Set six years after season 6, Occupied Equestria presents an alternative history where the Changelings have conquered half of Equestria, while a former Equestrian colony - soured to Princess Twilight's notion of harmony with all creatures because of their encounters with griffins - Invaded and took the other half. In Baltimare and the Equestrian Southeast, the magic of friendship has weakened, as Communists, Changeling infiltrators, Fascists, gangs, and corrupt creepy politicians threaten the city. This role play is based in large part upon the Equestria at War mod for Hearts of Iron 4, and uses D&d 3.5e mechanics.
The long train ride from Baltimare to Bales has been interrupted by a group of partisan fighters, claiming to be looking for none other than Pinkie Pie, who has been kept prisoner since the end of the war. They don't seem to have found their prize, but they do seem to have found a very pissed off Brie, Onyx, and Spark, as well as another Bat Pony, and both groups have been interrupted by a new set of intruders. In Baltimare, Silver, Dark Star, and Iron await a new and uncertain dawn.
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[1d20+5 = 25]>>99463>>99465>>99468Brie and Spark keep their composure. Onyx is knocked right the fuck over, possible into his halberd. The train keeps a rolling, and a separate tap is heard from the roof of the train car.
>>99467And he is out, or at least injured enough. The cook sees Iron.
“Intruders!”
Yes, he is in charge distance.
Also, rolling
>>99466Hmmm... no?
Slight taking
>>99469She lets out an involuntary *coo*
and takes it, spreading out her wings and stretching her neck outwards >>99470"Sounds like we're not finished here." Brie says with a smile. Brie looks at the safe and the general situation in the mail car.
>>99470Onyx is now on his back, hoofing at the air
"Damnit, a little help anyone?"
>>99470Spark rushes to help Onyx.
>>99473I use magic and hooves to help him upright.
"Are you hurt?"
>>99470With little else to pass the time, Silver presses his ear against the door. At the very least whatever is going on in there should prove entertaining until they get out.
Hmm...I wonder if they will be up for going out for breakfast after they have culminated. >>99472>>99473>>99474There are still the three mail ponies in the car, with the one knocked to the ground evidently slowly coming to consciousness. None of the three are standing. There is still a big gaping hole in the side of the car, with scenery moving at increasing speed outside, although the night obscured much. The air is colder than it was in Baltimare already. There is general disorder in the car, with lose letters and envelopes blowing around in the air, fluttering up then falling back down. Part of the floor is covered in debris, and only one light at the far end of the car is working. The safe is off to the left side, not too far from the hole in the car.
>>99474"Thanks"
Onyx bends over to grab his halberd again.
>>99476"So now what?"
[1d20+11 = 26]>>99476"I'll just check to make sure this is working,...."
>>99477"Get ready, because I doubt all of our stow-aways have left"
Open lock
>>99476Spark uses magic to grab ahold of the loose paper.
"Does anypony else need help up? We should move these letters to another car."
>>99478A very nice attempt, but this bastard is a bit resilient
>>99479A pony in the middle of the car raises a hoof. He looks harmed by a prior explosion
>>99480Onyx walks over and helps the pony to their hooves or, if necessary, carries them
>>99480Rly?
Can I take a 20 if I take my time?
>>99480"Do you need medical attention?"
>>99484Yes.
assuming it’s not a magical lock..>>99475Silver can hear an “oh blue!
>>99487“Maybe...”
>>99485”Keep it comming” >>99487A spartan medic appears,....
>>99488"Sounds like a yes to me"
>>99488What do you know, it
is entertaining to listen in on Star asserting his dominance.
>>99490Cauldron and Iron are not in line of sight nor attacking the same or even nearby targets
>>99489Wat
>>99491And thus, presumably onyx carries the pony
>>99493"Are you okay? ARE YOU OKAY?!"
Sorry, associative memory
>>99488"We will get you some help."
>>99491"Get him to a safe place to lay down at and I will look to see if there is anypony with medical training on board."
[1d20+8 = 11]>>99493Oh! I'll assume I can attack the cook nowIron charges straight into the cook, attempting to hit the pony right on his cheek.
>>99495"Understood"
Onyx carries out the orders, making sure the pony doesn't need anything else
>>99492>Implying>>99494“I... I don’t know”
>>99496FailHe dodges back, then knocks over s pot of boiling water towards Iron. Roll for reflex save
>>99497Where shall he take him?
>>99498I'd assume a different car would be safer, no?
>>99498Don't personify the spartan medic, otherwise he'll be stuck in this world.
Brie takes a 20 on his open lock check (with a +3 cuz dex)
>>99498Spark walks through the cars, asking ponies if they can help patch up the wounded pony.
[2d6 = 2]>>99499Uh...
Rolling damage
>>99500Yes
>>99504She smiles at him, warmly
“I know.”
>>99505A red unicorn looks up from an injured pony in the coach car
“I could help!”
>>99500Yes
>>99502“What are you doing?” Asks a different postal Employee.
[1d20+6 = 17]>>99506Thankfully, Iron only had little portions of his coat burned by the cook's boiling water throw. He goes for another power hit at the same spot.
>>99506"I'm making sure the mechanism hasn't been compromised. Shoo."
>>99506Dark Star Smiles warmly at her to
"I'd love to be with you forever."
>>99511Iron licks some of his wounds briefly. He looks around if any of the other ponies have come to investigate the callout the cook made.
(I should not stray too far from the trail. If anypony escapes, they will be on high alert.)
[1d20+7 = 9]
"Yep, this bany is holding fast." Brie stands up and affects more certainty than he feels.
Bluff
>>99506"This way."
Spark leads him back to the injured pony.