1259 replies and 40 files omitted.
>>183792They don't quite make their mark
Rosey Ring herself takes a move action to get within 10 ft of the captain and riflemen.
She then Casts Aching Dread, and Aberrant spell that causes overwhelming fear. She does this in hope of overpowering the influence of the Traveller with her own, or at least get them to drop their weapon.
1st level:
Aching Dread
Necromancy [Fear, Mind-Affecting]
Level: Cerebrant 1
Components: V, S
Casting Time: 1 standard action
Range: 10 ft.
Targets: All enemies in a 10-ft. radius burst centered on you.
Duration: 1 round/level
Saving Throw: Will negates
Spell Resistance: Yes
Your mere presence alters the psychological landscape of the surrounding aether, injecting it with unseen phantasms and suggestions of danger born of cyclopean vistas. All creatures within the area are stricken with a feeling of horrible dread that causes them to become shaken for the duration.
Cerebrotic Escalation: Instead of merely attempting to shake your foes, on a failed save they are frightened (for 1 round/level). However, if you attempt this escalation, you must succeed on a DC 13 Will save. On a failed save, the spell fails and is lost, and instead you are frightened for 1 minute.
She escalates it
Will
[1d20+9 = (7+9) = 16]
Save DC 21 for the enemy.
This also triggers her frightful presence. Save DC 21.
>>183790Assuming Posey's turn is over, Kira slithers back 5 feet out of the threatening range of the pony in front of her. She draws three arrows, firing two in the first draw and one by itself at the hellhound in front of Silver.
Manyshot:
[1d20+8 = (5+8) = 13][1d8+6 = (8+6) = 14] [1d6 = 2][1d8+6 = (3+6) = 9] [1d6 = 4]Third Arrow[1d20+7 = (17+7) = 24][1d8+6 = (6+6) = 12] [1d6 = 2] >>183797 "वयं सुप्तस्य सेवकाः स्मः। सः च आज्ञापयति यत् वयं तान् हन्ति ये तस्य सृजनशीलतां तिरस्कुर्वन्ति।" >>183797Moving closer provokes an attack of opportunity from the closest one
[1d20+3 = (5+3) = 8][1d4+1 = (4+1) = 5] How many targets are visible, are they ustered in an exploitsble way?
>>183802In turn, just trying to have my move set w_out cmarification
am waiting to see the outcome of Kira's attack before I take Silver's move
>>183801I didn't know hellhounds could speak
"नरककुक्कुराः तारास्पाउन् सेवन्ते? अहं भवतः निष्ठायाः प्रशंसा करोमि, परन्तु यदि भवतः मार्गे बाधा भवति तर्हि भवतः सम्यक् म्रियते!"
She levitates a bone over
"अस्थि?"
>>183801Miss, miss
Are they affected by Posey's spell and Frightful Presence?
>>183797 "אתה מזכיר לי את הבית הישן שלי, זמן קצר לאחר שהקיום ואי הקיום נפרדו - איזה מהלך רע זה היה! במובנים מסוימים אני מתגעגע לזה. אבל זה מזכיר לי את הלחימה ואת האיבה. אני לא רוצה את זה יותר. יש לי את סוסי הפוני, ואני יכול לסיים את המלחמה שלהם לנצח על ידי הצטרפות אליהם כאחד. עזבו את סוסי הפוני בשקט, ועזבו את התהום בעבר למקום שאליו היא שייכת. הם הראו לי את העתיד, ואני אביא אותם לשם." >>183798Two hit, but bounce off of its hide. But the third one finds purchase.
>>183806To some small degree, yes
>>183802The officer, the two surviving rifle ponies, and Posey are all near each other
>>183808Power Attack: With the hellhound still up, Silver raises his sword above his head for another might blow, the blade crashing into the ground where the hellhound is, whether the hellhound gets hit or not.
Attack:
[1d20+6 = (9+6) = 15]Damage:
[2d6+20 = (7+20) = 27] >>183808>To some small degree, yesWhat is a small degree? Do they gain the frightened condition from the spell
That escalates to panicked if they also lost the save vs her presence, not the penalty on saves from the frightened condition.
If they're frightened, they have to flee and cannot attack for the duration. If they're panicked, they drop whatever they are holding.
Dreadful Wrath should come into affect before the spell.
I don't mean to nitpick, but I need to know if my tactics are effective if I'm going to continue to spend precious spell slots next encounter.
Oh, I thought y'all could make a turn in succint manner
>>183809Brie is gonna delay his action until Dust's turn
"Two guns in the mix"
My turn is done
Learn about it
Resdy action. Charge mpve against one of the gunmen
[1d20+9 = (8+9) = 17]
Is it my turn then?
Dust is mad about getting hit in the flank, like, pretty mad. He decides to to take a page out of Silver's book.
With an incredible, almost excessive and reckless windup, Dust raises his flail and attempts to crack it over the pony that hit him.
Using full power attack (-4 to hit, +8 dmg)
[1d20+5 = (15+5) = 20]
[1d10+14 = (5+14) = 19]
>>183816BRIE does his thing against the other gumman
[1d3 = 1]>>183816WhackDust immediately knocks the pony on the head, and knocks him out
>>183811These are not standard monsters, they are all under mind control. And what is mind controlling them is of the same nature as the type of scare that Posey is using. So are they supposed to be affected because they are getting an even more harsh dose of the same as what the puppeteer is giving them? Are they actually mostly under their own volition, and thus pretty normally vulnerable? Is Posey actually just showing the puppeteer these images, and thus they will be shrugged off?
This is on top of questions about how the fear affect actually works, like how many hit die a creature must have in order to be affected by it.
It's a hell of a lot of dice and numbers and things to think about
>>183813Attack of Opportunity, because Brie has to blatantly pass the pony that is standing right in front of him to do this
[1d20+3 = (3+3) = 6][1d3+1 = (1+1) = 2]>>183818Opposed
[1d20+1 = (13+1) = 14] >>183819Hey. The dice arent entirely evil
>>183819>they are all under mind controlMind control shouldn't make you immune to fear.
>It's a hell of a lot of dice and numbers and things to think aboutTake your time.
>>183820Brie glomps, while Dust seems to be whonking
>>183816 >>183821>Mind control shouldn't make you immune to fear.I don't agree. I think it entirely depends on the way in which the mind control works.
Aaaand I have to pause because I'm being called away to dinner
>>183823Fair. Dominate dominate doesn't, but if they've been completely lobotomized I guess nothing could scare them.
That might actually give us some information.
>>183824I know that feel.
Get your nutrition.
Hound Left - Cone of Fire - Reflex Save DC 13
Silver [2d6 = 3]
Kira [2d6 = 11]
Dust [2d6 = 8]
Mala [2d6 = 2]
(Garv is just barely out of range)
Hound Right - Bites at Mala
[1d20+5 = (17+5) = 22]
[1d8+1 = (4+1) = 5] [1d6 = 4]
Petrushka Rifle Pony 1 - Shoots at Posey Frightened
[1d20+2 = (9+2) = 11]
[2d8 = 12]
Petrushka Rifle pony 2 Deceased (or at least, downed)
Petrushka Rifle pony 3 - Being hugged by Brie (frightened)
Petrushka Officer - Shoots at Posey (Not frighted)
[1d20+3 = (6+3) = 9]
[2d6 = 10]
Petrushka Sailor 1 - Downed
Petrushka Sailor 2 - Attacks Kira with hoof, Flanking
[1d20+5 = (10+5) = 15]
[1d3+1 = (1+1) = 2]
Petrushka Sailor 3 - Attacks Brie with hoof, Flanking
[1d20+5 = (9+5) = 14]
[1d3+1 = (1+1) = 2]
Petrushka Sailor 4 - Attacks Posey with wrench (frightened)
[1d20+1 = (8+1) = 9]
[1d4+1 = (1+1) = 2]
Mala Reflex Save [1d20+2 = (18+2) = 20]
>>183830>14Lol plz, thats without armor
>>183788Cavaliere glances over to the lamia, regret briefly flashing over his stoic face.
>>183830Isn't he next to Silver and therefore one of the hellhounds? His first shot would have provoked an attack of opportunity.
Anyway, although he is out of reach of the fire, he leaps back (takes a five-foot step) away from the left hellhound (hopefully not into proximity of one of the pony puppets!) and pulls the trigger twice on the large creature, aiming for the head.
[1d20+7 = (12+7) = 19][2d6 = 2][1d20+7 = (18+7) = 25][2d6 = 7] >>183830The wrench uselessly bounces off of Posey's flank
Is Posey in Attack of opportunity range of the shooters?
>>183830Silver:
[1d20+6 = (20+6) = 26]Kira:
[1d20+7 = (16+7) = 23]Kira is also hit by the second sailor, letting out an "Ow!" as the hoof connects with her tail. "Please, fight this! You've gotta be in there, still!"
>>183831Wait, that jhits, Brie is grappling
>>183830Not reflex...
[1d20+2 = (20+2) = 22]Also reee stop attacking kira! Fresh zeeb is right there!
>>183839Oh so THAT'S where I pull my second 20.
Stupid dice
>>183838Nevermind, uncanny dodge, sorry
Mala shoots at the hellhound in front of him
[1d20+6 = (2+6) = 8][2d10 = 12][1d20+6 = (2+6) = 8][2d10 = 9]>>183832He's very close, but I figured that the hellhound was trying to also get Mala and Dust
This Hellhound is the same one that Kira hit with an arrow. With Garv's shot, it nearly explodes, turning into a black mist with a flash
>>183842>turning into a black mist with a flashOh, so these are summons too?
Can Posey make her Attack Of Opportunity against the shooters?
Her Dreads should be in melee range of them too.
Posey's turn
>>183833>>183844The rifles used by the marines are affixed with bayonets, and thus do not provoke attacks of opportunity
The revolver used by the officer isn't, but he's just out of range.
>>183847>The rifles used by the marines are affixed with bayonets, and thus do not provoke attacks of opportunityIdk if that's how ranged attacks work in 3.5e, but whatever. It's my turn anyway, so I'll just do it now.
Posey charges towards the officer and attempts to disarm him with a slam attack
She risks an AoO from the wrench guy.
[1d20+7 = (11+7) = 18]Sword Dread attempts to disarm a rifleman
[1d20+7 = (18+7) = 25]Halberd Dread does the same
[1d20+4 = (18+4) = 22] She risks an AoO from the officer too.
Free action demoralize
[1d20+17 = (17+17) = 34]
Also Frightful Presence, if he hasn't been affected by it already.
Both the dreads provoke AoO, but with their damage reduction the bayonets are unlikely to prevent their disarms.
>>183849Rifles with bayonets are spears and therefore reach weapons.
I have a question for GM Pone:
Is Dust's bless buff still active? >>183852I'm gonna guess no? Bless would have a 6 minute duration (10 rounds) and I thin between the first combat and the party playing shear the sheep we've wasted 6 minutes in universe.
Probably
>>183849whack[1d20+2 = (8+2) = 10][1d3+1 = (1+1) = 2]Opposed
[1d20+2 = (19+2) = 21]The sword fails for the simple reason of its opposed creature is dead
Halberd I am going to auto succeed because Brie is hugging that one, and the rifle being used is so insanely large that there's no way he could continue to hold it while being hugged
Okay, I am reallocating Sword dread to the Officer
AoO
[1d20+3 = (20+3) = 23][2d6 = 4]Opposed
[1d20+3 = (7+3) = 10]>>183852I would say yes, but dear God did you all spend so damn long on that stupid sheep.
[1d2 = 1]If 1, then yes. If 2, then no.
>>183850He's not in range for either an AoO or for her frightful presence, both of which I believe have ranges of 5 feet.