Occupied Equestria: set six years after season 6, it presents an alternative history where Chrysalis chose a different approach to her second attack on Equestria. The Changelings have conquered half of Equestria, while an Equestrian splinter colony - soured to Princesses notion of harmony with all creatures thank to their dealing with griffins - Invaded and took the other half. In Baltimare and the Equestruan Southlands, the magic of friendship has weakened, as Communists, Changeling infiltrators, Fascists, gangs, and even ancient necormancers and dark gods threaten the city and the surrounding regions. This role play is based in large part upon the Equestria at War mod for Hearts of Iron 4, and uses D&d 3.5e mechanics.
In this latest episode, the crew has united once again, and returned in full to the catacombs under the Curwhinny farm. What old secrets they will unearth, whether they will survive without being turned into undead monsters... whether Silver will ever get paid... will be determined in this thread.
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>>81261>hot throbbing angerWhy do I think it's a name for your dick?
>I don't think you'll have toI hope not. Star is not going to carry you out that's for sure.
>>81254I think Ash was last seen pulled by Caleb. He would be slower than Iron
>>81257>>81253"BANG!"
Now, and only now, does the set of dynamite go off, blocking the entrance to the quarry
Before, there was an air current where warm air was able to leave through the well, and fresh air entered from the quarry, keeping the catacombs far better circulated than they ever were in Curwhinny's day. Now, air can come in and out almost entirely from the well.
The fire, which previously burned richly, starts to consume a now finite amount of oxygen before eventually generating almost exclusively carbon monoxide gas
>>81265Silver takes this as a sign that he had better HURRY THE FUCK UP TO THE EXIT!
>>81266Yes, she seems very afraid of losing consciousness
>>81267>>81269Roll
>>81265Caleb's base speed is 40 feet. Sister Ash is only a medium load for him.
>>81270Iron places Skies on the floor and kneels next to her. "Calm down. We are out of the danger zone. Breathe."
>>81275>>81271Are you asking me to go back or something?
[1d2 = 1]>>81271He cannot travel on a single breath, and must now breath
>>81274Oh she's breathing
"I can't faint, I
can't"
>>81275He must breath now
[1d20+11 = 29]>>81278Iron slaps Skies with his uncovered hoof. "Snap out of it, Skies!" Of course it's non-lethal.
>>81285>NonlethalThat'll just knock her out..
>>81278Can I roll to wake up?
>>81286She is safe from danger, so it's not that bad.
>>81281Silver evades collapsing
>>81282Dark Star feels weak, and can no longer run, falling to the floor. He is not unconscious
>>81285She is slapped back into consciousness, and stares ahead
"Where is Dark Star?"
>>81286Maybe. She should be in the farmhouse by now if Caleb knows to take her there
[1d20+5 = 13]>>81288Rolling Fortitude to wake up.
>>81288"He is still inside. I am going back to fetch them. You stay here. That is an order." Iron commands. He then enters the danger zone again, looking for the remaining survivors, high priority being Ash and Caleb.
>>81288Silver hears Star hit the floor hard, and turns around to pick him up. "Come...on! You are...not dying...today!" He does his damnedest to pick him up or at least start dragging him along, not willing to leave somepony to their death.
>>81289Not quite
>>81290Her eyes are kind of like this, with giant pupils as she tries to stay awake
>>81291"i'm gonna see mom again?"
>>81294MOTHERFUCKER!>>81295"Do not...talk like...that!"
>>81297"I think its to late for me. get outta here!"
>>81290>Ash and CalebThey should be the first, near the entrance
>>81294He trips, and must breath. Roll for fortitude save
He can also try again
>>81296It's a sign that much of the blood sending oxygen to her brain has been destroyed by carbon monoxide
[1d20+7 = 12]>>81301"No!" He takes a deep breath.
>>81301>blood sending oxygen to her brain has been destroyedCan Iron even do something about that?
>Ash and CalebIron rushes to Caleb's aid to carry Ash with him to safety.
[1d20-1 = -14]>>81292Caleb administers a heal check to lick Sister Ash and Blue until they're properly awake.
-2, because no healer's pack. +1 Wis.
>>81302He is weak now, not well enough to run
>>81303You weren't even supposed to roll
>>81305Only a short distance to the farm house
"Where is... the handsome stallion"
>>81306Blue is awake, Ash is awake finally
[1d20+2 = 19]>>81307"I...will...not..." He struggles to keep awake, and tries again to drag Star along towards the exit.
[1d20+5 = 20]>>81307Iron fears the worst. "I am going back in there. I need you mares to stay put and recover. I think Silver and Star are in trouble." He does some quick breaths to recover from monoxide poisioning. Rolling fortitude to enter monoxide land again.
>>81307Sister Ash gives up her Flame Blade spell to summon a small Air Elemental into the cavern, and instructs it to travel down the hallway.