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849 replies |  127 files |  282 UUIDs |  Page 1
7163592.jpg
Occupied Equestria OOC
GM Pony
009b194
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No.188149
188150
Please keep out of character discussion contained to this thread. The previous one hit bump limit
749 replies and 108 files omitted.
Anonymous
df8d226
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No.191227
>>191226
Why would you think that? Did something I said with enthusiasm suggest upset? You have to be careful with perception, sometimes we can insert our own biases into the interpretation
Anonymous
ff3dc03
?
No.191228
191234
upset-cry.gif

The Floof and The Noodle
90b1360
?
No.191234
191235
>>191228
I know you won't do it, but just so there's no confusion and that I can say that it's been said explicitly: the deaths of the colts will cause Silver to reach villain arc levels of anger that will likely result in the deaths of every single living and undead creature he can find. So...best that Gloomy keeps that talisman safe.

And also just so there's no confusion thinking that I'm saying you can't roleplay as Gloomy having fun with the colts, I am very happy to see Gloomy interact with the colts. Just as long as everyone's kept safe and alive, everything's good.
Posey
fd382b3
?
No.191235
191236 191240
>>191234
Oh, yeah, don't worry. I wouldn't actually just kill off your character's friends. I was just roleplaying to add some mystique to demonstrate Posey's obsessive and protective tendencies towards her own colt. That's the reason I didn't bring the potentially-useful disguised aquatic ghast on this mission

Also, while the Talisman was something I found for Gloomy's equipment, I have neglected to write down the source material (DR #3??), caster level, or maximum range of the item it's based on, so it's up to GM if it actually works or not. Perhaps he might prefer to surprise Posey with her precious little lamb having been kidnapped when she was absent at some point.
The Floof and The Noodle
90b1360
?
No.191236
191237
>>191235
And as for me, it'll be handy to have it watch over the household during the duration of this mission, just in case any unfortunate gangsters decide to try to get revenge on Silver while he's away.
Posey
09389d5
?
No.191237
191238
>>191236
Well, Posey could instead order it to kill anyone who invades the household instead in the event of an emergency, if she cared to maintain a relationship with Silver (which she does).
It is currently disguised as a living (albeit wet) stallion dressed in unmarked military attire, with a rapier at its side.
>One cannot just march a ghoul into the Duke's Court. But as the fumes issuing from the cocoon surround the creature, the form of the ghoul is replaced with that of a stately courtier armed with a rapier. Of course, it will have to keep its mouth shut.
Spell Compendium has the best flavor text for spells. It did nerf a lot of splat spells though, for the better.
The Floof and The Noodle
90b1360
?
No.191238
>>191237
It honestly would be super helpful, because Silver may or may not have wasted (on accident) an entire business operation led by a low-tier Waterfront Gang boss.
GM Pony
!PonerGM.4A
f9e87c2
?
No.191240
>>191235
Gloomy isn't really the most appealing kidnapping target there, but he may have appeal as a two-for-one special
Posey
7ad3e8d
?
No.191242
Can we just knock out the prisoners so we can leave now?
Anonymous
7ad3e8d
?
No.191249
>>191248
>you generally can't intimidate dominated adversaries
This is untrue. Nothing about domination shields the creature from additional mind-effecting attacks, such as fear or morale effects. Otherwise players would just dominate their allies in combat to make the Fighters and Rogues immune to debilitating effects.
This must be something different.
Anonymous
778eb0c
?
No.191250
I theorize that The Traveller functions as a form of possession, functionally replacing the target's mind with the mind of The Traveller. It may also be conferring its own immunities to its thralls, such as with a Ghostly Visage (Posey's preferred familiar choice at lvl 7).
Posey
bcc29be
?
No.191293
191294
Are there any other things that need to be addressed before we progress to the missing airponies?
The Floof and The Noodle
90b1360
?
No.191294
191295
>>191293
We just need to finish getting the possessed ponies ready to move, and Silver needs to blow the airship's engines, and then we're ready to go.

Right now we're not playing because GM pone is on a vacation trip.
Posey
f5868ae
?
No.191295
>>191294
>We just need to finish getting the possessed ponies ready to move
Didn't we already do that?
>Right now we're not playing because GM pone is on a vacation trip.
Okay.
Posey
880d186
?
No.191307
191308
Do we have any plans for how we want to invade the Kostroma?
Cavaliere
67c6a5f
?
No.191308
191309
>>191307
The original plan was to have Cavaliere and some others infiltrate topside while the rest of the party enters belowdecks. I don't think that is a good idea anymore.
Posey
5c9e2fd
?
No.191309
>>191308
Yeah, it didn't work out last time. Plus, Cavalier doesn't have Darkstalker, and it seems as though The Traveller has some means of Extrasensory perception (possibly Mindsight, in which case Stealth is just fucked). That might mean we can only go in guns blazing, perhaps with Monstro carrying the non-fliers onto the deck.
Perhaps if we could make some checks, we could find ways to subvert or distract The Traveller's sensory abilities. If The Traveller uses Telepathic Mindsight, it may be distracted by any creatures with sapient intelligence scores. Sadly, all of Posey's summons are mindless creatures, who would be invisible to mindsight. The Traveller has also been shown to manifest summons right on top of us wherever we are on the island, and we have yet to witness any maximum range or uses/day of its summoning/metacreative abilities... It would be preferable for us to get as close as we can to the Kostroma without alerting it, because if it truly has no maximum uses/range, then we cannot beat it in a battle of attrition, and approaching it head on might end up with a charge of the light brigade scenario.
The Traveller has shown the ability to manifest creatures similar to Ettins (I assume): CR 6 creatures with 10 hit dice, that would be fight for the entire party. Since there may not be a limit to it's summoning abilities, we should avoid engaging with its summons and push though to the source. If Monstro carries the nonfliers onto the deck, Posey may be able to melt a hole through the deck of the Kostroma by Summoning her Amoebic Crawlers, carving a path directly towards where The Traveller is stowed.
A ship is basically a dungeon in its own right. If we know where the Traveller is stowed, we can make a beeline towards that area. Let's ask the Commissar if he knows.
Maybe I should make some Arcana checks to see if we can even know what The Traveller is, and how it's abilities work.

Also, to Silver, you said you wanted the crew of the Kostroma to be your followers, so did you consider making a leadership check to make the Stalliongraders around here your followers right now? So long as they're not above lvl 1, you may be able to take them under your command with a Leadership check. It would be useful later.
Posey
9de4c07
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No.191423
My Sunday game got cancelled.
Any chance we could reach the other airponies and/or the Kostroma today?
Posey
74959e5
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No.191426
Weird feat for undead horses
>Airy Gallop
>Type: Special
>Source: Dragon Annual 5
>You can run wherever your rider wishes - whether there's ground beneath you or not!
>Prerequisite: Con -
>Benefit: Mounts with the Airy Gallop feat have the ability to gallop over chasms, run "downhill" from a sheer cliff to the ground below, or even be convinced to gallop "uphill" into the air itself.
>To achieve these unbelievable tasks, the mount's rider must make a successful Ride check (DC 15) at the beginning of the action, and every 10 minutes thereafter with a cumulative -2 circumstance penalty to each successive check. Mounts cannot stand still while performing an Airy Gallop; if forced to move slower than a run or stop, they immediately fall.
It's not a particularly good feat for anything but a minion, because it relies on having a rider make a check instead of the creature with a feat, but it was silly enough to share.
An undead/construct pony with a familiar riding on their back could potentially make use of it, as 10 minutes of effective flight is potentially useful, but there are better feats to pick from. It's a feat better for the rider than it is the horse (as intended).
Posey
ef899d1
?
No.191428
Confused-Skeleton-meme-7.jpg
>>191427
... What?
Posey
ef899d1
?
No.191429
>>191427
Are you GM traveling?
Anonymous
4e54198
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No.191431
7208981__safe_artist-colon-hugo231929_imported+from+derpibooru_sunset+shimmer_oc_earth+pony_pony_emote_hmm_lineart_monochrome_simple+background_solo_suspicious_.png
>>191430
GM has a tripcode...
Anonymous
4e54198
?
No.191433
cdc.jpg
Oh, I see, it's just the same nigger complaining on behalf of GM about a game in which he is not even a player, once again.
Anonymous
f1a20d0
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No.191469
7277091__safe_artist-colon-rottengotika_imported+from+derpibooru_oc_oc+only_oc-colon-absinthe+hyacinthum_oc-colon-lunny+tearful_earth+pony_ghost_pony_undead_uni.png

Posey
446a81d
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No.191522
>>191521 →
It's not that we don't appreciate the dialogue, but we have also been waiting to find the airponies for a very long time, so we do want to keep the story moving. It's a balancing act of priorities and suspense. I can sympathize because I have barely been able to start chapter two of my own campaign after months of planning.
This was an interesting way of introducing the villain's motivations though.
Posey
e1da63d
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No.191534
191545
998596__safe_solo_female_pony_oc_clothes_oc+only_smiling_cute_open+mouth_eyes+closed_belly+button_heart_bipedal_fangs_high+res_cape_mirror_candle_spa.jpeg
At the expense of indulging the nigger's ramblings, does GM or any player (actual players) actually have an issue with how I have been playing these past few weeks/months? Have I been annoying? Has my "posturing" been a major issue to the other players? Posey, my character, is supposed to be a very vain individual with delusions of grandeur and a desperation to prove herself to the world, which is why I make her "posture" in-character, but if it's actually just annoying and unfunny to the other players (actual, real players) I'll stop or try another approach. Just give me some feedback and I'll try a bit. I have a hard enough time communicating in-person, so if what I do is annoying, please just tell me.
>>191521 →
GM seemed a bit disappointed with how the dialogue was received, and that makes me feel sad because as a GM I know what it's like to spend days writing content just for players to not engage with said content the way I planned them to, or worse, ignore it entirely. If I come off as impatient, unappreciative or too eager to move the story forward, I apologize for that.
>>191529 →
GM, I do not want to derail your plans: I want to participate in them, because I really like this adventure and I want to see how it concludes; so if there's anything I can do, or stop doing, to be a better player.
Posey
9533965
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No.191536
So far, nobody but the non-player who constantly complains has complained, so I want the actual players' feedback.
The Floof and The Noodle
90b1360
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No.191545
6214177.png
>>191534
I don't think you've been annoying or unfunny
Anonymous
3ac384c
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No.191549
Screenshot_20250718-142022.png
Btw, pertaining to Kira's topic about Riding, the Skilled City Dweller variant allows any class with the Ride Skill (Fighter, Paladin, Ranger, etc) to swap it out for Tumble in urban adventures. This certainly constitutes as an urban campaign, and horse-shaped characters are unlikely to be riding other creatures, especially if they themselves can fly. Tumble is a good skill that allows for tactical movement without risking attacks of opportunity, and is worth ranking if you're a lightly-armored Dex character. Having 5 ranks in Tumble also gives you bonus AC when fighting defensively.
Just a thing to consider when leveling/rebuilding, with GM approval of course.
GM Pony
!PonerGM.4A
3d07563
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No.191572
191575 191576 191580 191636
IMG_0960.png
Why are you doing 53 damage at level 6 without expending usables? Either there need to be multiple monsters, which I suppose is possible but I didn’t think to do, it needs to have an obscene hp limit, or there needs to be some kind of jank in order for the monster to survive until its first attack. The entire point was to show what the attack was I don’t care what happens after that. Yes yes yes, just poof in order monster, add 50 hp to the sheet, or make up a rule on the spot so some planned attack fails, but the whole thing is just…. Lame
Posey
37275cc
?
No.191575
>>191572
Tbh, Monstro did most of the work. Posey would have not even been able to reach the enemy without Monstro, and would have had to rely on her longbow for damage.
I didn't think of it at first because Posey hasn't been doing very much damage at all this adventure, but the CR 4-5 advanced Bone Lurker is a real heavy hitter, so I understand your frustration, especially since it came from an item that emulated a class feature I don't get until 4 levels from now.

Perhaps we could say and say that the bomb that Monstro carries is too fragile to have him recklessly charge into melee going forward, and roleplay it by having another character scold Posey for being such a reckless gloryhound while carrying such a volatile payload, and/or that he cannot also grapple while carrying the bomb. That would basically delegate him for taking swipes at whatever comes near him, instead of charging monsters head on.
Anonymous
e0ab93a
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No.191576
>>191572
>or there needs to be some kind of jank in order for the monster to survive until its first attack. The entire point was to show what the attack was I don’t care what happens after that
Well, considering that there is dense fog all around us, it's plausible that monsters summoned outside our line of sight could attack us unexpectedly and have surprise rounds, which would allow them to demonstrate their attacks.
Posey
e0ab93a
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No.191578
>>191577
I publicly posted Monstro's stats months ago: how was that dishonest? This is the first (and possibly only) time I used him in combat: Maybe it was a better time to demonstrate this now, instead of during an important boss fight?
I sacrificed up my Dreads to save Kira and Cavalier because GM expressed dissatisfaction with how I used them in combat, and I can be persuaded to give up Monstro too if it's too disruptive in combat (like using it to kamikaze the GRU ship, if we can use the harpoon to kill the Traveller).

Tbh, I am running into the same issue in my Sunday game, because the Druid minmaxed his goat by tearing it to sell its soul to Baphomet, so now its an Ubercharger to with Abyss Bound Soul that kills half of everything in one hit. I am Familiar with characters that have heavy-hitting minions, so if there's anything GM wants me to amend I will comply.
If you wants, he could even say that the bone lurker carrying the bomb has its one "arm" occupied, so that it cannot attack while carrying it.
Posey
e0ab93a
?
No.191580
191581
Oh, I just replied to bait.
>>191572
I am sorry, GM. Can we work out a solution?
GM Pony
!PonerGM.4A
3d07563
?
No.191581
>>191580
I think I am just going to leave it, and the monster will either show up later or it won’t.
GM Pony
!PonerGM.4A
3d07563
?
No.191584
191589 191592
That was *not* a random encounter to challenge the party. It existed basically only to correct the impression that Light Water was entirely along for the ride and had no ability to direct the Traveller, which was a mistake of the preceding dialogue segment that was so severe I felt it needed correction. It also reminds the party that the Traveller has the capacity to harass the party at little cost whenever it wants. Also it shows the Traveller, and to a lesser extent, Light Water, to have the capacity to be vindictive and petty. It was to attack Posey specifically because Posey specifically was making no effort to engage in dialogue with Light Water, and promising to be nothing but a hinderance to his plans, unlike the other two who could at least in theory come around, and therefore not really be profitable to attack. The monster was supposed to have a vague but not specific idea of where Posey was, and thus not get a sunrise roll. I was actually worried that its attack might deal too much damage for an encounter that had an exclusively narrative purpose. Maybe it should have been flying in a pair patrolling over the hillside? If it had not been seen, that would have contradicted the claim that the fog was receding. Again, I didn’t want the damage of two of them for a superfluous encounter. I really didn’t think two were necessary. All I wanted was to correct an earlier mistake in dialogue. Initially it was going to be a hellhound or similar creature. But then posey got on the whale thing and a hellhound wouldn’t work. So I thought if just abandoning the idea, but then was encouraged to replace it with a new, flying creature, since flying enemies were intended from the start when Brie kept fucking promising to cheese every encounter by flying away from enemies. So I thought, sure, maybe the players will like this one. Who knows. Idea 2 was shelved because it didn’t make sense in context. So I was hoping this monster would be introduced, and specifically its attack. And that didn’t happen…

Yes, I’m sure the whale things stats were posted at some point in the past, I assume half a year ago when I was on my way to the Paris airport at 5 AM and I was ranting and raving about other aspects of the same monster. I was distracted. In any case, no, I have not gone through actuarial tables to try to figure out how to balance things very precisely (it wasn’t intended to be a real encounter. It was to serve a narrative purpose. That’s a it was.) No, I do not actually know what Monstro can and cannot do. That attack was completely new to me. I don’t know what it can do. Trying to figure that shit out is uninteresting and not at all compelling to me. I just don’t care about the math of what kind of new shit has popped into the equation. All I think is “eh, better add more enemies” and either the party will be wiped out or it won’t get off a single attack, with no real in between. The math behind encounter design is just so much less interesting to me than literally everything else that goes into the game, like description, set up, plausibility, themes, characterization - literally everything else.

I don’t care. Everything with the game has been frustrating me this last week
Posey
76dfebc
?
No.191589
>>191584
Well, I can only say that I am sorry to spoil your encounter. I think it did serve most of its narrative purposes though, in demonstrating Light Water's pettiness and active participation and the Traveller's ability to harass us at any time. Its description was so vivid that I thought it was something incredibly dangerous and so I went all out in attacking it; the symbolism of a bird-like seraphim creature was interesting, because I interpreted it to be like a distorted manifestation of Light Water's anger .
If you want, you can summon monsters to specifically attack Posey anytime you wish. I don't mind feeling targeted. Posey has been taunting the Traveller to attack her specifically this whole adventure.
>>191587
What is your fucking problem?
Posey
76dfebc
?
No.191592
>>191584
I'm going to just elect not to use Monstro in combat and delegate him only to defending the bomb, so he doesn't affect the party's damage-per-round.
I won't even ride Monstro anymore. Monstro is a creature not meant for riding, and I just remembered the penalty for the fact that Posey doesn't have a saddle, so that's a -10 penalty to ride checks, which means taking 10 Posey can't even stay on top of him in combat unless she rolls high (like she did before).

So how's this, I won't attack with Monstro (unless it's to defend the bomb), and I won't ride it in combat either either (although I would like it to carry me aboard the ship). Is that a satisfying course of action?
Posey
4a582c4
?
No.191636
>>191572
>Why are you doing 53 damage at level 6 without expending usables?
I know it's besides the point, but I did actually use a consumable for that: I used up the last of my scroll and its material components; and I can never cast Animate Dead again until I either level up or acquire another scroll.
Posey
dc2da12
?
No.191638
Speaking of consumables, I have been trying to conserve my spell slots for emergencies, but does anybody have any requests for spells in the following encounters?
My spell list is here:
https://srd.dndtools.org/srd/magic/spells/classSpellLists/dreadNecromancerSpells.html
I also have a handful of spells from my Apprentice and Cerebrosis, plus Kelgore's Grave Mist.

I can't do blasting AoE/range, I can't buff (save for Death Ward and Hide From Undead), I can't heal non-undead, and I can't battlefield control; but I can do debuffs and support with summons. If anybody wants summons for support or their enemy debuffed, just ask me.

How are we on healing resources? I think we're out of potions and most of our cure spells at this point, so I'll try to use myself and my summons as HP sponges from this point onwards so that the martial characters will have HP left to take the Kostroma.
Anonymous
394be6b
?
No.191643
1293657__safe_cloudy+quartz_solo_pony_food_creepy_popsicle_uncanny+valley_artist-colon-poecillia-dash-gracilis19_salty.jpeg

Anonymous
90b1360
?
No.191644
191645
Gwk0Gj5aoAAMtvH.jpg
Posey after she learns how to raise the dead
Posey
6561054
?
No.191645
>>191644
Interesting proposal. I'll note it for when Posey opens up her shop.
The Floof and The Noodle
90b1360
?
No.191681
191682 191686
Should we convince Kira to eat Light Water alive after we defeat him and the Traveler? Lamias do believe in soul imbibement where the soul of a creature that's eaten alive and whole becomes part of the lamia, which would serve as a fairly ironic death for the hippogriff.
Cavaliere
67c6a5f
?
No.191682
191684
>>191681
It would be grossly out of character for Kira to ever agree to it, even if the entire party unanimously wanted it somehow. The good-aligned party members would not.
The Floof and The Noodle
90b1360
?
No.191684
191685 191686 191694
>>191682
crosses arms and flicks tongue
Party pooper...

Even if it potentially results in Kira becoming stronger?
Cavaliere
67c6a5f
?
No.191685
>>191684
I cannot tell you what you can and can't do with your characters. It's just not in-character for Kira with how she has acted so far.
Posey
ba56d80
?
No.191686
191701
>>191681
>Should we convince Kira
If you want to do it, just say so. Or just do it without asking. Don't go asking us to "convince" your character to do weird stuff for no reason.
>Lamias do believe in soul imbibement where the soul of a creature that's eaten alive and whole becomes part of the lamia, which would serve as a fairly ironic death for the hippogriff.
Idk how that really helps the rest of us.
I was considering exsanguinating him, like I consider for most humanoid enemies, but I didn't want the other players to see Posey as a monster (yet); if that isn't an issue for you, go ahead and do it. I won't stop you.
I do kind of want his head for necromantic purposes though. I think I can get info from his skull with Speak With Dead, but it might not really be necessary. His feathers and claws could be valuable as spell components, but again, probably not necessary.
>>191684
If gaining power from eating people is on the table in this game, I absolutely want in on it. Posey are the flesh off of Luminous's bones just so that she could rapidly recover enough flesh to keep herself beautiful.
I was considering asking for favors from the newly-ghoulish Kaftar priest to join me for "dinner dates", where we could repeatedly cast Corpse Rejuvenation on humanoid corpses before eating them, so that over time we may become Fleshvigor undead. It wouldn't do very much for Posey mechanically aside from a minor Str bonus, but it would give her naturally rosey cheeks and make her closer to a living creature, which is nice. Worth pursuing in a milestone game. The main point is to monitor behavioral sink within the Kaftar Clergy, as I stand to benefit from them practicing necromancy and worshipping demons.
When I gained sufficient power, I had hoped to use Graveborn Warrior to create Blood Hulks abominations with birthright bloodlines as bonus feats, so that I could consume their hearts to reabsorb their powers into myself in a grotesque cannibalism ritual.
At some point, when I take over Equestria, I'm going to want to summon Titanic demons to crush cities for it. The easiest way to do this would be to prepare a massive feast for demons like Dalmosh, and the easiest way to prepare such a feast would be to slaughter a few hundred ponies (or similarly sized creatures) and reanimate them as zombies and order them to baptize themselves in wine and roast themselves for the feast (I can calculate their net gp value for the ritual component based on their weight in flesh) before presenting themselves to the demon. It would require a massive desecrated iron pot though and summoning Titanic uncontrolled demons once per month is a tactic that's guaranteed to blow up in my face unless I'm more powerful than them, so that's more of a higher level ambition.

But I am glad that I am not the only one with such ambitions. Welcome to the club, Kira.
Anonymous
73e9aaa
?
No.191690
191695
>>191689
>Kira already had the "Prey" conversation with Brie
I don't think she did. Or at least, I don't remember it
Posey
5a6292d
?
No.191694
191696 191701
EkAGF19UYAA2hpk.png
Screenshot_20250729-224135.png
>>191684
If you're that concerned about breaking character, at a later level I could lesser planar bind a demonic tapeworm and infect you with it. I was going to do it anyway and breed them in the sewers to distribute to living party members. The Gutworm increases its host's Constitution score and the ability to rage like a Barbarian, but it also causes hunger related debuffs if not properly fed and like all fiendish Symbionts it has a chance of compelling its host to commit evil acts (which may eventually result in alignment change). It could lead to some interesting roleplaying moments.
I won't get access to those spells for a while though, so I can't help just yet.
Anonymous
abd8022
?
No.191695
FuQWTaQakAE2Tor-2747832437.jpg
>>191690
It was the conversation about how where when you target prey and 'you' know you can gets, and you should gets, then gets gets gets
The Floof and The Noodle
90b1360
?
No.191696
191698
>>191694
Eh...offer appreciated, but I think Kira will skip the tapeworm
Posey
b8d80db
?
No.191698
>>191696
Okay. I was mostly just shitposting anyway.
GM Pony
!PonerGM.4A
1fced5f
?
No.191701
191706
IMG_0960.png
>>191694
>>191686
Posey
2fc60ce
?
No.191706
191710
>>191701
I was shitposting (mostly). It was my way of saying "while we're on the topic of unsolicited gross ideas..."
GM Pony
!PonerGM.4A
ffe7254
?
No.191710
191713
>>191706
https://youtu.be/HNy--_r5eW0?si=MH1Jd0ocSMcHe97R
Posey
743f5c1
?
No.191713
7160791__safe_artist-colon-sugar+morning_imported+from+derpibooru_daybreaker_oc_oc-colon-red+rocket_equestria+at+war+mod_animated_armor_clothes_commission_duo_g.gif
>>191710
A mare can dream.
Posey
7cc73da
?
No.191724
191725 191727
So, we could try a mixed approach to the light house? Fliers go to the top window and get in from there. The rest could take the stairs.
Silver should lead the team entering from the bottom, because he's a high strength character with a greatsword: with a Power Attack and maybe an Iajutsu check, he should be able to break down the door (this is a good reason to learn Mountain Hammer). I will enter as well, since my charm spell and charisma skills may be necessary to avoid a fight with the airponies. Perhaps I could try scaling the tower if it's not possible to get in from the bottom for whatever reason.

I think we should just rush past the GRU and monsters. In the event that either the GRU or the monsters choose to engage us, that will simply create an opportunity for their opponents to turn the tide of the battle, cutting the number of our enemies in half.
GM Pony
!PonerGM.4A
c131a80
?
No.191725
191727 191730
>>191724
Well you could maybe, I don’t know, discuss it in character instead of just everyone gunning off to do their own thing?
Cavaliere
67c6a5f
?
No.191727
191728 191730
>>191724
Isn't Cavaliere the only flier now? But yes, that was his original plan, now hampered by the proximity of the enemies who would probably notice a flying creature. We also probably don't want to barge into the lighthouse only to get gunned down by the ponies we're meant to save, so we need to be cautious. If there weren't enemies around I would have suggested getting their skipper to talk to them.
>I think we should just rush past the GRU and monsters. In the event that either the GRU or the monsters choose to engage us, that will simply create an opportunity for their opponents to turn the tide of the battle, cutting the number of our enemies in half.
Good point. We also need to be quick because time is not on our side.

>>191725
>discuss it in character
Maybe. It's a bit of an urgent situation and having a council meeting about our tactics wouldn't feel right. Maybe we can decide on something OOC and write a post-hoc justification for our characters.
Posey
0fcd442
?
No.191728
>>191727
>We also probably don't want to barge into the lighthouse only to get gunned down by the ponies we're meant to save, so we need to be cautious.
I am willing to risk that personally. Shots directed at me are shots that they don't take at each other. So long as I take a prone position while fighting defensively and don't attack them directly, I may be able to charm them, or at least reason with the ones who are still sane.
Posey
2dcbb79
?
No.191730
>>191727
>But yes, that was his original plan, now hampered by the proximity of the enemies who would probably notice a flying creature.
The monsters appear to be melee only, and if you go past the range of their darkvision (usually 60 ft) they are less likely to pursue you when they have more readily available targets (the GRU).
As for the GRU, while they might shoot at you, they have bigger priorities on hand, because shots they take at you are shots they don't take at the monsters right in front of them.

The door may be barricaded, so you should probably try to enter through the window in the next two rounds.
>>191725
I have now had Posey announce her intentions to gallop into the light house.
Posey
72257c2
?
No.191737
191739
>>191736 →
How high up are you now? You should be able to make it.
Assuming a 60 ft fly speed and average maneuverability (60° up angle), and the average height of a light house in this era (10 meters (33 feet) to 63 meters (208 feet)), you could probably get there with a single run action (4x movement speed in one direction). They might hear something flapping, but by the time they turned their attention to you you would already be behind cover.
Note that ponies don't have low light vision, and even monsters with darkvision tend to lack low light vision (including Posey). By the time you're at the top of the tower, they would not be able to shoot you even if they could see you, because they'd take a huge penalty for shooting in the dark. They would already be able to hear the gunshots from inside the tower, so the presence of a winged creature flapping there shouldn't draw additional attention.

I think Ponies should have at least 40 ft walking speed.
Posey
72257c2
?
No.191738
191739
If you're sneaking, you could try flying at your minimum half speed to move silently (with a stealth check) and avoid being heard, but it would take 8 times as long to get there, which has its own risks and penalties.
You would have no cover to hide, but distracted creatures without low-light vision would be unlikely to see you and even less likely to successfully shoot you.
Cavaliere
67c6a5f
?
No.191739
191740
>>191737
>>191738
It's a better plan than shooting at mooks and almost certainly dying.
Posey
72257c2
?
No.191740
>>191739
Do what you will.
I'm running across the ground to the light house, so I will probably draw any potential fire/attention.
Anonymous
f51448a
?
No.191799
Since the paladin is not with us, can I have back the spell slot I spent on Undetectable Alignment to avoid conflict with him? I only cast it because there was a paladin here and I wanted to be friendly with his player.
No problem if I can't though.
Posey
0df280d
?
No.191922
>>191921 →
Idk if that would work.
My plan was going to be to engage the enemies in melee to draw fire/attention away from the herd, kill as many as I could manage, and then play dead if things go south.
I want to mention that I think my character is uniquely suited for this. Although Posey does less damage than anyone else in the party, and her HP has been severely nerfed during this mission, she's still in the best position to risk injury to herself and then flee and later. I've barely taken any damage over the course of this adventure, and the rest of the PCs need to save their HP for the Kostroma. Humanoid enemies are also Posey's specialty (aside from undead enemies), since they generally have low AC and are subject to fear-based debuffs.
I could also try to use my limited 1/day gaseous form to make myself bulletproof for the encounter, which would take away my ability to attack, but not my ability Intimidate them. I was going to save it for the siege of the Kostroma, but this feels like an emergency.

But we agreed to make you the decisionist, so I will comply with whatever tactic you want.
Posey
ed9f83f
?
No.191936
191937
>>191932 →
>it's not as if the GRU squad is going to be an easy fight anyways
PC-classed Humanoid NPCs have CR equal to their character level, more. While we can't assume every encounter will be party-level, I wouldn't count on them all being that overleveled either (unless the intention was for us to gain 3-5 levels this adventure, in which case bring it on), so these guys are probably level 2-3 each, maybe with some a bit higher since they're special forces. Engaging them in combat as a distraction feels like a viable option to defend our charges.
If you want to grenade them, one of us will have to be within throwing range to anyway. Maybe Posey could use the grenades to soften up the enemies so that she can finish them in melee, or at least force them to retreat.
The Floof and The Noodle
293d724
?
No.191937
191938
>>191936
I'd expect them to be near our level, with them being special forces and all. It's not just levels we need to worry about, it's also their weapons. They likely have machine guns which a lucky streak of attack rolls could end up killing Posey or Silver in a single round. Not only that, they also have support from mortars and the naval batteries on their warship.
Posey
448b473
?
No.191938
191939
>>191937
Well, if we fight half a dozen characters near our level, we're practically guaranteed to level up.
Cavaliere
67c6a5f
?
No.191939
191940
>>191938
XP shouldn't be a motivator in this simply because it's not really being kept track of and level-ups are sparingly given for a number of reasons.
Posey
448b473
?
No.191940
>>191939
I really begs the question of how I'm going to get back through XP I spent on buyoffs in character creation.... I'm still ECL 4.
Posey
2baeab1
?
No.191941
191948
So, it looks like I'm outvoted on holding off the enemies myself..
What's the other plan?
Posey
07e3836
?
No.191945
191946
What do we do next?
The Floof and The Noodle
e21e00d
?
No.191946
191947
>>191945
I still feel like the grenade idea will work. We have to think of these soldiers as real people, and real people, even soldiers, wouldn't run through a field of thrown grenades.
Anonymous
df9a34c
?
No.191947
191948
>>191946
I think you are confusing grenades with mines.
Cavaliere
67c6a5f
?
No.191948
191949
>>191941
>>191947
Whatever we use, we need to commit to a fighting retreat. We send the airponies and other followers back to safety and we follow at a slow pace, fighting so the enemies are forced to halt and give up the chase.
Posey
ff18e9a
?
No.191949
>>191948
Let's just do Silver's plan and if that fails we do my plan.
Posey
ff18e9a
?
No.191952
>>191951 →
Apparently Silver isn't concerned with actually hitting the enemy, and grenades are AoE. The AC to hit a particular 5 ft square should be 5, so anyone should be able to hit the square so long as it's in range and they don't get a Nat 1.
>the one character where I forgot to add a smokestick to my inventory
Remind me to buy basic alchemical items after this adventure is done.

Also, you guys should probably buy healing belts, and machine guns.
Actually, I manage to kill the gunner squad, we could loot that gun.
Posey
4105929
?
No.191953
191954
>>191951 →
I don't think the mod really matters, so it may as well be you.

Actually, I have a better idea: load the grenades into Posey's sling (range increment of 50 ft, max range 250 feet). That way you could possibly hit the machine gunners if you slung it with your mod. You could get a +1 bonus from height if you're flying. Even if you can't hit them directly, you only need to hit an AC of 5 to hit the 5 ft square they're standing in.

It's up to GM if loading a grenade into a sling incurs improvised weapon penalties, but you're trying it hit empty space, so even with a -4 with your mod you're pretty much guaranteed to hit unless you get a nat 1.

This should make Silver's plan a lot more viable.
Cavaliere
67c6a5f
?
No.191954
191955 191956
>>191953
If we know the location of the machine gunner, knocking him out with a slung grenade would greatly even the odds. I'm fully in support of this.
Posey
4105929
?
No.191955
>>191954
Yeah, and your ranged combat mods should help with that.
You should be able to roll your perception skills (spot, listen) to detect them right now. They were shooting not too long ago, so unless they have all the good sniper feats they should be taking some -20 penalty to stealth, so I think you're guaranteed to detect them even with a nat 1 at a distance in low light conditions.
Remember, you don't have to hit them directly. You only need to hit their general area (very low AC, possibly as low as 1 if the grenade has an AoE larger than a medieval splash weapon).
Posey
3e810ac
?
No.191956
>>191954
You could probably start making checks now.
Cavaliere
67c6a5f
?
No.191959
191960
>>191958 →
Should we still do this? I don't know how I can have a clear line to throw the grenade without being shot at by those rifleponies near the lighthouse.
The Floof and The Noodle
13432b8
?
No.191960
>>191959
You wouldn't need a clear line, you can do your best to arc into their general direction and it should be enough to give us just those few seconds to get some distance. If they get back up, see us, and start firing, then we will have our unicorns shoot our rifles at them as we retreat to keep them pinned down. Standing and fighting will only put is in more danger.
Posey
10959be
?
No.191972
191988
I would like to apologize as the party Arcanist for not knowing Fireball or any other long range blasting spells. We wouldn't need to discuss slinging grenades at enemies if I could cast any decent damaging spells. I'm not really good at doing damage in general, let alone AoE damage. Best I can do is Kelgore's Grave Mist at a medium range, which I guess could be okay to neutralize stationary firing squads.
I will try to learn some blasting magic as soon as I can get my hooves on a Drake Helm or otherwise expand my casting range.
Anonymous
10959be
?
No.191973
191988
I probably should have just played a Wizard, tbh. Oh well.
Cavaliere
67c6a5f
?
No.191981
191984 191988
Are we still deciding on whether to fight at all? This is decision paralysis. I don't think we should fight with the intention of wiping them out, but we should surprise and weaken them such that they cannot afford to follow. Then we can get away and look for that last airpony.
Posey
c9642b9
?
No.191984
191988
>>191981
>Are we still deciding on whether to fight at all? This is decision paralysis.
I'm getting kind of frustrated too, tbh.
GM Pony
!PonerGM.4A
dbe5b20
?
No.191988
191993
image.png
>>191981
>>191984
I can make something happen.

>>191973
https://www.youtube.com/watch?v=wb2Ee_GYMZI

>>191972
https://www.youtube.com/watch?v=1GiPcP30cFc&pp=ygURc2hhbWUgc2hhbWUgc2hhbWXSBwkJrQkBhyohjO8%3D
Posey
c9642b9
?
No.191993
192001
6748280__safe_artist-colon-pearly2A+marshmallow_imported+from+derpibooru_rarity_pony_unicorn_crying_depressed_eyes+closed_eyeshadow_female_floppy+ears_looking+u.png
>>191988
No bully! Posey is trying her best!
>J-just wait until I get to lvl sixteen! Then you will all beg for mercy!
>[sobbing tier-3 fixed-list caster noises]
Cavaliere
67c6a5f
?
No.192001
192014
>>191993
Have a song about scary necromancers to cheer you up.
https://www.youtube.com/watch?v=60YJal8s3A4
Posey
811872b
?
No.192014
>>192001
Only 4 more levels until I get my primary class feature...

Anyways, what exactly are we waiting for? I don't want to spend a third week sitting around.
Posey
c58d150
?
No.192041
192042
Okay, seriously, who is slinging the last smoke bomb?
As soon as its slung, we can run.

Cavalier, you have Rapid Shot: just sling the smoke bomb with your other claw. You only need one claw to hurl a sling.
Posey
c58d150
?
No.192042
192043
>>192041
Wait, does Cavalier have Rapid Shot?
Two,-Weapon Fighting should work too. You're targeting an AC of 5.
Cavaliere
67c6a5f
?
No.192043
192044 192045
>>192042
I do have rapid shot. Does it work like that?
Posey
4a71585
?
No.192044
192045
>>192043
Well, if GM will accept you reconning that first obvious hit to have a -2 penalty, it should.
Posey
4a71585
?
No.192045
>>192043
>>192044
Or you could just make your normal second attack, at a -5 penalty.
Posey
b000855
?
No.192052
Is Tenebrous ever going to rejoin this game? If he ever does, I would gladly help him with his build if he needed it. I am fond of Stealthy, lightly-armored moon-themed Batman-esque paladins. He would make a good Shadowbane Inquisitor.