Please keep out of character discussion contained to this thread. The previous one hit bump limit
547 replies and 66 files omitted.
NO you don't get to be rid of me, you're rid of me when GM allows me to actually play without making lame excused for months and then suddenly becoming available once I lose my shit.
If he thinks he's getting away with giving me the Scones/Stix treatment, well good luck.
But this is for the players: The traveler is vain; wanting to see it's self as a blessing and a benevolent redeeming/emanicapting entity; it's the infernal version of Communism (probably deliberately). Think of Xerxes in 300, that's how the traveler sees its self. Now go forth and guile
Okay, now I have a line of free weekends.
It’s definitely time for combat or other more serious engagements. What kind of availability do people have?
>>190126I can do the evenings on weekdays, and all day on weekends.
>>190126I'm free whenever, except for Friday evenings
>>190126I can also post during work, but only sparingly.
>>190126Can we get through the dialogue/travel before the weekend?
>>190131>>190126I would prefer it if we could at least set the scene before we get to the combat point.
I won't be active tonight, but I will be every other night this week.
>>190135I absolutely agree, it's one of GM pone's greatest strengths
>>189538What kind of abilities do Changelings normally have in this game anyway? I think most of their abilities would be emulated by using Eberron Changelings with the Unleesie Fey template (that's what I would use if I were playing one), but idk what GM uses for them.
Chrysalis is probably best represented as an Unseelie Fey Doppelganger with levels in Chameleon, maybe Half-Fey if more spell-like abilities were wanted.
>>190126What time do you actually want to do this?
>>190257 →>The "K" blimp, a common type used during World War II, weighed about 25,000 poundsHey, Monstrous could drag two blimps. If we jettison and torch the engines (the systems that we were hired to destroy), the blimp could be our getaway chariot.
>>190259I am referring to the rules for creature carrying capacity.
A bone lurker is a creature that crawls along the ground when it is not flying, so I treated it as a quadruped, but if it were treated as a "two legged" creature, it would be able to drag 32,000 pounds, which is still more than enough to drag a blimp.
The real question is if the blimp can stay in the air so it can be dragged horizontally instead of carried. Monstro could drag it, but it could not lift it while flying. Lifting, carrying, and dragging are very different mechanics. We would need to check if it has enough helium left to stay in the air after the engines are removed; unlikely, but plausible.
Inspired by Saint Brendan's whale-drawn ship.
Just a little longer, ponies, then we can all go our separate ways.
All you do is complain. I propose an off-hand idea to plausibly get off the island, and you complain for no reason other than that it sounds too cool and that makes you angry for some reason.
If you put half as much effort into playing the game as you put into complaining, maybe you wouldn't feel so "sidelined".
>>190272I'm sorry this bullshit keeps happening. It's no fun for me either. Every idea I have sets him off for some reason.
>>190273I trust you caught my reply, since it is not appearing?
Suffice it to say, my "bitching" is reactionary. Stop trying to be the main character
Were we going to get into combat this week, or what?
We have found the airponies. Can we go ahead and maybe streamline torching the engine systems, patching up the injured, and restraining the prisoners, so that we can head to the Kostroma? We already determined that the leak in blimp prevents it from being repurposed, so we should torch it already and get on with the adventure.
>>190319Maybe we should. I would like to get to know the crew better, but we are in an obvious rush. I was hoping Dust would be here to look at the injured and talk with the ponies.
>>190319>>190321I think we're moving along nicely as is. We're taking care of stuff, once all of the survivors and usable equipment is accounted for we'll torch the systems. Won't be too long as is.
>>190321>I was hoping Dust would be here to look at the injuredI don't think his player would object to him taking 10 on medicine checks to heal all the injured 1d4.
>>190322Looks like he's a busy guy.
I don't want to rush ahead without him, but we need to consider player availability and what we can do when which players are present.
>>190323There's no hurry, but I think we should be able to at least clean up this scene and get ready for the Kostroma, right?
>>190325Yes, you're well established in wanting to speed things ahead if your character isn't the focal point
>>190319If you don't find anything happening at all with the airponies to be interesting or worth a few posts of time, then what is at the Kostroma that is going to be worth spending time on? The airponies are the objective from the beginning. Shouldn't they be worth at least a glance if they are the objective? Not a single player has even noticed that the number of ponies at the airship is significantly lower than the number of ponies the team is supposed to be looking for. Or maybe that's just a misstep. Did you want to do combat instead? Then why didn't you say that when I asked what you wanted to do next? Why did you say "let's go to the airponies" if you had absolutely no desire to see the airponies? Why would you not tell me "I want to blow shit up with the whale thing" if that is what you actually wanted to do? As I said I am waiting for Dust's player, who is (allegedly) doing finals work now. That's the main reason there is no combat
I guess you just want to be done with the entire quest as soon as possible? To what end? To do what else? What's the point of any of it? Why finish it? Stellaris has a new update and I should probably do work
Without having looked, memory serves that we're tasked with 8 air-ponies, and the description only seems to include 5, including one that seems likely daft
>>190335>If you don't find anything happening at all with the airponies to be interesting or worth a few posts of timeYou misunderstand me. It wasn't that I don't find it interesting or fun. I just thought you wanted to get the other thing done this week, so I was worried that the way I was roleplaying and asking questions of the NPCs was burning time and stalling the game.
I think you are misinterpreting my question as dissatisfaction. I was asking what it was that you intended to do this week, so I could fit to the schedule and know when to check.
Also Brie's player has been so salty about the game not moving fast enough, so I was trying to do what I could to move things along.
>Not a single player has even noticed that the number of ponies at the airship is significantly lower than the number of ponies the team is supposed to be looking for.In all honesty, I forgot how many there were supposed to be in the first place. My bad.
>Then why didn't you say that when I asked what you wanted to do next? Why did you say "let's go to the airponies" if you had absolutely no desire to see the airponies?That's not what I meant at all. I thought it was you who wanted to get into combat this weekend. I didn't want to drag it out if you had a schedule.
>As I said I am waiting for Dust's player, who is (allegedly) doing finals work now. That's the main reason there is no combatOh, alright then. No hurry. I am glad to wait for him or you however long it may take.
>>190338>Brie's playerDon't even pretend to begin to know what I'm on about. "Worry about having a fun time with all involved players" is what you should pretend to be concerned with
>>190335>I guess you just want to be done with the entire quest as soon as possible? To what end? To do what else? What's the point of any of it? Why finish it? Stellaris has a new update and I should probably do workThis I want to address separately.
GM, I am not complaining here. My communication skills are not the best, so if my post conveyed any lack of appreciation for your game or the current scene, I apologize. I enjoy this game. I enjoy roleplaying with the NPCs, like the Charisma checks I just did to parlay with the airponies; and I and interested in seeing their next reactions. I enjoy reading the elaborate and detailed descriptions of the scenes, including this one. I enjoy sitting at the edge of my chair wondering what the next plot twist will be.If I did not enjoy this game, I would not be playing it. I do not play games that I do not enjoy, or at least not for as long as I have been playing this one. I have enjoyed the quests so far, and I hope to enjoy a lot more content in the future and continue to weave this story.
A 3.5e d20 pony game in a 20th-century magical setting inspired by EaW is a unique and interesting experience I would be hard pressed to find elsewhere. It has been fun, and I am more than satisfied with playing this for as long as you want to keep telling this story.
>To what end?Just to advance the plot, really. I'm excited to see what will come next.
>To do what else?Well, once this adventure is finished, i would look forward to the next one.
>What's the point of any of it?The fun. It's all for fun. This is all fun to me. That's why I play.
>Why finish it?I have been looking forward to the climax of this game since I first entered. I look forward to getting involved in the war and what developments might come of my character on that path.
>Stellaris has a new update and I should probably do workIf you feel the need to take some time off for yourself to focus on your other hobbies or career, I would not complain. Do it at whatever place you are comfortable with.
>>190335>>190338>>190340GM, did I get the point across?
I see that I have upset you, and for that I am sorry. I don't want to go to bed on a bad note here.
>>190342Okay, this makes me feel better
pls be patient. I am insecure >>190344Thats not how you hold a hamburger
>>190335Let's wait for Dust. Also I need to take better notes; like Posey I had forgotten how many airponies there are supposed to be. I was however going to ask more essential information like what happened to the lieutenant.
Sorry for sounding hasty/ungrateful. I tend to internalize the urgency of the quest if the environment sounds urgent. To me, that implies we should ask only essential information, evacuate the airponies, and chat with them only when it's safe. If that's not what you would like us to do then having some direction regarding that could help.
>>190367 →>>190375 →>>190399 →>>190409 →GM, may we please see the results of the Rangers' tracking soon, so that we can make our decisions on what to do next before the weekend? We cannot really discuss what to do next without knowing what direction they went in.
We can do this one of two ways.
In one scenario, y'all chill and respond when responded to, because all this demanding of attention is precisely how the game gets derailed.
You've made your checks, you've declared your actions, now wait for a response.
Or, I can go apeshit all over these threads in a manner that is A. parallel to, and B. an order of magnitude more obnoxious.
Choose wisely.
Strike that, Dust Defiant hasn't said what he's doing. Ostensibly, he's the only player who should have anything further
>>190417>medsRemember when GM tried that tactic for a while?
The question remains, how patient are you willing to be?
Any plans to play this weekend?
>>190423I'm not available tomorrow but Sunday I'm totally free.
>>190425I GM on Sundays, but I should still be able to play. Apologies in advance if it takes me a little longer than usual to respond.
I'm available whenever, I just need to know when
>>190432 →Now see, if Silver wanted to do Brie an actual solid, he'll recognize that as a name that Brie has uttered no less than thrice
>>190434 →Yes, of course you noticed, and of course that's your response
>>190442 →I do hope you're done rehashing Brie's talking points and
>>190445 →have the good sense to allow GM to respond to the appropriate players in turn, without your insistence?