Thus we begin the 53rd Nuts thread. There'd be more, except I've gotten lazy and won't bake until threads are ~1500 posts now.
Its an RP thread based on core D&D rules (3.5e particularly). Anyone can shitpost, comment, or play as they prefer, though making a character does require a small bit of detail.
The party is currently almost totally divided. Not on philosophical or moral grounds, they're just not in the same place at the same time. Infernius is kidnapping Trump for some reason, who was headed to check out the Sil wall, which is a concept he's only recently heard of, but will probably like.
Tracy is headed to Cardashil to stab things and (maybe) get her previous stash of knives back from.
Stix is exploring the primeval forest, intent on finding Trollestia (?), while Torcuil and Snek - when they're not attacking one another - are taking the airship to Krenshall.
Thez hasn't been seen since learning that Kefka is still (again?) alive, which she seemed most emphatically not pleased to discover.
Its mid-week, so it won't shouldn't, but probably will get hairy until later. So then, go nuts.
1627 replies and 155 files omitted.
>>57221Infernius should polymorph himself into an actual Minotaur, at the expense of some intelligence.
>>57221Here is a question:
Could an earth pony use class spells? Is that a power all characters have or only if it makes sense to have magical abilities?
>>57222Also, checked. Infernius must obey now.
>>57223Class spells are practices learned through the class itself: they're not limited by race, unless otherwise specified in the class description. Humans are even less magical than earth ponies (who are just as magical as unicorns or pegasi imo), and they still cast spells easily.
>>57225Our characters need to team up sometime then, because one of my spells can entangle enemies in plants. This can cause the enemy, if they fail to escape, to be helpless, which can be sneak attacked by rouge characters.
>>57226Rangers are the best hunters and trappers, and rogues are the best at exploiting moments of weakness.
>>57227And Sorcerers are best at fucking with physics.
>Mach 4 tank shell >>57228Nah, Wizards are when it comes to physics itself, under normal SRD rules. Sorcerers have less expensive spellcasting, and can more easily cast their favorite spells.
Sorcerors are pretty limited in their casting ability, and don't get any of the bonus feats or skills that wizards do, and being Char-based instead of Int-based, they normally don't have the same skill points (particularly knowledge-based ones) that a wizard could for epic-level spellcasting that spits in the eye of physics, and also for crafting machinery and constructs. Given the resources and time, a wizard can do pretty much anything.
The benefit to being a sorcerer is simple starting age, and the ability to cast known spells without preparation, and not having to buy and carry around a shitload of materials and focus objects (which all cost money). They also are better at multiclassing in classes like archmage or eldritch knight once they've decided the handful of spells they like the most and applied the feats to buff them, and even better if sorcerer is the favored class for their race. At the same time, they aren't royally fucked if someone sunders their spellbook, like a wizard would be. Also, Sorcerers get to start at adult age, while wizards are always old men.
All in all, wizards have the most magical potential, but sorcerers have the most convenient magic.
>>57229Don't forget the fact the sorcerers can actually use weapons, so they aren't
completely if they can't use magic for some reason.
Luckily Torc has high INT anyway >>57230Well, their base attack bonus is only half their hit dice for humanoids and fey, so they usually don't land hits very well.
Battle-sorcerers would usually take martial weapon proficiency at early level, and then level up as eldritch knight to get more hit point, and apply still-feats to their favorite spells to use them in closer combat or with armor.
Did you ever take exotic weapon proficiency in those guns btw?
>>57230I wish my character's mental stats rolled out a bit higher.. At least her Dex turned out fine, which was lucky, but I'll have little chance to exploit any of those epic-level blackguard feats.
>>57231There's a difference between "Well shit, I only have proficiency with 3 weapons, and I don't have a single one." And "Yeah, I don't do the best with this sword but at least I can use it if need be."
>>57232What's Tracy's CON score, cause I think Torc's is a bit too high for a cave wizard.
>>57233Tracy rolled 11 Con. I kind of thought she'd be a bit more resilient than a cave NEET..
>>57235Well, she's a little thin for an Earth pony.
>>57214Tracy has been wearing barding ever since
>>57215Why again?
>>57222Why again?
>>57226Uhm, if a creature is helpless, you don't sneak attack it, you perform a coup de grace and kill it outright.
>>57242>why for poniesSo I can figure out which bane weapons to make, among other reasons.
>why for InferniusHe said he wanted moar Str.
Monstrous humanoids have base higher attack bonus too.
Does barding have the same encumbrance rules as armor, in terms of dexterity penalties?
>>57153>>57243"Infernius said the brown ones were okay to kill, right?"
>>57245>dex penaltiesPrecisely
>InferniusI suppose that makes a certain sense,... but he's already absurdly strong
>>57248>Absurdly strongNot absurd enough.
Also, if you could change yourself into a creature that looks exactly like you but has higher physical stats, why wouldn't you?
>>57242I just read in the D&D wiki that rogues get to sneak attack the enemy, everyone else can coup de grace
>>57250*gestures over to long line of diversity*
>>57252"I don't think that's what GM meant by "colorful." Different colors of clothing, not different shades of brown"
>>57249>assuming>>57251That's retarded. Why does everyone else kill with a successful attack, when a rogue technically doesn't?
>>57251Dealing a coup de grace provokes an attack of opportunity. A Sneak Attack is a regular attack during times that the enemy has been deprived of their dexterity bonus, caught off guard, flat-footed, unaware, etc.
It doesn't say that rogues can't.
>>57254*shrugs*
The option to sneak attack doesn’t leave you open for the coup de grace’s penalty of enemies get attack of opportunity? I don’t know D&D, so I can’t answer for sure.
>>57254No, they get to kill. It's just that they deal one hell of a lot more damage, almost insuring the thing will die, and if it doesn't, it deals a hell of a lot more damage on a successful fort save
>>57258*shrugs*
Still seems retarded. I'd go for the instant kill w/ an AoO any day.
>>57259Coup de grace is not an instant kill. It's damage, and then the enemy must make a fortitude save with the DC being the damage done, or it dies. Because a Rogue does like six times as much damage, they have a much higher chance of actually killing the thing
[1d20 = 12]
Rolling to develop the Vanguard Feint (strike) maneuver.
>>57261Dude, fucking stop this cancer. It was awful when Infernius started it, and it's not any better when you continue it
>>57261WTF is the Vanguard Feint. I'm showing a vanguard as a class, is it a class ability?
>>57263It's from the same set as the Thousand Swords Bulwark (Army of One); a first level maneuver.
In a standard action, you can use Intimidate instead of Bluff to feint an attack. Roll your target's save as you would with Intimidate.
>>57265I'm not familiar with how learning maneuvers work, desu...
>>57262I want moar abilities tho...
>>57266Wouldn’t it take several months of training normally?
Hey, GM, why not limit these sorts of things to be learned in some kind of temple or training hall in some cities? That way no one can instantly gain new powers on you and it gives reasons to travel when players are bored.
>>57269And you wouldn’t just roll to get it. You will have to talk to the monks and go on some kind of mini-quest to gain the power. Like go into the sacred cave to find the answers inside of you (by that I mean wait until you fight a shadow version of yourself). It would spice things up in my opinion.
>>57270Going on a mini-quest to gain powers sounds pretty awesome, desu.