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Welcome to Baltimare.jpg
Occupied Equestria
Anonymous
xBDBY
?
No.71158
71170
Dark Star has been contracted by the occupying government to lead a team to infiltrate and stop a meeting of the Communist party in Baltimare. He discovers that they are importing arms, and more importantly, special forces advisers from foreign nations. Things reach a literal boiling point when a warehouse of gasoline drums is set on fire, and now we will see who will live and who will die

Welcoming Silver, the unicorn fighter
1692 replies and 109 files omitted.
Anonymous
mhd3Y
?
No.72781
72782 72783
>>72779
>>72780
With a single punch, the griffin is impaled through the chest, and stops breathing
Iron
6YBkO
?
No.72782
72783 72784
>>72780
Cuz I charged at him. Normal modifier is +10 and charge grants +2 and takes AC -2
>>72781
Iron is somewhat annoyed by this prospect. "Damn, I punched him too hard. I wanted him alive."
That Sorcerer Guy
IDlRD
?
No.72783
72784 72785 72788
>>72781
>>72782
The sorcerer takes a small step away from Iron. "I-is it clear in there now?"
Anonymous
mhd3Y
?
No.72784
72786
>>72782
He needs like 20 feet to charge, and you don't have that here. I guess he would be alive if the spikes were not used, though he would still not be conscious

>>72783
Yes
6YBkO
?
No.72785
72787
[1d20 = 5]
>>72783
Iron scouts the area, looking for some more enemies.
OOC
6YBkO
?
No.72786
>>72784
I'll keep that in mind.
Anonymous
mhd3Y
?
No.72787
72788 72789
>>72785
He does not see anything threatening in the room
Iron
6YBkO
?
No.72788
72791
>>72787
>>72783
"Yes, it is clear."
That Sorcerer Guy
IDlRD
?
No.72789
72790 72791
>>72787
On to the next room opposite this one. Any enemies should surender if they value their lives because even if we aren't trying to kill them, we destroy them.

Iron
6YBkO
?
No.72790
72791
>>72789
Iron follows as usual.
Anonymous
mhd3Y
?
No.72791
72793
>>72788
>>72789
>>72790
When they open the next room, they see another room with beds in it. This one houses 10 suitcases
That Sorcerer Guy
IDlRD
?
No.72792
72796
I call out to Blue Skies. "This room may interest you. Come see this."
Iron
6YBkO
?
No.72793
72794 72795 72796
>>72791
"Thae place is empty, it seems."
Iron
6YBkO
?
No.72794
>>72793
*this
That Sorcerer Guy
IDlRD
?
No.72795
72798
>>72793
"We don't know what the suitcases have though. It could be clothes, but it could be documents."
Anonymous
mhd3Y
?
No.72796
72797
>>72792
She comes over "Well, would you look at this"

>>72793
"Hardly"
Iron
6YBkO
?
No.72797
72798
>>72796
"Enemy-wise, it is." Iron looks at Skies. "Found anything of Redclaw?"
Anonymous
mhd3Y
?
No.72798
72799 72800
>>72797
"Yes, I found this. Unless you'd rather have a cigar or a hat, or a bandana. But it looks like this is what Redclaw brought with him to remind him of his home"

She shoes him a cut wooden animal
"This is a carving of a water buffalo. A very strong animal, used to pull plows and carry rice. The farmers of that region would have used them extensively. Maybe he worked with them as a chick, I can't say. But to him it probably symbolized the farmers, which he no doubt identified himself with."

>>72795
"Do you have some sort of magic detection?"
Iron
6YBkO
?
No.72799
>>72798
Iron takes the animal. "Thank you, Skies. I will remember his strength in combat, even when I did not challenge him directly." Iron turns to the suitcases. "He has a horn on his head, so he should have."
That Sorcerer Guy
IDlRD
?
No.72800
72801
>>72798
"I believe so. What do you need?"
Anonymous
mhd3Y
?
No.72801
>>72800
"I want to find the changeling's suitcase. She no doubt guarded it magic. It will produce a signature that you could detect"
IDlRD
?
No.72802
72803
[1d20+3 = 19]
"I see. And one of these might be it then?" I cast Detect Magic.
Anonymous
mhd3Y
?
No.72803
72804
>>72802
And sure enough, it shows a number of magical signatures in the area. A spell on the threshold of the door, a magical signature from Blue Skies herself, and three separate magical signatures from the third suitcase on the right in the set
IDlRD
?
No.72804
72805 72806
[1d20+3 = 17]
>>72803
"Well... I'm picking up that the door is magic, and three things of magical quality in that suitcase there." I point out the third suitcase on the right. "I'm guessing that the magic on the door is something to worry about though. Who puts magic on a door?"
That Sorcerer Guy
IDlRD
?
No.72805
72807
>>72804
You know I'm tired when I'm leaving the dice up again
Anonymous
mhd3Y
?
No.72806
72808 72810
>>72804
"Someone who wants to set an alarm"
OOC
6YBkO
?
No.72807
>>72805
You can take it as a disarm magic if you want.
Iron
6YBkO
?
No.72808
72809
>>72806
"I suppose her briefcase is also an alarm?"
Anonymous
mhd3Y
?
No.72809
72810
>>72808
"Oh no, There are spells if you want to keep somepony from reading something. Or opening a lock"
That Sorcerer Guy
IDlRD
?
No.72810
72811
>>72806
"Well, we already triggered it now that the door is open. As long as it doesn't try and shoot me or spill my drink, I'm fine."
>>72809
"And I don't suppose there is a way around that?"
Anonymous
mhd3Y
?
No.72811
72812
>>72810
"For a lock? The lock itself cannot be disarmed by any means but magic. The suitcase itself, however, is breakable. As for the spells on the documents, they will need a dispel magic spell, but that can wait"
That Sorcerer Guy
IDlRD
?
No.72812
72813
>>72811
"In that case, we should just take the case with us."
Anonymous
mhd3Y
?
No.72813
72814
>>72812
"That'll work"
That Sorcerer Guy
IDlRD
?
No.72814
72815 72816
>>72813
"While you take that and check the other cases for anything of use, I'll go for the next door."
I motion Iron to follow.
Iron
6YBkO
?
No.72815
72818
>>72814
Iron follows.
Anonymous
mhd3Y
?
No.72816
72817 72818
>>72814
I think we lost Iron. This will probably take until tomorrow
OOC
6YBkO
?
No.72817
72818 72819
>>72816
Hah, gottem
That Sorcerer Guy
IDlRD
?
No.72818
72819
>>72815
I open the next door.
>>72816
>>72817
Kek

mhd3Y
?
No.72819
72820 72821
[1d20+2 = 7]
[1d20 = 14]
[1d20 = 11]
>>72818
>>72817
When she moves through the door, an alarm like sound can be heard, roughly coinciding with the opening of the door to two hostile griffons. Roll for initiative
6YBkO
?
No.72820
72821 72822
[1d20 = 11]
>>72819
Wait, she?

IDlRD
?
No.72821
72822 72823
[1d20 = 18]
>>72819
Rolling.
>>72820
We didn't disarm the alarm spell when Blue Skies entered the door behind us.
Anonymous
mhd3Y
?
No.72822
72823 72824
>>72820
>>72821
Looks like the initiative is Spark, Griffin, Iron, Griffin, and Blue, who was over at the other door
Iron
6YBkO
?
No.72823
72824 72826 72829
>>72821
>>72822

Try to kick the griffon before me. I still have low HP
IDlRD
?
No.72824
72825 72826 72827
[1d20 = 8]
>>72823
Same here. I got 7 hit points left.
>>72822
Using rifle as a club again. Hopefully staring death in the face makes me swing harder. I attack the one closes to Iron.
That Sorcerer Guy
IDlRD
?
No.72825
72833 72834 72836
>>72824
Forgot -1
mhd3Y
?
No.72826
72828
[1d20+2 = 20]
>>72824
>>72823
Ooh.... It appears the rifle misses

A griffin attacks Iron with a knife
OOC
6YBkO
?
No.72827
72829
>>72824
Great.
OOC
6YBkO
?
No.72828
>>72826
Owie. Artificial 20
mhd3Y
?
No.72829
72830
[1d4+1 = 3]
>>72823
>>72827
The knife goes through Iron's hide and pierces flesh. Now it's Iron's turn
Iron
6YBkO
?
No.72830
72831 72832 72833
>>72829
Iron punches nonlethally at the griffon whose turn has not started yet, placing +5 to damage through power attack.