This thread begins at the start of the week, where developmental/story activity is minimal/nil and shitposting/meta is at its most emphatic.
This is an RP based on classic D&D, if you've looked at the catalog you might have noticed a trend. New players, random posters, and shitposters alike are welcome.
1126 replies and 160 files omitted.
[1d20+24 = 30][1d20+24 = 34]>>50232Uh. Rolling for Fortitude save. Also Tracy should be out of line for attack, so both should be on Trumpaladin
"Thank Elway we have those buffing spells. And that wraiths only do a small amount of normal damage"
[1d6 = 4]>>50236Trump succeeds on his Fortitude save, but the DW landed a crit, which results in him being blinded for X rounds by dust, dirt, or general wraith-ness
>>50239Feels like watching Jeff Corwin with spitting cobras
[3d20 = 42]>>50241So adorable.
>>50242Full Attack on the big wraith, with her chain.
Hold on now, the DW that attacked Tracy also hit. She needs to roll a saving throw also
[1d20+14 = 28]>>50246I thought she was a whole square behind Trumpaladin and out of range?
>>50236Rolling anyway.
[1d100 = 82]>>50248Pass. They're tenacious.
K. Tracy hits, and then crits her opponent.
That does quad damage. Tracy gets a cleave on the last DW
[1d20+13 = 16]>>50249Trumpaladin moves back and casts Remove Blindness on self. Rolling concentration check
[1d20 = 13]>>50250Sorry, I had to step out.
Cleaving with sword.
>>50255How close is the last DW to falling?
>>50256Minimal damage. It and the regular wraiths are attacking.
>>50265Kill the last dread wraith, and all the rest can be either instakilled with a turn, or we can cut them down more easily
>>50259The last DW hits Tracy, roll a saving throw. The normal wraiths are almost comically unable to hit either Tracy or Trump.
>>50261Pass. Tracy is at about 80% health, and no additional con drain
[7d20 = 73]
>forgot about improved multi-weapon fighting
Full round attack with Sword: -2 penalty
Additional attack with each claw:-2 penalty
Then two extra attacks with either claw: -5 penalty
Wait, subtract two attacks from that...
>didn't invest in QuickDraw fear that would allow the sword to be drawn as a free action
That's also not quite how multi weapon fighting works. It's -4 or at least -2 on every attack, and I think that penalty might swallow up the third attack with the main weapon
>>50265I'm regretting taking the improved feat...
>>50268Can Trumpaladin selectively target the smaller wraiths in a turn check?
>>50271Pretty sure you just turn, and the big ones just aren't effected.
>>50270Good, that 19 in particular was solid
>>50271Turning is an area affect centered on the caster
[4d20 = 49]>>50274I'm'a go full round attack on Dread Wraith and hope to cleave.
[4d20 = 41]>>50275Yeah, that'll do it for the last one. The smaller ones aren't a concern unless they get 20s
*cough Tracy's Turn cough*
>>50277Itd be more simple to call it for the wraiths and say "Trump and Tracy curb-stomp the remainder"
Back, sorry.
So, did Trumpaladin finish them off with a turn or what?
>>50278After the ghosts are gone, Tracy shakes herself off and investigates the chamber.
>>50283The doors seem to be operated from somewhere else.
[1d20+21 = 36]>>50284What about the cells? Is there anything of interest in there? Objects or mechanisms.
Search check, to search the halls for anything of interest.
>>50284Are the doors at the very end of the hallway also closed?
>>50282He's only got two level 4 spells though, and Deathward (and break enchantment) are so useful. Are you sure you wouldn't rather wait for Infernius?
"If only we had a Rogue here. She could do a Decipher Script check on the runes" Trumpaladin says to no one in particular
Hey niggers,sorry im late had to till.
>>50287"Infernius! Infernius! Hey, we killed the wraiths, but these doors won't open. Could you go down that hallway to your left. At the very end of it, I think there's a set of levers that may operate this door system"
>>50286*rubs against leg*
"Those spooks were freezing coldwhen they touched.."
>>50288He's chasing the mage though.
>>50287Don't let him get away.
>>50290>>50289"After me catch this guy"
>>50285Tracy takes dreadwraith stuffs
>>50286Yes, all the cell doors are closed, and the mechanism is entirely elsewhere.
>>50289I would bet money that Torcuil is closest to the mage. Infernius is right at the door and was trying to break it. I'm sending Fae to track him to know where he went. Also, for all we know, he went to those levers and used them to trap us
>>50292"You don't know where the guy is, but I do know where I saw levers. Now go to the levers"
*wraps self in ebin theoretical ghost cloth*
I have to leave for a ~20
[1d20+6 = 8]>>50289*sigh*
"Boop"
Trumpaladin touches his index finger to Tracy's nose, and casts Restoration
>>50293See
>>50280rolling survival search check
>>50295>Ebin"Those look like shit"
[1d20+6 = 8]>>50299*pets pony*
>>50301Why you spoiler? Pretty picture though
>>50302
Why do you not want to decipher script on the runes?
>>50304GM said the runes were unidentifiable.
Also, I can't remember how many ranks I put in that atm...
Can the wood on the doors be burned?
>>50302
Tracy is shocked, as though by an electric fence, when attempting to phase through the walls that have been warded.
>>50305No, that was a Knowledge Arcana check, not Decipher Script
>>50307"Dumbass"
>>50309
Is she gonna try again?
>>50308I'm not gonna point out Torc has 18 ranks in both checks.
Nope not at all, instead Torc and Snek are using the stairs when GM decides how he wants to play the stairs
Infernuis chases down the magi
>>50314He's at a trap door that's seemingly too heavy to move:
>>50196 >>50311
Yes, that goes for the floors as well. Tracy puts the fork in the socket a second time
>>50314"GO TO THE FUCKING LEVERS! You don't know where the mage went, he left line of sight a minute ago, and we couldn't hear him over the banshees. We're trapped in here"
>>50310Command Fae to go down the hallway towards the levers
\r
>>50316Can she try to set the wood on fire?
>>50317I was behind him the whole time
>>50319He should be beneath the trap door.
>>50313
How the fuck would a sorcerer not get arcana knowledge?
>>50321I meant to delet that.
Sorcerers do get arcana knowledge.
>>50312Torc ain't Trapped in this room
>>50317*static crackles*
"It looks like we're alone for now, Flashy.."
>>50325*Stares through bars of doors waiting for Fae to respond*
>>50322Let me rephrase my question
"Why the fuck do sorcerors not get decipher script?"
Good thing mystic theurge is a thing
>>50327Don't be shocked if the mage is at the levers
As Trump and Tracy continue to examine the room, it is evident that there are a variety of tubes and chutes that lead to the middle of the hallway.
>>50319Nah, forget about the mage, he got away.
>>50323Fae follows the mage toward the "entrance"
>>50328That's a thing for wizards.
I know theurges get it, but can we put more ranks in than our class lvl+3?
>>50332Idk, I thought decipher was a sorceror skill too...
Fuck
>>50331And now I am curious. What is Fae doing and reporting back?
>>50332Class level +3 if it's a class skill for every single class you have
>>50333Sorcerers on'y have 6 skills.
>>50331Are they big enough to fit through?
>>50334No sign yet, but this is the only other direction it coul've gone
>>50336what?
>>50337Shush
[1d20 = 17]>>50338Keep 'er after him. Spot and listen check
>>50339Some are tennis ball sized, others are hose sized, and a few are straw sized