>>188247>Cavaliere hasn't had a lot of cool scenes yet.Hopefully, he can get a chance to look cool this adventure.
>>188252Very much this ^
>Makima>chainsawmanAnime reference. Point involves a calm, professional-looking woman with crimson hair and demonic yellow eyes.
>long shadowed oneReference to a trait from the shackled city adventure path. The point is that Gloomy is tainted with negative energy.
>Naberious>Pact MagicTome Of Magic. I want Gloomy to be my apprentice and his class to be Binder, which uses a system called Pact Magic to make deals with mysterious vestiges, one of which is Naberious.
I illustrated a scene where Gloomy showed Posey the sign of Amon, which he learned during one of his visions.
>That work being worth putting the effort into making in the first place is even more important.Tbh, I feel like in some ways you're putting a bit more work into certain aspects of this game than is necessary. I do really enjoy your colorful and detailed descriptions of sites, but I can't help but wonder how much work it takes to write them.
I also think there's a lot of official resources in 3.5e/d20 systems that you could utilize to make running the game easier for you. Tables for urban explanation, monsters, warfare events, and adventure outlines are available in books like Cityscape and Heroes Of Battle. The DMG/DMGII has tables for treasure, pre-made NPCs, and similar things that could make things easier.
Then there's the d20 modern and/or d20 Arcana books, which include many pre-written modern adventures that you could adapt from your game. I think you could even check out call of Cthulhu d20 as well for adventures in this vein.
I could try to link you up with supplemental materials if you want.
When I'm DMing, I prefer to take a less labor-intensive approach and defer to tables for monsters/treasure/plotlines, and use pre-written materials when they are available. For me it's more that I'm not really confident in my writing, but also because referring to tables and pre-written content for certain decisions let's me save my effort and creativity for things that I actually want to write, and I personally like the sense of neutral arbitration that rolling a table gives me. It's worth considering it you're struggling to write content and/or find yourself putting in more effort than it is worth.
>>188253>I'm retarded.Being retarded is not an excuse for spam.
>yes,... I'm not ignoringIf you weren't ignoring him, why did you keep doing it? Are you just willfully trying to malign everyone? Because that's what it looks like.
>>188255>where do you draw distinction?The spam.
The spam and the ooc/off-topic posts. That is where the distinction was drawn.
Stop spamming.
>I'm all those things, because I decided to wade into the waters you cultivated.Learn to control yourself instead of blaming others for your behavior.
>please, leave me alone and let the game go on.I'll leave you alone; just stop spamming.