RP Thread. Its D&D mixed with shitposting. Classic (flexible) rules, and more autism than you could shake a whole group of autists at, even if you did so autistically. New players area always welcome, whether continuing, one-time, or 'just shitposting'.
Welcome back to the ahem 'Bathhouse', a progressive thread that I'm sure plenty of anons wish would just fucking die already. What, its true,....
This particular beginning is heavily seasoned with enthusiasm and delight. Hot on the heels of killing a bunch of We Wuz, the party almost shattered for several reasons, both in-game and out. In spite of it all, the characters continue on their quest to do,... well,... stuff.
Trumpaladin has been gifted a quest from Lord John Elway. Infernius has been gifted a quest from the Fuhrer, Tracy wants to stab more shit, Torcuil is beginning to get clever with his use of Snek not like that you perv and Thez is thanking her lucky stars that she even exists anymore.
1310 replies and 144 files omitted.
>>48196How is this anything other than letting every single attack in all combat be a sneak attack with a free action?
>>48206Its only usable once/round. Best case scenario. she gets an additional sneak attack.
>>48207That's an additional at least one sneak attack every single round though.
The boots of the wolf only let you flank once per encounter, and the cape presumably only lets you execute the manuever when you first draw the pistols, so about once per encounter. But this is 9d6 extra damage
every single round of any encounter. 30+ additional damage every single round. For free. With no strategy, just using haxx to exploit a class feature to the etreme.
>>48208Smite evil only gives 17 damage per attack, less than half sneak attack damage. And that's limited to 4 uses a day
>>48205... shit, I didn't think of that..
How does Ponimaru light his?
>>48201On second thought, that'd look dumb and be retarded...
>>48206With a ring of Invisibility, you could Sneak Attack as many times as you wanted.
>>48209It's great for killing fiends and undead though.
Can't Sneak Attack the undead at all...
>>48207I could ask for an additional 9d6 damage on the first attack in every single round of combat... But what would be the point? You look at an enemy and *poof* they're dead. No strategy, no clever moves. No real chance of dying, being defeated and losing. No sense of accomplishment up winning. No comparing your results to people in other campaigns. Just attack an enemy, and they're dead. Why fight enemies at all?
>>48211Invisibility spell ends when you attack an enemy
>>48213>Why fight enemies at all?To steal their loot, of course.
Thieves ftw
>>48214And that's another thing. What's the point of loot if what you already have or can make yourself quickly is better than what you can steal? You lose all of the Christmas Morning excitement
>>48215Because, you know what you're getting with crafting.
The excitement is getting something you didn't even think about, but can use all the same
What happens to a party memeber's dead body when they reappear in the enteron?
E.G: Trump bleeds out and revives. Does his body *poof* into smoke just leaving gear, or does it stay there?
>>48215The good shit doesn't get made quickly. Thez has been waiting since she became hooman (ish) again to unveil her Amulet of Natural Armor. Fuggin' DAYS
>>48215>What's the point of loot if what you already have or can make yourself quickly is better than what you can steal?The thrill of stealing things, and stabbing enemies.
Also, craft takes weeks, while stabbing is a standard action. Rogues don't have magick either.
>>48219There's no thrill of stabbing or stealing if there's no challenge to it and no need for strategy
>>48217It either gets eaten by monsters, or liquidated by the rest of the party.
>>48220Quantity.
If there's no challenge, keep doing it until you've got moar shekels than you can count. Then spend the shekels on cool stuff that makes it more efficient to kill more people and steal more stuff. Acquire wealth and power.
>>48221Oh no, if the bodies stay I have an idea.
>>48222That entirely eliminates an entire pillar of the game by making combat meaningless except as money farming. Like why the hell not just lend out money at interest if that is your goal?
You're killing the fun by cheating everything
>>48217That's tricky, and its not as simple as you might think. I'd answer more fully, but no spoilers. ^_^
>>48224Don't get robbed again myah,....
>>48224I like stabbing things.
The more efficiently I stab, the more I
can stab.
>You're killing the funYou don't have to stab if it's not any fun for you.
>>48224>Like why the hell not just lend out money at interestNobody to lend to, and I'd rather spend it on better swag.
>>48226Then why do you need haxx like free-action every-round smoke screen
>>48227What swag? All swag is combat based, but the cheats you use for combat just makes it meaningless
>>48228I'm sure there will come a point where we can spend money.
The whole Port is still almost broke btw. We still need to get back the shekels that were stolen.
>>48228>every-round smoke screenMore efficient stabbing.
[1d20+15 = 16]>>48225but I had a great idea
In the meantime, Torc decides to step back into hole in the temple while Mr. Snek sneks snek-ily.
Rolling for an archtecture check for hidden shit
>>48229Yeah, but why destroy the entire combat pillar of the game when we can have both loot and fun combat?
>>48230>1Welp, tonight is off to such a
great fucking start
>>48230>15How'd you get 15 in a Knowledge skill as a sorceror? I've been trying to rank-up in Planes knowledge, but i can still only get 8 ranks.
>>48231>destroy the entire combat pillar of the gameRogues don't play fair.
You met Korak, right? He'd sneak attack with both of his gunz.
>>48235Yay! Infernius is here.
Now we can finally get to the crawl.
>>48234You're confusing the player with the character. Players should play fair. And that cloak was only effective once per encounter unless he could duplicate the move
>>48233I have 12 ranks, extra 3 with int
>>48234Now Torc snek attacks with the guns.
[2d12 = 4]>>48235Its true tho
>>48230And Torcuil gashes his leg open on broken glass while entering the temple.
>>48237The cloak gives increasing concealment since the start of the encounter.
>>48238Can we advance knowledge ranks even if we don't have the skill?
I want to advance planes knowledge to become a Agent Retriever.
>>48239Man, thats a real fucked up
knowledge check
>>48241You failed to know where you were stepping.
>>48235Have him come to the door so we can start crawling.
>>48239You can't use it to hide the guns every single round though, just when you initially draw them
>>48244*infernuis crawls to the pyramid*
>>48244He's gonna walk in on Torc hopping around on one leg shouting assorted curses about Kefka's mother
>>48246Thats Infernuis pone form except hes a stallion.
>>48245That's not how the robe works.
Thieves (rogues and Bards) can also use Sleight of Hand checks to conceal their weapons.
With a dagger and a good check, you can Sneak Attack a character right in front of you.
>>48248"You haven't an arm, ya haven't a leg, Haroo! Haroo!
>>48250Not every single round of every encounter
[1d20 = 9]>>48250Sneak attack boop on tracy
[1d20+22 = 24]>>48252Reeee! Don't boop my pony!
Sneak attack boop on Thez