Set six years after season 6, Occupied Equestria presents an alternative history where the Changelings have conquered half of Equestria, while a former Equestrian colony - soured to Princess Twilight's notion of harmony with all creatures because of their encounters with griffins - Invaded and took the other half. In Baltimare and the Equestrian Southeast, the magic of friendship has weakened, as Communists, Changeling infiltrators, Fascists, gangs, and corrupt creepy politicians threaten the city. This role play is based in large part upon the Equestria at War mod for Hearts of Iron 4, and uses D&d 3.5e mechanics.
The long train ride to Bales is over, with Brie, Onyx, and Spark reaching their destination a little bruised but not dead or arrested. Before them lies a new and unfamiliar city and world, at the crossroads of Equestria's past and present, and also the Changeling Occupied Zone and East Equestria. In Baltimare, Dark Star prepares to set out on a mission to track down and arrest unfaithful and unreliable local law enforcement that have been leaking information to rebel forces. Silver may finally have a new toy he can use to clear the Catacombs of their undead presence. Iron, meanwhile, has drifted further into an temple in his search for a treasure sough by an archaeological expedition that was ambushed by bandits.