Is it a RP thread? Is it a shit/fun-post thread? Is it a bantz thread?
Its all 3. Welcome to Mixed Nuts, where we do wtfe and have fun (mostly) doing it, while doing our best to coerce and manipulate one another and see what kinda shit we can get away with, while seeing what kinda shit we can get one another to do.
Don't deny it faggots.
The party's latest venture was BTFO'ing Ruth Bader Ginsberg, Nancy Pelosi, and Dianne Feinstein (who eats poo BTW). There's still an awful-big building floating in the water, and the party has designs to try and get inside, but I'm not about to even start that shit until the weekend, cuz in true form, the moment I leave for meat-space there's another 200+ posts when I get back.
These faggots,....
Anyhow, please note that while players are called faggots, blatant and obvious and unquestionably gay shit is not permitted. It is role-play, but keep it hetero, or u will die.
New players are welcome, to start or just to pop in and shitpost, but don't get mad when,....
Pic cuz I fucking felt like it. Xp
1169 replies and 160 files omitted.
>>41196*pets pony's faggot*
>>41197Probably a lot of them, but at a high xp cost
>>41199I would burn down a village to gain Armor of Darkness.
Freedom, Stoneskin, and Sequester are pretty goddamn sexy too.
>>41201Vanderiem is a medium sized bastard sword, correct?
>>41202This guy knows where it's at.
>>41203>would burn down a villageThe fact that you are intent on playing with interests so contrary to mine, is the reason why we fight perpetually
>>41204Yes
>>41203Which stoneskin are you talking about? The one that increases (limited) damage reduction, or the one that gives AC bonus?
>>41206..b-b-but.. aren't there some that nobody would miss?
She'd look awesome as fuck if she could wear shadows.
>>41207Aside from I'm guessing a Wish spell, how could his size be increased to large?
>>41209That Orc village, but I think Infernius killed them all. The trolls dispersed
>>41210You're a medium-sized character. Why do you want your sword to be bigger?
>>41213Wouldn't you take penalty for wielding an oversized weapon though?
>>41214Well, Vanderiem is s bastard sword, which is basically a hand-and-a-half sword. My guess is that he'd move up from being a bastard sword to being only a two-hand sword. If you look at the relative weights, a medium bastard sword is 8 pounds while a large sword is 12 pounds, which I don't think is that much different
>>41215A bastard sword is in between a hand and half and a two handed sword basically a two handed that is light enough to be wielded with one hand
>>41215You want Vandereim to increase in size>"
>>41214I checked the rules, and I see what you're saying. I do believe that given his fighting style, there's no reason at all to have a bastard sword over a great sword, but the damage increase of 2d6 over 1d10 probably isn't enough to justify using a wish spell to transform Vanderium from a bastard sword into a great sword
>>41219>there's no reason at all to have a bastard sword over a great swordShields.
>isn't enough to justify using a wish spellNormally, wish is going to be your best bet to modify a magic item of that level.
>>41220>ShieldsShields have a lot of disadvantages. The biggest loss is the loss of the added damage from using the non-dominant hand in the attack. Using both hands, the strength modifier is multiplied by 1.5. Using only the dominant hand, it's 1. That's a difference of 10 damage across all four attacks for Trumpaladin at a +5 strength modifier. A second disadvantage is that larger shields, like tower shields, hurt attack rolls. I believe a Tower shield gives a -2 penalty to attack rolls. There's also the fact that Trumpaladin is not proficient in use of tower shields.
Also, very importantly, Trumpaladin already has a ring that projects a force field that grants a +4 shield bonus, and functions as a heavy shield without a penalty. A tower shield, at least without magic, would only provide a +5 shield bonus to AC
>Wish is best betThat's pretty much what I thought
I guess it may be possible to modify Vanderiem from a medium bastard sword to a large Great sword. He'd receive a -2 attack role modifier for using an over sized sword, and he could on wield it two handed, but Vanderiem would go from having a damage roll with a statistical average of 5.5 to a 10.5, an increase of 5 for a loss of 2 on the attack role, which is much better than most trade offs.
>>41218I couldn't help but notice that bastard swords have a critical range of not just natural 20s, but also 19s as well. So both 20s and 19s can be critical hits. How does this affect Vanderiem's Sharpness?
>>41223Pretty sure if it's not a tower shield, you could just latch a field to your back at any time to stop fighting with it.
>SharpnessBooks say it only works with natural 20's not crits, and thus probably wouldn't be enhanced by relevant feats either.
>>41224I'm still taking advantage of 19s by rolling again to see if x2 damage may apply
>>41223speaking of critical range gm, what is the crit range on my zweihander?
>>41226I don't know if it's a bastard sword or a great sword, but either way the answer is 19-20 with a x2 damage modifier
>>41226>>41227I say it's similar to a large greatsword, but could be used to make trip attacks.
>>41195Fak u 4 authorizing bans, I'll only exept if they only affect /vx/
>>41181Oh, was it me?
>>41229There was a point behind that, but I forget what it was. I was pretty drunk last night. I was put on a 4 day paid vacation because the "safety coordinator" and several individuals haven't listened to a word I've said for a month, and now I'm out on injury. Blogpost aside, I was pretty fucked up last night.
>>41230>OuchWish you good health, m8.
>inb4, Lenos's keg-explosion accident was based off of real life
>>41231Nope, the keg was just a kooky idea.
I'll be fine, I've got an activity prescription that says "Never" 7x, "Zero" 3x, and a "1/8/18" written on it as the earliest for a re-evaluation.
This could have been easily avoided some time ago, has been and is being thoroughly and sufficiently documented. I don't mind a little discomfort if I get a free week of paid vacation out of it. Plus we haven't gotten to the part where I give them (the responsible parties) a thorough dressing-down. I'm not 'over' the people in question, but I have no problems talking to them like I am (cuz I am, as far as experience and expertise is concerned).
>>41232How unfortunate. Safety isn't a joke.
Careful with those painkillers btw. That shit will mess you up if you use it incorrectly.
>>41233>urge to blogpost intensifiesDon't worry about the drugs, at my insistence its only tyenol and ibuprofin.
Does Darkness Stack with Deeper Darkness?
I want to know, for Tracy's kunai-counter.
>>41234Good for you then.
Pain sucks, but it's better than getting sucked into the (((pharmacy))) opioid death-machine.
>>41236If I may get to the root of my question, is it worth casting Darkness and Deeper Darkness on the same object for moar Concealment?
I've been counting each full-day (in game) that Tracy doesn't cast a 2nd lvl Blackguard Spell for Darkness kunai, like the one's she left in the bag for Ponimaru's gift, because they seem better than smokebombs. I've been wondering if it's worth casting Deeper Darkness on those kunai, or if she should just reserve those 3rd lvl spells for item progression.
>>41237Deeper Darkness has a range of 60' and more effectively counters light producing spells, but otherwise the spells are identical.
The kunai idea is quite good btw, I look forward to using them.
>>41238Yeah, I gotta say. These Blackguard spells, as limited as they are, synch fairly well with Rogue/Assassin styles.
She gave him fourteen kunai, right? They should all be at second caster lvl.
>>41240
In either case its a fortitude save, the DC is determined by the type of disease
>>41240
Let me rephrase that. If Tracy casts Contagion on a rat, it's treated as though it caught the disease normally, and is thus contagious, right? So if she puts that rat in a blender to make an oil, that oil shouldn't count as casting a spell, right? It'd just be injecting your enemy with contaminated fluid.
>>41242Yes. They still get a saving throw tho
>>41241Ah, I see now.
But spell resistance wouldn't play into the matter because the illness was transferred via indirect contact, right? Moreso, is the disease considered magical or normal (relavant since some creatures are immune to normal diseases, but not magical ones)?
I'm also off today, so I'm being a little extra meta-faggoty.. just say the words and I'll just go figure this out on my own.
>>41241Did you say you were letting Infernius and I get creative with how we level and treat our NPC followers?
>>41245I really should find some land to buy-up so Tracy can acquire those horses.
I wonder what would potentially happen if Tracy tried to establish a permanent settlement (fence) in that grove in the forest.
>>41244Correct. A weapon that is contaminated by an already incubated disease gets no spell resistance, but also that the disease would be otherwise 'conventional', as far as disease immunity is concerned. Don't worry, I just got the white-flag text from my "safety coordinator" agreeing that I have a week vacation. Metafucker
>>41245Not at all. I'm
encouraging you to get creative with NPCs. ^_^
>>41247Can Tracy give her Birds class levels now?
>>41246She doesn't need Leadership to buy regular horses, right?
>>41248They are strength 31, 207 HP animals that have just hatched a literal 4 days ago. Calm down and be grateful at this moment that you have animals that are literally as strong as a Cauchemar
>>41248Heavens no, they're only a couple days old. They can have a hit dice if you must though. You can even roll it, its a d8 for each.