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6554165.png
Occupied Equestria - Awakening
Anonymous
4c7c7bf
?
No.167000
167005 167012
Ambergriff wonders her way through the bog at night, looking for safety. Silver leads a heroic assault on the infiltrators before they can destroy the city. Both will have to wake soon...

Hopefully Spark's line will continue soon as well.
997 replies and 92 files omitted.
Silver "The Floof" Sword
a727551
?
No.167059
167060
>>167058
"Looks like you two just need some bandages to cover wounds for now."

Do they have any more bandages with them?
Anonymous
f4c50d7
?
No.167060
167061
>>167059
If not, the medics may still be with their ride in.
Silver "The Floof" Sword
a727551
?
No.167061
167064
>>167060
"Keep out of sight, I am going to grab medics."

Silver goes back to do just that.
Anonymous
db343ed
?
No.167064
167065
>>167061
Silver trots out through the building, back into the small square behind the building. Silver sees the Chickpea is still there, it's rotors moving. Silver can see that both medics are still there.
Silver "The Floof" Sword
a727551
?
No.167065
167066
>>167064
Silver calls out to the medics, "Hey, couple of our troops got nasty cuts."
Anonymous
db343ed
?
No.167066
167067
>>167065
Silver can see the two just barely in the chickpea. One, a sort of skinny granite colored stallion, the same one who helped Silver, is partly leaning out. He looks out, and places a hoof down on the ground.
"Is that all? From all that noise?"

The other is a cream-colored stallion leaning against the wall. He presses against the floor, and looks over towards Silver.
Silver "The Floof" Sword
a727551
?
No.167067
167068
>>167066
"Looks like they were either grazed by bullets or cut by shards of glass. Nothing life threatening, but still needs to be patched up."
Anonymous
db343ed
?
No.167068
167069
>>167067
It's the cream one who asks,

"Are we... supposed to stay here with you, or leave for casevacs?"
Silver "The Floof" Sword
a727551
?
No.167069
167074
>>167068
"It would help if you were with us, I will admit. If there are not enough of us healthy at end of this to stop detonation, it will not matter how many you pick up."
Anonymous
db343ed
?
No.167070
167071
As if adding it's own opinion to the matter, from off in the distance, Silver can hear a voice on a loudspeaker. It must be a couple blocks over, very loud, and a slight echoing suggests that it's far from the only loudspeaker playing the exact same broadcast at that time. The sound is of a female voice, firmly stating the following...

"Attention, all residents. From the Office of Governor Star: The Mandatory Evacuation Order has been replaced with a Stay in Place Order. Repeat, the Evacuation order is no longer in effect. All residents still within the city limits are to seek shelter immediately. Seek shelter on the ground floor of a concrete reinforced or brick structure. Avoid windows and wooden structures. Do not remain on the streets. Stay out of your vehicles. If you cannot find suitable shelter, please proceed to any subterranean concrete-"

It continues
Silver "The Floof" Sword
a727551
?
No.167071
167072
>>167070
"And also that."
Anonymous
db343ed
?
No.167072
167073
>>167071
Is Silverfluff intending to conscript both medics to come with him?
Silver "The Floof" Sword
a727551
?
No.167073
167074
>>167072
Basically yes.
Anonymous
db343ed
?
No.167074
167075 167091
>>167073
>>167069
The cream medic says, "Well, I guess that means we are no longer on casevac duty." He picks up his submachine gun.

The grey medic stands up, and grabs bottles and supplies out of the Chickpea. Both come out, and follow Silver into the building.
Silver "The Floof" Sword
a727551
?
No.167075
>>167074
Silver indeed leads them into the building. He points out the wounded ponies, and stands guard watching the transport ministry from the windows while they work.
Gibs Money
10759cc
?
No.167079
167084 167091
Gibs wakes up in weird hotelroom... With metal bars.

"Aye yo! What happen? One moment I'm just hustlin through life like any zigga in Baltimare and the next I'm in this wacked-ass zoo cage, like I iz animal. If yo don't let me out soon, I'll go beast-mode mutherfuckerz. Hehe, get it? Dat's a rap foo."
Anonymous
e4c3f37
?
No.167083
167084
How many writers are working on this story?
Anonymous
f4c50d7
?
No.167084
167085 167088 167089 167184
>>167083
One GM, with several players - two active this week, thought sometimes others. Occasional fun poster interlopers, like >>167079
Anonymous
10759cc
?
No.167085
>>167084
>Occasional fun poster interlopers
<3
Anonymous
1776383
?
No.167088
167090
>>167084
So it's like a PbP sort of thing?
Anonymous
a5933b1
?
No.167089
167090
>>167084
Is >>>161686 → still canon, then?
Anonymous
2a90f22
?
No.167090
167093
>>167088
looks that up
I think so

>>167089
scrunches
Anonymous
4b79220
?
No.167091
167092 167094
>>167074
The cream medic goes to the orange pony, while the grey medic goes to Azlea. "There's some glass in here..." Silver can see the cream medic extracting glass fragments before bandaging the orange pony, while the grey medic attempts to reapply stiches. But both work urgently, as they know time is not on their side. "We got this" says the grey medic to Silver.

>>167079
"Hey!" One angry zebra mothefucker smacks them bars from the outside with his brass plated horseshoes. "Y'all shut the hell up in there. I done told ya you'll see the magistrate in the mornin'."

"Yo man," says another zebra on the bench behind Gibs. "Ya'll said that two hours ago. It's mornin' already!"

The zebra outside replies, "He'll get here when he gets here." He shakes his head and walks away.
Silver "The Floof" Sword
a727551
?
No.167092
167314
>>167091
While they work, Silver tries to see if there are any additional changelings visible in the windows of the transport ministry.
Anonymous
506bd82
?
No.167093
167097
>>167090
My question is if it's a d&d game or if it's a CYOA RP, or something else entirely. I see dice, and looks like the older threads had d&d in the OP.
Gibs Money
58ea79b
?
No.167094
>>167091
Gibs Money can't believe this Aunt Zecora mutherfucker won't let him out. He bitch-ass-zigga. He looks back over at the brother on the bench behind him, thinking that he at least be a real zigga but then he sees it...

Dat zigga be lookin' at his ass! Gibs immidiately turn on the spot.

"Yousa homo. Yo starin' at mah butt like it'za watermelon. Youa gay-ass!"
Anonymous
4b79220
?
No.167097
167123
>>167093
It's technically D&D, or is supposed to be, using the 3.5e system. It's morphed a little since.

https://www.youtube.com/watch?v=xd5tpFX3_xA
Anonymous
3ae35b9
?
No.167123
167129
>>167097
>3.5e system
Interesting choice for what looks like an EaW themed game. Where did you post character sheets and rules? I tried looking at the older threads, but I couldn't really make sense of them.
GM
e9290aa
?
No.167129
167135 167138
>>167123
Yes, that is what we did. Character sheets have been posted sometimes through discord. No rules for the game besides those in the 3.5 system have been written down. It’s been fairly informal.
Anonymous
910514d
?
No.167135
167136
>>167129
What do you use for ponies? Ponyfinder?
>discord
Oh, so it's a discord thing. I thought it was on the board.
Amber Sunset
00374e7
?
No.167136
167138
>>167135
Gameplay is 100% on the board, "meta" communication is just done through discord sometimes.
Anonymous
cfae825
?
No.167138
167150
>>167129
>No rules for the game besides those in the 3.5 system
I know a bit about 3.5e, but there has to be some house rules if you're playing ponies. What do you use for pony stats? What level/XP did you start at?
>>167136
I see now.
GM Pony
2280868
?
No.167150
167151 167176 167177
>>167138
We started at level 5. We do have stat bonuses based on race. For instance, Earth Ponies get I believe a +2 to strength. I could find the notes on that if you’re interested.

I do have a pony finder book, but thus far we haven’t used it
Anonymous
c802f1f
?
No.167151
>>167150
I'm a bit interested. Mostly curious.
Anonymous
573f597
?
No.167176
167187
>>167150
>I do have a pony finder book, but thus far we haven’t used it
Not a big fan of Ponyfinder rules either. It's not known for it's good quality of rules. People use it because bandwagon.
>We do have stat bonuses based on race. For instance, Earth Ponies get I believe a +2 to strength.
What about unicorns and pegasi? Int and Dex respectively?
Anonymous
4c4845d
?
No.167177
167185 167187
I went through some the old threads to get a grip of how things work here. I didn't see anyone roll stats, but when I looked at the point totals one character had 22 points and another other had 33, so I guess you use rolled stats. I don't see very much of the other rules though.
>>167150
What level is the party now? This has been going on for a long time.
Anonymous
3a6cd97
?
No.167184
167185 167187
>>167084
I'm looking at the old threads threads, but a lot of time has passed since then. I can't really tell where the party is right now. Is it like multiple groups or something?
Shimmering Spark
f0c0e47
?
No.167185
>>167177
It's a bit more about the adventure and story than leveling up in this game.
>>167184
Quite a few groups. The primary group is Silver while I am a secondary story of sorts, looking into the occupation of the changelings and the patches of survivors and rebels in the west.
GM Pony
2280868
?
No.167187
167192 167193
>>167176
Unicorns do get +2 Int, yes, as well as telekinesis magic, and are required for sorcerer and wizard builds. I don't believe Pegasi get Dex as they can fly, which itself is a hell of a boost.

>>167177
There hasn't been a formal leveling, though it's certainly appropriate and earned. D&D has rather extreme power creep as levels increase, and the majority of enemies are and remain "humanoid" equivalent ponies, griffins, and changelings. So leveling has been kept simple to prevent inflation. Party members have acquired many weapons, a house, and NPC followers and companions as booty.

>>167184
At the moment, everyone is split up. Spark is off way north in Whinnysota. Silver and Amber are each in Baltimare in respective dream sequences. Dark Star and Iron are on sort of hiatuses, and Dark Star is in Baltimare while Iron is on a sort of "day trip" away from Baltimare.
Anonymous
bd9d420
?
No.167192
167195 167373
>>167187
>Telekinesis
How does that work? Like in Ponyfinder?
>they can fly
How fast?
>hasn't been a formal leveling
So, milestone, or something else?
>leveling has been kept simple to prevent inflation.
Is that a way of saying that this is like an e6 or e8 kind of game with the HD levels capped? I've done e8 before, so that's np. I like to plan out levels in advance though.
>NPC followers and companions as booty.
That's cool. How would you handle an Apprentice PC? I know some DMs don't like making NPC mentors, but I kind of wanna try that as a quest-giver thing. Could I find know an existing necromancer mentor NPC in this world? I could make one too.
Had an idea for an apprentice necromancer thrall from the Coven of Blood or Society of bones who's doing quests to earn emancipation from her creator. After that I'd like to flirt with leadership, because it's a war themed game.
>everyone is split up
Oof. Where would a player even meet the party then?
>remain "humanoid"
Thank fuck. I'm sick of Ponyfinder's pointless Fey type autism for no reason.
Anonymous
bd9d420
?
No.167193
>>167187
Most important: how do you do attributes? Just basic rolled stats?
Anonymous
7401950
?
No.167195
167196 167225
>>167192
> How does that work?
Kind of just eyeballing it as it goes. Like “no, you can’t pick up an object that heavy. No, it doesn’t extend that far. You have to see what you are handling to know what you are handling.” Typically depending on traits.

>How fast
I think 60 feet per move.

> So, milestone, or something else?
Like I’ve tried to suggest it before a quest and it was ignored. I suppose “milestone” would be correct. Based on quest completion.

>level cap
As I said, it’s been informal, and mostly ignored as a way of preventing inflation. The more serious concern in the campaign has been the inclusion of automatic firearms like submachine guns, and in Silver’s future dream sequence, assault rifles and battle rifles.

>How would you handle an Apprentice PC?
This is more or less how many of the quests have worked. Dark Star has aligned him self with the Blackhooves faction, and the NPC liaison of that faction is acts as a mentor for Dark Star when not on a quest, and basically as a GMPC on quests, as she’s been the most common companion NPC for full party quests. Iron likewise has a Zebra NPC mentor who serves essentially as a GMPC when he goes on quests. These characters are level 5, same as the party, and tend to be deemphasized in combat. And they are waifus because of course they are, what did you expect.

> Could I find know an existing necromancer mentor NPC in this world?
Necromancy in the campaign has been treated as evil and something belonging to a forgotten past. I don’t think a “living” necromancer has been seen in the campaign.

> Had an idea for an apprentice necromancer thrall from the Coven of Blood or Society of bones who's doing quests to earn emancipation from her creator.
For perspective, the Society of Bones and Coven of Blood in EAW are located in a land metaphorically detached from the rest of the Griffonian continent. The main setting of the campaign has been in Baltimare, in the southern half of the equestrian east coast. The city is very much like Barcelona in the Spanish civil war in EAW, and my interpretation has been to make it like Lovecraft’s New York and Providence. I suppose a Dreas Leafye style necromancer could show up there.. but it would be something of an alien element to the city.

> Where would a player even meet the party then?
Historically, this has been the Eastside Tavern

> how do you do attributes? Just basic rolled stats?
Yes.
Anonymous
bd9d420
?
No.167196
167204
>>167195
>The more serious concern in the campaign has been the inclusion of automatic firearms like submachine guns
You use d20 Modern rules for those, right? They weren't too powerful, last I checked. Are you also using the Dr#321 rules for increased damage and threat range on firearms?
>Necromancy in the campaign has been treated as evil and something belonging to a forgotten past. I don’t think a “living” necromancer has been seen in the campaign.
>“living”
Unliving? It could be cool to have been made by a lich. The standard base levels for Mentors is 5 plus modifiers (8ish), but a higher level one could be cool if it already exists in the story.
>but it would be something of an alien element to the city.
I thought of it as being something like a pilgrimage/tourism. The queen herself was from Equestria, so maybe some of her followers might travel to "see what she saw".
>Yes
Okay. Here goes nothing...
How do I roll?
Anonymous
2280868
?
No.167204
167208
>>167196
Simply type out parentheses, number of dice, d, the number of sides on the dice, and then a modifier, close parentheses
[ 1 d 20 ]
[1d20 = 16]
[1d20+6 = (9+6) = 15]
Anonymous
84a3903
?
No.167205
Test
[1d20 = 2]
Anonymous
84a3903
?
No.167206
167207
Test
[3d20 = 22]
Anonymous
84a3903
?
No.167207
167208
>>167206
.... It's not showing me the results of the original dicerolls. How do I drop the lowest?
Anonymous
84a3903
?
No.167208
167209
>>167207
I'll just roll the d6's one by one
>>167204
Since I don't really know how equipment is going to work out in a modern setting, and the Coven Of Blood is itself painfully low-tech, I'm probably going to spend most of my starting equipment on corpses/thralls. The thralls I start with are characters, telepathically under my command, but I want to make them proper cohorts when I reach the level, so developing them now is key. I will roll all of their stats at once and assign them based on what is most appropriate to who. My mage doesn't need anything but Charisma, but some Wisdom would be nice.

Corpse 1
Attribute 1
[1d6 = 4]
[1d6 = 6]
[1d6 = 3]
[1d6 = 3]
Attribute 2
[1d6 = 4]
[1d6 = 3]
[1d6 = 3]
[1d6 = 6]
Attribute 3
[1d6 = 4]
[1d6 = 2]
[1d6 = 1]
[1d6 = 5]
Attribute 4
[1d6 = 2]
[1d6 = 4]
[1d6 = 4]
[1d6 = 1]
Attribute 5
[1d6 = 2]
[1d6 = 2]
[1d6 = 6]
[1d6 = 4]
Attribute 6
[1d6 = 1]
[1d6 = 1]
[1d6 = 5]
[1d6 = 4]

Corpse 2
Attribute 1
[1d6 = 2]
[1d6 = 2]
[1d6 = 3]
[1d6 = 5]
Attribute 2
[1d6 = 2]
[1d6 = 1]
[1d6 = 6]
[1d6 = 2]
Attribute 3
[1d6 = 6]
[1d6 = 2]
[1d6 = 1]
[1d6 = 3]
Attribute 4
[1d6 = 4]
[1d6 = 4]
[1d6 = 2]
[1d6 = 6]
Attribute 5
[1d6 = 4]
[1d6 = 5]
[1d6 = 6]
[1d6 = 4]
Attribute 6
[1d6 = 3]
[1d6 = 2]
[1d6 = 4]
[1d6 = 1]

Corpse 3
Attribute 1
[1d6 = 5]
[1d6 = 1]
[1d6 = 1]
[1d6 = 6]
Attribute 2
[1d6 = 6]
[1d6 = 5]
[1d6 = 5]
[1d6 = 5]
Attribute 3
[1d6 = 5]
[1d6 = 1]
[1d6 = 1]
[1d6 = 2]
Attribute 4
[1d6 = 5]
[1d6 = 6]
[1d6 = 3]
[1d6 = 3]
Attribute 5
[1d6 = 2]
[1d6 = 5]
[1d6 = 3]
[1d6 = 3]
Attribute 6
[1d6 = 4]
[1d6 = 4]
[1d6 = 6]
[1d6 = 4]

Corpse 4
Attribute 1
[1d6 = 1]
[1d6 = 2]
[1d6 = 3]
[1d6 = 1]
Attribute 2
[1d6 = 5]
[1d6 = 5]
[1d6 = 2]
[1d6 = 4]
Attribute 3
[1d6 = 4]
[1d6 = 4]
[1d6 = 1]
[1d6 = 4]
Attribute 4
[1d6 = 5]
[1d6 = 1]
[1d6 = 6]
[1d6 = 6]
Attribute 5
[1d6 = 3]
[1d6 = 6]
[1d6 = 4]
[1d6 = 4]
Attribute 6
[1d6 = 3]
[1d6 = 6]
[1d6 = 5]
[1d6 = 2]
Anonymous
84a3903
?
No.167209
167211
>>167208
Corpse 1
13
13
11
10
12
10

Corpse 2
10
10
11
14
15
9

Corpse 3
12
16
8
14
11
14

Corpse 4
6
14
12
17
14
14

Not stellar rolls, but doable. Half are noncombatants anyway. Corpse 3 and 4 are definitely keepers; I only wanted one 16 to glue the whole build together. Might replace Corpse 1 with the elite array if that's allowed, although he's supposed to be a living colt who won't see combat, so having crappy stats is fine for him.
Anonymous
84a3903
?
No.167211
167212 167219 167250 167373
>>167209
Corpse 4 (White Horse) is my Necromancer: Rosie "Posie" Ring, an apprentice practitioner in The Art. Her origins lie in the Coven Of Blood. Posie is a product of dysgenics by the Dread League, who sought to breed the perfect thrall from the necrotic tissue of a stillborn alicorn. Posie was considered to be a paragon among her cloned sisters, but ultimately still a failure to produce a god of destruction.
Posie's childhood memories are non-existent, just a blur of constant excruciating pain as she writhed about in her vat of fluid. She was liberated from her necrotic cradle as an adolescent filly, and raised by the Coven.
Posie is bound to her master in a powerful Geas that exceeds the formal binds of apprenticeship: until she surpasses her master, she is forever his thrall. Her bindings prohibits her from committing acts in Equestria that would compromise the infiltration goals of the Society of Bones, at least until her emancipation.
Posie's master was a powerful necromancer who cultivated Posie from necrotic tissue. As a mentor, he is an NPC that would not assist in quests or give any formal aid to her, but he may give her quests. I think it would be cool if he were a lich, but that's up to the DM. I would like him to be affiliated with the Dread League, maybe taking advantage of changeling occupation to infiltrate Equestria.
Posie appears to be a white/pinkish mare with a scarlet mane. She appears youthful and vivacious, even in death: her godly blood provides an unlimited well of entropy that keeps her body as beautiful as it was in her short life. Although not a true vampire, her time with the Coven of Blood has given her an appreciation of vampire culture: selfishness, hedonism, and poetic edginess.
In terms of Religion, Posie believes the holy blood in her veins makes her worthy of defeating death, a goal that her peers have forgotten. She believes that the creator of all things beckons her foals to join her in the abyss of entropy as undead, or die if they will not.
Likes:
Necromancy ("The Art")
Books, especially poetry and Eldritch times
Nursery Rhymes
Wine (with a splash of blood)
The dead (both corpses and the unliving)
Her favorite thralls
Violence and anything bloody
Dislikes:
Having to hide her art
Walking into holy sites
Garlic (stinky)
Holy symbols

Corpse 3 (black horse) will be my first thrall: the disgraced plague doctor and thief, Caligo Miasma, from the Society of Bones. He was crucified for stealing the souls of the unborn at a maternity ward. He's a coward even in death, and he accepted undeath from Posie as a means to escape whatever judgement laid beyond the void for his atrocities in life, and so she . He's a skulking coward, and a malignant villain who secretly wishes to finish his grisly work, but so long as Posie exists he is her eternal prisoner and bound to carry out her will.

Corpse 2 (red horse) will be my second thrall: the mad swordsman Frenzied Thresher. He was once a feared warlord who had killed countless innocents. He was ruthlessly wicked and bloodthirsty in life, and his bloodthirst ended up being his undoing, for the shear depravity of his crimes caused him to fall into a state of perpetual madness. He found "salvation" from the madness of taint by selling his soul and surrendering his entire being to The Worms. As a worm-infested raver, he ravaged the countryside until he eventually fell under Posie's control after being deemed a "rogue ghoul". Despite his servitude to Posie, his true loyalty lies with the the Lord of Worms. His deformed, twisted and rotten appearance is horribly monstrous, which is why Posie prohibits him from taking off his armor.