Occupied Equestria is an RP campaign set in a post-Equestria Equestria, where the princesses are gone, as are the Elements of Harmony. Gone, temporarily at least, but not by any means forgotten.
New players are welcome.
Fantasy Play has a few "kitties" to cuddle with
Brie has a Changeling Queen to negotiate with
Iron has some gangsters to beat
Silver has some follow up to do
Amber is exploring her new home
Spark is either looking for forest demons, or negotiating the fate of a tribe of Wolves
Midnight has more cultists to kill
Onyx has a colt to look after
Dark Star has some communists to kill
1930 replies and 59 files omitted.
>>132265"Yes, they were making sacrifices. It was...not pretty. Still, even split between members of party, that is still significant amount."
>>132266"Aight, well that's fucked. Good thing they're taken out. We'd love to have the smugglers who were working the business, or their ship captains."
>>132267"We would have too, for extra reward if nothing else. Ah well, what we got is still impressive. I believe there five core members of our group? Myself, Mala, Iron, Dark Star, and Midnight. I do not know if I am forgetting anyone else..."
>>132268"Heh. I don't know. You'll have to figure that out amongst yourselves. I'm not sure how long you've stopped the traffickers. They have a way of coming back, if you don't sever the head."
>>132269"Ah, that I know. Perhaps there is more to this trafficking operation in Manehattan, since I remember in dossier that Manehattan was primary stop for this group. Either way, I will make sure others get their rewards fairly."
>>132270"Oh Manehattan is doing their own thing. There's far more R&M officers there, we just sort of guarding the flanks. Also uh, I think you might have pissed off some of the locals by killing that rich landowner. He was someone important to them."
>>132271"Oh, thank you for heads up. I suppose most of angry ones would not believe he was head cultist?"
>>132272He blinks
"Even now I barely believe it, and I was there, sort of.
Then he adds:
"You didn't come across any of the head traffickers, the shipping lines they used, or their documents by any chance, did you?"
>>132273"Hmm...I did pick up some documents from safe that was in Maakie's own office, as well as some blackmail photographs."
He pulls said documents and the photographs out and offers them to Parade Pass.
>>132274He looks at the photos
"Oh look. Ponies fucking. And some others shaking hooves... I don't know who these ponies are, but I know the locals know."
Then he looks at some of the other documents
"Oy! Contracts. Now this is something the analysts can make use of, I think"
>>132275"Other than photos and documents, all we found was name of steam ship they were using as transport. I think I have it written down here somewhere...ah, here!"
He gives over a piece of paper they used to mark down the name of the steam ship.
>>132277"Well, a few of the upper bedrooms are closed because they are used, sometimes, and of course a few of the spaces used for the remodeling are closed. But yes, the house is open to the public most days."
>>132278I should have a bunch of time next week to play if we can’t get to it this go around.
Is there an official Equestria at War thread? If not I'll give a small update here. It just turned to the year 1021 and a stalemate still exists, albeit we pushed the enemy back into their own territory minus some occupied islands I plan to retake. The actual problem we had was not the number of troops but rather the poor supply of New Mareland; however the AI's been actually competent and been building infrastructure and buildings that help so the situation is better. Total losses are 8 million on our side compared with 4 million on theirs.
I hadn't noticed a naval invasion in my northeast and the new Griffonian Empire managed to take a stretch of territory from Manehattan to Albion. Fortunately I saw it in time and my tanks mopped up that whole army really well. Otherwise I'm mostly a participant in the naval and air game. Thanks to better airports we can now put up a good fight and the airspace over the entire New Mareland theater is contested but slightly in our favor. The enemy took that northeast island off my coast and stuck a bunch of planes there, but that makes it easy for me to train my wings up to veteran. I've also learned how to actually patrol water zones so we're in decent shape there. However, I was messing with task force composition and I've run into a serious issue where even though I explicitly merge task forces, and there's space in the task force for that ship, it will immediately split off and reenter the reserve fleet. As a result neither of my carriers will join my main strike force and can only patrol virtually alone, and because this has happened to my destroyers as well I have a shortage of screens and patrol forces.
The enemy has been edging ahead of me in terms of planes and has a lot of jet fighter Is, so I decided to leapfrog and go for jet fighter IIs while using my ample air experience to make the ultimate propeller fighters in the meantime. On the ground side I disbanded my heavy tanks and replaced my mediums with modern tanks. There are some teething issues, though: my production had been barely keeping up in terms of both planes and tanks, and because of this drastic switch I'm quickly running out of actually good fighters while I wait for jet wings, and my 13 modern tanks per week probably won't ever cover the 4.4k shortfall I have in my divisions (and that's AFTER I disbanded my non-frontline tank divisions). Funnily enough though I stopped production I still have a surplus of a couple hundred super-heavy tanks. I'm building more factories but I'm reaching the point where, even with limited exports, I can't get enough steel. The entire world is likely to be running out of steel as I've resorted to squeezing out a few more units from trade partners.
It's pretty funny how this war has ended up in a perpetual stalemate unlikely to end until the end of the game itself, whenever that is. Wartime conditions have become the new normal for the ponies of Equestria (for context, Flurry Heart became the ruler of the Crystal Empire). One operation I plan to employ once I get more jet fighters is to nuke Talouse and use my pegasi divisions to capitulate them, then using this on Wingbardy. I was considering getting missiles but I've read they're fairly useless for strategic bombing and jet bombers are far better. I'm betting that the Dread League going on the warpath will break the stalemate, as they border the Griffonian Empire.
>>132282Neat. I'm not sure if I have ever had a game go as late as to 1021
>>132283This game is just to see how things turn out, what the cut-off point is, and to play around with features. I'm glad the colonial war happened because otherwise as Equestria I would probably be just sitting around on speed 5. Although the mod has late events it's clear at least some countries aren't intended to be played for so long, because I've been on continuous focuses for five years and don't have anything to spend political power on. Also Hearts of Iron 4 is notorious for getting laggy in the late-game due to so many divisions.
Rolls around in the lush grass looking extremely snuggable and cuddly.
Does anypony think they can play today or this weekend?
>>132288Brie has unfinished business with the Queen, so yes.
>>132288I certainly can!
>>132286Hope you can join us, Sven!
>>132286Fantasy Play has a Manticore exhibit to break into
>>132276He looks at it
“Now this’ll help at least a little bit. Always report ships, captains, and shipping lines that have been hauling contraband and aliens.”
>>132292The last reply to Amber was
>>132278>>132291It’s basically Brie’s initiative. I have a cinematic for everything on the trip back to Baltimare unless Brie wants to do something
>>132293Silver nods.
"Of course. I believe that is everything, besides reward, of course."
>>132294Uh... I’ll generate more when I am back to my laptop>>132295“Ah. Yes well uh..”
He looks up and around, processing his thoughts
“Let me, let me go approve the money from a supervisor, and see if an analyst can make sense of these documents”
>>132296Silver nods again.
"We shall wait here while you do."
>>132297He leaves for several minutes. But when he walks back, he tosses a roll of bank notes on the desk
“Well today’s ya lucky day. Analyst says these are traceable contracts. They’re willin’ to add anotha fifteen hundred to to the pot. Er’ ya go. Six thousand. That’s a lot of money I tell ya.”
>>132299Silver's eyes go just a bit wider at the mention of the amount.
"Very nice,
very nice!"
He takes the roll of money, stands up, and offers Parade Pass a hoofshake.
"It has been pleasure."
>>132300“Aye, well it’s been a weird as shit time for me uh... it’s been a pleasure”
He shakes Silver’s hoof. His shake is looser, but he moves his hoof up and down faster than normal, and wears iron horseshoes nailed-in. He has a smile on his face
>>132301Silver smiles back and releases the hoofshake.
"Heh, I cannot blame you. Is not everyday you put down sacrificial cult. Ah well. Have good day, Parade. Perhaps we will meet for more business in future."
>>132302“Well hell I’d take you out for a beer. That’s some impressive shut back there. As for business you’re a bit messy but you captured more aliens than a full sized raiding party in a night.”
>>132303"It was more messy than I would have liked, too. I am just glad we got through it all without loosing anyone. Maybe I will take you up on that beer sometime, though. Goodbye, Parade."
>>132304“Aight. Take care. You can keep your... ‘special’ photos, by the way”
>>132305Silver gives Parade a sheepish smile before gathering those up as well. He then turns back, goes down the elevator (giving the colt another 5 Bits for operating it), and then back outside.
>>132306And so, Silver and Mala are back on the street, with a large amount of currency
>>132307A large amount that just might get larger. Silver pulls out his map of Baltimare and locates Sicamore Street. He then calls a taxi for him and Mala and gives the driver the street they're going to.
All of you are cute ponies.
>>132316is a cute pony>>132308A taxi comes, and takes them that way. The taxi takes them through the city center, through the central plaza, down south through south town, then further east. The trip begins with skyscrapers lining the streets, then apartment blocks with shops at the bottom, then lines of department stores and restaurants, then apartment buildings and schools, then lines of older row houses. More modern constructions are replaced with a style of an older Equestria, with two story building cramped together with high roofs and occasional jettying. Then the street lines up against the river. The river is a hundred feet wide at the very least, and to either side is a hundred feet of grass, and a concrete wall of twelve feet or more. To one side the river opens up, with land lining either side before eventually seeing the bay. To the other, the river snakes through deeper through the city. A trestle bridge crosses it, and so too does the taxi, going over to a side with more spaces between houses and commercial buildings. Crossing over, there are more single family homes, but several factories, mills, and tanneries as well. It's after crossing down one of the main avenues, then off to a side street, that eventually the group comes to Sicamore street.
Sicamore street is a small street in a semi-rural area east of the main city, evidently in the southern part of Horseshoe bay. On every side of the road is forest of deciduous trees, bare-limbed in January. Singe family homes - single floored and often old - frequently break up the forest. Towards the end is a single home to the right with a fence around it, and the end of the paved road, with gravel road proceeding a little further into the brush and forest.
>>132294"Why, yes. I guess I can show you the State room or the dining hall"
>>132317"Just set us down at end of Sicamore Street, thank you."
>>132318The driver stops. It's about 10 bits. Mala gets out and looks around
>>132319Silver pays the driver, and gets out with Mala. He looks at his map to get a sense of direction.
"Alright, he said to trot 300 meters east, so...that direction."
Silver heads in the direction Maakie indicated.
>>132320The map only gives so much help, as it lacks a bit of detail in the wilder areas south of the city. What Silver can guess from the map is that there is a small mangrove swamp that connects to the bay just beyond the end of the street, with a stream or small river feeding it.
The dirt road continues some feet, before being over taken by tall grass, brush, and willow trees
>>132321Silver hopes he's keeping track of distance as he trots. It's potentially easy to get lost in this terrain.