>>173463>I won't solve it I'll have someone else who I never verified solve it.Nah, I'm done you have to do it.
You shit on every piece of evidence by other people by other people so you can't use it either. Good luck.
>>173470>Containment threadWell in the 2650 posts Flat Earth posting has remained decidedly shitty. Any discussion gets lambasted by Flatearthers and nothing is ever resolved.
It's just delay deny and deflect. Again.
And again.
And again.
There is now a multiple threads with delay, deny and deflect kind of shit fuckery.
It's a cancer, every time discussions tried to happen it got shut down by OP and fellow fucktards.
So you could say I'm sick and tired of all of them and deciding to reach out my hand just got it burned.
I don't want that kind of bullshit.
OP desires to remake the whole site in what he decides is best.
So I'm not enthused.
>I just wanted to discuss Flat Earth.Well do it I guess, because it won't really calm down. OP burnt down all his good will, fellow Flat Earthers copied OP and shutdown discussion.
It's like a radioactive wasteland.
>What's your point?Stuff that falls breaks Flat Earth models.
Image what happens when everything is moving at ~9.8 meters per second squared. My point is that is acceleration, everything has to be going faster on some Flat Earth models.
If everything is accelerating its almost like nothing is so we should be in freefall. So it's either something stranger or Flat Earth doesn't work.
Or on some Flat Earth models only some things fall inexplicably. It's a mystery why it happens.
So I move to the next point.
Stuff moving affects the color it is.
The furthest distance you see should always be the same on Flat Earth, it isn't.
The next is a test of straight lines, if you walk far enough the point where the laser light hits is different.
Mapping on Flat Earth should be easy.
On a Flat Earth coast gaurd search patterns are efficient in viewing all directions. Mapping that small irregularities and flaws quickly add up.