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Please keep out of character discussion contained to this thread. The previous one hit bump limit
I've been away for a week, and to be honest I don't really miss it and don't really want to come back. But this weekend is the last free weekend I will have until march, so I would like to attempt to advance the game if possible.
98% of all of my issues are with remarks and comments out of character. Almost nothing in character has bothered me at all. The only thing that comes to mind is that players consistently refuse to communicate to each other in character, and only ever want to talk out of character. So to that end, I am implementing a new rule: no out of character anything in the gaming thread, except for posts about availability, one sentence positive remarks, basic meta like modifiers or HP, and Sven. Everything else needs to stay in this thread where I can, at the very least, chose to not read it. I would say I would enforce it by deleting posts, but to be honest at this point I'm more likely to just start doing something else and never return.
I don't want your little adversarial or sarcastic remarks. I don't care. My patience wore out in early November. I've been driving on bare rims for a while now. Keep that shit to yourself. Honestly, if you were talking shit about me (and each other) behind my back, I would appreciate it more at this point, because every time I see those little shitty remarks whether they are to me or Posey or Brie or Silver or whomever, all I can think is "why did I chose to move from the chair in front of my desktop computer and to my bed to respond on my laptop, when I could have closed my laptop, gone to my desktop computer, and played Stellaris or Hearts of iron 4 instead?"
I don't care that you don't like any post that Posey makes. I don't care. I don't care. I don't care. I don't fucking care. For the love of God, shut the fuck up. I don't care. Mail him a letter for all I give a fuck, do not post shit towards Posey in my thread. I don't care. Shut up. Shut up. Shut the fuck up. I don't care. You are driving me insane, shut the fuck up, I don't care.
I get that sometimes, you have genuine concerns about things like scheduling, or maybe about what other players are doing. I don't want to minimize that, but honestly, now is not a good time. Please suffer it a little longer, because right now I can't really suffer much more bitching.
That's all I have to say at the moment. At the end of next week, I will be going out of the country. As I will be with a friend, I don't think it will be very easy for me to lead intense sessions until March.
https://suno.com/playlist/bb26db02-8d46-4147-8799-02cbfa3ca8cdThis is an Ai-generated Album composed by one of my guildmates for WoW raids, hope you like it! ^_^
>100% chance of thunder!
That's our battle cry btw ^_~
;_; Cowie the druid is about me
>>188151I remember being somewhat excited over the future for my character back when I played her last so it's a shame. However, don't worry. GM, you're mental health has to come first, I really do get that. Just know, I thought it was fun while it lasted.
>>188154I guess, the reason you're ignoring GM's post is because you think that it's an unfair assessment of the situation and you don't wanna delve deeper into it because you...Probably multiple reasons, like you feel that you have the other players stack up against you, that you it's a lot of work writing and going through post to make a good argument for your case, or you feel slighted by how unfair you feel the GM's post is. I'm guessing here.
But perhaps that's the wrong approach. Instead of trying to figure why you're aren't responding to these posts, I should focus solely one what is being discussed.
I feel like I'm a bit out of the loop. Why are we fighting? I'm not being sarcastic to make point either although I figure the point would be something like fighting instead of playing ruins the fun of the game. I understand that fighting happens but at this point I'm not sure.
Was the comment about scheduling not resolved? I guess, when it comes to bad blood things aren't that easy as resentment stews in people who feel like earlier misconducts haven't been air or resolved so any attempt to make up become token gestures rather than something real and lasting. My take is that both parties genuinely have to put in the effort to try to resolve their issues and this will probably be a painful (as the people involved need to be transparent about their feelings, especially fears) and long to truly resolve things but sharing insecurities with someone who is more akin to an enemy in one's mind is difficult for obvious reasons so I guess that's why it's hard to mend relationships that have taken too much damage. Sorry, if I come off as pretentious as I babble on. I just wanted to give my two cents.
Idk, what to say, though. I just felt like someone had to address the elephant in the room.
I guess, while I'm at it, I'm pretty sure the involved parties are Lotus and Ninjas which add more history between them, whatever that may be. I don't believe that people can view things from a neutral and objective stand point. Like, when I hear my mom saying things, I try but it's impossible for me to take in her statements objectively about it due to who she is. It's like a dog that was electrically shocked by a fence as a pup. They are on edge near such fences. Though, maybe I shouldn't brought up this context since it lack relevancy and perhaps it really does. I'm sorry in that case. If you want my point of view, then keep in mind that I'm coming from a place of ignorance but I guess my POV could be used as a jumping off point for other posters if nothing else.
I'd dismissively say something akin that Brie should agree to GM's terms to act in post above meanwhile GM should still try to remain open for constructive criticism.
I understand this statement is probably gonna feel incredibly incorrect but that's also what's good about it. Now others can come in and easily share their point of view by correcting me.
Welp, that was a lot of talking. ^^
>>188049 →>>188119 →>>188120 →>>188124 →>>188127 →>>188128 →>>188129 →>>188130 →>>188131 →>>188140 →>>188141 →>>188143 →>>188144 →>>188145 →>>188146>>188147 →>>188155 →>>188162 →You were told, very clearly, not to shit up the threads with a bunch of consecutive short posts. You were clearly informed of the detrimental effect it has on the GM, the players, the general atmosphere, and the readability of the thread. And yet you are still doing it. Why are you doing this? Why can't you follow basic instructions? Why are you choosing to shut up the thread with your nonsense?
Most of these posts aren't even in-character. They're off topic spam. They don't say anything constructive: it's just annoying noise. Go shitpost in your own thread.
Fucking stop.
>>188152>>188153>>188154And you're doing it here too. This thread is not a designated shitting street; it's for our of character discussion related to the game.
>>188163This
>>188164There (you) are!
>You were toldAre you presuming to speak for GM now? GM is entitled to get more cross with me than I will tolerate from just about anyone, thank you. I am quite confident at where I stand with him, thank you for your attempts to posture on his behalf.
>>188163You probably don't wanna know, tbh
>>188165GM told you, multiple times. He even told you in this very thread, and you're still doing it.
>>188166I'm replying simply to indicated that I see the post, and disregard it's premise. I am confident in individual's ability to argue on their own behalf, and your attempts to do so are summarily rejected, with prejudice. I think you've said quite enough about what other people can say, and Gm is the only actual authority here.
>shits up the thread with no remorse
>"Why does nobody want to interact with me?"
>>188168If it is desired for me to leave, HE has but to ask. I literally offered. Are YOU done?
>fucks off back to listening to HIS SONG
Oh? Do (you) not have a song?
Yes, I'm a petty bastard.
Having said, I have a song. Something someone who really likes me made for me. So miss me with the "no one likes you" nonsense
Frenly reminder
IS the druid who braves the stormy air
Curious, why would that even be your argument, even if it were true? Kinda a malicious point, don't you think? I mean, if I were someone who was struggling with social acceptance, it would be an awfully dick move to shove it in my face, but you do you I guess. I just miss when we were frens.
Oh right, OOC, my bad
[YouTube] Gurren Lagann: With Your Drill, Pierce the Heavens Extended!!
[Embed]By now the cigarette is being discarded, and another is being lit
Yes, you can have whatever concessions you want
>>188180Nono, its a fair argument. Posey should get a whole lot of things at this point, I agree
At this point, I would chalk it as a win if Brie wasn't on her target list, when the undeadening happens,... prolly not tho[/spoiler}
>>188169>>188170>>188172>>188175>>188176>>188177>>188179>>188180>>188181>>188182I'm not a player but I see the obvious obstruction tactic you are using.
Not nice.
>>188183Obstruction is the opposite of the tactic I'm using
>>188183Also
>I'm not a player, but I happened across and decided to opineFuckoff, its obvious
Oh, right, we're pretending to be civil. My bad
https://suno.com/song/e5b159c7-571e-4e10-a67e-806c10c1af4eI'll fuckoff back to this sentiment, if anyone needs me
Oh, I'll be here,....
Also, can we dispense with the pearl-clutching?
<ye should prolly stfu at this point
I think we both know I don't listen to reason
<yes, he isnt finished
<GM will notify him when he is finishesh
<Do you think this is a game?
>>188165<You were told, very clearly, not to shit up the threads with a bunch of consecutive short posts.>Are you presuming to speak for GM now? Is that not what he said though? So did GM not already argue his own point? Regardless, most of these posts seem off-topic or tenuously connected at best but I could be wrong.
>I think you've said quite enough about what other people can say, and Gm is the only actual authority here.I kinda disagree. In a DnD group everyone's opinion matters, the GM decides over the rulings of
the game, however, imo my point of view matters if I'm to participate at all. It's a collaboration after all.
So on to that, since I want the game to continue, I'd ask if you could, write a reply to GM's post elaborating your point of view of the situation. I'm sure I'd think you're view has merit if I knew it. Regardless, since emotions are running so hot it would be better to focus on how to reach some form of understanding for the continuation of the game.
These posts where you subtly imply things are unjust, are kinda hard to follow for me and I feel, which I guess is a point of optics though, are the opposite of endearing. I mean it's true that if you're in the right, you don't need to endear yourself to anyone. However, I feel like you could just speak clearly without the, for a lack of a better word, sass. I don't see why you pour fuel on the fire, as if you seek to bring it all to a breaking point of some sort for what I guess is some form of vindication.
Look, I like you. I like the GM and Poesy too even though I have some reservations against his character. It's probably not hard for me to like everyone here. I'm not even sure if I agree with GM's post since I think taking criticism is an important part of improving one's work, however, there's obviously nuances to it that depend on context, which I lack compared to both of you since I have mostly followed the adventures of my own character so far in this campaign. I'm just giving you my off the top of my head POV. You're point matters. Please give it. If nothing else, at least you can say that you tried to reason with him.
>>188199You of ALL people have had the arguable least largesse, please do opine!
<He stopped the songThe prevailing issue - since no one wants to call the elephant - is that we as players, gms, etc., have history that everyone SEEMS to want to ignore. While an appreciable position, I soundly disagree. Be that as it may, a player in particular feels entitled to opine on behalf of Gm, which seems a bit off.
>>188200>please do opine!Thank you. ^^
>The prevailing issue ... is that we as players, gms, etc., have history that everyone SEEMS to want to ignore.Sounds probable to me
(not meant as an ironic statement).
>Be that as it may, a player in particular feels entitled to opine on behalf of Gm, which seems a bit off.That sounds fair.
>The drawingI won't promise anything but if you like, I'd like to draw some of thee pcs. As you can tell; while I don't trace, I use references so it is what it is. But if you feel like it, you can describe your character and a moment you liked from their story and I will
try to draw it (if I'm not too lazy).
>>188201That question about drawings goes out to all in thread btw.
>>188201Brie has a gunmetal grey pelt, with stripes of almost-white and almost-black mane/tail. His eyes are "virulently" yellow. He usually wears a fetching vest that has throwing knives in it
>stripes
Yes, it didn't occur to me at the time, but his mane and tail could be easily misconstrued with that of a zebra, shutup you
<Sniff
<enough of that faggotry
>>188151I'm really sorry you feel that way, GM.
I did have fun this adventure, and I was really looking forward to the climatic battle in the conclusion, but you need to be having fun too for this to work out. I don't blame you for wanting to stop; it seems as though you've been forever-GMing for a long time, and everyone needs a break, especially when they have been thanklessly GMing for so long without even getting to play. Just the week I GM'd an in-person game for some people I knew who seemed less-than-appreciative of all of the work I was putting in to create content for them, to the extent that I questioned if I even wanted to do another session; and I can freshly relate to how demoralizing it is to hear players complain without adequately showing enough appreciation for the work you put in: it's incredibly draining.
Take some time to focus on yourself. I do like your game, and I will patiently wait until you decide if you want to continue in March.
>>188201>>188202>But if you feel like it, you can describe your character and a moment you liked from their story and I will try to draw itI would be glad to see a pic of Posey, tbh.
Maybe a pic of her fighting the hydra in the swamp, flanked by her 'puppies'.
Or a pic of the end of her clash with Luminous, at 1 HP, snarling like a wolf with flesh melting off her bones, wearing her fake 'paladin' armor getup (chain shirt and helmet).
Or a pic of her negotiating with the Kaftar priest in their mosque at night, dresses a mysterious cloaked mage with a dark secret.
Or a pic of her adorably rubbing herself on leviathan bones like a cat.
Or a pic of her admiring her precious new tiara.
Or just a pic of her cuddling Gloomy beside a fireplace.
>Rosey Ring appears as a youthful mare with soft and elegant features. Her coat is a pristine snow white, and exceptionally fluffy. Her mane is a sanguine red-pink, and is soft, fine and silky, almost glowing with its vibrant color. Her mane is exceptionally long, and usually done up in a braid or a war bun. Her body is slender and dainty, with generous feminine endowments. She has a calm and professional demeanor, and she comes off as mature, despite her apparent youth. When she moves, she seems to glide over the ground, with grace that seems almost supernatural. The spring in her step betrays a deceptively strong body. She trots with a regal confidence, puffing her fluffy chest out and holding her head high, and making eye contact with anyone within eyesight. Her elegant and courtly demeanor betrays an aura of absolute menace, a predatory supernatural hunger conveyed in her hypnotic gaze. She always seems alert and engaged, her ears swiveling like tiny satellite dishes. Overall, she is strikingly beautiful. She seems to radiate youth and vitality, but something about her supernatural appearance is... Unsettling. She seems almost more like an exquisite painting of a mare than a living thing, uncanny in her supernatural beauty.>Rosey Ring's eyes are like pools of gold, with hypnotic radial concentric rings. They glow with authority and give off a mesmerizing aura that demands submission. Staring into them too long gives feelings of unease and terror, but their commanding presence makes it difficult for any unfortunate souls who've caught her attention to look away.>Posey's Cutie Mark is a dark sun surrounded by a red flare. It also resemble a buboe from the black plague. It fills out her soft and rotund flank very well. The Dark Sun above a white sky is Posey's mark of destiny.>Posey's appearance is unnatural and supernatural, her vampiric heritage allowing her to appear closer to life despite being dead. Her appearance greatly depends on her mood: when cheery, her fur appears pristine and fluffy white; when less-cheery, her skin appears rotten and blotched, and her eyes glass over. When she's feeling especially nasty, she may briefly show bat-like or wolf-like traits as her monstrous nature makes itself known. Posey's appearance is a reflection of her own vanity and sense of of self (proportional to her charisma score): when she's confident, she's beautiful; when she's distressed, she appears more corpse-like. Her fangs are retractable.>Like most katane, Posey craves blood, but is not dependent on it. Taking in blood helps her control her stress levels, and thus also control her appearance.I based Posey's appearance in part off of Makima from Chainsawman.
Gloomy is an earth pony goal of a blotched pale blue-gray color, with cloudy sleepless eyes in sunken sockets. He's sickly, thin, anemic and diseased, and at a glance he looks closer to undeath than Posey does. His movements are uncanny and erratic, and he wanders to and fro as if sleepwalking through a perpetual nightmare. He's based off of the Pale Horse of Death, and his appearance is based off of a famous painting of the four horsemen. He's a descendant of an extinct tribe of cannibalistic snowponies who revered the windigos in the frozen north, and would be fluffy if his fur weren't so thin from chronic disease. His demeanor is generally somber, and he walks with a slouch, as if carrying the weight of Death itself on his back.
Gloomy is a Long Shadowed One, so his shadow always appears longer and larger than would be normal for the lighting. His shadow may sometimes flicker and distort, or swell to take the silhouette of a malevolent demon.
Occasionally, he may be seen with the sign of Naberious on his forehead due to practicing Pact Magic; the influence of Naberious's possession is partly the source of his somber demeanor. He's may also sometimes have a dull yellow glow to his eyes, reflective of Posey charming him to calm him down. In private, he might be seen with fang prints on his neck, but that's rarely the case because Posey always makes sure to heal him up.
>>188201Now that the cup day is effectively over (who really cares who wins the last match, we get an /mlpol/ quarter-final, allow me to address you directly, and through you everyone else in/around the game.
I've spoken to GM directly about the game. I would have liked to have the opportunity to go into more detail, but circumstances were not permissive, and until next time. Having said, I am confident that he knows where my head is at, and I'm all up in his DMs if there's any miscommunication.
Yes, I'm troublesome, I can't emphasize that enough. My words are crass, irreverent, and generally on the border of acceptability. I will compose entire sentences or entire paragraphs, post them, and then decide I should have worded the last sentence differently, or I should have added "this" detail, or realize that while what I said makes perfect sense to me (you) still have no idea what I'm talking about.
But I'm not leaving the game unless GM asks me to, no matter how long I have to wait to play. And if/when GM decides he has has enough, I'm already planning on starting a game that he can play. And in the meantime, I will continue to check the board every 5-20 minutes, eagerly hoping to see signs of life.
>Oh look, ninjaz is doing it again
I hope this doesn't ruin the mystique, but this previous weekend I had the opportunity to meet GM in person. In fact, he kinda saved my bacon at one point. But in the process, I gave him my original hardcopy set of the 3.5e DnD books; the same set of books that led to Thez, Mixed Nuts, and if you'll forgive me for saying, RPGs in general for alot of you. I also gave him my $350 clay-tempered Ninja sword; yes, he literally has my sword.
So yes, I have a bit of confidence to my posture. He can tell me "Sit boy" and I will abide.
Let me be EVEN MORE specific.
I WENT to the con SOLELY to meet GM. I wasn't going to go to HarmonyCon at all until GM told me to meet him there. I immediately went to our financial officer and said "I NEED TO MAKE HARMONYCON HAPPEN, AND I ONLY HAVE A WEEK TO DO IT. And then when the con happened, I got niggered by some hustlers, and I spent almost the entire day AFRAID I WAS GOING TO MISS THE OPPORTUNITY TO MEET HIM, because of the shit I fell into. I have more respect for GM than I do myself, if that doesn't come across.
And when he finally DID appear (I was in fursuit, there was no mistaking me) and I realized who I was staring at, I was taken aback. He was covering his badge, so I couldn't tell it was him immediately, but my target recognition computers detected the extra-ordinary twinkle in his eyes.
For years I had pictured a harsher, more hawkish sort of person, but no. He has a very kind face, prone to smiling (unlike mine), and I felt a twinge of shame for many of the negative things I convinced myself of about him for so long. I don't want to fight with him anymore and he knows it, or anyone here for that matter and I hope to illustrate that with an verisimilarity.
And I know at least one of you would prefer I just fucked off, and if I really thought it would help matters I would do so.
<Are ye fookin done?You should know by now that your discouraging comments do not waver my resolve.
>>188195Fwiw, and I mean this, this song has had a transcendental effect on me. They don't know me like alot of people here "do", and for them to put me at the end of the album makes me want to be the person they see. I never expected it, I'm usually left out of group projects and compilations BECAUSE I'm so tiresome. This will probably be my last post for the night, but its me so who knows. I'll get back to posting horsepussy soon
No offense, but this is kinda the thread for it anymore
I won't repost the link, but
>still braves the stormy air, even if it isn't this context
*emphatically smokes a cigarette*
<While I'm here, lets unpack this so this faggot can quit going on about it
>Cowie the druid swims all night
<Alot of drops are based on water
>in the bay of storms
Thats as much a reference as a direct tie-in
>thorium veins
IYKYK
Ngl, the song is pretty circumspect after that point, you'll get it
>night is long but she's not weary
I made mention of insomnia....
*for the druid who braves the stormy air*
*even more emphatic smoking of a cigarette*
<Feck off, its the ooc thread innit?
>>188237Please be done with the salt-posting
>>188239Please be done with the endless spam
>>188240Oh, is that an invitation to hear more about the lore between Brie and Lacey? Cuz I have PAGES
Yes fine, I'll stfu. Are you happy now?
>>188241>is that an invitationIt is not.
>lore>PAGESIt's not necessary to lore dump. Do it in character.
And if you must lore dump, do it in one post, and not a dozen consecutive posts. People are more likely to actually read it that way.
>Yes fine, I'll stfu.Good.
>Are you happy now?Sure.
>>188242>do it in gameThat would require the game to proceed e_e
I think there is a miscommunication here. I post lore of my characters BECAUSE nothing fucking happens. I'm not begrudging GM or his time, nor (you)rs, I'm saying this is a world and I want to create in it.
It drives me NUTS that nothing is happening, and hasn't for basically months. Getting to the party split was agonizing, and nothing has fucking happened since. I would repost the Chuddha image if I thought it might make a difference, but I don't.
Do I have to call each pony by their 'name'?
>>188151Very clearly understood. I hope we can get this underway because this game will always hold importance to me, even if I'm not available at various times. If not, then see you in March.
>>188163tl;dr there was bad blood between two players that went years back and when they started making comments at each other's expense it spiraled out of control. You are right about the effort needed and it seems both sides have worked towards a better mutual understanding.
I think>>188201Cavaliere hasn't had a lot of cool scenes yet. Maybe you could draw him sitting at the hotel lobby, smoking a cigar? Or have him at the top of a cliff with his revolver drawn.
>Description>Cavaliere is a male griffon of tall build but wiry stature. His feline half resembles almost a jaguar, with dense but short black fur and a tail that ends in a small tuft, as well as front jet black talons that end in well-groomed claws. His avian head is covered with dusty grey feathers and is topped with a black crest. The wings on his back are also black and blend in with his fur. He has a thin black feathered "mustache" over a weathered beak, and his seasoned appearance implies that he is roughly forty years old. Although his physical stature is not too imposing, and even by griffon standards he lacks grace and features most would consider to be attractive, his pale yellow eyes shine with a gleam that is both sharp and understanding. He is lightly equipped; the only "armor" he has on is a black bomber-style leather jacket with a fluffy grey sheepskin liner. Under that he wears a black button-up shirt and black trousers, and filling out his outfit are brown leather boots designed for griffon paws, well-made and embroidered but having seen heavy usage. He additionally wears a black wide-brimmed hat made of felt and upturned at the edges, with the crown rimmed by a leather band and a small silver medallion in the front. Around his waist is a heavy-duty black leather belt covered in cartridges loaded into loops, and on one side is an additional pouch that looks packed, while on the other side is a holster for a long-barreled revolver.>>188209You are a fun guy, Brie.
Okay, this couldn't be a better example of "Whoa, not what I meant" than I could have asked for. Heres what I said:
No, I'm a parasite that needs to be kept at heel. I await the chance to maybe blow up, but in the meantime PLEASE don't encourage me
What I MEANT was a bit of self-affing and discipline
I said self-affacing, you disingenuous nigger
>>188163>GM should still try to remain open for constructive criticism.This is not a good time. I would probably just not create at all.
>>188165I did tell you to stop multiple small posts in sequence. Several times.
>>188167I
did tell you to stop making multiple one sentence posts in sequence, especially when they are out of character. I have told you that several times. You have thus far ignored me.
>>188169I've asked you to not be hostile to everyone and to not make multiple one-sentence posts in sequence.
>>188243The game would proceed if you stopped constantly trying to pick fights with Posey (and everyone else)
>>188244More would happen if you stopped constantly trying to fight Posey
>>188199>I think taking criticism is an important part of improving one's workThat work being worth putting the effort into making in the first place is even more important. Because it's a hell of a lot easier to not create at all
>>188200>is that we as players, gms, etc., have history that everyone SEEMS to want to ignoreIf all "history" means to you is that you are angry in the present, then leave your history on discord, matrix, twitter/x, blue sky, mastodon, 4channel, snail mail, telegram, or the fucking pony express for all I care, it has no business in the thread. I don't give a shit about history. Fuck history. I want a fun creative outlet for ideas I've had. I want a fun pony dating simulator, not a wellspring of infinite rage that is powered by ancient grievances. I don't want any of that here.
>>188208>Makima>chainsawman>long shadowed one>Naberious>Pact MagicI don't listen to hip hop
[YouTube] South park Operation human shield
[Embed]>>188237All of my thises
>>188252https://suno.com/song/9bfb4c0a-273e-4953-93b8-92bc66d01542You did ask, yes. And I'm retarded. Are you going to say "no u" for that reason?
>I told you>I told you>I told youyes,... I'm not ignoring
>fighting with PoseyOh, you think I'm fighting with HIM? LOL
Preferring to not appear to be picking a fight, but also wanting things well aired so that we can pretend to not be picking a fight later, if your argument is that I'm either sausage or any degree of a bother, yes, but where do you draw distinction? I'm all those things, because I decided to wade into the waters you cultivated. You can't hide anymore, and by all rights, you needn't anymore. I have done my part, please, leave me alone and let the game go on. For fucks sake please.
*curls up in a fucking fetal position*
>>188247>Cavaliere hasn't had a lot of cool scenes yet.Hopefully, he can get a chance to look cool this adventure.
>>188252Very much this ^
>Makima>chainsawmanAnime reference. Point involves a calm, professional-looking woman with crimson hair and demonic yellow eyes.
>long shadowed oneReference to a trait from the shackled city adventure path. The point is that Gloomy is tainted with negative energy.
>Naberious>Pact MagicTome Of Magic. I want Gloomy to be my apprentice and his class to be Binder, which uses a system called Pact Magic to make deals with mysterious vestiges, one of which is Naberious.
I illustrated a scene where Gloomy showed Posey the sign of Amon, which he learned during one of his visions.
>That work being worth putting the effort into making in the first place is even more important.Tbh, I feel like in some ways you're putting a bit more work into certain aspects of this game than is necessary. I do really enjoy your colorful and detailed descriptions of sites, but I can't help but wonder how much work it takes to write them.
I also think there's a lot of official resources in 3.5e/d20 systems that you could utilize to make running the game easier for you. Tables for urban explanation, monsters, warfare events, and adventure outlines are available in books like Cityscape and Heroes Of Battle. The DMG/DMGII has tables for treasure, pre-made NPCs, and similar things that could make things easier.
Then there's the d20 modern and/or d20 Arcana books, which include many pre-written modern adventures that you could adapt from your game. I think you could even check out call of Cthulhu d20 as well for adventures in this vein.
I could try to link you up with supplemental materials if you want.
When I'm DMing, I prefer to take a less labor-intensive approach and defer to tables for monsters/treasure/plotlines, and use pre-written materials when they are available. For me it's more that I'm not really confident in my writing, but also because referring to tables and pre-written content for certain decisions let's me save my effort and creativity for things that I actually want to write, and I personally like the sense of neutral arbitration that rolling a table gives me. It's worth considering it you're struggling to write content and/or find yourself putting in more effort than it is worth.
>>188253>I'm retarded.Being retarded is not an excuse for spam.
>yes,... I'm not ignoringIf you weren't ignoring him, why did you keep doing it? Are you just willfully trying to malign everyone? Because that's what it looks like.
>>188255>where do you draw distinction?The spam.
The spam and the ooc/off-topic posts. That is where the distinction was drawn.
Stop spamming.
>I'm all those things, because I decided to wade into the waters you cultivated.Learn to control yourself instead of blaming others for your behavior.
>please, leave me alone and let the game go on.I'll leave you alone; just stop spamming.
>Spain this time
I'm increasingly unsurprised at this point
Don't be a dick.
Please keep out of character posts in the out of character thread.
Linking posts as a reply to a previous post aids in clarity, both to tell who you are talking to, and in what context.
looks forward to playing again
>>188344"Don't be a dick" was to be a universal standard. I have no objections if other players don't.
You know, if you interacted with the commies some more, maybe you'd discover something interesting and/or that you like?
>>188438I've been pretty busy lately, and I thought GM wouldn't be available until March, but I could put some more effort in for dialogue.
>>188438In fairness, who looks at a commie and thinks "There might be value in this individual"?
Are Cavalier and Brie present here? I thought they were at the airship.
Pardon my aloofness, I just need to visualize the scene so I can get back into proper roleplay.
>>188448It's a fair question, my input has been based on how Blackheel (odd name for a pony) has been conversing with Garv alongside Silver, which suggests that no actual distance has been achieved. Brie just has really good hearing.
>>188448>>188449All of a sudden Blackheel responded to Cavaliere and I thought "Okay, they must have moved to the plane." It confused me too.
Alright, here's a plan.
I think we should stick with the pirate story. I know we're trying to earn Blackheel's trust, but imo admitting to being loot-hungry criminals is likely to be a better strategy than telling them that we work for fascists.
I intend to type out a speech explaining piracy to Blackheel in a way that appeals to the communists, in a way that makes it look like we tangentially align with his communist ideals concerning loyalty. I'll reference individual party members in a bluff describing each of us as people disadvantaged by capitalist society who turned to crime, talk about how we live communally, divide treasure by rule of hoof, etc, in a classic romanticization of piracy that emphasizes shared work ethic and disregard for imperialists' property. It will just a story, but it's a description of our group that will be detailed and humble enough to sound honest, while also distracting from any suspicions that we might be working for fascists.
Blackheel has every reason to be suspicious or even paranoid, but he is also in a desperate situation: he likely wants to believe that he has allies, or at least associates with intentions as simple as piracy. If I'm correct about this, he should take a -5 penalty to his Sense Motive check, so Posey should be able to get him to buy her story with a bluff check.
I'm asking ahead of time because I want to make sure that everyone is on the same page with this plan.
I haven't really been able to carry my role as the party face due to language barriers, but lying is Posey's specialty.
>>188451We ARE loot-hungry criminals; some of us at least
>>188448>>188449>>188450shurgsIf I'm being strict to realism, and I usually do, then the tasks Brie and Cavaliere are engaged in should take enough time such that it should last as long as the engagement with Blackheel and the other three ponies.
But...
The first combat encounter has already "equaled things out" to make up for Cavaliere and Brie having had a combat encounter the others haven't, and in any case, I like NPC interactions and the party thinking together.
I would say the most logical thing to do would be to just move Blackheel and the others to the plane, so everyone is at the same location anyways. But then it may be hard to persuade them to move, so....
>>188448>visualizeThe location is at the base of a hill, and right next to a cliff. Beyond the cliff is the ocean. A string of little rocky islands continue the chain of hills even past the edge of the island, and to the left of the field of view, the sea extends until it is swallowed by a grey horizon. The night is coming soon, and a constant, cool wind, is sure to bring in new, low clouds that cling to the sea and ground in a thick fog. A big, black stallion in full officer's uniform stands as the leader of the group of surviving sailors, along with an orange unicorn in a white, scientists' coat, a green stallion in light blue marine uniform, and a grey stallion in a blue sailor's uniform.
>>188451We aren't really working with fascists, though. Clear Waters sought us out specifically because we're outside of the rest of New Mareland and he doesn't want to spark an international incident with Stalliongrad. I'm also not sure that Black Heel would view us being pirates positively.
>>188457Haven't looked, but am pretty sure it was "Shoal Waters">blackheelWe could always kill him,....
>>188461Shoal Waters, right. Thanks for the correction! Also, we're not killing Black Heel.
>>188451Any objections to this plan of action before I type it out and roll a bluff check (tomorrow)?
Looking at the math, I have a probable chance at succeeding, but I want to make sure everyone is willing to corroborate the story.
>>188470Brie will have the presence of mind to STFU
>>188451I agree with this plan of action. We need to cover our tracks since our actions are meant to be discreet, and the fascists are their mortal enemies. The one downside is that if we bring him along to New Mareland, he will feel betrayed and might do something irrational. It would also be very hard to protect him from New Mareland since he is a political officer of Stalliongrad and he knows too much.
>>188470I know I said I would type this check Friday, but I have been on some pretty strong muscle relaxants due to work-related injury, and I was so drowsy I forgot entirely. Sorry about that.
I'll get to it when I can, but please don't hold your breath waiting for.
>>188504>muscle relaxersUgh, sounds like a back injury. Take care, that shit is usually permanent
>>188505This was me by the way
The unfortunate part is that the torpedo plan hinges on having something that can readily carry almost a ton of explosives, so Posey's bluff check is kinda integral
>>188516 →>gunshotIt seemed a good way to get ponies' attention, and it was declared,... did I hit something hidden?
>>188518Think about the purpose of our mission on our island, our relative strength, and the other threats that are around. Do you
really want to do that?
>>188523Yes, and we're supposed to be pirates; a bit of recklessness is rather characteristic. Its still suppressed (until GM states otherwise), and unlikely to result in an ambush, and could be said to grant a circumstance bonus to the intimidation check (which was an 18) as far as loosening the tongues of Blackheel and this unicorn.
>>188525You know intimidating a target makes them unfriendly or hostile after 1d6 x 10 minutes, right?
>>188526He can be as hostile as he likes once he's answered all our questions. We should disarm him, come to think of it.
If we want him to join us, we should really avoid turning him hostile
>>188528Whether we take him hostage or he joins us willingly, the outcome will be comparable
Also I'm not so sure how vulnerable he'd be to intimidation, anyways. He's already guarded, and he's proven to be fearless against far worse than us.
>>188531Perhaps, but atm Brie is the only one holding a firearm
>>188533The grey stallion is holding a rifle. The green stallion may be, if he isn't still fiddling with the radio. Though, since the earlier battle he's more likely to still have the rifle. Mala should always be holding his shotgun, if he's there and not in the back with the griffins or the other ponies.
>>188540Well, hopefully it doesn't come to that, but that simply means the grey stallion gets shot first. I said Brie would have the presence of mind to shut the fuck up during Posey's bluff/diplomacy check, so technically it hasn't happened yet.
GM, is there any way for Posey to tell if her charm spells are successful?
>>188543Not that I can think of. Can you?
>>188545Well
>You can try to give the subject orders, but you must win an opposed Charisma check to convince it to do anything it wouldn’t ordinarily do. (Retries are not allowed.)I think it's you who would call for the charisma check when it occurs, which would reveal that the target is charmed.
>>188504>>188541 →This was the best I could type while high and drowsy. I made my skill checks and gave some accompanying text. GM can interpret the results now.
My full participation is going to be limited for a while.
>>188549Rest well, poner.
While tempted to seize the opportunity and do the gunfire intimidation now that Posey has said their spiel - decent overall though it did take Brie a modicum of restraint to not react to "my" crew - I will wait until other players have had the chance to comment
Rules on failed intimidation rolls impacting NPC disposition or not, let's not take that risk. I don't mind if Brie continues to be the "unhinged" one of the group–if anything that helps sell the pirate narrative–but let's not turn the little help we get against us.
>>188557Let's not get it twisted. Brie doesn't want to HAVE to compel their actions, but he already knows how to do so.
>>188559Fuck it, this is the OOC thread.
Nonlethal scenario:
1a. Smoke grenade
1b. Blinding egg
Objective: Disable ready gunstallion (hoof-cuffs) and then "discourage" other guard from getting touchy-feely (with hooves OR bullets).
Violent scenario: Lets not go there
2. Hope that the party realizes Brie isn't insane, that this is intended to be useful in the long term even if panties are bunched and jimmies are rusleled.
Regardless how it ACTUALLY plays out, Brie is ready to tell the Commissar AND his lackeys who is in control, and its (ahem) Captain Posey.
"She wouldn't be captain, except she tells the wind where we're going. It's like in that old fable "Dune" where he who controls the spice melange'." Brie says with a mild mix of disingenuity, coupled with a sense that "this is the best pretext we're likely to have, so go with it.
Assisting Posey's Bluff check, which grants only the +5
>>188560Why would you attack them?
If they don't want to help us fight the Traveller, we could just walk away.
>>188563Ideally one wouldn't, but if they're not willing to assist, they can join the chain gang
>>188564And they will be told this, if push comes to shove
>>188565And when I say this, I mean Brie really doesn't want to use the blinding eggs; lots of reasons. But he also is only playing at the pretense that he couldn't individually disable this entire 4-pony crew single-handedly. Yes, it would be uncomfortable, but there was the time somepony decided to cast daylight over the sneaking rogue and he VERY ANGRILY still won.
Does Posey still have that goat? Just curious
>all these posts
Its contextual, and relevant to Brie's body language and presentation. He's quite tired of the hamby pamby "Golly gee, i dunno if this is a major threat" nonsense, and is ready to start compelling ponies at gunpoint.
Or killing them outright, thats also on the table
Hey Posey, do you have a picture of your character's cutie mark?
>>188599Without intending to detract from this question, let it be observed that GM remains in a timezone approximately 6 hours in advance of CMT
>>188599I do not have a picture, but I have a description:
>Posey's Cutie Mark is a dark sun surrounded by a red flare. It also resemble a buboe from the black plague. It fills out her soft and rotund flank very well. The Dark Sun above a white sky is Posey's mark of destiny.A the concept of a dark Sun was originally meant to be a parody of Celestia's cutie mark, going with the antichrist theme I was going for, but also ropes in a couple d&d references such as the black sun of Cyric from forgotten realms or the Dark Sun of Athas. It's also meant to be simple enough to be open to interpretation as to whether it refers to a red giant (Dark Sun) or a ring of fire ("corona"; "crown") eclipse.
The concept of the Sun going dark is a classic trope vampire apocalypse stories, and it is also a biblical reference to the moment when Christ died (Posey is a Necropolitan, created through ritual crucifixion; she still has little heart shaped stigmata on the bottom of her forehooves).
Rosey Ring is a reference to the Ring Around The Rosey nursery rhyme, which is a reference to the bubonic plague: A plague buboe looks like a black dot with a red ring around it. "A pocket full of posies" refers to filling ones pockets with flowers to mask the stench of plague, which also refers to Posey's skill at hiding her undead nature. The white horseman of conquest is also associated with pestilence.
>>188601Is impressed enough by the lore to simply nod in approval
>>188606 →without having translated the commie-de-gook of either party:
If one HAS to lie, then it is best to keep the elements of deception as small as possible, that they can maximize the sincerity of their other words, such that only a skilled polygraph operator or a very skilled behavioral analyst can detect the deception.
So, without being able to retrieve the ko-fi account from which my commissions were to be delivered to, the artist in question DID post a bat mare that bears quite a resemblance to what instructions and 'source' material the artist was provided with. Well mostly, she's supposed to be fully dressed in a chinese-style dress. In any case, while not certain that this image is in any way related, it still serves as a decent example of Lacey Row
That was not me,... I use a comma when I do that
>>188545Is the torpedo based on the Mark 14?
Ooooh! Can the dialect of donkeys ('asinine') be brainrot?
Skibidy rizz, mewing sigma?
(It would be hilarious)
>>188656 →>Why would he be disheartened? If anything, there's been a multifold interest in it, and thats just amongst the players. And reminder, he can shut me down with the quickness. IDK what you're on about. I think you as players need to trust more in GM, if I'm being honestHe already told you that he was, and he already told you why. Scroll up.
Just wait for him to reply. Additional posts are not necessary so long as he's not active.
>>188655 →>I'm trying to assist your convoluted charisma check, in such as I can.Also, this is not how skill assists work. You need to use the same skill to aid another, so intimidation is not helping my bluff, or my diplomacy. Wanderer's Diplomacy to improve the attitude of an NPC towards an ally. Based on the results of your check, you would only be undoing the results of mine, potentially even making the NPC hostile (or, only hostile towards you; charisma skills work with one-to-one attitudes).
I did not ask for an assist. The results of my check would not benefit from just a +2, because they already hit the DC.
It is possible to coerce a target to treat them as friendly before using Diplomacy to improve that to helpful, but that's risky, and order of operations matters. I know this because Intimidate is my single highest skill and it is my specialty, but I am not using it because we agreed on a plan for negotiation, and we should at least wait and see if the first one worked before we move to coercion.
>no one is fucking postingWe are not posting because GM is not responsive because he has a life and said he would be away for a while, and without GM there is no game.
Just wait for GM like everypony else.
>>188659>he already told you that he wasYes, weeks ago. And yes, I do trust that GM is pony enough to be able to process emotions over a several-week to month period, such that Brie could have such a potentially onerous discussion without things depreciating into outright conflict. If not, I trust GM to advise me in a similar capacity that he talked me 'down' from firing a potentially onerous "reckless" discharge of firearm.
Do you not trust GM to adjudicate when the time comes? I do, if that doesn't come across. My issue is playing a 'challenging' character who tests enough of "boundaries" to be consistent, but without pushing anyone too far.
I did mention I want to retire this characters, to make way for a much more reasonable bat, assuming we can survive this encounter.
So what if I'm the monster?
>that's not how skill assists work
We can debate about how "skill checks are intended to work" if we want, but we already fucked the pooch if we're intending an "uncomplicated" skill check. We fired off half-cocked before Brie even decided to interject. So if there's to be complaint about overlapped and/or inconsistent skill checks, check your boy who wants do do 4 different checks at the same time. Tell me about how that's supposed to work. In the meantime, I don't care whether the commies like us in the aftermath, I just wanna know if they're dying now or not.
And I want them to know that their choices will expedite how quickly they're somewhere between "unharmed" and "violently murdered"
Let's draw this out shall we?
If we're pirates, why are we "asking permission"? If we're pirates, why are we not making sure they're dead? Come on now, how committed to the 'role' do you want to be? I know, it's JUST a story, but stop with the clutching of pearls, please. If (you) have 'issues' getting your hooves dirty, please step aside and stfu for those who don't have such issues.
>>188669Oh don't say that, it would be funny
>>188667 →>Brie is given the Tucker Carlson squintBetter than nothing at all, at least they're paying attention enough to realize that they could die if they don't answer right
>Don't get shot
What I mean to say is, don't make the mistake of assuming that this is a time to get friendly and talk about our feelings. Lets stick to business and leave the personal aside.
>>188679Ohhhhhhhhhhhhh, okay. Kira's a very friendly creature, though, it's in her nature.
>>188672Pic
>>188679Bro is literally saying "the fate of Equestria does not rest on us making friends
>>188695Yes, but let's not pretend we're gonna be pen pals and shit
>>188695To this end, the best we're likely to end up with is a triumphant "Group Photo" with the government-provided camera, that yes will be sent out if we exchange social medias.
It will be glorious. But lets not get hung up on details, let's get a move on. I know YOU know what the parameters of time are but WE don't, and I/Brie assume that we're wasting it with needless banter.
>>188697Interacting with GM pone's interesting and rich NPCs is never needless. Anyways, as long as we're not being egregious with our time management, I'm sure we'll be fine. And I'm certain GM pone would alert us if we were in danger due to time.
>>188721At least PRETEND to be pirates
Frenly reminder: My objective is to - as quickly as possible - get to where Stix and Scones can play too! ^_^
OMG THEY'RE FINISHED! I thought for sure I wouldn't be able to get them cuz my ko-fi got,... compromised. Presenting, Ms. Lacey Row
>>188772Very nice
rona-chan OC.
But seriously I'm glad you got it bro(s) and it looks great.
>>188773>rona chanREEEEEEEEE, you only say that cuz of the dress Xp
>>188772Nice. Does the first scene involve her breaking out of a lab in Wuhan? Perhaps sneaking out of a cage in a wet market?
>>188773cannot unsee
>>188778 →>>188782 →Before this devolves into another unintended argument, let me explain. Because this game has equal parts DnD modern and classic 3.5, I don't know how you intend technology to translate. The rogue skill "disable device" is SUPPOSED to pertain to swing traps, gear traps, and magical traps, where the only explosives are associated with bat guano.
Without prompting, I don't often know what appropriate skill checks I should be doing. And since generally rolling for unrequested skill checks is not what you're supposed to do - let alone spamming skill checks (which btw is a form of a demand) because you don't know what checks to roll - is not something I'm going to do. So, if you want to RETCON Brie making his skill checks, that's fine. But no, you're not 'finally' going to realize that this 'still needs doing'
>>188779P.S. If keep it up. I don't HAVE to describe lewd scenes with her,...
Okay. I went ALL the way back and reread ALL the posts from the moment we got the initial description of the plane, which occurred on January 10th.
Without going back over all the exchanges, this is the point that occurred most recently after Brie initially disabled the trigger mechanism but before things went off the rails.
>>188124 →>>188128 →Yes, they were not directed, which as I have said means they were implicitly directed at GM.
All of Brie's dialogue from that point was to make small talk with Cavaliere, as he was supposed to be there with Brie working on things. But when Cavaliere was suddenly making dialogue with Black Heel, I assumed that the party had returned and were having a group discussion outside the airplane. Not sure how that's to be resolved, but it invalidates ALOT of what Brie knows about the situation, specifically Black Heel and his commies, as well as all of Cavaliere's dialogue with Black Heel.
Unless we want to play it that Brie and Cavaliere set the equipment to be easily removed and then tracked the party down (which is an easy thing to explain since they can fly)
The problem SPECIFICALLY occurs - not to point fingers - at
>>188308 → when GM had Black Heel addressing Chevaliere,
and orange stallion responding to Brie's spiel about "untethering the traveler", which up until then had not involved the other group.
Does anybody oppose Posey going off to do the bone whale thing I described earlier? I think it is
I guess we could go together, idk.
I've mostly given up on sacrificing the prisoner, even though making an Icegaunt in this context was something I was excited for. Since we're going for the route of leaving the prisoners alive, the scary ice zombie ally isn't as necessary.
IDGAF what anyone does, just don't treat it as your own personal Odyssey
Let me rephrase:
Most of us have a victory condition of GETTING OUT ALIVE, cuz we're actually alive and not ironically. Yes, we can actually die. Oh yes, you can 'die', but it's complicated; it isn't complicated for us. So if you wanna fuck off on your power fantasy, sure.
I have no intention of dying, but risk is part of the thrill of adventure.
Besides, having a floating bone creature is useful in case extraction plans fail and I need a ride off the island.
Also I can't think of any other way to carry a bomb that weighs more than a ton.
Posey can take the Run action and hustle indefinitely, so she can cover ground faster than most creatures of her speed when travelling over land at full gallop.
>>188799Arent you already dead?
>>188799>>188800For the record, this was purely a shitpost and in no way intended as a dig.
>deleted posts
Apologies, its set to not auto update, so Cavaliere's post didnt update before I posted
You know, if I had cast Disguise Undead, I might've been able to bring that aquatic ghast with me. An swimming minion could have been useful around now. Oh well, at least Gloomy is well-guarded.
>>188814 →>It would take only a couple of sentences from the each of us to figure that part out. There is no need to be so reckless.We've been talking about this for months now, tbh.
It's March. Let's get the show rolling.
>That might be something she decidedly does not want, depending on the magic she intends to useYour character's actions are yours to decide. I will not opposed them so long as they are not acts if aggression towards my character (which includes theft).
I already described what magic Posey intends to use OOC. She's animating bones to create minions for the boarding of the Kostroma, particularly the advanced Bone Lurker out of the leviathan bones.
Posey would prefer not to have witnesses in the act, but the party will see the results of her work anyway.
Cavalier being there is useful since he is a Ranger and can therefore safely navigate to and from the whale bones. Since his cruising flight would be about as fast as Posey's undead hustle, he would be able to keep up with her without exhausting himself.
... It would also mean that he would be there to stop her from immediately flying to the top of mended horn to sacrifice the enthralled prisoner to create an Icegaunt though, which she might have been tempted to do in the absence of a flying witness...
>>188818Again, apologies; as a player I thought you were trying to hijack the decision, and as a character Brie doesn't trust the idea of Rosie going solo while she has the 'keys'. No objections
>>188820>while she has the 'keys'What "keys"?
Silver has the feather token we need to escape.
I guess she has her tiara, but that's not a key to anything
(...unless...?)I guess the prisoner is still on her floating disk.
>>188823I missed that, I have it in my notes that Rosie took the feather tokensince she asked for it
>>188823Thanks for reminding me, we really should take the prisoner off your hooves. Less chance he gets sacrificed that way, and Black Heel would likely not appreciate it if Posey returns less one of his sailors.
>>188825Pretty sure its too late for that
>>188833
Oh no, I'm SO scared.
>>188834I do hope you're doing your pushups. Prolly not, cuz yer a bitch
>188835
Easy on the salt. It's not good for your blood pressure.
>>188836Oh right, cuz my blood pressure is the concern. Not like you who needed everything paused for them how many times for whatever the fuck reason? Shutup you goddamn diva.
>188837
>Oh right, cuz my blood pressure is the concern.
Judging by how hard you are sneeding, yes.
>you who needed everything paused
I have never asked for the game to be paused.
On the handful of occasions where I was unable to play in the past two years, I almost always specifically said the party was free to proceed without me.
>Shutup you goddamn diva.
No u.
You are being massively gay for acting offended on someone else's behalf and shitting up the roleplay thread with ooc posts.
If Cavalier has a problem with me asking that he roll a survival check for me, he can tell me himself. He does not need you to speak for him. I will accept such a statement from him, not from you.
>he's still shitting up the RP thread
>>188838Who's sneeding? Oh, you said that a half hour ago. Aren't you precious.
>I never asked for anything paused"GM I demand answers to these 7 questions, and these 5 dice rolls"
"While you're doing that, I want to be doing this other thing, does that require a roll?"
"While it's that other player's general turn, attend to me, would you?"
I could go on.
You literally "Dread Pirate Roberts"ed over everyine, leaving no one any option but to start an ill advised argument OR pretend youre captain.
I never once used the word "captain" in that post.
And in that post, Posey explicitly described to Blackheel how the crew regard eachother as equals.
>>188859With a display like that Rosie is either the captain or the jester. Which is to be assu.ed?
Apolologies:
>equals
Because they were! Historically, pirate crews were 100% democratic. Oh, the captain led how they did things, bit what they did next was put to a 1 to 1 vote. So yes, you didnt say captain, you just painted it on your chest
Whatever you say, m8.
It's not like the story actually matters. It only matters that Blackheel believed it.
>>188864Well, anyone left alive should either believe/testify that we're pirates, or be sworn to some sort of secrecy, as a mission parameter.
Consider this a friendly notification
It was
>>188864>its not like the story really mattersThats the ARROGANCE I would address
Consider the idea that you're a part of a bunch of people who wanna get to the next thing.
Consider no one cares that you're a "extra special thing". Consider that you're verisimilitude accounts for playing along with the group. Consider that the group doesn't care/wont for leaving undead cuz "Its funny to me".
Focus
Please, everyone check in, decide on a not completely stupid course of action, and commit to it.
>>188873My plan was to animate the whale bones, and then fly them towards the Kostroma.
I really want to do that, but I can be persuaded to do otherwise.
>>188875>>188877 →OMG, literal feels from that
>>188873holdsIt would be a lot easier for me if we scheduled the next game day, just so we can get started
>>188879Agreed.
Until then, we're currently at "Meet back at the airplane"
>>188879>>188880Get started doing
what? Agree on a plan and then we can go about executing it
>>188881You are irritatingly easy to irritate. I assume what he means by 'get started' is "continuing onto the next leg", as we're branching off.
And yes, agreeing on the plan and executing it is the first step toward that. All we're lacking now is an agreement on where to meet back.
>>188881>>188882Easy to inadverdently irritate, that wasn't an aspersion. It's hard for me to not come across offensively. Someone once described me as "The most negative person they had ever met" and my response was "That' one of the nicest things anyone has ever said about me". When it comes to shitposting - irl or online - can't stop won't stop. But it's almost never persaonal (if it is, you'll know). And if I'm being honest, GM is only one of several facets to the scheduling equation
>>188881I didn't mean to upset you, GM pone, I'm sorry. I'm just saying that it's hard to know when stuff's happening like this without any prior indication.
Anyways, something that would be useful for determining a course of action would be figuring out travel times and distances. Like, if two groups completing different sets of objectives would line up chronologically in parallel with each other. In that case figuring out a meet-up spot would be simple since there wouldn't be much if any waiting around for either group.
The objectives part of it is simple. We have four things we need to accomplish before going to the Kostroma: reanimate the leviathan skeleton, get the explosive and machine gun(s?) from the crashed plane, find the airponies and the airship, and find the last group of surviving commies. The explosive, machine gun, the airponies, and the airship should be self-explanatory: we need the first two for our fight against the Traveler, and the second two for our primary objective on the island. I know Posey keeps talking about the leviathan whale skeleton in terms of fighting the Traveler, and it
would be useful for this aim, but there's two things that are far more important we need it for: first, for it to carry the heavy explosive to the Kostroma, and second, for it to disable the GRU ship so it can't follow us when we make our escape. Rescuing the commies makes Black Heel happy, and it means we have more numbers in our favor for the final fight. If we know how long travel times between the different objectives are, and add on however long we think it will take to complete them, then we can figure out who completes what and when, like if we should split up into different groups and meet back up elsewhere, or if we should stick together to keep things simple.
Also, I'm going to state this loud and clear to everyone so there's no confusion: I want the commies to join Silver as his followers. They're Silver's version of Posey's cursed crown or Brie's airship. That's another reason why I want the commies rescued, and why I will be genuinely furious if people start deliberately killing them or causing them to get killed. This includes the possessed commies, since killing or banishing the Traveler should cause them to be freed. So please, let's not sacrifice any of them to create undead horrors.
>>188885>I/Silver want the commiesNoted, taking 'killing them' off the table. Brie doesn't know that yet, but he won't escalate anymore.As a player, I don't have a preference whether we go first to make the Commissar happy, or find/rescue the marines/airship; GM made the Tucker face at me earlier, so I'm suggesting we make the Commissar happy.
>the GRU have a shipThe GRU have a ship!>greed intensifiesAnyway, I don't think we should worry about itineraries, I think we should make like Nike in the 90's
I was holding my breath all this time to avoid killing the millennial post...
>>188892Magnanimous of you
Taking the last of the pre 900's digits, let's look at this honestly. While as a purist, I could criticize GM for availability issues, there are far more glaring availability issues.
It's funny to me how the MOST available and read-to-play player is the one who is begging for engagement. It's almost like in order to play this game with any reliability you have to be unavailable and unwilling for lengthy periods.
Wouldn't it be nice if the people 'committed' to playing this game actually showed up once in a while.
Okay, can we agree on this course of action?
>Go from airship (current location) to whale bones to do Posey's plan
>Fly whale bones back to airship (current location)
>Pick up bomb from airship with whale bones (huge creature with a Str score high enough to carry it as a light load)
>Carry bomb from airship to Kostroma
>Board Kostroma
>Defeat Traveller's minions in a way that minimizes casualties
>Destroy Traveller
>Continue on to locate missing airponies
Note that I stopped planning here, because we don't know what developments will occur during or after the fight with the Traveller. If the fight reveals to be unwinnable, we should retreat and abandon the siege of the Kostroma in order to prioritize the airponies.
Really, we don't have to split up to visit the whale bones. I just proposed that because it would take less time. If splitting the party complicates things, we can just stay together.
I would like to proceed to the whale bones now.
I'm going to need some information from GM pone. Namely, I'm going to need distances, travel times, dangers between the objectives, a full list of both the party members and the NPC followers we have, and locations near the Kostroma that could be used as rally locations.
>>188903Travel time was the only reason I wanted to split the party, just to take advantage of better overland speed for not needing to rest.
But I don't care about the specifics. Just take me to the whale bones.
>>188903>distances>travel times>dangersThe whaling station is down the hill hugging around the side of the cliff, maybe 10 minutes away going northwest. Maybe 8 minutes if that could be cut down. There are no known dangers between here and there, but monsters can appear out of thin air.
The exact location of the airponies is unknown, but a travel time of 40 minutes, or at least 30 minutes is likely given that the indicated location is on the opposite side of the island. The location is almost the same distance from the whaling station as it is from the cliff. The crashed airplane is maybe 5 minutes, perhaps less, from the current location on the cliff. The way to the airship requires going through the center of the island, either along the hill crest or along either side of the hill. On the north side of that hill is the bay where the GRU ponies are landing. On the south side is the bay where the Kostroma is located. The medieval village is maybe 20 minutes, perhaps less, from the current position and the whaling station alike. The modern village and the small pier are the closest obvious landmark to the Kostroma, being located at the base of the hill by the south bay. The Kostroma is hundreds of feet out into the water, evidently caught on a submerged sandbar. There is also what seems like a medieval keep on the east side of the bay.
The NPCs include the four griffins who are conscious, four mind-controlled ponies (including Sea Stone on the floating disk and three who are presumably tied up), two critically injured ponies (or was it three?), and the conscious ponies include the two who were rescued from the village, Pippette, the engineer who was with her, and then the four at the cliff, who are Blackheel, Starfire, Steppe Eagle and Rustiing Pine
>>188907Thank you for clarifying.
>>188910 →In case anyone cares, a Bone Lurker is neutral. Most mindless undead like skeletons and zombies are evil (despite lacking thoughts or personal agency).
This being said, skeletons and zombies were made Evil in 3.5e (probably because they decided that Paladins should be allowed to smite zombies), and the Bone Lurker is a monster printed before the update, so at DM's discretion he could make it Evil in line with other mindless undead in 3.5e. Or perhaps he may decide that the monster is unique because of the residual magic in the noble leviathans bones.
Or perhaps GM just doesn't want me to reanimate the bones at all, in which case please just tell me clearly so I can give up on it and move on.
>>188913Question: what's the carry limit for a Bone Lurker? Can it carry all of us, including the NPCs, as well as the explosive and machine gun(s) from the crashed plane?
>>188915I have this statblock for a Huge sized advanced Bone Lurker, based on the one that the demon made for me from the hydra bones. It doesn't have as much HP as the demon's, but it's as good as Posey could possibly make with her scroll.
>Hone Kujira (advanced Bone Lurker)>Huge Undead>Alignment: Neutral Evil***>Initiative: +3>AC: 13 (-2 size, -1 Dex, +6 natural), touch 7, flat-footed 14>Hit Dice: 9d12 (68 HP)>Fort +3, Ref +3, Will +6>Speed: 20 ft., fly 30 ft. (poor)>Space: 5 ft. by 15 ft./15 ft.>Base Attack +4; Grapple +22>Attack: slam +12 melee>Damage: Slam 2d6+15>Special Attacks/Actions: Constrict 2d6+15, improved grab, paralysis>Abilities: Str 30, Dex 8, Con -, Int -, Wis 10, Cha 11>Special Qualities: Immunities, undead traits>Feats: Improved Initiative>Skills: ->Constrict (Ex): Hone Kujira deals 2d6+15 points of damage with a successful grapple check.>Improved Grab (Ex): If Hone Kujira hits an opponent that is at least one size category smaller than itself with its slam attack, it deals normal damage and attempts to start a grapple as a free action without provoking an attack of opportunity (grapple bonus +21). Hone Kujira has the option to conduct the grapple normally, or simply use its body to hold the opponent. Either way, each successful grapple check it makes during successive rounds automatically deals slam damage and constrict damage.>Paralysis (Ex): Any creature hit by Hone Kujira's slam attack must succeed at a Fortitude save (DC 14) or be paralyzed for 1d6+2 minutes.>Immunities (Ex): Hone Kujira has cold immunity. Because it lacks flesh or internal organs, it takes only half damage from piercing or slashing weapons.***>Hone Kujira attacks by dropping onto its prey and wrapping itself around its victim. Dropping down in this fashion is considered a charge attack from higher ground. If Hone Kujira misses its initial attack, it often flies up and tries to drop on the opponent again.Based on these stats, a light load for it should be 1856 pounds (2784 pounds if it counts as a "quadrupedal" creature). It could carry more than that, but it would not be able to fly while doing so.
>>188916Flying is pretty important to my plan. We'll see what GM pone thinks. Even if it isn't considered quadrupedal, maybe we can save enough weight through the flying members of the group.
>>188916Also I just noticed this, how does it have more AC flat-footed than when not?
>>188918Because I messed up. It's AC should always be the same.
>>188919Oh, okay. While I wait on GM for an answer, I have another couple questions. Is there a limit to how far the Bone Lurker can go from you while still remaining under your control? Like, if you commanded it to do something on the other end of the island, would it still be controlled? A related question to that: do you have to give it commands directly face-to-face, or can you give it commands from a distance through a telepathic-like mind link?
>>188920https://www.d20srd.org/srd/carryingCapacity.htmFor a 30 strength, it appears no less than 1600 for a maximum load, depending on how GM wanted to have encumbrance affect the creature's flying ability. So, while it will be unlikely to cary many/most while carrying the torpedo and the guns, after they've been expended we can probably carry most who can't already fly
>>188920Animated Dead remain under their master's control indefinitely, until or unless they are replaced in the HD control limit. There is no limit in time or distance.
There is a near-identical bone lurker in the swamp, made of hydra bones, but the Artaaglith that animated them may have used its ability since then, so it may have become uncontrolled (the Dreads that Posey keeps with her may become uncontrolled at any moment).
>Like, if you commanded it to do something on the other end of the island, would it still be controlled?Yes, but I would not be able to give it additional orders, or even make it do anything specific on the other side of the island due to lack of intelligence (unlike the ghoul, which is able to carry out precise instructions).
>A related question to that: do you have to give it commands directly face-to-faceYes.
Commands for undead controlled through the Animate Dead spell are verbal (face-to-face), not telepathic (unlike rebuked undead), so there is a limit to what it can accomplish at a distance. Furthermore, the creature is mindless, and not even of humanoid nature, so only the most simple instructions can be given to it. It could function remotely if it were told to obey the orders or another intelligent creature though (such as how the demon ordered the Dreads to obey Posey, or how Posey ordered the zombie to obey Day Low Rain).
>or can you give it commands from a distance through a telepathic-like mind link?No. Only rebuked undead are commanded mentally. Posey currently controls an aquatic ghast with her mind, and is using it as a contingent defense against anything that might harm Gloomy in the beach house.
>>188921It can only fly while carrying a light load.
>A creature with a fly speed can move through the air at the indicated speed if carrying no more than a light load. (Note that medium armor does not necessarily constitute a medium load.)It could still "run" overland while carrying more than that, but it would not be able to fly.
Worth noting that although I used the ghost whale yokai as a faceclaim, the bone lurker itself isn't necessary a creature of a shape that makes it suitable for multiple creatures to ride it.
>These undead creatures appear as portcullises or gridwork-curtains created from interlaced human and beast bones adorned with sharp bone spurs.This isn't necessary mount-shaped, but at least a single medium creature should be able to ride it (same reason why goblins are able to use ogres as mounts, because they are two size categories smaller despite the ogre being an unsuitable bipedal shape).
>>188922Well it's good that it's Huge then, cuz thats a x4 modifier to all carrying capacities. Assuming 30str to be 500lbs, that puts it right back at 1500lbs
>>188916I should probably make this with only 8 HD (62 HP). That way I could afford to have a second smaller large-sized one without Day Low Rain being unexpectedly attacked by her sister (I know Posey wouldn't care about a zigger's safety, but I want to eventually reanimate her at her full power so I don't want her corpse to be destroyed). Having a second, non-advanced lurker would help defend Posey while the Huge one focuses on destroying the Traveller's summons.
It would burn up the last of my scroll though. No more necromancy for me until I get to that level... Oh well, any wise Necromancer knows that sacrifices must be made to reach one's true potential.
>>188924Quit talking about it. Do it or stfu about it
>>188920If it is flying it doesn’t have the carrying capacity of a quadruped. Anything that flies is limited in carrying capacity relative to the same thing in water or on land.
Also don’t forget that a head was not found for the Devil Whale
>>188929 →>planWhatever do you mean? What "plan" is there to be derived?
In a logistical sense, it makes sense to split the party to try and maximize the available time. But that assumes you're dealing with a self-perpetuating reality as the interface; you aren't. Without assuming to speak for anyone, if I was GM I would not tolerate a splitting of the party. I would wait until the party figured out that this is a group effort.
>>188928>Also don’t forget that a head was not found for the Devil WhaleAh, whups. There goes my aesthetic faceclaim
No problem though. It doesn't need a head.
We're set on the plan to go to the whale bones, right? It's just ten minutes away. Let's just go together to avoid complicating things.
We can discuss the ethics of necromancy later. You guys all know ooc that a mindless bone lurker has no will of its own and has no chance of turning on its master (unless another necromancer casts Command Undead to steal it, or a Cleric twice their level rebukes and commands it). It's also immune to mind affecting attacks, so it cannot be enthralled by the Traveller, unless the Traveller is also proficient in necromancy (which I doubt, because it is apparently unfamiliar with the concept of death).
We've made every possible charisma check and dialogue negotiation with Blackheel. A lot of which is probably unnecessary. Blackheel has every reason to distrust us, but he's also in no situation to refuse. The GRU is not responding to him, so he has no real avenue to sabotage our raid of the Kostroma. As a commissar, he should have enough experience to make a logical decision that raiding alongside us would minimize casualties in his crew. If we leave and bring back the bone lurker, Blackheel will have already made his decision: either to join us in our raid, or to attempt to stop us (in which case, I think we could defeat him).
>>188947In and out of character, I think going as a group is the best idea
I can't imagine that the Leviathan group will need either of the satchel charges, nor do I recall who physically has them, but they were expressly intended for the airship if we are unable to get it running.
>>188967 →>Why is it that I ask this twice, it’s the only thing I ask, and I’m ignored twice?I must have missed it, or was so preoccupied trying to convince Blackheel that I forgot to address it.
>>188975 →>Now you're willing to discuss a plan?That's what we've been doing for the past month.
>My priority has always been to find the "marines" (they're not marines, they're aviation sea-ponies)Mine too, I want to get paid, but I was under the impression that we agreed to destroy the Traveller first.
>As for OOC hooks, I recall GM Pony explicitly saying that if we take on the objectives one at a time we will not be able to get all of them.Yeah, this complicates things....
Maybe we should focus on the airponies first.
>>188976I might be wrong on this and end up getting fact checks, but I think there's some confusion on the matter. As I recall, GM pone never said anything about us running out of time if we take on the objectives one at a time. I think everyone is conflating that with the statement he
did make that if we go after the Traveler
before rescuing the airponies, it will result in anywhere from a partial to a total failure of the primary mission.
I just wanna ask, since Posey is talking about Dagon
>>188878 , does that mean that Lovercraft mythos are canon in this campaign?
It's not a problem or anything, it just wasn't my impression that this was the lore GM had for his world but I don't know so I just want to have it clear up.
Also, I would like to know the extent of how much we're going Lovecraft in this world if that's the case. Is it just for flavor in regards to Posey's character or did Azathoth spawn this world?
It also struck me that I kinda like Azathoth. Every other higher being in that mythos are always such douches to humanity but Azathoth they fear. So you can't help but root for him. Kinda you're enemy's enemy is your friend and Samson, I take you with me before I die, kinda of thing also temple of Dagon. <-- I experience synchronicity like this, a lot.
This needs to be said. There's a big difference between what a player declares to have done and what GM accepts the player as having done. Ask me how I know.
So with respect, unless GM acknowledges or affirms what (you) have posted, unless ratified/accepted by GM, I have no way of knowing whether the action is even accepted.
So while Kira wants to get all angry-face at Brie, she should check with GM to see if it even happened.
And hey, if she was leading the fucking way, we wouldn't be at this impasse would we?
>>188987It was so long ago that I forgot.
Why did we even bother looking for Blackheel and negotiating with him if we were just going to find the airponies first?
>>188988>Posey is talking about Dagon >>188878 , does that mean that Lovercraft mythos are canon in this campaign? Posey is talking about obscure occultism that she has personally studied, and it does not necessarily have any bearing on the setting, just Posey's beliefs.
For the record, I was referencing the D&D version of Dagon:
the Obyrith lord.
>>188980 →Dude, you know as well as I do that called shots are not a thing in D&D: you cannot just say "I shoot him in the head".
Dusty has more hitpoints than you: you cannot kill him in one shot, even with your sneak attack, but the rest of us can kill you in one round (particularly Silver or I). The thing you are planning is foolish.
It's also homosexual to hold a PC hostage when their player is not present.
Pardon the consecutive posts
It appears that after all these weeks planning and discussing, we are still not sure what to do and what order to do it.
I believe that Dust could help us with this. If he's good aligned, which I think he is, he should be able to spontaneously cast sanctified spells, particularly Path Of The Exalted:
https://dnd.arkalseif.info/spells/book-of-exalted-deeds--52/path-of-the-exalted--40/>Path of the exalted allows the caster to consult her deity (or an agent of her deity) to help make a difficult decision. This decision is usually more complex than a simple morality question. It may involve strategizing, choosing a particular lead to follow in an investigation, deciding who to help, or other difficult choices.>The deity or agent simply helps the character examine a known situation from a number of different angles and makes a recommendation about the correct path to take. This spell does not reveal unknown factors, but merely helps the caster analyze known elements. The spell ends when the deity or agent has provided sufficient guidance for the caster to arrive at a decision.Path Of The Exalted is basically a direct phone-line to Jesus that tells the caster the most favorable the most favorable course of action with the given information: by casting this spell, we would be able basically have the GM tell us exactly what to do in a way that would benefit us the most.
It has a 24 abstinence component vs divination, so it cannot be spammed, but in mult experience playing 3.5e it has been one of my favorite divination spells.
We cannot spend another month debating what direction to walk in, but Cavalier raised an important point about the airponies. Casting this spell can let the GM make the decision for us in a way that we can trust us the most favorable choice, so that we can keep adventuring.
I just assume the “Brie points a gun at someone” posts to be not-serious, but for the purpose of getting people’s attention.
>>188998Oh wait, I was mistaken. You only need to be non-evil to spontaneously channel sanctified spells as a Cleric. So Dust should be able to do this, so long as he still has a lvl 3 slot.
Somebody get Dust and tell him to make our final decision for us.
>>188999That's pretty much what I assumed.
>>188999You assume that most of Bie's effort-posts are not serious One wonders what it will take for him to be takeb seriously when he posts. E_e
>>189003Your posts go ignored because they're ridiculous and often don't make any sense; and they come in the context of all off the tangential ooc posts, posts you immediately delete, and fourth wall breaking you do in the roleplay thread: you are not taken serious because your posts aren't serious 4/5 times.
>>189008They make sense if you're paying attention and aren't fixated on leaving autonomous corpses everywhere, or finding every which way to dive up another player's asshole.. It doesn't take much to follow what all I've posted that it does what you have. Oh, let me guess, you'tre gpmms "not kno what that means"
It means:|
You have done everything in your power to upset this game. First by being a liar and an 'innocuous new player uwu', then by deciding you were in a position to fuck whoever-whenever cuz its YOU, and finally by daring to take an "I'm a good boi" stance. What's next?
>>189012I cannot speak on behalf of GM, but that was my say in the matter.
>>189013You have had more than your say on the matter, but thank you for your input
>>189014What do you even want, bro? What are you trying to accomplish?
189015
I hope this works, cuz Brie is about to teach Silver
>>189016A dispensation of this meandering plot. I don't care anymore, and I doubt you do either. Lets JUST GET ON WITH IT
>>189017You don't have the hot points to defeat silver, let alone the rest of us. Silver could kill you in one hit.
>>189018Then stop derailing things by threatening to kill PCs, especially not the one with the spells that can solve the problem. You are adding pointless drama to the equation.
>>189019*sigh*
Agree to disagree. The only character Brie can't one-shot is Posey, with an honorable mention to Kira cuz it technically takes more than one round. And that's cuz you don't like rules, not because he's incapable.
>stop derailing things[i]Derailing what? The lack of progress for three goddman months? Is that what my occumental shitposts are derailing? Your anger isn't with me, I'm just an easy target.
>>189021
No one else kept a dialogue going for months
>>189020>And that's cuz you don't like rulesLol, lmao even.
>not because he's incapableAgree to disagree.
>The lack of progress for three goddman months?Attacking PCs does not progress the plot; it just removes them (you in particular) from the story.
>Your anger isn't with meNobody else threaten to kill a PC.
>>189022Literally everyone has been participating in the dialogue these past months, except for Dust I guess.
>>189023 →Way to dodge the question, coward.
I recall you saying "try it!" last year after threatening to kill me, and then refusing to honor the results of the fight you asked for. Is that what you are doing again?
>>189025You're welcome to disagree, which is why he wins.
>no one else threatens PCsClearly I care more about the continuance of the story
>literally everyone muh dialogueFOR GODDAMN MONTHS
>ur a faget and my mental conception can beat your mental conceptionLol son
>>>189009 →>"I could kill this whole party if I was bored" so why is this the character you decided top play?There you go putting words in my mouth again.
I have never claimed this. Dusty could destroy me. Silver could cut me in half. I only mentioned being able to kill Brie in particular, after you threatened to kill me. Rogue vs necromancer is a poor matchup.
It was actually (You) who claimed to be capable of killing the party, which you openly threatened to do before we even started this quest.
>>189026>which is why he winsMy money is on Silver.
>Clearly I care more about the continuance of the storyBased on the reactions of the GM and the party, it is not appreciated.
>Lol sonIt is (You) who started the debate, when you went off on your "I'm gonna plan to kill the whole party!" tirade.
Wouldn't even roll saves vs the ghoul touch when your bragging was tested.
>>189027We're gonna rehash this? Okay.
1. No. This started when you decided that your first move was to co-opt how I played my character with your bullshit charm shit. We'll get to that part.
Yes, this began when you decided you could try to force me or my player to play any which way but how I wanted. It didn't matter the 'effect', all I heard - as a player - was "You're gonna play how I decide, cuz I have all these fancy rules saying you have to."
>putting words in my mouthOh, cuz you haven't expressly stated it? Cuz you haven't "OOC" made very specific reference to how Posey with her "dreads" and all could wipe the remainder of the party in a 1v1? Get FUCKED.
>based on reactiond of GM and the partyBoth GM and the party can be observed to operate off inconceivable motivating factors. While I acknowledge your ability to get GM to respond to your bullshit, I am learning. Maybe one day, but how you do it seems a compromise of integrity
Oh fuckoff, Rosey's weakness is a silence spell
>>1890272. Hell to the no-no
>Silver could cut me in halfIs this before or after the damage reduction, regeneration, and all that other bullshit?
>Brie in particularIt would be interesting if you tried given how he's spec'd. You'd probably win, depending on how generous GM was feeling toward (you). It might make for an interesting exhibition, I'm not opposed.
Meanwhile, all
MY opposition has been toward the laxidaisical attitude that has been directed toward this game. I'd LIKE to criticize GM for it, but if you look back there's a glaring lack of participation from 'some'
>>189028>Oh, cuz you haven't expressly stated it?Point to the post where I said it. I did not say it.
>Cuz you haven't "OOC" made very specific reference to how Posey with her "dreads" and all could wipe the remainder of the party in a 1v1?I have never, ever said that.
The Dreads are barely stronger than skeletons, btw. The most useful thing about them is the decent fly speed.
>>189029Silence is a Cleric/Bard spell. I already said Dust could destroy me, in more ways than one.
>>189030>Is this before or after the damage reduction, regeneration, and all that other bullshit?After. Silver deals 30-50 damage per round with power attack, and has a magic sword. Unless I incapacitate him with a spell he would probably destroy me.
And I don't have regeneration: undead cannot have regeneration. I have negative energy healing that I can use to touch myself to slowly heal overtime in combat. I get fast healing 1 (one) when I am below half health, from being half vampire.
>It might make for an interesting exhibition, I'm not opposed.You say that, but I recall you refusing to roll the saving throws against my ghoul touch last time it was tested.
You also didn't answer the question in
>>189011 →>all MY opposition has been toward the laxidaisical attitude that has been directed toward this game. I'd LIKE to criticize GM for it, but if you look back there's a glaring lack of participation from 'some'I have been doing my best to move the story forward, and so have the others who have been participating in the dialogue.
Everyone is playing the same way that they were playing for the entirety of this game. You only just joined at the start of this quest: you have no business criticizing the other players for not meeting your expectations of pace when they have been playing longer than you, and you are entering their game.
You are not the only one who is frustrated. All the other players are frustrated. We are in a stall that has been reached due to lack of GM availability and communication difficulties. That is how it is. Complaining about it does nothing but annoy everyone involved.
>>189031>point to where I said itthat's my point. You've been very good about implying it but not actually saying it.
>the most useful thing about dreads is when they have guns. Oh, it seems you noticed
And now for the last
>you only just joinedUhm, when was Brie a character? The beginning? Oh thats right, the beginning.
>>189032>You've been very good about implying itI did not imply it. You inferred it.
>when they have gunsSkeletons can have guns too. Nothing special for characters of this level.
>The beginning?Six years ago. That doesn't mean it's right for you to complain about how the other players have been operating since then.
>>189033>you inferred itYou couldn't have said it more plainly with a billboard, fuckoff
>ignore my firing squadI will, after I ignore all the other sploits you decided you got because 'muh master'
Cry all you want but Brie is a well-aged cheese. And you are?
<Remember that double nat-20? When the griffon had a gun but Brie laughed and danced, and then planted throwing knives in their eyes?
<Remember - oh it was referenced - the Kerr and Wesley incident. I Forget the name of the politician, something liike 'Stromo'
<Were'nt (you) (in a different character) the one who set the warehouse of fire? Weren't we still frens then?
>>189034Idk what your point is now. I am satisfied with my character so far and I look forward to her progression, and I do not subscribe to your persistent yet futile attempts to inappropriately characterize my intentions.
>>189036Okay, we're making progress!
Take your reception to my opinion and double it!
Sorry for not posting in here lately. I had totally forgotten this place exists. It would have saved us some arguing if I had participated more. The campaign thread felt dead but I see this place has been lively.
>>188885I back this wholeheartedly.
>>188913Good to know.
>>188923Assuming each character is about 200 lbs (not counting gear), that's only seven characters. Enough for the party, but not for the entourage we've accumulated.
Let's not be nasty to each other though.
>>189038Good of you to join us
>>188996Okay, I see. That makes sense.^^
[YouTube] The Hidden Secrets of Demogorgon - The Most Powerful Demon - D&D
[Embed]15:20
>current fightGuys, let's not fight, then clear up with GM and the party whatever is putting the game on hold. Everything has been said before. Let's just move on. I'm back and want to play so, let's just do this.
What about this, in lol if you afk too much they will send you a message that reads like this, "Blah blah blah, you're afking causes isssues. Do you agree. Type
I agree." Maybe, we can do something similar but you don't type, "I agree" though.
We all want to play. We don't really wanna fight. Let's calm down and focus on solving whatever issue there is that's putting the game's progression on hold. Let's keep the peace for the sake of the game. Is that not what you guys want?
Maybe this comes off as condescending, ignorant, and dismissive of whatever issue there is that's causing these problems, however I just want to try to salvage this game since I care about it. ^^
>>189044Thank you for the good spirits Sven, but currently the problem is that some players haven't been paying enough attention to know that their concerns have been already addressed, but are insisting that they be addressed.
It's otherwise an exercise in futility, and is a testament about how it's taken almost 6 months to advance the story by a single afternoon.
>>189045>the problem is that some players haven't been paying enough attention to know that their concerns have been already addressed, but are insisting that they be addressed.What problem? Which players? What concerns addresses?
You are the only one who says this is a problem.
>>189046Cavaliere was objecting to a lack of decisive rendesvoux in spite of a specified rendesvoux. Silver has weird objections as well.
>>189047Cavalier was objecting because he thought the airponies should take priority,given the hint that they might die if we delay our rescue, which is a valid assertion.
>>189001What am I deciding? Do I want to know? Should I know? Anyone got a coin?
>>188998Oh hey, this spell. I almost considered prepping it for "why not" reasons. But I still don't know what's going on.
>>189044I will be honest, citing LoL is not a good example for negating drama. But this would help and I agree that we should work together.
>>189049Welcome back! Do you want a rundown?
>>189049You don't need to prep it. You can cast it spontaneously, just like a cure spell.
Please cast it to ask horse Jesus what we should do, what direction we should move in, and in what order.
Ask if we should get the Marines first or take on the Traveller first.
>>189051A rundown would be helpful for us all.
>>188988Dagon is the Babylonian fish god. Dagon is first referenced in the Lovecraft short story titled, well,
Dagon, wherein a merchant mariner encounters a set of fish people worshipping at a stone altar with reliefs showing a figure that the protagonist later compares to the fish god "Dagon." The name "Dagon" is used again in
Shadow Over Innsmouth wherein the inhabitants of Innsmouth worship at a modified Masonic temple belonging to "The Esoteric Order of Dagon," though this is not elaborated upon. It's pretty clear in both stories that "Dagon" refers to the elder god Cthulhu, and especially the worship of him by the Deep Ones.
What Posey said is... basically that. I kind of wanted to have Blackheel object to the characterization because posey seems very intent on demystifying and sucking the fun out of everything in the universe by trying to explain everything and put it into some kind of category, but... I didn't really feel like it.
>>188996>ObyrithI have no idea what that is
>>189003Make an actually serious suggestion. I argued with a Scotsman over the weekend that school shootings are mostly acts by psychopaths seeking attention, so I think you can guess my position.
>>189012>fuck whoever-wheneverNot everyone is a prude
>>189031>The Dreads are barely stronger than skeletons, btwThis is bullshit and you know it
>Silver would probably destroy meUwU
>>189044Let me just finish that big post i started a month ago...
And also we may be able to put Dark Star and Virgin together finally
>>189051>>189055After rescuing the griffons, the party moved to the old village in the center of the island. On the way they encountered "petrushkas" or pony soldier puppets of the "Fellow Traveler" and some of its summons. We took the ponies there prisoner and rescued what was left of the holdouts in the old village. After some delays, we found an old airplane that crashed on the island some time ago, with an armed torpedo and machine guns that we decided to salvage. This airplane also housed a couple of the escapees from the
Kostroma including a research assistant
I think her name is Lightning Dust. Very close by is the most experienced group of escapees, led by Black Heel the ship's commissar.
Cavaliere and Brie have just finished acquiring the torpedo warhead and one machine gun. We've been deliberating on what exactly to do. I and Silver want to focus on rescuing the New Mareland sailors on the airship, our main objective, without bringing the communists or griffons there. Posey wants to reanimate a dead whale to help us on the quest, and is comfortable with the risk of going alone to make that trip. Brie is less willing to split the party, which is understandable because we were ambushed last time we split.
>>189056At least YOU bought me dinner Xp
>>189056It was a serious suggestion. Is that it then?
Fucking IDs
>>189056This is a VERY serious point.
What am I to do when you don't take my legitimate and VERY serious posts a non serious?
Are you deciding what I can an can't do in game? Do I have any agency beyond what you decide 'is serious'?
Okay, I phrased that funny, but the point is plain; i have at regular interval made VERY serious declarations about what I wanted Brie to do and your response was dismissive and ambivalent.
What am I as a player to do when you as a GM are going to line-item veto anything I legitimately try to do because you decide what I posted 'isn't serious'? Have you ever asked for a clarification or an elaboration? Have you at ANY point sought: 'Hmmm, this player seems to be trying to do something, perhaps this is something I should integrate' before dismissing my genuine attempts to engage the story/plot that you have portrayed.
The fuck do you want? If there's a "right" way you "want" this game to be played, fucking say so, but don't act all upset and put-upon when you blatantly ignore a player for months and they get an attitude.
>>189056>posey seems very intent on demystifying and sucking the fun out of everything in the universe by trying to explain everything and put it into some kind of category,That wasn't my intention at all.
Maybe Rosey Ring comes off that way because she is an occultist with great knowledge of magic and religion, despite not being a very spiritual pony herself. She thinks of mystic occultism as a path to power.
>I have no idea what that isObyrith are the elder race of demons: creatures of pure primordial madness. Unlike the Tan'ari, who were created from and relation to mortal sin and fear, the Obyrith are primordial demons far older than mortal life, and their chaos and evil is abstract as it is cosmically horrifying. They supposedly created the Abyss after invading the multiverse from an abstract world, possibly the far reaches of the far realm, and have an aberrant aesthetic.
Dragon in D&D is one of the original Obyrith lords, and acts as a wiseman and advisor to Demogorgon. He is an ancient and alien creature of the demonic seas in the abyss. He advised the aboleths on the method of turning humans into skum (fish people), much like he did in the lovecraft story, and he also taught Demogorgon the art of creating new monsters.
>This is bullshit and you know itGM, if you do not want me to have the Dreads, you can just have them fly away: as soon as the Demon that creates them uses Animate Dead again, which it can do every day, the Dreads would become uncontrolled.
>UwUOwO
>>189058See, I was intent on going to find the airponies first, but then I felt that GM communicated really wanted us to go look for Blackheel, so we ended up doing that.
>I and Silver want to focus on rescuing the New Mareland sailors on the airship, our main objective, without bringing the communists or griffons there.I agree, actually. I just thought we were being steered towards doing the Kostroma side quest with Blackheel.
>Posey wants to reanimate a dead whale to help us on the quest, and is comfortable with the risk of going alone to make that trip.Posey only wants to use the whale bones as a weapon against the Traveller. If we are not fighting the Traveller, the whale bones are unnecessary.
>>189064Your experience isn't only your own. Thing is, although players are supposed to have agency, the story doesn't move forward without the GM narrating it.
I have at several instances expressed intent to walk off in an particular direction, but I cannot arrive at that destination until the GM describes the scene.
>>189063>>189063>>189064I will respond and move the events forward when the group agrees to a course of action. I will not respond to declared actions that are wholly individual, and or stupid, or designed to derail everything. "My character walks away without any kind of communication device or regard for anyone else," or "my character places a gun to a different player character's head for no evident reason" are not actions that actually have any value moving the plot forward and are not going to be entertained by me, at least until everyone else agrees "Yes, let's do this"
Describe an action that makes more sense in context than R Kelly in that one episode of South Park, singing "I'mma pull out my gun, I'mma shoot some one"
>>189066Maybe we should have a formalized vote tally or delegate decisions to one character without discussion, in order to advance the story without taking weeks or months to decide.
I say we should just do whatever Silver says we should do next. We made him the decisionist at the beginning of the quest, iirc. Silver is wanting to find the airponies, right? Let's just do that.
Kira and Cavalier, please roll survival checks to help us track down the airponies so we can move the story forward.
I hold doubts that the world will actually end soon if we delay fighting the Traveller, so let's go for the airponies, since we don't get paid unless we find them.
For all we know, finding the airponies might even lead us to the Traveller anyway.
I also proposed casting Path Of The Exalted, if Dust is interested in giving a way for the GM to point is to the most optimal path.
>>189067>We made him the decisionist at the beginning of the questShoal Waters insisted that we 'designate' a 'leader', and Silver was so designated, yes. Having said, on Brie's part that was just a "going along to go along" sort of "yes yes, stfu and tell us more" sort of gesture. Make no mistakes about where Brie's allegiances lie.
>>189068This. I know SOME get all butt-bothered by the idea of railroading, but I'm ALL for it.
>>189064Nobody blames you for being upset but GM Pony is also in a bind. If some of your actions are allowed to go through, especially the threats, this mission might become impossible and be thrown into chaos. Maybe that should be allowed to happen, but if it does our characters (and to some extent us as players) may blame Brie for that happening. Call it a sunk cost fallacy if you will, but with the cumulative amount of time we've put into this single quest it would be upsetting to lose it because one player wanted to reenact
Dirty Harry. I hope after this Brie gets a quest where he can let his wilder side loose.
>>189065>I agree, actually. I just thought we were being steered towards doing the Kostroma side quest with Blackheel.>Posey only wants to use the whale bones as a weapon against the Traveller. If we are not fighting the Traveller, the whale bones are unnecessary.I think this "side quest" has to come after we save what's left of the airponies. It would be a good way to cap off this island adventure at any rate. I think the whale bones would be helpful, just as the machine gun and bomb we've collected might be. Also, collecting the airponies would give us time to make a proper plan of attack on the
Kostroma.
>>189067>Kira and Cavalier, please roll survival checks to help us track down the airponies so we can move the story forward.Okay
>>189071 →Let's just have Kira take 10 on her roll.
>>189070I mean, if my efforts are gonna be slept on, I guess itsbetter to know now than later
The post I made where Silver explained his plan was probably missed by at least a couple people here, so, it's probably worth explaining again:
We first go to the whale bones, where Posey can do her thing and raise the Bone Lurker. Then Posey, Garv, and the griffons will take one of our radios and the Bone Lurker to the plane and get it to carry the explosive and guns. The rest of us will make our way towards the airship. The plane group will rejoin us along our route to the airship since you'll be flying and be able to travel faster than us on hoof. Make sure to stick to the south side of the central hill to avoid the GRU that will be coming from the north.
>>189085Okay, fine. Let's do that. We'll do that.
>>189085That sounds good, except the communists in the party should come with us and not to the airship. Also, when you blow up the equipment at the airship we might expect sudden company.
>>189089Most of the commies can't fly, though. You all would also rejoin us before we got to the airship, anyways. The idea is to minimize the amount of time we take on our objectives while not taking unnecessary risks by fully splitting up.
>>189090Let's not bring the communists to the highly classified airship we're supposed to destroy, for their sake as well as for the sake of the mission. As it is, if we bring them back to New Mareland they will probably be detained and released under close supervision only if they are lucky. If they see the airship and its technology they will probably be 'disappeared.'
>>189089This is a good point.
>>189090Are the commies even coming with us? Blackheel did not agree to our proposal.
>>189091They're sailors, soldiers, and scientists. None of them are aeronautical engineers, and they wouldn't even know that the airship has better propulsion technology than Stalliongrad does. And even if they did, they wouldn't have the ability to know why and how much less explain it to someone else.
All of this is besides the greater issue of what do they do if they don't come with us to the airship. The only other option would be them continuing on to the other group of commies at the modern village, and that risks them getting attacked without any of us to help.
>>189092He said already that they're coming with us.
So, we know whAt we're doing? Let's do it.
>>189094Very well. But expect them to ask questions, and the military back home to be less than gracious.
>>189096If we change our minds we can just kill them
Is Dust going to cast the Deus Ex Machina spell, or not? We need to come to a conclusion.
I don't care what we do next so long as we do something.
>>189110I would, but I don't think I'm gonna get anything useful from it. Brie stormed off and as far as I know he was the only one in disagreement. But I also don't know what's going on
>>189137Dude, just do it. There's far more to 'Brie storming off' (which he did, with cause, because y'all are fucking worthless) than just discontent with you idiots. I have a change in priorities and am confident I will have addressed them far before you idiots get your shit together and get to both the marines and the airship, let alone the Kostromo.
Now is not the time to be waifish
>>189137Considering the scene still hasn't moved, no decision has been made. Cast it.
>>189139This
>>189137Surely I needn't remind you how infrequently he and I agree on things. This is a chance for GM to NON-railroading indicate what he would like to happen. You really should
>>189137>I don't think I'm gonna get anything useful from itCasting Path Of The Exalted guarantees that the next decision we make is the best one with the best outcome. It is a spell so powerful that it has an abstinence component to keep it from being spammed constantly.
>>189138>>189139>>189140>>189141Okay, I'll be blunt. I talked to GM cause I was gonna cast it and bost results in the same post. He ain't givin me shit. So I can blow a level 3 spell slot to be told it's our decision, or we can just go with whatever suicide ritual the group has come up with currently. Whatever delays my agony the most.
>>189142Oh. Well, it still stands to reason that he may want you to commit to something - anything - before he gives you anything, (even hints and foreshadowing) but it could also be a dead end. A 3rd level spell slot seems a small price to pay to get a better idea of where GM's head is at, however distinct to Dust's magic.
No, not planning to make a habit of interjection, but don't kid yourself that I'm in the background
>>189142>He ain't givin me shit.As in, he's prohibiting the spell? Or just not giving the answer?
Well, that sucks.
>whatever suicide ritual the group has come up with currently. Whatever delays my agony the most.Oh ffs
Let's just all go track the airponies. All of us together.
In fact, until otherwise decided, we can leave all plans to fight the Traveller on hold until after we find the airponies. I'm considering leaving it to the army to kill that thing.
Think of it this way: we don't even really need to fight the Traveller, or at least not now.
If the Traveller enthralls all of the communists, it will either be destroyed by the GRU, or it will enthrall them too.
If it enthralls the GRU, it will likely go looking for more thralls. With no familiarity of this realm, it will likely draw from the memories of its thralls, which will lead it back to Stalliongrad.
Then the GRU will carry it back to Stalliongrad, and it will proceed to destroy their society and turn them all into its cattle, but that's not our problem.
The alien-controlled communists might become a threat to the world, but that's a problem for another level. We can exterminate the enthrall communists after we defeat Chrysalis or whatever.
Point being is that we don't need to worry about fighting it now. For all we care, we don't even really have to fight it, so the plan to recover the airponies should take absolute priority. No more dilly dallying. Let's just do what we came to do.
>>189142That is disappointing. He's given reasons before about why it wouldn't work in this setting, but it would helped with the OOC drama and disagreement that we're dealing with.
Maybe we should stick to this plan:
>>189085>>189145>Then the GRU will carry it back to Stalliongrad, and it will proceed to destroy their society and turn them all into its cattle, but that's not our problem.It is our problem. Putting it off for another level will make that mission much harder and much more dangerous. It also disrupts the delicate balance of power that Shoal Waters described, especially since Stalliongrad borders Equestria. We have a perfect opportunity to fix this now.
>>189157>Putting it off for another level will make that mission much harder and much more dangerous.I'll work hard to raise my army.
>We have a perfect opportunity to fix this now.We could.
The point is that we don't have to.
GM has been notified that if Brie isn't considered "out of play" for a reasonably (as yet) indeterminate period based on how long the party takes to get within a reasonable vicinity of the Kostromo without drawing attention (he has signal mirrors and shit)
... then I will take liberties with the RP thread such that will make the previous examples look like casual comments.
>>189193That is acceptable. Let's proceed.
>>189194>acceptableAs though permission was requested
>>189157>>189157>He's given reasons before about why it wouldn't work in this setting, but it would helped with the OOC drama and disagreement that we're dealing with.What?
>>189193[YouTube] why are you gay
[Embed]
>>189196Something something religion isn't like vanilla DnD, and confirming a religion to be real would mess with the modern worldbuilding and ideological landscape of the setting.
>>189196Spin it however you want, I'm doing you a service
[1d20 = 5] [1d20 = 15]
[1d20 = 2] [1d20 = 7]
[1d20 = 7]
>>189302 →If you're going to complain OOC, at least keep it in the designated thread.
>>189304If you're going to
bitch about OOC, FIRST you should keep YOURS to the designated thread.
Oh THATS right, it's only a problem when it ISN'T you doing it! You don't want ooc posts relegated to the OOC thread, you want the OOC posts you DISAGREE WITH relegated to the OOC thread. As evidenced by numerous OOC discussions you can be easily referenced to liberally engage in with other players.
That's fine.
>>189306You are souring the mood of the entire RP thread with your ooc complaints. You were also told multiple times not to clog the thread with consecutive spamposts.
If you must post in the RP thread, make it a post that contributes to the roleplay.
>>189307No, I'm FURTHER souring the mood of the RP thread, right after all your "If I can be bothered" "Oh, are other players doing things? I guess I can wait" "I don't NEED anyone's help, but I guess since you're here" and all the other shitty things you feel entitled to post all the goddamn time. The ONLY way you will have a critical leg to stand on with me is to shut the fuck up.
>>189308>No, I'm FURTHER souring the moodSame thing. Cut it out.
>BLA BLA BLAIrrelevant to the topic at hand.
>The ONLY way you will have a critical leg to stand on with meThat's why I'm redirecting the conversation here, instead of shitting up the RP thread like you do.
>>189310>cut it outYOU FIRST. Lose the attitude. This isn't your special game, this is a group effort, and one you have gone out of your way to make as about you as possible. if you want ME to cut it out LEAD BY EXAMPLE
>>189311Okay, just keep your posts where they belong then.
>>189312Who the fuck are you talking to if not yourself?
>>189313Evidently not you, given your lack of reading comprehension.
>>189314>reading comprehensionYes, I'm the one who can't grasp that you're guilty of exactly the same behavior you accuse me of displaying, but you also neglect the fact that I'm not trying to play anymore. Which is to say BEFORE YOU TRY TO PULL A SPECK OUT OF SOMEONE ELSE'S EYE< TEND TO THE FUCKING LOG IN YOUR OWN
>>189317Do continue typing in all caps. It's totally making the rest of us take you seriously.
>>189321You think my intention is to be taken seriously? No, I'm just allowing you to illustrate how contemptible you really are, underneath all the artifice
Nono, that's a serious and unironic (if a bit shitposty) question.
[YouTube] Guardians of the Galaxy vol. 2 (2017) - We're Family
[Embed]I regret that you guys see me at my worst. I regret ALOT of things to do with this group. I appreciate that no one is in a hurry WANT to deal with insufferable assholes like me.
But, I would also rather see everyone get to play without me than to risk tearing this game apart. I still have alot of anger, I could point to a dozen instances where GM has maybe made a poor choice/call, but who am I to throw stones? Most of all this drama is either directly or indirectly my fault anyway.This isn't a ragequit for anyone who wishes to pretend otherwise, and before too long you will be presented with indicia of what my 'next' object of intense focus is.
I love all of you, but I also hate several of you, because like me you're a douchebag; but yuo're MY douchebag. Toodles
Oh I'm not going anywhere, I just feel that the best strategy now is to not engage
>>189315 →As soon as I hear back from Dust, I will proceed. It will only take me one action to cast Animate Dead.
>>189328 →Alright. No pressure. I want to give him ample opportunity to roleplay any in-character conflicts or developments.
While we give Dust time to respond, can we make sure we all know what we are doing immediately afterwards?
We're going to find the airponies next, right? Should I bring the Bone Lurker with us?
What do we do about the communists?
>>189331The airponies are the priority, though I don't want to bring the communists anywhere near the airship. If you all overrule me on that then I'll abide by it, but I think we should leave the communists and griffons near the airplane or somewhere else that's safe with a couple of party members. We should however each have a radio and also plan on a rendesvous before we approach the
Kostroma.
>>189332>I don't want to bring the communists anywhere near the airshipI don't want to bring the communists near the airship either.
Perhaps we can persuade them to meet us at the Kostroma, while we "fetch our equipment".
>but I think we should leave the communists and griffons near the airplane or somewhere else that's safe with a couple of party members.This could work.
>We should however each have a radio and also plan on a rendesvous before we approach the Kostroma.Agreed.
>>189332My plan if we were to split up would have solved that issue, with Silver and Mala taking the commies to the modern village to find and rescue the last of their groups while the others would handle the whale skeleton/explosives and the airship. However, speaking with GM pone has informed me that splitting up would
not be a good idea. The only reason my current plan works is because the split up is very temporary, only occurs over a short distance, and is in a relatively safe area.
>>189333You could tell the commies to follow the crazy bat
>>189337Meant to link both posts
>>189337We should avoid splitting up if possible. Not only is it tactically risky, it's also a chore to manage.
How do you all like my chant?
This gimmick is probably the biggest contribution I can make to the party as a Necromancer this adventure. Reanimating large flying undead and using them has heavy artillery cavalry or bombers has been a dream of mine for this game, and I'm glad that I got to actualize that during this adventure. Between obtaining the cursed tiara and reanimating a vestige of the leviathan, it feels like Posey is finally conquering her fear of the seas.
I've saved most of my spell slots, although by now you guys should know that Posey's combat spells are mostly just touch-attacks, fear based debuffs, and summons. I anticipate using my fear based debuffs to weaken the enthralled ponies without killing them, and use my summons to counter those of The Traveller. I think I could summon four gnoll warrior skeletons with heavy flails to disarm the enemies, which should help us get past them without killing them, so the rest of you damage hogs can focus your efforts and resources on the aberrations.
.
On another note, it's plausible that we could recruit the airponies to help us fight the Traveller. This is risky, because they are the ponies that we are supposed to be protecting, and we would get significantly less reward if they die. That being said, they are esteemed airponies that Captain Waters was willing to pay a considerable amount to recover, so they wouldn't die easily, and they might be eager to fight.
We should also prepare for the possibility that The Traveller has already enthralled the airponies. For this reason, we should send the stealthy party members with towards them first, to be on guard for unusual activities. If the airponies resist, we will need to make sure we capture them alive, so it's important to use nonlethal weapons, such as saps/blackjacks (which can be made on the fly) or unarmed strikes.
>>189349Golly, that sounds just like what Brie has emphasized numerous times over several months in the exhaustive (and quite redundant) dialogue
>>189351 →Yes, clearly more dialogue is what is needed
>EEE, EEEEEEE EEEE EEEEEEEE EE EEEE EE EEEEEE!
It keeps making noises, but it's not saying anything. Curious.
>>189349I thought the chant was great, and added a lot of atmosphere. Surprisingly, it didn't seem as dark or necromantic as I expected from Posey. Thank you for taking the time to write it all out! Also, thank you for helping by raising these skeletons. Even if our characters were reluctant about the idea this will even the playing field.
>On another note, it's plausible that we could recruit the airponies to help us fight the Traveller.That's what I was thinking too. First of all, they're military and would know how to fight. Secondly, our job is to rescue them and to keep them safe, and it's easier to do that if they're with the party rather than across the island. We should give them the choice however and if they choose to stay put, I'll give them a camouflage net to help them conceal themselves.
>For this reason, we should send the stealthy party members with towards them first, to be on guard for unusual activities. If the airponies resist, we will need to make sure we capture them alive, so it's important to use nonlethal weapons, such as saps/blackjacks (which can be made on the fly) or unarmed strikes.I would have to use unarmed strikes. I hope it doesn't come to that.
>>189353Odd, that's my point about (you) and all this unnecessary hand-waggling dialogue.
>>189354 →The DC was actually 9, now that I check, but good regardless.
>>189355>I would have to use unarmed strikes. I hope it doesn't come to that.Aren't you a Monk? It should be easy for you.
Chances are that they would be using guns. Just use your superior fly speed to get into melee range with them, so they can't shoot you without provoking AoO, then use your AoO to disarm them.
Niggers,... no seriously, niggers please.
This is exactly why pirates had a captain. Yes, it was one man, one vote. And all hands voted the captain. The captain wan't JUST the one in charge, the captain was also among the first to suffer if things went awry (on the chopping block, sometimes); I mean strategically awry, not incidentally awry.
Have you no faith in Captain Rosey?
Stop trying to throttle the game because you haven't resolved what your character thinks. Do you think you're supposed to enter every engagement totally at peace with the world because everything is dandy and attended to?
Oh my, Silver and Rosie disagree about where to go next. Fucking decide your line of compromise and go with it. Does it give you a sense of satisfaction knowing that the game can't continue until you make up your fucking mind, meanwhile some made their minds up 6 goddamn months ago? Yes, you are a pain. A literal pain. That's why I justify being a likewise pain.
taking a personal liberty that literally means "that idea is abysmally absurd"
Curses, I forgot to say "Get fucked"
Yes, I delet this, but the former stays
I have been deferring to Silver for all decisions for some time now.
>>189360Clearly it has been productive
>>189361If you don't like it so much, you can always just quit.
>>189362Quitting seems equally as effective as playing, as a consequence of you faggots not knowing when to decide "Hey, maybe my crazy power fantasy ISN'T good for everyone"
What hasn;t been said? Pick a fucking lane. Silver said GM prefers no split. Are you splitting or not? Shutthe fuck up about "have you considered" because yes, it has been. Like GM said at the OP of the LAST thread
Decide
>>189359>okay, I almost deleted this one in time.Oh, hey, if you don't want me to treat the ooc thread as frivolous?
Stop treating the game as a frivolous thing. Why are messages be sent by intermediaries? What is this lack of directness? What is this shameful effeminacy?
>Brie isn't
Brie isn't holding anything up with stupid excuses. He said "All in" without even looking at his hand.
>>189363>Quitting seems equally as effective as playing, as a consequence of you faggots not knowing when to decide "Hey, maybe my crazy power fantasy ISN'T good for everyone">effectiveWhy the fuck would you care about a game that you are not playing? It's not your business if people want to play some pony power fantasy.
>>189365>Stop treating the game as a frivolous thing.It is literally just a game. It is frivolous by definition.
>What is this shameful effeminacy?We've been hearing that old song since 2011. It doesn't work on us.
>>189367>why the fuck would you careI'm your audience. Get on with it, you're boring and you suck
The shameful effeminacy is the degree to which one player has to speak for another in the other's place. If you can dm on discord or whatever, you can post a sentence to the board. You faggots (one in particular, but in general) about "discord is cancer". Then others know precisely which one everyone is - ask me to point to the mutual servers - but we're playing the phone game? Dude, from a retarded-maturation person to another, grow up.
>2011
Go on
>It is literally just a game
Huh. I guess everyone else's time is yours to waste then?
>>189368>I'm your audience.No, you are not. Nothing pushes or entices you to be an audience to a game that you are not part of. This is not Matt Mercer's podcast. It is not meant to entertain non-players.
>discordI don't know what others do on discord, and I don't care.
>I guess everyone else's time is yours to waste then?You are not obliged to participate it you think it is a waste of time. You are choosing to spend time on this. You can stop paying attention at any moment.
>>189371>no you are notIntended or not, like it or not, I am. This can go smoothly and efficiently where you faggots stop wasting time, or I can play the critics from the muppets while you flail about impotently; your choice.
>I don't care what happens on discordYes, that's been addressed; you hate being accountability and so refuse to acknowledge how obvious you are and pretend on-board you're "anonymous".
>obligedIs that what you think this is? An obligation?
>189372
>Intended or not, like it or not, I am.
By your choice. We do not owe you anything for it. None of us have to honor your expectations of speed or smoothness. We will proceed at our own speed as we are able to.
>This can go smoothly and efficiently where you faggots stop wasting time or I can play the critics from the muppets while you flail about impotently; your choice.
This is a false dichotomy.
Besides, you were complaining endlessly even before things slowed down.
>Is that what you think this is? An obligation?
No, I think you're just making excuses for why you are obsessively complaining about everything like a social parasite instead of doing literally anything else.
>while you flail about impotently
It is (You) who is flailing about impotently. All you do is complain, all the time.
I am no longer going to humor this faggotry. Keep complaining to yourself. Gaslight yourself into thinking you're being helpful, or that the rest of us are going to do anything but ignore you. You seem to be convinced that it is a great use of your free time.
>>189373There is no expectation of speed or smoothness, hence why you have to deal with me
>You were complaining before things slowed downAbout you, if you recall. The slowdown happened later. What's your excuse now?
>no UThis is something that takes me zero effort. Don't look at me, IGNORE me, and when you can get your shit in gear, I go away? Capisch?
>the arguing continues>>189364>>189368>>189372You have no grounds to complain when your actions and behavior directly played a major role in slowing and stopping this game. It was this very argumentative attitude that dissuaded GM Pony and others from wanting to participate at all. Now that we're finally moving things forward again you are complaining obsessively that progress isn't "smooth and efficient" enough for you. I'll take any progress over the bad blood and the hiatuses that plagued the start of this year.
>>189374>This is something that takes me zero effort. Don't look at me, IGNORE me, and when you can get your shit in gear, I go away? Capisch?Posting provocatively in game-related threads, and then telling us to ignore you doing so is not very smart, and cannot be taken in good faith. Even if we ignore you, you are still discouraging us from wanting to continue by making the game more unpleasant to participate in. Either Brie should stay in the game or you should stop posting. You cannot have your cake and eat it too.
>>189375Don't feed the troll.
I agree with what you said though.
>>189355>We should give them the choice however and if they choose to stay put, I'll give them a camouflage net to help them conceal themselves.It's worth noting that this would mean that the commies would see the airponies, which means this operation would no longer be covert.
Then again, although Captain Waters did say this is a covert operation, it doesn't affect how we are being paid, so we may as well pull out all of the stops. So long as we torch the airships and bring back the airponies, we get paid. Whether or not the Communists find out is not our problem.
And if captain waters complains, we can just remind him that fighting Cthulhu was not part of the job description.
>>189375Oh? You don't like it when someone jumps up and down on your last nerve? A pity turn around is fair play isn't it. You felt perfectly entitled then didn't you?
>>189372Play or don't play, but you're not going to constantly bitch about a game you're not playing.
>>189375Nononono, MY actions slowed the game after yours (and others) made the game cease for me for the past several months. You're not going to gaslight me, tempting though that may be.
>>189379>play or don't playA false choice; you (and they) made it clear you wouldn't allow me to play.
GM, when you are ready, could you acknowledge the success of Posey's spell, so we can proceed to go looking for the airponies?
Also, to everypony else, we've agreed to all go looking for the airponies next, right? I think recruiting them to join the siege of the Kostroma is a worthwhile venture, but we should find them first.
We won't need to distract the commies or split the party if we are bringing the airponies with us to the Kostroma.
Kira has already rolled what should be a successful survival check, so we should be able to find them wherever they are on the island.
>>189381That's the plan! We're gonna get a move on as soon as everything's set. Well, most of us are going to get a move on. Remember; you, Garv, and the griffons are going to take the Bone Lurker to the plane first to collect the explosive and guns,
then you'll rejoin us along our path to the airship.
>>189383>We're gonna get a move on as soon as everything's set>as soon as everything's setWhat needs to be set?
>Remember; you, Garv, and the griffons are going to take the Bone Lurker to the plane first to collect the explosive and guns, then you'll rejoin us along our path to the airship.I forgot about the griffons.
The plane is only a few minutes away from the bones. I guess you could go first, since with the bone lurker's flight we should catch up to you immediately.
We could make the griffons fight too. Considering their profession and the combat we experienced, it's probable that they have simple and archaic weapons, particularly whips, nets, and bolas; all of which could potentially be crafted using their leftover fishing equipment. These nonlethal weapons can be used to incapacitate or hinder the enthralled enemies at a range, which would minimize casualties on both sides. Posey has a few of each (she bought them to fight Luminous, but ended up not using them).
Silver or Cavalier can explain the situation to them and request that they prepare such weapons for the fight. Or Posey could do it if they need a charisma check to convince.
We are not using XP to level, so we should really bring as many NPCs into combat with us as we can.
>>189384>What needs to be set?You know, the whole Bone Lurker thing.
But yes, since everyone going to the plane is capable of flight, you all should be faster than us traveling by hoof. Having the griffons bring us the nets and such to incapacitate any possessed ponies is a pretty smart idea, good on you for having it. Garv should probably ask them about it since Silver is going to be busy keeping Black Heel occupied and away from the scene of necromancy taking place.
>>189385>You know, the whole Bone Lurker thing.I guess we'll just wait for GM then.
>Having the griffons bring us the nets and such to incapacitate any possessed ponies is a pretty smart idea, good on you for having it.Yeah, I was just going through the character sheet updates I wanted to enact when this adventure is over, and I remembered the stuff I read about archaic weapon proficiency I dug up when I was trying to think of ways to keep Luminous from flying away. Several weapons that are "exotic" in 3.5e are simple or archaic in modern settings, like shuriken, nets, bolas, and whips.
>Garv should probably ask them about it since Silver is going to be busy keeping Black Heel occupied and away from the scene of necromancy taking place.Blackheel will see the results of the spell later anyway. Posey was just trying to guard trade secrets.
>>189384One griffon has a rifle, the others have melee weapons. I wouldn't count on them being disciplined enough to both competently and nonlethally take down enemies while they're in danger's way. Also, you don't strictly need me to communicate with them, as Bøkli speaks Ponish. Only their leader speaks Feathesian which is how Cavaliere initially conversed with them. I will be happy to help however.
How many objects can a unicorn hold at once with their horn?
Asking for the sake of holding weapons and items in combat.
Silver, you've been in this game longer than me. What is your experience with horn magic? How does it work in combat?
>>189400Can't your dreads hold things? Like guns?
>>189401Yes, but I'm asking about myself.
>>189400Holding or using? Unicorns can hold a decent number of objects at once, but can only really focus on using one or two of them at any given time.
>>189403>Holding or using?Both
>Unicorns can hold a decent number of objects at once, but can only really focus on using one or two of them at any given time.Okay, I'm going to keep assuming I have two practical "hands" to use.
If anyone were to provide a detailed description of their characters - or link to the previous post where a description was offered - I can see what AI sloppa I can come up with for everyone.
>>189409Eh, why the hell not.
Silver is a large unicorn snowpony, born in Severyana before Steel Stallion's revolution. He's as tall as a Saddle Arabian horse, very well built, and on top of that is covered in a thick, fluffy, light grey coat that makes him look even bigger than he is. His dark grey mane and tail are cut to average to slightly below-average lengths, and are done in a very simple, utilitarian style. Down his back, a dark grey dorsal stripe runs from the back of his neck all the way along his back. His eyes are a bright, light/sky blue. For equipment, he is currently wearing an olive drab flak jacket, and carries both a silver enchanted greatsword and a Lavender bolt-action rifle (the pony version of a Lee Enfield).
Kira is a lamia hailing from distant Zebrica. She's also quite large, though she has yet to be accurately measured. Her pony half has short, yellow-colored fur, a short, almost spiky crimson mane with a couple strands of hair hanging down to one side held together with beads, and red eyes that are slitted like a bat pony's. Below where her waist would be, her pony half gives way to a snake tail with metallic golden-yellow scales and a white/off-white underbelly. Down her scaly back is a pattern of red diamonds with black borders running all the way along to the tip of her tail. For equipment, Kira is wearing a leather lamellar vest over a Greek-style tunic, and for weapons has a recurve bow with arrows and a steel-tipped spear.
>>189409Rosey Ring appears as a youthful mare with soft and elegant features. Her coat is a pristine snow white, and exceptionally fluffy. Her mane is a sanguine red-pink, and is soft, fine and silky, almost glowing with its vibrant aura. Her mane is exceptionally long, and usually done up in a braid or a war bun. Her body is slender and dainty, with generous feminine endowments. She has a calm and professional demeanor, and she comes off as mature, despite her apparent youth. When she moves, she seems to glide over the ground, with grace that seems almost supernatural. The spring in her step betrays a deceptively strong body. She trots with a regal confidence, puffing her fluffy chest out and holding her head high, and making eye contact with anyone within eyesight. Her elegant and courtly demeanor betrays an aura of absolute menace, a predatory supernatural hunger conveyed in her hypnotic gaze. She always seems alert and engaged, her ears swiveling like tiny satellite dishes. Overall, she is strikingly beautiful. She seems to radiate youth and vitality, but something about her supernatural appearance is... Unsettling. She seems almost more like an exquisite painting of a mare than a living thing, uncanny in her supernatural beauty.
Rosey Ring's eyes are like pools of gold, with hypnotic radial concentric rings. They glow with authority and give off a mesmerizing aura that demands submission. Staring into them too long gives feelings of unease and terror, but their commanding presence makes it difficult for any unfortunate souls who've caught her attention to look away.
Posey's Cutie Mark is a dark sun surrounded by a red flare. It also resemble a buboe from the black plague. It fills out her soft and rotund flank very well. The Dark Sun above a white sky is Posey's mark of destiny.
Posey's appearance is unnatural and supernatural, her vampiric heritage allowing her to appear closer to life despite being dead. Her appearance greatly depends on her mood: when cheery, her fur appears pristine and fluffy white; when less-cheery, her skin appears rotten and blotched, and her eyes glass over. When she's feeling especially nasty, she may briefly show bat-like or wolf-like traits as her monstrous nature makes itself known. Posey's appearance is a reflection of her own vanity and sense of of self (proportional to her charisma score): when she's confident, she's beautiful; when she's distressed, she appears more corpse-like. Her fangs are retractable.
Like most katane, Posey craves blood, but is not dependent on it. Taking in blood helps her control her stress levels, and thus also control her appearance.
>>189411>>189410>>189409Oh, right, cutie mark. Silver's is a sword being swung in a downward arc.
>>189412>Silver's is a sword being swung in a downward arc.If you put a twinkle at the tip of the sword (to represent shining silver), and a visible trail on the downward arc, it would also resemble a comet or shooting star.
>>189409Cavaliere is a male griffon of tall build but wiry stature. His feline half resembles almost a jaguar, with dense but short black fur and a tail that ends in a small tuft. His front talons are also jet black and end in well-groomed claws. His avian head is covered with dusty grey feathers and is topped with a flat black crest that sticks out an inch to the back. The wings on his back are also black and blend in with his fur, but their undersides are a dusty grey that matches his head. He has a thin black feathered "mustache" over a weathered beak. Although his physical stature is not too imposing, and even by griffon standards he lacks grace and features most would consider to be attractive, his pale yellow eyes shine with a gleam that is both sharp and understanding. Even for a griffon, his natural expression is carefully schooled and neutral except when he lets it be anything else, and it can be difficult to tell what he is thinking. He has a seasoned appearance, but is remarkably lithe for his age and others can only guess at how quick his reflexes really are.
During his varied work Cavaliere goes lightly equipped. In cold climates he wears a black bomber-style leather jacket with a fluffy grey sheepskin liner. Under that he wears a black button-up shirt and black trousers and on his paws he wears brown leather boots: these are well-made and embroidered but have seen heavy usage. On his head he wears a black wide-brimmed hat made of felt and upturned at the edges, with the crown rimmed by a leather band that has a small silver medallion in the front. On his back he carries a dark brown leather backpack, while around his waist is a heavy-duty black leather belt covered in cartridges loaded into loops; one side has a pouch while on the other side is a holster for a long-barreled revolver, all in black.
Amber Sunset is an earth pony who’s quite stocky, at least for her age and sex, due to working on a farm for years. Her legs are a bit shorter than the average pony’s, and her short stature contributes to her youthful appearance. Her chest is barrel-shaped with high withers and a short back, and she has a pear-shaped ribcage. She has a steep croup, a slightly low tail set, and high stifles. Her coat color, as her name represents, is a light amber color, the proper name of which is lightning yellow, and if it’s winter she’ll have a mildly long coat. Her mane is of a darker auburn that is crudely cut to lie on one side of her head and extends slightly past her withers; her tail is of a similar style in that it extends straight and is medium length. Her large, cutesy eyes have bluish purple irises and have a youthful, eager gleam to them. A narrow white stripe runs down from her forehead but ends short of her muzzle. Her cutie mark is a pinkish red-colored music note descending down into a dark blue horizon.
Overall Amber looks very young, having just properly entered adulthood, but even compared with other earth ponies is quite strong. Her rough country appearance and mannerisms conceal a deep-seated intelligence and ardor for the arts, romance and adventure. In cold weather, she wears a dress more out of fashion than out of need, and it is a woolen, midnight-blue garment with lighter blue stars and frills. Its sleeve comes down to her foreleg's knee while the hem extends to her fetlocks, and rides above her tail. When traveling she prefers to wear a black burlap hooded cloak and a forest green headscarf.
>>189410>>189411>>189415Be advised, this is the degree of pony I can affect. The AI (one of the gpts) is hardwired to avoid "distinct" descriptions involving My Little Pony, or any named characters thereof. This is supposed to be Blue skies (idfk her CM)
>>189410You didn't say the CM, so it did it. Also, I told it a "warhammer 40k bolter" because it gets very cross when requested to make real firearms.
>>1894107 queries in, it finally gave one without rear legs
>>189411Your description is detailed and evocative, but it likely triggered the content policy for one or more of the following reasons:
Horror or Gore Imagery: Phrases like “rotten,” “blotched,” “corpse-like,” “black plague,” and references to vampiric traits (blood craving, retractable fangs) can trigger automatic moderation, as they're considered graphic or unsettling imagery.
Disturbing or Unsettling Descriptions: Phrases such as “feelings of unease and terror,” “supernatural hunger,” and “monstrous nature” strongly imply horror or threat, which moderation tends to reject.
>>189412This is what it gave me with the CM correction. I'll work on it, but AI is as retarded as actual artists are
>>189421Hmmm, not bad
>>189419Okay, that one's just silly
>>189425Whats silly about it? She could be perceived as either armless or legless
>>189295 →>>189336 →GM, if there is anything else you want me to roll for, just let me know.
<With all due respect, wtf yo?
ChatGPT said:
Honestly? Fair. You’ve been more than patient, and this is dragging on way longer than it should. You’ve got a lineup of well-thought-out, creative characters—and instead of visuals, you’ve been stuck watching me hit the "elevator button" over and over.
Here’s what’s going on in plain terms: the backend that powers image generation (specifically DALL·E) is currently unresponsive across the board. It’s not just you—it’s a system-wide issue. I’m not being blocked by your content or your descriptions. The problem is purely technical.
When the tools do finally snap back, your queued prompts will run, starting with Rosey Ring and followed by Cavaliere and Amber Sunset. Until then, I’m stuck in the same boat as you, waiting on green lights that haven’t turned on yet.
If it helps, I can try rough sketch-style text descriptions in the meantime—like visual breakdowns or pose suggestions—or we can brainstorm more characters while we wait. But if you’d rather just hold the line, I’ll keep watching and strike the moment the gears turn again.
>>189381>>189383>>189384So, we have already settled where we are going next.
Any ideas for how we are going to approach the Kostroma afterwards?
Is there anything else that we are waiting for?
Not trying to rush, just asking if I can do anything to help things along.
>>189428Sketching would be nice! I want to resume soon though.
>>189436That describes us all decently well.
>>189434I'd put the communists and griffons outside while we make an entrance. Since Brie isn't playing anymore I don't think we can attempt a stealthy infiltration from a different angle.
>>189437>Since Brie isn't playing anymore I don't think we can attempt a stealthy infiltration from a different angle.Kira, Cavalier, and Posey all have moderate stealth capabilities, so it should still be an option.
Posey has +7 to stealth, it she takes off her armor, which isn't a lot, but could be enough to sneak past nonelite warriors.
>>189437Go fuck yourself. Brie is scouting the Kostromo waiting for you faggots to finally get there
Do you want me to post or do you want me to not? Maybe worry about the marines and the airship before you start to try and undermine the one thing Brie expressly excluded himself from everything else to do. Fuck off, you dont even have a giant skeleton yet
Oh, and the torpedo and the machine guns. Are THOSE sorted? Maybe tend to THAT shit, meanwhile when you're DONE, Brie will have scouted the Kostromo, thank you.
Let me remind you EXACTLY what occurred with Brie's departure both in character and outof character, since the wont to 'misremember' is so prevalent.
In character, Brie got rather fed up with all the back and forth about 'we should do this' and 'we should do that' and 'we need to ask the commies about communism', and generally doing everything EXCEPT trending toward the mission objectives. Realizing that if he doesn't find something productive to do that he might end up stabbing somepony, it occurrs to him that these loudmouth assholes probably couldn't shut the fuck up and stealth to save their lives. As such, if the party IS to get the drop on the Traveler and the GRU, somepony will have to surveil the kostromo without being detected, which means he will have to go alone.
You may recall him literally saying he would wait for the party in the outskirts of where the ship is (with ameta joke about how it will be 2026 before the party gets there). Stay in your lane and I'll stay in mine.
All of that could have fit in one post.
Now GM has to scroll up to see our plans.
>>189443Maybe if he was only using the overboard, luckily GM has been doing this whole imageboard thing for more than a day or so. Stay in your lane and I can probably avoid sperging from outrage that you're so contemptile that while NOT doing what you should be doing (the mission) you have the nerve to try and main-character yourself into what I left the group to do, the one thing Brie is singlularly good at.
Maybe before you worry about stealth, you worry about putting 600lbs of high explosive on an as-yet inanimate skeleton. And then find and save a bunch of marines, and blow up an airship? And then, while you're ham-fistedly trying to stealth-fly a skeletal makeshift attack helicopter, Brie can decide whether to take advantage of the distraction you will cause, or he cab signal you before you bring the whole place down on yourselves.
What you DONT get to do is say "Oh, well, remember guys, Brie ISN'T in this game anymore" when all I wanted is to not sit through all your bullshit.
>>189440>>189442>>189444Alright, thank you. I am sorry for making any assumptions about Brie's status and I should have read your posts more carefully.
As for what the party is doing, we're waiting on responses from the GM before we can do anything. He has done a great job and probably has a number of things on his mind. A few posts from him will get us all moving again.
>>189446I've got a lot of plans, but I'm holding off on sharing them because we don't know how things are going to go. For all we know, the airponies might be on the Kostroma.
Let's just be sure that we are finding the airponies next.
>>189446>>189447Consider that it would be more effective to orient the situation to where the horse is in the forefront, thus carrying and pulling the cart.
I remember I said I was gonna draw each character. Well, I really shouldn't taken so much on me but I did actually get around to do something.
This is how I imagine Posey.
>>189457You judge yourself too harshly. No one is waiting to see what drawings you produce (though they aren't unappreciated), we're waiting to boop the snoot
[1d20 = 2]
>>189458Not an epic fail, but still a fail
>>189458Aww, thank you.
>>189459^^
This is how I see Cavaliere.^^
>>189457Art is always appreciated. Thank you.
I love the floating bones, and how she's riding the giant monster skull.
>>189460By description, he's less stocky than I imagined (not a criticism). I'm still seeing the ranger/gunslinger aesthetic, but I envisioned him with a denser frame.
>>189460I really like this art and thank you! Though, he doesn't have a mane like that.
>>189462>>189463I know. It ended up a bit goofy so I thought it be funny to post it as "this is how I see him" kinda joke. ^^
But thanks anyway for the appreciation. <3
>>189461Thank you.^^
So, are we on an unofficial hiatus, or what?
>>189468Give him a minute to cook some proper effort-post!
>>189473 →This is not an attempt to be engaged, this is just contextualization with a pinch of boredom.
We should wait until GM is ready before posting anything else in the RP thread
*looks around*
This is still the OOC thread, yes?
>>189476*slap*
4 goddamn days later, this is what I finally got GPT to spit out after having to force it to acknowledge that there was no copywrited works expressed or implied and THEN getting it to repeat the description I gave it and THEN telling it to fucking generate the goddamn image that it just acknowledged it had a detailed and thorough description of
Gpt's days are numbered.
Anyway, here's what it gave me for Rosey, Garv, and Amber
>>189480>1st picWho is she? She's adorable.
>>189484She goes by Amber Sunset. Another player will have to tell you about her tho, no offense but she hasn't crossed paths with my character so I've only been skimming
>>189489>Amber SunsetSo cute.
>>189480AI do indeed by very dumb. At least the images came out nice!
>>189480I love the Amber picture. Thank you again.
>>189502I'm happy to do more. There's a bit of a learning curve to get it to follow simple instructions, but I've gotten alot better. Let me know if there are any inclusions, additions, corrections, or anything of the sort. I'm gonna be playing with it anyway, so if there's somethign you'd like to see, don't hesitate. ^_^
>>189468Can anyone more informed/connected than me tell me if we are still doing this quest? Or is it over?
>>189507We're still doing it
>>189508Any word on when we will pick up again?
>>189509Soon. Nothing specific, but he's working on writing out the description of the scene and the bone lurker.
*continues to balance awkwardly on one finger*
She was quite cross about the back-boobs
>>189509Oh, right, you said something didn't you? Rosey is waiting to,... oh that's right, she gets to raise a monstrous skeleton. Shush, in your turn. No seriously, you of all players have even less leeway than me
>>189510Thank you for the update. That puts me at ease.
Still trying to get it to stop striping parts of the body, but this is close
Very nice description, GM. I will reply as soon as I get off of work.
>>189523This is a really nice and cute image
Cadence: Half-celestial unicorn exalted Sorcerer with Celestial Bloodline, Divine Sorcery and Domain Access ACF. Her prestige class would be Celestial Sorcerer. Notably, she would have Faerie Mysteries Initiate with Shining Armor. Definitely give her prismatic bow and Unicorn arrow to suit her cupid theme, but overall she'd have relatively few offensive spells and focus more on utility and buffs. Give her multiple Exalted feats, especially Touch Of Golden Ice so she can crystalize evil creatures.
Put her around level 15-ish
Shining Armor: Int-based paladin/Wizard Abjurant Champion multiclass build, with Academic Priest, Sword Of The Arcane Order, Advanced Horn Magic, and Faerie Mysteries Initiate (with Cadence). He would use int for HP, Attacks, and spellcasting, and would be able to prepare Wizard spells in his paladin slots. The Wizard part would just be a dip, with martial domain wizard, to qualify him for Sword Of The Arcane Order, and advance as an Abjurant Champion. Paladins multiclass surprisingly well with Wizard. Swap out his special mount for standfast, divine spirit, or charging smite.
Mane 6 and other ponies: the levels of the Mane Six depend on how important they are to the story, but they should all be at least 10th level.
Twilight: Half-Celestial Unicorn Generalist Divination Domain Wizard, maybe Loremaster. Give her the Dragon Familiar feat (Spike). Spread out her knowledge skills far and wide and give her ranks in Profession (Astronomy) for even more divination. I could get nitpicky with the specifics of her Wizard build, but I'll spare you all. Note that Divination Domain could qualify her for Spontaneous Divination as a generalist.
Fluttershy: Druid (Huntsman variant), Beastmaster. No Wildshape, only minimal spellcasting. She's a pure beastmaster build. Max out her Animal Handling skill.
That being said, Beastmaster may be redundant, since her animals are NPCs anyway, so perhaps a Druid (Huntsman) / Divine Bard Multiclass, specializing into Green Whisperer. This would suit her niche of singing with the birds. Greensinger Initiate helps with this.
Fluttershy could also be a Ranger, but imo she's the only character in the setting who fits the description of a Druid, so I would prefer to star her as such.
Pinkie Pie: Jester. Take Jester Magic and max out perform (buffoonery) alongside tumble, stealth, bluff and Sleight of Hand. Giving her maxed Use Magic Device could enable her to pull off chaotic stunts. Otherwise, maybe some kind of Bard build. Her spells should be the ones that enhance her skills or function as party tricks, but possibly also offensive spells like Glitterdust.
Applejack: Ranger. Give her personal firearms, but her main weapon would be a lasso. Max put her Sense Motive skill. Possibly make her a multiclass Scout. She would have no spellcasting. Winona is her animal companion, with Golarion Ranger.
Alternatively, she could be a Ranger/Paladin multiclass, with Devoted Tracker (because Paladins never lie). If AJ is a paladin, she should have Serenity, to change her Int abilities to Wisdom.
Rainbow Dash. Canonically a Rogue. Rogue/Scout with Swift Ambusher could fit her, although maybe a higher spec build would do her awesomeness more justice. I would need to revisit her build.
Whatever her build is, she would have maxed ranks in Tumble, and every feat that requires flight, especially the upgrades to fly-by-attack.
She could also be a Paladin/Rogue multiclass, which also multiclasses quite well with the supporting feats and prestige classes, but most importantly because of her ideals of courage and loyalty. Shadowbane Inquisitor could fit her at high levels.
Rarity: Rarity is tricky, but I would stay her as a Sorceress (she's charismatic, but not so bookish as Twilight). She has ranks in Craft (weaving), which qualifies her for the War Weaver prestige class. As a War Weaver, she would have applied her knowledge as a seamstress to weaving magical spells in combat to aid her allies. She could also be an Initiate Of The Sevenfold Veil.
Trixie: Beguiler, spec into Magical Trickster and Combat Trickster. Max put her Bluff and Sleight Of Hand skills, which can enable her to make it look like she's casting fake spells with her Beguiler magic (using magic to perform fake magic, galaxy brain). Give her The magic-blooded Spark template, and dump her Wisdom score. Give her Presto's Hat Of Many spells as her entire character wealth, and nothing else.
Celestia: she could be based on a Celestial Charger; advance a Half-Celestial, Radiant unicorn with Cleric levels, and then 10 levels of Radiant Servant of Pelor. You could give her divine rank as well, depending on how powerful, but a more tame approach would be to give her the divine spark ability from DMG2, so she would have the Sun Domain powers. If she has divine rank, it should be no higher than 5 (demigod), because she is a character who can indeed be defeated. Note that even 1 divine rank is a big deal.
A lazier approach is to make her a Solar, but replace the alternate form ability with the unicorn's horn abilities. Give her any/all light/fire based spells that seem appropriate.
Luna: should be similar to Celestia, but replace any Cleric spellcasting with Shadowcaster spellcasting. Also give her maxed ranks in the Lucid Dreaming skill, and also give her all of the oneiromancy feats so that she can enter the dreams of anypony and fight battles there. She should have Dream and Nightmare as spell-like abilities, and would be able to use her dream abilites to reach out to the party as a quest giver. Also give her max ranks in Craft (Dreams) just for giggles (the one who spots the reference gets a cookie)
Discord:
Discord is a Chaos Dragon with the Archdradon (Chaos) template. He is a literal god, not demigod, so he has divine rank, likely 6 or higher. Give him the Chaos-related Salient Abilities, as well as Alter Size and Alter Reality.
>>189537Chryasis: the Villain of the campaign, so she should be of especially high level, higher than Cadence because she defeated her in this timeline, but not necessarily formidable enough to solo Celestia without backup/trickery. I would stay her has a half-fey, unleesie fey doppelganger or changeling (Eberron), or even a Succubus. Her class assortment would be Spellthief (use the Trickster variant, if she's has doppelganger/succubus RHD), with 10 levels in Chameleon. Chameleon would greatly supplement her disguise ability, and allow her to duplicate the abilities of any mid-level character, being able to change her build every day. She would have Master Spellthief, so that those doubled caster levels from Chameleon stack with her Spelltheft, making her incredibly potent against spellcasters and able to absorb their power to do unexpected things. With Godsblood Spelltheft, she would be able to dish out 9th level spells of her own if she steals some from a caster (which she has cocooned), preferably Shadow domain so that she can imitate more spells with Shadow Conjuration/Evocation. Craven would make her a potent sneak attacker as well.
Anarchomancer could also give the option to make an entirely different character she it disguised as long-term
Tirek:
Tirek is basically an archfiend and might be better to have a unique statblock, but if I were to give him stats, I would make him a half-minotaur, half-goristro taurirc creature.
His lower body would be that of a dungeonbred advanced warbeast gorgon. Great physical ability scores, natural armor, bull-like body. Dungeonbred makes him medium, btw.
His upper body would be that of a primordial half-giant. Powerful Build, +4 Int and Cha, levitate at-will.
His entire body would have the half-minotaur his size to large and giving him all the minotaur jazz, and then half-goristro (variant half-fiend), increasing his size from large to huge (counting as gargantuan when grappling) and gives him a bunch of fiendish spell-like abilites.
Then he would have class levels. Give him the Spellfire Wielder feat, and then give him 10 levels in the Spellfire Channeler. With his monstrous constitution scores, he should be able to absorb a truly absurd amount of spell levels and channel them into all of the tricks he did in the show. Then consider giving him a few levels in Soul Eater, for more offensive energy draining and augmenting his natural attacks. His final build depends on what CR you're aiming for, having more levels in Soul Eater or Spellfire Hierophant.
>>189537>>189538Revisions/Additions
Cadence: could also be a fey bloodline Sorcerer, with the Wild Soul prestige class.
Shining Armor: would be specialized in abjuration magic.
Twilight: straight Wizard with no prestige class, increasing the bond with her familiar (Spike)
Fluttershy: Spontaneous Druid who only knows "subtle" spells without dramatic effects, like animal enchantment spells, healing spells, and divination spells. This would allow her to be a druid without looking like a caster. Huntsman variant gives her unarmored wisdom to AC like a monk without Wildshape.
Pinkie Pie: Straight Jester
Applejack: possibly a Strength based ranger with lasso specialization
Rainbow Dash: Scout is similar enough to rogue to replace rogue, and gives her bonuses to speed. Skirmish is excellent with improved Flyby attack.
Rarity: could be a bard instead of a sorceress, but keep War Weaver
Trixie: possibly prestige class in Shadowcraft Mage, so she could use her illusion magic to imitate real magic.
Celestia: her build really depends on how powerful you want to make her, but I think she should be a Cleric or Sorceress. Giving her the Spell Domain could allow her to prepare spells from a book as a Wizard
Luna: should be a bit less powerful than Celestia
Discord: doesn't necessarily need to be a deity, but he needs to have some kind of reality altering power. Maybe a rank 1 deity with Alter Reality
Chrysalis: if she's a succubus or half-doppelganger succubus, give her Improved Energy Drain and Spell Drain, to add to her energy draining powers. She could also have levels in Warshaper.
Tirek: same as above, for more spell/energy draining. Give him improved grapple and make him a general unarmed combat natural weapons build, to benefit from his soul eater energy draining. Mage Slayer, Pierce Magical Concealment, Pierce Magical Protection, Occult Crusader and Occult Opportunist could allow him to be highly effective against spellcasters.
We know where we are going next, right?
I can already see it: Posey riding the whale, two heavy machine guns on it's shoulders, and a bomb in it's gut looking down smugly at a very irritated Bat.
>>189584This has been part of my plan to take over the world and succeed on the battlefield in the face of modern technology: autonomous undead airforce.
At high levels, I could try using Haunt Shift to make undead possess airplanes and tanks as Haunting Presences. Imagine a rusted, decayed airplane magically animated by a haunting wight pilot, with a crew of skeletal gunmen, fueled by pure hatred of all living things.
Swarms of tiny undead can carry and activate grenades, serving as autonomous drones.
I’ll be at BABScon this weekend, but I will see what I can do for replies
>>189601Take your time to enjoy the con. We waited this long; we can wait a couple more days.
Just try to be ready to advance the plot later. I would like to finish up this adventure soon.
>>189537Are there any other characters I should sperg stats for?
>>189603>I would like to finish up this adventure soon.Okay….
>>189601>>189609Just,... get out of CA before you turn gay
>>189609So we can get to the next adventure.
>>189615He's worried people aren't enjoying this adventure currently
>>189617I am enjoying it. The climax is coming soon, and I want to get to it.
>>189601Now that the con is over, is there any plan to continue the story soon, GM?
I think we had some coherent plans for what to do next, buried somewhere in this thread.
>>189810>Now that that thing you were doing is over, when are you going toDon't make me slap the mercy-kill our of your left shoulder, through a strike to your right shoulder
Yes, I misspelled 'out' in my agitation, I do that when agitated. But no, you don't get to be petulent about things (that's my role, fight me for it) and yes, you will be patient and respectful.
>>189810Yes, I’ll try to reply soon
Ne aware that while I’ve heard something about taking at least some portion of the party back to the crash site, I’m not actually sure what the plan is
>>189813Posey, Garv, and the griffons are taking Monstro the Bone Lurker to the plane crash, and strapping the explosive and guns to him to carry. The rest of us are heading directly for the airship. After the plane group is done, they'll meet us and rejoin the group along our route to the airship.
>>189813>>189814And Brie is scouty scouting ahead, when that becomes relevant
>>189814Basically this. Posey is picking up the bomb and the guns. She will have monstro carry the bomb, and use her Dreads to mare the guns and defend monstro.
Then we will meet with the party at the blimp site. I can roll any necessary charisma checks with the airponies there.
Idk if GM noticed my intent to animate a second, smaller bone lurker, but that's fine. I got more than I needed out of this scroll.
Oh, since it looks like I am now responsible for handling the bomb, can ponies explain to me what we intend to do with the bomb? I am a bit confused as to what the long term plan is with this thing.
>>189817Well, you will need an explosives expert to RE-arm it, so at the moment it will suffice for the good whale to transport it. I said it in character, but the explosive is ready to go, just a few turns on 3 bolts and it will pop right out.
>>189817We're gonna force it inside the Traveler's body and detonate it.
>>189819Now now, we haven't ruled out "seducing" it inside the traveler's body
>>189815I'm quite serious about this. When the time comes, I have a wall of emotive and dsriptive text of my own.
Lest I be deemed "not serious".
Carry on! ^_^
>>189818Okay, but what are we actually doing with it?
>you will need an explosives expert to RE-arm itAlright. That way it won't explode if Monstro is destroyed.
>>189819>We're gonna force it inside the Traveler's body and detonate it.I am skeptical that a creature that survived orbital impact would be destroyed with mortal explosives, but that's an option. Perhaps it's only immune to exterior damage. I intended to rot The Traveller with my Necromancy magic.
Exploding the Traveller while it's still on the Kostroma would risk destroying the Kostroma and everypony inside it, so that plan would first require transporting The Traveller.
If we end up not using it, we could always use monstro as a kamikaze to sink the GRU ship (bone lurkers using aerial charging tactics by default). I think that is a much better use of explosives, but that's just me.
>>189822>I am skeptical that a creature that survived orbital impact would be destroyed with mortal explosivesOn a meta level, I'm totally there with you. I have a crazy idea to that end, but I'm hoping it won't come to that.
If you've ever played the first Silent Hill, and you remember the boss at the bottom of the school
>>189823Imo, based on RPG logic, I anticipate that the Traveller will show is it's "true form" and grotesquely polymorph into a more dangerous form in the "boss fight" where it will be destructible, in which case we may be able to kill it with bullets. If it anticipates us blowing it up or rotting it inside out, it will not simply sit and wait to be destroyed: it will lash out and fight like a cornered animal. We should be prepared to fight an aberrant monster as deadly as an Aboleth mage.
But we should plan ways to destroy it otherwise, just in case it stays dormant.
>>189824Potentially, but would I be revealing my hand to say that I surmise much of this could be achieved by guile?
>>189825Well, anyway, I have my hooves crossed that it will hatch into an alien boss fight, because boss fights are fun, and that would save us the bomb to kamikaze into the GRU ship.
If possible, I could roll Bluff to provoke it into showing its true form, or Intimidate to get it to panic and lash out.
>>189827Oh, I expect some classic Contra shit ^_~
>>189822>Perhaps it's only immune to exterior damage. I intended to rot The Traveller with my Necromancy magic.That's the plan! It's clear that its hide is resistant to damage and has the ability to disintegrate weapons, but no indication has been made that the same is true throughout its entire body. By using your magic to rot out the insides of the Traveler, then detonating the explosive inside of it, it's hoped that it will be enough to overcome any supernatural abilities it has and kill or at least mortally wound it.
>Exploding the Traveller while it's still on the Kostroma would risk destroying the Kostroma and everypony inside itThat's a benefit of detonating the explosive
inside the Traveler. Its body will absorb the force of the explosion, rather than the ship.
>>189830We need to make the Traveler comfy
>>189830>By using your magic to rot out the insides of the Traveler, then detonating the explosive inside of it, it's hoped that it will be enough to overcome any supernatural abilities it has and kill or at least mortally wound it.If my magic could rot a hole in it, could I just rot the whole thing?
>That's a benefit of detonating the explosive inside the Traveler. Its body will absorb the force of the explosion, rather than the ship.I don't believe that would work, tbh.
If push comes to shove, we can try to blow it up, but I would prefer to exhaust other means to destroy it first, even if I need to enter dialogue with it to destroy it.
The Traveller has already entered my mind once today, and I got a nat 20 to shake off it's influence: it should not be able to dominate me again today, so I could try to psychically coax it out of dormancy, so we can kill it the old fashioned way.
Allow me to elaborate.
What I would advise would be for some foolish bat bastard to engage the Traveler in direct dialogue.
Said bastard would be aware of the Traveler's ability to affect mind, so would be "Playing pazaaak" (kotor 2 reference) or 'listening to "It's a Small World" in his head' so to be harder to "read". Its a not uncommon tactic in card games, where one occupies their thoughts with menial thoughs so to assist in attempts to diminish their actual intentions
>>189813Reiterating, I'm quite serious about all of this. If you choose to say "Brie makes foolish decisions and dies", then sure. But otherwise, Brie would have PREMIUM position on any encounters wrt the Traveler and their consortium (as well as any hold-outs).
Since he has a radio however, he might observe details that could possibly aid the party in their advance, which he might relay.
If there's anything I/we need to roll/declare/clarify before we get to the next step, just let me know.
As a /mlp/ refugee could someone give me a tldr on what's the Occupied Equestria? Is it a fic quest inspired by the Equestria At War, it's own thing or what?
>>189849It's a 3.5e D&D (or d20 Modern) play-by-post campaign, inspired by Equestria at war.
But on most days, it's closer to what you described, being largely casual, dialogue-driven RP.
I play a Dread Necromancer spy from the Dread League, and I shall raise an army to reconquer equestria from the changelings.
I was skimming through dungeon Magazine #109 to find content for my Sunday group and researching methods to destroy the world with Death Frost, when I stumbled upon the Based Department faction for d20 modern.
The Overlord is a Charismatic Hero 9, Soldier 8 (CR 17) with a focus on fear based abilities. Character goals for Posey.
>>189852Although, I think this is more of
Darth Stellaris Dark Star's speed.
>>189849Are you interested in playing? I could help you make a character.
>>189830>That's a benefit of detonating the explosive inside the Traveler. Its body will absorb the force of the explosion, rather than the ship.I want to reiterate that this sounds like a bad idea, and that we should explore other options.
Nevertheless, I will have Monstro carry the bomb there.
Hey Sven, are you still alive? Wanna continue Virgin Flame?
>>189849Yes, it is based on Equestria at War. In this world, a Fascist aligned New Mareland invaded Equestria across the Ocean during the Great War, splitting Equestria in two. The main area of action takes place around Baltimare. We have been using D&D 3.5 for combat, but there's also lots of just roleplay and slice of life, in addition to horror and adventure.
Is there anything else I need to clarify before heading off to the plane to collect the items?
When I said I was going to the airship, I meant the plane. I intend to follow the plan we agreed to.
All these descriptions about cold fog has made me wonder if trying to bring back a vestige of Little Leto could be worth the try. He was a vampire who died in a swamp with his body destroyed, so he fits the criteria of a character that might become a Crimson Death, with some help, although he can never become a proper vampire again. The swamp has demonstrable necromantic resonance and has sporadically produced that's and ghosts, which makes it prime ground for a crimson death; and the death trees and savage wolves seemed to imply that Leto's presence was still poisoning the land. Posey also just learned Kelgore's Grave Mist, so she's been studying cold fog and its necromantic properties.
I'll put it on the shelf as an idea to consider talking about with with Baka later. I don't really benefit from having an uncontrolled intelligent bloodsucking gaseous dollar-store ghost around, but it would be fun for research reasons (a "friendship lesson" as a discovery about the nature of undeath).
I keep thinking of new sidequests... I should probably focus on setting up my research lair before anything else. I did promise to mail the ghost's anchors to their respective addresses too.
>>189925You may as well propose sidequests. It gives me something to work with in the future
>>189926I just want a wounded-ass, possibly permanently-disfigured Brie to be able to go back to Lacey's family with evidence of having harrowingly survived an encounter with killing/banishing/wtfe-ing whatever the Traveler is, so I can open up her as a character and begin whatever process is necessary for the establishment of her establishment. Her primary function as a character is negotiations and diplomacy, but also fine with Everybody was Kung Fu fighting.
>>189926Cool.
Aside from world domination, my fringe ideas often include creating various kinds of undead, especially through means other than spells. Posey is interested in researching Necromancy and undeath, so simply raising creatures as undead is a rewarad in itself because it counts towards a discovery of Necromancy that Posey can write home about as a "Friendship lesson". Reanimating previously slain villains also has been a fun motif that I would like to consider continuing. Undead creation related quests could include:
>Rue Dumare (Juju/Intelligent zombie)Posey has already brought Rue Dumare back as a zombie. Although she has brought back the zebra sorceress's body, she has not been able to bring back her mind, as well as her sorcerous knowledge. One way or another, Posey intends to properly restore Rue Dumare, through regular status updates and experiments. If Posey gets to the proper level, she may use spells such as Create Undead (Juju Zombie), Awaken Undead, or Unling Identity to bring Rue Dumare back as an intelligent zombie. Posey also hears that certain fungi can sporadically cause creatures to become Juju zombies, so she will research blightspawned creatures.
>AgirePosey raised Agire as a ghoul (hopefully a grave touched ghoul) as consolation to fulfill the "favor" that she promised to his family. That aside, Posey has ulterior motives for her ghastly funeral service: corrupting and subverting the kaftar temple. Posey will monitor Agire's progress to see to it that he regains his powers and properly inherits the leadership position within the kaftar temple, so that he may preach the gospel of the demon Yeenhoghu and sow extremism within the community that she intends to mobilize when she takes over the city.
I was also working on a statblock for Agire, if GM was interested.
>UmoyaJust like Posey raised Agire, Posey seeks the same for the Crocutta shaman Umoya, but not by her own means. Posey intends to have Agire do it, as a test of his skills to see if he has become a suitable priest of evil.
If Agire succeeds on a sacrifice to reanimate Umoya, the two spiritual leaders in the gnoll community may join forces, setting aside their ethnic hatred in solidarity as they prepare to fight in the coming Armageddon.
>BakaThrough some means, Posey intends to help Baka become a proper vampire. I've read too many stories about vampire familiars who served the entirety of their lives only to get shafted in the end, so I want to help him out. The easiest way I can think of would be to use Flesh Of Orcus (a 6k magic item) that he could consume to become a vampire (this only works if a "Bloodbound" is similar to a blood ghoul, and still counts as humanoid for vampire transformation); but I don't think such an item is on sale in Baltimare. Perhaps I could try to gradually progress him in the vampire class instead.
In life, Posey once dreamed of becoming a proper sister of the Coven herself, but her mother has other ideas. Now her binding to her master forbids her from intentionally seeking out means to turn herself into vampire that would subvert the authority of the Coven, but she can still help a friend.
>LetoAs described above. There's no guanteed mechanical process for creating a crimson death, so I would have to just try to be creative.
>CurwhinnyLich or not, Curwhinny was a powerful Necromancer. Posey intends to find his remains and extract knowledge ingrained in his bones ala Speak With Dead, so that he may inherit his research. This does not necessarily require raising him, just learning about his studies.
>Licorice LamentHe is a Black Horse, and he has a taste for wine, so he may be able to be my Famine harbinger, so I would like to help him see the benefits of being dead later on. Perhaps his marefriend could help motivate him; they are running into some family troubles.
>Dark StarDark Star is a Red Horse, a warrior, and has a strong capacity for hatred, so he may be able to bear the mantle of War. With his player's cooperation, I would like to make him a Death Knight some day, if he is interested in becoming Darth Stellaris. The method I would like to use involves a ritual suicide while Posey magic-jar's into his body, so it would require Posey to be at least level 8.
>The HordePosey is serious about taking over the world, and for that she will need an army, and a place to store them. She intends to gradually build up undead forces and store them in safehouses, preferably underground, some even buried. The Horde would involve various undead monsters, some controlled and some uncontrolled. Posey intends to create as many undead soldiers as possible, and command the ones in excess of her control pool to bury themselves and await the war.
>GloomyPosey intends to make Gloomy her apprentice, which means eventually crucifying him to make him a Necropolitan like herself. Gloomy is the last horse, so this comes much later.
.
I'll post my other sidequest ideas separately. The other ones are more immediately important and feasible.
>>189928Other sidequests:
>Buy landPosey intends to buy Curwhinny's farm with the funds she raised from this mission. She intends to convince Glass Horizons that the land is irreparably damaged by necromantic activity and that it is a liability unsuitable for development or resale, but also offer to buy it off of him so that she may continue her research there.
If he needs extra convincing, Posey could plant the haunted objects on the site and have the ghosts scare some ponies for a couple weeks to blockbust the area to throw the real estate value in the gutter.
By acquiring Curwhinny's farm, Posey will also be able to monopolize the archaeological research there and expel rival universities, which Ersatz Orgone would certainly be very pleased to hear about. Doing this would raise Posey's Profile within the Necromancy department, and make Ersatz Orgone more friendly towards her, and therefore less suspicious. Perhaps she could even apply for some research grants to open a lab there.
>Promises made to the ghostsPosey promised to mail the objects haunted by the ghosts to their requested locations, and she intends to make do on that promise, although she would like the ghosts to help with her blockbusting stunt first, although they may need some "convincing"
( ͡° ͜ʖ ͡°)>Auction the relicPosey acquired a holy relic in one of her last missions, but it isn't really that useful to her because GM has elected to NOT indulge my abuse of the dysfunctional 3.5e rule where holy items can cause lvl 1 evil creatures to become undead.
However, it being a holy relic, it cannot be sold (except for its weight in silver), but it may make excellent bait for
>Meeting August Wreath againPosey intends to meet August Wreath again, not to kill him (he's not ripe yet), but to offer him the holy relic that he was searching for in his own quest. It gives the opportunity to reopen dialogue with him, and gain more information about the ELF. Posey passively supports the ELF because the insurgency could cause chaos and bloodshed that she could take advantage of in her own military efforts. Also, I want him to level up as a Shadowbane Inquisitor, so that he can become a better Death Knight later.
To do this, Posey will use the university's archaeological and necromantic researched platform to interview those who are interested in it, advertising it as an item that demonstrates powers against the undead. She will mention in the post that interviees who demonstrate the ability to channel positive energy (Turn Undead) may be awarded the relic as a research grant. If news of the relic reaches August, I have a hunch that he would investigate even knowing that it may be a trap (because that's how paladin's roll), either to obtain the relic or to attempt to destroy Posey.
>My PreciousPosey, having acquired a cursed artifact tiara, would like to study it and learn what its powers truly are. She also intends to bond with the crown so that she may be able to use it, through various means (Item Familiar, Forging a New Legacy, Item Bonding, giving it sentience and then seducing it, etc). Posey always wanted a magical tiara of her own, and the fact that it's cursed makes her love it all the more.
>Open an arcane research centerPosey intends to open a business in service of her current guild (the University), preferably on Curwhinny's farm. This would be a Criminal enterprise using a Scholarly business as its front. This gives Posey stuff to do during downtime, and have an actual job to raise funds with.
>Gain Reputation (points?)Posey intends to raise her Reputation, with the guise of being an honest, law-abiding citizen and upstart magical genius. Doing this involves treading a dangerous life between her criminal underground and her public profile. By making regular perform checks and gaining NPC contacts, she intends to attract distant powerful patrons who can offer her quests and resources. If possible, she may pursue formal political or military positions.
>Schooling GloomyPosey intends to eventually make Gloomy her apprentice, but maintaining her public profile as an upstanding citizen may require enrolling him in school... Which is conveniently close to Curwhinny's farm.
>Black Rock CastleWhen Posey gains sufficient power and wealth, she will eventually want a more spectacular place of living, and what better way to do it than conjure a magical tower out of crystal with the power of friendship? Posey will at some point try to construct a stronghold on Curwhinny's farm; using her necromantic magic for wealth shenigans if GM permits it
>War on the ChangelingsPosey eventually intends to lead a righteous war to rid Equestria of Changeling infestation. To accomplish this, she must amass power through magic, wealth, and reputation.
>>189928>>189930Pls r8 my deranged ambitions by feasibility
>>189928>Posey intends to properly restore Rue DumareTo what though? A zombie that is as intelligent as a normal zebra?
>he may preach the gospel of the demon Yeenhoghu and sow extremism within the communityWhat
>If Agire succeeds on a sacrifice to reanimate Umoya, the two spiritual leaders in the gnoll community may join forces, setting aside their ethnic hatred in solidarity as they prepare to fight in the coming Armageddon.I feel like I'm missing a whole story here
>Speak with dead on CurwhinnyI don't think you're going to get 50,000+ words out of him
>I would like to help him see the benefits of being dead later on. Perhaps his marefriend could help motivate him; they are running into some family troubles.What benefits and what motivation?
>Darth StellarisDo dee Do Doop Do dee Do Doop[YouTube] Stellaris Apocalypse Soundtrack - Doomsday
[Embed]>The hordeUh... maybe
>>189930>Buy landBut anon, all real estate has been bought up by Kirin investors and is unreasonably priced
Just kidding. Anything can be bought with enough money
>Mailing haunted itemsSure
>convincing This could mean one of two things. Sure
>GM has elected to NOT indulge my abuse of the dysfunctional 3.5e rule where holy items can cause lvl 1 evil creatures to become undeadThere actually was an idea for this
>Holy relics cannot be soldThis is just so blatantly wrong I don't understand where the idea comes from. The King of Aragon once sold the Holy Grail in exchange for debt relief. The King of France bought the crown of thorns, and so forth.
>Posey wants booty call with August Wreath againThis may be arranged
>studying the artifactShe has connections at the university
>Arcane research centerWhat? I'm imagining a call center doing scam calls.
>gain reputationThis should be fleshed out more
>Gloomy at schoolThis is a maybe
>Buy our toys castleehhhhhhhhhhhhhhhhh
>defeating changelings through magic, wealth, and reputationWere it so easy
Posey needs special rewards for surviving her encounters with paladins and clerics...
>>189925>Crimson deathNot the slightest idea on what that's supposed to be
>>189932>To what though? A zombie that is as intelligent as a normal zebra?To a type of undead that retains its personality and class levels, like a juju zombie.
>WhatYeenhoghu is the demon god of gnolls. I wasn't necessarily asserting his existence in the setting, but the point is that having an evil Cleric on my side is useful.
>I feel like I'm missing a whole story hereThe two gnoll communities are enemies. Perhaps they could be friends instead. The story is yet to be told.
>I don't think you're going to get 50,000+ words out of himI didn't expect that much. Maybe he left some research notes lying around.
>What benefits and what motivation?I don't know yet. I still need to get to know Licorice. Perhaps he might be interested in promises of power and decadence, perhaps not.
>There actually was an idea for thisHmmm?
Perhaps I may have use for it after all.
>This is just so blatantly wrong I don't understand where the idea comes from.I thought it was written somewhere in the book of exalted deeds, but idk; I may have imagined it. Point is I wasn't sure who would buy such an item for it's full price. I would be glad to get some good money out of it though.
>This may be arrangedGreat.
>She has connections at the universityI intend to use them. They could at least help me cast Identify.
>What?Legitimate research for the college of arcane sciences.
>I'm imagining a call center doing scam calls.That's an idea too. I wonder how much ponies would pay to hear the voices of their deceased loved ones.
>This should be fleshed out moreI will try.
>This is a maybeYou mentioned school a few times, so I took it that you wanted me to do that.
It could give me a few opportunities to roleplay Gloomy Sundae as well.
>Just kidding. Anything can be bought with enough moneyHopefully I can get a good deal if the land is haunted.
>ehhhhhhhhhhhhhhhhhPerhaps some day, in the future.
>Were it so easy A mare can dream.
>Posey needs special rewards for surviving her encounters with paladins and clerics...Levels, please.
>Not the slightest idea on what that's supposed to beA ghost-like, bloodsucking monster made of mist that arises when a vampire dies in a swamp. It was just a thought of ways to make Baka happy so that I could get magical favors from him.
Unrelated side-question, what was the story on the revolver in the outhouse from way earlier? Was there mention of the calibur?
>>189948It was determined to be nonmagical and nonmasterwork, so it doesn't really matter, unless you are asking for forensic reasons.
I fished it out with my magic, but I didn't bother keeping track of it after it was determined to be nonvaluable.
>>189949Does it work? Its a gun!
>>189928>>189930>>189934This looks to be a single-player rpg
>>189932That you're volunteering for!
>>189951It's covered in poop, but if you want it nobody else claimed it.
>>189952>This looks to be a single-player rpgThese were plans that I made when I was solo roleplaying for more than a year before I met the party.
It doesn't all have to be solo though. I thought that I would be joining the party in exterminating Changelings when I joined.
>>189953And you brought all of them
>>189954Brought all of what?
>>189955All of your plans from solo rp.
>>189956GM did ask for it.
I have more ideas, but those were just the things I had off of the top of my head.
Also, they are not necessarily solo.
What kinds of plans, ambitions or ideas for sidequests do other players have? Is anypony interested in helping Posey usher in the day of bug spray?
>>189958Kira is going to do anything she can to help improve public perception around lamias, and get the governor of Baltimare to agree to let her tribe come in and settle as refugees. Silver's going to go on an adventure to look for the Tree of Life and, hopefully, save the world along the way.
>>189959>Kira is going to do anything she can to help improve public perception around lamiasThis sounds like gaining Reputation Points, which is what Posey is trying to do.
Perhaps we could help each other.
>get the governor of Baltimare to agree to let her tribe come in and settle as refugees.Hmmm, more potential Bone Nagas...
I, too, have a vested interest in subverting the policy agenda of the customs department.
>Silver's going to go on an adventure to look for the Tree of Life and, hopefully, save the world along the way.Interesting.
>>189960Could you maybe let other people post and NOT decide to give your personal take? Maybe just let other posters "be"?
>inb4 I'm just trying to
No, you're trying to be central, and stop
>189961
>189962
>Could you
No.
>No, you're trying to
Projection.
I don't really care what you think of me, m8. I was having a conversation with Silver, not you. You are the only poster who has complained, as you always do. If the other posters have a problem with it, I will listen to them. Until then, I shall post as I feel is appropriate at my leisure.
>>189963And now the shoe is on the other foot
Let me explain. (you) felt perfectly entitled to bitch and moan about the disruptive nature of repeat posts. And yet, refuse to denote the disruptive nature of walls of text about character aspirations
>But GM asked meand if you go back and look, you'll see that in my spergyness - the same sort that results in this:
>>189928>>189930>>189934Was simply NOT condensed into 3 posts. Very well, I'll begin writing the detailed history of the Row family, since it pertains to my character aspirations. Wouldn't that be a gas?
>ideas for sidequests
Let me illustrate:
In order for Brie to achieve his aspirations, he will have to convince Lacey's father, and his 3 brothers. The reigning Grandfather already likes him, but he's anathema for having gotten raped by having sex with Lacey in the first place.
The Row family is an ancestal ninja family, established when an ancestor dispatched an evil ugly nasty JUST like the Traveler.
Ergo, having been seduced by the Row family heir AND having (ostensibly) survived very much the same sort of encounter by which the Row family established themselves, his intention is to fight
(doon doon)
for the right
)doon doon)
To bat puuuuuuuuuuusssssssssay
Unintended, but it felt right
So, his intention (again assuming he walks out of this, cuz unlike some ponies Brie can actually die) is to retire after a long bit of social dialogue, and maybe a bit of combat.
After establishing Lacey as a character, side-quests that could serve her intentions are limitless, but a brief outline of the types include:
Negotiations/Diplomacy
Robbery
Black Operations
Social Manipulation (like the previous, except people get less mad when you're caught)
General combat (if necessary)
If more specific examples are necessary I can offer examples and suggestions.
Forgive me for not asserting/expecting "World domination, absolute corruption of everything, etc." isn't listed. I guess some think globally while others think locally.
Suspecting that this will be interpreted weird, I mean that the grandfather likes Brie, but BRIE is anathema for having had sex with Lacey (there was a pregnancy), after having saved Lacey's ass during an 'instance'.
>>189934>>189932>Perhaps I may have use for it after all.Oh, I actually helped with this idea! Okay, I won't spoil it too much, but I will say that the result won't be entirely what you were expecting, but Lament should be able to explain what the benefits of the outcome are. I don't know if GM pone will actually do it, but we'll see if/when Posey returns to the mansion one day and Lament asks her to follow him while he shows her something.
>>189960There are more ideas for Silver than just that, though most are personal ambitions or going on adventures that his finds in Curwhinny's dungeon lead him to. Like, he wants to expand his house so he has enough room to house all of his collected NPCs, buy a workshop and set up a smithy to outfit himself, the party, and earn passive income to support his household, find a lost island in the middle of the Thalassic Ocean, and look for a pirate queen's treasure including a special ring for...reasons.
>Perhaps we could help each other.Kira would definitely appreciate the help from a friend!
>Hmmm, more potential Bone Nagas...Oh noes. Make sure Kira doesn't know about that part.
Also, I'd like to post sometime a rundown on the lamias, their history, and all of the different kinds of lamias. Is there any interest in that at all or should I just forget about it?
>>189968The only time anyone objects to lore-dumps is when I'm the one doing it, or when I'm returning fire; you're fine
Who here is struggling with the concept of covert surveillance and reconnaissance?
>>189976 →Oh for fuck's sake. Let me give you a paste-bin, since I don't know what you have planned, but I guarantee whatever it is is something I could chess my way around, but okay, we'll do this the hard way.
Brie's primary method would be to avoid detection, sweeping as much of the available perimeter as possible. His next step would be to observe movements, positions, formations, patrols; find what repeats (if applicable). While doing so, an analysis of the involved parties would occur; one can predict the crew of the Kostromo, and likely the GRU; who knows who else.
Next comes an analysis of possible shatter-points. Explosive barrels, weakened structures, perhaps even oil in the water; anything to shift the fight as needed.
While y'all wanna play like it's "Days of Our Lives", Brie seemingly is the only pony who's treating this like its a mix of Metal Gear: Solid, and Silent Hill.
Appreciating that characters may not have made the mental leap, but a probable consequence of failure is an eternity of slavery to the Traveler.
Because of a work related matter I'm not really available today, but I would like to see if we could get to combat soon. Maybe middle of the week?
>>189992Sounds good to me!
>>189992If you made any mention of being propsectively available today, it didn't reach. So when you say "I WON'T be available today" I wanna punch you in the junk AND the throat.
how many fucking times do I have to say "hey, give a heads up"
By heads-up, I DON'T mean aftermath
>>189992I can check during the week any time, but I will likely need to wait until the evening (after work) to participate in active combat.
>>189997I get home from work around 5:30 EST, btw
One wonders why any player's precious schedule has any relevance
>>189999>>190000Nigger, did you really have to kill BOTH millennial posts? Why could that have not been a single post?
>>189999>>190000Absolute, complete, horrific waste of quads
>>190005THEN HANDLE YOUR SHIT. YOU PINGED ME ABOUT THE GAME
>190004
>190003
>190002
>He's still doing it
>190000
To answer your stupid question, it is relevant because I am not able to quit my job to play D&D in the middle of a weekday, as much as I would like to.
I don't mind if ponies want to play without me, and I encourage them do so if they can, but I am answering DM's questions about my availability for combat encounters, which is only in the evenings on week days.
>>190006You’re pissed off that I made a post explaining I have work obligations preventing me from doing much today, I would like to have a combat encounter soon, and asking what player availability is like in the middle of the coming week. Okay. I don’t understand why you are angry, but we all understand
that you are angry. That’s fine, but I am going to ask people about availability and to announce that I want combat soon.
I’ve said before that you having a shitty attitude is not appreciated. Thus is for fun. You don’t want fun, then fuck off.
I’ve said before that we all understand that you don’t like posey. Angry posting at every post that Posey makes is functionally spam and derailment. You have already been told to stop doing this. I am not going to relitigate this. You were also told not to make multiple posts in sequence that are a single line.
>>190004>it's an expected radio silenceYou have been told dozens of times not to spam consecutive posts, especially near the millennial post. It is not a difficult thing to do.
Why do you keep doing this? Why do you have to malign everyone around you?
All you do is complain. Ever since this mission started, you have complained endlessly about everything. It's tiresome and counterproductive.
>>190011GM, why do you even tolerate this asshole when he makes posts like this >>190012 ? He is openly disrespecting you, with an attitude that calls into question why he is even playing this game. You don't have to put up with this.
He has been a drain on the group ever since he entered the game, he complains endlessly, and he refuses to even follow basic instructions like "don't spam" or "compress your posts". He continuously condemns and insults both you and the group for not roleplaying to his tastes or not meeting his expectations for scheduling.
Why does he have to be part of this?
I know I'm not a perfect player myself, but at least I freaking try to repress my bad habits.
>>190020
It is GM who dictates it.
>>190021Then we're back at it are we? Just stop
I - don't - care - anymore. I literally don't remember. Be mad if you will
>>190011>>190013GM, that wasn't a rhetorical question.
I'm really sorry, but I don't know how much longer I can keep doing this at this rate. The posts are gone, but the problem is not. I'm really tired of this bullshit, and I know you are too.
Idk, maybe I need to go cool my head...
>>190025Oh? Are you done deciding that other players have to deal with your abitrary criteria? Are you done power-gaming? Are you done trying to win the game?
[YouTube] A Problem Player In D&D
[Embed]
Where's Rosey Posey's resolve? She was insurmountable a minute ago, with all the dreads and undead things! Where'd the fire go??
What happened to the pages of sidequests you just posted about?
>>190025Thanks for all your hard work btw
>>189958Amber's one real ambition is to get into music school. It's never been looked at but I would hazard a guess that such schools are expensive and/or exclusive, which makes things hard for her considering she is penniless and wasted all her skill points on other skills.
There are plenty of sidequests for Amber to go on as she is eager for adventure. One possible idea is that she could explore the underground parts of Baltimare. Posey has been there.
Cavaliere would be taking on extra quests around the city. Resolving conflicts is his forte among his many skills, and anypony can hire him so long as the job does not break his code or good sense. He is lawful good and already suspicious of Posey, which would limit his interaction with her, but investigating and finding changeling spies is something he could do.
>>189968>Also, I'd like to post sometime a rundown on the lamias, their history, and all of the different kinds of lamias. Is there any interest in that at all or should I just forget about it?Please do it!
>>190000Nigger.
>>190040*curtsies*
>>190011>you're pissed off that INot even in the right ballpark. I'm frustrated, dejected, and quite frankly nihilistic about any prospects of the game. I was perfectly content to forget about it entirely until you pinged me about it. And yes, like a child, I immediately went "Oh goody gumdrops, maybe something is going to happen!". Instead, I see the one player doing as they always do and trying to make themselves the pivotal/central character. And yes, like a child, I lost my shit. Sorry about the millennial post, it's been a crazy couple weeks and it completely slipped my mind.
>you don't like PoseyNot true in the slightest, and if you don't understand that I don't know what I can tell you. Whatever. Remember this the next time you think to ping me about the game.
I got off work early today.
I'm also free (for the next couple of days, no less). Let's do this!
>>190071Let me try to reply tonight
NO you don't get to be rid of me, you're rid of me when GM allows me to actually play without making lame excused for months and then suddenly becoming available once I lose my shit.
If he thinks he's getting away with giving me the Scones/Stix treatment, well good luck.
But this is for the players: The traveler is vain; wanting to see it's self as a blessing and a benevolent redeeming/emanicapting entity; it's the infernal version of Communism (probably deliberately). Think of Xerxes in 300, that's how the traveler sees its self. Now go forth and guile
Okay, now I have a line of free weekends.
It’s definitely time for combat or other more serious engagements. What kind of availability do people have?
>>190126I can do the evenings on weekdays, and all day on weekends.
>>190126I'm free whenever, except for Friday evenings
>>190126I can also post during work, but only sparingly.
>>190126Can we get through the dialogue/travel before the weekend?
>>190131>>190126I would prefer it if we could at least set the scene before we get to the combat point.
I won't be active tonight, but I will be every other night this week.
>>190135I absolutely agree, it's one of GM pone's greatest strengths
>>189538What kind of abilities do Changelings normally have in this game anyway? I think most of their abilities would be emulated by using Eberron Changelings with the Unleesie Fey template (that's what I would use if I were playing one), but idk what GM uses for them.
Chrysalis is probably best represented as an Unseelie Fey Doppelganger with levels in Chameleon, maybe Half-Fey if more spell-like abilities were wanted.
>>190126What time do you actually want to do this?
[1d3 = 3]p a m
>>190142shrugs