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Red Hand Of Doom - Part One: The Witchwood
Anonymous
648ae9c
?
No.133942
133953
Greetings. Welcome to the first session of /mlpol/'s first running of the classic third edition d&d campaign Red Hand Of Doom.
On this adventure, our heroes, currently three strong, will encounter dozens of trials that will test their strength, cunning, and friendship as they face an army of goblins.

If you'd like to join, there's still room for more in the party. Don't be shy to ask.

Our story begins in Elsir Vale, with our three heroes on the road to the town of Drellin’s Ferry. The three are seasoned adventurers, and exated heroes to boot. Having fought many battles together before, they are confident in their strength. Legend has it of a vast treasure in the Vault of Vraath Keep, hidden deep in the Witchwood; our heroes, have journeyed all this way to seize the vault for their own.
Despite that, they all have their own motivations to travel to Drellin's Ferry:
Sir Whiskers, a cunning and charismatic Tibbet Jester, is travelling to meet up with an old friend of his: Princess Princess Bagel Jennifurr Fluffykinz the fourth. He hasn't met his old friend since he was a kitten, and he's eager to meet with her again. She has arranged to meet up with him in Drellin's Ferry, and to accompany him on his adventure.
Sir Brozal, a mighty Orc Crusader of Pelor, has received a mission from a high-ranking Cleric of his order has received a powerful vision of war descending on Elsir Vale under the banner of a clawed red hand, and has sent Brolaz to the far reaches of Elsir Vale to avert impending disaster... Brozal isn't exactly sure if the vision was real, or if his master just wanted to get rid of him for the year, but he never turns down a good crusade.
Brother Chad, a wise and powerful Druid, has chosen to accompany his companions on their hunt for the lost treasure in the Witchwood. Sir Whiskers requested his aid because Chad is the most experienced woodsman he knows. Chad is wary of this region, for he's heard that it is ruled by a fierce and territorial Druid, but he embarks upon this jouney nonetheless, the secrets of the Witchwood too tempting to ignore.
...So tempting that he seems to have drifted off somewhere with his horse; probably fucking it again or something. Stupid hippie.

And so, let's begin:
>The afternoon sun beats down on you; the air is hot and still. The sparsely settled lands of Elsir Vale are starting to grow monotonous, with a seemingly endless line of dusty flyspecks of towns. The town of Drellin’s Ferry lies a few miles ahead of you. It’s a settlement hard on the borders of the Witchwood, and the best place from which to begin exploring the nearby forest.
This is the part where the players ask obvious questions that I thoughtlessly ignored in the first post, as well as implore about their surroundings.
1970 replies and 85 files omitted.
Anonymous
648ae9c
?
No.136117
136118
>>136115
Eh, there's a random plank of wood you could use.
Brozal, The Fire Bringer
470a69a
?
No.136118
136120 136121
>>136117
Okay thanks. It doesn’t really matter, but what material is the wood? I was hoping for something that would burn for a long time because I want to craft a symbol of Pelor and light it on fire. I’m going to use the daggers as makeshift nails.
Brozal, The Fire Bringer
470a69a
?
No.136119
136123
Can I create a long-burning jelly by mixing oil and alchemist’s fire? Napalm sticks to goblins.
Brozal, The Fire Bringer
470a69a
?
No.136120
136123
>>136118
I’m going to scrap down the chairs and table for crafting materials to use for the symbol of Pelor.
Anonymous
648ae9c
?
No.136121
136122
>>136118
It wouldn't really last long as a symbol if you lit it on fire.
Brozal, The Fire Bringer
470a69a
?
No.136122
136123
>>136121
It just needs to burn for a few minutes so goblins can see it
Anonymous
648ae9c
?
No.136123
>>136119
You are not a spellcaster. You cannot create alchemist fire, let alone mix it.
>>136122
What goblins?
>>136120
Sure, you can do that...
Roll craft (woodworking), with a -2 penalty for improvised tools.
Anonymous
648ae9c
?
No.136124
>>136108
>>136110
Sorry, I should clarify that. There is no map in this room. The north marker left on a dagger on one corner of the table implies that there was a regional map pinned there.
Anonymous
648ae9c
?
No.136125
>>136116
Anything you want to do here though?
You came for treasure. Now's the time to search.
Anonymous
648ae9c
?
No.136126
>>136101
Chad, I'm going to situate your character outside the keep like you were before. In character, you would have never seen that bugbear, and your wand charges remain unexpended.
I'm going to remove you from the course of events for the time being, but you'll get your move later.
Anonymous
648ae9c
?
No.136127
Jorr speaks up after checking on his dogs.

"Blasted bugbear. Prolly went to go report to 'is superiors. Woulda' liked to get another clean shot at 'em.." He grumbles
Anonymous
648ae9c
?
No.136128
He leans over Brozal's shoulder
"Say... What exactly was it ya were lookin' for in these parts?" he implores
Anonymous
648ae9c
?
No.136130
Okay, looks like Brozal is kill, Whiskers is unable atm, and Chad is away from the keyboard, so I think I'll go have lunch and study for an hour or so.
Anonymous
648ae9c
?
No.136134
We'll continue as soon as I can get the players together.
Anonymous
648ae9c
?
No.136135
Just fyi, I'm not going to be able to do this tomorrow.
Anonymous
a897a3c
?
No.136136
136137 136138
I'm here.
I was sleeping.
Anonymous
648ae9c
?
No.136137
136140
>>136136
Okay, Chad should be situated some distance outside of the Keep, at say, 20 HP.
Anonymous
648ae9c
?
No.136138
136140
>>136136
See >>136104 >>136126
Anonymous
648ae9c
?
No.136139
136140
The other three players have not responded...
Chaddy Daddy of the Pussy Kissed Mist
a897a3c
?
No.136140
136141
>>136137
Okay so can i explore?
>>136138
Yeah i read them, i got the impression that i shouldn't have asked about the game through the week so i didn't, it's just a game so i'm not really bothered.
>>136139
Does this mean we get another tea party by ourselves? I like it.
Anonymous
648ae9c
?
No.136141
136143
>>136140
i really don't like splitting up the party in this fashion... but go ahead and roll a Listen check.
Anonymous
648ae9c
?
No.136142
136143
You can roll Spot for Misty too.
Chaddy Daddy of the Pussy Kissed Mist
a897a3c
?
No.136143
136144
>>136141
[1d20+14 = 26](listen)
>>136142
Should i do it with my original modifiers?
[1d20+14 = 29](spot)
Anonymous
648ae9c
?
No.136144
136145
>>136143
Either way, that's enough to detect a shadow dashing swiftly towards the road behind you.
Chaddy Daddy of the Pussy Kissed Mist
a897a3c
?
No.136145
136146
>>136144
How far is it?
Anonymous
648ae9c
?
No.136146
136147
>>136145
Pretty far, about 100 ft up and 200 ft away.
The figure is floating east, towards the road from whence you came.
Chaddy Daddy of the Pussy Kissed Mist
a897a3c
?
No.136147
136148
>>136146
Is he coming closer or going away?
Anonymous
648ae9c
?
No.136148
136149
>>136147
Going away, it seems. It just passed you.
Chaddy Daddy of the Pussy Kissed Mist
a897a3c
?
No.136149
136150
>>136148
Is it the bugbear?
Anonymous
648ae9c
?
No.136150
136151
>>136149
Due to my retcon, you wouldn't have seen it (your flaming sphere remains unexpended), but the figure doesn't look human.
Chaddy Daddy of the Pussy Kissed Mist
a897a3c
?
No.136151
136154
>>136150
Okay then, can i search now?
Anonymous
648ae9c
?
No.136152
136153
Misty can see it semi-clearly. Chad only sees the faint outline of a shadowy figure.
Chaddy Daddy of the Pussy Kissed Mist
a897a3c
?
No.136153
136154
>>136152
Can i ask her what it looks like?
Anonymous
648ae9c
?
No.136154
136155
>>136151
The vault of vraath keep? Sure. Just trot into the courtyard.
>>136153
"hairy man-creature".
Chaddy Daddy of the Pussy Kissed Mist
a897a3c
?
No.136155
136156
>>136154
Okay then i enter the courtyard, should i check the other tower?
Anonymous
648ae9c
?
No.136156
136157
>>136155
The other tower (southwest) is the one where you saw the "winged lion" perched earlier. The Northwest tower is the one with the earie flickering light.
You don't detect anything as you enter the courtyard, but something stands out to you: two of the hobgoblin corpses and a worg have disappeared.
Chaddy Daddy of the Pussy Kissed Mist
a897a3c
?
No.136157
136158
>>136156
So what can i do about the goblins that have disappeared? Should i do any checks?
Also is the tower with the light the one everyone else is in?
Anonymous
648ae9c
?
No.136158
136159
>>136157
The tower is behind the barracks, yes.
The door is barricaded, but Jorr pokes his head out to see you and lets you in after a few minutes effort.
"Quickly, quickly! That damn beast is still out there!"
Chaddy Daddy of the Pussy Kissed Mist
a897a3c
?
No.136159
136160
>>136158
Okay so what can i do in the barracks?
Anonymous
648ae9c
?
No.136160
136161
The party is waiting for you in the barracks. Whiskers appears to be counting a sack of coins. Brozal seems to be attempting amateur woodworking. A dead minotaur lies before you.
Jorr fills you in on the details of the battle, explaining how the minotaur warrior and the bugbear mage waited until all their subordinates had fallen to make their move.
"The blasted savage got away! Bet he's well on his way to go see his damn master." The woodsman grumbles, shaking his fist at the memory of the mage, as he nurses one of his badly-wounded dogs.
>>136159
There are two doors. One leading left, the other leading right. Jorr says the bugbear came from the left, and fled the same way.
"Zipped right up the stairwell, he did.." The woodsman grumbles
Chaddy Daddy of the Pussy Kissed Mist
a897a3c
?
No.136161
136162
>>136160
Can i go left up the stairwell?
Anonymous
648ae9c
?
No.136162
>>136161
Yes, but the horse stays in the barracks.
Jorr hands you a torch.
Anonymous
648ae9c
?
No.136163
136165
There's actually a room behind the door.
This circular chamber has been outfitted with a mix of furniture, including a large desk, an overstuffed chair, a massive four-poster bed, and a large easel that holds a sizable canvas covered with a sheet. A flight of stairs arcs up along the south wall to the upper floor, and a fair amount of rubble from a hole in the ceiling lies heaped on the base of these stairs.
Chaddy Daddy of the Pussy Kissed Mist
a897a3c
?
No.136165
136166
>>136163
Should i do a search check?
Anonymous
648ae9c
?
No.136166
136167
>>136165
Sure
Chaddy Daddy of the Pussy Kissed Mist
a897a3c
?
No.136167
136168
>>136166
[1d20+2 = 10](search)
Anonymous
648ae9c
?
No.136168
136169
>>136167
Nothing.
Chaddy Daddy of the Pussy Kissed Mist
a897a3c
?
No.136169
136170
>>136168
Alright, should i go up the stairs with the light spell?
Should i try get Misty to come up the stairs again?
Anonymous
648ae9c
?
No.136170
136171
>>136169
Don't bother trying to bring the horse.
You can cast light, but you also have a torch.

There's also quite a few maps and books in this room. Looks like these were the captain's personal quarters.
Chaddy Daddy of the Pussy Kissed Mist
a897a3c
?
No.136171
136172
>>136170
I will cast light, is there anything i can do with the maps?
Sorry for the delay.