This RPG is set in the land of Equestria after it has been conquered and split between the Changelings and a foriegn fascist nation. It is based in large part on the Equestria at War mod for Hearts of Iron 4, and uses D&D 3.5 mechanics
4 of the group have taken a job to clear a site of a future real estate development of undead. They seem to have stumbled upon a centuries old evil long forgotten by Equestria. Meanwhile, Ash has discovered foals from the order of Saint Prancis orphanage practicing dark magic and sacrifices in the woods, while Iron is having not-so-pleasant dreams
2003 replies and 75 files omitted.
>>77562"Before fight with zombie, I thought you said you were going to grab chemicals from well room."
>>77564The sounds make him 'nope' well away from the well, his mind only able to imagine the kind of horrors this mad pony managed to come up with. He does, however, grab the booklet to see if there's any interesting information inside.
>>77567"No that wasnt me that said that. i dont think so."
>>77568"Hmm...must be mistaken, then."
>>77567Inside the booklet, there are other chemical descriptions. It seems to have been written in some sort of cryptic writing - probably a form of shorthand - like the last. It has again a note at the beginning
"Dear Cinnamon Corn,
I have found that an improper application of the arsenic solution onto a corpse without the correct incantations, and sometimes even the same to a live subject, reanimates the corporeal being, but not the full spirit. It leaves a monstrous ghoulish entity with tough skin, and greater strength and endurance than the normal creature. Destroying these would destroy the subject as well, so it is recommended that you keep these subjects restrained until proper incantations may be applied. They can be rather aggressive. Each carries an eternal and voracious appetite for flesh. It was only after great expenditure of cattle that I learned that they don't need flesh to survive.
Yours, Joseph Curwhinny
3/16/764"
>>77570Two more past where Silver went
>>77571>great expenditure of cattleREEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE!
[1d2 = 2]>>77571Rolling to pick on of the 2
>>77573Furthest door down. He walks past a skeleton. This door is open, due to evident damage to the room
>>77571"Well, I know where that thing came from..." Against his better judgement, he peaks into the well to see if it's the same kind of undead they just slew, using his horn's light to see just barely see what's down inside.
>>77577Silver can say safely that he was not disappointed
Looking into the well, 3 pairs of yellow eyes stair back at him. He can see the outlines of grey and white corpses. Lips decayed away, bellies open and gone. Ribs exposed, and a dreadful smell
"WHOOOOORG" They howl at him
>>77578A desk and... Is that a mummy's sarcophagus?
>>77579"I...think it detailed how Curwhinny made that thing we just fought..."
>>77580Is a sarcophagus sunder-able?
>>77581"we should probably destroy those notes then."
>>77580"What the buck was that?"
>>77580He almost throws up from the potency of the smell. Almost. "Oh, go 'whorg' yourself."
>>77584"Thought crossed my mine, too, but it might have information we can use to more easily slay these things."
>>77586"More of those things. I do not recommend going anywhere near there. It sticks."
[1d20+19 = 32]>>77583And Onyx sunders the sarcophagus
>>77556>>77587"Spark Can you Burn these things?"
>>77588Onyx needs to make a die roll
>>77588What is that bonus hit chance there?
>>77590"I got only one scorching spell left. Not today unfortunately."
>>77593"you could always pour tipsy on them."
[1d20 = 8]>>77592+4 str, +5 bab, +1 masterwork, +1 weapon focus, +4 improved sunder, and +4 two-hooved weapon.
>>77591I don't like this, but do I hit it?
>>77594"No."
I hold the glass away from you.
>>77595Oh, that wasn't a "hit" die
The halberd hits the object, breaking it, and allowing Onyx to open it
>>77594>>77596Silver pockets the book like the last one.
[1d20+6 = 15]>>77596"Fine."
>>77580Dark Star walks over and Shoots at one of them with Ride the lightning
ive been foregetting my plus one from a feat >>77597Onyx is pleased at the openable sarcophagus, and opens it
I know that one wasn't, I was just asking if I did hit it."Hey guys! Come check this out"
>>77600"On my way!" Silver rushes over in case something's wrong.
>>77602No? Really? I thought it would be a bear
[3d6 = 13]>>77599I think you are also forgetting your Dex bonus
>>77600>>77601>>77602Onyx opens the somewhat fancy but now broken sarcophagus of Sonambula's Equestria to find that it is... Empty?
>>77604Oh shit
>>77605"Well that's anticlimactic"
>>77605"Sarcophagus? But...where is mummy...?"
>>77606With +11 attack bonus and a fatal supernatural disease no one here can cure....
Be mindful that the contents of that sarcophagus never left the cavern
>>77607"You just had to ask that."
I look behind myself just in case.
I think I'm going to sleep a lot earlier today. I need some thinking about Iron's previous predicament and what does it even mean for the character, if it was even real and not some dream fueled by insecurity. Night all.
>>77611Goodnight.
I'm not exactly sure what I can do with my character asleep... But I'm not sleeping yet.
>>77614i wonder if ash has any dreams?
>>77607>>77604On the way to the fourth door, Silver and Dark Star pass a skeleton with a foreleg held up, more modern worker's clothing, a hat, and something by his side.
>>77616Ask
>>77611 if I would do that while excluding his character
>>77618>QuestionThat's not a question. That's a die roll
>>77619"Hmm? What's this?" Silver leans down to look at what the worker had.
>>77621.. I should have rolled Concentration...
>>77620Is dead
>>77622Workmare's jacket that is very.... very old. Still with woven cotton of the type after industrialism. This is torn around the chest. All flesh is gone, it is only a skelecton. To his right side is a broken lantern. To his left is.... Dynamite? It looks like dynamite. His leg is held up as if shielding, and his back is against the wall, as if he was fending off some enemy while prone on his back. There is a note in the pocket, as well as a slew of other small items that relate to the detonation of dynamite
>>77624Dark star examines the skeleton
>>77624This isn't what Silver expected to find down here...and the state of the skeleton doesn't bode well for them. He takes everything he can related to the dynamite, before reading the note.
Onyx runs like hell to find the others
"MUMMY!"
>>77626>>77625He sees much the same. The jacket reads that it is from the Silver Springs quarry
Note reads:
"Natural cavern found on far north end of mine during blasting. Explore with small team and find holes to blast as is opportune or necessary to dislodge stone or close dangerous tunnels. Airflow expected normal and no pockets of methane suspected, clear for lanterns
Foremare, Granite Grinder
5/11/890"
>>77627"Where? Bartender! Are you ok?"
>>77629"I'm fine now, but I won't be if whatever was in that sarcophagus finds us"
>>77630Silver honestly looks pissed at the false alarm from Onyx, but he only spares a second to glance at him.
>>77628"I wonder what killed you, then..." He checks the dynamite to see if it still looks good.
>>77630"Is it possible that the sarcophagus was empty to begin with?"
>>77633"In a necromancer's lair? Your brain must be working as well as the skeletons' brains"
[1d2+1 = 2]Also, let me think...
>>77632The 'sweating' of nitroglycerin from the dynamite is partially offset by the decay and instability of the explosive. Don't expect it to be nearly as powerful or as safe as new sticks, but when your explosives are made with love and magic, quite a long shelf life is possible. There are six sticks tied together
>>77634The year the quarry was closed
>>77635"And why would a mummy be standing around for Celestia knows how long without going back to it's home?"
>>77634"Yes. I wonder if this Curwhinny's creations killed him, or if he was attacked by mummy."
>>77637"Hell if I know, but I don't like this"
>>77638"maybe Curwhinny made the mummy to."
>>77636Silver decides that they might actually have enough ordinance to deal with this mummy, if they run into it. He gets up and goes into the final room they haven't explored in this part of the structure.
>>77641"Maybe. I do not know about them, either way, so I am in dark about this."
>>77642This room seems to be a bit like the first two, but with far fewer jars, and still a pit
>>77630He's going to be pissed at you for smashing his bed.
>>77644I'll smash his skull if he likes
>>77643He peeks into the well and uses his horn's magic to see if there's any of Curwhinny's creations inside.
>>77645Or they can blow him up with the dynamite Silver just found. >>77646Dark Skies is by the well just in case anything is down there
>>77647He strains his eyes against the dark to see if it's just like the others.
>>77646That's easy enough to be boring. We gotta use the dynamite to seal the tunnels anyway.
>>77649Looks like a smaller model, and less smelly
>>77648>Dark Skies >>77652>>77651it was a Freudian slip oops
>>77652"Well, that IS interesting..."
>>77655Listen: Silver tries to pinpoint which room the sound is coming from.
>>77659You can't shoot a sound or else you will shoot us again!
>>77658To the right of the hall, and opposite from the fourth room is, more hallway
>>77659Dark Star is able to determine from the sound that from the direction of the growling is not a wall, but more hallway
>>77660>>77662"its coming from the hallway."
>>77663Onyx pokes his head into the hallway
>>77662Silver draws his greatsword, the dynamite, and his Hippo lighter.
>>77663He nods at Star, and motions for them to keep quiet.