This thread begins at the start of the week, where developmental/story activity is minimal/nil and shitposting/meta is at its most emphatic.
This is an RP based on classic D&D, if you've looked at the catalog you might have noticed a trend. New players, random posters, and shitposters alike are welcome.
1026 replies and 156 files omitted.
Don't attacks against incorporeal creatures have a 50% chance of missing?>>50160
He meant one more AoO, not three in total
Tracy's base attack bonus is 12, and she has a +4 dex modifier.
Did you give her the weapons finesse feat? I recall you declined to say she had it when selecting her feats
It was the first thing she trained for on the holodeck
There hasn't been enough time to do all of this adventuring and rear animals and craft dozens of daggers and train for and complete an entire feat
No, I meant 3 in total. Wraiths don't have miss chance>>50166
The first one, yes
[3d20 = 25]
The first DW is not in the best of shape, another one is unharmed, and a third has taken a hit.
Their turn, 2 attacking Trump
Uh... if those are touch attack based, well, his AC should be 22 (ring +3, Bracers are force based +5, ring shield is force based +4), and they should have a -1 on attacks from the spell (prayer), so the first attack should not land
[2d8 = 5]
One hits Trump, and one hits Tracy.
Trump takes 1 point of Constitution drain, Tracy takes 4.
Incorporeal touch attacks pass through armor and force effects.
It's all dex now...
Can she roll a saving throw?
Nope its "additional damage"
Hmmmm. Tracy's constitution isn't so great now that I look at it.
What triggers the drain with the charisma-based save then?
Oh, there is a saving throw isn't there? Okay, its a dc25 +cha save
Stupid question, isn't there soeetime of online dnd program? Maybe we could use it for maps and shit?
GM, what did Snek hear?
Do you apply your fortitude bonus for charisma-based saves?
He already made a map, and marked where the people are on it>>50179
The "Charisma based" is from the perspective of the monster. you know, if you want to level it up, or make it a cohort, or a player character or whatever, the way to increase the DC for that attack is to increase the charisma of the monster
Yes I know, but a prgram would be easier than editing pics.
[1d20+13 = 18]>>50177
Rolling Fortitude save.
[1d20+21 = 40]
Rolling for fortitude save
I wish Tracy's Charisma were higher..
Dice roll of 19 plus paladin's base of 10 plus 1 constitution modifier +5 divine grace charisma bonus +4 cloak of resistance resistance bonus +1 stone of good luck. I forgot to add the +1 bonus from the Prayer.
Trumpaladin is not fast. He cannot deal Infernius levels of damage. He cannot sneak or hide. He cannot cast ebin spells. But he can do one thing very well, and that is, get hit by the enemy without taking damage.>>50186
I offered repeatedly to give her a +4 resistance cloak, but it was impossible to convince you that 4 is a larger number than 2
He doesn't know what he heard, but he did heard a thing. Bunches of thing.>>50179
Its a Fortitude save, which normally gets a constitution modifier, but it gets a charisma modifier now cuz reasons
Strike that last part, I misread it
I'd already had her make a cloak of charisma
If the only thing you care about is saving throws, a Cloak of resistance is twice as effective per unit of cost than a cloak of charisma
Yeah, but a lot of her skills that I put ranks into are Charisma-based checks, like Bluff, Use Magick Device, Diplomacy, Intimidate, Handle Animal, Disguise, ect. And I'd already made the cloak.
Is it our turn yet?
Yes. The remaining wraiths fill in behind the big ones.
You add constitution to fortitude?Yes, I am aware I know absolutely nothing
Torc (not knowing where the hell anyone else is) decides to drag Snek with him towards where he last heard Infernius
Infernius attempts to kick the trap-door in, and learns that even a ridiculous strength bonus doesn't defeat 6" of reinforced metal (the trap door is metal)
No, go down the stairs to see what it is first! We've got the wraiths covered
Yes, you add the constitution bonus. In Torcuil's case, that's +1
Okay then, I go with my original stupid plan. Torc heads down the stairs dragging a wary Snek along.
Tracy casts Eagle's Splendor on herself, and takes a step back in a defensive posture.>>50197>NEET has more Conreee>>50197
Is her chain still Defending?
Haha. I take it Tracy has 10-11 con?
Its more like 8 now
[5d20 = 48]
"I came here to Smite Evil and to steal waifus. And I can see you're all out of waifus."
Trumpaladin slashes at the wraiths with Featherfall and 3 smite evils. Please note that with the impressive charisma modifier on smite evil from eagles splendor, even the third smite attack gives a combined attack bonus of +26
Smite Smite Smite Slash Slash
>>50202>neet has better constitution>snek has more wisdom
Vanderiem has a unique ability allowing him to make an additional attack in a round three times a day. It's like haste's additional attack, except that the additional attack is at the attack bonus of the last and weakest attack, and not the first and strongest
Wait, did you cast that earlier? I won't use it on Tracy if it's in effect.
No, he cast prayer.
I gtg for an hour or so, see you guys then
Oh yeah. Because Prayer, attack and damage rolls get +1
[1d20 = 11]>>50204
Tracy makes an Opportunist strike with her sword, in case any of the big wraiths didn't fall yet.
They're AC25, so I think the 2 missed
>>50213>Sword>Not the Chain with 60ft reach>The sword with 5ft reach
She took her last move action to move out of the line of attack, so they are out of range>>50214
Trump will have gotten a cleave strike also, I;m just determining which hit the first one died on. I'm assuming that's the plan, kill the wounded one and then go to the next?
Precisely. Smite damage is +17, prayer adds +1 to each damage roll, and the strength bonus is like 7.5 to each attack, plus Vanderiem's +7
I was waiting to hear if the chain was Defending or not, but sure,m attack with that instead if she's not in range.
K. DW1 fell on second smite, roll for that cleave on the new one, and that one takes a smite and a strike.
[1d20 = 12]>>50218
Rolling. Can a cleave be his fourth smite? If so, then smite, If not, then Slash. Combined attack should be high enough to beat AC with anything higher than like a 2 or something
Can Tracy make her Opportunist strike on this one?
Probably. I very sincerely doubt that the three strikes Trumpaladin lands on it (probably the undamaged wraith) will be enough to fell it. But wait for GM
No smite on cleave>>50221
Nope its still alive
[1d20 = 18]>>50223
Trump's move is complete, Tracy?
[3d20 = 26]>>50225
Did the big wraith fall yet?
If not, Tracy attacks it from he back, with her chain.
Does Torc find anything (up/down)stairs?
I thought she had initiative and spent her action moving back out of line of fire and casting eagle's splendor? Should be wraith's turn
The first one did.>>50227
I'm getting to that. This is a deciding point as far as how extensive I want to make this place. The staircase was originally designed to be long and to connect to several floors. In all reality, it will take months to go through entirely. I'm thinking of making it just go to the "main" level though, for simplicity.
Thats fine, I can wait
[2d20 = 31]>>50228
You're right, its the DW's turn, while 2 normal wraiths fill in where the one DW fell. One each, Trump first
.. This makes me want to use one of those goats..
Oh yeah, does Torc have that goat statue?
[1d20+24 = 30][1d20+24 = 34]>>50232
Uh. Rolling for Fortitude save. Also Tracy should be out of line for attack, so both should be on Trumpaladin
"Thank Elway we have those buffing spells. And that wraiths only do a small amount of normal damage"
[1d6 = 4]>>50236
Trump succeeds on his Fortitude save, but the DW landed a crit, which results in him being blinded for X rounds by dust, dirt, or general wraith-ness
Feels like watching Jeff Corwin with spitting cobras
[3d20 = 42]>>50241
Full Attack on the big wraith, with her chain.
Hold on now, the DW that attacked Tracy also hit. She needs to roll a saving throw also
Yep, strange as fuck
[1d20+14 = 28]>>50246
I thought she was a whole square behind Trumpaladin and out of range? >>50236
[1d100 = 82]>>50248
Pass. They're tenacious.
K. Tracy hits, and then crits her opponent.
That does quad damage. Tracy gets a cleave on the last DW
[1d20+13 = 16]>>50249
Trumpaladin moves back and casts Remove Blindness on self. Rolling concentration check
[1d20 = 13]>>50250
Sorry, I had to step out.
Cleaving with sword.
How close is the last DW to falling?
Minimal damage. It and the regular wraiths are attacking.
Kill the last dread wraith, and all the rest can be either instakilled with a turn, or we can cut them down more easily
The last DW hits Tracy, roll a saving throw. The normal wraiths are almost comically unable to hit either Tracy or Trump.
[1d20+14 = 27]>>50260
Rolling a save
Pass. Tracy is at about 80% health, and no additional con drain
Is it her turn now?
[7d20 = 73]
>forgot about improved multi-weapon fighting
Full round attack with Sword: -2 penalty
Additional attack with each claw:-2 penalty
Then two extra attacks with either claw: -5 penalty
Wait, subtract two attacks from that...
>didn't invest in QuickDraw fear that would allow the sword to be drawn as a free action
That's also not quite how multi weapon fighting works. It's -4 or at least -2 on every attack, and I think that penalty might swallow up the third attack with the main weapon
I'm regretting taking the improved feat...
Can Trumpaladin selectively target the smaller wraiths in a turn check?
Pretty sure you just turn, and the big ones just aren't effected.
Good, that 19 in particular was solid>>50271
Turning is an area affect centered on the caster
[4d20 = 49]>>50274
I'm'a go full round attack on Dread Wraith and hope to cleave.
[4d20 = 41]>>50275
Yeah, that'll do it for the last one. The smaller ones aren't a concern unless they get 20s
*cough Tracy's Turn cough*
Itd be more simple to call it for the wraiths and say "Trump and Tracy curb-stomp the remainder"
[4d20 = 41]>>50278
To Fae:>"If you're over your kikkinocephalusphobia, then please use your scent and tracking ability, and track down that mage. Just look for the scent of a humanoid, and subtract my scent and Torcuil's scent, which you should be familiar with. It's only been like what, two minutes tops? So the scent should be fresh"
So, did Trumpaladin finish them off with a turn or what?
Pls restore Con drain.
After the ghosts are gone, Tracy shakes herself off and investigates the chamber.
The doors seem to be operated from somewhere else.
[1d20+21 = 36]>>50284
What about the cells? Is there anything of interest in there? Objects or mechanisms.
Search check, to search the halls for anything of interest.
Are the doors at the very end of the hallway also closed?>>50282
He's only got two level 4 spells though, and Deathward (and break enchantment) are so useful. Are you sure you wouldn't rather wait for Infernius?
"If only we had a Rogue here. She could do a Decipher Script check on the runes" Trumpaladin says to no one in particular
Hey niggers,sorry im late had to till.
"Infernius! Infernius! Hey, we killed the wraiths, but these doors won't open. Could you go down that hallway to your left. At the very end of it, I think there's a set of levers that may operate this door system"
*rubs against leg*
"Those spooks were freezing coldwhen they touched..">>50288
He's chasing the mage though.>>50287
Don't let him get away.
"Sure brad me help."
catch the mage
"After me catch this guy"
Tracy takes dreadwraith stuffs>>50286
Yes, all the cell doors are closed, and the mechanism is entirely elsewhere.
I would bet money that Torcuil is closest to the mage. Infernius is right at the door and was trying to break it. I'm sending Fae to track him to know where he went. Also, for all we know, he went to those levers and used them to trap us>>50292
"You don't know where the guy is, but I do know where I saw levers. Now go to the levers"
*wraps self in ebin theoretical ghost cloth*
I have to leave for a ~20
[1d20+6 = 8]>>50289
Trumpaladin touches his index finger to Tracy's nose, and casts Restoration>>50293
rolling survival search check>>50295>Ebin
"Those look like shit"
It's imaginary cloth.
[1d20+6 = 8]>>50299
Why you spoiler? Pretty picture though
Why do you not want to decipher script on the runes?
GM said the runes were unidentifiable.
Also, I can't remember how many ranks I put in that atm...
Can the wood on the doors be burned?
Tracy is shocked, as though by an electric fence, when attempting to phase through the walls that have been warded.
No, that was a Knowledge Arcana check, not Decipher Script>>50307
Is she gonna try again?
I'm not gonna point out Torc has 18 ranks in both checks.
Nope not at all, instead Torc and Snek are using the stairs when GM decides how he wants to play the stairs
Infernuis chases down the magi
He's at a trap door that's seemingly too heavy to move:>>50196
Yes, that goes for the floors as well. Tracy puts the fork in the socket a second time
"GO TO THE FUCKING LEVERS! You don't know where the mage went, he left line of sight a minute ago, and we couldn't hear him over the banshees. We're trapped in here">>50310
Command Fae to go down the hallway towards the levers
Can she try to set the wood on fire?
I was behind him the whole time
He should be beneath the trap door.
How the fuck would a sorcerer not get arcana knowledge?
I meant to delet that.
Sorcerers do get arcana knowledge.
"Fae get mage"
*goes to pull lever*
Torc ain't Trapped in this room
"It looks like we're alone for now, Flashy.."
*Stares through bars of doors waiting for Fae to respond*
Let me rephrase my question
"Why the fuck do sorcerors not get decipher script?"
Good thing mystic theurge is a thing
Don't be shocked if the mage is at the levers
As Trump and Tracy continue to examine the room, it is evident that there are a variety of tubes and chutes that lead to the middle of the hallway.>>50319
Nah, forget about the mage, he got away.>>50323
Fae follows the mage toward the "entrance"
That's a thing for wizards.
I know theurges get it, but can we put more ranks in than our class lvl+3?
Idk, I thought decipher was a sorceror skill too...
And now I am curious. What is Fae doing and reporting back?>>50332
Class level +3 if it's a class skill for every single class you have
Sorcerers on'y have 6 skills.
Are they big enough to fit through?
No sign yet, but this is the only other direction it coul've gone>>50336
I'll take that as a no..
How big are the tubes?
[1d20 = 17]>>50338
Keep 'er after him. Spot and listen check
Its lagging muh phone.
Some are tennis ball sized, others are hose sized, and a few are straw sized
>tfw you thought you were smol earlier, but you're really medium.
Do they appear to come from / lead to anywhere?
Tracy looks into one of the larger tubes, to see what's in it.
Ah fuck, it feels good to be back at my PC>>50335
Nothing immediate. It disappears into the framework of the environment.
[1d20 = 5]>>50342
Walk down to the end of the hall, and strength check those doors>>50344
She ain't tennis ball sized. Now careful, before one starts pouring toxic gas in
"I wonder what these tubes are for.." Tracy wonders to herself out loud
As Infernius arrives at and inspects the Lever in question, he sees that it is attached to a large box that is attached to the wall.
Just the one, apparently.
Torc and Snek continue walking the endless staircase
So, what does Fae see as she follows the path?
She emerges to see the militant factions (gestapo, generals, cannons n such) looking at her expectantly.
Well, at least they are all still in Port Barry. Send her back down
And now u shush, Infernius is the consequential detail.
Assuming Infernius has arrived at the switch (I'm talking more of his faggot than him), does he throw it?
[1d20 = 16]>>50358
*Pretends to light cigarette*
There's hinges on the box
I carefully open it
*Waits to see what happens*
*Tries to write in Journal, but a pony appears to be in the way*