This thread begins at the start of the week, where developmental/story activity is minimal/nil and shitposting/meta is at its most emphatic.
This is an RP based on classic D&D, if you've looked at the catalog you might have noticed a trend. New players, random posters, and shitposters alike are welcome.
1126 replies and 153 files omitted.
>>49619Anyways, I think the trajectory in Pic related is the single most likely path of the mage. Actually, I think it's more likely he went downstairs, but close enough
>>49622>I think it's more likely he went downstairsI do too, but I wanna meet whatever's at the end of this hallway.
Torc is going with Thez.
[1d100 = 29]>>49613Ending the jaunt? Do you mean to waive it away?
>>49617 >>49624Whatever muscle she needs to flex to become material again.
>>49625That's not how it works. The spell duration is per caster level, which as a spell-like ability would mean overall character hit dice, which means 17, which means 17 rounds.
>>49627>as a spell-like ability would mean overall character hit diceThe creature description says it's 20th caster lvl.
So, she can't end the jaunt early?
>>49623Then are we agreed on going to the fork?
>>49627It says in the description it functions as if caster level 20, and she could jaunt back
>>49629Sure.
They'll just sink through the floor to go downstairs if they don't find anything.
>>49630I'd really rather not walk through an ambush if that could be avoided
>>49628>>49629>at willSorry, was looking at the Ethereal Jaunt spell description. Okay, so she could jaunt back, but she would still be limited to one quick-ability(spell) per round.
>>49633Sure, but let's do a something that doesn't end horribly
>>49634If the quickened ability were a free action, could she use it again as a standard action in the same round?
>>49635*sits on Trumpaladin because bored*
>>49637reeeeeee>>49636If you are hellbent intent on jaunting, then at least use it to cut through the unexplored room. That just might get to the fork in a single round
Lazy recoloration of Infernius in his armor.
>>49645Nah its fucking everyone mate
>>49643So seriously though. Trump seems to want to have "cover-ridden" Tracy, down the hall to the right, right? He already
barely made his ride check, I'm just confirming direction.
>>49649That looks like what it it.
He's currently hitching a ride on Tracy's butt.
>>49649Yes. Right from their perspective, left from our perspective. I think crouching or lying down on horse (rather than sitting up) is the most graceful way of accomplishing this
>>49651BTW, I gots rabbit up if u wants musics or "discrete GM interactions"
no lewd >>49651Trump and Tracy round the obscured corner and find themselves at another corner. A long hallway greets them, with a variety of doors that are heavily barred and reinforced. Oh dear, it looks like dimeterium.
Tracy should roll her trap-sense.
>>49654He's elsewhere in board
>>49656Shit... I hope that's good enough.
>>49656"Now why would they make these rooms so strong and with Dimetrium? I think it must be a prison of sorts"
>>49658"This stuff is more valuable than platinum. I'm taking these doors home when we get the chance."
>>49657Tracy gets a slight sense that something might be amiss, as the doorway behind her is barred with a gate of similar dimeterium. As the gate falls, it completes a complex sequence of runes and inscriptions that have been meticulously carved in and around the area. The whole area begins to glow softly from the luminescent writing.
>>49659"I think you're missing the point..."
>>49660... shit..
>>49661Well, they obviously didn't want anyone or anything using magick in this vicinity."
Meanwhile, a series of other crashes and booms and omenous sounds are heard by the remainder of the party in their various positions.
[1d20+5 = 15]>>49664Rolling Knowledge Arcana to recognize writing.
>>49663Summon Fae to the Door, and ask her to cast "Comprehend Languages" (first level cleric spell) and read this shit
>>49666Also, remind me to astral project into Hades if I ever have a question about magick: NPC nightmares have 21 ranks in it, for some reason.
>>49668It's not like there's a library in the Tower or anything
>>49672You don't get free astral projection abilities just cause you want them
>>49671Does the gate ahead appear passable?
>>49675No she doesn't
>>49676No strength check on the door behind us?
>>49677Why would she go backwards?
[1d20+9 = 18]
Rolling a listen check for Snek
>>49674>. . .>>49676The previous gate? No. Its an absurdly sturdy portcullis with interlocking horizontal bars. The writing on the portcullis aligns with the writing on the wall.
>>49681Is there a gate ahead of them?
>>49684No, she does not have free astral projection abilities, except in Cauchemar form
>>49685When transformed she does.
>>49686No, she does not have a gorrilion Super natural abilities just cause
>>49687Says who?
She can transform by herself at least once per day.
>>49688She can transform, but she doesn't get a gorrilion free supernatural abilities just cause you want everything
That makes no sense from a story perspective. The transformation is something along the lines of a rage, but astral projection is definitely something more like a meditative state. An opposite in terms of state of mind
>>49689>The transformation is something along the lines of a rage, but astral projection is definitely something more like a meditative state.She get's so angry her spirit flies right out of her body.
>>49493>>49690Well that's a bunch of bullshit
Anyways, either make a strength check on the door behind them or advance forward and look through the portals
"I don't think that door is a deliberate trap. I think it's a safety mechanism for a hallway full of rooms that imprison dangerous undead"
>>49691"Can't the guys here control those things though? By the looks of the material, it was made to keep things out."
>>49691>that's a bunch of bullshitI will roleplay the fuck out of it.
[1d20+25 = 41]>>49692*advances forward
Search check to check for traps
>>49692"I don't know, but I am betting this is a prison cell block of a sort. Now you can either bust down the door, we can try to lift the door, I can try to sunder it with a sword, we can wait for Infernius to bust it down, or we can wait for Fae to get over her kikkinocephalicphobia and come over here and read these walls"
>>49694Now see that, that would have detected the intricate and obnoxious Dimeterium trap. Too bad
>>49696The sword's magick won't work on dimerterium; you'd have to use brute force, which GM said was a no-go.
It's only forward from now on.
>>49693>>49693Then you can make her take potions and listen to Mi Cherri Armor and shit to pull it off rather than BS it as a free at will ability
>>49698If brute force does not at first succeed, then you clearly aren't applying enough of it. If we can get Tracechemar
and Infernius
and Fae on it, then you've got a combined total of about 90 strength on that door
Hey, with a carefully-worded Wish and enough XP, could we, feasibly, just turn Tracy into a Nightmare permanently and do away with this dumb argument altogether?
>>49703Wish can technically do anything.
>>49704If it can't give you more than a +1 ability point increase with a single casting, then it doesn't have the power to end this argument
>>49700Walk down the hallway and look into the portals
>>49705It can end the argument about when her abilities apply.
According to what I've read, it can potentially be used to change a character's race, at a risk.
>>49708As she walks forward, Tracy notices initially of the first door and then increasingly of the doors further on. They all have small windows.
>>49707All of the supernatural abilities and powers of a Nightmare give it a Level adjustment of +4. Those abilities are as valuable as
four levels. So if you want to sacrifice 4 rouge or blackguard or assassin levels to convert to a nightmare, minus the hitdie, skills, saving throws, and feats, then you can do it. Or sacrifice 10 levels and get the hit die, skills, and feats.
>>49711Four levels to be able to use all of those abilities infinitely?
Tempting...
>>49711>>49712Its never been done before in this capacity, so naturally I'm in favor
>>49712What about creatures without lvl adjustment?
>>49713Make her pay for the hitdie too, unless it's just the Sus. You have to pay 4 hitdie plus the +2 level adjustment for a centaur
>>49715Tracy already has 17 hit dice.
>>49717Then she has quite a bit to sacrifice now doesn't she? If you play as a centuar or a (full srd) minotaur, you start off with 4 or six racial hitdie, in addition to the level ajustment cost. And the same in recruiting a cohort. So too it should be with a racial transformation
\r
>>49718>So too it should be with a racial transformationIt doesn't say so in the spell description. The XP cost refers to how much it takes to cast the spell.
If you were to cast it as an ebin spell with the transform seed, it'd just take a few more days and maybe a spellcraft DC of 30-35 to develop.
What about creatures without lvl adjustment?
>>49719Are you talking about that "Transform" post you made and deleted 14 minutes ago? If you're going by that, it would have a transform DC of at minimum 51 because there are a minimum of 3 Supernatural abilities on a nightmare. It also wouldn't necessarily transform her into a Nightmare with 17 levels in Rogue either. Possibly no levels in Rogue and Blackguard and whatever
>Creatures without level adjustmentYou mean like a Human or Elf or dwarf? Why would you want to do that?
>>49719Spellcraft DCs can be reduced by turning the spell into a ritual with multiple casters as well.