This thread begins at the start of the week, where developmental/story activity is minimal/nil and shitposting/meta is at its most emphatic.
This is an RP based on classic D&D, if you've looked at the catalog you might have noticed a trend. New players, random posters, and shitposters alike are welcome.
1176 replies and 146 files omitted.
>>49771Oh please, when has anyone ever died?
>>49770It's a cell. There's scattered refuse and a large pile of debris in the corner that has the appearance of wasted and discarded cloth.
>>49773>a celllike a jail cell?
Does it appear occupied? Or are Trumpaladin and Tracy
in the cell?
>>49648Which horn did Infernius lose btw?
>>49775That one, not the other one
>>49774Yes, like a jail cell
>>49775>>49648I have to say, I'm insistent on the prosthetic, brass horn. The image of a Minotaur taking off his horn and blowing into it before battle is just perfect.
Unrelated, I found this great pic of a Minotaur Cleric and a half-orc month that could be used for a shoop, but I need to figure out a way to replace the orc's nose before it's usable... Any suggestions on how to fix the face? I suck at editing faces.
>>49777Site description actually says it's an elf, but that's a half-orc if I've ever seen one.
>>49777Definitely a half-orc
nice trips btw. Here's a quick tweak. Its not finished, but its better desu. Otherwise a magnificent pic
>>49777Was able to get a great reaction image out of it.
>>49779Yeah, the spots are telltale. Could probably get rid of those if I find the energy to do it.
Not digging the facial expression. Might try to edit that as well.
>>49780Also, Thez is WAY more yoked, hawt, curvey, and lethal, than that chick. Just sayin'
>>49781Noted.
Not easy to find pics of curvy elves though, let alone half-elf dwarves.
>>49773Just to be clear, Are Tracy and Trumpaladin trapped in a cell, or is there more room to explore ahead of them?
>>49783They are in a hallway looking into rooms through portal windows
>>49781>A dwarf being sexy >>49784Dwarves are usually pretty well-built.
>>49783They're not in a cell, they're in a barred hallway with cells adjacent.
>>49784She's thicc, but its muscle
>>49785I'm'a take that as code for "fat"
>>49786Right...
>>49787Don't make me make it awkward. You just gave me a brilliant idea tho
[1d20+21 = 26]>>49786How many cells are visible?
Also, Listen check, to detect anything that might be moving, breathing, or rattling ahead.
>>49788Oh dear..
>>49789Why do you never look at the maps GM makes for us? Why do you make him repeat himself?
>>49789Indeed, but not at all related to the game. In fact, it is only by very loose association that the idea came into being, but I just had an ebin 1488 idea. Extra-curricular schooling. Highly public, entirely transparent, extra-curricular classes - not unlike existing classes; dance, music, martial arts, etc. - that provide socially viable and economically sound (as a baseline promotional concept) trade-craft, vocational skill, etc.
for free (or with resource-only compensation) emergent skills to applicants and participants.
>>49790I have the map open in another tab to check it.
Are the dotted lines cell-doors?
I see 9 squares ahead of them.
>>49785Trumpaladin spoke now, and spoke as he often did: exuding confidence and certainty. Not the casual confidence of day to day interactions, but a deeper, almost philosophical confidence. For he was as sure of what he was about to say, as Aristotle was in proclaiming "A is A," or Descartes, in writing his "I think, therefore I am." Thus was the tone of Trumpaladin's speech to follow.
"The people who made this place, or at least who stocked it, were not the undead themselves. they were - are - necromancers. Living and once-living beings who seek to control the undead for their own ends. An important corollary is that these people do not feel conifent in their control of the undead. That is evident from the fact that the room containing the banshees was sound proofed. The room containing the mummies - vulnerable to fire - was completely covered in black powder gunpowder. And now this area looks like a prison. The people who operate this place want to
control and contain its contents, and of the entities found rooming freely, the mage and the golems were not even undead.
That means that whatever is contained in these cells has powerful spell like abilities - or modes of transit - which Dimeterium neutralizes, that the operators are worried about them slipping past or overpowering a guard, so they thought the dimeterium door was necessary, and these runes have some value in controlling the contents. If you want to fight one, you can open the door. The set of of the cells and the hallway reduces its prisoners' powers"
*gets up off of Paladin's face*
"Looks like some kind of holding facility."
>>49794"That door we ran into wasn't a trap. It was an automatic defense mechanism in case someone came into this hall and let something loose"
>>49792They are thickly-barred heavy wooden doors, capable of defying no less than 4 fit adults in a coordinated effort.
7
>>49793Correct assessment. This craft is not a ship operated by valuable and significant resources to someone, this was a throw-away disruption and destruction device that
previously had never really had a hard time of it.
>>49793"This might just be where they kept the fodder for the zombie corpses.
Wouldn't they have something more than a door to contain something dangerous enough for them to be afraid of? We were able to walk right through it before it activated.
Whatever it is, be on guard. I wanna check-out this place."
>>49795"Then we'd better investigate, before it bites us in the ass later."
>>49797"I don't feel like you're understanding me. What is held in place here has powerful magic that needs counteracting. Vampire fodder doesn't need Dimetrium doors.
The door we activated was intended to be automatically activated any time a guard or whathaveyou went in this hallway, as a safety net, in case they opened a cell door and let something loose.
Why would it bite us later? All we need to do is not open the doors and whatever is inside will remain inside"
[1d20+25 = 35]>>49795Use Detect Ebil
>>49796Are there anymore windows too look through? Or devices that may operate the doors?
Tracy advances carefully, keeping a sharp lookout for anything of interest.
Rolling to Move Silently.
>>49798"If whatever's here is as dangerous as you say, I'd rather know what it is now."
>>49799"Easy way to find out. Also, use that Detect Good just in case"
>>49796Trumpaladin gets off horse, who is too big to maneuver anyways, and detects evil for a period of several rounds from his position between the first two doors
>>49799"Given the nature of the... Special Containment Procedures here, I sincerely doubt that whatever is contained in these cells is of the sort that lends itself to being seen"
>>49802"If we run into anything amiss, we'll just stab it."
>>49803"If you really want to know what's inside, just open a cell door"
>>49799>rolls to move silently>speaks immediately afterward>>49801Nah
>>49800Each cell contains an aura, with 4 being strong and 3 being overhwelming, the latter in the last three cells (as one progresses down the hall).
Please note that I'm not at all ready to begin, and I will be in and out periodically for a bit
Yet another rare Infernius, just because I like making them.
>>49810No! Stop it Infernius! If you do this now it's going to burn away all the time you have left in Port Barry!
>>49821Did you start white power?