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6456796.png
Occupied Equestria - Mended Horn
GM Pony
9d64f0b
?
No.179000
179006 180235
It Begins.
1090 replies and 93 files omitted.
Anonymous
96a1d7e
?
No.179274
179276 179295
Let's review shall we? This happens alot, sorry.

Silver decided that he was A. in an authoritatively authorized position (even though anything that had been said was OOC and unofficial) B. in an authoritative military position, and C. a bunch of other middling shit, to lecture Brie on how grenades work, function, consequences, etc.

Because Brie realized that Silver didn't know who he was talking to, he decided to make a display of his competence with grenades by both forcing the issue and safely arming and disarming a grenade.

In response, Silver decided to try and wrestle the readily armed and blown up grenade, claiming its my fault.
Anonymous
96a1d7e
?
No.179275
179276
Silver is well within his rights to want to deny grenades heretoforewith
But that frag is going on my item list next to the other one
The Floof and The Noodle
1748d93
?
No.179276
179277 179295
>>179274
1.) Silver asked, verbatim, "Do you know how you use these? Will you be responsible with it, and do your best to avoid catching other party members in blast?" This is because the grenades were given to him, and he as a pony with a military background treats explosives with a greater level of respect than your average civilian. All Brie needed to do was say "yes", pocket the grenade, and it was his no issue.

2.) It is not a display of competence, it is very much a display of incompetence to act so recklessly with a live grenade. All Brie needed to do was say "yes", pocket the grenade, and it was his no issue.

3.) It is indeed Brie's fault. All Brie needed to do was say "yes", pocket the grenade, and it was his no issue.

All of this is on top of the fact that Posey was able to do this with no issue, and she got her grenade.

>>179275
No. Silver will not allow Brie to have that grenade after such a reckless stunt. So, I reiterate, will you Retcon, Concede, or shall Kira break out her grappling skills to take the grenade back by force?
Anonymous
96a1d7e
?
No.179277
>>179276
>all he had to do
To comply with Silver's sensibilities, yes. It should be apparent that he is okay with not. Thanks for the frag.
2. See 1
3. See 2
And so did Brie ^_^

Lesson learned. e_e
Anonymous
96a1d7e
?
No.179278
Brie walks off whistling, trailing his large case
Cavaliere
29cfec4
?
No.179279
179282 179297 179308 179344
>>179083
"Then we are on the same page regarding this," Cavaliere responds with a respectful nod.

>>179088
He remarks, "It is a formidable fleet, but coordinating so many different ships adds extra complexity. Whatever they are facing must be a serious threat to require consolidating so many ships."
Also, DM, I don't know how long it has been since playing HOI4 but too many capital ships in one fleet incurs significant debuffs

>>179093
With Posey's situation having calmed down, he looks out towards the city with a watchful and trained eye. However restrictive Baltimare may be, Manehattan looks to be much more from just a glance.

>>179099
"You should've told us about that before embarking on a mission with significant travel. Also, no living pony can lose that much blood and still function…" he trails off with a wary glare as Silver takes her aside. He does not press the issue when they come back.

>>179148
Neat!

>>179154
Teasing is definitely a thing.

>>179168
>>179178
Fond memories of using a pump-action version of this Trench Gun in video games.

>>179172
"Some say that a select few griffon countries have highly trained knights with enchanted armor capable of withstanding even rifle rounds. I am not one of those, and in lieu of any weaker alternatives I am better off without armor completely."

>>179191
A diner capable of serving carnivorous sailors is definitely possible on a major naval base. It being anywhere near the secure section? Ehhhhh….
Also, batponies aren't carnivores….

>>179196
I second this. OOC, Silver's player is both experienced enough to know what he's doing and gets along well enough with everycreature everypony else. The same applies IC too.

>>179198
>Enlarge Person is a good buff.
Less so on a stealth mission on an island with little in the way of cover, in a setting where long-range rifles are very accurate and very lethal.

>>179203
Cavaliere is level 5, at least until he gets enough XP to level up.

>>179211
>>179247
Cavaliere already has everything he needs aside from the already-given box of ammo (how much is in it?) and a camo net. Actually, a smoke grenade couldn't hurt either…

>>179227
There should be an electronics skill check for using a military-style radio, at least under pressure.
When there's no pressure you can take 10 or even take 20 over several in-game minutes


>>179221
That's not how hollowpoints are made, reee

>>179229
He is indeed based and talented, I need to commission more art from him. If you want art from him, contacting him on Ponerpics is a good bet

>>179239
>ex-military
https://youtu.be/iPtPo8Sa3NE

>>179247
Can confirm that it makes catching up a little harder

>>179254
Cavaliere adds, "Most fragmentation grenades have a kill radius of five meters, and a wounding radius of fifteen. That means they will almost certainly kill or wound within that distance, but they can do so at a much farther distance."

>>179270
>How did you think Garv, Posey, Defiant, and whom ever else would react?
If I was active at the time, similarly.
Cavaliere
29cfec4
?
No.179281
179283 179297
Could we please not go around exposing Discord usernames of players? I assumed this was a common courtesy, and we could do with less drama resulting from it.
Anonymous
9d64f0b
?
No.179282
179286 179297
>>179279
>too many capital ships in one fleet incurs significant debuffs
scrunch

>Teasing is definitely a thing
no u
Then don't call it "seduction"

>in lieu of any weaker alternatives I am better off without armor completely.
Tin Hat:
"It won't stop a bullet that hits squarely, but it's relatively light and maneuverable, and it'll stop many blades, some bullets, and especially shrapnel."
Chainshirt Equivalent
Anonymous
96a1d7e
?
No.179283
>>179281
Its me, I'm fine with it
GM Pony
9d64f0b
?
No.179284
179285 179297
2388865.png
Okay, fuck it. This is how we are resolving it

Poof

We are back to the point before Silver hoofed over the grenades respectively to Posey and Brie. Brie is not talked down to or otherwise not assumed to be competent to handle a grenade. And Silver doesn't have to watch Brie endanger the lives of himself and everyone around him in a stunt.
Anonymous
d2c6192
?
No.179285
>>179284
Deal
Cavaliere
29cfec4
?
No.179286
179287 179297
>>179282
Cavaliere reiterates, "Being unseen and quick is better for keeping oneself alive than the heaviest armor."

>>179282
Seduction is what precedes anything else and also doesn't have to lead to anything else. But you can make the call.
Anonymous
96a1d7e
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No.179287
>>179286
"Precisely what I'm here for!
Anonymous
96a1d7e
?
No.179289
"Well, if there's nothing further, I believe we all have our provisions? Shall we then?"
Anonymous
96a1d7e
?
No.179290
Next time, Ill dissassemble the grenade
Rosey "Posey" Ring
d47feee
?
No.179293
Sorry, I fell asleep. Let me check what I missed....
I don't care if I get a grenade or not. I just thought they might be useful.
Brie
96a1d7e
?
No.179294
Screenshot_2019-01-23_Pony_Creator_v32.png
Excerpted from discussion with GM:

"So for review:
I will endeavor to condense my posts singularly. I could explain the impetus, but suffice to say I am aware of why I do that and will actively avoid doing so.

Brie will be ... a little... nicer... and looks forward to seeing characters give him a wider berth

I will consciously attempt to ensure that I am namefagging when posting; not difficult, I got my laptop out and my desktop is almost reassembled.

I will will remain calm and try to not be a smart ass when a player does something silly.
I will still make them look silly even if they don't realize it but I can be less adversarial/brutal about it"

When Brie does something crazy, I invite players to inquire OOC wtf I am thinking, or utilize a variety of in-character resources - including asking "hey, wtf are you doing?" - rather than grtting physical or trying to teach him a lesson.

I will take liberties with my character as far as what I depict him doing, but remember that it is just a dancing cardboard cutout like in Ogres and Oubliettes.
Mine is just crazier than (you)rs
Rosey "Posey" Ring
8c4a428
?
No.179295
179296 179298 179301 179308
>>179252
Posey puts on her blinders to suppress her curse-reaction for the next plane ride.
>>179247
>Guidance Of The Avatar
This was a web spell that appeared on the WotC web archives, before Hasbro nuked them in 2018 in their attempt to make sure that nobody ever remembers life before 5e. It's widely considered to be the most potent skill-boosting Cleric spell in 3.5e
https://web.archive.org/web/20171028122100/http://archive.wizards.com/dnd/article.asp?x=dnd/sb/sb20010504a
Tbh, it's a bit overpowered for a lvl 2 spell, but it's one of my favorite spells to put in a potion because "drink this to pass any skill check" is well worth the overpriced nature of potions.
I requested it from the Cleric when I did the sacrifice check to reanimate Agire, so I thought you knew about it (even though he didn't give it to me). I wouldn't blame you if you wanted to remove it from your game entirely, even though I really wanted it as my Advanced Learning spell for my Nightstalker cohort.
>Commander Aura
From heroes of battle. You can read about them on realmshelp:
https://www.realmshelps.net/adventuring/combat/morale.shtml
They do nothing for Rosey Ring because she doesn't have an army of intelligent minions (yet), but I would encourage using them if you have any intention of running mass combat and/or warfare with leadership and followers. Heroes Of Battle is also generally a good book for war based games in 3.5e.
>>179254
>>179257
>>179260
If Brie really wants both grenades that badly, just let him have them. I have spells: I don't need them. I just requested it because I'm not proficient in guns and grenades require no proficiency. I just wasn't privy to letting him "negotiate" with the radio because after some of the things he said in the previous thread I honestly don't trust him with our only means of communication.
(Do guns require extra proficiency in this game? I have Simple Weapons proficiency from my class and Archaic Weapons from undead. Dread League is notoriously low-tech, so I made Posey low tech as a voluntary nerf to reign in my powergaming habits; which is the same reason I gave her weaker versions of the vampire weaknesses, hence the blood vomit over sea and the force of habit to knock on doors before entering).
>Kira looks on in awe at how fast Posey is sewing and the deftness with which she can manipulate the knitting needles with her magic.
Rosey Ring is knitting a long black sock, with a white pattern that appears to be a spine and ribcage: it's basically a Halloween skeleton suit, except for a snake.
>Silver meanwhile would take the offered feather token, but as he's not very well experienced with magic or magic items he would need basic instructions for usage.
Rosey Ring hands it to Silver, since it makes sense for the leader/decisionist to carry the consumable item that could be our means of transportation.
>>179265
>players can't be forced to make saving throws against other players
No. That's not a rule. You made that up. I'm looking at the rules compendium right now, and that isn't a thing. There are some recommendations for conflict resolution in the DMG that discourage party infighting, but there is no such rule that says players have any sort of immunity to attacks by other players. I have never encountered such a rule, and I don't believe it exists in any edition of D&D.
If you have evidence to the contrary, feel free to cite it.
Also, a grapple is not a saving throw.
>>179270
This.
How hard is it to say "I am normal and can be trusted with explosives", even if it's a lie? It's not hard.
I know I'm none to throw stones because I did that whole blood vomit scene (which I only did because I thought it would give people a laugh, the actual penalty is just -1 to all d20 rolls), but at least I wasn't expressing any intent to attack party members.
>>179271
>I was content with the one.
Then why were you trying to "bargain" with the radio earlier? What's with the drama?
>But I DID think with the one player blood-vomiting and getting a pass, that I might avoid getting patronized about how "erhmagherd grenades explmode and hurted pplz!"
See above.
>>179272
Not blowing us all up isn't as trivial as "filing taxes right".
>>179273
>Like, the blood vomiting was kinda stupid
Oh, I'm sorry about that. I thought it was funny. I wouldn't have done it if I knew you didn't like it. I apologize for being disruptive and stupid. I just wanted to add some spice.
Posey Will wear the horse blinders so that she doesn't vomit on the next trip.
>>179274
>Silver decided that he was A. in an authoritatively authorized position (even though anything that had been said was OOC and unofficial)
We already decided that we were going to let Silver's player be in charge of dividing the quest items.
If you want to fight over loot, at least wait until we get something actually valuable in the treasure for this adventure.
>Because Brie realized that Silver didn't know who he was talking to, he decided to make a display of his competence with grenades by both forcing the issue and safely arming and disarming a grenade.
Idk how you thought that was a display of competence. To anyone else, it looks like a threat at face value and a display of recklessness at best.
>>179276
>1)
>2)
>3
I agree with all of these points.
>Posey was able to do this with no issue, and she got her grenade.
I don't even care if I get a grenade. I don't even care if he tries to blow me up (3d6 nonmagical, nonsilver slashing is barely going to put a dent past my DR), but maybe he could try harder to express that he won't blow up the rest of the party.
Anonymous
96a1d7e
?
No.179296
179297 179301
>>179295
It was never about the grenade. As I said, next time I'll do something like disassemble the grenade rather than show off how readily it can be armed and disarmed.

That's kind of his thing,... explosives and traps and things
Rosey "Posey" Ring
8c4a428
?
No.179297
179299 179301 179308
>>179279
>"You should've told us about that before embarking on a mission with significant travel. Also, no living pony can lose that much blood and still function…"
"I can normally suppress my curse by staying still when I go over water, but this was my first time flying in a plane, so it took me some getting used to."
She adjusts her horse-blinders
"It shouldn't be an issue now. So long as the spirits in my body don't know when I'm over water, I should be able to prevent the reaction."
>Teasing is definitely a thing.
Rosey Ring is a sadistic bitch who relishes in making stallions fall for her, even if she has no intention to see them again.
>I second this. OOC, Silver's player is both experienced enough to know what he's doing and gets along well enough with everycreature everypony else. The same applies IC too.
I third this.
>Less so on a stealth mission on an island with little in the way of cover, in a setting where long-range rifles are very accurate and very lethal.
Then maybe Reduce Pony would be better.
>There should be an electronics skill check for using a military-style radio, at least under pressure.
When there's no pressure you can take 10 or even take 20 over several in-game minutes
There's a skill for this in d20 modern, but most of us appear to be using d&d classes instead of d20 modern Hero classes (most of which are actually very good hybrids of fighter and rogue with lots of skills and bonus feats), idk if any of us have skillpoints to spare for that.
>How did you think Garv, Posey, Defiant, and whom ever else would react?
>If I was active at the time, similarly.
I was asleep at the time, although Posey believes herself to be invincible and isn't scared of nonmagical weapons, so she probably wouldn't have flinched.... Which admittedly could have just made the situation worse...
>>179281
>Could we please not go around exposing Discord usernames of players? I assumed this was a common courtesy, and we could do with less drama resulting from it.
I second this, because it's troon-tier behavior.
>>179282
>Then don't call it "seduction"
Ngl, my nightstalker character, the one who ordered 40 pancakes at the diner, is a Diplomancer build with Silver Tongue, which has the function of being able to make subjects fall romantically in love, and Wanderer's Diplomacy, which allows a function of rolling Diplomacy for other characters.
Some DMs dislike Diplomancer builds. Is this an issue for you?
>>179284
>Poof
Alright.
>>179286
>"Being unseen and quick is better for keeping oneself alive than the heaviest armor."
"I'm more easily unseen with no armor at all, but for me my armor is an implement for my fear magic. Besides, it goes with my pirate disguise." She says, the bones on her armor rattling
>>179296
Okay then, whatever.
The Floof and The Noodle
1748d93
?
No.179298
>>179295
>Rosey Ring is knitting a long black sock, with a white pattern that appears to be a spine and ribcage: it's basically a Halloween skeleton suit, except for a snake.
That is absolutely adorable and Kira would love it and treasure it.

>Oh, I'm sorry about that. I thought it was funny.
pet pet pet
It's okay, it was actually a pretty funny scene taken on its own (and knowing that Posey was actually fine and not in seriously mortal danger of dying), it's just that in the moment of us travelling to go to the quest the rest of us were sort of looking at each other going "well shit, where do we go from here". I don't mean for you to feel bad, in the end it was a minor thing that we got past, like how we'll get past what happened last night.
Brie
96a1d7e
?
No.179299
179301
>>179297
I forget where, but GM had indicated that there was 2 frags and 2 smoke nades, so unless anyone else wants one, we would split them evenly.

I had claim on one of the healer's kit for reasons I really hope has to happen, but aside from the 9mm (is it 50/box like irl, or are we talking a box of 1000?)
Brie
96a1d7e
?
No.179300
179308
he just wants a flare and 2 MREs
Cavaliere
29cfec4
?
No.179301
179302 179308 179310 179312 179391
>>179295
>Guidance of the Avatar
I wouldn't mind it if it's a very rare potion you can find only from a Zecora-tier alchemist, and not one that's standard-issue for the military.
>Heroes of Battle
Lots of good stuff in here. Having a morale check for 50% casualties is actually quite generous; historically organization fell apart after only about 10% losses in most battles. That could get annoying fast though. It specifies this applying to smaller units, so maybe 50% is realistic.
Ability modifiers are much more modest on the positive end than in the 3.5e handbook. Is this for a different edition?
Auras are very interesting. There are only a few applicable to EaW but it would be fun to homebrew a lot of them up.
>grenades require no proficiency
There's no throwing skill that would improve their range and accuracy?
>Do guns require extra proficiency in this game?
They do in DnD Modern, which is being selectively homebrewed into the game, but I don't think there's anything official yet. If that is done then it would be necessary to change starting proficiencies for classes a bit, since in this modern setting a "fighter" would most likely be starting with a gun rather than a melee weapon (Silver Sword being an explicit exception as part of his history). I suppose that's why so many players have played rangers, since ranger skills and feats translate to guns very well.
>players can't be forced to make saving throws against other players
I agree with Posey's player here. The rule that was decided was specifically for saving throws that affect character disposition, as players are the ultimate decision-makers of what their characters choose to do. That doesn't include anything physical.
>Oh, I'm sorry about that. I thought it was funny. I wouldn't have done it if I knew you didn't like it. I apologize for being disruptive and stupid. I just wanted to add some spice.
I thought it was funny and harmless personally. It does complicate matters for the characters though. A pony who does this over water isn't going to look like a good pick for a spec-ops mission taking place on an island and that's a little important to me. Part of the motivation for making Cavaliere was because I didn't want to send Amber–a young adult with zero combat experience or reason to go–on a combat quest because it would be jarring and blatantly unrealistic. One day she might but that has to be worked up to.
Also, every witness to Posey's apoplectic fit on steroids will be a little more suspicious of her being undead because no living being other than a sea cucumber could walk it off.
>>179296
As long as he acts less like the Demoman from TF2, then we'll be good.

>>179297
"Spirits? Are you possessed?" Cavaliere asks with visible concern. Remember that she had admitted this only to Silver in private, not to anypony else. "Does that have anything to do with your 'fear magic'?"
>There's a skill for this in d20 modern, but most of us appear to be using d&d classes instead of d20 modern Hero classes (most of which are actually very good hybrids of fighter and rogue with lots of skills and bonus feats), idk if any of us have skillpoints to spare for that.
Unfortunately my cowboy-themed character did not take ranks in electronics, and the idea of incorporating skills from DnD Modern is new enough that none of the other characters took it. Maybe Silver did after leveling up though.
>Ngl, my nightstalker character, the one who ordered 40 pancakes at the diner, is a Diplomancer build with Silver Tongue, which has the function of being able to make subjects fall romantically in love, and Wanderer's Diplomacy, which allows a function of rolling Diplomacy for other characters.
That sounds like a bard on steroids.
>knitting
Don't let me spoil that, because it's a great mental image, but where did she get all the yarn? Kira is a big girl.

>>179299
Cavaliere has offered to take one of the smoke grenades. We still have to decide whether to use them as a distraction, cover or as a signal.
Brie
36f845e
?
No.179302
179310
>>179301
It's true that that sat in a grey area (as yet unspecifically defined) but my understanding is that GM wants to avoid inplayer fighting, which is what potentiated the "no will saves" rule.
Engaging in a grapple is a complicated matter, nothing so dismissed as "I yoink and that's that", especially with unicorn magic
Brie
36f845e
?
No.179304
179306
Cavaliere can have the smoke canister Brie wanted (plz answer, its italian, yes?)
Brie,
36f845e
?
No.179305
179306 179310
Okay, how far out from actual combat? Should Brie be getting ready? It takes a few rounds
Cavaliere
29cfec4
?
No.179306
179307 179310 179313
>>179304
yes
>>179305
You can technically start combat right now, it's just ill-advised.
Also you're doing the thing again instead of collating your posts.
Brie,
bad20a0
?
No.179307
179310
>>179306
I mean combat with actual adversaries, not misunderstandings amongst party members
Anonymous
9d64f0b
?
No.179308
179309 179311
>>179295
>No. That's not a rule. You made that up. I'm looking at the rules compendium right now, and that isn't a thing. There are some recommendations for conflict resolution in the DMG that discourage party infighting, but there is no such rule that says players have any sort of immunity to attacks by other players. I have never encountered such a rule, and I don't believe it exists in any edition of D&D.
I think it's a misunderstanding of my ruling earlier that spells and rolls that influence attitude are not enforceable on players. To clarify, I said that players can't be forced to roleplay the effects of a charm spell or a diplomacy roll. This is because I think it would be absolutely silly for me as a DM to enforce an "attitude" on player characters and how they rollplay with each other. What am I going to do? Say "noooooooooooo!" (crying soyjack) "you're roleplaying as being merely friendly to that player! The spell says you should be helpful!" That's absurd. Like really, am I supposed to tell players "Noooooo she succeeded in a seduction roll you should be fucking her right now..." I'm not saying that you can't roll diplomacy or seduction or whatever on other players. I'm saying I can't enforce it should the target player not abide by it.

None of this means that spells, rolls, and area of effect don't apply to other players in PvP. They do, and this includes mind affecting spells.

However, he has a point. PvP is almost certainly going to piss at least one of the two involved and have permanent effects on the game. It will basically always result in GM adjudication.

Assume PvP to be banned.

>>179295
>>179297
>Posey believes herself to be invincible and isn't scared of nonmagical weapons, so she probably wouldn't have flinched
>I don't even care if he tries to blow me up (3d6 nonmagical, nonsilver slashing is barely going to put a dent past my DR)
No. No. No. No. No. No. No. Fuck no.

I don't give a fuck what kind of source you're citing for an Mk 2 Fragmentation Grenade being on the same level as whatever parlor trick firecracker you are actually citing here, but a direct explosion from a grenade in your square is not going to do some mere "3d6" of damage. That won't even come close to knocking unconscious, nevermind kill, a generic NPC enemy. I was actually content with your character being perhaps the only one to tank a direct explosion until I read that. No. Fuck your damage resistance, fuck your whatever bullshit you pulled out of whatever the fuck addendum you found where ever to say that your character is somehow immune to fucking everything, fuck all of that. You will respect the Mk 2 if I have to make every single one of them do 10d100 Magical Silver Piercing Damage out to 30 feet, and if I have to make every single enemy soldier spam them like it's fucking Call of Duty World At War.

>>179297
>>179279
>Teasing is definitely a thing.
>Rosey Ring is a sadistic bitch who relishes in making stallions fall for her, even if she has no intention to see them again.
It's hard to express just how absolutely fun-sucking an attitude this is, or why it pisses me off. If you want Seduction to mean literally nothing else than a diplomacy role, just call it diplomacy. It's a meme concept anyways. As best as I can tell it means "Does the target want to fuck you? Roll to see if you hit the DC." If you want to tease, roleplay teasing. It's not that hard.

>>179297
>Some DMs dislike Diplomancer builds. Is this an issue for you?
There's one problem and only one problem with diplomacy builds - roleplaying diplomacy is more fun than rolling for it. I get it, our characters are supposed to have the ability to do things in game that we as players are not capable of, like flying, seeing in total darkness, casting spells, hitting an apple with an arrow at 100 feet, or in this case, having social skills and some modicum of charisma. Your character's skills are supposed
to exceed your own, I get it. But if you could I like roleplaying diplomacy (in addition to rolls), and I'm happy to bend skills like "sense motive" to be useful in finding an NPC's emotions or motivations to aid in that.

>>179300
MRE's are actually a good idea

>>179301
>Kira is a big girl.
For you
Brie,
bad20a0
?
No.179309
>>179308
>MRE's are actually a good idea
"Well I BROUGHT a pack of this new thing,... Lunchly they called it, but the cheese was grown over with mold!
Rosey "Posey" Ring
1d2b7c3
?
No.179310
179314 179323
>>179301
>I wouldn't mind it if it's a very rare potion you can find only from a Zecora-tier alchemist, and not one that's standard-issue for the military.
Considering that it is a Cleric spell, it is unlikely that this military would have easy access to it, with the monarchist Harmonists chased off for their reverence of the princesses.
>Lots of good stuff in here.
Yeah, it's a good book. It came later in 3.5e, and is therefore better written.
>Ability modifiers are much more modest on the positive end than in the 3.5e handbook. Is this for a different edition?
No. Heroes of Battle is 3.5e.
>Auras are very interesting. There are only a few applicable to EaW but it would be fun to homebrew a lot of them up.
Iirc, there's an article in Dragon Magazine somewhere that gives a guide for homebrewing auras. Has new auras for the Marshall class too.
>There's no throwing skill that would improve their range and accuracy?
I think there's a couple feats that improve splash weapons.
Throwing is based on your BAB, so if you're good at using any other kind of weapon you're good at using splash weapons.
>They do in DnD Modern, which is being selectively homebrewed into the game, but I don't think there's anything official yet. If that is done then it would be necessary to change starting proficiencies for classes a bit, since in this modern setting a "fighter" would most likely be starting with a gun rather than a melee weapon (Silver Sword being an explicit exception as part of his history). I suppose that's why so many players have played rangers, since ranger skills and feats translate to guns very well.
There's a dragon magazine article about guns that suggests several of these things. Idk the number, but it's the same one with the Adamantine Dragon and the Beast Dragon.
You can get guns from Starting Occupation in d20 modern.
There's also the option of using Weapon Groups, from Unearthed Arcana:
https://www.d20srd.org/srd/variant/buildingCharacters/weaponGroupFeats.htm
I use this in most of my games.
Worth noting that there's no extra cost for being proficient in the [Heavy] version of an exotic weapon, so you can get a two-for-one deal if you specialize in using a solid gold carbine.

You can also get guns from starting occupation in d20 modern.
>melee weapon (Silver Sword being an explicit exception as part of his history)
Silver Sword comes off as smarter and more skilled than an average Fighter. He would make a good Warblade (which has Simple starting age, but he did just reverse-age 20+ years younger).
>The rule that was decided was specifically for saving throws that affect character disposition
I believe that being charmed is not the same as a disposition (the charmer can influence you with an oppose Cha check), but it's not my call to make. It's not really my business to charm other players anyway.
>That doesn't include anything physical.
I think that attacking other PCs should generally be discouraged (because we're supposed to be on the same side), although not mechanically disallowed.
>I thought it was funny and harmless personally.
That makes me feel better. I was just trying to be entertaining.
>Also, every witness to Posey's apoplectic fit on steroids will be a little more suspicious of her being undead
Well, the undead weaknesses I voluntarily gave Posey are supposed to be RP obstacles that make her mission more difficult; if I didn't roleplay them, it would feel like cheating. I agree that that can cause difficulties in party dynamics though... I'll try to be more subtle.
>no living being other than a sea cucumber could walk it off
Curses work in mysterious ways. It's your choice to decide whether or not to believe that though.
I didn't do the blood-vomit scene believing I could avoid any RP consequences. Let's see how it plays out. I will honor any conclusions that are drawn from it.
>Are you possessed?
"No, no... It's nothing so simple. It's a curse ingrained into my body. 'Spirit' is just the catch- a term for such auspicious and elusive magic."
>That sounds like a bard on steroids.
DM told me only arcane casters could be bards.
>where did she get all the yarn?
She requested yarn from the military. Why the military has so much yarn is beyond me. Must be a vestige of a certain unicorn seamstress being a national hero in the previous regime.
>>179302
>"no will saves" rule
He only said you couldn't be charmed.
>>179305
We haven't even gotten to the island yet, let alone seen the enemy. There's technically no guarantee that there will be combat on this rescue mission, but we all know that there's no such thing as a cake walk in d&d (at least not in good games).
>>179306
>you're doing the thing again instead of collating your posts.
This.
It's actually a bigger issue than you might think. It makes it less likely for all relevant posts to be visible when selecting last 50/100/200 posts.
>>179307
There won't be combat at least until we get to the island... Unless we get swallowed by an island-sized leviathan beforehand...
When DM plans to start the adventure is beyond me. I thought it would be yesterday, but we spent yesterday distributing equipment (resource-tracking takes so much time in 3.5e... At least we're not crafting).
Also, if we ever do get crafters, I would strongly recommend using the Craft Point system, from Unearthed Arcana, as it lets you pay a fixed resource cost in exchange for down time.
https://www.d20srd.org/srd/variant/buildingCharacters/craftPoints.htm
(I totally would never abuse this system to conjure a massive crystal castle above Curwhinny dungeon by creating a bunch of Necrosis Carnexes with the Landlord feat and having them immediately spend all of their craft points contributing to my castle. I totally don't already have a name for the castle and a spreadsheet for how to expand it and able dungeon map for how to send it with minions and traps. I also wouldn't haunt-shift my minions to make them part of my undead castle. I wouldn't make the castle a mobile walking sentient magic item either.)
Rosey "Posey" Ring
1d2b7c3
?
No.179311
179314 179318 179321
>>179308
>Assume PvP to be banned.
Completely fair.
>I was actually content with your character being perhaps the only one to tank a direct explosion until I read that. No. Fuck your damage resistance
Oh, okay...
In my defense, I did pay two character levels to gain this damage reduction. I'll stop acting cocky though.
>I was actually content with your character being perhaps the only one to tank a direct explosion until I read that. No. Fuck your damage resistance
Noted.
>It's hard to express just how absolutely fun-sucking an attitude this is, or why it pisses me off.
Oh, okay. I didn't realize that. I won't do it again. I thought it was adding something to the atmosphere, but now I see that was the opposite.
>If you want to tease, roleplay teasing.
Noted.
>There's one problem and only one problem with diplomacy builds - roleplaying diplomacy is more fun than rolling for it. I get it, our characters are supposed to have the ability to do things in game that we as players are not capable of, like flying, seeing in total darkness, casting spells, hitting an apple with an arrow at 100 feet, or in this case, having social skills and some modicum of charisma. Your character's skills are supposed
I understand with this sentiment. Diplomacy is kind of a broken skill by nature. 3.0 was the first edition to make it a skill, and it's still kind of wonky. Reminds me of this article from 2007 I read
https://thealexandrian.net/wordpress/694/roleplaying-games/diplomacy-design-notes-part-iii-the-burlew-solution
>But if you could I like roleplaying diplomacy (in addition to rolls), and I'm happy to bend skills like "sense motive" to be useful in finding an NPC's emotions or motivations to aid in that.
Alright.
Rosey Ring has zero ranks in Diplomacy anyway. It's not a class skill for her.
>MRE's are actually a good idea
Yeah, especially if our way back is somehow sabotaged (the swan boat might not cut it if there's a storm) and we have to stay in the island for some time.
She zeeb my zoob til I ziib
6be3077
?
No.179312
179314
>>179301
>Don't let me spoil that, because it's a great mental image, but where did she get all the yarn? Kira is a big girl.
Knitting for the war effort was a common thing. Especially socks, you can still find patterns from the red cross of socks to knit to donate for soldiers. It's not unreasonable to assume a military base would have yarn for either the soldiers or to give ponies so they could knit for the soldiers.

The zeeb chills off to the side, wondering when the group is gonna get a move on. These ponies are so chatty....
Anonymous
96a1d7e
?
No.179313
179314
>>179306
>you're doing it again
There's a difference between doing it when no one is fucking on or posting, and when we're trying to do things. Yes, I could have deleted the posts and condensed everything, and thats an option I will entertain in the future.
Having said, players like to act like the thing they just posted is canon, and then post continually off of that under the auspices that they are all based on previously "established" posts. I'm okay with abandoning that practice, in that it forces other players to post reactions, which are usually only one or two lines of comment and not warranting a separate post. I acknowledge we could all be better.
Cavaliere
29cfec4
?
No.179314
179315 179316
>>179310
>Considering that it is a Cleric spell, it is unlikely that this military would have easy access to it, with the monarchist Harmonists chased off for their reverence of the princesses.
Harmonism as a religion is allowed to persist to avoid instigating a revolt, but one can assume the churches are closely monitored for signs of rebellion. I'd think a little-known potion like this would be known only to one religion as well, such as that of the zebras or maybe the griffons.
>No. Heroes of Battle is 3.5e.
Derp, I forgot spells get different modifiers than skills.
>guns
Interesting
>Worth noting that there's no extra cost for being proficient in the [Heavy] version of an exotic weapon, so you can get a two-for-one deal if you specialize in using a solid gold carbine.
kek
>I believe that being charmed is not the same as a disposition (the charmer can influence you with an oppose Cha check), but it's not my call to make. It's not really my business to charm other players anyway.
The DM ruled above, I was wrong.

>"No, no... It's nothing so simple. It's a curse ingrained into my body. 'Spirit' is just the catch- a term for such auspicious and elusive magic."
He mulls this over. "I've heard many tales of curses, but they are elusive to the point that most doubt their existence. Do you know who or what cursed you?"

>I thought it would be yesterday, but we spent yesterday distributing equipment (resource-tracking takes so much time in 3.5e... At least we're not crafting).
It's not a lot of equipment and I'm all set (as long as Cavaliere has obtained that camo net). I think we're just waiting on Dust, Kira and Tenebrous now. All these posts won't be good for them considering they have to catch up.
>(I totally would never abuse this system to conjure a massive crystal castle above Curwhinny dungeon by creating a bunch of Necrosis Carnexes with the Landlord feat and having them immediately spend all of their craft points contributing to my castle. I totally don't already have a name for the castle and a spreadsheet for how to expand it and able dungeon map for how to send it with minions and traps. I also wouldn't haunt-shift my minions to make them part of my undead castle. I wouldn't make the castle a mobile walking sentient magic item either.)
I don't know, is it marketable by Hasbro, Inc.?

>>179311
>I understand with this sentiment. Diplomacy is kind of a broken skill by nature. 3.0 was the first edition to make it a skill, and it's still kind of wonky. Reminds me of this article from 2007 I read
I like how anypony can mention anything related to DnD and you'll be able to immediately cite a random article from almost 20 years ago about it. You're by far the most knowledgeable player here. That makes us intimidated and nervous you could use that knowledge to powergame very easily

>>179312
Dust has everything he needs? Afaik we're just finishing up, and the only one I know who hasn't gotten a chance yet has been Tenebrous (who has hundreds of posts to catch up on).

>>179313
>Having said, players like to act like the thing they just posted is canon, and then post continually off of that under the auspices that they are all based on previously "established" posts. I'm okay with abandoning that practice, in that it forces other players to post reactions, which are usually only one or two lines of comment and not warranting a separate post. I acknowledge we could all be better.
That is definitely true. There needs to be a little bit of a grace period.
She zeeb my zoob til I ziib
6be3077
?
No.179315
>>179314
Yeah I'm good, unless DM wants to run with an idea I mentioned yesterday. Zeeb doesn't need a lot, he's pretty self sufficient for missions.
Anonymous
96a1d7e
?
No.179316
>>179314
>There needs to be a little bit of a grace period.
well, DnD is supposed to be more or less turn-based to begin with. It stands to reason that a smol degree of standardization - one effort post per player (outside of side meta/interactions) - per GM post?
Brie
96a1d7e
?
No.179317
But, what characters "do" and what they "attempt to do" are two different things, which is why waiting on GM is a good idea. It could slow things down a bit - outside when individual players permit non-sanctioned activity - but it would avoid confusion on many degrees.

I know, I'm doing it again, but the ideas are coming so I wanna put them out before I forget.
GM Pony
9d64f0b
?
No.179318
179321 179327 179329
>>179311
>In my defense, I did pay two character levels to gain this damage reduction. I'll stop acting cocky though.
Basically the problem is that when a character (and especially the player in an ooc of character remark) clearly doesn't respect something in the world as being a potential threat when anyone in real situation absolutely would, and basically every character in fiction would, it's extremely disrespectful and personally offensive.

Yes, I get it. In D&D, when your character dies, that's the end of it (or close to it). It's not like a video game where if you make a mistake you can respawn an endless number of times. And the result is that to balance, characters get a lot of HP. Because with a large number of encounters your characters are absolutely going to be suffering a death by a thousand cuts. This means that getting stabbed or what have you is almost certainly not going to kill you

If Posey doesn't think that grenades have any meaning - she's not afraid of them, she doesn't care to want one - why did I bother putting grenades into the game at all? Why did I bother thinking about it? Should I bother giving enemies grenades? Why should I bother with guns, since they are clearly less powerful than grenades? Should I bother with this setting at all? With this game? Why am I here GMing? It isn't doing anything for you. You clearly don't get any enjoyment out of it. I should go play Stellaris instead. That's what I spent most of 2023 doing instead of this game, I can do it again. I just spent $27 on two DLCs that I have never played before last night. Maybe I should go do that instead of wasting my time here.

If a grenade gets accidentally or otherwise thrown and Posey jumps on it to save the others, this can easily be an extremely compelling moment. If Posey survives precisely because she's powergamed to all shit with damage reduction, that doesn't make the moment less special, necessarily. She'll be on extremely low health and vulnerable to any incoming attacks. Maybe there's a risk that it could have been fatal after all if the dice were less favorable. Maybe it's heartwarming that the strongest tanks the damage. There's a lot you can do with it.

But if the attitude is "lol Posey isn't afraid of grenades she'd tank it anyways and even if she did, regenerating health, she's invulnerable"... why are you here? Why are you playing at all? Clearly this is boring to you and I'm sure you have better things to do this afternoon because I know I sure as fuck do.

Reducing Posey to death by a single failed round happened twice and clearly didn't work. There is nothing left for me to do to correct the attitude except character death. And would that correct it? Because I really don't think it would. I must be the wrong GM for you, or maybe Table Top Roleplaying is just entirely the wrong kind of system for you. Because I'm wondering if it's wrong for me.

>Oh, okay. I didn't realize that. I won't do it again. I thought it was adding something to the atmosphere, but now I see that was the opposite.
That statement actually was not directed at you
Okay, actually I can express why it pisses me off. The problem is that it misleads me. Do you mean to tell me that if Posey had succeeded in seducing the goat priest (she didn't) that she would not have made infernal love to him right there in the swamp? Then why try to make me think that that was Posey's intent.

And I understand that I'm in the minority here, but why is sexlessness prefered over having a world with sex in it? How many James Bond films have you watched where you thought "wow, I'm so glad that there was no sex in that." How many adventure serials without any kind of romance did you really think "thank goodness there was no romance or sex in that." And why oh why would you want to roleplay as ponies online unless you wanted the ponies to sometimes fuck each other? Yes, I get that most people, even here, don't want to do that. Fine. Whataver. They don't pretend like they are doing otherwise though. Their characters are celibate, I know that, I leave them alone. They don't lead me on, as the person controlling the NPC interaction in the situation, to thinking that this game is going to get more interesting than it actually is.

I remember some years ago, we had four different players who would willingly romance NPCs and even engage in ERP, even if it wasn't all four active at the same time. The players would go kill a shitload of communists, and then one fucked his Fascist handler. One went and beat up some people for the mob, and he didn't have sex with his mafia handler, but there was a romance that was going somewhere. In another the party killed a shitload of griffins, one character stopped during the quest to have sex with a disguised changeling he rescued, and then another did with a rescued griffin after all was done. There was lots of sex and violence and it was fun. Now there is much less violence and this sterility. If you don't want sex or ERP just say it and don't deceive me so I can keep my expectations low and not be disappointed. No, I don't have a problem with characters deceiving the NPCs. What Posey did with the street preacher was funny. The problem is how the fuck am I going to know where you are trying to go with this if you lie about your intent when calling out the roll?
GM Pony
9d64f0b
?
No.179319
179320 179321
Okay, so we are wrapping up resource Aquisition.

I don't know if I have already said it, but there are six flares (given to Silver for distribution). I'm considering one more fragmentation grenade and another smoke grenade. Maybe bulls strength.

Rope and hoof cuffs can be acquired

Tenebrous will get eagles splendor and a rifle and armor as needed

I think Kira and Defiant may receive minor popping ammunition that gives some explosive damage.
She zeeb my zoob til I ziib
6be3077
?
No.179320
179323
>>179319
>Rope and hoof cuffs can be acquired
Kinky, anyways.
Dust can make minor alchemical items that he can use, though any additional resources would not be turned down by the military.
Cavaliere
29cfec4
?
No.179321
179323 179326 179327
>>179311
The actual finished version is this:
https://thealexandrian.net/wordpress/700/roleplaying-games/advanced-rules-diplomacy

It's a robust system and I'd like to have it homebrewed in. Though, it makes Posey even stronger with her Charm spells, since everypony who fails (which would be most of the time) is set to a -10 DC modifier, far better than even diplomacy-oriented builds at this level. I'd like to propose an additional rule: Posey can do this, but all witnesses to the charm spell make an Arcane Knowledge check (maybe DC 15) to be alerted to what's going on. It'll still be powerful, but more circumstantial instead of an automatic choice like it's been so far.

What do the DM/other players think of this?

>>179318
>Seduction
Okay, so it seems like the issue is that OOC intent is not specified beforehand to let the DM know in which direction the scene is going. Using seduction rolls as a form of diplomacy that does not lead to sex (whether that's "fade to black" or roleplayed out) seems to be okay though. That's what this homebrew indicates anyway: https://dnd-wiki.org/wiki/Seduction_(3.5e_Skill)

>>179319
Cavaliere came prepared and already has rope and manacles. This actually reminds me to check his weight and see if he should grab extra hoof-cuffs to be on the safe side. 2lb each, right? And how much does ammunition weigh?
Right now, not counting ammo, he has 50.5 lb which qualifies as a light load. He can take a couple of extra hoofcuffs.
GM Pony
9d64f0b
?
No.179323
179324 179325 179327
Also, food for the creatures

>>179310
>DM told me only arcane casters could be bards.
... No? That's clearly wrong and not what's in the SRD. And besides, only horned creatures can be arcane casters, and our lone, long running bard is an earth pony.

>She requested yarn from the military. Why the military has so much yarn is beyond me
Uniforms, caps, cloth bags, pants, signal flags, national flags, battle flags, standards, tarps, tents, sleeping bags, parachutes, blankets, and a hell of a lot more than that are extremely regular, extremely common parts of a mind-twentieth century military. Those things wearing out and breaking is not uncommon. A sewing kit was actually a standard part of the equipment issued to each individual deployed soldier in WW2 in the US military. This base, which mind you, is actually the center of operations for the Navy of this entire multi-continent empire, would have thousands of kits.

Also, I didn't say yarn. You did. But there's no reason to correct that because it's more fun to believe that Posey can just knit out a giant snake sock on the flight to Trottingham.

>>179320
What kind of minor alchemical items?

>>179321
One source claims a box is 2 pounds. Another claims each cartridge is 78 grams, which would mean 8 pounds?

>Using seduction rolls as a form of diplomacy that does not lead to sex (whether that's "fade to black" or roleplayed out) seems to be okay though
No. Like I said, if you mean diplomacy, then say diplomacy, and don't imply something else.
She zoob my ziib til I zeeb
6be3077
?
No.179324
>>179323
Tanglefoot bags, alchemist's fire, thunderstones, flashpellets, and a few others. Nothing insane, but better ammo than pebbles for a sling if you ask me.
I don't know if the military would have anything better, but iirc there's one 3.5e book that says items like that can also be put on arrows. Don't quote me though, it's been too long.
Cavaliere
29cfec4
?
No.179325
TwilightSparkleStare.png
>>179323
And that's 50 rounds per box? I'll say Cavaliere has 50 rounds on his gun belt already, bringing his total now to 100 with a weight of 54.5 lb. A bit heavier than he'd like, if he can't lay some heavier items at a camp site, but with no negative consequences. Griffons have bipedal weight limits

>No. Like I said, if you mean diplomacy, then say diplomacy, and don't imply something else.
DM has spoken
But, what do you think of the advanced diplomacy rules?
Anonymous
96a1d7e
?
No.179326
>>179321
>Advanced diplomacy
Could be applicable, outside of an expressly combat environment like what we're looking at. I think the existing rules for bluff and such are sufficient for the immediate concerns, but an incorportation of a more advanced mechanic even if it does favor an existing character-kit, is worth considering.
Brie also (expressly, I asked) has a pair of hoofcuffs, not that he would volunteer that info. There's alot about him he wouldn't volunteer that the party could find useful, perhaps. GM keeps telling me that so I keep looking for ways to make this info available without being ham-fisted with veiled exposition.
Rosey "Posey" Ring
7ec8fe9
?
No.179327
179330 179335 179355
>>179318
>Basically the problem is that when a character (and especially the player in an ooc of character remark) clearly doesn't respect something in the world as being a potential threat when anyone in real situation absolutely would, and basically every character in fiction would, it's extremely disrespectful and personally offensive.
Understood. It's really disrespectful, in hindsight.
>she's not afraid of them
Rosey Ring uniquely does not fear death, not just because she doesn't believe weapons (many of which she's yet to experience), can't kill her, but also because she craves the grave to free her from her torment, even though the seal that binds her prevents her from destroying herself.
>It isn't doing anything for you. You clearly don't get any enjoyment out of it.
>Clearly this is boring to you
That's not how I feel at all. I really enjoyed the combat in this game, especially the dangerous, close-victory fights like the hydra fight and the fight with Luminous. I look forward to dangerous combat.
As for guns/grenades/mines/bombs, Posey has barely ever been attacked with a modern weapon in this game, save for the diamond dog fight in the swamp. There haven't been many opportunities for me to roleplay reaction to modern weaponry, although Posey did run away when she was faced with a machine gun after the Luminous fight.
I see how talking about it ooc wasn't cool though.
>Maybe I should go do that instead of wasting my time here.
I see that I have upset you. I apologize.
If my behavior isn't appropriate for your game, don't hesitate to just throw me out of it; although i'd prefer to try to work it out. Please don't punish the other players because of me though.
>If a grenade gets accidentally or otherwise thrown and Posey jumps on it to save the others, this can easily be an extremely compelling moment.
Lowkey what I was thinking of doing.
>"lol Posey isn't afraid of grenades she'd tank it anyways and even if she did, regenerating health, she's invulnerable"
It sounds pretty gay when you put it that way...
>Reducing Posey to death by a single failed round happened twice and clearly didn't work
That was really fun. I really liked those fights.
I remembered roleplaying the flesh melting off of Posey's bones as she dwindled to single digit HP. That was exactly the fantasy I was thinking of when I wrote her.
>There is nothing left for me to do to correct the attitude
>And would that correct it?
Well, now you're telling me about it, so that's something.
>Do you mean to tell me that if Posey had succeeded in seducing the goat priest (she didn't) that she would not have made infernal love to him right there in the swamp?
Oh yeah, she definitely would have done that. She had the whole day.
>Then why try to make me think that that was Posey's intent.
It was her intent though. I thought I made that clear.
>And I understand that I'm in the minority here, but why is sexlessness prefered over having a world with sex in it?
Idk how you came to the conclusion that Rosey Ring is a sexless character. She's a literal whore. She's been a sex slave since before she could walk. She doesn't value the body she's trapped in any more than she values her life.
>And why oh why would you want to roleplay as ponies online unless you wanted the ponies to sometimes fuck each other?
I did though. I backread before I made this character: I knew what I was getting into.
Rosey Ring has tried to fuck Licorice, Mason, Baka, the Demon priest, Agire, the ghosts, the ghasts... Etc. somehow it was only August Wreath that fell for her (after this adventure, I was going to try to do a Dream Haunting stunt to see if Posey could fuck him again in the Dream Realm and corrupt him overtime)
Maybe I'm just too autistic to communicate that.
>They don't pretend like they are doing otherwise though.
The only time I was pretending was with Street Preacher, and that was just because I didn't want to interrupt the mission.
>They don't lead me on, as the person controlling the NPC interaction in the situation, to thinking that this game is going to get more interesting than it actually is.
Maybe we could communicate this better.
Posey is a whore: she has and will fuck demons, tentacle monsters, corpses, zombies, random stallions, dogs, wolves, oozes, deity aspects, ghosts, objects, zebras, dragons, swarms of insects, bones, etc.
She fucked herself with Luminous's wishbone.
She's tried to fuck almost stallion she's met, except Glass Horizons which she intended to fuck immediately before buying his land.
It's why I made a character with the ability to charm ponies at will.
For some reason, it's just not clicking. I guess I'm too shy and autistic to be clear that I'm initiating things.
>>179321
>They don't lead me on, as the person controlling the NPC interaction in the situation, to thinking that this game is going to get more interesting than it actually is.
Charm already makes a character friendly, which already lowers the DC.
>They don't lead me on, as the person controlling the NPC interaction in the situation, to thinking that this game is going to get more interesting than it actually is.
Well, I did pay two character levels for that charm ability, so I really wouldn't like it to be nerfed.
>so it seems like the issue is that OOC intent is not specified beforehand to let the DM know in which direction the scene is going.
This.
>>179323
>seduction
Every time I have said seduction, I meant seduction.
Except with Dust's case, because that was a joke.
Brie
96a1d7e
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No.179328
179330 179335
Spoilered
On the subject of in-game/character sex, I'm actually pretty okay with it BUT I prefer my "debutant's" to be OC NPCs. Where the seduction and vigorous activity can occurr off camera, such as with pic related
Rosey "Posey" Ring
7ec8fe9
?
No.179329
179330
6936059__safe_artist-colon-tjpones_imported+from+derpibooru_apple+bloom_applejack_bon+bon_fluttershy_limestone+pie_lyra+heartstrings_pinkie+pie_queen+chrysalis_.webm
>>179318
>They don't lead me on, as the person controlling the NPC interaction in the situation, to thinking that this game is going to get more interesting than it actually is.
See, GM, thing is, I wasn't leading you on. I'm just not really used to that kind of stuff, so I tried to make it subtle. When I don't see enthusiastic affirmation to Rosey Ring's advanced, I just assume that it's not happening and I give up very quickly.
Maybe I could be a bit more clear about it. I'll try.