Please keep out of character discussion contained to this thread. The previous one hit bump limit
696 replies and 101 files omitted.
>>190506>>190507It's up to the party and GM, but yes. Cavaliere is just one griffon but he's caught an enemy squad in an ambush. With more guns they could easily be wiped out
Cavaliere could have done it alone with a single fragmentation grenade. I think taking out the squad leader may be sufficient however since that would force the group to retreat, buying us time.
This was entirely uncalled for.
>>190505It can be a bit complicated.
The rules as written
really do not want you to try to snipe or retain stealth while attacking. This makes sense given the movement involved, but a -20 is… quite a malus. With Garv using a revolver it’s a little different. Guns are so loud it would be impossible not to hear at least the general direction of the shot and probably the exact position. Guns can also have muzzle flash or smoke. Then there’s the fact that Cavaliere is surely not very far away from the location. And I’m not sure exactly what he’s hiding behind, given the lack of large flora. Presumably a rock outcropping, or at best, an old stone wall.
>>190506>>190508I’m not sure why Posey would send her minions out. Yes, she can hear the gunfire, but she’s been hearing gunfire all day and it hasn’t been interesting before. Cavaliere doesn’t have a radio to communicate, unlike Kira, and I’m really not sure how anything good would come of it. But I mean, sure I guess?
[Read more] >>190533>I’m not sure why Posey would send her minions out. Yes, she can hear the gunfire, but she’s been hearing gunfire all day and it hasn’t been interesting before.See, that's why I asked. I don't think Posey has any real reason or motivation to get involved, but ooc I was wondering if I was expected to do something. That's why I asked in that spoilered message.
I thought that Kira and Cavalier should be able to outrun them, since the fog limits visibility, but it looked like their players wanted help.
.
And GM, can we impose some kind of etiquette policy against excessive/constant complaining about trivial nonsense? It's unsustainable and unfun. I'm really sick of it. Maybe that's selfish of me to ask, but I'm finding it increasingly hard to ignore.
Yes, Posey’s posts can sometimes be annoying, especially when they seem powergamey or when he’s trying to insert himself into a situation. But Jesus Christ, it’s like a dog barking after a doorbell rings. The 50 posts worth of angry tirades after Posey makes a single post, or tries to do anything, is vastly more annoying than Posey does. Shut the hell up.
You want Brie to do… surveillance, I guess? I’m still rather confused as to exactly what the goal is here. We’ve established that the GRU forces have landed around the north bay and are intending to seize the island by means of large squads of soldiers with some artillery backup. You know where Our Fellow Traveller is. Basically as I understand it I’m supposed to describe scenery and scenes in detail? Do you understand how difficult that is? To describe a scene that doesn’t omit anything important or major, and to create an atmosphere of foreboding while exclusively using elements that would actually be present in the scene, and are completely of mundane origin? And then, am I supposed to describe it twice, once for Brie, and then the same scene again when the others get there? Is anyone going to read both descriptions? If they do, is it a problem if they are close to identical? Should the scenes actually be different, given different lighting with the subset among other things? If there is a difference, is anyone going to read it and appreciate it? It’s one hell if a lot of effort for a purpose I do not understand. If Brie had some specific task he were trying to achieve, like for example, he were trying to rob the safe of the Kostroma or he were on his own mission to save airponies that were separated from the group, or if he were trying to sabotage the GRU, or provide a distraction, I may have any issue as to how doable this is in a solo mission, but u would have absolutely no doubt as to what the scene is and what is trying to be accomplished. I would know what I am expected to do.
[Read more] >>190557
Nigger he hasn’t even been in the game. Jesus Christ
I can’t even go out to eat with my mother without you two nights burning everything to the ground. Jesus Christ.
>>190557
Motherfucker, How fucking hard is it for you to not fucking reply to him? It's like getting your dick ripped apart in a garbage disposal. Don't stick you dick in a garbage disposal, and don't argue with him
Rosey, Im sorry. I cant be impartial or unbiased with this group, even when my character is fucking off elsewhere.
I genuinely like you. Youre one of the most amazibg players I've ever interacted with. I would have that you not feel upset by whatever stupid shit I'm doing/thinking, but I can be quite insistent.
I had Brie leave the main storyline because I want you all to do the things and have the fun. I'm sorry I got caught up in backseat driving.
Yeah, Im also insufferable. I know it. So, don't you go, I'll go.
>>190572 →Garv, I want you to think
really carefully about your next moves. You are inches away from a large group of highly trained and disciplined soldiers who are very trigger happy given the current situation but have yet to realize where you are. Kira, the only other creature who was nearby, just had to flee and took 26 damage in the attempt, reducing her to
2 HP. Please, take the opportunity given to you and escape.
It looks like my post was deleted, which tells me that my previous rash decision was not accepted... Fine then.
>>190559I really do apologize for souring your evening.
>>190569>So, don't you go, I'll go.I hope this is actually true.
>>190580>I hope this is actually trueI won't deny a feeling of sadness at seeing this, but okay, as you wish
>>190576Please don't get yourself killed for nothing. We still need your help finding the missing airponies.
>>190590 →Well, I that too, until the posts that said so disappeared.
Brie's player is not in the picture anymore, so the least I can do is help get through this encounter.
If that is not acceptable, I understand completely. I will just fly off or whatever you want to do with my character.
>>190591I'm nothere because I want you to feel less bothered. Please refrain from victory laps, you contemptuous swine
The Volley rules are useful when you have 10+ archers shooting at once in an encounter. It speeds up combat significantly, especially if the leader of the group is commanding 50 skeletons.
>>190644Just curious. How many times have you been brought to tears, with regard to this game? Don't answer, it's a rhetorical question.
Cavalier and Kira just evaded a CR ~7-9 encounter on their own, under unfavorable circumstances (being outgunned). Based on my calculations, it may be appropriate to check if they leveled up, having accrued somewhere between 5750-9250 XP (about 2100-3150 ahead of the rest of the party) over the course of this adventure. I don't know how level progression is supposed to work, but the increased HP from leveling might be necessary soon, since they are both critically wounded.
I could be wrong though. I can only extrapolate CR by the apparent abilities and HD of the enemies.
>>190651 →>I think GM Pony screwed us.That encounter may have seemed overleveled for the two of you alone, but consider that the risk of splitting the party is the threat of meeting party-level encounters alone. Considering the GRU were PC-classed characters, it's likely that that encounter was written weeks ago for the entire party to fight, only for Kira and Garv to run into solo, and they had an especially bad matchup because they had no Evoker to fireball the lvl 1 enemies.
We got used to splitting the party because all of our characters entered separately, but it's generally a poor tactic when encounters are pre-written.
Personally, I prefer to let characters with high Survival and Perception roll to avoid rolling the encounter table (especially in milestone games) because I want to reward players with those skills, but that is just my personal taste in DMing.That being said, it looks like this encounter might consume most of the party's healing resources. Hopefully the enemies going forward will drop healing potions or cure wands.
>>190656 →>Is it normal for Kira's vision to be reduced to pinpricks?Being wounded doesn't normally have that kind of debuff. Kira may have been struck with poisoned/magical/curses ammunition. Kira should get medical attention from Dust immediately to remove any ongoing afflictions.
....But I'm probably overthinking it, and it's probably just a colorful way of GM illustrating to you that your character has taken severe damage, to encourage you to flee and seek healing. I usually do it when I want players to run away
(it doesn't work).
[Read more] >>190660Im staying out of the actual thread
>I think GM pony screwed usUhm, with all due respect, consider depositing that deplorable position into the most readily-available fire, because thats where it belongs.
No, GM pony hasn't screwed anyone, that has been your/our doing. Do you honestly not realize how insufferable players are?
>>190660>That encounter may have seemed overleveled for the two of you alone, but consider that the risk of splitting the party is the threat of meeting party-level encounters alone. Considering the GRU were PC-classed characters, it's likely that that encounter was written weeks ago for the entire party to fight, only for Kira and Garv to run into solo, and they had an especially bad matchup because they had no Evoker to fireball the lvl 1 enemies.That's very true. I was frustrated because Kira had rolled a 28 to find the Lieutenant, and had decent spot/listen rolls to boot, but found only enemies instead. I understand that finding the trail of a character does not preclude enemies from being on that trail, but the outcome feels unfair.
Also, I am frustrated because I didn't take a frag grenade and even one would have wiped out several in that group.>>190663>Do you honestly not realize how insufferable players are?You're right. I guess I am as easily frustrated as anyone else.
>>190664Are you ready to act as a team?
>>190665Cavaliere effectively supported Kira and helped to distract the enemy long enough for her to flee. Was it worth it to be sunk to such low HP that he can't take a single hit in combat? I don't know, but I would not have acted differently regardless.
>>190651 →I didn't make you 1 v 12 special forces. I didn't make you 1 v 12 special forces after you were given a redo when the first attempt resulted in a defeat and your character's health being reduced to 10 HP. I didn't make you 1 v 12 the special forces after your character got a nat 20 on a stealth roll, and could have withdrawn and retreated to a more defensible position with the whole party, prepared an ambush with the party, or have lured them away to make them not a threat. I didn't make you split the party in the first place. I have advised again and again that if the party splits, the GRU are not going to split in kind.
>>190664Kira was given three positive hits for groups of ponies, one of which must be the missing ponies. At no point was it said that none of these were enemies. Well, the term "friend"
was used, but that was flavor text for Kira. There was an idea to make the smell results more specific, to a specific pony. Kira's player chose not to do that, and to just go after the closest set of ponies.
When I made it, I thought it was obvious that Kira had detected a set of soldiers from the landing approaching their position from the landing site after having spotted the airship, or at least, trying to secure that part of the island as a part of an advance radiating outwards. Evidently Kira's player thought it was the airship ponies. I suppose he assumed that they had just now left? The Airship has been on the island for nine or so hours at this point, and the party has been there for one or two and has already gone halfway across the island, back again, then all the way across the island, so for the other ponies to have only made a few hundred feet... I suppose it makes sense if you assume that they thought the GRU were friendlies and were heading out to meet them and needed to be stopped along the way. That did not occur to me.
Anyways, you were told your princess was in one of three different castles, and you chose the wrong one.
[Read more] >>190666it was a "yes or no" question
>>190670Then see what that gets you
Let me make this point VERY clear.
Is ANYONE laboring under the delusion that ANYPONY is getting out of this alive without actually realizing that EVERYPONY is essential to EVERYPONY'S survival? Well LEARN ABOUT it because NOW is the TIME
>>190672That much is obvious. I simply don't take OOC questions seriously.
>>190569>>190581>>190665>>190669>>190671>>190672>>190673I thought you were done. It seems as though I was mistaken.
>Uhm, with all due respect, consider depositing that deplorable position into the most readily-available fire, because thats where it belongs.I was quoting someone else, faggot. If you actually read my post you would see it says the opposite.
>>190667>I didn't make you split the party in the first place. I have advised again and again that if the party splits, the GRU are not going to split in kind.Yes, this makes total sense. Splitting the party is a bad idea. What happens happens.
The only question is what to do next to find the missing airponies.
[Read more] What is the next plan to find the missing airponies? Set out again as a group?
>>190691I've got an idea on how to locate them.
>>190691If we have to kill every single GRU soldier to do it, yes.
>>190694Alright. If we can confirm visuals on them within 170 feet, I could tap their entire group with Kelgore's Grave Mist: at that range, their Wizard won't be able to correctly identify the spell, which means they won't know its effects or duration; with a bluff check, it only appears to be a low level frost burst spell. Their first response will be to return fire with rapid shot, which means they likely won't move out of the area of the spell until the second round, at which point it will be too late and the Mist will exhaust them. The -4 penalty from exhaustion would make the machine gunners unable to use their rapid shot feat, which would severely reduce their damage per round. Warrior NPCs will have an average of 6-8 HP, which means that the damage from the mist may kill them. The Wizard sustained 6 damage, so a good roll on the d6 from the mist may kill her. Same goes for the Bard.
>>190696Considering these are elite Spetsnaz troops, odds are they have much more than 6-8 HP.
>>190702I'm making estimates under the pretense that this is a party-level encounter that we're supposed to overcome, and not just run from. Creatures with elite PC classes have CR equal to their level.
I guess if we assume that they're in elite PC-classed, Fighter HP should be around 12. I wouldn't expect any but one of them to be above level 1, likely the Bard or the Mage. I may have killed the mage already though.
I guess there's always the possibility that this is an encounter above the party's level, but that's not what I would normally expect in a low-magic game.
How many encounters have we had in this adventuring day? About nine? The latter half of them could be considered unfavorable conditions: we may level up soon.
It's fine, I'll persist. This is what (you) wanted after all, isn't it? heaping pile of inaction?
>>190710Oh don't be modest, you fought for months for this didn't you?
>>190720Take a bow! You've earned it! I tried forever to be nice and be friends, but clearly this whole dynamic where everyone dies is better right?
>>190665reiterating with emphasis
And FOR emphasis
OR WOULD YOUPREFER TO DIE?
I feel kinda bad for GM pone. He put in the time and effort to come up with a combat encounter for the party, and it gets spoiled because Kira thought they were the missing airponies and then crit failed her hide check when she encountered them. You guys think we should fight them as GM pone originally planned?
My vote would be to first try to parlay with them, since we have Silver who speaks Severyanan and Black Heel whose the GRU should respect. And if that doesn't work, then we stand and fight defensively.
>>190730>You guys think we should fight them as GM pone originally planned?I think that's probably our best bet. We can't just go around them because the size of our party prohibits sneaking past them (and our track DC would be so low that they would inevitably follow them).
>>190731That would mean giving up the benefit of surprise. Idk if that's wise.
Then again, it would be difficult to approqch without them seeing us anyway. I could try to charm them with my gaze, and hypnotize those who pass the save.
>>190732How about you fuck off.
>>190731If Kira could stealthily lead Posey close enough to cast a spell and retreat behind cover, I could probably kill them all with Summon Swarm. A swarm of bats is impervious to weapon attacks and single-target spells, and causes bleed damage that needs healing to stop. If I can conjure a swarm of bats above them and concentrate on the spell long enough from a safe position, they would fire uselessly into the swarm and waste their ammo until they all die from bleed damage.
>>190734That's one idea, though I'd be worried with trusting Kira to make more Hide rolls at the moment.