9fa3301
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No.182596
182600
>>182595
There's a lot more feats available than that.
Anonymous
bd0fe75
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No.182600
182605
>>182596
U know me, I default to the PHB. Not a criticism, just that the two choices are whats listed for bomus feats for a 1st and 2nd level monk
Anonymous
9fa3301
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No.182605
182606 182646
>>182600
Monk levels can be useful for a lot of builds, but PHB only Monk really suffers.
Anonymous
bd0fe75
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No.182606
182609
>>182605
Fair. But HP isnt the only way to kill, and monks can kill with allowances
Anonymous
9fa3301
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No.182609
182610 182646
>>182606
>monks can kill with allowances
They can do so better with sources printed after the complete warrior.
Idk, Monk Builds have always been gimmicky for me.