Set six years after season 6, Occupied Equestria presents an alternative history where the Changelings have conquered half of Equestria, while a former Equestrian colony - soured to Princess Twilight's notion of harmony with all creatures because of their encounters with griffins - Invaded and took the other half. In Baltimare and the Equestrian Southeast, the magic of friendship has weakened, as Communists, Changeling infiltrators, Fascists, gangs, and corrupt creepy politicians threaten the city. This role play is based in large part upon the Equestria at War mod for Hearts of Iron 4, and uses D&d 3.5e mechanics.
The long train ride to Bales is over, with Brie, Onyx, and Spark reaching their destination a little bruised but not dead or arrested. Before them lies a new and unfamiliar city and world, at the crossroads of Equestria's past and present, and also the Changeling Occupied Zone and East Equestria. In Baltimare, Dark Star prepares to set out on a mission to track down and arrest unfaithful and unreliable local law enforcement that have been leaking information to rebel forces. Silver may finally have a new toy he can use to clear the Catacombs of their undead presence. Iron, meanwhile, has drifted further into an temple in his search for a treasure sough by an archaeological expedition that was ambushed by bandits.
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>>101986I mean...
Well, let's see. Iron jumps out into the open where he is seen and vulnerable to being shot. Then, he kicks the wall, causing rocks or perhaps stalactites to fall down in a radius centering on Iron's rear legs, with areas away from the epicenter being less likely to have rocks fall there. I guess what you want is for the first dice roll to result in a large rock falling not on Iron's head but next to him and on the correct side. Of course, that wouldn't be high enough even for light cover, so another rock would have to fall on top of the first, meaning, a second rock is going to have to land not on Iron's head, his back, or his legs, not to his side, or next to the rock, but ontop of the first rock, which itself by luck has not landed on Iron. If enough rocks land on the correct side of Iron, and Iron has not been killed by a falling rock, had his legs broken, been crushed or buried by a large pile, or impaled by stalactites, then maybe he could have a pile that could be used as cover. But what is he going to do at this point? He's a melee fighter. If the plan was to wait for them to come close, then why not just wait in the dark area behind the hill? If the plan was to jump out and charge them, then why not just charge them in the first place, since Iron will risk getting shot to jump out into the open to provoke rocks to fall? If Iron was going to use a gun or buck rocks at them, then why not do that in the first place? I guess it is also entirely possible that Iron could cause enough damage to make a stalactite fall and kill an enemy, although that is less probably than Iron getting impaled since he is closer to the epicenter.
tl;dr, it can maybe work if Iron wins enough dice rolls, but it just seems less workable than something like waiting to see if they approach, trying to parley with the enemy, using something as movable cover, seeing if Cauldron is stealthier, creating a distraction, or just charging them/shoot projectiles. Not say that the cavern is completely stable, because it
isn't, and Iron could damage it. It's just a matter of making the damage work in your favor
>>101987Dang. And here I thought I was smartly using my environment. Iron has low Int for a reason.Iron shakes his head.
"Perhaps I can make a loud sound like a scream or something on one side while you stealth away on the opposite side. Would that work?"
>>101988"Depends on the distance between the sound and where I am. This whole cavern tunnel is maybe 25 feet wide"
Like 7 and a half meters >>101989"Would it at least let you reach the stream for some stealth takedowns?"
>>101990"If the sound is far enough away from where I am expected to go... Who do you want to take down, anyways?"
>>101991"I would say any pony that could spot us going down this center until we can reach safe, concealed cover to transport the goods."
>>101993Iron nods.
"At least enough to grant us safe passage down and into cover, including Pear who is still behind us."
>>101995Iron pokes his chin, peeking out just to make sure he can at least see lights down the area for projectile throwing before answering.
>>101996There are lights, to be sure
>>101997Nodding, he goes back down.
"I was thinking you could flank them while I pick off some of these ponies with rocks while being obnoxiously loud."
>>101998"They'll already be looking this direction, because this is the only obvious path. It's getting them to look
anywhere else that's the challenge"
>>101999Iron rubs his temples.
"I see why you were so tense before."
He picks a rock with his forehoof, checking the nearby surroundings.
"There seems to be little we can do to outmaneuver the enemy."
Peeking out, he starts aiming for the light closest to their position.
"I believe they will stay on their side for quite a while unless we somehow create a situation where both of us could 'die' to warrant sending a group to confirm," he whispers as he steadies his rock. "If we try to speak with them, they would likely say 'give us your belongings and we will forgive your transgressions, if not you die' sort of spiel while hidden in their cover."
Huffing in slight frustration, he finally sets the rock on that sweet spot.
"The best strategy could be that I draw the fire by moving my bushy hair while in cover after throwing a rock to draw fire, giving you a chance to pick off some enemies with the high ground advantage."
>>102005Whoops, guess I really should've held my
beak! >>102006Feather or not we should be making these puns, I don't know.
>>102007If you have only one bullet, and before you stand a griffin and a bad pun maker, shoot the pun maker
>>102008Why are you tryna keep a man down? I've
clawed my way up from the bottom, you know.
I should be able to do something tonight if the bat is on.
>>102012Hello.
I am not so sure he will be
>>102011That pun is bad, and you should feel bad
>>102013He's just scraping the bottom of the barrel...
...with his
talons! So, how is everyone tonight?
>>102017Better than bad, at least.
The events of today were... very weird, to say the least
>>102019Weird as in "funny haha" or weird as in "eugh..."?
>>102020As in “what the fuck just happened”
Alright, who wants to play?