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1450113__safe_artist-colon-evomanaphy_oc_oc-colon-night skies_oc only_oc-colon-starfall_bat pony_b.png
Occupied Equestria
Anonymous
bdwcn
?
No.81000
81004 81006 81341
Occupied Equestria: set six years after season 6, it presents an alternative history where Chrysalis chose a different approach to her second attack on Equestria. The Changelings have conquered half of Equestria, while an Equestrian splinter colony - soured to Princesses notion of harmony with all creatures thank to their dealing with griffins - Invaded and took the other half. In Baltimare and the Equestruan Southlands, the magic of friendship has weakened, as Communists, Changeling infiltrators, Fascists, gangs, and even ancient necormancers and dark gods threaten the city and the surrounding regions. This role play is based in large part upon the Equestria at War mod for Hearts of Iron 4, and uses D&d 3.5e mechanics.

In this latest episode, the crew has united once again, and returned in full to the catacombs under the Curwhinny farm. What old secrets they will unearth, whether they will survive without being turned into undead monsters... whether Silver will ever get paid... will be determined in this thread.
1920 replies and 58 files omitted.
Druid Dragon-Lion-Deer-Horse
7aT9u
?
No.81059
>>81057
Fug>>81057
>It goes down some distance, perhaps 40 or so feet
Fug. This place is bigger than I thought.
>*Reconsiders how to use spells from thus point on*
Silver
C3j7I
?
No.81060
81061 81062
>>81057
Indeed.
"I do not like look of this." Silver peeks around the corner the left branch as they pass.
Anonymous
Pvx4Q
?
No.81061
81067
>>81060
>>81057
"Be Careful, this whole area looks Like it could cave in."
Anonymous
bdwcn
?
No.81062
81063 81064 81067
>>81060
On the ground is a musket, a sword, a hat, and a jacket, right in the little corner where the hallway branches right. Did I say left before? Goddamn it, it is on the right. Ignore the previous description. He sees nothing ahead in the like 10 feet of light that he has, and hears nothing that way. Slight draft coming from behind him and towards the doorway at the end of the main hall


Druid Dragon-Lion-Deer-Horse
7aT9u
?
No.81063
81065 81066
>>81058
>>81062
On second thought, Sister Ash follows the rest of the group.
>Light source
Anonymous
Pvx4Q
?
No.81064
>>81057
>>81062
Dark Star goes around the corner and turns on his light
Iron
41OWR
?
No.81065
>>81063
Iron does the same.
7aT9u
?
No.81066
81068 81069
[1d20+5 = 10]
[1d20+5 = 25]
>>81063
I'm going to go ahead and roll two Listen checks, to detect any movements nearby.
Silver
C3j7I
?
No.81067
81069 81070
>>81061
"Yes, I have had enough experience with that already."
>>81062
"There are possessions of militia pony. But no skeleton." He searches the jacket's pockets for anything of value while keeping an ear out.
Druid Dragon-Lion-Deer-Horse
7aT9u
?
No.81068
>>81066
"Woof!"
"What's that, boy? Do you hear something?"
Anonymous
bdwcn
?
No.81069
81072 81073 81074 81077
More catacombs map 4.png
>>81066
Caleb hears rustling from through the doorway that is at the top of this map, and none from left or right

>>81067
A keg of gunpowder that has almost certainly fouled centuries ago, and a Letter

Letter:

"First echelon goes in at Whirlwind's command, and seizes the Farmhouse. We believe the real danger lies underground. Second Echelon shall form move in once the house is seized, and at the command of a whistle, both shall move in, First Echelon going left, and second Echelon clearing right. Fire is anticipated to be of only moderate use as the system is not expected to have much air, and sealing the system may be sufficient for our purposes. Exactly what awaits down there is not known. What is known is that Curwhinny has accumulated a power far beyond what he shows. And what he shows himself to be is a cruel but reclusive merchant. You must overwhelm him, and destroy him. You must destroy his books and notes as this is a knowledge that must not be allowed to leave its tomb. Fallen comrades may be infected with supernatural spells upon death. Be very cautious. Best of luck, and may Celestia be with you.

- Whipperwill"
Druid Dragon-Lion-Deer-Horse
7aT9u
?
No.81070
81071 81072
>>81067
"There's something up ahead." Sister Ash says, translating for the keen-eared animal
>Fire is anticipated to be of only moderate use as the system is not expected to have much air
Sister Ash groans in frustration upon hearing this part
"This could take longer than I thought.." she says
Iron
41OWR
?
No.81071
>>81070
Iron nods and readies himself.
Silver
C3j7I
?
No.81072
>>81069
"Wherever you are, brave militia pony, I hope you are at piece."
>>81070
Silver seems surprised that she can understand what the dog is saying. "Very well. I shall take look. Check out those rooms, if you can." He points towards the broken down doors to their left, before he slowly advanced towards the busted down door at the end of the hallway, rifle at the ready.
Druid Dragon-Lion-Deer-Horse
7aT9u
?
No.81073
81075
>>81069
Sister Ash proceeds towards the sound of the rustling slowly, only stopping to peak into the broken doorways along the path.
Anonymous
Pvx4Q
?
No.81074
81076
map 6.png
>>81069
Dark Star moves to here and checks this door
Iron
41OWR
?
No.81075
>>81073
Iron follows.
Druid Dragon-Lion-Deer-Horse
7aT9u
?
No.81076
81078
>>81074
... Don't want to see what made the rustling sound?
Shimmering Spark
katog
?
No.81077
>>81069
The sorcerer ponders this.

Anonymous
Pvx4Q
?
No.81078
81079
>>81076
Which door did it come from?
Druid Dragon-Lion-Deer-Horse
7aT9u
?
No.81079
81083
>>81078
The top one; the one Sister Ash is moving towards.
Anonymous
bdwcn
?
No.81080
81081 81082 81083
Who is going where?
Silver (OOC)
C3j7I
?
No.81081
81088 81090
>>81080
Silver, Iron, and Ash (in that order) are heading for the door at the end of the hallway.
Druid Dragon-Lion-Deer-Horse
7aT9u
?
No.81082
81084

>>81080
Sister Ash is moving towards the sound Caleb heard earlier, checking the two broken-open doors on her way there. Iron is following Sister Ash.
Anonymous
Pvx4Q
?
No.81083
81088
>>81080
>>81079
Dark Star investigates the rustling.
Anonymous
bdwcn
?
No.81084
81086
>>81082
They both lead to rooms, or one room, but Ash needs to either go to the doorway at the end of the hall or check the rooms. She cannot do both at the exact same time
bdwcn
?
No.81085
[1d2 = 1]

Druid Dragon-Lion-Deer-Horse
7aT9u
?
No.81086
81087 81088
>>81084
She decides to go towards the end of the hall first, not wanting to be flanked by some monster on a detour.
Iron
41OWR
?
No.81087
81089 81091
>>81086
Iron follows Ash along. "What do you think made that sound?" He whispers to her.
Anonymous
bdwcn
?
No.81088
81090 81091 81092
>>81086
>>81083
>>81081
A stairwell descends maybe 20 feet into what looks like a larger area of the dungeon
Druid Dragon-Lion-Deer-Horse
7aT9u
?
No.81089
81091
>>81087
"Nothing good." Sister Ash replies
"Better see what it is now. We can take check those other rooms later."
Anonymous
Pvx4Q
?
No.81090
81093
>>81081
>>81088
"Whos going first?" Dark Star whispers
C3j7I
?
No.81091
81093 81096 81098
[1d20+3 = 20]
>>81088
>>81089
>>81087
Silver makes a motion for Ash and Iron to follow him as he makes his way down the stairwell.

Listen: Silver keeps his ears out for any further sign of what's ahead.
Druid Dragon-Lion-Deer-Horse
7aT9u
?
No.81092
81095 81096 81097
>>81088
Sister Ash freezes at the top of the stairwell, visibly nervous
"... O-On second thought.. maybe it would be best to a this floor for later.." she stutters, looking back at the others

"Wh-what should we do?"
Silver
C3j7I
?
No.81093
>>81090
>>81091

Druid Dragon-Lion-Deer-Horse
7aT9u
?
No.81094
81107
Just saying, I'm going to have to leave for half an hour momentarily.
Iron
41OWR
?
No.81095
81097
>>81092
Iron notices her nervousness. "We should check every room on this floor before we go down one floor. Just to ensure there is nothing waiting for us up here if we need to run away."
Anonymous
bdwcn
?
No.81096
>>81091
Definite growling sounds

>>81092
Blue Skies lies a decent number of feet behind, pointing a gun at the darkness behind them, ears at attention
Silver
C3j7I
?
No.81097
81099 81100 81101 81103
>>81092
>>81095
Silver whispers to the group. "If you wish to stay up here, go ahead. I will scout ahead to make sure way is clear."
Pvx4Q
?
No.81098
81100
[1d20+7 = 18]
>>81091
Dark Star also makes a listen check
Anonymous
Pvx4Q
?
No.81099
81100 81101 81102 81110
>>81097
"im going with you."
Anonymous
bdwcn
?
No.81100
81102 81109
>>81098
Growing, in front of him

>>81097
>>81099
"Well, let's hope that if you do encounter anything, it's not more than you can handle"
Iron
41OWR
?
No.81101
81104 81109
>>81097
>>81099
Iron is unsure but somewhat inspired. "Well, if you two are going down. I should go with you." He will follow either or go at the front depending on what is decided.
Silver
C3j7I
?
No.81102
81109
>>81100
>>81099
Silver takes a couple seconds to think, before pulling two potions out from his bag. He offers one to Dark Star. "Drink this. It should keep us hidden from undead, allow us to scout without getting attacked for a few minutes."
Shimmering Spark
katog
?
No.81103
81104
>>81097
Spark follows.
"Can you really call a place like this clear, even when no immediate threats are seen?"
Silver
C3j7I
?
No.81104
81105 81106 81110
>>81101
>>81103
Silver sighs at the number of ponies now wanting to follow him. "I only had those two potions, unfortunately."
Shimmering Spark
katog
?
No.81105
>>81104
"I understand. I will hold position at the bottom of the stairs."
Iron
41OWR
?
No.81106
>>81104
Iron nods understandingly. "I will stay then."
Druid Dragon-Lion-Deer-Horse
7aT9u
?
No.81107
81108
>>81094
I need to step out now.
Will be back later.
Sorry.
Iron OOC
41OWR
?
No.81108
>>81107
Roger.