In the far-off, northern island of Mended Horn, the party there has learned that they face an enemy they have dubbed "The Traveller." They have decided to go to an old, abandoned village there in hopes of rescuing some communist sailors.
In Baltimare, Dark Star tries to get things in order, while Virgin Flame looks for her old friend.
1177 replies and 62 files omitted.
The redaction was Brie calling Posey out for taking a telling blow and having not a scratch on her, wondering what she even is, which while an understandable play Im not gonna make cuz it just complicates things
>>185988"Stay healthy. You are our pincushion."
>>185991Oddly enough, Silver seems to take pride in that role.
>>185992If Silver is likely to need it, it makes sense for him to take a health potion.
>>185988In the event that Silver goes down, Posey can use her unseen servant to give him a potion.
Can I get an HP roll call or breakdown, like after the fight before?
>>186000>>185999Out of what?
To help give everyone an idea of health potion distribution
>>186002Out of 30, sorry, and I think it was stated that Garv is out of 29
Assuming everyone who can be healthkit healed has been, Silver and Kira seem to be the best recipients, assuming that Dust isn't injured.
Admitting, an argument for Garv is also reasonable, in that he doesnt have a great hp max. I know Brie isnt drinking shit right now, and if theyre gonna be used anyone is welcome to them even if no lne wants to credit me with a reply. Xp
>>185998Are we doing things this weekend?
If there is any doubt of my lurking, let me dispel them now. I got energy drinks n shit chillin.
>>186003>>186009Correct
>>186014Let's hope so for I have plenty of time
>>186017I sure expletive hope so, but otherwise trying to stfu
>>186019And thats a genuine hope, not an angry tapping of feet, arm crossed sort of hope
A salt-tinged wind from the southeast crests the hill and makes its presence both known and felt, and though the air itself is hardly freezing,
Looking down into the South Bay, the land slopes downward from its crest on the present hilltop until it comes down to an approximately half circular bay. Indeed, the pattern everywhere surrounding the bay is to slop upward further away from the watter, cresting in green-brown hills that are sharpest on the bay's furthest edges. The appearance is not symmetrical, as to the right, the west, and the way the party came from, the hills do not abruptly stop but continue with one or more small islands that are edged by grey, rocky cliffs, a tendency not parallelled on the left, northern, unexplored side that ends comparatively abruptly past a hill. The dip in the bay is close to the party, and at the dip, the bay is ringed by a sandy beach.
The dull winter grass dominates almost all of the view that isn't exposed cliff face or rock, but the signs of equine habitation are in no small number. Indeed, there are more structures in this view than from all that has been seen before. Close to the party, on the hill slope, is an unnatural hole in the ground. Beyond this are many of the small stone huts seen before, and by the edge of the bay in the middle, a line, and more than a line, of many rectangular stone buildings, most of which still have their slate rooves. Several are taller or bigger, and more exist outside of the narrow band, but a dozen or more form the line. Near this, to the left on the water, is a pier of wood and stone, and with it a couple small rafts. And far, far beyond this on the left side of the bay, on a small low island near the shore, is a large stone structure like a keep.
But that's not what you looked for, is it? No. In that harbor (as opposed to the harbor on the opposite side), is gray freight ship, perched at an odd angle near the left shore. Likely four hundred feet in length and sitting high in the water, painted grey. It has a super structure in the center, two masts before the super structure, and a smaller structure at the rear with another mast, and generally bristles with spreaders and spars. One light is on.
Though the fog has lifted for the moment, the horizon turns to grey beyond the bay, and the left hill hides most of the sun.
Would anypony have cared to look into the other, northerly bay? If they had, they would have seen a bay that is similar to the south. It is not an exact parallel, for such symmetry is rare in nature. This bay is angled to the west, it's narrower, smaller overall, and has a more parabola shape than the half circle in the south. The right/east side of the bay ends in an almost round hill, while the left side tapers off after a large hill, with a visible stone light house at the northwestern extremity. There are not many signs of habitation on this side, besides a small stone circle with something in it near the right, some stone huts, and a few scattered remnants of walls. There is no chain of islands on the left, although far off in the distance and through the fog, the outline of a larger, more distant island may just barely be made out.
The fog has not cleared out in the north to the same degree as it has in the south, and so the bay is more obscured. But they can see it. In the fog, near the center of the bay, with the narrow, front side of its profile visible is a ship. Exactly what it is, is hard to say, but it is narrower, reasonably tall, and over all smaller than the freighter. It is not alone, for it is pregnant with many boats to the side, with a few already moving away from it. With the fog obscuring most details, it appears like an egg sack with so many little spiders crawling out.
[Read more] >>185958 "Он находится в воде. Вам придется плавать, летать или добираться до лодки. Может быть, можно дойти пешком, но я не думаю, что вы могли бы увидеть песчаную косу." -
" It is in the water. You would have to swim, fly, or get a boat. It may be possible to walk, but I don't thin you could see the sandbar." "Почему я должен вернуться? Именно здесь наиболее сконцентрированы марионетки и монстры. Но я мог бы вам в этом помочь." - [color] "Why should I go back? This is where puppets and monsters are most concentrated. I could help you there, though." [/color]
The newly christened Hazel squeaks
>>186022Kira gives Hazel a gentle pet.
Doesn't the party have a pair of binoculars or something of that effect, given to them for the mission?
>>186024No, but Garv or Brie or whomever has a telescope
>>186014Why wouldn't we?
>>186025Perhaps they can use their telescope to take a closer look at the ship. Or they can lend it to another character like Silver to take a look.
>>186022Quickly, the griffon takes his telescope to examine the smaller arrived ship.
>>186025Cavaliere has a telescope.
>>186026Anything in particular they are looking for?
>>186027A few details emerge:
A turret with two guns in the fore, a superstructure behind, a single mask, and smaller boats filled with ponies
>>186028Basically exactly what you just described: signs that this is a military ship, landing reinforcements for the commies onto the island.
>>186028Cavaliere folds his telescope, frowning. He goes back to the others.
"Bad weather is the least of our concerns. A landing ship has arrived to the northwest near the lighthouse. Looks like several dozen soldiers are about to arrive, at least." >>186030>>186023Silver nods at Cavaliere, before returning his attention to the purple pony. "Кажется, ваш сигнал бедствия все-таки был услышан. Можете ли вы передать им по радио, что вражеские солдаты на острове одержимы, а не предатели? Если они этого не знают, они их убьют. Если вместо этого мы убьем Путешественника и оставим одержимых солдат в живых, они освободятся от его влияния." -
"It seems your distress call was heard after all. Can you radio them that the enemy soldiers on the island are possessed and not traitors? If they don't know that, they'll kill them. If we kill the Traveler instead and leave the possessed soldiers alive, they'll be free of his influence." >>186031He looks up towards Silver, and his face lights up, smiling.
"Они здесь? Да-да, позвольте мне их назвать. Держу пари, комиссар уже говорил с ними. Но на всякий случай..." -
"They are here? Yes, yes, let me call them. I bet the Commissar has already spoken to them. But just to be sure..." He picks up the radio that is near him, adjust the channel, and presses the button to speak. He speaks with enthusiasm
"Это ничтожная пресса Костромы. Послушайте, на корабле есть опасное магическое существо, которое может контролировать разум пони. Эти пони, контролируемые разумом, враждебны из-за магического существа..." -
"This is Paltry Press of the Kostroma. Listen, there is a dangerous magical being on the ship that can mind control ponies. These mind-controlled ponies are hostile because of the magical being...." He speaks at greater length, trying to describe the situation
"So... Does anypony have a plan to get on the ship?"
>>186039Silver: "I have been asking if they have any information or what have you that will help us in dealing with Traveler. To put it simply, do not fall asleep. Being close to it is also enough to cause some effect. Tin foil hats help with blocking out mind control. I have also heard that urine-soaked clothing worn on your head can do same thing, but that is pretty gross. This pony, named Paltry Press, was struggling with whether or not to do this because his tin foil hat has been destroyed. Kostroma is also where concentrations of possessed soldiers and summoned monsters are highest."
>>186042Brie thinks for a moment about the wisdom of shooting the tin foil hat from earlier. Spilled milk, he decides. Very not thrilled at the notion that there will be no sleep/reprieve, Brie sighs.
"It sounds like we should just sink the whole freighter then."
"Our mission parameters are the 10 soldiers and the airship, but those orders are precipitated from,... 'less than adequate info'," airquotes "and any sane pony (and a few who aren't, self included) can appreciate that this is an Alicorn-level threat. We should still pursue the airship and the marines, but this Traveler strikes me as something that needs to be eliminated without delay. We have two explosives, we could sink the freighter entirely and still be able to blow up the airship if we plant the explosives right, and that assumes the airship is irreparable."
>>186042"How should we board the ship? I could attempt to levitate there with one of my more limited spells, but I am not sure how we could bring Silver or Dust onboard."
"a freighter will be easy enough to get onboard of, especially if the weather is worstening," he holds out a hoof and looks up. "Once we're on site we're probably not going to be able to do alot of planning and discussion, so I advise we should make a set of objectives now and agree to it. I know we all have our individual motivations, but we're MAYBE the ladt chance that Equestria has against whatever this is."
"Oh, and in that our adversaries may be mind controlled, we should be careful what we say to whom from here on out. We could be 'facing' the adversary at every turn, and it's best that they think as little of us as possible," Brie finished grimly.
>>186046Silver: "Surely they have rope, ladder, or stairs for getting aboard ship if you were to fall overboard. We can also commandeer boats that Kostroma crew used to get ashore."
>>186051"That idea sounds like it involves being shot."
She shrugs
"Sure then."
Sorry, I'm late you guys. Car trouble.
>>185705Vir walked up to the desk and leans in to inspect the creatures wings up close. Then she whispers into the batpony's ear, "Have you accepted Princess Luna as your personal Lady and Savior?"
Brie rummages in his pouches and pulls out a sheet of parchment paper, laying it out on a nearby flat surface.
"A docked vessel will have a number of infiltration points, depending on the size of the inbound group," He pulls out a kanji pen and sketches a rough schematic of the ship, with reference lines for the dock. "A sigular pony and SOMETIMES a small group," he pauses, as through recalling an incident, "Can gain entry from the anchor-chain. Theyre surprisingly easy to climb if you can be quiet," he draws a dotted line nearabouts where standard anchor lines tend to run.
"For Cavaliere, Miss Ring, and myself, an overhead arial entrance gains the maximum surprise, but ultimately the strategy will depend on a closer view of their operational layout. Let us hope that strange mind-control monsters aren't up to milspec and tactics. And speaking of tactics, it may be better if I stay on land and try to maintain cover, rather than flying overhead, at least until dusk. I will lose the vantage of overhead which was never given a bonus anyway Xp and it will avoid any instances of predetection."