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Kaverns & Kobolds: A Level 1 Adventure
Anonymous
1q3x9
?
No.118395
118425
            [Read more]            
1357 replies and 70 files omitted.
Not a witch
lUnZ5
?
No.120942
120944
>>120941
Yep
Kavern Master
1q3x9
?
No.120944
120945
1200px-Boundary_Stone_Image.png
>>120942
The runes are written in a convoluted mixture of Orcish, Abyssal and Draconic, but Lucy can read it clearly with her cantrip. They begin to glow faintly as she reads them.
Roll a Will Save
lUnZ5
?
No.120945
120946
[1d20 = 19]
>>120944

Kavern Master
1q3x9
?
No.120946
120949
Spoilered
            [Read more]            
Kavern Master
1q3x9
?
No.120947
120949
Lucy can also see the glyphs begin to fade from their statue, their glow having dimmed ever since the shaman was felled.
It seems as though the cause of the curse that ravaged this land has been defeated, or at least from what she can make out.

There's more to be read, but she'd need a decipher script check to make out the messages in the orcish runes and surrounding paintings.
Kavern Master
1q3x9
?
No.120948
That means y'all can leave.
lUnZ5
?
No.120949
120952
[1d20+4 = 21]
>>120947
>>120946
Lucy tries to make out the script
Kavern Master
1q3x9
?
No.120952
120954
632b54a32eb3dc7583431189983a35df.jpg
nastya-avdonina-ddeekdgao8g.jpg
flat,550x550,075,f.u3.jpg
raphael-silvas-snow-orc.jpg
tumblr_pbaslpfIwR1wxkfd3o1_400.png
            [Read more]            
Kavern Master
1q3x9
?
No.120953
A diminutive, one-eyed fish nibbles one of isla's fingers (dealing no damage), the peculiar creature seemingly having suffered no ill effects from the waters that just moments ago seem foul enough to force saving throws.
Anonymous
lUnZ5
?
No.120954
120955
>>120952
Lucy takes a moment to appreciate their history.
Is the spring that was poisoned near the kavern?
Kavern Master
1q3x9
?
No.120955
120957
>>120954
The waters in the pool surrounding the statue run off in various connections, trickling away into cracks to small to squeeze through.
Another part I forgot to mention was that the Tornclaw revered elemental water. They considered these springs in particular to be sacred, because they were connected to the groundwater across the mountains.

The water was visibly contaminated just moments ago, but cleared as Jakk drew his last breaths.
Anonymous
lUnZ5
?
No.120957
120958
>>120955
Lucy walks over to isla and tries to drag her out of the kavern along with yeeck
Kavern Master
1q3x9
?
No.120958
120959
>>120957
Isla is conscious and can move on her own freely.
Yeeck, i'm going to decide is barely conscious too, because reasons.
Anonymous
lUnZ5
?
No.120959
>>120958
Ah i didnt realize she was awake.
Lucy Takes the Shrunken heads off the ork's corpse and then looks around for anything that was hidden in the kavern by the ork
Kavern Master
1q3x9
?
No.120960
120963
A few weird mushrooms, those weird eyeless fish, cracks and chasms too narrow to squeeze through, lots of silver leaf on the cave paintings (don't bother scraping, it's thin as heck), more paintings, unintelligible runes... not much else here.
Kavern Master
1q3x9
?
No.120961
Evidently, Jakk hasn't hidden anything in this particular kavern, aside from his immediate equipment.
Not even any rations on him: he guy was wasting away, spending his every waking moment hexing the waters.
Kavern Master
1q3x9
?
No.120962
Oh yeah, and the blue barrier-thing vanished in a few minutes.
The zombies haven't responded though.
Anonymous
eRgXL
?
No.120963
120964
>>120960
Isla stretches while still floating on the lake as she opens her eyes.
"That felt horrible," she comments as she glances around the area.
Kavern Master
1q3x9
?
No.120964
120965
>>120963
The "demon" is laying on its back across the kavern, with its head cut off and its scaly armor slowly disintegrating.
Lucy is currently reading the pillar, her eyes glowing and muttering strange tongues as the prophetic glyphs feed her information.
Yeeck is visibly wounded, but twitches somewhat. He raises a thumbs up to signify that he's okay.

The water seems a lot cleaner than when she stepped in it, it's gone from murky red to crystal clear. The temperature is pleasant.
A diminutive, one-eyed fish nibbles at one of her legs, apparently having suffered no ill effects from the recently corrupted waters. A few others swim about the pool, their singular eyes breaching the surface of the pool, seeing clearly in the dim blue light from the luminous moss in the kavern.
Anonymous
eRgXL
?
No.120965
120966
>>120964
She breathes a sigh of relief.
"Thank goodness. Maybe that'll stop this plague thing."
Isla glances at herself, knowing she's floating on the water with her clothes on.
"Ah, bugger."
She looks to the edges of the lake for a place to leave the clothes to dry for a bit.
Kavern Master
1q3x9
?
No.120966
120967
>>120965
There are a few stalagmites near the walls of the kavern that might work for that, maybe 15-20 feet away.
The kavern's floor is otherwise sculpted bare, with no obstacles or interposing structures, other than the statue on the pillar.
Anonymous
eRgXL
?
No.120967
120968
>>120966
Lazily swimming over to the stalagmites, she proceeds to drop her goods in a small pile as she starts to take off her clothes slowly, starting from her boots to her chest, sneaking a wary glance to try and hide her privates with a spare arm if she can manage.
After that, she finds a comfortable spot at the edge of the lake neck-level deep as she gives a small sigh.
Kavern Master
1q3x9
?
No.120968
120969
            [Read more]            
Anonymous
eRgXL
?
No.120969
120970
>>120968
While the statue itself is kind of unnerving for her from how there could be a second demon lurking in the statue, waiting to jump out, she figures they would have jumped both at once instead of trying to get the jump on them after one of his buddies died.
She looks in the water, a bit curious of what's in it aside from fish, as the pleasant heat coats her body, an arm trying to poke one of the fish out of curiosity.
(This is way better than a lake or pond.)
Kavern Master
1q3x9
?
No.120970
120971
>>120969
There doesn't seem to be much visible to her in the dim torchlight but rock and a bit silt, the fishes only visible near the surface of the pool.
They circle the statue, seemingly roused from hibernation now that the waters have cleared.

Poking a fish is going to require a touch attack, lol.
Anonymous
eRgXL
?
No.120971
120972
>>120970
[1d20+4 = 13]
<Touch Attack roll
Kavern Master
1q3x9
?
No.120972
120973
>>120971
lol, fail
Anonymous
eRgXL
?
No.120973
120974
>>120972
She frowns, seeing the fish as a little time sink as she relaxes and waits for her clothes to dry.
Her finger tries to touch another fish.
[1d20+4 = 17]
<Touch attack
Kavern Master
1q3x9
?
No.120974
120975
>>120973
The fish is poked.
It blinks and wriggles in distress and tries to swim away, darting off into a deeper zone where the torchlight does not reach, albeit rather slowly.
Anonymous
eRgXL
?
No.120975
120976
>>120974
She giggles.
"Nice."
Putting her head in the water, she seeks for something of note under the water.
Kavern Master
1q3x9
?
No.120976
120977
>>120975
Some movement near the bottom, although nothing she can make out, lacking low-light vision.
Anonymous
eRgXL
?
No.120977
120978
>>120976
Isla, being the adventurous, reckless human that she is, disregards the lack of visibility as she attempts to swim to the bottom, exploring her surroundings with her touch.
Kavern Master
1q3x9
?
No.120978
>>120977
The pool's deepest point is near the base of the statue, isla can feel the force of hot water gushing from a hole, fish swimming around it, seemingly picking at detritus.
She cannot swim to the bottom and hold the torch at the same time.
There's two rocks that look like they might hold a torch if she wanted to set it down though.

Meanwhile, I'm going to have Chef leave the room with the rats and explore the next tunnel, since that's what he wanted to do. He notices the springed pitfall trap, and carefully balances around the side of the hole. He comes up to a vast cavern, dimly illuminated by glowing fungus.
7yEM9
?
No.120979
120980
[1d20+1 = 21]
Chef goes the opposite way that he went the first time. Heading into the main room of the mine, and then going right instead of left.
Kavern Master
1q3x9
?
No.120980
120981
>>120979
Depending on whatever it is you just tried, it probably succeeded.

What do you do?
7yEM9
?
No.120981
120982
[1d20+1 = 8]
>>120980
Chef is attempting to find the guy he came here for. Where is Chef currently located?
Kavern Master
1q3x9
?
No.120982
120983
>>120981
The guy he came here for was the dead goblin he saw near the entrance.
He found the Banker's Stamp, but no bank notes.

He's located in the main mine, as illustrated in >>120244
Cables hang from the upper groto leading to a ledge, and Chef can see another tunnel on the far side of the kavern.
Bro(Chef)
7yEM9
?
No.120983
120984
>>120982
Chef investigates this newfound tunnel that he spied.
Kavern Master
1q3x9
?
No.120984
120987
>>120983
The tunnel is dark, long and runs downward, a sickening stench hangs in the air as he marches downwards.
At what appears to be the halfway point, he finds a dead, mutilated kobold, and an empty sack.

The tunnel ahead appears to lead into a larger cavern at the edge of his darkvision. The air is hot and humid, and the smell is atrocious.
Kavern Master
1q3x9
?
No.120985
120987
Now, does he enter the tunnel? Is he sneaking or searching?
Bro(Chef)
7yEM9
?
No.120987
120988
HD Mercantilism.png
>>120984
>>120985
Chef rubs his hands and loots the kobold. He then sneaks farther ahead.
Kavern Master
1q3x9
?
No.120988
120989
>>120987
The kobold has already been looted, it seems. It's bag has been slashed open. All that's left on it is a dirty set of leather armor.
dice 1d20+11
Bro(Chef)
7yEM9
?
No.120989
>>120988
He takes the leather armor and sneaks further into the tunnel.

Rolling move silently
7yEM9
?
No.120990
120991
[1d20+11 = 23]

Kavern Master
1q3x9
?
No.120991
>>120990
The tunnel is littered with corpses and shambling rats. The air is thick, the stench of decay is unbearable, and he finds it hard to breath.
If there were any creatures in this room, they haven't responded to him.
There's another tunnel ahead. A faint blue light glows at the end of it.
7yEM9
?
No.120995
120997
[1d20+1 = 3]
Rolling a will save to see if he has the balls to press forward.
Kavern Master
1q3x9
?
No.120997
>>120995
I mean, he's not subject to a fear effect, but he might not want to stay in this room for too long...
Roll Fortitude
Kavern Master
1q3x9
?
No.121091
b8c4e06763bf4a7be779f815e947e0f4.jpg
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Kavern Master
1q3x9
?
No.121163
my-tabaxi-pc-who-joined-the-party-to-fund-his-63137907.png
It looks like it may be quite a while until we have every player present. Exam seasons are a bitch. Because of that I think I'm not going to DM anymore plot-based modules for a while, since I'd rather have the whole group together when we finally have the time; I've got plenty of site-based content prepped if players would like to explore the region in the next month or so though. It depends what the rest of you would like to do; I'm pretty burnt out from college though.
Chef is free to continue through the tunnels until he bumps into the party. Lucy has read everything I'm willing to let her decipher without being able to speak Orcish. Yeeck can walk, and will probably continue to be alive in the time being, in case his player gets his life back together (good luck, m8). He'll follow the party out of the kavern when they decide to leave.

Pic unrelated
Kavern Master
1q3x9
?
No.121347
121349 121365
66858288_135996800951059_3172750173941786_n.jpg
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Thread Watcher
TW