A D&D RP game based on My Little Pony, and the Hearts of Iron 4 mod Equestria at War, featuring an Equestria where the Princesses have been deposed, and Equestria is split between Changelings and a former Equestrian colony
Thus far, Dark Star has joined the fascist faction, and is taking on a job to assemble a team to stop a Communist cell. Onyx is no longer being detained, Ash has sort of joined a nunnery, Iron has joined the Waterside gang as a loanshark, Brie is still being edgy, and a new unicorn has joined. All are ready to reconnoiter the Docks.
1445 replies and 54 files omitted.
>>70337Sister Ash slowly approaches the building
>>70334The sorcerer smiles and holds the drink close.
"I'm glad you are alright as well Tipsy."
He then follows the others.
>>70338"We could hardly hold our own against two guards. There is no way until we can afford to go loud."
>>70340Your character is outside the Union Hall. See
>>69636As for the scene, Across the street from the union hall are the two trucks, their headlights still shining in the night. In front of them are the foundry, the rolling mill, and the two warehouses. Ponies seem to be scurrying about near the warehouses
>>70341Which building?
>>70338Iron smirks. "If these guys are the supposed "mercenaries" that mare was talking about, then I would say absoulety" He then goes back to the controls, still figuring it out.
>>70343She's been following blue all this time.
The one the trucks are parked by.
>>70342>>70345"What about the one with that magic gun? im a little worried about her."
>>70347Iron expression turns grim. "I would not be confortable doing that. I say we somehow take advantage of the crane for her, if we must."
>>70339Move the crane to the right, move it to the left, move the hook closer to the control room, move the hook further away, lower the hook, raise the hook. It's fairly slow, but it could lift tons. Moving the crane to the right or left moves the gangway over top of it as well
>>70346The trucks are closest to the Liquids storage facility. You could have sworn it had ponies guarding it before, but now ponies are in motion.
>>70348"That would be a terrific idea. i would like to retrieve her weapon though."
>>70349She approaches the building, clutching her broom nervously.
>>70350"What for? I say we complete this damn mission right now. I do not know how much more time we can take."
>>70343He points to the sorcerer. "You, stop hugging that drink. I need you to stand by on the gangway so that we can assure we hit the mare." He starts to move the crane, looking for crates to grab and drop on the mare.
>>70352"That sounds like a foolish idea, but it's not like I have a better one."
I move onto the gangway.
>>70351Blue: "This is not the building the advisors were in, but it does look like they are using it, so carry on if you wish"
There is a big, barn-like door to the building, with the red words "NO SMOKING" over top of it. The building has an arched roof, and is made out of sheetmetal. When you pop inside, you see that the roof has big vents in it. Nopony bothers you when you do this.
Do you wish to proceed further?
>>70352There are no crates inside the control room, or any of the others upstairs for that matter
>>70355Well, I'm going to have to head to bed soon, so this might be a good place to stop.
>>70354>>70355He points to Dark Star "You , find me a crate around these parts to attach it to the crane. The heavier the better. Go, go!"
>>70357>>70355are there any ive seen since we have been on the docks?
>>70356I guess this is goodnight then.
>>70358Night.
>>70356>>70358>>70360Night, you three, I'll set the preparations for the chaos to start.
>>70359I don't think that Dark Star would have seen any in his journey
>>70361Our rogue is absent. This presents a difficulty >>70363Right, so should we call if off until he comes back? I have the sneaking suspicion he left due to that litte feud with the dice.
>>70357"I dont think ive seen any crates since we have been here."
>>70365"Look for it, then. There is no way they have this thing here just to do nothing."
>>70353"Hey unicorn, do you see crates below you that I can grab? If so, direct me to them."
>>70367He remembers the conference desk one of the rooms had. "Right, we can use that, but it is going to be tough to get out, If I am not mistaken." Iron pats the controls "But if we can reach the desk with this, then it should be no problem." Iron ponders. "Maybe it will do a lot of noise though. Try to find crates before we go for that."
[1d20+7 = 9]>>70368spo5 check to try and find some crates
>>70364Hard to say. This set up is kind of a rogue wonderland. Maybe you could proceed without him, or maybe Blue Skies could fill in.
>>70369There are no crates located in the office area of the Rolling Mill
>>70369>>70370"Go look for them up on the gangway then. I am sure we can grab a crate from there with this."
Right GM? >>70347>Magic gunHave no fear, the gun in question is nothing more than a mundane and ordinary PPSh-41. It's a muggle device
https://www.youtube.com/watch?v=SOMimmZel2gOnly the pony holding it is magical
>>70372There are no storage crates blocking the pathways of any of the three maintenance gangways on the second floor of the pipe rolling mill
>>70373Could i get a quick rundown on the lay out of the building?
>>70373>>70374Judging by the GM's time to respond, he may not be able to withstand more of our searching. If so, we stop this session and wait for every other character to be in session. I'll wait for another half-hour, please respond if this statement is true or not, GM.
>>70374It's a rectangular building, with the vast majority of it being a single floor with a high ceiling. This is the Mill Floor. On the narrow end of one side, the side that is away from the sea, are other rooms over two floors. On the first floor to your left there is a Machine shop, or at least an area with many tools, and on the second floor there are three rooms, one is a conference room, another is a control room, and a third is offices. There are gangways to the right and the left on the second floor that go over the mill floor, and a third gangway on a crane that goes over the mill floor. I should add that this gangway requires a ladder on the crane to go up, as it is taller.
>>70376Oh sorry, GM, you had me worried there.
>>70378As Darkstar goes down the stairwell to the first floor, he opens the door and... Surprise! It's another hallway, leading to a room to the left, a room at the end, and two rooms on the right, although both of these are labelled as respective mare and stallion's bathrooms
>>70379*goes in the stallion room*
[1d20+5 = 20]>>70379>>70380Well then, it's a sign.Iron, impatient with the timing of Dark Star, decides that enough is enough, walks to the conference room and forcefully tries to pry the desk from the floor.
Rolling STR
>>70381The desk is like 5ft by 20ft, but it flips right over onto its side
>>70380This bathroom is empty
>>70381>>70382Bretty good its gonna be loud though.
>>70383Oh, I that read wrong. Can you give me a reference for how big and heavy this table is? Does it weight like a nightstand, for example?
[1d20+5 = 20]>>70383Iron attempts to forcefully take the table through the door with pure strength, having enough of these inconveniences.
>>70386Wow, ok I'm sure it passes then.
>>70385It's 5ft wide at its widest, 20 ft long, and is in a shape known as "boat," basically an oval with straight lines. It is made of hardwood and is about 450 LBS
>>70386With the Table on its side, he can push it along the floor through the door at least partway
>>70388That will do nicelyHe pushes the table until he reaches a position to be able to strap the table to the crane.
>>70383Dark Star Walks Back upstairs