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Occupied Equestria - Ride the Tiger
Anonymous
8d5b21c
?
No.131000
131005
Occupied Equestria is an RP campaign set in a post-Equestria Equestria, where the princesses are gone, as are the Elements of Harmony. Gone, temporarily at least, but not by any means forgotten.

New players are welcome.

Fantasy Play has a few "kitties" to cuddle with
Brie has a Changeling Queen to negotiate with
Iron has some gangsters to beat
Silver has some follow up to do
Amber is exploring her new home
Spark is either looking for forest demons, or negotiating the fate of a tribe of Wolves
Midnight has more cultists to kill
Onyx has a colt to look after
Dark Star has some communists to kill
1930 replies and 58 files omitted.
Silver "The Floof" Sword
4042ecb
?
No.131490
131491
>>131489
He chuckles and smiles at him.

"I am not so smart myself, but I appreciate that, Mala. I am glad to have you with me."

He seems to stop and think for a moment before he takes his own sheathed greatsword off of his body. He looks down at it.

"This sword was forged by my father when I turned 18 and decided to leave to become adventurer. He gave it to me, to start me off well on my new life, and I have had it ever since."

He looks up at Mala, and holds his greatsword out to him.

"And now...I want you to have it, to start you off well on your own new life as adventurer."
Anonymous
8d5b21c
?
No.131491
131492
>>131490
He opens his jaw partly, showing his array of sharp and jagged teeth. His eyes grow big, not that it's easy to see through his pupils. His ears turn and lock onto Silver
"You really mean it?"
Silver "The Floof" Sword
4042ecb
?
No.131492
131493
>>131491
Silver nods.

"Yes, I do."
Anonymous
8d5b21c
?
No.131493
131494
>>131492
He lights up, and delicately bites around the grip to take it
Silver "The Floof" Sword
4042ecb
?
No.131494
131495
>>131493
Silver smiles, and lets Mala take the sword.

"I can also show you how to wield this sword sometime, if you ever decided to use it."
Anonymous
8d5b21c
?
No.131495
131513
>>131494
He removes the sword from his mouth, and places it in a holding position in his paw
"I think I got this"
He reaches for his belt with his mouth, and pulls out a mouth guard, which he awkwardly moves around in his mouth. Then he takes the great sword, places it in his mouth, and swings it around, and stabs it in a few moves. It seems he has at least some familiarity with how to use swords, even if the larger sized sword is newer to him
Shimmering Spark
c9358ce
?
No.131496
131497 131498
Any silly ponies?
Silver "The Floof" Sword
4042ecb
?
No.131497
>>131496
How silly?
Anonymous
8d5b21c
?
No.131498
131499 131504 131517
1BDE38BB-8CB5-49FC-AD57-451AD10F6AB2.gif
>>131496
Anonymous
dcfa57f
?
No.131499
131500
>>131498
This campaign are we going to be visiting the positive/negative energy planes?
Anonymous
8d5b21c
?
No.131500
131501
>>131499
Uh... There's no current plans for that... why?
Anonymous
dcfa57f
?
No.131501
131502
>>131500
Been reading about planes and am lowkey obsessed with planewalking. I played a campaign of Conquest of Elysium 4 dedicated to exploring the different planes, though I couldn't reach the Elemental Planes as infantry and elemental units (only ones Warlocks can make) are nigh-useless at fighting earth gateways.
Anonymous
8d5b21c
?
No.131502
131503
>>131501
I am extremely reticent to show anything other than the direct material plane, and I think I should justify that hesitation.

It links into my theory on fantasy and magic and a common failing of the fantasy and sci fi genres. To me, an experience or a part of the world needs to fall into one of two categories, or else be boring and uninteresting. The first is that portion of the mundane world that can be studied by the natural sciences and thus comprehended by human reason. There's a beauty to the logic of it. The other is those experiences that are so far beyond the natural that they can be called mystical, and incite emotions of awe or terror as they defy human comprehension. Outside of these two extremes, experiences become familiar and mundane while not having a logical substance to it that the brain can ruminate on. This is my problem with many depictions of magic and fantasy. Often, the point of view character is familiar with the magic and [workings of the world, and thus cannot and will not react with the wonder or terror that a human of our world would, while the same magic and workings are obscure to the reader and thus do not allow the leader to understand and appreciate the intimacies of the internal logic on a rational level. If the workings of the world are unfamiliar to both the point of view character and the reader, the reader and character may both respond with awe or terror. If the workings of the world are well understood by the reader, regardless of the character's understanding, then there is an opportunity for the reader to rationally appreciate the internal workings of the world and their beauty. Outside of maybe comedy and dramatic reveals, I think it is only a downside for the point of view character to know significantly more about the world than the reader.

I honestly and sincerely believe that mystery and ambiguity are better than firm answers, especially when it comes to metaphysics and religion. The moment you have answers to this, you've stripped them of their wonder and elegance.

Another issue is that one of the themes of the campaign is or at least it really should be the diversity of competing ideologies.These different ideologies have different metaphysics, be they materialist, idealist, or anti-realist. There are also very different forms of religion, some pantheistic and mystical, some theistic, dualistic, and rational, and some are atheistic and materialistic. To definitively show 'actually, this one theory of the world is correct and everyone else is just wrong' would be to completely miss the point and undermine the theme. Sure, there are some events - like the appearance of Maar or Windigos - but they at least should admit of multiple interpretations, not definitively proving or disproving ideologies.

Having said all of that - all of it - I guess there might be some circumstances that I would be okay with plane walking. There is an H.P. Lovecraft short story that features a character finding and exploring a dimension accessible through a mirror, and two of my quests thus far have been adaptations of H.P. Lovecraft stories. But it's hard for me to justify the characters already knowing a considerable amount about the planes before encountering them.

I feel like I didn't say very much of that well... Most of my background is in various forms of non-fiction. In college I was a philosophy major, and much of my reading has been history or philosophy. In so far as I read fiction, it's mostly horror. The rule in horror is 'don't show the monster.' So I feel more comfortable obeying the rules of horror and non-fiction writing than even what is normal in fantasy or sci-fi. I am certainly willing to listen to anything you'd like to say
Anonymous
dcfa57f
?
No.131503
131508
>>131502
I understand completely. My question was half-serious if only that though I would be interested in a planewalking campaign at some point (though clearly it doesn't fit into this one).

I did a small wiki-walk the other day from demilich>Acererak>atropal>Negative Energy plane>the "Inner Planes." I've always been a fan of the bizarre and was impressed at how the elemental cosmology of Forgotten Realms can be elegantly depicted as a sphere. It's also nice how the more esoteric/bizarre planes give a basic guide of what to expect but leave it open-ended for the DM to weave a story.

Not sure if it's true or not but it seems like philosophy majors and "right-brain" thinkers favor H.P. Lovecraft's work, which makes sense. Interestingly enough Conquest of Elysium homages him with the "Cultist" class and an entire plane.
Anonymous
c9358ce
?
No.131504
ghostapples.png
>>131498
Pretty silly, but not Applejack silly.
Anonymous
dcfa57f
?
No.131505
131509
"Maybe we can copy the recipe"
https://www.youtube.com/watch?v=V01ME8yNKeY
Anonymous
8d5b21c
?
No.131508
>>131503
Just to be very clear, I am not saying that there could be no planes nor plane walking, only that whatever planes may be are not going to be well understood by society, a significant portion of it, or by the player characters. If it wasn't obvious, I've been going for a kind of Aristotelian cosmological model, or at least that is what is accepted. My Little Pony has mirrors that go to alternative dimensions as a part of its cannon, and there is an H.P. Lovecraft short that centers on a mirror that accesses an alternate plane. I can imagine how such a thing can be fit into the story, it's just that if there will be anything like pane walking, the experience will be more like the data log of a D-class in an SCP entry than a conventional high fantasy
Anonymous
8d5b21c
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No.131509
>>131505
Neat. Now, just to replicate all those things
Silver "The Floof" Sword
4042ecb
?
No.131513
131514
>>131495
Silver nods at the display.

"Indeed you do. Still, it never hurts to learn more, and if you ever dicide you want to, I would be honored."
Anonymous
8d5b21c
?
No.131514
131518
>>131513
Mala turns his head, and looks at Silver with his big, brown-black eyes.
"Thmmh nimmh" he mumbles. Then he turns his head back, and practices thrusting the sword, stabbing the air in repeated maneuvers.

Looking back to Silver's new sword, he might see the branching rays of the four point sun, or any of several other symbols engraved on the sword's ricasso, between the forward quillon and the crossguard. Perhaps they are the symbols of the sword's makers, of families and ponies who owned the sword, or of certain monasteries in any case, Pear either couldn't or just didn't explain them. The blade of the sword is close to pristine, almost worryingly so, until a very close examination reveals a few small nicks on the edge and top of the blade. On the handle, Silver can see that the hilt is covered in a decaying leather, and for the first time, silver can see rust underneath this layer. There is no pommel on the end, but rather a leather cover over what seems to be a screw for a pommel. Silver still has no proper way to carry it.
Shimmering Spark
c9358ce
?
No.131517
131520
>>131498
looks around
Silver "The Floof" Sword
4042ecb
?
No.131518
131519
>>131514
He holds it across his back with his magic in liu of a way to carry it. He decides he needs to find a blacksmith soon to finish restoring the sword and find a way to carry it.
Anonymous
8d5b21c
?
No.131519
131525 131654
>>131406
Trotting into the Northeast, Amber is once again in a very different kind of area. There's a section of land in an almost "L" shape that moves east, then south nearer the coastline, consisting of factories, manufactories, warehouses, mills, and other such industrial facilities built around a rail-line. Though factories are not often marked, small signs show an aircraft landing gear factory, a factory making truck parts, a textile mill that finishes uniforms, and another making parachutes. At the corner of the "L" is what appears to be some sort of oil refinery or chemical plant. Many of the factories have high fences, even barbed wire around them, and some have green uniformed guards that look like soldiers. Amber has seen these sorts of guards before, around a few prominent buildings in the city center, and they seem more common here. Not all of the factories have smoke stacks or cooling towers, but those that do are certainly making use of them, as the factories abound with activity and sounds.

By the water are a few clusters of docks and piers with warehouses beyond, though segments of the water have other buildings by them, which appear to involve fishing, and even a much older colonial style mansion on the waterfront. The northern most section of piers is roped off. The sections nearest the waterfront have the least consistency with the grid pattern, with some roads crossing diagonally, and more space between roads. In some instances this seems to be related to the larger plots used by industrial sites, and in some instances - especially the diagonal roadways - it is an inexplicable part of the city planning.

Shops congregate in a band around the city center, though they are often scattered throughout. Some are strange and almost mysterious, some are run down, some are abandoned, and some look just as proper as the ones in west town. Many are beneath larger buildings or are attached in rows, but especially towards the north and closer to the water there are more free standing buildings and shops. One building that stands out is the regional offices of the Dominion Mining Company, a twenty story beige brick office building with narrow, tall windows. It's not particularly aesthetically pleasing or tall, even by the standards of Baltimare, but it stands out as one of the few, or the only, high rises in this section of the town, well east of the center. There are a few more tall buildings, in particular what seems to be a shot tower stands out, looking almost like a castle's tower. The red brick tower is well over a hundred feet tall, and closer to the south of the city.

Residences are mostly overwhelmingly multifamily apartment buildings in blocks. Never more than five stories in height, these black, grey, brown and red tenement buildings are close to together and sometimes have external fire escapes, though that doesn't seem to be universal. Whereas the industrial buildings are mostly in functioning condition, or seem to be at least, residences display more signs of damage, with boarded up windows, shattered windows, and collapsed roofs being far from rare. Further north are more rowhouses and single family residences, though there are some near the center randomly placed, that seem to be of a much older design.

There is no parrallel to the neo-gothic cathedral of Saint Eligius in this area of the city, though there are many places of worship. Some have brick and stone with towers of the celestial design, some are similarly tall but more plain. Some are round in shape but clearly adorned with celestialist symbols, and still some others, mostly of a round design. Multiple distinct sects of the celestialist faith seem to be represented, and several religions having no origin in Equestria as well. There are several government buildings like a firestation with an automotive engine, a police post, and several school houses, which are mostly multi-story brick buildings of a design from the last century Amber has seen before.

This is an area with a very large number of non-ponies. Griffins are probably the single largest group of non-ponies, but diamond dogs and zebras are not far behind, with a few Kirin and even other groups like large, bipedal cats. Ponies are a narrow majority, but some seem to be ethnically distinct from the Equestrians Amber knows, and some speak in foreign languages or strange dialects as she passes. There are a couple ponies by themselves mumbling, or even shouting to no one at corners. Creatures here seem poorer than in the west, even when of the same race as their counterparts, but mostly they are still working class, with the attire generally being a little more functional.

>>131518
The sword is very big, and even when carried across his back diagonally sort of extends over. Its center of balance is around the ricasso, and the cross guard is very large, itself covered in that decaying leather.
Anonymous
8d5b21c
?
No.131520
131521
>>131517
Hi Spark pony!
Shimmering Spark
c9358ce
?
No.131521
131522
>>131520
Hello!
wave wave wave
Anonymous
8d5b21c
?
No.131522
131523
>>131521
Is wave wave waved at
waves back at Spark pony
Shimmering Spark
c9358ce
?
No.131523
131524
>>131522
[i]is waved to
Think we can pick back up the story?
Anonymous
8d5b21c
?
No.131524
131547
>>131523
If Spark wants to respond to the last post, sure
Silver "The Floof" Sword
4042ecb
?
No.131525
131526
>>131519
Something to take care of later. First things first, he needs to go to a store and buy some rope.
Anonymous
8d5b21c
?
No.131526
131527
>>131525
Popping into the first store produces no such luck, but Silver comes across a free standing store that seems to have some agricultural supplies. The stallion - a black maned hornless pony with glasses and sharp blue eyes looks with concern at the stallion with an oversized sword across his back, and an equally well armed hyena. He says nothing, but has a wincing expression with his teeth, eyes locked on the creatures as they approach.
Silver "The Floof" Sword
4042ecb
?
No.131527
131528
>>131526
He looks at the shopkeerer first confused, then sheepish as he realizes what's wrong.

"Oh! My apologies, friend, I have not yet found way to sheath sword, yet. I was just looking for some rope."
Anonymous
8d5b21c
?
No.131528
131529
>>131527
He blinks, and his eyes return to their wide open stance. He moves a hoof up
"By the wall, closer to the back" he says, motioning his hoof in that direction
Silver "The Floof" Sword
4042ecb
?
No.131529
131530
>>131528
"Ah, thank you!"

He goes to the directed area, speaking to Mala quietly once they get there.

"You remember what we did with Maakie, yes?"
Anonymous
8d5b21c
?
No.131530
131531
>>131529
He nods

There is indeed rope, in thicker and thinner varieties
Silver "The Floof" Sword
4042ecb
?
No.131531
131532
>>131530
"I was going to pull him back out, and turn him into authorities for reward. I think he has has been down there long enough."
Anonymous
8d5b21c
?
No.131532
131533
>>131531
"Won't he tell them things, though?"
Silver "The Floof" Sword
4042ecb
?
No.131533
131534
>>131532
Silver looks at Mala.

"About what?"
Anonymous
8d5b21c
?
No.131534
131535
>>131533
"I mean... about sticking him down the chute. Or what I did..."
Silver "The Floof" Sword
4042ecb
?
No.131535
131536
>>131534
After a couple seconds of silence, Silver places a hoof on Mala's shoulder.

"I promised you I would get you amnesty. I intend to keep that promise."
Anonymous
8d5b21c
?
No.131536
131537
>>131535
"Okay..." he lowers his head a little
"I trust you"
Silver "The Floof" Sword
4042ecb
?
No.131537
131538
>>131536
He pets Mala a little, since his head is so exposed.

"You do not have to come along if you do not want to."
Anonymous
8d5b21c
?
No.131538
131539
>>131537
He closes his eyes, and seems to smile as his head is pet.
"I think I should come. You may need help securing or carrying him."
Silver "The Floof" Sword
4042ecb
?
No.131539
131540
>>131538
He smiles at his reaction.

"Alright, it is your choice."

He gets some strong rope, pays for it, and heads for 33 Hoebuck with Mala.
Anonymous
8d5b21c
?
No.131540
131541
>>131539
It only costs a few bits. The stallion at the counter doesn't say anything, but rather watches the pair.

Silver and Mala are quite a ways north and a little west of 33 Hoebuck; it's a nice, long walk back down.
Silver "The Floof" Sword
4042ecb
?
No.131541
131542
>>131540
Unless they happen upon a taxi, it's a walk they'll be making.
Anonymous
8d5b21c
?
No.131542
131543
>>131541
A taxi is certainly possible, even if taxis are less common in the northern town, and the pair are a bit of an awkward, or rather, unsettling sight
Silver "The Floof" Sword
4042ecb
?
No.131543
131544 131564
>>131542
True, but they are still paying customers.
Anonymous
8d5b21c
?
No.131544
131564
>>131543
After what seems like a taxi slowing down then driving off, a taxi piloted by a griffin picks them up to take them to 33 Hoebuck
Shimmering Spark
c9358ce
?
No.131547
131548
>>131524
>>131044
"Do you think we are safe from more of them?"
Anonymous
8d5b21c
?
No.131548
131549
>>131547
Makade looks over intently

Waabashki continues
"I... I can't say. Tradition tells us that the Wetiko arises when a soul is consumed by its on greed, be they Ma'iingan or pony... but the doubles... we've never seen this before. Be cautious, as we are dealing with unknowns."