Please keep out of character discussion contained to this thread. The previous one hit bump limit
596 replies and 83 files omitted.
>>189142That is disappointing. He's given reasons before about why it wouldn't work in this setting, but it would helped with the OOC drama and disagreement that we're dealing with.
Maybe we should stick to this plan:
>>189085>>189145>Then the GRU will carry it back to Stalliongrad, and it will proceed to destroy their society and turn them all into its cattle, but that's not our problem.It is our problem. Putting it off for another level will make that mission much harder and much more dangerous. It also disrupts the delicate balance of power that Shoal Waters described, especially since Stalliongrad borders Equestria. We have a perfect opportunity to fix this now.
>>189157>Putting it off for another level will make that mission much harder and much more dangerous.I'll work hard to raise my army.
>We have a perfect opportunity to fix this now.We could.
The point is that we don't have to.
GM has been notified that if Brie isn't considered "out of play" for a reasonably (as yet) indeterminate period based on how long the party takes to get within a reasonable vicinity of the Kostromo without drawing attention (he has signal mirrors and shit)
... then I will take liberties with the RP thread such that will make the previous examples look like casual comments.
>>189193That is acceptable. Let's proceed.
>>189194>acceptableAs though permission was requested
>>189157>>189157>He's given reasons before about why it wouldn't work in this setting, but it would helped with the OOC drama and disagreement that we're dealing with.What?
>>189193[YouTube] why are you gay
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>>189196Something something religion isn't like vanilla DnD, and confirming a religion to be real would mess with the modern worldbuilding and ideological landscape of the setting.
>>189196Spin it however you want, I'm doing you a service
[1d20 = 5] [1d20 = 15]
[1d20 = 2] [1d20 = 7]
[1d20 = 7]
>>189302 →If you're going to complain OOC, at least keep it in the designated thread.
>>189304If you're going to
bitch about OOC, FIRST you should keep YOURS to the designated thread.
Oh THATS right, it's only a problem when it ISN'T you doing it! You don't want ooc posts relegated to the OOC thread, you want the OOC posts you DISAGREE WITH relegated to the OOC thread. As evidenced by numerous OOC discussions you can be easily referenced to liberally engage in with other players.
That's fine.
>>189306You are souring the mood of the entire RP thread with your ooc complaints. You were also told multiple times not to clog the thread with consecutive spamposts.
If you must post in the RP thread, make it a post that contributes to the roleplay.
>>189307No, I'm FURTHER souring the mood of the RP thread, right after all your "If I can be bothered" "Oh, are other players doing things? I guess I can wait" "I don't NEED anyone's help, but I guess since you're here" and all the other shitty things you feel entitled to post all the goddamn time. The ONLY way you will have a critical leg to stand on with me is to shut the fuck up.
>>189308>No, I'm FURTHER souring the moodSame thing. Cut it out.
>BLA BLA BLAIrrelevant to the topic at hand.
>The ONLY way you will have a critical leg to stand on with meThat's why I'm redirecting the conversation here, instead of shitting up the RP thread like you do.
>>189310>cut it outYOU FIRST. Lose the attitude. This isn't your special game, this is a group effort, and one you have gone out of your way to make as about you as possible. if you want ME to cut it out LEAD BY EXAMPLE
>>189311Okay, just keep your posts where they belong then.
>>189312Who the fuck are you talking to if not yourself?
>>189313Evidently not you, given your lack of reading comprehension.
>>189314>reading comprehensionYes, I'm the one who can't grasp that you're guilty of exactly the same behavior you accuse me of displaying, but you also neglect the fact that I'm not trying to play anymore. Which is to say BEFORE YOU TRY TO PULL A SPECK OUT OF SOMEONE ELSE'S EYE< TEND TO THE FUCKING LOG IN YOUR OWN
>>189317Do continue typing in all caps. It's totally making the rest of us take you seriously.
>>189321You think my intention is to be taken seriously? No, I'm just allowing you to illustrate how contemptible you really are, underneath all the artifice
Nono, that's a serious and unironic (if a bit shitposty) question.
[YouTube] Guardians of the Galaxy vol. 2 (2017) - We're Family
[Embed]I regret that you guys see me at my worst. I regret ALOT of things to do with this group. I appreciate that no one is in a hurry WANT to deal with insufferable assholes like me.
But, I would also rather see everyone get to play without me than to risk tearing this game apart. I still have alot of anger, I could point to a dozen instances where GM has maybe made a poor choice/call, but who am I to throw stones? Most of all this drama is either directly or indirectly my fault anyway.This isn't a ragequit for anyone who wishes to pretend otherwise, and before too long you will be presented with indicia of what my 'next' object of intense focus is.
I love all of you, but I also hate several of you, because like me you're a douchebag; but yuo're MY douchebag. Toodles
Oh I'm not going anywhere, I just feel that the best strategy now is to not engage
>>189315 →As soon as I hear back from Dust, I will proceed. It will only take me one action to cast Animate Dead.
>>189328 →Alright. No pressure. I want to give him ample opportunity to roleplay any in-character conflicts or developments.
While we give Dust time to respond, can we make sure we all know what we are doing immediately afterwards?
We're going to find the airponies next, right? Should I bring the Bone Lurker with us?
What do we do about the communists?
>>189331The airponies are the priority, though I don't want to bring the communists anywhere near the airship. If you all overrule me on that then I'll abide by it, but I think we should leave the communists and griffons near the airplane or somewhere else that's safe with a couple of party members. We should however each have a radio and also plan on a rendesvous before we approach the
Kostroma.
>>189332>I don't want to bring the communists anywhere near the airshipI don't want to bring the communists near the airship either.
Perhaps we can persuade them to meet us at the Kostroma, while we "fetch our equipment".
>but I think we should leave the communists and griffons near the airplane or somewhere else that's safe with a couple of party members.This could work.
>We should however each have a radio and also plan on a rendesvous before we approach the Kostroma.Agreed.
>>189332My plan if we were to split up would have solved that issue, with Silver and Mala taking the commies to the modern village to find and rescue the last of their groups while the others would handle the whale skeleton/explosives and the airship. However, speaking with GM pone has informed me that splitting up would
not be a good idea. The only reason my current plan works is because the split up is very temporary, only occurs over a short distance, and is in a relatively safe area.
>>189333You could tell the commies to follow the crazy bat
>>189337Meant to link both posts
>>189337We should avoid splitting up if possible. Not only is it tactically risky, it's also a chore to manage.
How do you all like my chant?
This gimmick is probably the biggest contribution I can make to the party as a Necromancer this adventure. Reanimating large flying undead and using them has heavy artillery cavalry or bombers has been a dream of mine for this game, and I'm glad that I got to actualize that during this adventure. Between obtaining the cursed tiara and reanimating a vestige of the leviathan, it feels like Posey is finally conquering her fear of the seas.
I've saved most of my spell slots, although by now you guys should know that Posey's combat spells are mostly just touch-attacks, fear based debuffs, and summons. I anticipate using my fear based debuffs to weaken the enthralled ponies without killing them, and use my summons to counter those of The Traveller. I think I could summon four gnoll warrior skeletons with heavy flails to disarm the enemies, which should help us get past them without killing them, so the rest of you damage hogs can focus your efforts and resources on the aberrations.
.
On another note, it's plausible that we could recruit the airponies to help us fight the Traveller. This is risky, because they are the ponies that we are supposed to be protecting, and we would get significantly less reward if they die. That being said, they are esteemed airponies that Captain Waters was willing to pay a considerable amount to recover, so they wouldn't die easily, and they might be eager to fight.
We should also prepare for the possibility that The Traveller has already enthralled the airponies. For this reason, we should send the stealthy party members with towards them first, to be on guard for unusual activities. If the airponies resist, we will need to make sure we capture them alive, so it's important to use nonlethal weapons, such as saps/blackjacks (which can be made on the fly) or unarmed strikes.
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>>189349Golly, that sounds just like what Brie has emphasized numerous times over several months in the exhaustive (and quite redundant) dialogue
>>189351 →Yes, clearly more dialogue is what is needed
>EEE, EEEEEEE EEEE EEEEEEEE EE EEEE EE EEEEEE!
It keeps making noises, but it's not saying anything. Curious.
>>189349I thought the chant was great, and added a lot of atmosphere. Surprisingly, it didn't seem as dark or necromantic as I expected from Posey. Thank you for taking the time to write it all out! Also, thank you for helping by raising these skeletons. Even if our characters were reluctant about the idea this will even the playing field.
>On another note, it's plausible that we could recruit the airponies to help us fight the Traveller.That's what I was thinking too. First of all, they're military and would know how to fight. Secondly, our job is to rescue them and to keep them safe, and it's easier to do that if they're with the party rather than across the island. We should give them the choice however and if they choose to stay put, I'll give them a camouflage net to help them conceal themselves.
>For this reason, we should send the stealthy party members with towards them first, to be on guard for unusual activities. If the airponies resist, we will need to make sure we capture them alive, so it's important to use nonlethal weapons, such as saps/blackjacks (which can be made on the fly) or unarmed strikes.I would have to use unarmed strikes. I hope it doesn't come to that.
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>>189353Odd, that's my point about (you) and all this unnecessary hand-waggling dialogue.
>>189354 →The DC was actually 9, now that I check, but good regardless.
>>189355>I would have to use unarmed strikes. I hope it doesn't come to that.Aren't you a Monk? It should be easy for you.
Chances are that they would be using guns. Just use your superior fly speed to get into melee range with them, so they can't shoot you without provoking AoO, then use your AoO to disarm them.
Niggers,... no seriously, niggers please.
This is exactly why pirates had a captain. Yes, it was one man, one vote. And all hands voted the captain. The captain wan't JUST the one in charge, the captain was also among the first to suffer if things went awry (on the chopping block, sometimes); I mean strategically awry, not incidentally awry.
Have you no faith in Captain Rosey?
Stop trying to throttle the game because you haven't resolved what your character thinks. Do you think you're supposed to enter every engagement totally at peace with the world because everything is dandy and attended to?
Oh my, Silver and Rosie disagree about where to go next. Fucking decide your line of compromise and go with it. Does it give you a sense of satisfaction knowing that the game can't continue until you make up your fucking mind, meanwhile some made their minds up 6 goddamn months ago? Yes, you are a pain. A literal pain. That's why I justify being a likewise pain.
taking a personal liberty that literally means "that idea is abysmally absurd"
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Curses, I forgot to say "Get fucked"
Yes, I delet this, but the former stays
I have been deferring to Silver for all decisions for some time now.
>>189360Clearly it has been productive
>>189361If you don't like it so much, you can always just quit.
>>189362Quitting seems equally as effective as playing, as a consequence of you faggots not knowing when to decide "Hey, maybe my crazy power fantasy ISN'T good for everyone"
What hasn;t been said? Pick a fucking lane. Silver said GM prefers no split. Are you splitting or not? Shutthe fuck up about "have you considered" because yes, it has been. Like GM said at the OP of the LAST thread
Decide
>>189359>okay, I almost deleted this one in time.Oh, hey, if you don't want me to treat the ooc thread as frivolous?
Stop treating the game as a frivolous thing. Why are messages be sent by intermediaries? What is this lack of directness? What is this shameful effeminacy?
>Brie isn't
Brie isn't holding anything up with stupid excuses. He said "All in" without even looking at his hand.
>>189363>Quitting seems equally as effective as playing, as a consequence of you faggots not knowing when to decide "Hey, maybe my crazy power fantasy ISN'T good for everyone">effectiveWhy the fuck would you care about a game that you are not playing? It's not your business if people want to play some pony power fantasy.
>>189365>Stop treating the game as a frivolous thing.It is literally just a game. It is frivolous by definition.
>What is this shameful effeminacy?We've been hearing that old song since 2011. It doesn't work on us.
>>189367>why the fuck would you careI'm your audience. Get on with it, you're boring and you suck
The shameful effeminacy is the degree to which one player has to speak for another in the other's place. If you can dm on discord or whatever, you can post a sentence to the board. You faggots (one in particular, but in general) about "discord is cancer". Then others know precisely which one everyone is - ask me to point to the mutual servers - but we're playing the phone game? Dude, from a retarded-maturation person to another, grow up.
>2011
Go on
>It is literally just a game
Huh. I guess everyone else's time is yours to waste then?
>>189368>I'm your audience.No, you are not. Nothing pushes or entices you to be an audience to a game that you are not part of. This is not Matt Mercer's podcast. It is not meant to entertain non-players.
>discordI don't know what others do on discord, and I don't care.
>I guess everyone else's time is yours to waste then?You are not obliged to participate it you think it is a waste of time. You are choosing to spend time on this. You can stop paying attention at any moment.
>>189371>no you are notIntended or not, like it or not, I am. This can go smoothly and efficiently where you faggots stop wasting time, or I can play the critics from the muppets while you flail about impotently; your choice.
>I don't care what happens on discordYes, that's been addressed; you hate being accountability and so refuse to acknowledge how obvious you are and pretend on-board you're "anonymous".
>obligedIs that what you think this is? An obligation?
>189372
>Intended or not, like it or not, I am.
By your choice. We do not owe you anything for it. None of us have to honor your expectations of speed or smoothness. We will proceed at our own speed as we are able to.
>This can go smoothly and efficiently where you faggots stop wasting time or I can play the critics from the muppets while you flail about impotently; your choice.
This is a false dichotomy.
Besides, you were complaining endlessly even before things slowed down.
>Is that what you think this is? An obligation?
No, I think you're just making excuses for why you are obsessively complaining about everything like a social parasite instead of doing literally anything else.
>while you flail about impotently
It is (You) who is flailing about impotently. All you do is complain, all the time.
I am no longer going to humor this faggotry. Keep complaining to yourself. Gaslight yourself into thinking you're being helpful, or that the rest of us are going to do anything but ignore you. You seem to be convinced that it is a great use of your free time.
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>>189373There is no expectation of speed or smoothness, hence why you have to deal with me
>You were complaining before things slowed downAbout you, if you recall. The slowdown happened later. What's your excuse now?
>no UThis is something that takes me zero effort. Don't look at me, IGNORE me, and when you can get your shit in gear, I go away? Capisch?
>the arguing continues>>189364>>189368>>189372You have no grounds to complain when your actions and behavior directly played a major role in slowing and stopping this game. It was this very argumentative attitude that dissuaded GM Pony and others from wanting to participate at all. Now that we're finally moving things forward again you are complaining obsessively that progress isn't "smooth and efficient" enough for you. I'll take any progress over the bad blood and the hiatuses that plagued the start of this year.
>>189374>This is something that takes me zero effort. Don't look at me, IGNORE me, and when you can get your shit in gear, I go away? Capisch?Posting provocatively in game-related threads, and then telling us to ignore you doing so is not very smart, and cannot be taken in good faith. Even if we ignore you, you are still discouraging us from wanting to continue by making the game more unpleasant to participate in. Either Brie should stay in the game or you should stop posting. You cannot have your cake and eat it too.
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>>189375Don't feed the troll.
I agree with what you said though.
>>189355>We should give them the choice however and if they choose to stay put, I'll give them a camouflage net to help them conceal themselves.It's worth noting that this would mean that the commies would see the airponies, which means this operation would no longer be covert.
Then again, although Captain Waters did say this is a covert operation, it doesn't affect how we are being paid, so we may as well pull out all of the stops. So long as we torch the airships and bring back the airponies, we get paid. Whether or not the Communists find out is not our problem.
And if captain waters complains, we can just remind him that fighting Cthulhu was not part of the job description.
>>189375Oh? You don't like it when someone jumps up and down on your last nerve? A pity turn around is fair play isn't it. You felt perfectly entitled then didn't you?
>>189372Play or don't play, but you're not going to constantly bitch about a game you're not playing.
>>189375Nononono, MY actions slowed the game after yours (and others) made the game cease for me for the past several months. You're not going to gaslight me, tempting though that may be.
>>189379>play or don't playA false choice; you (and they) made it clear you wouldn't allow me to play.
GM, when you are ready, could you acknowledge the success of Posey's spell, so we can proceed to go looking for the airponies?
Also, to everypony else, we've agreed to all go looking for the airponies next, right? I think recruiting them to join the siege of the Kostroma is a worthwhile venture, but we should find them first.
We won't need to distract the commies or split the party if we are bringing the airponies with us to the Kostroma.
Kira has already rolled what should be a successful survival check, so we should be able to find them wherever they are on the island.
>>189381That's the plan! We're gonna get a move on as soon as everything's set. Well, most of us are going to get a move on. Remember; you, Garv, and the griffons are going to take the Bone Lurker to the plane first to collect the explosive and guns,
then you'll rejoin us along our path to the airship.
>>189383>We're gonna get a move on as soon as everything's set>as soon as everything's setWhat needs to be set?
>Remember; you, Garv, and the griffons are going to take the Bone Lurker to the plane first to collect the explosive and guns, then you'll rejoin us along our path to the airship.I forgot about the griffons.
The plane is only a few minutes away from the bones. I guess you could go first, since with the bone lurker's flight we should catch up to you immediately.
We could make the griffons fight too. Considering their profession and the combat we experienced, it's probable that they have simple and archaic weapons, particularly whips, nets, and bolas; all of which could potentially be crafted using their leftover fishing equipment. These nonlethal weapons can be used to incapacitate or hinder the enthralled enemies at a range, which would minimize casualties on both sides. Posey has a few of each (she bought them to fight Luminous, but ended up not using them).
Silver or Cavalier can explain the situation to them and request that they prepare such weapons for the fight. Or Posey could do it if they need a charisma check to convince.
We are not using XP to level, so we should really bring as many NPCs into combat with us as we can.
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>>189384>What needs to be set?You know, the whole Bone Lurker thing.
But yes, since everyone going to the plane is capable of flight, you all should be faster than us traveling by hoof. Having the griffons bring us the nets and such to incapacitate any possessed ponies is a pretty smart idea, good on you for having it. Garv should probably ask them about it since Silver is going to be busy keeping Black Heel occupied and away from the scene of necromancy taking place.
>>189385>You know, the whole Bone Lurker thing.I guess we'll just wait for GM then.
>Having the griffons bring us the nets and such to incapacitate any possessed ponies is a pretty smart idea, good on you for having it.Yeah, I was just going through the character sheet updates I wanted to enact when this adventure is over, and I remembered the stuff I read about archaic weapon proficiency I dug up when I was trying to think of ways to keep Luminous from flying away. Several weapons that are "exotic" in 3.5e are simple or archaic in modern settings, like shuriken, nets, bolas, and whips.
>Garv should probably ask them about it since Silver is going to be busy keeping Black Heel occupied and away from the scene of necromancy taking place.Blackheel will see the results of the spell later anyway. Posey was just trying to guard trade secrets.
>>189384One griffon has a rifle, the others have melee weapons. I wouldn't count on them being disciplined enough to both competently and nonlethally take down enemies while they're in danger's way. Also, you don't strictly need me to communicate with them, as Bøkli speaks Ponish. Only their leader speaks Feathesian which is how Cavaliere initially conversed with them. I will be happy to help however.
How many objects can a unicorn hold at once with their horn?
Asking for the sake of holding weapons and items in combat.
Silver, you've been in this game longer than me. What is your experience with horn magic? How does it work in combat?
>>189400Can't your dreads hold things? Like guns?
>>189401Yes, but I'm asking about myself.
>>189400Holding or using? Unicorns can hold a decent number of objects at once, but can only really focus on using one or two of them at any given time.
>>189403>Holding or using?Both
>Unicorns can hold a decent number of objects at once, but can only really focus on using one or two of them at any given time.Okay, I'm going to keep assuming I have two practical "hands" to use.
If anyone were to provide a detailed description of their characters - or link to the previous post where a description was offered - I can see what AI sloppa I can come up with for everyone.
>>189409Eh, why the hell not.
Silver is a large unicorn snowpony, born in Severyana before Steel Stallion's revolution. He's as tall as a Saddle Arabian horse, very well built, and on top of that is covered in a thick, fluffy, light grey coat that makes him look even bigger than he is. His dark grey mane and tail are cut to average to slightly below-average lengths, and are done in a very simple, utilitarian style. Down his back, a dark grey dorsal stripe runs from the back of his neck all the way along his back. His eyes are a bright, light/sky blue. For equipment, he is currently wearing an olive drab flak jacket, and carries both a silver enchanted greatsword and a Lavender bolt-action rifle (the pony version of a Lee Enfield).
Kira is a lamia hailing from distant Zebrica. She's also quite large, though she has yet to be accurately measured. Her pony half has short, yellow-colored fur, a short, almost spiky crimson mane with a couple strands of hair hanging down to one side held together with beads, and red eyes that are slitted like a bat pony's. Below where her waist would be, her pony half gives way to a snake tail with metallic golden-yellow scales and a white/off-white underbelly. Down her scaly back is a pattern of red diamonds with black borders running all the way along to the tip of her tail. For equipment, Kira is wearing a leather lamellar vest over a Greek-style tunic, and for weapons has a recurve bow with arrows and a steel-tipped spear.
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>>189409Rosey Ring appears as a youthful mare with soft and elegant features. Her coat is a pristine snow white, and exceptionally fluffy. Her mane is a sanguine red-pink, and is soft, fine and silky, almost glowing with its vibrant aura. Her mane is exceptionally long, and usually done up in a braid or a war bun. Her body is slender and dainty, with generous feminine endowments. She has a calm and professional demeanor, and she comes off as mature, despite her apparent youth. When she moves, she seems to glide over the ground, with grace that seems almost supernatural. The spring in her step betrays a deceptively strong body. She trots with a regal confidence, puffing her fluffy chest out and holding her head high, and making eye contact with anyone within eyesight. Her elegant and courtly demeanor betrays an aura of absolute menace, a predatory supernatural hunger conveyed in her hypnotic gaze. She always seems alert and engaged, her ears swiveling like tiny satellite dishes. Overall, she is strikingly beautiful. She seems to radiate youth and vitality, but something about her supernatural appearance is... Unsettling. She seems almost more like an exquisite painting of a mare than a living thing, uncanny in her supernatural beauty.
Rosey Ring's eyes are like pools of gold, with hypnotic radial concentric rings. They glow with authority and give off a mesmerizing aura that demands submission. Staring into them too long gives feelings of unease and terror, but their commanding presence makes it difficult for any unfortunate souls who've caught her attention to look away.
Posey's Cutie Mark is a dark sun surrounded by a red flare. It also resemble a buboe from the black plague. It fills out her soft and rotund flank very well. The Dark Sun above a white sky is Posey's mark of destiny.
Posey's appearance is unnatural and supernatural, her vampiric heritage allowing her to appear closer to life despite being dead. Her appearance greatly depends on her mood: when cheery, her fur appears pristine and fluffy white; when less-cheery, her skin appears rotten and blotched, and her eyes glass over. When she's feeling especially nasty, she may briefly show bat-like or wolf-like traits as her monstrous nature makes itself known. Posey's appearance is a reflection of her own vanity and sense of of self (proportional to her charisma score): when she's confident, she's beautiful; when she's distressed, she appears more corpse-like. Her fangs are retractable.
Like most katane, Posey craves blood, but is not dependent on it. Taking in blood helps her control her stress levels, and thus also control her appearance.
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>>189411>>189410>>189409Oh, right, cutie mark. Silver's is a sword being swung in a downward arc.
>>189412>Silver's is a sword being swung in a downward arc.If you put a twinkle at the tip of the sword (to represent shining silver), and a visible trail on the downward arc, it would also resemble a comet or shooting star.
>>189409Cavaliere is a male griffon of tall build but wiry stature. His feline half resembles almost a jaguar, with dense but short black fur and a tail that ends in a small tuft. His front talons are also jet black and end in well-groomed claws. His avian head is covered with dusty grey feathers and is topped with a flat black crest that sticks out an inch to the back. The wings on his back are also black and blend in with his fur, but their undersides are a dusty grey that matches his head. He has a thin black feathered "mustache" over a weathered beak. Although his physical stature is not too imposing, and even by griffon standards he lacks grace and features most would consider to be attractive, his pale yellow eyes shine with a gleam that is both sharp and understanding. Even for a griffon, his natural expression is carefully schooled and neutral except when he lets it be anything else, and it can be difficult to tell what he is thinking. He has a seasoned appearance, but is remarkably lithe for his age and others can only guess at how quick his reflexes really are.
During his varied work Cavaliere goes lightly equipped. In cold climates he wears a black bomber-style leather jacket with a fluffy grey sheepskin liner. Under that he wears a black button-up shirt and black trousers and on his paws he wears brown leather boots: these are well-made and embroidered but have seen heavy usage. On his head he wears a black wide-brimmed hat made of felt and upturned at the edges, with the crown rimmed by a leather band that has a small silver medallion in the front. On his back he carries a dark brown leather backpack, while around his waist is a heavy-duty black leather belt covered in cartridges loaded into loops; one side has a pouch while on the other side is a holster for a long-barreled revolver, all in black.
Amber Sunset is an earth pony who’s quite stocky, at least for her age and sex, due to working on a farm for years. Her legs are a bit shorter than the average pony’s, and her short stature contributes to her youthful appearance. Her chest is barrel-shaped with high withers and a short back, and she has a pear-shaped ribcage. She has a steep croup, a slightly low tail set, and high stifles. Her coat color, as her name represents, is a light amber color, the proper name of which is lightning yellow, and if it’s winter she’ll have a mildly long coat. Her mane is of a darker auburn that is crudely cut to lie on one side of her head and extends slightly past her withers; her tail is of a similar style in that it extends straight and is medium length. Her large, cutesy eyes have bluish purple irises and have a youthful, eager gleam to them. A narrow white stripe runs down from her forehead but ends short of her muzzle. Her cutie mark is a pinkish red-colored music note descending down into a dark blue horizon.
Overall Amber looks very young, having just properly entered adulthood, but even compared with other earth ponies is quite strong. Her rough country appearance and mannerisms conceal a deep-seated intelligence and ardor for the arts, romance and adventure. In cold weather, she wears a dress more out of fashion than out of need, and it is a woolen, midnight-blue garment with lighter blue stars and frills. Its sleeve comes down to her foreleg's knee while the hem extends to her fetlocks, and rides above her tail. When traveling she prefers to wear a black burlap hooded cloak and a forest green headscarf.
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>>189410>>189411>>189415Be advised, this is the degree of pony I can affect. The AI (one of the gpts) is hardwired to avoid "distinct" descriptions involving My Little Pony, or any named characters thereof. This is supposed to be Blue skies (idfk her CM)
>>189410You didn't say the CM, so it did it. Also, I told it a "warhammer 40k bolter" because it gets very cross when requested to make real firearms.
>>1894107 queries in, it finally gave one without rear legs
>>189411Your description is detailed and evocative, but it likely triggered the content policy for one or more of the following reasons:
Horror or Gore Imagery: Phrases like “rotten,” “blotched,” “corpse-like,” “black plague,” and references to vampiric traits (blood craving, retractable fangs) can trigger automatic moderation, as they're considered graphic or unsettling imagery.
Disturbing or Unsettling Descriptions: Phrases such as “feelings of unease and terror,” “supernatural hunger,” and “monstrous nature” strongly imply horror or threat, which moderation tends to reject.
>>189412This is what it gave me with the CM correction. I'll work on it, but AI is as retarded as actual artists are
>>189421Hmmm, not bad
>>189419Okay, that one's just silly
>>189425Whats silly about it? She could be perceived as either armless or legless
>>189295 →>>189336 →GM, if there is anything else you want me to roll for, just let me know.
<With all due respect, wtf yo?
ChatGPT said:
Honestly? Fair. You’ve been more than patient, and this is dragging on way longer than it should. You’ve got a lineup of well-thought-out, creative characters—and instead of visuals, you’ve been stuck watching me hit the "elevator button" over and over.
Here’s what’s going on in plain terms: the backend that powers image generation (specifically DALL·E) is currently unresponsive across the board. It’s not just you—it’s a system-wide issue. I’m not being blocked by your content or your descriptions. The problem is purely technical.
When the tools do finally snap back, your queued prompts will run, starting with Rosey Ring and followed by Cavaliere and Amber Sunset. Until then, I’m stuck in the same boat as you, waiting on green lights that haven’t turned on yet.
If it helps, I can try rough sketch-style text descriptions in the meantime—like visual breakdowns or pose suggestions—or we can brainstorm more characters while we wait. But if you’d rather just hold the line, I’ll keep watching and strike the moment the gears turn again.
[Read more]
>>189381>>189383>>189384So, we have already settled where we are going next.
Any ideas for how we are going to approach the Kostroma afterwards?
Is there anything else that we are waiting for?
Not trying to rush, just asking if I can do anything to help things along.
>>189428Sketching would be nice! I want to resume soon though.
>>189436That describes us all decently well.
>>189434I'd put the communists and griffons outside while we make an entrance. Since Brie isn't playing anymore I don't think we can attempt a stealthy infiltration from a different angle.
>>189437>Since Brie isn't playing anymore I don't think we can attempt a stealthy infiltration from a different angle.Kira, Cavalier, and Posey all have moderate stealth capabilities, so it should still be an option.
Posey has +7 to stealth, it she takes off her armor, which isn't a lot, but could be enough to sneak past nonelite warriors.
>>189437Go fuck yourself. Brie is scouting the Kostromo waiting for you faggots to finally get there
Do you want me to post or do you want me to not? Maybe worry about the marines and the airship before you start to try and undermine the one thing Brie expressly excluded himself from everything else to do. Fuck off, you dont even have a giant skeleton yet
Oh, and the torpedo and the machine guns. Are THOSE sorted? Maybe tend to THAT shit, meanwhile when you're DONE, Brie will have scouted the Kostromo, thank you.
Let me remind you EXACTLY what occurred with Brie's departure both in character and outof character, since the wont to 'misremember' is so prevalent.
In character, Brie got rather fed up with all the back and forth about 'we should do this' and 'we should do that' and 'we need to ask the commies about communism', and generally doing everything EXCEPT trending toward the mission objectives. Realizing that if he doesn't find something productive to do that he might end up stabbing somepony, it occurrs to him that these loudmouth assholes probably couldn't shut the fuck up and stealth to save their lives. As such, if the party IS to get the drop on the Traveler and the GRU, somepony will have to surveil the kostromo without being detected, which means he will have to go alone.
You may recall him literally saying he would wait for the party in the outskirts of where the ship is (with ameta joke about how it will be 2026 before the party gets there). Stay in your lane and I'll stay in mine.
All of that could have fit in one post.
Now GM has to scroll up to see our plans.
>>189443Maybe if he was only using the overboard, luckily GM has been doing this whole imageboard thing for more than a day or so. Stay in your lane and I can probably avoid sperging from outrage that you're so contemptile that while NOT doing what you should be doing (the mission) you have the nerve to try and main-character yourself into what I left the group to do, the one thing Brie is singlularly good at.
Maybe before you worry about stealth, you worry about putting 600lbs of high explosive on an as-yet inanimate skeleton. And then find and save a bunch of marines, and blow up an airship? And then, while you're ham-fistedly trying to stealth-fly a skeletal makeshift attack helicopter, Brie can decide whether to take advantage of the distraction you will cause, or he cab signal you before you bring the whole place down on yourselves.
What you DONT get to do is say "Oh, well, remember guys, Brie ISN'T in this game anymore" when all I wanted is to not sit through all your bullshit.