Greetings. Welcome to the first session of /mlpol/'s first running of the classic third edition d&d campaign Red Hand Of Doom.
On this adventure, our heroes, currently three strong, will encounter dozens of trials that will test their strength, cunning, and friendship as they face an army of goblins.
If you'd like to join, there's still room for more in the party. Don't be shy to ask.
Our story begins in Elsir Vale, with our three heroes on the road to the town of Drellin’s Ferry. The three are seasoned adventurers, and exated heroes to boot. Having fought many battles together before, they are confident in their strength. Legend has it of a vast treasure in the Vault of Vraath Keep, hidden deep in the Witchwood; our heroes, have journeyed all this way to seize the vault for their own.
Despite that, they all have their own motivations to travel to Drellin's Ferry:
Sir Whiskers, a cunning and charismatic Tibbet Jester, is travelling to meet up with an old friend of his: Princess Princess Bagel Jennifurr Fluffykinz the fourth. He hasn't met his old friend since he was a kitten, and he's eager to meet with her again. She has arranged to meet up with him in Drellin's Ferry, and to accompany him on his adventure.
Sir Brozal, a mighty Orc Crusader of Pelor, has received a mission from a high-ranking Cleric of his order has received a powerful vision of war descending on Elsir Vale under the banner of a clawed red hand, and has sent Brolaz to the far reaches of Elsir Vale to avert impending disaster... Brozal isn't exactly sure if the vision was real, or if his master just wanted to get rid of him for the year, but he never turns down a good crusade.
Brother Chad, a wise and powerful Druid, has chosen to accompany his companions on their hunt for the lost treasure in the Witchwood. Sir Whiskers requested his aid because Chad is the most experienced woodsman he knows. Chad is wary of this region, for he's heard that it is ruled by a fierce and territorial Druid, but he embarks upon this jouney nonetheless, the secrets of the Witchwood too tempting to ignore.
...So tempting that he seems to have drifted off somewhere with his horse; probably fucking it again or something. Stupid hippie.
And so, let's begin:
>The afternoon sun beats down on you; the air is hot and still. The sparsely settled lands of Elsir Vale are starting to grow monotonous, with a seemingly endless line of dusty flyspecks of towns. The town of Drellin’s Ferry lies a few miles ahead of you. It’s a settlement hard on the borders of the Witchwood, and the best place from which to begin exploring the nearby forest.
This is the part where the players ask obvious questions that I thoughtlessly ignored in the first post, as well as implore about their surroundings.
1970 replies and 84 files omitted.
Brozal, you alive?
Idk what your HP is.
>>135891I’m gonna draw my trident and stab the minotaur while using Revitalizing Strike.
>>135889How much did i heal from the wand?
>>135896Even after the firing attack, the flaming Sphere, the second flaming Sphere, the and greathammer attack? Are you sure?
Jorr manages to make one good shot at the Minotaur.
Whiskers turn.
Rolled 21 on my attack roll, 12 on damage, and I heal back 14 HP. My AC is 21 since I’m not fighting defensively.
>>135898I’m pretty sure because I activated Stone Bones.
>>135898For the record, Whiskers can't see Bagel being TLOU2'd, right?
>>1358971 point of damage. You are now at 8 HP.
It will continue to heal you 1 point per round for 10 more rounds, misty too.
>>135900Also I forgot that my stance heals 2 HP on each hit
>>135900>>135900That wouldn't reduce the fire damage.
Okay, it looks like Brozal is unkillable then.
Whiskers?
>>135904Frick. That would put my HP at 32 before healing.
>>135902How much health is misty at right now?
>>135901You can hear her meowing. You cannot see her.
>>135909Great. Getting worried while also being threatened by a big, scary biped.
Any way to circumvent the minotaur enough to get LOS?
Since I forgot to write down how big the room is, I'd let Whiskers tumble across the room as a move action at full speed, and then do one other thing when he gets there.
>>135913>>135914Alrighty. Let's give it a shot.
[1d20+2 = 8]<Tumble (Feels like I should've spent more points in it.)
>>135915You provoke an AoO, but the minotaur misses you.
You cartwheel out of the hole to see a bugbear strangling your waifu.
What do you do?
>>135916It's time to be a cool cat!
"Hey!" Whiskers shouted out at the Bugbear in his humanoid form, looking super angry and intimidating "You leave her alone, monster!"
[1d20+16 = 36]<No size mod Intimidate Check
>>135917Not triggering Never Outnumbered btw
>>135917>>135918Are you trying to make him do something, or are you demoralizing him? Imperious command only activates with the latter.
>>135917Cool Cat Saves the Other Cat
>>135919If demoralizing leads to him letting Bagel go, then yes
>>135920NO BULLIES ALLOWED AROUND
THIS COOL CAT
Whatever it is, it succeeded because the bugbear rolled a 12 on his opposed check.
The bugbear drops Bagel immediately.
The bugbear recoils at the sight of the odd "halfling"
He points a claw towards you and casts a spell.
Roll a fortitude save.
Chad and Misty both regain 1 HP. If he wants to do something, say so.
The Minotaur saves for the third time and hammers on Brozal.
Both swings hit, dealing 11 then 13 damage, for a total of 24 damage.
>>135926Hmmmm, Idk if I should have just gone ahead with the former option now... I didn't play him as cowering..
Fuck it. I'm just going to retcon that action, but the Bugbear is not cowering.
Whiskers's failed save is irrelevant.
Gish this encouter has taken 6 hours already. It really shouldn't take this long....
I need to reconsider this medium. I think I'd rather do this on voicechat.
>>135930Rolled 16 on attack. Rolled 20 on damage. I heal back 2 HP. Brozal stabs the minotaur in the head with Mountain Hammer.
>>135932Shid. The Minotaur is looking really messed up now.
Brozal needs to roll a reflex save to see if he remains standing.
Aaaaand, Jorr pins the Minotaur in the head with one of his arrows, dropping the beast.
It keels over and dies with a tragic "MOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO!"
I’m already on the floor and have been
The bugbear is visibly distressed as he witnesses his final ally drop.
"Damn cat! Get down here!" He roars towards the tower.
>>135936Lemme see...
Whiskers decides the
best course of action right now is to pull out his buckler and rapier, looking all hoity toity while Bagel reinserts herself into invisibilty and gets away from the bugbear.
"Cease your hostilities!" Whiskers demanded, pointing his weapon at the sentient being "or else suffer the consequences!"
Sluggish flapping can be heard from up above the tower.
>>135941The bugbear is undeterred
"Bold of you to assume I fear death! The Red Hand will crush you in its claws!"
And
now you need to roll that fortitude save.