>>114771>Are the descriptions overly long, are they at all interesting? Is there too much of that?I wouldn't say so. I personally enjoy the lore and backstory they give and find them interesting, even if I don't always explicitly say so. The issue I see is that sometimes the information necessary for the upcoming mission is sidelined for the lore, so I would watch out for that. My suggestion when it comes to missions would be to get the basics out of the way first, then divulge further into the lore.
>Is the pacing still awful?It may take a hundred or so sessions to advance a single day, but with how frequent things come up, it doesn't feel terrible. Perhaps if this were a more traditional adventure campaign then the current pacing would be an issue, but outside of the Bales group there hasn't been much of an opportunity for anything like that. I also only have experience with this campaign, so I only have this one to compare itself to, but it doesn't feel bad. It might be an issue later if we get into a longer-term story arc or mission, so we might have to revisit pacing once it comes up.
>What are you expecting?To have fun? I didn't come into this game with many other expectations, and it's been met so far.
>How do you think the story will go?I have no idea. The most definate story arc for the campaign I've seen so far is that the Elements of Harmony need to be united with new Bearers to prevent the second coming of the Windigoes and throwing Equus into an age of cold and death. The upcoming Second Great War is another story arc, but seems to be a little abstract at the moment.
>Is there any mystery?I am absolutely terrible at mysteries, so I'm not certain I'd be able to answer that.
>Is the combat stale and repetitive? Too easy?Not at all, though I've only been in a couple combat encounters so far. I'm sorry again about splitting up the party and making it so you can't fully test the party's might against full encounters.
>Is there any tension?There has been, be it moments where I wasn't sure if someone would succeed, fail, or die. In this particular instance, we haven't been in a tense situation yet, but I feel it'll be coming up.
>Do you feel like you have meaningful choices in advancing the action?Honestly, usually not, though I'm more familar with those kinds of linear stories than I am open-ended ones. I'm not opposed to either, it's just what I've noticed so far.