RP Thread. Its D&D mixed with shitposting. Classic (flexible) rules, and more autism than you could shake a whole group of autists at, even if you did so autistically. New players area always welcome, whether continuing, one-time, or 'just shitposting'.
Welcome back to the ahem 'Bathhouse', a progressive thread that I'm sure plenty of anons wish would just fucking die already. What, its true,....
This particular beginning is heavily seasoned with enthusiasm and delight. Hot on the heels of killing a bunch of We Wuz, the party almost shattered for several reasons, both in-game and out. In spite of it all, the characters continue on their quest to do,... well,... stuff.
Trumpaladin has been gifted a quest from Lord John Elway. Infernius has been gifted a quest from the Fuhrer, Tracy wants to stab more shit, Torcuil is beginning to get clever with his use of Snek not like that you perv and Thez is thanking her lucky stars that she even exists anymore.
1260 replies and 148 files omitted.
>>48715Tracy still hasn't made her turn though.
>>48716Yes she did. She went into the room with all the noise, same as everyone else
>>48716He's right. It would have taken a few rounds to determine what the refuse in the previous room was. The battle order was modified when engaging the golems because of party position. I'd say its been about 7-8 rounds.
>>48717Idk how long it's been then...
I just want to stab
something soon.
>>48718Ah.
Was Tracy's Search check able to find anything of interest in that room?
>>48719I hope these leftists are as ridiculously bureaucratic as the ones in our world: hopefully they'll have some useful documents.
>>48719>>48720>>48718I too would like to know what kind of culture this is, and what kind of structure. I get that it's an undead culture, but there must be more to it than that
>>48719Nope. It was once a storage area of some sort, but its been left to disuse and rot.
>stabYeah, that's right where things are at. I admit I got a little distracted when the Hitler v. Elway exchange was happening, but I would have avoided falling asleep if I was more conscious of it.
As is, it IS Tracy's turn, as Torcuil had just cast Mass Cure Serious on himself and the first of the advancing group. Strangely, it appears to have had no effect.
>>48723There was no holy word or word of chaos?
>>48724Hmmm. Good point. There could have been the holy word of chaos OR the Mass Cure, but not both.
>>48725Ill do the other option that torc doesnt choose.
>>48725Didn't Torcuil cast Word of Chaos and Infernius mass wounds?
>>48723>it IS Tracy's turnCan I get a quick rundown on what's going on around her?
Do you immediately get Clerical Spells of your arcane spellcasting level from one level in Theiurge, or can you choose a different Divine Spellcasting class list?
>>48729Tracy casts Arcane spells, and having a few Druid spells wouldn't hurt.
[16d20 = 200]>>48503Tracy enters the room Thez is in, (notices a lever) while Thez continues to make sure its dead
The order after that was Infernius, Fae, Trump, Thez, Torc, and Tracy.
Which, if one goes off the declared actions, mean that:
>>48516Infernius casts Mass Cure Serious Wounds
Fae doesn't appear to do anything, except comment on Football.
>>48522Trump says the holy word (my bad) which strangely has no effect.
Then infighting
It would then be Thez' turn, just before Torcuil would have the chance to either 2nd cast Cure Serious, OR say "Shadilay".
>>48728Yes. While you're getting that rundown, Thez moves to intercept along the corner from the hallway, obliterating faces.
Its a whole mishmash of assorted undead, all lumbering forward, except for some ghosts and shadows that glide along the ground. From further down the hall can still be heard a distinct "Hibbity Hooblah"
>>48729It depends
[1d100 = 83]
Okay, maybe Thez doesn't obliterate faces
[1d20 = 12]
And her opponent's next attack is an automatic hit with a chance to crit,....
[1d20+24 = 28]>>48731>dependsDepends on what?
Tracy Sneakily moves down the hall towards the hibbiting.
Rolling to move Silently
[1d20+20 = 38][1d20+20 = 23]>>48734Asshe moves, she keeps her sense peeled
Rolling Spot and Listen
>>48734The hallway is packed with undead, she's not going anywhere.
>dependsIs the newly-Theurge a sorcerer, wizard, or cleric (or variant; bard, etc)?
>>48736>>48735>>48734You know you're in a hallway with no room to move because there are so many enemies right?
>>48737Do you need levels in Cleric to cast said Clerical spells then?
>>48739No, but each class goes about spellcasting in a different manner. They would maintain that methodology (a wizard-theurge would still memorize and component their spells, a cleric-theurge would still pray for spells, and a sorcerer-theurge would still
ordinarily Xp have their limited selection of basically innate spells).
>>48740Tracy cast Arcane Spells as an Assassin, and Divine Spells as a Blackguard.
What could she get?
>>48741Assassins cast spells as a Bard does. Blackguards do as Clerics do.
>>48742So, no? She couldn't get anymore spells?
>>48739>>48741>>48743"Hey Tracy, since we are about to be killed by mass hordes of undead, and since you went through the effort of making infernius cast that spell, and since it is
your turn, could you please be a dear and pause from your metafagging long enough to kill something? It would be greatly appreciated"
>>48745I'm waiting for the Spot check. I still don't know what's in the room.
>>48746Everything is in the room. Swing your sword and you will hit something
>>48743I'm not certain what you mean by "anymore spells".
If you mean "would she have access to more spells as a theurge/assassin/blackguard that makes julienne fries", yes. Her number of known/available spells would be limited, and I am not sure how the spellcasting would work at this moment.
>>48746The undead seem rather uniform. Identical almost. Not entirely, there's different types, but this mummy looks like that mummy, those skeletons are identical too. They're awfully evenly spaced come to think of it.
[3d20 = 22]>>48747What are these? Human skeletons?
Fug it.
Full round attack with sword on nearest thing.
>>48751>>48752Cleave gives you one extra attack per round, not Six. And the target can do a DC12 will save
>>48749You mean human warrior Skeletons? Like 1 HD?
>>48754She has Great Cleave, and I doubt any of these have 17 hit dice.
>>48752>>48751Also, wait until GM has confirmed that the attack worked at all. Sure, disruptor normally works, but so does cure mass wounds, holy word, and word of chaos
>>48755Since when has she had great cleave?
>I doubt they have 17 hit dieHow do you know that? Are you GM? Be patient and don't steam roll
>>48757Oh, the first three attacks worked fine, splintering/decimating a zombie, a skeleton, and a ghoul. Tracy would have had a chance to cleave, but there are no more targets in range with the sword. The next row of 4 (a mummy, a,... wolf man?, a frankenstein, and a shadow) hasn't advanced yet. Tracy is almost in range of the corner and Thez' position.
Meanwhile, Thez is being attacked successfully. She is bitten by a zombie, flailed on by a mummy, and gashed by a skeleton.
>>48749"These undead arent real."
>>48761I will on my turn and see what happens.
[1d20 = 18]
Snek's turn, then Infernius'
>>48762Infernius succeeds on his spot check
>>48763I don't think Torc is here.
>>48766The spell causes the procession of undead and such to dissipate in a shadowy puff that dominoes row after row as it makes its way down the hall. As it reaches the spell's perimeter, Infernius can see that they're coming from around the corner to the left, but can't see past that.
Thez, who was in the process of preparing to beat the zombie with the femur of the skeleton, looks around foolishly, and a tad disappoint.
Fae, then Trump, Thez, Torc(?) and Tracy.
>>48767Does that make the hallway clear for passage?
[1d20+16 = 20][1d20+26 = 46]>>48771In proper succession, Fae and Trumpaladin advance forth slowly nearing the end of the room but not quite to the corner. Trumpaladin detects evil and Fae spot and listen checks
[1d20+11 = 31]
I have returned.
Snek shoots an undead fucker
>mfw I just realized I've never even once applied Tracy's dexterity bonus to her Initiative rolls
>>48775I don't bother with Thez' either
>>48774>xXx_369mlgnoscopesnek_xXxAlso, on the giant constrictor stats it says "base grapple +23" des this mean snek gets a +23 bonus on grapple?
>>48780No, you add his strength bonus to that number to get his grapple bonus
>>48773They're not evil, but they don't act like their appearances. Their behavior is mostly a caricature of their "creature" type (whether zombie, or skeleton, or w/e) and they have a shadowy translucence, almost imperceivable but unmistakable upon examination. They're still whole and solid somehow, but they seem less substantial.
>>48780That's correct.
So Trump and Fae are side by side advancing. Are they closing to striking distance?
>>48782I thought the things were dispelled...
>>48781>>48782Does the 23 invlude strength though, or no.
And was there anything in the hall for snek to shoot?
>>48782Let me rethink my strategy then
>>48784Actually, I did the math, and yes, that 23 is the totality of his grapple bonus. It's his base attack bonus of +8, his size modifier of +8, and his strength modifier of +7 added together
Whoops, nevermind, I misread the post. Alright. Pretty much everyone is at/around the corner.
"This should be a piece of cake!" Thez says, darting around everyone.
>>48783Only to a limited range
>>48784Yes and yes.
[/b]POP[/b] rings out as Snek busts a cap, a skeleton down the hall takes a headshot. Though expressionless, Snek somehow looks satisfied.
[3d20 = 28]>>48786Let's have Fae Pounce on her round, and Trumpaladin dispell magic after moving forward
[16d20 = 171]
Thez does an anime-esque roaring charge, attempting an overrun. Defenders get attacks of opportunity. Rolling essentially to see how far she gets. They're spaced alternating 3/row-4/row.
>>48786Snek shakes his tail to dissapate the smoke and looks at Torc with an expresion of "I'd like to see you do that"
Torc ignores him
>>48788>1 [16d20 = 161]>>48787He was just detecting evil though,....
rolling for more attempts to stop her
[16d20 = 179]
Still going,....
>>48790I though he was away from the corner and all of the creatures had been dispelled
>>48792I apologize. Well, Trump and Fae can have attacked the advancing ones, but otherwise Thez just ran them all over and managed to run into a wall.
>>48793Did word of Chaos get cast last night?
I'm hoping no.
Also, what is everyone's alignments for when I use it
Torc: CG, Snek: CN, Infernius: CG, and that's all I know
As Thez runs down the hall, striking the multitude of opponents in a sprinting double-lariat, she manages to deftly avoid each incoming strike and with each strike from her (now that she knows they're shadow illusions) the fabrications disappear in a puff of smoke. Curious to see how long she can keep this up, she glances back in satisfaction to see how far she's progressed, and runs head-first into a wall.
Thez: Neutral
>>48796>True NeuralNot at all what I was expecting
To Trump andd Fae's left is a door, and from around the corner Fae hears someone mutter something, followed by rapid footsteps.
>>48797She was Neutral Evil, but she's transitioning as the story develops
>inb4 >>48800I thought she was Lawful Evil?
>>48801Nope, she started this boot NE. She is generally lawful in demeanor (except when eating faces), but her disposition is neutral. Over time (removing the fiendishness, other experiences, I'nis) she has trended away from direct evil. She's still capable of it, but she's less inclined.
>>48802You
Definitely said she was lawful evil. And she's a monk, so...
>>48803Actually, now I distinctly remember her saying she was glad to be Neutral Ebil the first time she watched Tracy >rape Trumpaladin.
>>48806Tracy has never raped Trumpaladin successfully
>>48803Monks don't lose their powers like Paladins do. Although she may never again advance as a Monk, since she's multiclass.
The downside is, they can't be atoned like paladins, clerics, or druids.
>>48807Keep telling yourself that.