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my-little-pony-role-playing-rpg.png
Tabletop Game Night
Anonymous
GWJgS
?
No.20
21 266 267
I've been sitting on an extensive homemade 3.5ed DnD campaign but can't find players. Is anypony down?
It would b Saturdays and/or Sundays, the frequency depending on demand.


349 replies and 69 files omitted.
Torcuil the mage
Tp5Lp
?
No.1071
1076
>>1060
So do I choose things like lements or things like necromancer etc>>1067
>>1067
Nope
GM
BWPsM
?
No.1072
1073 1075
0605-celeb-john-elway-240x285.png
Ah nevermind, I'll just use the raw.
A beneficient face can be seen as you approach. He is surrounded by a surreal glow, and you can tell by his presence that he is beyond time and space.
In your mind appears the image of an ovoid object with weird white lacing.
GM
BWPsM
?
No.1073
1075
>>1072
(when I first wrote this campaign, this character was gonna be Milo Yiannopolous, but that was written in Dec)
wAUg0
?
No.1074
1089
1050485__safe_artist-colon-pinkamenadianepi_oc_oc only_oc-colon-tracy cage_-fwslash-mlp-fwslash-.png
[1d20 = 16]
>>1069
Alright.
Continue down hallway.
Trumpadin
B6F3x
?
No.1075
1077
>>1072
>>1073
Is that who my character approaches?
GM
BWPsM
?
No.1076
1079 1080
>>1071
U don't need to specify, as a wizard you have pretty much free reign, its the sorcerers who have to be specific
GM
BWPsM
?
No.1077
1078
>>1075
Yes
B6F3x
?
No.1078
1081
[1d20 = 8]
>>1077
I drop my stick and shield as I bask in the glory of what is before me
wAUg0
?
No.1079
1082
[1d20 = 20]
>>1076
Also, meant to say this earlier, but Tracy's probably a rogue.
Tp5Lp
?
No.1080
1082
[1d20 = 11]
>>1076
Ah, okay
I look for any water spells as those are the most familiar to me
GM
BWPsM
?
No.1081
1085
>>1078
The heavenly face smiles. A voice booms into the minds of all assembled and it says:
Footballs unto you players in this game of Gods and Men. Welcome. You find yourself in a collisseum of those who have surpassed mortality. Here you will find those who represent the whims of the myriad deities and interests. That you find yourself here is a testament that YOU are one of those interests.
GM
BWPsM
?
No.1082
1083
>>1079
I assumed
>>1080
You do have a spellbook,....
Torcuil the mage
Tp5Lp
?
No.1083
>>1082
Of corse I do! I totally knew that
>sweats
Soo what do I do?
GM
BWPsM
?
No.1084
1087
His greatness continues:
You have all lived lives of esteem an repute, and upon your demise were selected to live on, to continue in your awesomeness and Football.
Here you will find simple resources; food, developmental pursuits, and a slough of competing interests which do not know Footballs (I'm simplifying).
B6F3x
?
No.1085
[1d20 = 2]
>>1081
I look around to see who else and what is else around me, as I bask in football
GM
BWPsM
?
No.1086
1087
His voice ceases to echo in your mind by saying:
"Its all for the lulz, do as you will."
B6F3x
?
No.1087
[1d20 = 17]
>>1084
>>1086
I ask "demise?" and "what is for the lulz?"
GM
BWPsM
?
No.1088
Urri shakes his head "Far out man,... he just told me to chill and hang out"
wAUg0
?
No.1089
1090
740539__safe_artist-colon-vicmanone_oc_oc only_oc-colon-tracy cage_solo.jpg
[1d20 = 14]
>>1074
...Continue down hallway, please.
Inspect area for interesting routes/items.
What do I find?
GM
BWPsM
?
No.1090
1091 1098
>>1089
There are 4 other open doors. 3 of them lead to rooms identical to the one you came from, and another one at the end opens to the main area. Plz note, you experienced John Elway's spiel in your head
Tp5Lp
?
No.1091
1093
[1d20 = 18]
>>1090
I decide to check the library again for anything about the symbols on the dias
GM
BWPsM
?
No.1092
Oekaki.png

GM
BWPsM
?
No.1093
1096
>>1091
You find a number of correlations. You are able to determine that the dais is structured for anti-magic, rather than standard magic.
Trumpadin
B6F3x
?
No.1094
1097
image.png
What does my character see after experiencing Elway
GM
BWPsM
?
No.1095
Urri approaches TRUMP and Him.
"So wait, you know what's going on here?"
JE "Of course, I know all that has been, is, and will be, but for the purpose of this process, there is a limit to what I can reveal."
Tp5Lp
?
No.1096
1105
[1d20 = 7]
>>1093
I find this intresting and try casting a spell to produce oome light
GM
BWPsM
?
No.1097
1099
>>1094
The lingering image of Football. I'm tempted to pasta at this point, but that's pretty much it.
wAUg0
?
No.1098
1100
[1d20 = 4]
>>1090
Feel confused and angry at the tenacious projections of the mysterious, unfamiliar man of balls being beamed through my head. They're like soccer balls, but somehow... grander..
Dismiss as yet another psychotic flash, but drift towards the third door, the one where the strange signal feels strongest..
B6F3x
?
No.1099
1101
[1d20 = 14]
>>1097
I look around to see if there is anything else of interest at this end of the workshop area
GM
BWPsM
?
No.1100
Oekaki.png
>>1098
I'm assuming you mean the door leading from the hallway (if you don't then it will be unnecessarily complicated).
You enter, or rather exit into, a large and grand glassy structure. I could swear I described it already, but its essentially a 4-sided polygon (dice) that you're standing inside of. You're in a hall that surrounds the inner workings.
GM
BWPsM
?
No.1101
1109
>>1099
There's equipment and tools for weaponsmithing, armoring, bowyer/fletching, or just about any sort of material fabrication you can think of (and some you don't even know, but probably also for fabbing)
wAUg0
?
No.1102
1103
[1d20 = 9]
*sneaks through*
Knives ready.
GM
BWPsM
?
No.1103
1104
>>1102
You are now just outside the door. You're where I pegged you as being at in >1100
wAUg0
?
No.1104
1108
[1d20 = 8]
>>1103
*Continues through door*
Roll to sense nearby lifeforms.
Torcuil the mage
Tp5Lp
?
No.1105
1111
>>1096
>slight cough waiting for the omnipresent voic to narrate
GM
BWPsM
?
No.1106
1107
Oekaki.png
A shuffling sound can be heard from the base of the staircase (btw, there's an open door at that end, I may have forgotten to mention. Its not a door per say, more just an open archway)
wAUg0
?
No.1107
[1d20 = 15]
>>1106
*closes in on source of sound*
GM
BWPsM
?
No.1108
1110 1112
Oekaki.png
>>1104
>is already through the door, but funny to imagine
As you creep around the corner, stealthily and conservatively, you happen to see a few rotting corpses entering the building from the indicated area

B6F3x
?
No.1109
[1d10 = 5]
>>1101
The statement from elway giving the strong impression I am not leaving any time soon, I decide to craft a war-axe, a bow and the most basic parts of a suit of armor (chest plate, should plate, and helmet plates) that can be made in a short time, before advancing
I don't know how much and what can be made in 4 hours or less... so... My character gets another weapon before leaving the room
wAUg0
?
No.1110
1113
[1d20 = 7]
>>1108
Completely unfazed.
*search through clothes*
*butcher corpses*
*acquire items*
GM
BWPsM
?
No.1111
1176
>>1105
The voice booms in your head again:
"If you have questions, you are welcome to ask and I will provide Footballs as I am able, without compromising the Game."
Tp5Lp
?
No.1112
1114
[1d20 = 10]
>>1108
I hear a noise and see rotting corpses stumble in
>stupid ass necromancers
I roll to cast an electric spell against them
GM
BWPsM
?
No.1113
>>1110
As you close on the corpses, you can see that there are plenty more than 2 of them, and that they are gathering at the entrance.

GM
BWPsM
?
No.1114
1116
>>1112
The lead zombies jerk to stillness, but flashes seem to have emboldened those still outside
GM
BWPsM
?
No.1115
Urri gets nervous "Whoa man, thats some gnarly shit right there man. I need a breather"
He sits down, pulls out a pipe, and takes a hit.
Tp5Lp
?
No.1116
1120
[1d20 = 7]
>>1114
Ahh shit
I roll to try a anti necromancy spell (?)
Plz dont fuck up roll
GM
BWPsM
?
No.1117
1119
U: Looks at Trump
"What man, I can't handle violence!"
wAUg0
?
No.1118
1120
[1d20 = 18]
Fug.. There's a lot of them.
>Has been eating garbage and corpses her entire life
Immune to zombification virus (tangy though)
*lunch through slow-ass zombies and make a break for the opening, dual-wielding knives*
B6F3x
?
No.1119
1120
[1d10 = 6]
>>1117
Me?
BWPsM
?
No.1120
1123 1124 1128
[3d20 = 14]
>>1118
Word
>>1116
As you begin the only anti-necro spell you know (cuz anti-necro is pretty much "cleric") you notice a light-blue(?) flash(kek) streak into the zombies entering the building.
>>1119
"Yeah man, I saw you sniffing me earlier, I get it all the time, but just chill out we've got problems!"