>>172633They both pass.
Posey recognizes the sight of creates NOT falling for her charms and moves for Plan B: terror.
Posey steps closer, until she's just 10 ft away from the dogs. Her horn crackles with red lightning, and ghastly images whirl around her head like a crimson halo as her expression grows fierce.
"I am on an important mission. I'm not going home empty handed. We can do this the easy way, or we can do this the hard way."
Her horn sparks, and she casts one of her favorite spells, Aching Dread:
1st level:
Aching Dread
Necromancy [Fear, Mind-Affecting]
Level: Cerebrant 1
Components: V, S
Casting Time: 1 standard action
Range: 10 ft.
Targets: All enemies in a 10-ft. radius burst centered on you.
Duration: 1 round/level
Saving Throw: Will negates
Spell Resistance: Yes
Your mere presence alters the psychological landscape of the surrounding aether, injecting it with unseen phantasms and suggestions of danger born of cyclopean vistas. All creatures within the area are stricken with a feeling of horrible dread that causes them to become shaken for the duration.
Cerebrotic Escalation: Instead of merely attempting to shake your foes, on a failed save they are frightened (for 1 round/level). However, if you attempt this escalation, you must succeed on a DC 13 Will save. On a failed save, the spell fails and is lost, and instead you are frightened for 1 minute.
Saving throw DC 18 (boost to fear and necro DCs)
This also triggers her Frightful Presence, they need to make an additional DC 19 Will saves or be shaken (or, further escalate the fear effect, if they fail their saves against the Dread)
She escalated the spell to increase it's power, prompting her own save.
[1d20+11 = (10+11) = 21]