>>30784Assuming we’re still doing this, I’d like to go over cooperating on mounted combat, which I really should have done before the dragon encounter, rather than spring it up on you.
In general, I don’t expect there to be much conflict because we have almost identical approaches to battle. We both first weigh whether it is possible to avoid fighting at all by either diplomacy or just ignoring the problem. We then estimate the chances of failure, and if it’s higher than about 30% we run. Then try to find the way of attacking that is most favorable. You like stealth first attacks and I like taking the initiative to have the first strike, which is similar. If we see that we are taking damage, or it is riskier than we thought, we retreat and find a different way of approaching the battle. In short, our battle strategies could be described by the words “I fear death.” I do want to point out that by now both characters have extremely high hit points, especially Tracy, and combined with healing powers, we could be more aggressive and sustain a few hits. Just do things how you normally would, and my only requests are that you be considerate of the fact that (like Tracy) all of my strong attacks are melee and require close range, and also try to communicate battle strategies before engaging in them
especially because Paladin spells, which affect both rider and mount, can make a difference.
I do want to warn you that according to the Nightmare Tactics guide the Ethereal Jaunt is a full round action, meaning she would need to come into the material realm in one round, and then attack in another round, so she can’t stealth attack like that
although her rider could attack the same round.
Now here’s where I want you to accommodate my character in mounted combat. When one or more of Trumpaladin’s protectorates – soldiers, citizens of Port Barry, Fae, or certain other NPCs – are under attack or at risk of attack, Trumpaladin will draw fire towards himself and away from them, as a way of protecting them, completely disregarding risk.
Especially when he created the danger to them in the first place. This would mean no stealth, retreat, or etherealness during that period of time, lasting until the danger has passed or Trumpaladin is out of action. If you want to look at the motive idealistically, it is a devotion to his duty to protect certain others. If you want to look at it cynically, it is a desire to protect reputation and avoid being seen as a coward.
Please just say that Tracy goes along with this. Cauchemars are creatures of pure hate that do not fear death, so why wouldn’t one attack relentlessly when its rider wants to? Or maybe she recognizes that it’s extremely important to her flashy that he gets himself killed rather than avoiding being seen as a bad leader, so she stays in combat until Trumpaladin is knocked unconscious, then Ethereal Jaunts to someplace else to protect herself and her unborn child. Please remember that Tracy has ~172 HP in Cauchemar form.
She has more HP than a young adult Dragon, and nearly as much as an adult dragon. She has more than twice as much HP in that form as Trumpaladin. So let him get killed (or reduced to so low HP he’s satisfied) then approach the battle as you like.