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7163592.jpg
Occupied Equestria OOC
GM Pony
009b194
?
No.188149
188150
Please keep out of character discussion contained to this thread. The previous one hit bump limit
692 replies and 96 files omitted.
Anonymous
922af6a
?
No.190909
190910
>>190907
How do machine guns work in this game anyway? From what I have observed, they seem to work differently from d20 modern/past machine guns. It seems as though they either make a fixed number of attacks (like a siege weapon?), or Grant the user additional attacks (??), instead of doing AoE damage. I could be wrong though. Maybe the NPCs just have different feats, or access to Swift Haste through items.
Are we using some homebrew documents? Where can I read them?
Anonymous
c53c844
?
No.190910
>>190909
Kek. Better question, who is proficient with a heavy machine gun?
Anonymous
c53c844
?
No.190911
Sorry to be a dick again but you MIGHT wanna worry about explaining to the GM about how an improvised and rushed mounting of an airplane heavy machine gun is even going to work, who knows how to operate it, etc. It's not like they have butt-stocks and triggers, they're designed to be fired from a cockpit mechanism.

Bombs however, those are easy
Posey
209f491
?
No.190913
190934 190936
I was thinking, couldn't we use that explosive harpoon to destroy The Traveller, instead of the torpedo that Monstro is carrying? The harpoon is powerful enough to kill a whale-sized creature, and a baleen whale has 132 HP: If the harpoon is strong enough to kill a whale, it may be strong enough to kill The Traveller, or at least soften it up to the point that we can kill it ourselves.
Judging by meta-narrative, the explosive harpoon was put in the party loot for a reason, and that reason was likely to kill a whale-sized monster (I expected there to be a kraken). The Traveller has been compared to a dead whale multiple times in descriptions, and I feel like that might be a hint that we are supposed to use this plot-relevant weapon on it. (Also GM clearly did not plan for us to take the torpedo with us, so the harpoon was probably what he wanted us to use).

The torpedo would likely destroy a lot more than The Traveller if we used it on that, and since Silver wants to commandeer the Kostroma we probably shouldn't be detonating torpedos on board.

If we use the harpoon to destroy the Traveller, we could reserve Monster's torpedo to take-out the GRU ship. If Monstro approaches the GRU ship underwater, its could avoid being destroyed for long enough to drop its torpedo on the GRU ship.
Anonymous
2420292
?
No.190934
190935
>>190913
The harpoon is also more likely to fit in The Traveller's mouth
Anonymous
a8c28ff
?
No.190935
190936
>>190934
By that logic, your dick is MOST likely to fit in the Traveler's mouth
Cavaliere
67c6a5f
?
No.190936
190940
>>190913
As soon as the torpedo was suggested I knew it would scuttle the Kostroma in the process. While not a bad outcome by itself, we have no way off the island that can fit all the ponies we have picked up. That instant-boat token will not fit everypony and airplanes will dare not approach with such a heavy military presence. Nor is the airship salvageable (we need to destroy the engines and radar system already). Maybe the griffons' boat was, but it's too late to restore now. Hijacking the Kostroma is the most logical option. We could hijack the GRU's ship instead, but good luck with that. I don't think GM Pony will give a game over to most of his players for going overkill, but if he did I wouldn't blame him. Meta-analyzing his intent for an in-game quest is cheesy, but we might as well try the harpoon first.

>>190935
You are welcome to try that option when the time comes.
Posey
562e618
?
No.190940
>>190936
>As soon as the torpedo was suggested I knew it would scuttle the Kostroma in the process.
It was Silver's idea. I'm still not sure about it, but I decided to transport it anyway, mostly because reanimating the whale skeleton was on my bucket list of "things I must do this adventure".
>we have no way off the island that can fit all the ponies we have picked up.
We have the swan boat feather token, which seats 32 creatures. Posey can ride on monstro
>That instant-boat token will not fit everypony
This is true, although it would fit the party and the airponies. We would have to leave the others behind if we took the swan boat.
>Hijacking the Kostroma is the most logical option.
Yeah, the only thing that complicates this is the chance of the GRU ship ship gunning us down. To solve that, we could use Monstro's torpedo to skink them.
Also, if we highjack the ship, we could sell it for profit.
>Meta-analyzing his intent for an in-game quest is cheesy
True, but surely the adventure has one or more win conditions, right? The harpoon may be key to one of them. We should analyze every resource at our disposal to see which ones will help us meet our goals.
Posey
9d9a4f4
?
No.190942
190944 190945
Can we all agree on the plan to torch the systems and be ready to engage the GRU once they come to investigate?
Cavaliere
67c6a5f
?
No.190944
190945
>>190942
Yes.
Cavaliere
67c6a5f
?
No.190945
190946
>>190942
>>190944
Well, we should plant explosives on the systems and wait for an opportune moment to detonate them. Blowing them up prematurely will attract their attention and be regarded as hostility.
Anonymous
9d9a4f4
?
No.190946
>>190945
The point is to draw them in on our terms, so that we are ready when they arrive
Anonymous
a8c28ff
?
No.190949
190950
>>190948 →
Silver, since no one can be bothered to pay attention to anything
Posey
fd7c595
?
No.190950
>>190949
I knew it was Silver. I was just roleplaying lack of understanding of modern technology (especially if the silver variety), and prompting him to get the camera out to document the systems being torched.
Posey
fd7c595
?
No.190972
190973 190980
The Traveller was able to psionically melt cutting tools that the examiners tried to use to dissect it: it appears that even in a dormant state, it can attack with Matter Agitation. Because of this, it may be unwise to recklessly get too close to it with explosives, because it may use the same ability to neutralize the harpoon.
How do we get past that?
Anonymous
a8c28ff
?
No.190973
>>190972
Yes, but do try the harpoon-grenade
Posey
fd7c595
?
No.190980
>>190972
Perhaps there might be a way to incapacitate The Traveller so it can be safely destroyed.
The real issue is that we don't actually know what The Traveller is, the limitations of its abilities, or the nature of it's power.
However, if it has stats, you can kill it.
Posey
a167ad0
?
No.190987
>>190779
For Archery, feats are probably a bigger concern than class. Like two-weapon-fighting, it's a very feat-intensive build.

If Kira is a Strength-reliant Archer, Ranged Pin may be a worthwhile feat to consider would be Ranged Pin. It lets you grapple at a range, which means that Kira's natural grappling capabilities, including her strength, size, and racial bonuses, would apply to the opposed check.
Woodland Archer is also good, because it would have let Kira avoid that sniping fiasco in that last encounter.

What is Kira's racial template anyway? Size? Scent? Natural Armor? Improved Grab? Venom? Str/Dex bonus? Knowing your stats can help me find recommendations.
Posey
4ed4de9
?
No.191042
>>191032 →
Are there any checks we need to roll to set the plan in motion? Demolitions? Knowledge (Warcraft)? Morale checks (I can make a Rally check if this is necessary)?
Posey
5d8a34b
?
No.191057
191058
>That might be a good idea if
>1) Cavaliere and Kira weren't at death's door
Tbh, Cavalier and Kira could stay behind total cover and not participate in the fight.
Defeating these guys might be useful to that end, because these are PC-classed characters, so they should have at least 500-900 gp in equipment per character, so if we killed them we could take their healing potions/wands, in addition to any random loot rolls for the encounter. Most generic NPC martial statblocks have 2-3 potions of cure moderate wounds on their sheets.
We're going to have to face combat either way to get to The Traveller.
>2) we didn't have a bunch of communists with us
This is the biggest handicap. I don't trust that the commies wouldn't side with the GRU over us if forced to choose. In fact, for that reason, I would prefer to avoid talking with the GRU at all.
>3) Posey still had her dreads.
Well, if you would spare Posey some time to take Monstro to the top of the mountain with an enthralled commie prisoner, I could supply the party with more minions, possibly even with healing spells. I'm still itching to make that Icegaunt, and this cold mountain might be my only opportunity in this game...
Cavaliere
67c6a5f
?
No.191058
191059
>>191057
>Tbh, Cavalier and Kira could stay behind total cover and not participate in the fight.
That makes the fight harder for the rest of you. The amount of damage taken will be very random and might cost all the healing supplies you'll get anyway. That's assuming we win.
>I don't trust that the commies wouldn't side with the GRU over us if forced to choose. In fact, for that reason, I would prefer to avoid talking with the GRU at all.
The idea is that the communists in the party might help in pacifying the GRU. If they fail, and the GRU attack, they would be much more likely to join our side than if we attacked the GRU ourselves.
Posey
5d8a34b
?
No.191059
>>191058
>The amount of damage taken will be very random and might cost all the healing supplies you'll get anyway.
With an Intimidate check, I could attempt to force the griffon whalers onto the front line.
>The idea is that the communists in the party might help in pacifying the GRU. If they fail, and the GRU attack, they would be much more likely to join our side than if we attacked the GRU ourselves.
We don't know that.
I'll try to charm as many of them as I can.
Anonymous
0596572
?
No.191067
>>190880
Yes, well, glad to see everyone pretending to act like a team. About fucking time, how many months? Imagine if players focused more on survival than seeing what ways they can fuck with each-other
Posey
1c72979
?
No.191085
Screenshot_20250612-132128.png
81gvOAtYE+L.jpg
I was going over the logistics of my plans to contract demons and create monsters that could conjure a giant obsidian tower (Crystal Palace style) above Curwhinny's dungeon after I bought it, when I stumbled upon a huge flaw in my plan: Zoning Regulations.
I'm probably going to have to make some checks to figure out what Posey can legally build near it's okay to set up a totally-legitimate-and-not-evil magic research facility.
Hmmmm, Perhaps Glass Horizons could help me with that. He likely has some ranks in Profession (Real estate), Knowledge (Law) and Knowledge (Local). I might be able to pay him for Sage advice on setting up guild operations there. Of course, I have to convince him to sell it to me first.
If I can successfully get the property from him, that could give Posey clout with the university, having effectively monopolized the site away from the communist rivals; Posey could use that clout to get University approval and licensing to make her stronghold appear legal in the eyes of the regime.
Posey
1885634
?
No.191117
191118
What exactly are we going to ask the GRU to do once they arrive? Retreat?
The Floof and The Noodle
90b1360
?
No.191118
191119 191121
>>191117
In essence, yes. We're just gonna ask them to leave us be unmolested as we make our attempt to kill the Traveler.
Posey
98da31c
?
No.191119
>>191118
I don't think it's necessary to tell them our plan.
Anonymous
565966b
?
No.191120
I recommend waffling and not making a decision; clearly it worked well before
Posey
98da31c
?
No.191121
>>191118
Alright. If I fail Diplomacy, I can always follow up with an Intimidate check.
Posey
9125625
?
No.191123
191129
Dread_League.png
conquered-the-world-with-dread-league-v0-fq512g0079xc1.jpg
I'm trying to figure out how to maximize Posey's Influence Score at the appropriate level so I can start playing EaW with the military leadership, but it might take sufficient feat investment, and isn't going to work for several levels in the future.. Probably going to need Undead Leadership Rulership, and Favored in Guild (to get Guildmaster as a bonus).
Sadly, that would not leave Posey with very many feat slots for metamagic or improved necromancy... I guess sacrifices need to be made for the Black Crusade. Nobody said taking over the world would be easy.
The Floof and The Noodle
90b1360
?
No.191129
191130
>>191123
Gonna start your own branch of the Dread League in Equestria?
Posey
96e4498
?
No.191130
191131
>>191129
That has been my plan since the beginning. I have been crunching the logistics of if for more than a year. I just need to gain to level up and acquire the funds.
The Floof and The Noodle
90b1360
?
No.191131
191133 191134
>>191130
As long as you promise not to raise my household and my eventual druzhina as undead I'm sure it's fine
Posey
0b603b8
?
No.191133
191135
>>191131
Alright.
Silver has the leadership feat, iirc. What are you planning to do with it?
GM Pony
!PonerGM.4A
73e9aaa
?
No.191134
191135 191139
>>191131
Don't worry, fluffy pony. Silver's friend Mala will prevent his corpse from being abused by being reanimated.
The Floof and The Noodle
90b1360
?
No.191135
>>191134
Thank goodness Silver has such a good friend and companion.

>>191133
The usual, making a band of warriors and adventurers, helping people and slaying monsters.
Posey
732b41b
?
No.191139
191141 191142
ChatGPT Image Jun 14, 2025, 08_31_18 PM.png
>>191134
Mala bravely defending Silver's grave to prevent Posey from raping him.
The Floof and The Noodle
90b1360
?
No.191141
>>191139
>Coomed To Death
I always knew this would happen
GM Pony
!PonerGM.4A
73e9aaa
?
No.191142
191143
>>191139
Lmao, that's great

i almost want a story with this
Posey
383b385
?
No.191143
>>191142
Well, once I get access to actual Necromancey spells, particularly Create Undead, I'm going to be on the hunt for molestable-graves of prestigious and powerful individuals.
Posey
ea45735
?
No.191162
191177
Screenshot_20250615-190830.png
Screenshot_20250615-190956.png
Screenshot_20250615-191032.png
Screenshot_20250615-191057.png
Screenshot_20250615-191117.png
How does GM feel about the Rulership/Influence system in Powers Of Faerum? I was hoping to use it and insert my followers into various institutions to gain political control of New Mareland, before amassing enough power to retake Equestria from the Changelings. Defeating The Traveller could count as a significant military victory to increase my Influence score with The Blackhooves (and if not, it's still a good mark on my resume as a freelance Warmagus), and seizing control of Curwhinny's farm could count as a significant victory within my current guild (the College Of Arcane Sciences). I would like to take the Rulership feat at a later level and insert my followers into powerful institutions, to slowly maximize my influence score over the course of the game until I can eventually rule my own settlement on the battlefield frontier.
It was a thing I thought I mentioned when I entered the game, but now I'm not so sure if it's worth the resource investment. I was hoping to emulate EaW and play a mass scale war/politics game, but it wouldn't really work unless GM is interested in running such a game. I know Leadership was welcomed, I just don't know about other leadership based system..
It's going to be many levels off until I can start my leadership-based plans, but I figured I should ask now, to lay the groundwork.
Posey
990273e
?
No.191177
191179 191187
>>191162
On second thought... Does this feat even do anything? Influence gives you what, +1 to Int/Cha checks related to your Rulership for every 200 points of bonus? I think I'll put that off until higher level (if it ever comes). Posey isn't ready to be a ruler (yet).

.

After we scare away the GRU, out next step is to torch the systems and head to the Kostroma, right?
(I would really, really, really appreciate it if my nat 20 Intimidate check were punctuated by Cavalier setting off the explosions in the background)
The Floof and The Noodle
90b1360
?
No.191179
191180 191181
>>191177
We've still got the missing airponies to find. Kira managed to sniff them out.
Posey
d6c097a
?
No.191180
>>191179
Oh yeah, I nearly forgot. Hopefully that doesn't take too long.
Posey
d6c097a
?
No.191181
191182
>>191179
Question, how old was Silver when he entered the game?
The Floof and The Noodle
90b1360
?
No.191182
191183
>>191181
If I remember correctly and if I have it written down right: 58
Anonymous
d6c097a
?
No.191183
191184
>>191182
Thanks
The Floof and The Noodle
90b1360
?
No.191184
>>191183
Also, I feel like Posey could take some notes from this video for her plan
[YouTube] I Created a Secret Society of Hivers in Kenshi [Embed]
Cavaliere
67c6a5f
?
No.191187
191190
>>191177
The systems are attached/adjacent to the airship and would hurt us if I set them off.
Anonymous
d6c097a
?
No.191190
>>191187
Well, we will be leaving soon anyway.
Posey
b971f3b
?
No.191203
ee2114af5777585381473729921fd274.jpg
I have a feeling that after the duration of my Intimidate skill, the GRU are going to return believing that Posey is the cause of the chaos on the island.
Oh well. So be it.
Posey
465e905
?
No.191211
191212
I'm a little bit nervous about how the fight with the Traveller might go, but I think this party has done well neutralizing enemies and preserving resources so far. I still have plenty of spell slots, so I should be able to counter the Traveller's summons with my own.
Amoebic Crawlers have piss damage, but they're large size and have a lot of HP, so they can help put distance between us and the enemy.
The Floof and The Noodle
90b1360
?
No.191212
191216
>>191211
I have faith in the party. As long as we work as a team, we can overcome anything!
Posey
f0b211d
?
No.191216
>>191212
Yeah, I'm glad the rest of the party's DPS was high enough for me to avoid expending as spell slots throughout most of this adventure. I'll be able to use them all up at once on the last fight at this rate.
I don't really have any AoE, blasting, or buffing spells, but the summons should work as damage-sponges.
Posey
ff3dc03
?
No.191224
191225
2011681__safe_solo_pony_oc_clothes_male_earth+pony_monochrome_eyes+closed_hat_magic_book_foal_colt_femboy_hair+over+one+eye_story+included_feather_cy.png
>>191223
>non-canon
This is canon though. I am roleplaying Gloomy Sundae, who is a canon character. I have not roleplayed him very much because I was preoccupied with Posey's quests, but I still want to characterize him. I can only really do that with the occasional meanwhile post, or by describing a flashback. I want him to be likeable if he becomes a cohort, or mourned it he dies, so I have to at least describe him.
Anonymous
df8d226
?
No.191225
191226
>>191224
Oh, then I guess Lacey IS canon, simply because I mentioned her! Good to know, thanks!
Anonymous
ff3dc03
?
No.191226
191227
>>191225
You sound upset.
Anonymous
df8d226
?
No.191227
>>191226
Why would you think that? Did something I said with enthusiasm suggest upset? You have to be careful with perception, sometimes we can insert our own biases into the interpretation
Anonymous
ff3dc03
?
No.191228
191234
upset-cry.gif

The Floof and The Noodle
90b1360
?
No.191234
191235
>>191228
I know you won't do it, but just so there's no confusion and that I can say that it's been said explicitly: the deaths of the colts will cause Silver to reach villain arc levels of anger that will likely result in the deaths of every single living and undead creature he can find. So...best that Gloomy keeps that talisman safe.

And also just so there's no confusion thinking that I'm saying you can't roleplay as Gloomy having fun with the colts, I am very happy to see Gloomy interact with the colts. Just as long as everyone's kept safe and alive, everything's good.
Posey
fd382b3
?
No.191235
191236 191240
>>191234
Oh, yeah, don't worry. I wouldn't actually just kill off your character's friends. I was just roleplaying to add some mystique to demonstrate Posey's obsessive and protective tendencies towards her own colt. That's the reason I didn't bring the potentially-useful disguised aquatic ghast on this mission

Also, while the Talisman was something I found for Gloomy's equipment, I have neglected to write down the source material (DR #3??), caster level, or maximum range of the item it's based on, so it's up to GM if it actually works or not. Perhaps he might prefer to surprise Posey with her precious little lamb having been kidnapped when she was absent at some point.
The Floof and The Noodle
90b1360
?
No.191236
191237
>>191235
And as for me, it'll be handy to have it watch over the household during the duration of this mission, just in case any unfortunate gangsters decide to try to get revenge on Silver while he's away.
Posey
09389d5
?
No.191237
191238
>>191236
Well, Posey could instead order it to kill anyone who invades the household instead in the event of an emergency, if she cared to maintain a relationship with Silver (which she does).
It is currently disguised as a living (albeit wet) stallion dressed in unmarked military attire, with a rapier at its side.
>One cannot just march a ghoul into the Duke's Court. But as the fumes issuing from the cocoon surround the creature, the form of the ghoul is replaced with that of a stately courtier armed with a rapier. Of course, it will have to keep its mouth shut.
Spell Compendium has the best flavor text for spells. It did nerf a lot of splat spells though, for the better.
The Floof and The Noodle
90b1360
?
No.191238
>>191237
It honestly would be super helpful, because Silver may or may not have wasted (on accident) an entire business operation led by a low-tier Waterfront Gang boss.
GM Pony
!PonerGM.4A
f9e87c2
?
No.191240
>>191235
Gloomy isn't really the most appealing kidnapping target there, but he may have appeal as a two-for-one special
Posey
7ad3e8d
?
No.191242
Can we just knock out the prisoners so we can leave now?
Anonymous
7ad3e8d
?
No.191249
>>191248
>you generally can't intimidate dominated adversaries
This is untrue. Nothing about domination shields the creature from additional mind-effecting attacks, such as fear or morale effects. Otherwise players would just dominate their allies in combat to make the Fighters and Rogues immune to debilitating effects.
This must be something different.
Anonymous
778eb0c
?
No.191250
I theorize that The Traveller functions as a form of possession, functionally replacing the target's mind with the mind of The Traveller. It may also be conferring its own immunities to its thralls, such as with a Ghostly Visage (Posey's preferred familiar choice at lvl 7).
Posey
bcc29be
?
No.191293
191294
Are there any other things that need to be addressed before we progress to the missing airponies?
The Floof and The Noodle
90b1360
?
No.191294
191295
>>191293
We just need to finish getting the possessed ponies ready to move, and Silver needs to blow the airship's engines, and then we're ready to go.

Right now we're not playing because GM pone is on a vacation trip.
Posey
f5868ae
?
No.191295
>>191294
>We just need to finish getting the possessed ponies ready to move
Didn't we already do that?
>Right now we're not playing because GM pone is on a vacation trip.
Okay.
Posey
880d186
?
No.191307
191308
Do we have any plans for how we want to invade the Kostroma?
Cavaliere
67c6a5f
?
No.191308
191309
>>191307
The original plan was to have Cavaliere and some others infiltrate topside while the rest of the party enters belowdecks. I don't think that is a good idea anymore.
Posey
5c9e2fd
?
No.191309
>>191308
Yeah, it didn't work out last time. Plus, Cavalier doesn't have Darkstalker, and it seems as though The Traveller has some means of Extrasensory perception (possibly Mindsight, in which case Stealth is just fucked). That might mean we can only go in guns blazing, perhaps with Monstro carrying the non-fliers onto the deck.
Perhaps if we could make some checks, we could find ways to subvert or distract The Traveller's sensory abilities. If The Traveller uses Telepathic Mindsight, it may be distracted by any creatures with sapient intelligence scores. Sadly, all of Posey's summons are mindless creatures, who would be invisible to mindsight. The Traveller has also been shown to manifest summons right on top of us wherever we are on the island, and we have yet to witness any maximum range or uses/day of its summoning/metacreative abilities... It would be preferable for us to get as close as we can to the Kostroma without alerting it, because if it truly has no maximum uses/range, then we cannot beat it in a battle of attrition, and approaching it head on might end up with a charge of the light brigade scenario.
The Traveller has shown the ability to manifest creatures similar to Ettins (I assume): CR 6 creatures with 10 hit dice, that would be fight for the entire party. Since there may not be a limit to it's summoning abilities, we should avoid engaging with its summons and push though to the source. If Monstro carries the nonfliers onto the deck, Posey may be able to melt a hole through the deck of the Kostroma by Summoning her Amoebic Crawlers, carving a path directly towards where The Traveller is stowed.
A ship is basically a dungeon in its own right. If we know where the Traveller is stowed, we can make a beeline towards that area. Let's ask the Commissar if he knows.
Maybe I should make some Arcana checks to see if we can even know what The Traveller is, and how it's abilities work.

Also, to Silver, you said you wanted the crew of the Kostroma to be your followers, so did you consider making a leadership check to make the Stalliongraders around here your followers right now? So long as they're not above lvl 1, you may be able to take them under your command with a Leadership check. It would be useful later.
Posey
9de4c07
?
No.191423
My Sunday game got cancelled.
Any chance we could reach the other airponies and/or the Kostroma today?
Posey
74959e5
?
No.191426
Weird feat for undead horses
>Airy Gallop
>Type: Special
>Source: Dragon Annual 5
>You can run wherever your rider wishes - whether there's ground beneath you or not!
>Prerequisite: Con -
>Benefit: Mounts with the Airy Gallop feat have the ability to gallop over chasms, run "downhill" from a sheer cliff to the ground below, or even be convinced to gallop "uphill" into the air itself.
>To achieve these unbelievable tasks, the mount's rider must make a successful Ride check (DC 15) at the beginning of the action, and every 10 minutes thereafter with a cumulative -2 circumstance penalty to each successive check. Mounts cannot stand still while performing an Airy Gallop; if forced to move slower than a run or stop, they immediately fall.
It's not a particularly good feat for anything but a minion, because it relies on having a rider make a check instead of the creature with a feat, but it was silly enough to share.
An undead/construct pony with a familiar riding on their back could potentially make use of it, as 10 minutes of effective flight is potentially useful, but there are better feats to pick from. It's a feat better for the rider than it is the horse (as intended).
Posey
ef899d1
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No.191428
Confused-Skeleton-meme-7.jpg
>>191427
... What?
Posey
ef899d1
?
No.191429
>>191427
Are you GM traveling?
Anonymous
4e54198
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No.191431
7208981__safe_artist-colon-hugo231929_imported+from+derpibooru_sunset+shimmer_oc_earth+pony_pony_emote_hmm_lineart_monochrome_simple+background_solo_suspicious_.png
>>191430
GM has a tripcode...
Anonymous
4e54198
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No.191433
cdc.jpg
Oh, I see, it's just the same nigger complaining on behalf of GM about a game in which he is not even a player, once again.
Anonymous
f1a20d0
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No.191469
7277091__safe_artist-colon-rottengotika_imported+from+derpibooru_oc_oc+only_oc-colon-absinthe+hyacinthum_oc-colon-lunny+tearful_earth+pony_ghost_pony_undead_uni.png

Posey
446a81d
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No.191522
>>191521 →
It's not that we don't appreciate the dialogue, but we have also been waiting to find the airponies for a very long time, so we do want to keep the story moving. It's a balancing act of priorities and suspense. I can sympathize because I have barely been able to start chapter two of my own campaign after months of planning.
This was an interesting way of introducing the villain's motivations though.
Posey
e1da63d
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No.191534
191545
998596__safe_solo_female_pony_oc_clothes_oc+only_smiling_cute_open+mouth_eyes+closed_belly+button_heart_bipedal_fangs_high+res_cape_mirror_candle_spa.jpeg
At the expense of indulging the nigger's ramblings, does GM or any player (actual players) actually have an issue with how I have been playing these past few weeks/months? Have I been annoying? Has my "posturing" been a major issue to the other players? Posey, my character, is supposed to be a very vain individual with delusions of grandeur and a desperation to prove herself to the world, which is why I make her "posture" in-character, but if it's actually just annoying and unfunny to the other players (actual, real players) I'll stop or try another approach. Just give me some feedback and I'll try a bit. I have a hard enough time communicating in-person, so if what I do is annoying, please just tell me.
>>191521 →
GM seemed a bit disappointed with how the dialogue was received, and that makes me feel sad because as a GM I know what it's like to spend days writing content just for players to not engage with said content the way I planned them to, or worse, ignore it entirely. If I come off as impatient, unappreciative or too eager to move the story forward, I apologize for that.
>>191529 →
GM, I do not want to derail your plans: I want to participate in them, because I really like this adventure and I want to see how it concludes; so if there's anything I can do, or stop doing, to be a better player.
Posey
9533965
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No.191536
So far, nobody but the non-player who constantly complains has complained, so I want the actual players' feedback.
The Floof and The Noodle
90b1360
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No.191545
6214177.png
>>191534
I don't think you've been annoying or unfunny
Anonymous
3ac384c
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No.191549
Screenshot_20250718-142022.png
Btw, pertaining to Kira's topic about Riding, the Skilled City Dweller variant allows any class with the Ride Skill (Fighter, Paladin, Ranger, etc) to swap it out for Tumble in urban adventures. This certainly constitutes as an urban campaign, and horse-shaped characters are unlikely to be riding other creatures, especially if they themselves can fly. Tumble is a good skill that allows for tactical movement without risking attacks of opportunity, and is worth ranking if you're a lightly-armored Dex character. Having 5 ranks in Tumble also gives you bonus AC when fighting defensively.
Just a thing to consider when leveling/rebuilding, with GM approval of course.
GM Pony
!PonerGM.4A
3d07563
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No.191572
191575 191576 191580 191636
IMG_0960.png
Why are you doing 53 damage at level 6 without expending usables? Either there need to be multiple monsters, which I suppose is possible but I didn’t think to do, it needs to have an obscene hp limit, or there needs to be some kind of jank in order for the monster to survive until its first attack. The entire point was to show what the attack was I don’t care what happens after that. Yes yes yes, just poof in order monster, add 50 hp to the sheet, or make up a rule on the spot so some planned attack fails, but the whole thing is just…. Lame
Posey
37275cc
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No.191575
>>191572
Tbh, Monstro did most of the work. Posey would have not even been able to reach the enemy without Monstro, and would have had to rely on her longbow for damage.
I didn't think of it at first because Posey hasn't been doing very much damage at all this adventure, but the CR 4-5 advanced Bone Lurker is a real heavy hitter, so I understand your frustration, especially since it came from an item that emulated a class feature I don't get until 4 levels from now.

Perhaps we could say and say that the bomb that Monstro carries is too fragile to have him recklessly charge into melee going forward, and roleplay it by having another character scold Posey for being such a reckless gloryhound while carrying such a volatile payload, and/or that he cannot also grapple while carrying the bomb. That would basically delegate him for taking swipes at whatever comes near him, instead of charging monsters head on.
Anonymous
e0ab93a
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No.191576
>>191572
>or there needs to be some kind of jank in order for the monster to survive until its first attack. The entire point was to show what the attack was I don’t care what happens after that
Well, considering that there is dense fog all around us, it's plausible that monsters summoned outside our line of sight could attack us unexpectedly and have surprise rounds, which would allow them to demonstrate their attacks.
Posey
e0ab93a
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No.191578
>>191577
I publicly posted Monstro's stats months ago: how was that dishonest? This is the first (and possibly only) time I used him in combat: Maybe it was a better time to demonstrate this now, instead of during an important boss fight?
I sacrificed up my Dreads to save Kira and Cavalier because GM expressed dissatisfaction with how I used them in combat, and I can be persuaded to give up Monstro too if it's too disruptive in combat (like using it to kamikaze the GRU ship, if we can use the harpoon to kill the Traveller).

Tbh, I am running into the same issue in my Sunday game, because the Druid minmaxed his goat by tearing it to sell its soul to Baphomet, so now its an Ubercharger to with Abyss Bound Soul that kills half of everything in one hit. I am Familiar with characters that have heavy-hitting minions, so if there's anything GM wants me to amend I will comply.
If you wants, he could even say that the bone lurker carrying the bomb has its one "arm" occupied, so that it cannot attack while carrying it.
Posey
e0ab93a
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No.191580
191581
Oh, I just replied to bait.
>>191572
I am sorry, GM. Can we work out a solution?
GM Pony
!PonerGM.4A
3d07563
?
No.191581
>>191580
I think I am just going to leave it, and the monster will either show up later or it won’t.
GM Pony
!PonerGM.4A
3d07563
?
No.191584
191589 191592
That was *not* a random encounter to challenge the party. It existed basically only to correct the impression that Light Water was entirely along for the ride and had no ability to direct the Traveller, which was a mistake of the preceding dialogue segment that was so severe I felt it needed correction. It also reminds the party that the Traveller has the capacity to harass the party at little cost whenever it wants. Also it shows the Traveller, and to a lesser extent, Light Water, to have the capacity to be vindictive and petty. It was to attack Posey specifically because Posey specifically was making no effort to engage in dialogue with Light Water, and promising to be nothing but a hinderance to his plans, unlike the other two who could at least in theory come around, and therefore not really be profitable to attack. The monster was supposed to have a vague but not specific idea of where Posey was, and thus not get a sunrise roll. I was actually worried that its attack might deal too much damage for an encounter that had an exclusively narrative purpose. Maybe it should have been flying in a pair patrolling over the hillside? If it had not been seen, that would have contradicted the claim that the fog was receding. Again, I didn’t want the damage of two of them for a superfluous encounter. I really didn’t think two were necessary. All I wanted was to correct an earlier mistake in dialogue. Initially it was going to be a hellhound or similar creature. But then posey got on the whale thing and a hellhound wouldn’t work. So I thought if just abandoning the idea, but then was encouraged to replace it with a new, flying creature, since flying enemies were intended from the start when Brie kept fucking promising to cheese every encounter by flying away from enemies. So I thought, sure, maybe the players will like this one. Who knows. Idea 2 was shelved because it didn’t make sense in context. So I was hoping this monster would be introduced, and specifically its attack. And that didn’t happen…

Yes, I’m sure the whale things stats were posted at some point in the past, I assume half a year ago when I was on my way to the Paris airport at 5 AM and I was ranting and raving about other aspects of the same monster. I was distracted. In any case, no, I have not gone through actuarial tables to try to figure out how to balance things very precisely (it wasn’t intended to be a real encounter. It was to serve a narrative purpose. That’s a it was.) No, I do not actually know what Monstro can and cannot do. That attack was completely new to me. I don’t know what it can do. Trying to figure that shit out is uninteresting and not at all compelling to me. I just don’t care about the math of what kind of new shit has popped into the equation. All I think is “eh, better add more enemies” and either the party will be wiped out or it won’t get off a single attack, with no real in between. The math behind encounter design is just so much less interesting to me than literally everything else that goes into the game, like description, set up, plausibility, themes, characterization - literally everything else.

I don’t care. Everything with the game has been frustrating me this last week
Posey
76dfebc
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No.191589
>>191584
Well, I can only say that I am sorry to spoil your encounter. I think it did serve most of its narrative purposes though, in demonstrating Light Water's pettiness and active participation and the Traveller's ability to harass us at any time. Its description was so vivid that I thought it was something incredibly dangerous and so I went all out in attacking it; the symbolism of a bird-like seraphim creature was interesting, because I interpreted it to be like a distorted manifestation of Light Water's anger .
If you want, you can summon monsters to specifically attack Posey anytime you wish. I don't mind feeling targeted. Posey has been taunting the Traveller to attack her specifically this whole adventure.
>>191587
What is your fucking problem?
Posey
76dfebc
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No.191592
>>191584
I'm going to just elect not to use Monstro in combat and delegate him only to defending the bomb, so he doesn't affect the party's damage-per-round.
I won't even ride Monstro anymore. Monstro is a creature not meant for riding, and I just remembered the penalty for the fact that Posey doesn't have a saddle, so that's a -10 penalty to ride checks, which means taking 10 Posey can't even stay on top of him in combat unless she rolls high (like she did before).

So how's this, I won't attack with Monstro (unless it's to defend the bomb), and I won't ride it in combat either either (although I would like it to carry me aboard the ship). Is that a satisfying course of action?
Posey
4a582c4
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No.191636
>>191572
>Why are you doing 53 damage at level 6 without expending usables?
I know it's besides the point, but I did actually use a consumable for that: I used up the last of my scroll and its material components; and I can never cast Animate Dead again until I either level up or acquire another scroll.
Posey
dc2da12
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No.191638
Speaking of consumables, I have been trying to conserve my spell slots for emergencies, but does anybody have any requests for spells in the following encounters?
My spell list is here:
https://srd.dndtools.org/srd/magic/spells/classSpellLists/dreadNecromancerSpells.html
I also have a handful of spells from my Apprentice and Cerebrosis, plus Kelgore's Grave Mist.

I can't do blasting AoE/range, I can't buff (save for Death Ward and Hide From Undead), I can't heal non-undead, and I can't battlefield control; but I can do debuffs and support with summons. If anybody wants summons for support or their enemy debuffed, just ask me.

How are we on healing resources? I think we're out of potions and most of our cure spells at this point, so I'll try to use myself and my summons as HP sponges from this point onwards so that the martial characters will have HP left to take the Kostroma.
Anonymous
394be6b
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No.191643
1293657__safe_cloudy+quartz_solo_pony_food_creepy_popsicle_uncanny+valley_artist-colon-poecillia-dash-gracilis19_salty.jpeg

Anonymous
90b1360
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No.191644
191645
Gwk0Gj5aoAAMtvH.jpg
Posey after she learns how to raise the dead
Posey
6561054
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No.191645
>>191644
Interesting proposal. I'll note it for when Posey opens up her shop.

Thread Watcher
TW