/vx/ - Videogames and Paranormal


If you want to see the latest posts from all boards in a convenient way please check out /overboard/

Name
Email
Subject
By clicking New Reply, I acknowledge the existence of the Israeli nuclear arsenal.
Comment
0
Select File / Oekaki
File(s)
Password (For file and/or post deletion.)

1175582__safe_oc_clothes_oc+only_open+mouth_animated_magic_weapon_prone_on+back_glowing+horn_gun_gritted+teeth_helmet_uniform_glare_badass_soldier_wa.gif
Occupied Equestria - OOC
Anonymous
12e5d56
?
No.179654
Parallel containment thread for out of character discussions related to the roleplay thread.
1563 replies and 183 files omitted.
The Floof and The Noodle
f19f70d
?
No.183111
183112
Here's a good line for Posey: "The flesh may rot; the soul, fragment. Yet power--power endures."
Anonymous
782b1e7
?
No.183112
183171 183172
>>183111
My need to hide my black magic and undead nature has deprived me of the opportunity to say cool Necromancer one-liners in most contexts...
Anonymous
782b1e7
?
No.183114
183171
>>183105
[tickling intensifies]
Anonymous
782b1e7
?
No.183125
>>182937
The only reliable way I can think of to reliably turn Dark Star into a Death Knight require Posey to be lvl 8, so you might have to wait a while.
We could try at lvl 6, but it would probably kill us both if it fails.
Anonymous
bd0fe75
?
No.183128
183131
When a character is 1st level, a 4hp slash is " a deep cut along the forearm. Not immediately life threatening, but dont take too many"
When a character is 12th level, and their fighting prowess has increased, that 4 hp slash is "A grazing strike, deflected mostly, leaving only a slight trace of blood".
The "character" doesnt beclme "more durable" by way of increased HP, the context for damage that is sufficient to incapacitate has increased. Descriptively, theyre more seasoned to combat and more able to turn serious blows into opportunistic dodges, evasions, deflections, etc.
Anonymous
bd0fe75
?
No.183129
Also, a 6hp character that loses 3hp from a single crossbow bolt is as scared for their life as the 200hp paladin who just lost 100hp to a failed dex save
Anonymous
bd0fe75
?
No.183130
183131
Y'all dont even know about morale checks, and mental fortitude checks to avoid panic
Anonymous
782b1e7
?
No.183131
183133
The DMG has like three pages of text describing the nuances of how to fluff HP
>>183128
>When a character is 1st level, a 4hp slash is " a deep cut along the forearm. Not immediately life threatening
According to the DMG, 99.99% of people are lvl 1 commoners with an average of 2 HP: being attacked with any kind of weapon by a proficient user is enough to put them in the dying condition, if not outright kill them.
Even lvl 1 adventurers are inherently superhuman, not just in their physicality, but in their ability to avoid damage, as well as their narrative heroic luck to not be killed by scrubs and continue their story. The most powerful swordsman irl could still be killed by a rock thrown by a child, but not in d&d because he's the protagonist/antagonist and that's now how his story is supposed to end.
HP isn't just how good you are at fighting or how much damage you can take: it's fate. It's a narrative mechanic that defines you as a hero.
Earlier versions of d&d described Achilles as a high lvl fighter. Achilles was described as being both the best at fighting and supernaturally invulnerable, but he still died from an arrow to the heel when his fate (HP) finally ran out.

Same applies in d20 Modern, except d20 modern has more gritty realism because the lower massive damage thresholds make it so that being shot once can still kill you (because being able to shrug off a crit from a bullet with no consequences is immersion breaking in a story based on contemporary fiction). Even then, it enforced the heroic luck by using action points by default, so that players can spend their limited points per level to overcome those massive damage rolls.
>>183130
Heroes Of Battle has Morale checks as an optional rule.
Heroes Of Horror does too.
Anonymous
3705283
?
No.183133
183135
>>183131
This is all true, but it depends on the roleplaying of individual players. It's much easier to default to describing physical wounds from getting hit, and this what both the GM Pone and players have been doing from the start. The most egregious examples were Silver's combat dream sequences where he got shot a ridiculous amount of times but used medkits almost like a video game to keep himself alive. It strained suspension of disbelief.

Depending on roleplay is fine, but incorporating a better mechanical system is ideal because it means players don't have to way "evasion HP vs. physical HP" as much. I'm not sure how to do that. Constitution as a score boosts HP period, even though logically it would just help physical HP but dexterity would help evasion HP instead. In terms of game balance you don't want that, because dexterity is already a powerful stat and constitution needs to be important.
Anonymous
782b1e7
?
No.183135
183136
>>183133
>it depends on the roleplaying of individual players
Yeah. You might notice that I prefer to fluff it as Posey taking direct hits, because playing an unkillable zombie/vampire is part of my fantasy for this character.
It's also part of Posey's biblical revelation theme
>one of the heads of the beast seemed to have had a fatal wound, but the fatal wound had been healed. The whole world was filled with wonder and followed the beast
For Posey, I specifically prefer the aesthetic of taking fatal wounds and miraculously not dying. I also fluff damage reduction as wounds that heal instantly
>Wounds heal immediately, or the weapon bounces off harmlessly (in either case, the opponent knows the attack was ineffective)
It's specifically for Posey's undead antichrist theme though. With other characters I prefer to fluff it as evasion.
Anonymous
3705283
?
No.183136
183138
>>183135
You aren't playing any other characters in this campaign yet, and mine haven't taken any lethal damage. I'm describing how other characters have lost HP in combat so far, whether that be Silver Sword, Iron Hooves, or any of GM Pone's countless NPCs. Might this change now that there is talk about it? I don't know. I want it to change but it's on the others.
Anonymous
782b1e7
?
No.183138
183140
>>183136
>Might this change now that there is talk about it?
The easiest way to change that would be to adopt d20 modern system shock, but it would also change the roleplay dynamic from fantasy combat to gritty realism, so it should only be done with Action Points.
It might calm GM's worries about leveling up though.
Anonymous
3705283
?
No.183140
183141 183150
>>183138
Let's say we do this and add action points. How would you go about mixing it into the homebrew? Would it allow characters to level up to 8 without making threats like gangsters inconsequential? That's the main concern GM has and it's a major problem with 3.5e. He started this campaign as 3.5e just for reasons of familiarity. It's now becoming increasingly necessary to come up with something new so don't be afraid of hare-brained ideas.
Anonymous
702b4b0
?
No.183141
>>183140
One way to balance a restricted-xp game while allowing character advancement is through context-acquired feats, boons, and abilities. In doing so, a player is allowed to grow and expand a character's capabilities, while limiting the degree of increasing scale to the game.
GM Pony
f68f228
?
No.183144
183146 183150 183154
Is anyone going to be offended if I give monk levels fighter Base Attack Bonus? I don't feel like I should be looking at Monk stats, and seriously wondering if fighter is better at unarmed combat.
Anonymous
bd0fe75
?
No.183146
183154
>>183144
>looks at character sheet
I cant be unbiased, I stand to gain if u do
Anonymous
bd0fe75
?
No.183148
183150
In quick retrospect, I would argue against it, on principle that the Monk lack of increased BAB is complemented by their unarmed damage (which could do for a scaling up, imo)
Anonymous
782b1e7
?
No.183150
183152 183154
>>183140
>How would you go about mixing it into the homebrew?
I'm not really sure what the homebrew is, so idk.
>Would it allow characters to level up to 8 without making threats like gangsters inconsequential?
Bullets fo the same amount of damage no matter who fires them (unless they have specialist damage boosters, like fighters, rogues, scouts, etc). Guns should still be lethal.
It really depends what the threats are supposed to be, and in what tactical context they're presented.
>That's the main concern GM has and it's a major problem with 3.5e.
Well, the 3.5e DMG says to refer to d20 modern for issues concerning modern mileau, so it might be a good place to start.
I think the system shock discrepancy is the main difference between fantasy combat and contemporary realism.
>>183144
Fighter is better than Monk at unarmed combat in certain builds, particularly Pugilist Fighter ACF. Barbarian too, with the City Brawler ACF, excellent if you specialize into fist of the Forest PrC. Ranger can be good at unarmed combat too if they take the
There's also a martial artist prestige class in d20 Modern:
http://dmreference.com/MRD/Characters/Advanced_Classes/Martial_Artist.htm
It has full BAB
Note that d20 modern has quite a few powerful unarmed combat feats, that become exceptionally powerful if combined with 3.5e feats and features.
I wouldn't object to you buffing Monks, but imo the solution isn't to try to patch up the Monk, but to replace it with Unarmed Swordsage.
Swordsages are good, despite having Monk BAB. They're favorwise very similar to Monk, except they have good features.
Monk/Swordsage Multiclass is great, especially if you PrC into Shadow Sun Ninja.
>>183148
Yes, this is the logic behind it.

If you take Improved Natural Attack and Superior Unarmed Strike, your punches will do more damage than howitzers at mid level. And that's just two feats; there are many more
Anonymous
bd0fe75
?
No.183152
183155
>>183150
In fairness, it makes sense that way. Your average dedicated martial artist (monk) would get bodied by a specialized/precise aescetic (Ryu from Street Fighter)
Anonymous
3705283
?
No.183154
183158 183173
>>183144
That came out of left field
>>183146
I also would benefit. I don't know enough about DnD's balance to make that call, but monk is considered a weaker class in 3.5e.
>>183150
>I'm not really sure what the homebrew is, so idk.
None of it has been formalized just yet other than gun damage to match intended game balance, and a couple of races getting modifiers.
>martial artist prestige class
Another possible path for Cavaliere
>Unarmed Swordsage
I might just do that instead. Cavaliere could pick up fencing as a hobby even if swords are impractical for combat.
Anonymous
782b1e7
?
No.183155
183156
>>183152
The sample "Martial Artist" in the DMGII is either a Multiclass Fighter/Monk, or a Multiclass Rogue/Monk.

I've played a lot of Monks, usually as an entry to a better PrC. The Monk class itself is kind of bad, but it has so many swappable features that you can use it to do any kind of non-casting build you want. I moved my Sidewinder Chaos Monk Ur Priest Sacred Fist.

I once ran a campaign with a Monk who specialized into Shadow Sun Ninja: she was the most powerful character in the game, more powerful than the Wizard, Cleric or Sorcerer. Admittedly, it was because I gave her overleveled equipment, but it was mostly because of her good build that maximized unarmed damage (superior unarmed strike, improved natural attack from fanged ring, monks belt, heavy scorpion kama sword which in hindsight made her way too powerful), while adding sneak attacks (Assassin Stance + Craven) and tactical teleports (Sun School + Shadow Blink + Flurry Of Blows).
She was like
>teleports behind you
>nothing personal bro
>free action sneak attack that trips you
>Flurry rushes you with seven more sneak attacks
Anonymous
bd0fe75
?
No.183156
183157 183158 183159
>>183155
The 5e Monk Shadow style (3rd level focus) allows you to do similar at 6th level, bamfing 60'/round as a bonus action into/from shadow, auto-critting your first strike. Lots of fun ^_^
Anonymous
bd0fe75
?
No.183157
>>183156
>lots of fun
Until the goddamn flame paladin decides to turn on a mini sun overhead, leaving you in the middle of a flock of harpies with no concealment
Anonymous
782b1e7
?
No.183158
183173
>>183154
>I might just do that instead
I would strongly recommend it. Swordsage is good, and it multiclasses well with any other martial class.
Mystic Ranger 10 / Swordsage 10 is great for melee

Mystic Ranger 10 / Scout 10 with Swift Hunter might be better for ranged attacks though.

I mention Mystic Ranger, because none of you have Animal Companions, and you could get a lot better ranged damage boosters from Ranger spells, like Hunter's Eye or Hunter's Mercy.
>>183156
If you like 5e Shadow Monk, you would love a Shadow Hand Focused Swordsage / Sidewinder Monk / Shadow Sun Ninja.
Anonymous
782b1e7
?
No.183159
183160
>>183156
I while back I made this unfinished sheet when I considered what Brie might look like if he were a Sidewinder Chaos Monk / Swordsage SS Ninja.
https://www.myth-weavers.com/sheets//?id=2960519
I'd squeeze in a Ninja level too, if Ascetic Stalker works with Shadow Sun Ninja (advances Monk Abilities), and to get back the trapfinding ability alongside more benefit out of the bloodline bonus. Maybe Swordsage 2, Sidewinder Monk 3, Ninja 1, Shadow Sun Ninja 1, if the character were lvl 7. You always want Swordsage 2 for stances though, and this build would definitely want Assassin Stance.

I gave up after one hour of work, because I remembered it's none of my darn business making sheets for characters that aren't mine.
Food for thought though.
Anonymous
bd0fe75
?
No.183160
183161
>>183159
>food for thought
Thank you. Flaws is an area I could look more into. If I read through them, I'm sure Brie qualifies as displaying a bunch of flaws, and if I can get feats for them, awesome!
Anonymous
782b1e7
?
No.183161
183162
>>183160
Light Sensitivity and Insomniac would be suitable flaws.
Anonymous
bd0fe75
?
No.183162
183163
>>183161
I would assume paranoid and belligerent would also work
Anonymous
782b1e7
?
No.183163
183164
>>183162
I don't think those are printed flaws, but okay.
Anonymous
bd0fe75
?
No.183164
>>183163
Regardless, ty ^_^. I will look them over as fuel for my next asks :3
Anonymous
782b1e7
?
No.183165
183171 183173
I also made this sheet for my idea of Silver as an 8th level character, although I also gave up after an hour of work.
https://www.myth-weavers.com/sheets/?id=2957511
It uses a ponyfinder feat to attack with Int.
Also uses Faerie Mysteries Initiate, on the basis that a Unicorn can count as an elf.
Wasn't sure how to distribute stats, it's based on the original 43 points distribution. Faerie Mysteries Initiate + Keen Intellect + Advanced Horn Magic gives the option to dump Con, Wis and Str, although idk because I wanted enough to qualify for feats and good Concentration checks.
If craft points were available, I'd swap Silver Tongue with Craft Magical Arms & Armor.

Idk why I do this nonsense. It was just an idea that I had back when people were saying my sheet was too powerful compared to the party....
The Floof and The Noodle
f19f70d
?
No.183171
183184
>>183114
giggly, wriggly noodle noises

>>183112
Posey will get the chance to say some cool one liners before you know it!

>>183165
Neat!
Anonymous
bd0fe75
?
No.183172
183184
>>183112
Just say them in a different language. Thestrali - the native tongue of everfree bats - is mayan maori, so Ive taken to having him utter comments in that language, via google translate ^_^
GM Pony
f68f228
?
No.183173
183176 183177 183178 183179 183184 183185
https://youtu.be/qHKoRbtvLYg?si=RaRte5nj0Yaln8BC
Posey’s player when you attempt to explain that having a real time conversation with someone in a language you don’t at all speak or understand, while trying to not be detected as not knowing that language, is a difficult task.

>>182768
I’ve been using “seduction” to mean a roll to see how receptive a target is to romance or sex. Manipulation is something different. If you’re going to roll for something, clarify what you’re trying to figure out. Is the roll for receptivity, or for manipulation?

Actually that’s just solid advice generally. Say what you’re trying to accomplish with a roll.

>>182856
> an already slow PbP game.
Your vote of confidence is noted

>>182861
Do you want to change it? I’m okay with maybe changing things

>>183154
>left field
no u

Virgin Flame’s player made a post about a monk build, so yes, I’m thinking about monk builds.

>>183165
You clearly like making character sheets. Why not?

>>183158
>none of you have animal companions
No, because Dark Star is playing an archetypal rogue, Garv is playing an archetypal paladin, and Kira is a monster.
Anonymous
d049ee6
?
No.183176
>>183173
>Kira is a monster.
Rood!
Anonymous
bd0fe75
?
No.183177
>>183173
>changes
I AM changing them, Im talking about his personality
Anonymous
3705283
?
No.183178
183180 183181 183182 183184
>>183173
I think every social check needs a roll, because some verbal or facial tic might get in the way, or you might accidentally present yourself more convincingly to a particular character than you had thought possible.
>Your vote of confidence is noted
We have been stuck at the ship for well over a week now despite wanting to get underway, though to be fair that's due to different players (including myself) exhausting every available action.
>Garv is playing an archetypal paladin
Paladins get a mount but mounts don't make sense in MLP's setting. I don't have enough ranger levels for animal companion, but I don't particularly want one either.
Dark Star
f7c39d5
?
No.183179
DarkStar_.jpg
>>183173
>Dark Star is playing an archetypal rogue
GM Pony
f68f228
?
No.183180
183185
>>183178
>We have been stuck at the ship for well over a week now despite wanting to get underway
How many discord or in person games would have moved past the ship in one or two weeks where the GM is on vacation and everyone is working?
Anonymous
d049ee6
?
No.183181
183182 183184 183185
>>183178
There are some variant rules for paladins that make them better suited to settings where a mount doesn't make sense. I know one's called sword of celestia which I thought was funny.
Anonymous
d049ee6
?
No.183182
183185
>>183181
>>183178
Whoops, forgot the link. I can't link it directly, but just go to classes > PHB > Paladin and scroll
https://srd.dndtools.org/
The Floof and The Noodle
f19f70d
?
No.183183
183185
If I may weigh in on the system conversation, I know 3.5e isn't perfect for the setting GM pone is trying to establish, but I'm not sure I'd be a super big fan for Modern's idea of action points. I don't find Silver' resiliency to bullets particularly immersion breaking, he's just a really sturdy pony. Obviously no one in the show got shot, but characters in the show have survived hits that would kill or at least greviously injure a regular person.
Anonymous
782b1e7
?
No.183184
183185 183187
>>183171
>Neat!
Is that a "I would totally play this" kind of 'neat', or a "Your obsessive compulsion to make sheets is fun and quirky", kind of 'neat'?
>Posey will get the chance to say some cool one liners before you know it!
I hope so.
>>183172
I could say them in infernal, like I did with the yeth hound.
>>183173
>Posey’s player when you attempt to explain that having a real time conversation with someone in a language you don’t at all speak or understand, while trying to not be detected as not knowing that language, is a difficult task.
Sorry...
>Your vote of confidence is noted
Not really how I meant it.
>You clearly like making character sheets. Why not?
I thought it kind of came off as pretentious and rude...
>No, because Dark Star is playing an archetypal rogue, Garv is playing an archetypal paladin, and Kira is a monster.
This is usually why I as a GM ask players to describe what they want to play archetypically before recommending a build and class.
Still, "Ranger" can still be used to describe all three of those archetypes.
Dark Star could be an Urban Ranger variant who tracks with Gather Information. Plus his most defining feature is his racism, so favored enemy. Could Multiclass Scout with Swift Hunter to be a bit more rogue-like while also synergizing ranger abilities.
The Ranger is also archetypically very similar to the Paladin. In earlier versions of D&D, it was virtually identical in concept: a high-rolled warrior with mystic powers because the gods love them, that had high stat requirements and required good alignment.
For Kira, Ranger is actually very good for monster builds, particularly with some of the more avant garde ACFs.
>>183178
>Paladins get a mount but mounts don't make sense in MLP's setting
They're a lot of ACFs that you can swap the mount for.
>>183181
This
Anonymous
3705283
?
No.183185
183186
>>183173
>video
This isn't just rules lawyering, this is the rules Supreme Court.
>ad for scented candles mentions lakes of urine
many keks
Posey's player is definitely a rules sage for the most part
>so much is lost in written conversations and it can lead to misunderstandings, amplifying the problem
ain't that the truth
>>183180
You probably wanted the party to reach the lighthouse or another landmark during your vacation. I hope it was all enjoyable regardless.
>>183181
>>183182
That's another thing to read. I should make a list.
>>183183
It's a hard balancing act for the setting between being based on a kids' cartoon and being a gritty war story. Magic of friendship or no, ponies explicitly have physiology akin to their real-world counterparts and can take only so much punishment. I'd like there to be an injuries component to the game, but it's impossible to incorporate it mechanically without separating health and evasion/luck components of HP.
>>183184
>I thought it kind of came off as pretentious and rude...
Agreed
>ACFs
I'll look into one for ranger's animal companion unless if GM Pone finds a good thematic introduction for an animal companion
Anonymous
782b1e7
?
No.183186
>>183185
Most ACFs are consolidated here:
https://srd.dndtools.org/srd/variant/variantList.html
The Floof and The Noodle
f19f70d
?
No.183187
183188
>>183184
Kind of both, but in a good way. You know, it's just neat!

What the heck is an ACF?
Anonymous
782b1e7
?
No.183188
183191
>>183187
Alternative Class Feature
The Floof and The Noodle
f19f70d
?
No.183191
183192
>>183188
Hmmmmmmmmmmm...

So, one of the interesting facts about lamias that Posey would have liked to learn about if she asked Kira about her people is that they have the belief that by eating a creature whole, all or at least part of that creature's soul/lifeforce remains with the lamia, granting them a portion of the creature's power. Lamia hunters also have to perform a rite of passage when growing up where they have to track, hunt, and subdue a creature on the plains on their own with no tools or help, and bring them back to the tribe for a ritual which concludes with the hunter eating their first prey whole and getting a necklace carved in the likeness of the creature as proof of their having proved it. Do you think a combination of those could be used for an ACF, or maybe some kind of special summon in place of the normal animal companion?
Anonymous
782b1e7
?
No.183192
183193
>>183191
Probably better represented as a combination of racial abilities and feats.
If you want the most of playing a monster, you should consider devoting part of your class levels to racial hit dice and play a refluffed variant of Constrictor Naga, Anthropomorphic animal, or tauric creature.

You can trade the companion for a lot of stuff, several of which are appropriate for what you're trying to do.

If you play a variant of Constructor Naga or Anthropomorphic Legendary Snake with the Enlarged Form mutation, you could count as Huge sized and qualify for Snatch, Snatch-And-Swallow, and Gape Of The Serpent.

Whatever Kira is qualifies as a scaled one, so she benefits from any of the snake monster feats printed in Serpent Kingdoms.
The Floof and The Noodle
f19f70d
?
No.183193
183197
>>183192
Not exactly what I was imagining for Kira, but the input is appreciated! I don't imagine her ability to vore creatures would have a whole lot of use on the battlefield, myself. It would probably take multiple full round actions to swallow a creature whole, maybe longer if they're not helpless or otherwise incapacitated, giving their friends a good chance to come to their rescue.
Brie
bd0fe75
?
No.183194
183195
IMG_4641.webp
20241206_155153.jpg
Just gonna leave these here,....
Brie
bd0fe75
?
No.183195
>>183194
(Reds are for me specifically, not the game as a whole)
The Floof and The Noodle
f19f70d
?
No.183196
Oh hey, I remember that meme
Anonymous
782b1e7
?
No.183197
183199
>>183193
Then you might want to go for a regular grappler build.
Or a high-Str archery build, with grappler racial abilities.
Amber & Cavaliere
3705283
?
No.183198
183203
RPGConsentListComplete.jpg
We're doing this? We're doing this.
It's odd that pregnancy, abortion and miscarriage are lumped together. I'm fine with pregnancy but not with abortion or miscarriage being shown "on screen."
The Floof and The Noodles
d9e42d8
?
No.183199
183201
>>183197
High strength archer was kinda what I was going for, with grappling as a support option for melee range.
Anonymous
3705283
?
No.183201
183202 183244
NEETPonyConcern.png
>>183199
If DnD was realistic then bows would be a strength-dependent weapon, since historically the power of a bow was limited by the user's draw strength. Most swords would switch to dexterity since technique is more important than raw power, but I digress.
That checklist has "explicit" romance separate from sex and I don't know what it means, maybe kissing? It's concerning to think that some tabletop player out there is fine with full penetration but not with romance.
Anonymous
782b1e7
?
No.183202
183207
>>183201
>If DnD was realistic then bows would be a strength-dependent weapon
In 3.5e, you add your Str to damage with bows.
Anonymous
9f86bde
?
No.183203
183223
Screenshot_20230923-115215.png
Screenshot_20230923-115236.png
>>183198
>I'm fine with pregnancy
"I cast Searing Seed!"
Anonymous
bd0fe75
?
No.183207
183208
>>183202
In A2E, you had to.pay extra for a bow that gave better than +2 strength bonus
Anonymous
782b1e7
?
No.183208
183211
>>183207
D20 modern removes that cost for Compound Bows
Good riddance, imo. I always hated how composite bows requires you to buy a whole new bow if your Str score changed.
Anonymous
bd0fe75
?
No.183211
183215
>>183208
(I kinda liked it, it gave me so.ething to geek over in character)
Anonymous
782b1e7
?
No.183215
183217
>>183211
The way I give archers something to geek over is to put several different kinds of rare magic arrows in the encounter loot, so they can meticulously track when and where they use their unique special ammo. In my experience archer players just love that stuff.
Sometimes I'll give them a single incredibly rare, epic-level arrows, but only one of them so they get to choose when to make a legendary shot.
Anonymous
bd0fe75
?
No.183217
183220
>>183215
I prefer bowstrings to arrows, even if the effect is limited per day; not a big fan of consumables
Anonymous
782b1e7
?
No.183220
183221
s-bc250cea312dec0d32af08ce2e1f10a21eece97d.gif
loot-hoarder-v0-wgiawh514jma1.jpg
>>183217
>not a big fan of consumables
You've clearly never used a Splitting Alchemical Razorfeather Arrow on a Splitting Bow and cast Maximized Arrowsplit from a Wand, and cast Firetrap on the arrow from a scroll, and consumed a +1 Bow as a Metamagic component for True Strike on a Manyshot Build.
Consumables are fun
Anonymous
bd0fe75
?
No.183221
>>183220
Tho it may be to my detriment, Ill take a rechargeable over a single use any day
Anonymous
3705283
?
No.183223
183224
>>183203
Someone watched Alien and thought, "You know, I want to be a xenomorph."
By not posting your version of the chart are you saying you're fine with everything on it?

I wonder if enchanted bullets work like enchanted arrows.
Anonymous
782b1e7
?
No.183224
Also,as a DM, I love consumables because it lets me give players cool stuff without accidentally breaking my game with overpowered loot.
>>183223
>I wonder if enchanted bullets work like enchanted arrows.
They work the same, iirc.
>not posting your version of the chart are you saying you're fine with everything on it?
I just don't want to edit an image rn.
I'm fine with whatever. It's fantasy.
Anonymous
3705283
?
No.183232
183241 183244 183248
GM Pone, would it be alright for you if I retcon Cavaliere's three ranger levels for levels in "Champion of the Wild"? The only difference it makes is that he loses all spellcasting but gains a bonus feat if/when he takes a fourth level in Champion of the Wild. I do not intend for him to be a spellcaster anyway and I would like the bonus feat.

As for when he levels up to level 6, I'm torn on taking monk, swordsage or something else. If it's anything other than monk then I would have to pick that feat which lets you keep monk abilities.

We were talking about buffing monk but have a look at Fighting Styles:
https://srd.dndtools.org/srd/classes/baseCore/monk.html#fighting-styles
If you want to include this then I would give Cavaliere Wushu style.
Anonymous
bd0fe75
?
No.183241
183243
full.gif
>>183232
>that link
Mother of God....
Anonymous
782b1e7
?
No.183243
183245
>>183241
I've posted it at least three times before
GM Pony
f68f228
?
No.183244
183248
>>183232
I don't know what that is.

>>183201
>some tabletop player out there is fine with full penetration but not with romance
It's made for people who find thirst and earthquakes to be triggering, so yes, that might be exactly what it means.
Anonymous
bd0fe75
?
No.183245
183247
>>183243
Yes, but today I clicked
Anonymous
782b1e7
?
No.183247
>>183245
Monk has a lot of ACFs, because it technically has a lot of class features to swap out.
Anonymous
3705283
?
No.183248
183251
>>183232
Forgot to mention if I do pick Wushu style I would be giving up stunning fist and combat reflexes for improved initiative and power attack, which I consider worth it. I'd also get +2 to tumble. To qualify I just need two more ranks in sense motive and one more in bluff, so that would have to wait until I level up.

>>183244
>what is Champion of the Wild
https://srd.dndtools.org/srd/classes/baseCore/ranger.html#champion-of-the-wild
It changes nothing other than get rid of magic and replace it with feats.
Anonymous
782b1e7
?
No.183251
183260
>>183248
If you want feats, you could also do Ranger 2, Fighter 2
Or, Mystic Ranger 3, Fighter 2
Particularly Targeteer Fighter:
https://srd.dndtools.org/srd/classes/baseCore/fighter.html#targetteer
Targeteer is your best bet for gunslinging specialization.
You can trade your heavy armor for Hit-And-Run
https://srd.dndtools.org/srd/classes/baseCore/fighter.html#drow-fighter

Be sure to take the Dead Eye feat, for Dex to damage.

Otherwise, I would just say Ranger/Scout Multiclass, evenly split with the Swift Hunter feat.
Anonymous
782b1e7
?
No.183253
Ranger/Scout Swift Hunter would give you good ranged damage if you picked up Fly-by-Attack
Anonymous
3705283
?
No.183260
183269
>>183251
It's a lot easier to retcon a character to have a slight modification of his existing class than to try a total rebuild. Targeteer looks like a good choice but I won't re-spec that much. Thank you.
Anonymous
782b1e7
?
No.183269
183297
>>183260
Scout is like a hybrid of Ranger and Rogue. Your character would be virtually unchanged if you went Ranger/Scout.
Anonymous
3705283
?
No.183297
>>183269
It's a solid choice, but I like the extra unarmed capabilities of monk, and the saves/attack bonus of ranger.
Anonymous
782b1e7
?
No.183330
183351
>>183328 →
Bruh
Anonymous
bd0fe75
?
No.183351
>>183330
Im not seeing the conflict/point of interest/emphasis
Anonymous
d049ee6
?
No.183362
183366
2190297.png

The Floof and The Noodle
f19f70d
?
No.183366
7103799__safe_artist-colon-reddthebat_imported+from+derpibooru_oc_oc+only_oc-colon-zerC3B8_zebra_chest+fluff_gray+background_lidded+eyes_male_signature_simple+b.jpg
>>183362
Anonymous
3705283
?
No.183392
183395 183397 183398
Cavaliere doesn't meet the prerequisites for Power Attack. Wushu style gives it as a level 2 feat. The page isn't clear, but would selecting this fighting style bypass requirements and let him use Power Attack, or would he be without the feat until he gets 13 strength?
Anonymous
782b1e7
?
No.183395
>>183392
>would selecting this fighting style bypass requirements and let him use Power Attack, or would he be without the feat until he gets 13 strength?
Yes.
Check out Martial Monk, which lets you pick any fighter feat you want, including Epic Leadership, Weapon Supremacy, or anything you're cocky enough to cheese.
Anonymous
782b1e7
?
No.183397
183399
>>183392
>would selecting this fighting style bypass requirements and let him use Power Attack
Yes. You ignore the prereq.
Anonymous
bd0fe75
?
No.183398
>>183392
Pretty sure GM isnt gonna sweat you on this
Anonymous
bd0fe75
?
No.183399
>>183397
>2 sec
The Floof and The Noodle
f19f70d
?
No.183400
7110145.jpg
Suggestion for the next thread's image
GM Pony
f68f228
?
No.183456
183459 183460 183464
3_years_on_the_front_by_a4r91n-dc6myk0.png
Well, that was much too easy, and the positioning was just... bad. But on the plus side, we moved through it quick-ishly. Some notes for next time
Anonymous
bd0fe75
?
No.183459
183464
>>183456
Wr gon' Die
The Floof and The Noodle
f19f70d
?
No.183460
183464 183465
>>183456
Something tells me there will be a lot more aberrations when they get to the Kostroma...
Anonymous
782b1e7
?
No.183464
183465 183466 183468 183491
>>183456
>Well, that was much too easy
It might've been a bit more challenging it the ayys used some magical or psionic abilities.
>But on the plus side, we moved through it quick-ishly
It was fun. I had fun. This encounter was much more along the lines of dark fantasy CoC-esque their that I fancy. Looking forward to the next encounter, solving the mystery, and sending The Traveller back where he came from.
>>183459
Don't be such a worrywart.
>>183460
Ikr.
It'll be great. Finally an army to fight.
Anonymous
3705283
?
No.183465
183468
>>183460
>>183464
The question I have is how many ponies we will have to kill before we can shut down the source of their mind control.
Anonymous
bd0fe75
?
No.183466
>>183464
>dont be
Im trying (@e_e@)
The Floof and The Noodle
f19f70d
?
No.183468
>>183464
Oh yeah, I absolutely had a lot of fun, especially since this was the first time Kira's actually gotten to shoot her bow at something in the game and Silver got to flex his powerful muscles with some power attacks.

>>183465
Kira really hopes the group can avoid that...
Anonymous
bd0fe75
?
No.183491
>>183464
I would feel mpre comortable if I had pushed for Addy to give Brie the minigun, but assumed GM would not approve.
Anonymous
bd0fe75
?
No.183492
This is why shes a noncombatant
Anonymous
f54ba98
?
No.183513
>>183506 →
>>183480 →
>>183474 →
Rosey Ring has no ranks in dungeoneering, but she has rudimentary familiarity with aberrations because she's been to the edge of the far realm as part of the training that permanently scarred her mind and gave her Cerebrosis. She knows enough about aberrations to know that their minds are profoundly alien, and when they say things like "friendship" they're not actually being friendly, and instead want to distort, dominate, assimilate, mutate or consume you. Part of their perverse ideals of "friendship" may or may not have rubbed off on her... but she still doesn't consider uncontrolled beachgoers to be welcome in her realm.
>OmnimanEarthIsntYoursToConquer.mp4
Anonymous
f54ba98
?
No.183519
183524 183541
https://paulmurraycbr.github.io/MICGenerator.html
>roll MIC treasure generator for giggles
>first result has an everlasting feedbag
The table knows I'm playing a horse game
The Floof and The Noodle
f19f70d
?
No.183524
>>183519
Now that's exceptionally silly
Anonymous
bd0fe75
?
No.183541
183562
>>183519
My initial reaction is "That's a thi"
Followed by a deadpan
<A course ieets a theeng
Anonymous
f54ba98
?
No.183562
183576 183580
>>183541
Why wouldn't it? It's a useful magic item, but minor enough to appear on low CR treasure roll.
Iirc, it was first printed in Arms & Equipment
https://dnd.arkalseif.info/items/magic-item-compendium--73/everlasting-feedbag--397/index.html
>This leather feedbag is adorned with a small medallion bearing an embossed cornucopia symbol.

>When you place an everlasting feedbag around the muzzle of a horse, donkey, or other equine animal, suitable feed fills the bag and is continuously replenished until it is removed from the animal. Any uneaten feed disappears at that time. An everlasting feedbag can be used once per day.
Anonymous
bd0fe75
?
No.183576
183577 183578
>>183562
My homebrew "unlimited food" item is a pair of chopsticks in a sheathe. When you unsheathe and break, it pops into two sheathed chopsticks. One of those pairs of chopsticks, when unsheathed and broken, can be placed in any mundane bowl or cup, and be filled with ramen. The other chopstick sheath is as the original: waiting to be split into two.
Anonymous
f54ba98
?
No.183577
183579
>>183576
How much does it cost?
Anonymous
bd0fe75
?
No.183578
>>183576
A very dusty pair of chopsticks, possibly from decades prior
Minor conjuration
Anonymous
bd0fe75
?
No.183579
>>183577
Chopsticks and a create food spell?
Anonymous
f54ba98
?
No.183580
>>183562
MIC removed the line of text from A&E that said care needed to be taken to prevent the horse from overeating.
Dust
d049ee6
?
No.183632
183633
I've thought of a way Dust can know Posey is undead without slaughtering her on the spot. It's a wild stretch, but I think it's valid enough to be fine character wise
Anonymous
f54ba98
?
No.183633
183635
>>183632
Go ahead
Anonymous
bd0fe75
?
No.183635
183637
>>183633
Regeneration beef jerky alone is a reason
Anonymous
f54ba98
?
No.183637
>>183635
>beef jerky
You're thinking of a mummy.
Also, undead cannot have regeneration. Posey has damage reduction and situational fast-healing, but mostly heals from her charnel touch
The Floof and The Noodle
f19f70d
?
No.183653
183672 183734
Horse.gif

Dark Star
f7c39d5
?
No.183672
183686
>>183653
Hores
The Floof and The Noodle
f19f70d
?
No.183686
>>183672
The Hores is here
The Floof and The Noodle
f19f70d
?
No.183687
183692
I also can't wait until Dark Star meets Kira and learns she wants to bring her entire tribe of lamias into Equestria for asylum
Dark Star
f7c39d5
?
No.183692
>>183687
He will probably sperg
Anonymous
bd0fe75
?
No.183734
>>183653
Wpuld pet
Anonymous
d049ee6
?
No.183767
183772 183800
How many actions do I get a turn again? Isn't it like one movement and one standard? Can I take two standards?
Anonymous
3705283
?
No.183772
183784
>>183767
One movement, one standard, plus a free action. There are different feats that change your capabilities for every round.
Anonymous
d049ee6
?
No.183784
183789
>>183772
Can I do more if I don't move?
Anonymous
3705283
?
No.183789
>>183784
Yes, that's called a full-round action. Some things require that, including many types of spells. You do get a free five-foot "step" even with a full-round action.
Anonymous
8a1ad73
?
No.183800
>>183767
You can take two moves, but not two standards.
Anonymous
3705283
?
No.183829
183834
For Cavaliere I think I have to take weapon finesse for unarmed on level 6. I should have realized sooner that unarmed attack rolls by default use strength as the modifier. Weapon finesse would let me use dexterity instead and gain +3 to attack rolls immediately. However this means I would have to take another level in monk, not swordsage or anything else.
Anonymous
8a1ad73
?
No.183834
183843
>>183829
You would be better in melee with zero Monk levels and all Swordsage.
Anonymous
3705283
?
No.183843
183845 183846
>>183834
Even if I was ignorant of all possibilities when making Cavaliere, I believe it would be unfair to retcon and redo his entire build to gain a mechanical advantage. Therefore I have to stick by two levels in monk, and try to keep their advantages while growing stronger. If I pick swordsage or a good prestige class, I would have to take that feat (I think it's homebrew) to keep monk functionality. Since half of my character's offensive power is in unarmed, a single level in that class would have to not only beat out another level of monk but also +3 roll modifier to unarmed. Weapon finesse for unarmed is equivalent to two other SRD feats (weapon focus + weapon specialization for a +3 bonus). It's not game-breakingly powerful but, with wushu style, it would make unarmed viable for nonlethal takedowns of dangerous opponents.
I realize the irony of saying all this right after Cavaliere shot a pony dead between the eyes
Anonymous
8a1ad73
?
No.183845
183848
>>183843
>it would be unfair to retcon and redo his entire build to gain a mechanical advantage
No, it really wouldn't be unfair. GM already said he was fine with it for Brie. You are new at the game, and you didn't necessarily know what you were making when you first made your sheet, so correcting mistakes is fine.
It's called retraining/rebuilding. It's in the DMGII
Anonymous
bd0fe75
?
No.183846
>>183843
A most based take
Anonymous
3705283
?
No.183848
183863
>>183845
Yes but I want him to become a kung-fu student and that's a fighting style for monks which is also mechanically viable. GM Pone is also partial to buffing monks in some capacity and I hold a bias towards the core classes.
Could you summarize what I would gain instead if I rebuilt with swordsage in mind? I do believe you have a good idea of what my character is about.
Anonymous
8a1ad73
?
No.183863
183873
>>183848
>Could you summarize what I would gain instead if I rebuilt with swordsage in mind?
For starters, you would get unarmed damage, like a monk.
You would get weapon focus with a number of weapons.
You would get six sublime way maneuvers, and a martial stance. These maneuvers are special martial arts moves and are very potent in combat. I think you would have access to maneuvers of at least 2nd level.
You would get a bonus to initiative.
Depending on what members you take, I think you may have a much better time than a level in Monk.
Anonymous
3705283
?
No.183873
183877
>>183863
I read about maneuvers and they are looking like attractive options.
With wushu fighting style I get a bonus to initiative and the ability to power attack.
Swordsage is more versatile but considering I am focusing on unarmed attacks the two options look roughly equal. Thank you for informing me but I will stick to this path.
Anonymous
8a1ad73
?
No.183877
183888
>>183873
>power attack
You don't want power attack it you're doing unarmed combat.
Power attack is for two handed weapons.
A lot of maneuvers do plenty of damage, and many of them assist with unarmed attacks.

Also note you can trade the swordsage's light armor for Monk style unarmed damage.
Anonymous
3705283
?
No.183888
>>183877
You can use power attack with one-handed weapons. Rather than added damage being multiplied by two, it is simply added. Considering unarmed attacks are weak damage-wise it looks useful. Losing stunning fist is sad but a once-per-day special attack has limited utility when in-game days last months for the players.
It is tempting, and I might just make an alternative character sheet in order to compare stats and abilities.
Rosey "Posey" Ring
8a1ad73
?
No.183893
It took me this long to realize how little damage ability Posey actually has...
Her entire build is fear-based debuffs
GM Pony
f68f228
?
No.183918
183934 183946 184014 184086 184193
6287264.png
Well...

That was at least clean, and reasonably threatening
The Floof and The Noodle
f19f70d
?
No.183934
>>183918
O
Anonymous
8a1ad73
?
No.183946
184014
>>183918
X
Anonymous
bd0fe75
?
No.184014
medium-1.png
>>183918
O
>>183946
I saved this image because I knew I was going to post disapprovingly at someone. It took 4 hours.
Anonymous
d049ee6
?
No.184086
184093
>>183918
X
Anonymous
bd0fe75
?
No.184093
1729685705295438.png
>>184086
Anonymous
8a1ad73
?
No.184106
184111 184123 184126 184129
Since we're in a modern setting, with modern medicine, we should be using the d20 modern Treat Injury skill:
https://d20modern.fandom.com/wiki/Treat_Injury
Unlike the worthless 3.5e heal skill, it actually does something substantial, like the ability to heal 1d4 HP 1/day per character.
Anonymous
bd0fe75
?
No.184111
184120
>>184106
>1d4 1x/day
Seems reasonable
Anonymous
8a1ad73
?
No.184120
>>184111
The 3.5e heal skill doesn't really do anything. The treat wound skill is the only way to heal damage in most d20 modern games, but d20 modern games have a different dynamic as they're less combat focused altogether.
Anonymous
3705283
?
No.184123
184133
What is the balance regarding enchanted weapons & ammunition and EaW's own magical weapons? Should enchanting an ordinary weapon be more powerful because of the expense needed for a custom weapon (compared to magical weapons being mass-produced), or should magical weapons be more powerful because they are specialized to use magical crystals as ammunition? We seem to agree that enchanted ammunition is also good to include because it's single-use, but how does it fit on the totem pole?
My headcanon is mundane weapon < enchanted weapon with mundane ammo/mundane weapon with enchanted ammo < enchanted weapon with enchanted ammo < magical weapon
personally I think enchanted weapons are too cheap to produce in EaW, since if you've got crystals it's a no-brainer to give them to entire divisions
Also I haven't been able to find a single piece of art featuring a magical weapon

>>184106
I agree. There are a number of things that should be brought in from D20 Modern and Treat Injury is a no-brainer.
GM Pony
f68f228
?
No.184126
184134
>>184106
Ooh! That looks very good. Yes
The Floof and The Noodle
f19f70d
?
No.184129
>>184106
Sounds like how we've been treating the Heal skill already
Anonymous
8a1ad73
?
No.184133
184143
>>184123
In d20 Arcana, enchanting a weapon of any kind is the same cost.
Obviously, a magic gun is stronger than a magical crossbow, but altering the item economy of 3.5e could lead to unforseen consequences.
>since if you've got crystals it's a no-brainer to give them to entire divisions
These sound like Least Augmentation Crystals, the kind that only requires masterwork or greater weapons to buff. If they count as Least Augmentation crystals, then you could plausibly give them to an army, although it would still be expensive. A least crystal only costs 300 gp, iirc.
https://holiviantales.wordpress.com/game-mechanics/magic/magical-devices/magical-weapons/weapon-augmentation-crystals/
>should magical weapons be more powerful because they are specialized to use magical crystals
A lesser crystal can only be attached to a +1 weapon.
A greater crystal can only be attached to a +3 weapon.

Alternatively, the crystals could be consumables, like variant potions (potions aren't necessarily liquid). If a crystal counts as a consumable potion of magic weapon, it could be affordable.
>We seem to agree that enchanted ammunition is also good to include because it's single-use, but how does it fit on the totem pole?
Enchanted ammunition is just fun, imo. It makes enemies more dangerous without increasing their treasure too much, and it gives ranged characters cool loot without adding too much treasure to an encounter.

The Magic Item Compendium has a lot of text concerning how to work with the magic in any particular game. D20 Arcana also has resources.
Also, this MIC loot roller is good:
https://paulmurraycbr.github.io/MICGenerator.html
I like how it gives the option to reroll individual parts of the roll.
Anonymous
d049ee6
?
No.184134
184137 184163
>>184126
So should I replace heal with treat injury on Dust's sheet?
Anonymous
8a1ad73
?
No.184137
184139 184163
>>184134
We could just apply the Treat Injury applications to the heal skill.
Anonymous
d049ee6
?
No.184139
184141
>>184137
Well this is shit, it only works once a day.
Also, can you enchant weapons that already exist? It looks like you can?
Anonymous
8a1ad73
?
No.184141
184143
>>184139
>can you enchant weapons that already exist?
Yes.
Anonymous
3705283
?
No.184143
184147
>>184133
>least augmentation crystals
Most EaW magical weapons look like they would use a crystal of energy assault of some variety (probably fire), unless if you want to create a new version that uses raw arcane power for non-elemental damage. Anti-tank weapons would use the crystal of demolition.
Assuming the weapon is made to be masterwork and fitted with a crystal, that's only +1 to attack rolls and +1 to damage rolls. That doesn't line up with how powerful they are in EaW. There haven't been many enemies with said magic weapons either, so GM Pone probably wants them to be stronger to be dangerous against a higher-level party.

>>184141
Yes.
Dark Star enchanted his two masterwork revolvers. If you enchant a masterwork revolver and then use enchanted ammunition, it will be stronger than the Arcana-style magic weapon. Unless, if we swap the Arcana rules to apply to enchanted projectile weapons and come up with something new for EaW's magical weapons.
Anonymous
8a1ad73
?
No.184147
>>184143
>Assuming the weapon is made to be masterwork and fitted with a crystal, that's only +1 to attack rolls and +1 to damage rolls.
That's ~600 go for functionally the same power as a +1 weapon, which costs ~2500 gp. It's not much, but it's a bargain.
>That doesn't line up with how powerful they are in EaW.
EaW is a different system from 3.5e.

Eberron handles mass buffing of weapons using Eldritch Machines, which are elaborate magical devices that create specific magical effects, such as casting Keen Edge on every weapon on the battlefield. Perhaps the weapon crystals sync to an Eldritch machine that buffs them.
Anonymous
bd0fe75
?
No.184153
184157
I wonder if the one crystal can be used to power the polearm.
Anonymous
8a1ad73
?
No.184157
>>184153
I was going to attach it to my sword or bow, once I figured out how it works.
Or sell it, depending on how much it's worth.
Anonymous
d049ee6
?
No.184160
184161 184163 184168
Okay so I'm consulting my options for this upcoming fight and I don't quite like them.
First off, I don't care what y'all say, I have to heal Bat and Grif at the very least. You can argue with me all you want, but if one of them goes down in combat that not only takes them out of the fight, but Dust as well as he has to help them. This then snowballs as two of the party's main damage dealers are out for at the very least one turn. That could end very poorly.
I'm willing to compromise on healing Silver for now if he's okay with it. But I think before combat I should pop either magic vestment or aid on him. Magic vestment will make him just a little tankier which is better in a sustained fight, but aid will provide temporary HP and an attack bonus to make it so he can go in a bit harder. In this case I pop a lvl 2 heal and a lvl 1 heal on the squishier members of the party. Otherwise I stick with my original healing plan. I don't mind losing shield other at this point, cause unless I heal Dust it's not going to be as useful as it could be. But perhaps I'm wrong.
Also, if we're gonna approach the enemy, I would prefer we do it quietly as if we catch them by surprise or start the fight on our conditions I can do a little more.
Anonymous
bd0fe75
?
No.184161
184163 184168
>>184160
It wasn't officially acknowledged by GM, but I rolled a 4 on the ostensible treat injury roll, so Brie probably only need 10 hp and not necessarily all.of that restored.

This latest combat emphasized the need to operate more conservatively and from range, avoiding fucking tentacle flailing. Mind controlled ponies can still be disabled through grapples and nonlethal strikes, going forward
GM Pony
f68f228
?
No.184163
184165 184166 184168
bowtie_on_the_bed_by_julunis14_dg79b8m-fullview.jpg
Okay, so maybe the combat wasn't too easy...

>>184160
You have heal potions

>>184161
Sure

>>184134
>>184137
Yes
Anonymous
d049ee6
?
No.184165
>>184163
I found the post in which the potions were mentioned. It was noted Silver was given them, and it was four potions of cure moderate wounds. So we have those too, which'll be 2d8 cured
Anonymous
bd0fe75
?
No.184166
>>184163
Garv and Brie grt5ting ambushed is where most of Brie's damage came from, and he knows better than to stay in threat range of Starmie going forward, if an allly isnt otherwise grappled/vulnerable
Anonymous
8a1ad73
?
No.184168
184175 184179 184180 184243
>>184160
>Also, if we're gonna approach the enemy, I would prefer we do it quietly as if we catch them by surprise or start the fight on our conditions I can do a little more.
>>184161
>This latest combat emphasized the need to operate more conservatively and from range, avoiding fucking tentacle flailing. Mind controlled ponies can still be disabled through grapples and nonlethal strikes, going forward

We have two Rangers and a Rogue in this party: there's really no reason for the enemy to see us before we see them. If we play our cards right, we should be able to Spot the enemy several hundreds of feet away and get a surprise round.
If we meet the enemy 100-200 ft away, Posey could severely inhibit them in two rounds with Kelgore's Grave Mist.

That being said, it appears as though the Traveller has long-range telepathy, and if he has the Mindsight feat or a similar ability, stealth becomes pointless.
>>184163
>Okay, so maybe the combat wasn't too easy...
You know, I once ran a published adventure with several thousands of lvl 2 warriors as the enemies, and all of those warriors had two potions of Cure Moderate Wounds and a masterwork weapon on them. Lvl 1 NPC WBL is 500 gp: When fighting humanoids, it's easy to place convenient healing items in place of their standard treasure.
Anonymous
e0b1233
?
No.184175
184178 184179
>>184168
>hurr, we should be sneakier
Yes, nothing says sneaky like broad daylight with no cover
Anonymous
8a1ad73
?
No.184178
184181
>>184175
If we don't have cover, neither do they. So long as our perception is higher, we should see them first.
In a plains biome Spot checks begin 320 (6d6x40) feet away.
The Floof and The Noodle
f19f70d
?
No.184179
184182
>>184168
>>184175
The problem with both of these is that the island has been described as covered in fog, a result I believe of the Traveler's influence. We can't see shit beyond close range, and while the fog does make us sneaky it's likely the Traveler can see through it a lot better than we can.
Anonymous
f68f228
?
No.184180
184182
>>184168
>I once ran…
Good for you I guess
Anonymous
e0b1233
?
No.184181
184183
>>184178
Cuz Ive been totally neglecting spot checks,....
Anonymous
8a1ad73
?
No.184182
184189 184190
>>184180
I'm just speaking from memory. Not being critical, just sympathetic because encounter balance can be tricky.
If you thought the encounter was too hard, maybe the next enemies might drop some healing items or something. It's usually the loot I would put on humanoid enemies.

I thought the encounter was fun, but my character also didn't really get injured/burned at all last fight, so maybe my perspective is different. Not that Posey can use potions anyway.
>>184179
Oof, forgot about the fog. Encounters are probably going to start at point blank range.
Anonymous
f68f228
?
No.184183
184188
>>184181
You have. You stopped everything to have a fight over a random feral livestock, causing an encounter that was supposed to take place as the party progressed along to instead basically get the ambush on them, which also limited my ability to describe or foreshadow the encounter, because everyone was so focused on the feral livestock
Anonymous
e0b1233
?
No.184188
184243
>>184183
Ffs, they said to catch the goat, I caught the fucking goat. It was made to seem important.
Anonymous
f68f228
?
No.184189
>>184182
Yes yes yes I know, I'm saying i didn't expect it to be that low at this point. Nevermind.
Anonymous
d049ee6
?
No.184190
>>184182
>point blank range.
Muh haboob.....
Anonymous
8a1ad73
?
No.184191
184243
>>182249
There's actually more to this description, but I didn't post it earlier because I only wanted to reveal her outward appearance:
>Posey's appearance is unnatural and supernatural, her vampiric heritage allowing her to appear closer to life despite being dead. Her appearance greatly depends on her mood: when cheery, her fur appears pristine and fluffy white; when less-cheery, her skin appears rotten and blotched, and her eyes glass over. When she's feeling especially nasty, she may briefly show bat-like or wolf-like traits as her monstrous nature makes itself known. Posey's appearance is a reflection of her own vanity and sense of of self (proportional to her charisma score): when she's confident, she's beautiful; when she's distressed, she appears more corpse-like. Her fangs are retractable.
>Like most katane, Posey craves blood, but is not dependent on it. Taking in blood helps her control her stress levels, and thus also control her appearance.
Rosey Ring has a lot of cosmetic mutations, and how corpselike or lively she looks depends on the situation and her mood.
I tried to make that clear by describing her on her adventures, at times she's appeared glassy eyed, colorless, rotten, or had black vines pop to the surface. During the fight with Luminous the flesh fell off her bones as she approached low HP.
Dark Star
f7c39d5
?
No.184193
>>183918
O
Anonymous
bd0fe75
?
No.184197
184198
In summary, Brie would submit for a 1d8, but anything beyond that is excessive
Anonymous
8a1ad73
?
No.184198
184200
2201214__suggestive_twilight+sparkle_female_pony_mare_nudity_male_smiling_alicorn_looking+at+you_nipples_human_twilight+sparkle+(alicorn)_wings_v.png
>>184197
>Brie would submit
Would he now?
Anonymous
bd0fe75
?
No.184200
184201
chris-hansen-peeking-poster-travel-dominic-thomas-2900394912.jpg
>>184198
Okay, real talk. I know/assume you mean well, but you come across fucking creepy. No, stop.
Anonymous
8a1ad73
?
No.184201
184202
>>184200
I am doing my part to scare away redditors.
Anonymous
bd0fe75
?
No.184202
1730556090494177.png
>>184201
Its true youre doing your part, and maybe youre scaring off redditors, but you arent doing your part to scare off redditors, anon
Anonymous
8a1ad73
?
No.184203
184204 184212
7124337__safe_artist-colon-lillslim_imported+from+derpibooru_oc_oc+only_oc-colon-filly+anon_earth+pony_pony_braid_dialogue_drawthread_female_filly_looking+at+yo.png
Literal semantics
Anonymous
bd0fe75
?
No.184204
1730477572310759.png
>>184203
Ill speak plainly then
Youre doing what amuses you
Anonymous
8a1ad73
?
No.184205
184206
2277516__safe_pinkie+pie_solo_human_humanized_facial+hair_beard_yes_nordic+gamer.jpg

Anonymous
bd0fe75
?
No.184206
184213
1729344052592568.png
>>184205
Ergo, the function of your actions are secondary to the satisfaction of the behavior. What purpose you ascibe to doing things is irrelecant and consequential; The purpose is amusement. None of this is critical
Dark Star
f7c39d5
?
No.184212
>>184203
>That pic
W E W L A D
Anonymous
8a1ad73
?
No.184213
184214 184228
>>184206
The owners of all these OCs became furry troons
Anonymous
bd0fe75
?
No.184214
184228
>>184213
On a base level, plausible (but allegations).
On a medial level, irrelevant.
On an kncreasing level, youve been a furry since MLp cry moar
Anonymous
8a1ad73
?
No.184218
184219 184228
>posting furry misinformation
Anonymous
bd0fe75
?
No.184219
184228
>>184218
Cry moar, reality's a bitch
GM Pony
88ddb9d
?
No.184228
>>184213
>>184214
>>184218
>>184219
No. We're not turning OOC into a furry argument
Anonymous
d049ee6
?
No.184241
184242 184243 184249
Holy fucking celestia you want to know why I never know what in the fresh hell is going on? Cause whenever I show up again you two fucking niggers are going off about some semantical argument about rules or how you two talk to each other! Holy shit get over it you two or I'm going to find a way to fate bind your characters so when I beat the shit out of one the other feels it too.
Anonymous
8a1ad73
?
No.184242
184244
>>184241
Sorry
Anonymous
3705283
?
No.184243
184251 184267
>>184168
>If we play our cards right, we should be able to Spot the enemy several hundreds of feet away and get a surprise round.
There is a dense fog with visibility of only 100' and it is getting worse. Soon it will be night as well, making it much harder to spot anything. Cavaliere unfortunately doesn't have a high listen modifier.

>>184188
Sheep, not goat.

>>184191
Good description.

>>184241
You should do it just because it would be funny.

Anyway, I don't mind silly and whimsical moments in the party's downtime except it loses us precious minutes apparently (see the sheep and the first encounter). I am not considering the sheep talking as canon except for wishful thinking on the part of Posey and a paranoid delusion on the part of Brie. Can we let it rest now?
Anonymous
d049ee6
?
No.184244
184248
>>184242
I will be withholding belly rubs if you do not comply
Dark Star
f7c39d5
?
No.184246
184251
Hmmmm Black text is illegible on certain themes, muon and fashwave especially
Anonymous
8a1ad73
?
No.184248
184251
>>184244
gasps :0
And just let her fucking die?!
GM Pony
f68f228
?
No.184249
184297
>>184241
This. All of my thises.

>>184239 →
>Referencing Pokemon, OnlyFans, and whatever else that obviously does not exist in the setting
Can you not?
Anonymous
d049ee6
?
No.184251
184274
>>184243
>You should do it just because it would be funny.
>Anyway, I don't mind silly and whimsical moments in the party's downtime except it loses us precious minutes apparently (see the sheep and the first encounter).
We love silly moments, call me the Joker 2 the way I don't take myself seriously.
>>184246
As a muon enjoyer, yeah. I wasn't gonna say anything though. It's really my faukt for being autistic enough to like this theme
>>184248
Hmph
Anonymous
bd0fe75
?
No.184267
>>184243
>sheep not goat
Thank you for clarifying

While we're clarifying, who caught the fucking thing? (Sidenote: also not responsible for losing it)
Dark Star
f7c39d5
?
No.184274
>>184251
yea muon is my favorite too
Anonymous
3705283
?
No.184296
https://mlpol.net/vx/71158#71183
>Thought of a question regarding attacking: if a unicorn swings or throws a melee weapon using their magic, does the unicorn still add their Strength modifier to the attack bonus, or do they use a different ability?
Was this question ever answered? How does DnD handle it with telekinesis?