A D&D RP game based on My Little Pony, and the Hearts of Iron 4 mod Equestria at War, featuring an Equestria where the Princesses have been deposed, and Equestria is split between Changelings and a former Equestrian colony
Thus far, Dark Star has joined the fascist faction, and is taking on a job to assemble a team to stop a Communist cell. Onyx is no longer being detained, Ash has sort of joined a nunnery, Iron has joined the Waterside gang as a loanshark, Brie is still being edgy, and a new unicorn has joined. All are ready to reconnoiter the Docks.
1445 replies and 55 files omitted.
>>707521. Round about five to six years from the beginning of season 7, with the the key differences being that Chrysalis never tried the infiltration she did at the end of season 6, and so Thorax never ousted her and the skittlebugs thing never happened. The friendship school was not as successful as desired
2. Many decades, the technology level is round about interwar to early WW2. The universe here is based on a mod to Hearts of Iron 4 called "Equestria at War"
>>70754Grapple is base attack plus strength bonus
[1d20+10 = 28]>>70756Got itDeciding there is little time before he realizes that it's a ruse and possibly feel threatened, he starts a grapple with Redclaw, dealing nonlethal damage, while dragging him down into the water.
>>70758There is no such thing as overkill.
>>70757Redclaw must believe this is some sort of way to keep him out of the view of a passing police vessel, because he does not resist in the first few seconds
>>70761Kek. Stupid birdbrain.
Hey, that that might open up a window to pin him.
>>70761Iron keeps dragging him down and away from the docks and tries to look for any shores or small rocks where both can stand for a fair fight with the griffon. He's not about to kill him like this.
He'll have a fair fight.
>>70755Well, that clarifies some things for my character's backstory. So, now for my third question as a complete nub to D&D-style games: what do I need to put down in my character's character sheet?
>>70764*Of course, if I can pin him, I'll take it.
>>70765You start by rolling stats.
Then you pick a race and class.
Your class will determine your skills, which you allocate to match your character's abilities.
>>70767This is the SRD I use most often. It has all of the core material.
https://dnd-wiki.org/wiki/SRD:System_Reference_Document >>70747Do I find Ollie in the Soup Kitchen?
>>70765Class
https://www.dandwiki.com/wiki/SRD:ClassesRace: My Little Pony races
And roll for ability points. Six different 4d6's, with the lowest roll for each 4d6 tossed out
>>70770I need to figure out what happened to Marecuse first
>>70771Mind explaining about rolling for abilities, and what each ability does?
I'm sorry. I'm a complete nubcake. >>70773I'll gladly help you allocate what stats you want for what class you wanna play.
>>70772Sure
Abilities represent, well, the natural abilities of the character
Strength. Your strength affects your ability to land attacks that do damage on opponents in melee combat, and also how much damage you do when an attack lands. You also need a minimum strength to use certain ranged weapons, and the ability is used for some skills like jumping and climbing
Constitution. Constitution represents a character's toughness. It affects the number of hitpoints a character has, as well as the "fortitude" saving roll, which is used when there are magical attacks on the body
Dexterity. Dexterity represents your character's ability to move around swiftly and how good they are at moving limbs and such. This affects your ability to land attacks with a ranged weapon. It also affects skills like move silently and hide. Further, it affects you reflex saving role against area of effect spells and breath weapons, like fireballs and dragon's fire
Charisma. This represents a character's force of personality. This score is used by palaldins for class abilities like divine grace, by clerics for turning the undead, by sorcerer's for casting spells, and affects skills like diplomacy and intimidation
Intelligence, Intelligence represents a character's logical and abstract reasoning faculties. This score is used by Wizards for casting spells, and it affects the number of skills a character has. It affects skills like forgery and use magic device
Wisdom. Wisdom represents a character's intuitive grasp of situations, and affects skills like sense motive and Listen. It is used by clerics and paladins to cast spells. It is also used for the will saving throw against mind affecting spells.
>>70773>>70775Hey GM, remember that second character I told you about before? Don't know if the stats are too OP for this game, mind if you take a look?
Strength 10 (+0)
Dexterity 19 (+4)
Constitution 12 (+1)
Intelligence 13 (+1)
Wisdom 13 (+1)
Charisma 20 (+5)
>>70776It's a pegasus character, keep that in mind.
>>70776>>70777A 20 and a 19 are mathematically impossible with a 4d6 drop the lowest roll system
>>70778That is why I told you the char is a pegasus. I read that they get +2 dex and a choice between +2 chr or wis I think. Also I allocated the extra stat increase to dex as well
>>70776>19>20You must have done something wrong. The highest you can get is 18, and that's with a perfect roll.
>>70779Pegasi, in this system, get -2 con and no stat bonuses. Except, obviously, they can fly
>>70775Alright. I'm not sure I have even a single six-sided die lying around IRL, so should I just make the rolls in a post?
>>70774That would be rather useful, thank you. So far, I'm thinking Fighter for the character I have planned.
>>70782Oh. Well that kinda sucks. Knew it was too good to be true for this char to be here. I'll return the dex and chr back to original values and put the extra point in CHR
>>70783You can. the email field will limit you to three rolls of 4d6, so you will have to make two posts. On each 4d6 roll, drop the lowest number, and add the other 3
>>70786And now here comes the point where I ask how does one make multiple dice rolls in the email field.
Just type "dice 4d6", and make 6 separate posts.
Are we still playing tonight? I wanna know what happened to Ollie.
>>70789I think the new player will be taught how to create a character with the GM's help so I'm guessing what happened to me will happen: Game stops until the newcomer grasps character creation.
>>70787Just type in each dice roll
"Dice 4d6 4d6 4d6"
>>70789I need to know what happened to Marecuse. We'd need both Dark Star and Shimmer online to resolve that first [4d6 = 19][4d6 = 19][4d6 = 17]>>70791Got it. Here goes nothing.
>>70789>>70790Yeah, I'm sorry 'bout all of this.
>>70794>>70793Your scores are 16, 17, 16, 9, 16, 7
>>70793You're good. We don't mind at all.
>>70793>>7079416, 16, 16, 9, 16, 7
Damn. That's pretty great.
>>70793>>70794So, 16, 17, 16, 9, 16, 7. Not the best stats in the world, but not actually bad for the character I've got in mind either.
>>70799What did you have in mind exactly?
>>70799They're actually pretty awesome stats.
My highest stat was 16, and the second two highest were 13.
>>70801A unicorn raised by an Earth pony father. Very stunted magical abilities, but strong, and trained in the Earth pony wars of fighting.
>>70803*ways of fighting
I need to proofread more.