Can the party avoid tearing each-other's throat out? Can they successfully complete the dungeon and rid Port Barry of the giant glass octahedron that sits motionless a short way off the docks? Will GM have an aneurysm from it all?
Welcome back to the Nuts RP thread, where new faggots (players) are always welcome and previous faggots interact based increasingly loosely on D&D 3.5e core rules.
This thread begins with Thez completing a marvelous and unplanned concert now that she can cast "Dancing lights!" again, and a large crowd has formed around the square, where both Infernius and Trump appear to be intending to address the crowd, Thez having vacated the impromptu stage with several bouquets of flowers and adoring cheers from the crowd.
She has obscene skill pertaining to "Perform"
1780 replies and 200 files omitted.
>>53134>why be involved in the situation at all if there's no clear benefit to your being there?You don't choose to be involved in situations. Situations just happen.
I like complex, dramatic circumstances (that
don't occur through metafaggotry), where there may be good or bad consequences on either side of the issue.
>what is the point of the characters being there if they can't do anything that makes a difference, because no outcome is good?It's not a proper tragedy if you don't learn something from it in the aftermath. Your decisions when circumstances are hazy define your views and values as a character. Anyone can make a decision when circumstances are clear, but when situations become convoluted, that's where the real character-development occurs.
>Trumpaladin has definitely sat out battles when morality is grayYou have that Phylactery of Faithfulness: you won't fall without realizing it.
>SmiteIt's not the damage, it's the concept: I wanna own the role as long as I have it
(might just toss the levels if I see a better development plan, so that's a bit gray)Poisons, Smiting, Sneak attacks: overall I built a character capable of doing bad things to good people, if they get in the way of what she's aiming for when necessary.
>alignment being a good way to guess whether or not someone is likely to keep or violate the NAPAlignment is not a sure-kill method to know if a character will always be on your side. Good characters have conflicts of interest too.
>>53125Also id like to go to space.
>>53137Finish-off the Earth Jews first. Better not to leave the job unfinished.
>>53136>Damage doesn't matterWell it fucking does to me when the entire mechanic is centered around combat and my character is nerfed in it, because the entire class is designed around facing evil opponents.
And if your whole issue is role play, well damn it, I'm roleplaying a Crusader. So yeah, evil enemies are better
>if they get in the way of what she's aiming for when necessaryWhat the hell is your character aiming for? Aside from being your tool to gain more items and powers for combat you don't actually have an interest in?
>Not a proper TragedyTragedy is fun to read and watch. Why the hell would you want to live or play it?
>You don't choose to be involved in situations. Situations just happenThe reason I can't chose what happens to me in life is because the only alternative to being flung around by circumstance is Suicide. A game is about taking power over your character and circumstance
>>53137Why is space so much more interesting to you than the hordes of villains on the same planet? Do you think a different planet might be less boring to you? If you're bored by this planet, why would a different one be less boring to you?
>>53128Yes, vandereim would also have been kill. Uatchit would not have died, but the figurine would have been destroyed, along with the new and untested goat figurines.
>>53131Relax, I'm looking to include ideas; the excluding of ideas will come later.
>>53134Noted
>>53139>>53138Niggers did you not read this ?
>>53135 >>53136>you won't fall without realizing itNo, the problem is
why the hell am I doing this in the first place. A motivation to actually act, not a fear of being nerfed more. Not that falling matters as much if enemies are not evil aligned, because most of the powers pertain to evil foes anyways
>>53139>when the entire mechanic is centered around combat and my character is nerfed in itM8, you don't always have to be the one killing. My character fights best off of the battlefield anyway: I wanna murder enemies behind the scenes, when their pants are down.
>>53140I'd like more opportunities to steal things from NPCs.
>>53145You want to be a nigger is what you want. There is nothing worth taking from low level NPCs
>>53146I want to steal things because that's what my character is good at. If I'm going to be a thief, I want to get the chance to steal things.
>There is nothing worth taking from low level NPCsThat's why I hope to find some higher-level NPCs with deep pockets, or vaults to rob.
>>53147Exactly. You wish to be a nigger. Just killing and sealing from low level NPCs because... Well, there is no reason. It's not taking the world or the campaign seriously at all, because you think you can just go around destroying parts of it with impunity. I've played with people who do this, and it pisses me off to no end
>>53149I'm playing a NE thief: I'll steal anything I can get away with, and murder anyone I need to do it.
>>53150There's no deep need for you to play as nigger. People who do that are asshole players who show a contempt for the world
>>53149Could you like,... not for just one second?
>>53127>exploration>>53130>MLP>>53135>crush the jewnice pali
>>53145>jacking shit>>53146Would Trump have the same objections if it involved stealing from ppl who stole from the party first?
>>53151My character is a psychopathic killer on some days, and a boorish thug on others. She's usually more interested in the acts she commits rather than the goals they help her attain, and her goals tend to be short-term wants.
tl;dr: bad character does bad things because she's bad.
>>53145Yes, it's why I hate your character, and the fact that character is the only one you want to play is one of many reasons I don't like you
\r
>>53153I guess stealing from characters who stole from you is still stealing, but it doesn't really feel as malevolent.
No response from Trump forthcoming, I can state with relative certainty that I can accommodate both Trump and Tracy, as well as Infernius, and Torcuil (him less immediately, but more fully over time), and Thez for that matter with one of several plans/ventures that I've otherwise shelved because of what was habbening at the time.
>>53156>stealing from characters who stole from you is still stealingHeroes never steal anon. It's called civil asset forfeiture
>>53153>Would Trump have the same objections if it involved stealing from ppl who stole from the party first?You mean like the Drow or the Court City people? Hell no. Fuck those guys
>>53135I definitely wouldn't word it this way, but that's basically the same as my goal here
>>53157I probably wouldn't play Tracy in a heroic campaign. This "kill people who are weaker than you and non-threatening, and take the tiny amount of money you don't need" thing is fine for a Grand Theft Auto:Sword Coast campaign, and that's a valid kind of campaign to run. But I definitely don't want to play that campaign, and it also it's the way this campaign has developed thus far,
especially after the most recent changes.
But to play Tracy as an anti-hero, I'd make her the queen or protector of /mlp/ against shitposters, yesturdy, moot, glimmerniggers, aerolite, and rivals like Ponychan
>>53158>Torcuil (him less immediately, but more fully over time)Yay, I'm sick of sitting around port barry waiting for threats to come to us
>>53159>TIL my charm potions where "civil asset forfeiture"-ed >>53159>civil asset forfeitureMeh. Stealing is stealing to me.
>>53162Anon, I'm not sure you understand how good and evil work. Good people do not steal. My character is good. So if he takes a possession of another with out that person's consent and with the intent to permanently deprive, clearly he must be doing something other than stealing.
Just as arresting is not kidnapping, taxation is not a protection racket, the death penalty is not murder, the draft is not slavery, and campaign donations are not bribes, neither can the proper authorities ever steal
>>53159Why are you afraid to speak the truth?
>>53163What? So good is authoritarians and evil is anarchists viewpoints?
>>53165Pic related
I hope >>53165I was just repeating the legal definition of larceny as defined in the model penal code
yes, I made an A in first-year criminal lawLarceny is the 1. trespassery (non-consensual) 2. taking 3. of property 4. belonging to another 5. with the intent to permanently deprive
So I was being ironic, because just because I fully intend to play a black and white character, doesn't mean I don't intend to be ironic about it
>>53166It's a little more complex then that, but basically yes
>>53166Thats a bit of a broad generalization. It would be more accurate to say that Authority (as in competence) is good. I don't contest that there are exceptions - especially in real-world implementation - but that's the principle.
>>53168Well, the definition of "authority" is "power we are willing to obey and don't want to rebel against," so yeah it's kind of tautological that authority is good power
>>53169I make that distinction on personal grounds, as I inhabit many social, professional, and economic hierarchies that are predicated in some cases on (as I say, "legitimate") authority, and in other cases on cronyism, nepotism, and a variety of other categories that technically and literally stand in opposition to a true competence hierarchy.
>>53168No no no, I meant it as the view points.
Example: Taxation
Heavy authoritarion: Taxation is okay and not theft
Anarchist: Taxation is 100% theft
Anyway, Torc asks Death an intresting question.
"Hey Death, can you keep people from reviving if you wanted too?"
>>53166This.
I interpret the spectrum of Good to be "helping people" and evil to be "hurting people". At the same time, Law would be "following/respecting authority", and chaos would be "defying authority".
Just because you appeal to a higher authority than yourself doesn't change the moral nature of your action. Even if your action isn't ebil, being lawful doesn't make it good.
>>53169>authority is good powerI disagree. Authority isn't necessarily a power you're "willing" to obey. Authority can be held by extremely evil people. Even if the king is a kike, he's still king, and thus has authority under the laws of that land.
Just because you don't agree with an authority doesn't make it any less legitimate either. Likewise, being good doesn't give you legitimate authority to do as you please, because laws are still laws, even if they're evil, twisted, disgusting laws. It's fine to break laws in the name of good, but you're still breaking the law, regardless of how noble your intentions are.
>>53173Hey, thats how I interpret it too.
Lawful: I will not break the rules
Chaotic: I will break the rules if I want
Good: I will save the puppy
Netrual: I will not go out of my way to save the puppy
Evil: I will make sure the puppy isn't saved
>>53171I live in nothing but hierarchies it feels like. I have a very hobbesian view about authority. That is, it flows from power, and not the other way around. It's almost always in your interest to obey, because if someone has power, that means they have the power to hurt you if you displease them, but also to give you what you want if you please them.
>>53173Eh. I never said I agreed with the Lockean view of authority.
>Authority isn't necessarily a power you're "willing" to obeyWell obviously it's a power that someone is willing to obey, otherwise the king couldn't have power. So if your point is that authority can be authority to some but not to others, I think you're over looking that
>>53172You're asking me to specify a generalized concept that spans a multitude of ideologies and mythologies. If you insist on it, I'm going to favor the depicted dynamic of Piers Anthony's "On a Pale Horse".
>>53174I disagree with that categorization. Give me a minute to articulate
>>53175Well yeah, that's Law (of Power) #1 - Never Outshine the Master
I would divide the ideas as follows:
Good - I will save the puppy, because its the right thing to do
Neutral - I may save the puppy, depending on the circumstances
Evil - I will save the puppy if it is in my best interest, or I will let it die, likewise
>>53175>obviously it's a power that someone is willing to obeyOr the person making those rules could just be very, very powerful: powerful enough to oppress the public.
>>53178Individuals never have that much power out of their own talents outside of Fantasy literature. Humans are far more equal than that. They always rely on hundreds of thousands or millions of other human beings willing to execute their will
>>53179Right, that.
"No, who can and cannot be revived is outside my purview. Legitimately, my role and capacity is as something of a manifold, weighing and measuring the soul and making determinations as to which outer plane the soul retires to," Death says to Torcuil.
>>53180>outside of Fantasy literatureThis is fantasy though.
>They always rely on hundreds of thousands or millions of other human beings willing to execute their willYeah, but those individuals could just as easily be motivated by their own self-interests and have little respect for the system itself.
>>53181Would Torc have been perma-killed if he failed to beat the wraith?
>>53182>just as easily be motivated by their own self-interests and have little respect for the system itselfStill counts as others doing thy bidding
>This is fantasyI was talking about outside of this RPG, but even here, there's pretty clearly several groups with aligned interests giving the big bad a hell of a lot more power than he could have on his own
\r
>>53181"Ah, thanks for answering."
Torc debates asking Death if she wants to get dinner or something
and his faggot bolts for an hour or so