The Adventure continues
Six years after season 6, Occupied Equestria presents an alternative history where Chrysalis chose a different approach to her second attack on Equestria. The Changelings have conquered half of Equestria, while a former Equestrian colony - soured to Princess Twilight's notion of harmony with all creatures thank to their dealing with griffins - Invaded and took the other half. In Baltimare and the Equestrian Southeast, the magic of friendship has weakened, as Communists, Changeling infiltrators, Fascists, gangs, and corrupt creepy politicians threaten the city. This role play is based in large part upon the Equestria at War mod for Hearts of Iron 4, and uses D&d 3.5e mechanics.
The Eastside Tavern Gang has broken through the house and pool-house of the politician Comte Burgher. What they found has been nothing short of astonishing. Deeds for properties bought by secret societies, seditious communications, cryptic booklets, concerning academic interests, and above all else, a sex dungeon with two young colts chained up, and traumatized. With these, they found something else: two caged and chained up adolescent Changeling drones. So doing what any logically minded group of people would do when encountering caged life-force vampires, they let the things suck on them, then took them home and hugged them and loved them and squeezed them and called them 'George.'
Dark Star is coming to terms with loss in the Stallion's room of the Eastside tavern, while Iron aids him. Silver dreams of an Equestria that is no more and his long lost family (while sleeping in a fairly awkward position). Ash awaits a new dawn of service, Onyx a new life of possible employment, while Brie and Spark stay in a small room with two strange guests
1962 replies and 48 files omitted.
>>87786I laughed, sensibly. Have more cutes, because this guy has a lot of them.
>>87788Kirins are by far the best non-pony race.
Prove me wrong.
Pro-tip: you can't
>>87792I wonder if they'll add the Kirin Village to Equestria At War once they add Zebrica to the game. Their next big update should be either Zebrica or the rework of Stalliongrad, and I'm excited for either. Imagine the resurrection of the White Army of Severyana, and the creation of the Pony Tsardom in Northern Equestria.
>>87793I wonder if they'll make it a big country or just a tribe like some griffonian countries in the game currently. I would also want to know which classifications and special properties the kirins would have.
I can feel the rise of niriks as a possible facist route for the kirin territory. >>87793>>87793According to development logs, they say that there will be something like four Kirin countries, which will include parallels to Vietnam and China
>>87793>>87794The movie map placed the Kirin Grove on the Southern half of the Dragons' continent. Idk how expansions in war games work though.
>>87795>Kirins == AsiansI guess that works.
>>87796Pretty sure they'll add a whole continent for them as well as other races whose homeland are in said continent.
>>87795Neat. We don't have many oriental-styled countries in the mod.
>>87796It's fairly simple: before you can declare war, you need to justify a casus belli for a specific reason, ranging from forcing your ideology on a different country, to puppeting them, to taking their states. Then you just declare war and do your best to command your armies to victory. If one side ends up victorious, they can enforce their claims on the losing side, even those they haven't justified in exchange for appearing like a threat to the rest of their neighbors and increasing world tension even further. Different ideologies can only declare or justify wars if world tension is at a certain point. Communist and Fascist nations can declare war from the get-go, while Non-Aligned and Harmonist nations can only do so when world tension is beyond the 50% mark. Considering how much, in this game's headcanon, both the Changeling Hegemony and New Mareland have declared war, it's very likely world tension is well beyond the 50% mark.
The kirins will probably have a few states per country, ranging from 1 for countries like the Kirin Village, to 4 for minor countries, to 10 for major countries. I don't expect them to have anything close to the Changeling Land or Olenia's large number of states, and especially not Equestria's ungodly number of states.
>>87798I don't think he meant territorial expansions. More like game expansions.
>>87799In that case, please ignore me.
>>87807Meh,I was never really into war games. I prefer RPGs.
>>87810>Reactionary or Anarcho liberal governmentWhat else are the Fascist and Non-Aligned paths of Bodfield and the Goldfeather path of Nova Griffonia?
>>87808That’s why you make the Wargame an RPG
>>87811It's a bit deeper than that. It's hard for me to accurately explain.
>>87812>>87808Some wargames, like HoI, are RPG. The character you roleplay is the whole country instead of a aingle PC
>>87814Well, that's what I meant. I prefer to play individual characters than I do entire countries. I just prefer the story telling aspect.
>>87815If it makes you like these war games, you can pretend to be the leader of the country, therefore the PC is present and you can like wargames again.
I loved the british in CoH:OF >>87816No, I meant I prefer
playing individual characters on adventures, instead of the nation-wide micromanagement style of play.
>>87819Fair enough. I am trying hard to get into HoI IV to begin with, but I need to bang my head on the table some more>>87820See you later. Hope it's a good trip.
>>87824Iron and Silver are a safe guess, but I wager that everyone will be ready by 12 AM ART
>>87825Well, I have no obligations for the rest of the night, so I'll just wait here then.
>>87826I suggest you take a nap until then, unless there's external obligations IRL.
>>87801Just watch iSorrowProductions and you'll be driving trucks into Moscow in no time.
>>87828>Not playing the superior pony version >>87826I guess Ash can make movements
>>87830Sister Ash checks the water upstream of the barrels, to see if they are in fact the source of pollution.
>>87831What does “check the water” mean?
>>87833It means she checks the plants surrounding the stream, and sees if the water gas the same off scent that the water downstream had.
>>87834Yes and no. The plantlife upstream is denser, but still not “healthy” looking
[1d20+13 = 26]>>87835She decides to look further, upstream, looking for anymore signs if what day be poisoning the plants.
Rolling a knowledge check, to see if she notices anything she recognizes.
>>87836She can see it from where she stands. A noticeable plums of steam not that far ahead. As for the water, it looks more clear than not, but a brown substance rests along part of the banks