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Occupied Equestria - Old Village
GM Pony
b3cafc2
?
No.185000
185857
In the far-off, northern island of Mended Horn, the party there has learned that they face an enemy they have dubbed "The Traveller." They have decided to go to an old, abandoned village there in hopes of rescuing some communist sailors.

In Baltimare, Dark Star tries to get things in order, while Virgin Flame looks for her old friend.
1177 replies and 64 files omitted.
Rosey "Posey" Ring
3dc43ac
?
No.186114
>>186113
Posey pets Mala
"You are quite articulate for a Gnoll."

She pauses
"I will go with whatever plan the group decides on, but I strongly recommend staying together. Whatever the plan is, we should act soon."
Cavaliere
4cc3da4
?
No.186115
186116
>>186104
"They look intent on using the 'Fellow Traveler' for their own ends and would not be amenable to us destroying it."
>>186106
>>186110
"As risky as this mission is, we can't ignore either of these objectives. I can help protect Miss Kira and the others while you work on clearing the Kostroma."

>>186113
"Some things in life are worth doing with no material advantages from doing them. The 'Fellow Traveler' is a danger to many more ponies than those on this island."
Anonymous
e7e6faf
?
No.186116
>>186115
"I'm inclined to agree, and for different reasons I am as unnerved by the Traveler becoming a asset - more like a ticking time-bomb - of ANY military/government ponies."
Anonymous
1d69523
?
No.186117
>>186113
"Even if they plan to fight the Traveler, there's no telling whether they will have any success. And if they get the whammie, we 'll likely have to fight them at some point anyway. The military ponies don't seem aware of our presence, but the Traveler most assuredly does. I hate to say it, but I think our best bet - if we're to survive and NOT eventually fall under the hell of an un-Equestrian abomination - is to take advantage of the military ponies' movements, and take the Traveler by surprise. Worst-case scenario, we still have to fight off the military, but we MIGHT garner the aid of "suddenly freed from crazy-mind-bondage" ponies on the freighter."
Anonymous
1d69523
?
No.186119
To accentuate his point, Brie pats the hoof grenades molley'd to his suit
GM Pony
7b28d9b
?
No.186120
186125
>>186098
She turns her head back, and opens her mouth in an expression of confusion

"Huh? What? What are you doing? Ahhhh skreeeeeeeeeeeeeeeeeeeeeee"
Anonymous
001d3a2
?
No.186121
Syrian Observatory for Human Rights
Dark Star
03b366a
?
No.186122
186123
>>185866
"Very Good, Do you happen to need any more hooves helping out around here?"
GM Pony
00acd3f
?
No.186123
186150
>>186122
With a smile,

“It’s hard to have enough hooves. Are you looking for a job? Or asking for a friend?”
Rosey "Posey" Ring
3dc43ac
?
No.186124
186126
Have we decided what we are doing?
Anonymous
c8bb0a6
?
No.186125
186126 186127 186187
            [Read more]            
GM Pony
00acd3f
?
No.186126
186129
>>186124
No.

>>186125
Hmmm… I think this would require a grapple check
GM Pony
00acd3f
?
No.186127
186129 186159
IMG_7897.png
>>186125
Opposed
[1d20 = 15]
Rosey "Posey" Ring
3dc43ac
?
No.186128
186142
Can we decide right now if we're going to board the ship, or if we go find the Marines first? I thought we were set on boarding the ship. It's right in front of us.
Anonymous
c8bb0a6
?
No.186129
186130 186131 186159
>>186126
>>186127
Snuggle with a struggle.^^

[1d20+8 = (1+8) = 9]
Anonymous
c8bb0a6
?
No.186130
186132 186133
>>186129
Is that correct. str mod + improved grapple?
Anonymous
c8bb0a6
?
No.186131
>>186129
Well, what ever I guess. :'C my snuggie
Rosey "Posey" Ring
3dc43ac
?
No.186132
186141
>>186130
It wouldn't really matter, because you rolled a Nat 1. Grapples, and all other attacks, fail on nat 1s (unless the opponent also gets a nat 1).
Rosey "Posey" Ring
3dc43ac
?
No.186133
186141 186159
>>186130
Oh, pardon, you also add your base attack bonus
Anonymous
27bc4a6
?
No.186134
186137 186142
I'm really not set to any particular outcome; we could do either or split and do both. Brie in CHARACTER thinks we should kill the traveler now, but now it comes down to what everyone wants to do including GM, who I could imagine BOTH wanting and not wanting to split the party in this way.
Rosey "Posey" Ring
3dc43ac
?
No.186135
186136 186137 186151
Let's just go to the ship. If we travel again, we'll practically be guaranteeing more encounters with the summons, and we don't benefit from fighting summons at all. The marines can wait an extra hour for us to storm the ship.
Brie
e7e6faf
?
No.186136
>>186135
I concur
The Floof and The Noodle
04b76df
?
No.186137
186139 186142
>>186134
>>186135
I don't want to really spoil things, but since GM pone is having trouble finding a way to say it in the game: going to deal with the Traveler first will result in a full or at least partial failure of the primary mission objectives.
The Floof and The Noodle
04b76df
?
No.186138
186140
Anyways, Kira knows how important stopping the Traveler is, that's why she wants to go off on her own to find the missing marines and complete the objective. She's not the best suited for combat, but she's perfectly suited both for tracking down the marines and avoiding encounters using survival and stealth.
Rosey "Posey" Ring
3dc43ac
?
No.186139
>>186137
Well, that does change my opinion. Let's do the job that pays us first.
Let's just fast-track the travel to the lighthouse. Roll Survival to help us avoid encounters.
Brie
e7e6faf
?
No.186140
>>186138
Equally, then let's go marines first. The intention isnt to derail or unravel any plans. The Traveler freaks Brie out and he wants to kill it cuz thats what he knows; when all you have is a hammer,.... but as a player, I want it to play out as best as possible, and I dont mind a little railroading if it will help.
Anonymous
c8bb0a6
?
No.186141
>>186133
Ah, I see. Good to know.
>>186132
Yeah, I realized on my way back that that nine was due to nat 1.

I'm excited for what will happen with my crit fail. ^^
Cavaliere
4cc3da4
?
No.186142
186144 186147
>>186128
>>186134
The debate is more along the lines of whether we split the party or not, because the urgency has increased. Cavaliere is reluctant to do so but is the best suited (aside from Dust) to help Kira locate and protect the ponies. He would not want her to be alone because he knows how dangerous it is.
I also don't think they're at the lighthouse.

>>186137
>don't want to spoil things
>spoils things
Rosey "Posey" Ring
3dc43ac
?
No.186143
186147
Just make a decision and I will follow it.
Anonymous
e7e6faf
?
No.186144
186147
>>186142
The urgency has increased, yes, but that may be as much a thematic thing of 'mounting tension' and uncertainty of the 'best' course of action, weighed versus obligation and morality of completing the mission and THEN handling business.
Its a tough call cuz its well designed.
Anonymous
e7e6faf
?
No.186145
We might take further discussion, to OOC?
The Floof and The Noodle
04b76df
?
No.186147
186148 186149
>>186142
>>186143
>>186144
GM pone is deciding whether or not he should say something, he doesn't like saying stuff out of character usually or railroading so sometimes he needs a little extra nudge to give us the direction we need not only to complete our mission but also make the game more fun for us as well as for him.
Cavaliere
4cc3da4
?
No.186148
186149
>>186147
It's nice of him but there has been plenty of indication that all aspects of this quest have urgency. If we collectively ignore that then we deserve to reap the consequences. Take the encounter outside of the village. We delayed ourselves so the monsters were on top of us by the time we noticed.
Anonymous
e7e6faf
?
No.186149
>>186147
Appreciated. When gaming in person or even over voice chat, you can use your body language or voice to pffer subtle cues and indications, which arent possible online in the standard form. This is why a little railroading is okay in this context. More than anything, I dont want any effort to go to waste if possible, especially over mixed signals (ffs, that fucking goat).
I was of the impression that the Traveler was being made increasingly significant as an incentive designed to steer us toward the freighter.
>>186148
>the village
As said, the village was a very understandable but very odd/nuanced situation where I had reason to believe that there was something to the goat. It was stupid, but in context my conclusion was logical, given some DMs with GM prior and leading up to.
Which is also why Im okay with a little railroading.
Anonymous
03b366a
?
No.186150
186187
>>186123
"Oh no, I'm already volunteering, I Was looking for a Job for two of my friends."
He nods
GM Pony
7b28d9b
?
No.186151
186152 186153 186171
            [Read more]            
Rosey "Posey" Ring
d2c30f3
?
No.186152
>>186151
I'm trying to think tactically and present pros and cons.
I don't care what we do first.
Rosey "Posey" Ring
d2c30f3
?
No.186153
>>186151
I can answer these points later when I'm not travelling, but I think you are misinterpreting my tactics as dissatisfaction with the story.
Rosey "Posey" Ring
c67aa41
?
No.186154
So, are we going to the lighthouse, or just sending the rangers to do so?
I am fine with either plan. I am excited to slay the Traveller, but mission comes first.
Anonymous
c8bb0a6
?
No.186156
>>186155
Thank you. Though, I don't know if GM's reply to me is delayed because of this. But maybe. Regardless, no stress GM. Just don't think I left. I will have this tab up a few more hours tonight. ^^
Anonymous
c8bb0a6
?
No.186158
>>186157
>(Message to self destruct)
In...
5...
4...
3...
2...
1...
^^
Anonymous
c8bb0a6
?
No.186159
186160 186161 186164
>>186127
>>186129
>>186133
Actually, my BAB is 10 so that would make the number be 19 which would be higher than 15 but it's still a nat 1 so I don't know what you do in situations like these.
Anonymous
e7e6faf
?
No.186160
186162
>>186159
>my BAB
Lol no, your modified attack MAY be 10
Anonymous
c67aa41
?
No.186161
186162
>>186159
>my BAB is 10
No it isn't. It's 5.
Anonymous
c8bb0a6
?
No.186162
186163
>>186160
>>186161
I see. I just check with my draft for the sheet. It seems I made another mistake. ^^
Anonymous
e7e6faf
?
No.186163
>>186162
All good, trying to be helpful but prone to shitpost with incredulity
Anonymous
e7e6faf
?
No.186164
186166
>>186159
A nat 1 is an auto-fail on ONLY attack rolls, saving throws, and very specific skill checks (like with traps). The nat 1/nat 20 rule is the most homebrewed
Anonymous
c8bb0a6
?
No.186166
>>186164
If I use my BAB is it considered an attack roll even if I mean the target no harm?
Rosey "Posey" Ring
d2c30f3
?
No.186171
>>186151
>Do you think the communist reinforcements that are landing on the island are going to sit around and wait for that hour? More to the point, once the Traveller is defeated, do you think they will have anything left to do except kill the party and kill the airmen?
Point taken. Let's go find the airmen first.
Anonymous
c8bb0a6
?
No.186181
Vir runs out of this room and up to Sea Breeze's office. There she challenge him to dual! After losing three Yu-Gi-Oh matches in a row. He gets banished to the shadow realm. Vir finally debunks fascism 4ever.

Woah Vir. Great moves!
Woah, Vir, great.
It's a good day to have a good day!
It's a good day to have a good day!
I'm willing and eager to play.

Thread Watcher
TW