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1175582__safe_oc_clothes_oc+only_open+mouth_animated_magic_weapon_prone_on+back_glowing+horn_gun_gritted+teeth_helmet_uniform_glare_badass_soldier_wa.gif
Occupied Equestria - OOC
Anonymous
12e5d56
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No.179654
Parallel containment thread for out of character discussions related to the roleplay thread.
2119 replies and 276 files omitted.
Anonymous
b651e50
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No.186576
186578
>>186573
I've already given up on it, but shoot your shot.
I am not aware of any way to make an icegaunt other than a Binding Of Issac reference. Undead are, as a rule, made from formerly living creatures.
Anonymous
f19f70d
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No.186578
186579 186580
>>186576
So, we retcon the the event where that talking skull on the boat takes away some of Posey's powers. The party rescues the marines, goes with Posey to raise the leviathan skeleton, and then goes with her to the mountaintop to raise an icegaunt (whatever that is). When the party learns that she intends to sacrifice a possessed pony to do so, they're horrified and attempt to talk Posey out of it. She gives it some thought and introspection, and decides to instead offer up a portion of her own power (the portion that previously would have been taken away on the boat) to summon the icegaunt. It's a moment of sacrifice and character growth for Posey, no innocent ponies die, you get to do your cool thing, and Posey can still as she grows in power naturally later regain those powers she gave up, and as a bonus for GM pone it fixes one of the gripes he had earlier.
Anonymous
70df22a
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No.186579
>>186578
It also avoids me having to indicate what that 26 skill check Brie did was about
Anonymous
b651e50
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No.186580
186581 186623
>>186578
That's an idea, but it doesn't make a lot of sense to do those things in-character, either to forfeit her own powers or to expose herself in front of the party.
I do like the idea of being compensated for the gold and XP costs I spent for spellstitching, but I only wanted the icegaunt as a short-term ally, not a long-term one.

And icegaunt is a freeze-mummified undead created from a person sacrificed atop of a mountain. It makes no sense for it to exist without the person being killed.
It's also not a creature that Posey could natively control. I intended to use the sacrifice reward for the opportunity to control it for just one night.
I thought the idea of the icegaunt "freeing" its former crewmates by raising as icegaunts at midnight would be poetic, because then Ended Horn would no longer be no-mares-land: it would be their land, to haunt in rugged peace for all eternity. It doubles as a convenient way for the sailors to stay behind, since they've been labeled as deserters.

I really just wanted to create this monster for fun, because i didn't anticipate being in a biome (mountaintop) where I could ever create this monster again. Unleashing different kinds of undead upon the world to is just so fun to me. It's why I raised Agire as a ghoul, for example.

Let's just go find the marines. I can think of another way to make monsters later.
Anonymous
f19f70d
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No.186581
186582
>>186580
If you're absolutely certain, I suppose, though it kinda feels like you'd rather give up than try to work with us to help you do the cool things you want to do with Posey. I'd still ask though that we go to the leviathan skeleton after rescuing the marines, it would be a tremendous help to this plan I've come up with, and it's still a chance for Posey to do something cool.
Anonymous
bd0fe75
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No.186582
>>186581
Im with Silver on this. Suddenly running off on an unexplained and undeclared sidequest is kind of like trying to jump across a multi-lane highway to an exit during rush hour. You MIGHT pull it off, but you will DEFINITELY piss off the other motorists, as well as any law/traffic enforcement. When one wants to exit, they notify everyone else by using their blinker and being mindful.
Anonymous
3705283
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No.186623
>>186580
I know you want Posey to do something cool but Cavaliere already does not trust her and, being lawful good, would never permit harm to be done to the captives.
Anonymous
bd0fe75
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No.186639
I set up a potential sidequest for Brie with GM before the mission started. It's that "Day Chaser" pony Brie has mentioned once or twice. I established that with GM before the mission briefing at customs. Months ago. And who knows if anything will come of it, I do 't assume that it will even be something explorable. Just cuz something is set up doesn't mean it will play out.
So yes, I'm unsympathetic for sudden, random, unestablished detours and personal quests.
Anonymous
bd0fe75
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No.186640
186650
The premise is/was, Brie has an operative to his smuggling operation that is onboard the Kostromo. During the mission briefing, his curiosity was peaqued at the mention of the KS-19, as the Kostromo was the chosen shipping frieghter precisely because the presence of a military craft in the area to prevent against piracy and such things.
So beyond the established and adopted mission parameters (clap them traveler cheeks) Brie has the additional mission parameter of attempting to find his beloved operative.
But he is also appreciative that that might not be feasible, and they mey just have to sink the freighter with everyone onboard. Just gonna have to wait and see. And not assume.
Anonymous
f19f70d
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No.186650
186651 186653
>>186640
Let's see if we can avoid sinking the Kostroma if possible. I'm still planning on using it to escape the island with everyone in tow.
Anonymous
bd0fe75
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No.186651
186652
>>186650
>not sink it
Yes, of course, that would be wonderful. I'm saying it hasn't been ruled out yet. And don't pretend that sinking the freighter was my point of emphasis
Anonymous
f19f70d
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No.186652
186654
>>186651
I know it wasn't, but I've gotta make sure I state my own plans for getting off the island clearly otherwise someone is going to something stupid that gets the party killed.
Anonymous
293d959
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No.186653
186655
>>186650
We have the swan feather token. What use is the ship to us?
Anonymous
bd0fe75
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No.186654
>>186652
Okay, then here's a detailed breakdown of Brie's motivations and plans in order:
1. See to the Traveler's demise
2. Survive
3. Escape the island
A. With completed mission objectives
B. Including Day Chaser
C. And as much loot as possible
D. And maybe an airship
E. And yes, the freighter if doable

Yes, he's already thought of 3 different ways to kamikaze. Remember when he stabbed the pony in the face? Imagine it's a hoof grenade.
Anonymous
f19f70d
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No.186655
186656
>>186653
1.) It's big enough to take the party, the griffons, the marines, the sheep (if you're still interesting in taking it with us), and as many of the defecting commies as possible back to safety.
2.) We can use it to take the Traveler's corpse back with us as proof of its existence so we can get paid more.
3.) We're pirates, what kind of pirate wouldn't take to opportunity to hijack a ship?
Anonymous
293d959
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No.186656
>>186655
1) The swan feather token is big enough for all of us, the griffons, and the sheep.
2) The Swan boat should be big enough for that as well
3) It feels like I have been the only one taking the pirate disguise seriously so far, based on the translated dialogue

Saving the communists was not part of the job description, and taking the Kostroma exposed us to potentially being chased and gunned down by the commie special forces. Furthermore, Captain Waters said that this is supposed to be a discreet operation, and riding a stolen enemy freighter back is not discreet.
Anonymous
293d959
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No.186657
186660
....On the other hand...
The Kostroma, a Soviet era freighter ship, would be worth about 7,500,000 gp. If we sold it for half that much, and split the proceeds equally, we would be very rich ponies. It would be all the funds I need to begin my army.

This is definitely a great payout, but it's risky.
Anonymous
293d959
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No.186658
186660
Baltimare is a metropolis sized settlement, so selling the Kostroma would be within the merchant wealth limit.

This is the one reason I would consider risking pirating the ship. Otherwise I say don't bother.
Anonymous
bd0fe75
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No.186659
186660
If we CAN get away with the freighter, we dont need to sell it, we can just ransom it make arrangements with the shipping coporation
Anonymous
f19f70d
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No.186660
186661 186662
>>186657
>>186658
>>186659
Selling/ransoming it is one option, we can also potentially keep it to use for sailing across the ocean for worldwide adventures or even make money off of it through shipping and trading.
Anonymous
293d959
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No.186661
>>186660
I would much rather sell it. I'm trying to raise and army.
Anonymous
90d1c09
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No.186662
186663 186665
>>186660
A multi-million $ shipping company isnt going to just let us 'keep' it, it would be an international incident. Our group doesnt have the logistics or infrastructure or morale/trust to be able to maintain a ship like that in a piracy capacity. Freighters arent fast. The airship is also iffy on being able to keep in any capacity, but theres a greater shot than the property of a seemingly very wealthy group of ponies.
Anonymous
293d959
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No.186663
186665
>>186662
This is why I say we should just go on the feather token and leave the commies to their fate on the island: it's too risky and complicated, and I have my doubts that GM is going to give us a 3.7 million gp payout for this adventure even if we succeed.
The communists are not our problem. Our only priority is the Marines.

If we turn them into ice-mummies, they can live happily ever after on the island.
Anonymous
bd0fe75
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No.186664
186666
And another thing. Why exactly are we maintaining the piracy pretense? Piracy was our cover for the 'simple' mission of rescuing marines and sabotaging equipment, likely against commies. It was to prevent Equestria from being implicated in a technical act of war.
No one said anything about mind-controlling eldritch abominations, or actually NOT killing commies. I think it's safe to say that the terms of our contract are a bit more flexible given the circumstances.
Anonymous
f19f70d
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No.186665
186667 186668 186670
>>186663
I'd also prefer it if we kept the commies alive and escaped with as many as we could. With Silver's Leadership feat, I want to recruit them as Silver's followers. And yes, I've already talked with GM pone about that possibility.

>>186662
Yeah, but it's a communist ship. Does anyone really care what happens to a ship owned by a bunch of communists?
>airship
We can see about it, but I have my doubts the airship is going to be in an air-worthy state and I'm doubting we'll have the means or know-how to fix it before either the GRU or the Traveler defeats the other and conquers the island.
Anonymous
3705283
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No.186666
186669 186670
>>186664
This is true but our good aligned-characters would have more to say on that.
Anonymous
bd0fe75
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No.186667
>>186665
>its a commie ship
That is true,... they'd be far enough removed that it would be a logistical nightmare for them to even try taking back the ship. Okay, Im more open to keeping it in light of that, and having a freighter to dock the airship on is badass.
Anonymous
bd0fe75
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No.186668
186672
>>186665
>defeats the other and takes the island
Ohhhh nononono, the Traveler dies, this is non negotiable
Anonymous
bd0fe75
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No.186669
>>186666
Those quads
I agree, even though it means less killing. Even Brie agrees that this is an exceptional circumstance, and not one that warrants the subterfuge initially prescribed.
Instead of it being a scenario where the Equestrian military contracts a team of mercenary paramilitary to rescue their servicecolts and ensure sensitive technology isn't appropriated while disguised as pirates, its a heroic band of mercenaries stepping in against a horrifying threat to all of ponykind. We're like the A team (or the Expendables, if you have no culture)
Anonymous
293d959
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No.186670
186671
>>186666
Easy there, Satan.
>>186665
You can get followers from other sources too.
You should have gained them when you took the feat.
>airship
We are being paid to destroy the airship. We should destroy it.
Anonymous
bd0fe75
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No.186671
186672
>>186670
Point of order
We're paid to ensure the commies don't get the airship, and were supplied explosives. Technically speaking, the co tract allows for us to take the airhip outright, as it was alredy written off as lost by the military.
Anonymous
f19f70d
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No.186672
186673 186674
>>186671
That's true, the explosives supplied were specifically meant for the airship's propulsion systems which are far in advance of what Stalliongrad has access to at the moment. As long as Stalliongrad doesn't get the propulsion, we're in the clear.

>>186668
Oh we're all in agreement on that. I'm just saying that if the repairs needed look to be too intensive that we would run out of time, we might just have to scuttle the engines and leave it behind.
Anonymous
bd0fe75
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No.186673
>>186672
Okay. Then yes, we seem to be in agreement about marines first, assess the airship if we can, kill the traveler, and run off with everything not nailed down, on whatever method(s) of transport we are able to render effective.
Anonymous
293d959
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No.186674
186675
>>186672
I think we are even less likely to get away with the airship than we are to get away with the Kostroma, but if we can I need some time to research the value of the vehicle to see if the risk is worth it.
What type of airship is this again?
>I'm just saying that if the repairs needed look to be too intensive that we would run out of time
This.
If the airship were in any condition to be repaired in one day, the Marines themselves would have fixed it already.
Anonymous
bd0fe75
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No.186675
>>186674
Zeppelin type
Anonymous
293d959
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No.186676
186677
Okay, crunching numbers, the zeppelin, assuming it costs about as much as a K-3 blimp, should be worth at least one million gold pieces.
Anonymous
293d959
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No.186677
186678
>>186676
And this is factoring how much it cost to produce in WWII, not it's selling price. It should be worth maybe 3 million gp, and sell for half of that.
Anonymous
90d1c09
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No.186678
>>186677
Don't forget the sensitive navigation and propulsion systems
Anonymous
293d959
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No.186679
Anyway, there's no way this airship is flying if it crashed. I didn't bring 250,000 cubic feet of helium to inflate it with.
Let's just torch it like we're being paid to.
Anonymous
bd0fe75
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No.186681
My understanding is that it isnt known to have crashed, it was spotted as having landed
Anonymous
293d959
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No.186682
186683
Btw, I only considered this now:

There is a nonzero chance that the airponies we are looking for have already thralls of The Traveller. That could even be the reason they crashed in the first place.

The Traveller seems to be able to remotely dominate creatures from across the island. Logically the Marines could also be affected.
Anonymous
bd0fe75
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No.186683
>>186682
>they could be thralls
You're just now grtting there?
Anonymous
293d959
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No.186684
I probably should have considered this earlier. It makes sense, now that I think of it. I low-key thought the The Traveller was unrelated to our mission, like the cursed crown, but it might be the cause of our mission to begin with.

Yeah... I'm seeing now why it would be so important to keep the party together. Posey may be of some use with the Marines.
Anonymous
bd0fe75
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No.186685
Without knowing the Traveler's abiloty to access the intelligence, skills, etc of the thralls, I would assume that the Traveler is trying to get their way to the largest population center they can, which means using the airship, which means enthralling the marines.

Can we make haste now?
Anonymous
bd0fe75
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No.186693
186709
Also, where exactly is this goat being stored?
GM Pony
f68f228
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No.186709
186713
>>186693
Kira has a big one in her belly
Anonymous
bd0fe75
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No.186713
186766
medium-95.png
>>186709
Is that the one that spoke bat? Dont think its getti g away, Im just biding my time
Anonymous
bd0fe75
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No.186761
Just a quick calculation. If y=5-20 Im assuming an equation of 2d8+4
[2d8+4 = (8+4) = 12]
Anonymous
bd0fe75
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No.186762
And for bored posterity, heres 3d6+2 [3d6+2 = (12+2) = 14]
Anonymous
3f5aaeb
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No.186764
Screenshot_20250110_092200_DuckDuckGo.jpg
>the question
Anonymous
f19f70d
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No.186766
186998
>>186713
Nah, this one was called Hopper. Poor Hopper...
Anonymous
bd0fe75
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No.186998
>>186766
His sacrifice will not be remembered.
Anonymous
bd0fe75
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No.187011
Frenly reminder: the party still has 2 shaped explosive charges (easily activated), 1 smoke canister (Dust took, iirc), and the explosive harpoon charge that Brie lifted from the safe. Go on, make some noise *waives a dismissive and mildly condescending bat hoof, thats really a veiled gesture of affection, if you know how crazy Brie is*
Anonymous
bd0fe75
?
No.187016
https://youtu.be/pLvsmho1lGA?si=udNkxyfftl9o8XOh
When playing a character in a group roleplaying setting, it is good to have character convictions. Its alsobgood to have a handful of "previously undecided on misgivings" from which to abort from their previous convictions, if better
Anonymous
bd0fe75
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No.187017
medium-125.png
Forgot image
GM Pony
f68f228
?
No.187043
187044 187045 187047 187053
1512632098297.png
So I look at the location, or pair of locations, that are the real life inspiration of the location here, and see that it's incredibly detailed and absolutely fascinating, and I think "wow, why can't my fantasy island be as interesting as this real world location?" The real-life location has not one, not two, but three different WW2 plane crashes on it besides costal defense batteries and other things, so I think "well maybe my fantasy world can have two on it?" And then when it's there I discover that only Silver wants to do any kind of exploration or talking to NPCs, and when I thought that the problem was that the NPCs spoke foreign languages and the player characters couldn't, but nope, the issue is that no one except silver wants to do anything except proceed to the next objective. Nope, they don't want to go find the commissar and interact with him or figure out what his deal is, which, fair enough I guess because that should be optional for the party anyways, but the thing is that there is information which was intended to come out through him. I could have had it come out from the scientist, but when people were actually interacting with her I thought they were going to the commissar, so she didn't say things that I thought would come out from the commissar, but now that no one wants to go to the commissar they don't want to talk to her either? So it's just never going to be said...

Instead it's just "nah, it'll be fine, I'm sure Posey can kill a god with 36 points of charnel touch damage because obviously it can't possibly have very many hit points, and I'm sure that the elder horrors that knocked it unconscious in the first place never tried that.' Or maybe it's "by the way, Posye has an attack that does infinity damage and can easily kill a primordial god. Did I mention she's sooooo under powered for level 4? She's so weak and useless. Anyways, on to the next thing because I'm bored with this area." Maybe it's my fault for actually trying to impose a time limit so no one thinks exploring is worth anything? That's kind of the eternal dilemma, I think. If there is a strict time limit then you shouldn't explore. If you have time to explore there is no tension and it's boring. I had thought I had a sort of incentive to think that maybe, you know, getting out of here alive with killing the traveler and rescuing the airmen is probably going to require more resources than what you already have. Apparently that idea isn't obvious and isn't really shared by most of the party... only Silver.... I basically designed this questline for Silver specifically apparently...

Even the torpedoes. One was supposed to be found at the base of the hill having broken off, rolled down, and rammed into a storage hut. But no one wanted to look at that, so... okay... I could easily have said "yeah, one is on an external mount under the wing..." but no one cares to look at the wings, so the only one is the one that is hardest to get to inside of the plane hanging 10 feet above the ground, only precariously held into position. That warhead is 550 pounds...... And then the only time any one gave a shit about any of the .50 cal machine guns was when Posey was like "can my dreads dual wield them?"

It's disheartening, and really makes me wonder "was it worth not loading up that save of stellaris?" I guess this is just what it's like to be a GM, but I want to just put everyone on notice that when you get to the Traveller you will find that 1. No. You cannot in fact, kill a god, and 2. It's been holding back on its attacks. You can fail the quest for all I care now

And yes, losing out on that millennial post is genuinely disheartening. This is only the third time in the entire history of the game that it has happened, although admittedly the other time was caused by posey, and was pretty recently. And Jesus Christ, you've been told repeatedly to stop making three+ sequential posts and.... Alright I'll go back to Stellaris
Anonymous
f19f70d
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No.187044
187049
7131564__safe_artist-colon-nnaly_imported+from+derpibooru_rainbow+dash_scootaloo_pegasus_pony_backwards+cutie+mark_blank+flank_blushing_cute_cutealoo_dashabetes.jpg
>>187043
I know it doesn't mean much, but I personally think it's an interesting location. I didn't know about the torpedo that broke off. Maybe I managed to gloss over it when I was reading your description of the location, which I feel really bad out if that's the case because I think you make excellent descriptions. Also, I'd like to go to the Commissar. It sounds like he's an actual good leader who cares about the ponies serving underneath him.
Anonymous
bd0fe75
?
No.187045
medium-133.png
>>187043
Acknowledged
Anonymous
bd0fe75
?
No.187046
medium-30.jpg
It has never been that investigating things and people is uninteresting, and I'm sorry if that is what I have made it seem that my attitude has been. Fwiw, this is central to why I'm retiring Brie and introducing Lacey; Brie is intended for a combat-centric game, and doesn't into dialogue unless is a power play, intimidation, a bluff, etc. Im aware of how shit of an excuse "its what my character would do", so spending however many sessions 20 minutes amounts to observing how the other players get along - and yes, I'm being quite deliberately self-depricatingly patronizing - doesnt seem inapropriate.
Posey
337d52a
?
No.187047
187053 187062
>>187043
>I discover that only Silver wants to do any kind of exploration or talking to NPCs
It's not that, it's just that I haven't had a lot of time lately to think of serious responses, and do I just haven't been responding all that much. Sorry if I come off as bored, but it's more like I just don't have a lot of energy to engage seriously. I low-key don't even know what's going on lately, just because real life has me so drained, but I try to put in the minimum effort to drive the story forward.
>Nope, they don't want to go find the commissar and interact with him or figure out what his deal is
I do want to do that, I just thought that strategically the Marines should be out priority.
>Posey can kill a god with 36 points of charnel touch damage
It was just one plan. Charnel touch is a low-damage touch attack, not a god killer.
I don't really know how else to harm it though, that was just my idea on the matter.
>talk to her
At first I was really intent on talking with her, but then halfway through I realized I misunderstood the entire situation, and I was embarrassed and wasn't sure what to say anymore.
I do appreciate an NPC that can speak our language though
>torpedo
I did notice the torpedo, although at the time I was too tired to mention it.
>Anyways, on to the next thing because I'm bored with this area.
I just thought the issue of rescuing the Marines was time sensitive. Silver said earlier that if we tried to fight the traveller or to other things before finding the Marines, it would result in a partial failure.
Maybe I should have paid closer attention though.
.
.
.

Everything aside, I should probably apologize. I haven't been taking this game as seriously as I should lately. I will try harder to pay attention.
Posey
337d52a
?
No.187049
187050
>>187044
The only reason I wanted to find that airponies first was because I believed that they would die if we delayed rescuing them. If that's not an issue, I don't care what order we do things.
Anonymous
bd0fe75
?
No.187050
>>187049
This. I also thought the lives of the marines was time sensitive and of greatest importance/consequence
Anonymous
3705283
?
No.187053
187054 187056 187062
>>187043
>the issue is that no one except silver wants to do anything except proceed to the next objective
Sorry, but this is a consequence of the urgency which you've (very reasonably) pushed upon the characters. Logically it should already be night by now and our characters have the imperative of finding the lost airponies before it is actually night. These are interesting locations and characters, but even if you suspend the passage of time it would not be acting in-character to behave like tourists. You can't have your cake and eat it too. Either the party has the liberty to dawdle infinitely in one place like a 90s adventure game, or we have to rush to get important things done first.

Also, at least Cavaliere believes there will be time to talk with the scientist in-depth later. He does want to find the Commissar because it's on the way, but he doubts New Mareland would appreciate a scientist and a political officer from Stalliongrad being shown their precious zeppelin. This is why he wants to leave all of them behind while the party gets the airponies.

>charnel touch
I very much don't like Posey actually having knowledge of "outer gods" or whatever she claims to have personally experienced. It's one thing to have a mad cultist who can't quite express the things he's seen, but a calculating femme fatale who treats this as just another Wednesday is a little irksome. Nevertheless, as Posey is written, her confidence is in-character. Whether her scheme would really work is up to you.

>Maybe it's my fault for actually trying to impose a time limit so no one thinks exploring is worth anything? That's kind of the eternal dilemma, I think. If there is a strict time limit then you shouldn't explore. If you have time to explore there is no tension and it's boring.
Exactly my thought. It doesn't help when there are distractions for characters who would actually be interested. That nothingburger of hoofsteps in the fog drew Cavaliere away for some time when he was about to explore and search the plane. Now that the party has found the most important things there, he doesn't have that time anymore. And no, the mysterious hoofsteps weren't scary if that's what you were going for.

>One was supposed to be found at the base of the hill having broken off, rolled down, and rammed into a storage hut. But no one wanted to look at that, so... okay... I could easily have said "yeah, one is on an external mount under the wing..." but no one cares to look at the wings, so the only one is the one that is hardest to get to inside of the plane hanging 10 feet above the ground, only precariously held into position. That warhead is 550 pounds...... And then the only time any one gave a shit about any of the .50 cal machine guns was when Posey was like "can my dreads dual wield them?"
The characters were pre-occupied with exploring the inside of the plane. Maybe I should have had Cavaliere look around the outside, but I'm always late to these nights. Brie looked about to have wandered down the hill, but he wanted to insert himself into the conversation instead so nopony was left outside.
As for the .50 cals, I thought about taking one of them but Cavaliere couldn't carry it because of his weight limitations. A mount and ammunition would also be needed, meaning there would have to be setup to use one and two ponies would have to work together to use it, sacrificing their preferred combat styles in the process. Point taken however.

>And yes, losing out on that millennial post is genuinely disheartening.
Small things do get to you, especially when it's on top of other unpleasantries to deal with.

>>187047
>I just thought the issue of rescuing the Marines was time sensitive. Silver said earlier that if we tried to fight the traveller or to other things before finding the Marines, it would result in a partial failure.
This is why I hate spoilers. Give us the freedom to fail, please. That's half the fun of DnD.

>Everything aside, I should probably apologize. I haven't been taking this game as seriously as I should lately. I will try harder to pay attention.
It's not your fault. Don't feel obligated to put in extra effort, since just showing up to announce your attacks is enough to help the game along. You also roleplay as Posey well even when tired.
GM Pony
dafbe9a
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No.187054
187055 187072
>>187053
>Sorry but
Whatever it was you were trying to say in this post, it’s been thoroughly and decisively sabotaged by the shitty insulting attitude of the first two words, to which I can only reply “go fuck yourself.”

Maybe I should have excluded Garv from my earlier statement? I don’t know. The mood is ruined for tonight
Posey
bc493be
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No.187055
>>187054
GM, try to hear him out. He's not being adversarial.
Anonymous
bd0fe75
?
No.187056
>>187053
>the hoofsteps were a nothingburger
Uh, I'm just coming to that realization,... just saying, some of these red herrings work better than you might think
Anonymous
bd0fe75
?
No.187057
>double-posting
I'm not trying to make excuses, I'm quite content to take my licks and stfu, but I would like to declare that at every interval that I was being stupid and hyperfixating on something was an instance where I THOUGHT I was following your cues, clues, a direction
Anonymous
bd0fe75
?
No.187058
When you're a player with an absurd fixation for deciphering secrets and subtext, you spend alot of time exploring absurd ideas and theories. Sometimes, you end up wasting alot of time on something you THINK you were SUPPOSED to, but only afterward do you realize "No, that was just dumb".
I very much appreciate GM's frustration, am probably the biggest contributor, and am only posting now because there's no benefit to me not.

Having said, I believe Brie is balls deep in a high explosive, so Ill go back to STFU
Anonymous
bd0fe75
?
No.187059
I can think of other points to make, but they boil down to:
GM, we're DnD players. You can give us crayons and construction paper to make pretty pictures, and we will end up eating the crayons and turning the construction paper into confetti.
Ffs which one brought glue?
Anyway, am sorry 4 retarded
Anonymous
938aee1
?
No.187060
Garv has a point about the sense of urgency and time sensitivity, I thought that was a major concern as well, and it informed my motivation in "getting on with things". Im not adversarial to fun and things EXCEPT when I think I'm SUPPOSED to be. I dont have a good idea of how to prevent this in the future, so I'll leave it out.
>a 4th post, you triple-nigger?
Xp I rule the night
Anonymous
bd0fe75
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No.187061
187072
medium-132.png
>6?! You giga faggot?
Last post, I swear
Have you ever played a game where how many people survive is a function of how quickly you get through it? I thought that this wasone such game.
GM Pony
f68f228
?
No.187062
187067 187072 187076
Maybe the party should go find the airmen first and ignore everything else. That is a fairly sensible thing to do. I don't know. I would not have been spurred to post anything at all if it hadn't been for the millennial post being lost. It's like waking up to shit on the floor. But whatever

>>187053
>>187053
>it would not be acting in-character to behave like tourists. You can't have your cake and eat it too.
Okay. Great. I don't care any more. Just do whatever.

>And no, the mysterious hoofsteps weren't scary if that's what you were going for.
No. It was the science mare using a low level illusion spell to make a distraction so that she could escape. It was rather effective. But your vote of confidence in my abilities is much appreciated That's sarcasm if it wasn't obvious

>[Posey's player shouldn't] feel obligated to put in extra effort
Then why should I?

>>187047
>I low-key don't even know what's going on lately
I noticed....


Anonymous
bd0fe75
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No.187067
187072
png-clipart-ice-cream-cones-my-little-pony-pudding-pudding-cream-food-1513319385.png
>>187062
>u promised
Games like Zelda and others have Navi/guide fairies to be like "Hey, listen" BECAUSE players are retarded.
https://youtu.be/mwfx22pRo64?si=W31y4cQ5HycZLKlr
Anonymous
bd0fe75
?
No.187071
20241119_174819.jpg
Yes. Idk about anyone else, but GM, I am genuinely scared of what youre going to say next. Im literally resorting to distraught kitten pics
Anonymous
3705283
?
No.187072
187080 187089
>>187054
Not my intent but I can't fault you for thinking otherwise. My wording elsewhere was also overly critical as I didn't know how you were feeling.

>>187061
I interpreted it as a balancing match, and if we were to get the "golden ending" (saving the airponies, the griffons, and as many Kostroma crew as possible) we had to be both quick and careful in how we did things. This is why I was a little impatient during the whole first part of the mission. The downside is that neat little details can go unnoticed, especially when we're tired or multitasking during a game night.

>>187062
>I would not have been spurred to post anything at all if it hadn't been for the millennial post being lost. It's like waking up to shit on the floor.
pats
It's not easy to wrangle retards day after day, particularly when your efforts seem to go unappreciated, and especially when it's supposed to be your fun and escapism. If you want a hiatus of a couple of days to take the edge off we can wait. Having you on a short fuse creates an air of anxiety in a bad way.

>No. It was the science mare using a low level illusion spell to make a distraction so that she could escape. It was rather effective.
Okay that was actually clever and I regret not asking Pipette about it in-character. I thought it was to create an atmosphere of unease, because that was the effect on Brie.
I can see what you mean about your efforts feeling wasted, and I'm sorry…

>>187067
https://youtu.be/NrlMgejvcfE
Anonymous
81f2947
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No.187076
187080 187089 187205
>>187062
<it would not be acting in-character to behave like tourists. You can't have your cake and eat it too.
>Okay. Great. I don't care any more. Just do whatever.
For all I know, your players might deserve your harsh words but it's better if you articulate why you disagree with his point than imply that it's faulty without addressing why. That way the two of you will have an easier time moving forward.

This situation also sort of mirror the situation with Poesy. In that, Poesy was advised to speak of what she wants and her intentions beforehand so you could adjust to it and perhaps enable it. While one doesn't want to spoil, maybe in the future(Obviously, it's easy with hindsight); you could tell the players (in vague and general terms to avoid spoilers) what you want from this session so that you also can get some fulfillment from being the GM. Maybe you did that though, idk.

Just my two cents. I get getting mad in games. I play league and sometimes I rage myself into head ache. So I'm not acting as if I'm better than you. Just saying what the ideal approach would be, imo.^^
Anonymous
bd0fe75
?
No.187080
medium-15.png
>>187076
Ive been mulling it over all day. Here's the thing. I want to blissfully into whatever GM has in store/story, but I also appreciate thatthat gets fucking lame for the GM. In some of my irl games - both as player and GM - we just end up saying "do you guys wanna ask/do anything" and the answer is often "no, we're good, lets go to the next place". Additionally, while it fun/exciting to innovate or come up with creative solutions to problems, oftentimes those innovations and creative solutions end up volunteering GM for a headache that could have been avoided. I want to explore what can be explored, but I don't wanna be the little kid who asks what everything they see is.
>>187072
For me, the balance is between asking enough questions toward getting the best understanding of things, and asking as few questions as possible to avoid being a nuisance to GM, especially outside my turn when applicable. And as we have seen, I have misinterpreted things on several occasion, both fixating on something stupid and obliviously ignoring something relevant. Im not complaining, I'm pbserving how without intending anything to go awry, things still did. Its a similar situation with the millennial post. I was completely oblivious, and if I had realized what was up, I would have stopped posting to allow for it. But I also get why GM is disheartened, and I wish theres something I could do.
So I'll just end with the puc I was GONNA post the. Ext time somepony tried to do the cutsie "Looks up at"
Anonymous
e1e8d85
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No.187086
187089
2778920__safe_artist-colon-emedina13_rarity_pony_unicorn_g4_-dot-svg+available_angry_cute_female_high+res_madorable_raribetes_simple+background_solo_transparent.png

I wonder what those six consecutive spam post said. Too bad I didn't read them.
Anonymous
bd0fe75
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No.187089
187092
medium-136.png
medium-97.jpg
medium-14.gif
medium-147.png

>>187086
Here, for ease of viewing. The first post was too old
>>187076
Ive been mulling it over all day. Here's the thing. I want to blissfully into whatever GM has in store/story, but I also appreciate thatthat gets fucking lame for the GM. In some of my irl games - both as player and GM - we just end up saying "do you guys wanna ask/do anything" and the answer is often "no, we're good, lets go to the next place". Additionally, while it fun/exciting to innovate or come up with creative solutions to problems, oftentimes those innovations and creative solutions end up volunteering GM for a headache that could have been avoided. I want to explore what can be explored, but I don't wanna be the little kid who asks what everything they see is.
>>187072
For me, the balance is between asking enough questions toward getting the best understanding of things, and asking as few questions as possible to avoid being a nuisance to GM, especially outside my turn when applicable. And as we have seen, I have misinterpreted things on several occasion, both fixating on something stupid and obliviously ignoring something relevant. Im not complaining, I'm pbserving how without intending anything to go awry, things still did. Its a similar situation with the millennial post. I was completely oblivious, and if I had realized what was up, I would have stopped posting to allow for it. But I also get why GM is disheartened, and I wish theres something I could do.
So I'll just end with the puc I was GONNA post the. Ext time somepony tried to do the cutsie "Looks up at"
In the interest of transparency, let me be clear as day.
It bothers me that I'm such a nuisance. I dont tey to be (you will know when I'm trying, and some of you can vouch).
I know alot of the things that have happened has soured people's disposition toward the game. And yeah, I'm at the center of pretty much all of it. I wonder if I should even be welcome
That wasnt a manipulation statement btw, I legit wonder. I am a sociopath, but I'm not trying to gain points rn. Theres no game like this one, I've looked. Maybe its the people, maybe its the board, maybe its any number of compounded things; I would rather the game go on without me then for it to end now.
Fuck it, i'll even tell you about the 26 roll.

The 26 roll was a sleight of hand check. A 20 or more is required to lift something off someone else - pickpocket style - and a 15 risks detection.
Regardless, Brie got a 26.

Technically speaking - cuz this occurred when Posey was pissing both me AND GM off - Brie stole Posey's precious tiara.
Oh yes. Theres been alot of speculation as to how, when, and if to use that to make things spicy.
But I dont care anymore. It was supposed to be a piece of leverage to try and either incentivize more conducive party activity, or to punish less conducive. But again, I dont care anymore. It didnt happen, Im not trying to 'own' anyone anymore (except the traveler) and like I said, I'm perfectly okay with sitting out multiple sessions if everyone else can get back to more or less how things were.
(I did have a crazy scenario where to teach Posey a lesson about not putting the tiara on, Brie would put the tiara on, and his nonmagical and UNABLE to mind control-ass would ALMOST body the whole party, but GM obviously didnt wanna)
And this isnt the beginning of my ideas. I have scenarios where Brie uses the tiara to basically get advantage on a grapple check to put Posey in handcuffs. I have DOZENS of scenarios for how to batman-esque disablr each character. But thats why I wanna retire Brie. Cuz I dont wanna play that character anymore.
Here, horsepussy
Anonymous
bd0fe75
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No.187091
187092
medium-100.jpg
P.s. I could ALSO roast all of you like a cornish game hen,if THATwere my objective
Anonymous
3705283
?
No.187092
187093 187096 187101 187446
>>187089
>I know alot of the things that have happened has soured people's disposition toward the game. And yeah, I'm at the center of pretty much all of it. I wonder if I should even be welcome
I don't think you're chiefly responsible for the GM feeling disillusioned at the moment Okay, maybe rushing Pipette's conversation along, the spam posting, and stealing the millennium get was the straw that broke the camel's back, and drama you were in the past couple of months has contributed to it, but still but it's a multitude of factors including irl stressors, sessions being repeatedly slow and frustrating instead of fun, and players (including myself) being too matter-of-fact about all of it. I think we all can stand to improve, though precisely how I'm not sure about. I suppose I could stop multitasking during sessions and seriously think about every response I make so my characters miss less and can be more involved.
The game really was in a precarious position after the nadir we went through, and the rocky/slow going since has not helped. If you do something for fun but a bad taste is left in your mouth, it's hard to keep going. GM Pone probably would have stopped a long time ago if not for a sense of obligation for the players

>The 26 roll was a sleight of hand check. A 20 or more is required to lift something off someone else - pickpocket style - and a 15 risks detection.
>Regardless, Brie got a 26.
>Technically speaking - cuz this occurred when Posey was pissing both me AND GM off - Brie stole Posey's precious tiara.
>Oh yes. Theres been alot of speculation as to how, when, and if to use that to make things spicy.
I like this because it's precisely something that Brie would do. What he would do with it is another question altogether. He seems to have just enough of a moral compass to want it to not fall into the wrong hands, but he might still want to pawn it off to some collector.

>I have DOZENS of scenarios for how to batman-esque disablr each character.
That's good, that sounds exactly like what he would plan for. Real-life Marines are trained to do exactly this. I imagine Lacey would do the same thing, if for self-defense reasons.

>Here, horsepussy
That is one of the few thing I know that will cheer him up. There has been a dearth of it in the game lately, and I don't think it's a coincidence.

>>187091
You're doing it again. If you want my advice, write down what you want to say on your computer and then post it all at once after a couple of hours. It might help.
Anonymous
bd0fe75
?
No.187093
>>187092
Ok
Anonymous
bd0fe75
?
No.187096
187098
>>187092
>youre doing it again
Yes I know, but its late night, and I rule the night. What happened with Nadir??
Im going with this image cuz Nadir is like Zeela,... Zala,... the coot zigger filly, to my understanding of canon
Anonymous
23e242b
?
No.187098
187099 187110
zebrat-1.png
>>187096
Holy shit are we Nadir posting?
Anonymous
bd0fe75
?
No.187099
>>187098
I would, but I'm still waiting for a full rundown on Nadir ._.
Anonymous
84a94f6
?
No.187101
>>187092
Wasn't PvP supposed to be prohibited? Doesn't that include stealing from PCs?
Anonymous
f19f70d
?
No.187110
187112
IMG_0103.png
>>187098
Ah heck yeah, butterzeeb!
Anonymous
84a94f6
?
No.187112
187114
>>187110
She's a cutie pie.
Anonymous
f19f70d
?
No.187114
image (8).png
>>187112
yus
Anonymous
bd0fe75
?
No.187167
187168
Screenshot_2019-01-23_Pony_Creator_v33.png
>>187161
Gladly. Medium-grey pelt, black and white mane/tail, toxically yellow eyes.
Often fetchingly dressed with a sharp vest hiding throwing knives, hes utilitarian kn hes day to day appearance. At the moment, hes in a skin-tight bodysuit designed for killing things tho
Anonymous
c60a1dd
?
No.187168
>>187167
Dope, appreciate it
Anonymous
3705283
?
No.187181
187182 187183
Can one really say a DnD party exists if party members aren't repeatedly robbing each other?
Anonymous
1c495fb
?
No.187182
medium-149.png
>>187181
99/100x, its toxic af and a dick move UNLESS both players have a solid rapport. Hes not wrong to be upset, and if allowed to proceed he would have every reason to lose his shit.
Posey
088dc3d
?
No.187183
187205
>>187181
There's a meme dating back to the invention of the thief class of thieves having short lifespans because the party would kill them for stealing from them (especially back in the day when the XP mechanic encouraged them to).
Stealing from PCs is the oldest taboo. In terms of acceptability it ranks below killing party members.
Anonymous
81f2947
?
No.187198
187199 187201 187203
9601c52762fc64e86ffef750277cf135.jpg
233931__safe_artist-colon-cardigansandcats_sunset+shimmer+28mlp29_equine_fictional+species_mammal_pony_unicorn_feral_friendship+is+magic_hasbro_my+little+pony_.jpg
313.png
>>187139
>Implying you could easily win with a supposedly weak character.
Not to take sides, I don't really even know what's going on or why the game is imploding but you know, it's a discrepancy. Though, I haven't read it, it was probably unnecessary of Brie to ponder on how he would steal from you in the first place, or whatever happened.

Anyway, I get it. Conflict between people happens and what are you suppose to, just roll over? But it's been unfortunately so that every time I have time to play the game, there's some drama going on so the GM doesn't feel up for playing and whenever I don't have time the game is rolling on.

It hurts me. However, if I get mad, then I don't really add anything new to an already frustrated group. So here are my thoughts:
Firstly, I like to begin that I like all of you, as in I don't have anything against you and while you might have you problems seem like nice blokes. I feel like that's important to start with.
Secondly, I think we need to calm down, perhaps do like GM has and take a step back from the game a while. Idk. But at least not fight, probably.
Thirdly, how about Brie's player, since he has plans to retire Brie and Brie and Poesy are the players that are usually in conflict with each other; give Brie to the GM to handle while he switches over to Lacey now rather than later. I'm pretty sure both my character and Lacey is in the same town, we could group up if the idea of playing in a group is something you find appealing (I might enjoy it too). It seems that Amber and Dark too have no problems in playing a group. This way, you won't keep stepping on each others' toes.
Anonymous
bd0fe75
?
No.187199
B9369BB03610D17C152A55CD600CD9CE-138426.gif
>>187198
>hand over Brie to GM
I'm not ready to sign yet, but am amenable to this idea
Anonymous
bd0fe75
?
No.187200
medium-151.png
>you're doing it again
This is kinda what I was trying to setup by way of Brie fixating on the torpedo. But, while it wasnt something I had assessed, Im not opposed to relinquishing ALL playable characters minimally but VERY spitefully noting how many other players would never IMAGINE doing such a thing
Anonymous
e8d4ffd
?
No.187201
187202
>>187198
>it's been unfortunately so that every time I have time to play the game, there's some drama going on so the GM doesn't feel up for playing and whenever I don't have time the game is rolling on
I should apologize to you for contributing to that. It's been draining on me too...
Anonymous
bd0fe75
?
No.187202
>>187201
>oh gosh, Im so sorry sven
Fuck off, where have you been? Seen the oekaki thread lately?
Anonymous
e8d4ffd
?
No.187203
187204
>>187198
>give Brie to the GM to handle while he switches over to Lacey now rather than later
I do not see any reason to believe that his behavior will improve if he switches characters. 80% of the problems with him are how he posts OOC.