I've been sitting on an extensive homemade 3.5ed DnD campaign but can't find players. Is anypony down?
It would b Saturdays and/or Sundays, the frequency depending on demand.
>>20Tell us more about this campaign
>>21Well, it's designed to accommodate any level character and player, though the more players the lower the starting cap. More experienced/fitted characters will have penalties (usually required roleplaying ones) and any alignment is welcome.
The world it's self is a mismash of themes and concepts from a variety of media (movies, cartoons, books, etc.) which has both a concrete, fixed element to it as well as a "in this game we..." element (and by game, it's the "don't die" variety).
Ponies r allowed, but not required.
>>22There is a standard home/base type are that the characters will begin from, as well as gantz-style teleporting to crazy battle-royale games on occasion. Tbh, the characters will at no point figure out all the "rules" of the game world.
Player killing is allowed as long as it fits the characters, and death is mostly a non-issue (think console games where eventually everyone can b revived) except being a temporary limitation for foolishness.
Oh, and to get "there", everybody died. Like, they lived the course of their life, became an uber badass that one or more god was like "I wanna see more from them", and in a sponsor/nomination type scenario puts them into this battleground to wage against other so-included characters (who are distinct for reasons) and the surrounding environment.
Game Players (GP) include participating anons, and DM n co controlled "included" characters.
Basically, each player is/was/will be a champion of sorts, but not in their fullness. For example, a person playing Twilight would not b allowed to alicorn.
>>24So, it's basically Quake 3 Arena plus chars who cannot fight at their full power?
>>25To a large degree, yes.
Exceptions:
Lowered power level will b in cases where the character is an established one. I had one guy want to play Cecil post-FF2 and that was cool, but not at "finishing the game" experience level.
Also, in addition to inter-player activity, there will be plenty of world-context adversity/adversaries to contend with (the natives won't b pleased at the character's arrival).
Characters do NOT respawn per say, and can be left dead.
Players can make pretty much any type of character, but an idea of character personality and conduct is preferred. It is not required that a character have "been super awesome", that just allows for more bombastic characters than the character scores would engender.
Actual gaming would probably occur on discord or some other suitable platform, depending on player preference
>>27I'd be interested been a long time since I played DnD 3.5 though. Tbh I like the dark heresy series a bit more but that's just because I'm a 40k nerd. Not to say I don't like DnD but I just like dark heresy a bit more.
I've never played dnd but wanted to, how should I get started with it? I've got Dungeon quest which is fun but is pretty much rolling dice.
>>28The 3.5 is more of a template to build off of since I've been sitting on a set of books for a few years. I'm open to expanding in any direction the player wants. A 40k character is not outside the realm of possibility, but you (the player) would b partially responsible for figuring out how to translate aspects of the game mechanics. ^_~
>>30Cool whats the setting going to be like? Do you have anything in particular planned?
>>29Find the 3.5 rules online and give it a quick read. Thats what I always do at least of table top rpgs. Its makes playing the game a lot smoother when most people know whats going on. You don't have to know it all just get a feel for how it works.
>>29For noobs all u have to do at the outset is figure out the sort of character u'd like to play based of the main templates (fighter, magic user, rogue, etc.). Game-specific aspects can b ironed out. Also like
>>31 said there's lots of online resources (wikis) that make all the info available.
>>31The setting is mostly surface based with underground opportunity. The starting point is a walled (off) and long forgotten city.
>>27Sounds interesting. A very long time ago during work lunch breaks we did D&D old style dice version and all of us except the organiser had never done before. It used to end up with serious arguments in the afternoon lab especially if you caused a colleagues death. Put some thought into when and how it can be done but I am up to become some type of Paladin with secret pockets.
>>33At this time I can accommodate anytime Sat to anytime Sun. The how would probably be discord but I could see using skype or something else. No rush to start, let me know. Discord - KekistaNinja #3116
'Official' theme -
https://youtu.be/o8zzOoID3oIThe most significant shift from the standard (3.5) mechanics is by way of the combat system. Rounds are broken down to a percentile (player x goes at 14% of duration, player y at 26%, etc.) system, but heavy emphasis on ready actions and feats.
Enemies are given full rational capacity; they're trying their damnedest to both kill you AND not die.
The world has time-specific occurrences which will take place independent of the party's awareness or participation (tho malleable if on hand) and may be consequential. The players may be the only actual players, but they are one of many 'factions' participating in the game, with frequent real-world cameos and references (the Bogdanoffs will make several appearances, as one example).
Did I mention ponies r allowed?
>>20Can I join in on this?
Allow me to express my sincere, lasting, and pervasive apologies for neglecting this thread. The game is still rdy 2 go (still lacking players of course), but I (op/dm) am totally on board if ne 1 wants to play, especially w/ dice rolling scripts ^_^
What time would it be?
[diceroll]???=20{20}[/diceroll]
>>879Whatever works for players tbh. I would assume weekends would be easiest to coordinate, but thats speculation
[1d20 = 9]
Maybe saturdays from 9:30 or so est till we decide to quit?
>>884I'll look into setting up a rabbit room after movie night and post specifics tomorrow
>>885A rabbit just for games?
>>886Well, thats the easiest method for allowing private communication between players and dm (example, if one player wants to jack another player's shit and doesn't want to announce it)
>>887>>886>>885why not just use a thread?
>>891I suppose that works as long as players can differentiate what they are aware of vs what their characters are
>>892>Things characters do and are aware ofThings the characters don't do and are not aware of
-Idk Something that we can use
>>893Well, if no players are going to pull shenanigens on one another, its a moot point anyway. Besides, I like the idea of doing it on-board simply 'cuz that saves me alot of time which I could use to futher develop imagery (my art faggotry is much better now)
>>894>shenanigensDefine "shenanigans"
>>895Jacking each-other's shit, playing pranks on one another (booby-traps, etc.), and other such tomfoolery
I'm working on a sci-fi storyline. Give me names for 3 moons
Also maybe we could let the rpg continue throughout the week. Just with massive lag, and then have a night of massive playing.
>>897waxing, waning, full, new
Is that what you mean?
>>896...You're breaking my balls here, m8...
Would such things count as "tomfooleries", if they contribute to the original goal of the character?
>>898Ha-ha very funny.
I meant like "Europa" "Titan" names of moons
>>899No, that's precisely why I want to allow for it. A mage is much less likely to cast a fireball if someone subtly cast a sheet of grease over the floor without their awareness. Alright, I'll look into doing both
>>900Phobos and Deimos come to mind
>>903My bad, I swear I wasn't trolling
Ventrius, Condese, and Marlori
>>901Why would they be less likely to cast it if they don't know about the grease. As Strangelove says "what's the point of using it as a deterrence if you keep it a secret"
>>904Okay I forgive, plus you gave me some dank names so you win
>>905Well, when that happened the mage ended up setting himself on fire, which was the intended result
>>907So like use it against an enemy mage?
>>908Well, at the time in question the party members were at odds (in a Fairy Tale-esque brawl)
>>909>At the time in questionMore? My curiosity is peaked.
>>909I should clarify. Two party members were brawling when a third cast the grease for lulz. One of the brawlers, the mage, then went to cast burning hands oblivious to the grease. So instead of setting his opponent/ally on fire he set the both of them on fire.
Does it need to use a fairy tell base with Mages and such though?
>>912I'm using a sci-fi base with all the main classes, so I guess not...
>>912Fairy Tale is just a reference. The campaign is primarily d&d fantasy, but also with steampunk, sci-fi, infernal, holy, elemental, etc. themes thrown in. Also there will be variations on themes, tree orcs for example.
>>914Holy shit. This could be fun.
>>914>>913Neat! So what are the classes like?
I'm'a flag-flag because there's not much reason not to on this board
>>916I need clarification. Are you asking for a breakdown of the available classes (which is technically infinite 'cuz I'll allow custom classes)?
>>916Mainly your main classes with some edits to fit a more science fiction feel.
AKA: Mage's will be more of an outcast because science and shit
Tanks will use RPGs and bullet proof sheilds instead of a hammer.
ETC.
Also I'm new to tabletop RPGs in general. Advice, tips?
>>917I guess to put it bluntly, I've never done a table top before, except once with a heavily customized set, so I really don't know how this is going to work
>>919Well, you could describe an archetypal character, and I could describe how that would fit into the system. I'll go back to the Cecil from FF example; I took a base paladin and gave him enough exp to cast some spells. I could also have made him a dual-class black-guard/paladin convert, but the player didn't want to get that technical
>>917Moon namer I need a planet name
>>922As long as thats not from something else I'll take it
>>923Its not from a Sci-fi series so it works
>>902Yeah, that's exactly why we should NOT do it.
Name them after old /mlp/ OCs.
Sci-fi story writer here, do we want it so you can make your own ship, or classes of ships to pick from?
>>919https://dnd-wiki.org/wiki/Main_PageIs the online resource I use for info (3.5ed) if you'd like to peruse for more detail than I could possibly summarize, but I can simplify the process greatly since you're inexperienced
>>926If its military ships, I'd prefer we use WW2 British hull classifications (frigate, destroyer, cruiser, etc)
>>928That's what I was gonna do for larger ships, and then the Fighter Bomber etc. classes for personal ships
>>916It's nice to see you finally wearing your flag, ~Flashy.
So like transport, fighter, bomber, attack-craft (ship launched, torpedo-ship/sloop (smallest interplanetary class), and corvette? Larger classes being the "rated" classifications like Frigate, 3rd-rate/Destroyer, 2nd-rate/Cruiser, and 1st-rate/battleship, battle cruiser and Dreadnaught?
>>932>pitting your waifu into a battle of edges with motherfucking Tracy Cage
Don't make me hurt her, you bastard. I left her and RD out of it until this point out of pure respect for canon characters.
>>931Oui, You get the Idea. But should we make it so there are set ships (Like for the fighter it has its set stats and thats that)
or should people be able to make their own ships with custom stats, fitting to the roles of a class.
As far as my campaign is concerned, anons who wish to are welcome to develop a character on their own, or I will lurk the thread if anyone wants my assistance. I'll get everything together in the meantime.
Basic Classes:
Barbarian
Bard
Cleric
Druid
Fighter
Monk
Paladin
Ranger
Rogue
Sorcerer
Wizard
https://dnd-wiki.org/wiki/SRD:ClassesWizards and Sorcerers r different; Sorcery is innate magic, Wizardry is components and the science of magic.
P.S. I know my ID is different than the OP, but I assure you I am the same anon.
>>937
Custom is welcome, as long as it makes a degree of sense
>not a fan of mage/cleric characters
>>935If we're using units like fighters I'd like to have set classes. This is to give the universe a sort of mass-produced feel - that a government or large corporations produces mass numbers of large space-vessels, and has only a limited variety of standard classes. I think having set classes also makes it more difficult to game-the system in creating custom varieties.
But what exactly is the set up here? Why would each character have their own ships? Is this going to be like a military ship which all characters are on going on expedition which can launch fighters?
>>938Ah, I regret deleting that now.
I'd like to keep at least a little bit of tasteful cartoon randomness, or at least quirks that make sense in context of the character being played.
>>940Absolutely. Also note, anons have the option of waiting until something is called into question to establish/determine traits. A person playing a rogue for example doesn't need to specify their move silent until actual use, and it can be as simple as "extremely proficient".
>>939>Why would each character have their own shipBecause if you live on a frontier style planet that has colonized moons, you want to be able to get back and forth without space priates fucking you over.
+Call to defend the System
>>942I'm beginning to grasp your meaning. The ship is an extensive steed for the character, in a certain sense
>>944Basically
Think of it as a steed/car
Something they use to get place, but they also care for and rely on in battle
Alright, so I've played around with Rabbit and I'll have a room going for pms and music (GOTTA have BGM). All other communication should be doable/done in thread.
I'll open the room ~6:30p, and any players who wish to participate can announce their players at any time
>>946Wait. What's the basic setting and set up? I see something here about colonies but I don't know
>>947IDK about that entirely, that's Princevlag's thing that he's working on. The full description is above, starting from OP.
>>946Real question though
How the fuck I play?
>>951Who are you going to play?
Alright, you find yourself in a room. You're not entirely sure how you got there, and its relatively bare. The walls are an opaque glass, with what appears to be a sliding door. There is no furniture except for a chest of the same glassy material, and the bed you find yourself on.
>>955I check the chest for any items
>>956Chest is empty. It appears to be a foot-locker of sorts.
>>955I approach the door to open it
Is that how this works?
>>957I open the door
>>958 IDK I think this is my story
>>958>>959ALright. Keep in mind, this is going on in separate rooms (as in, everyone is having the same initial eperience)
[2d6 = 8]
Alright. Ameranon, you explode.
Princevlag, you get a spideysense and jump behind the bed while the door explodes.
After the smoke clears, there is a hallway of comparably opaque glass. An old and tattered sign says "Please don't firetrap the rooms"
>>966Oh shit
I search the floor for any debris that could be used as a club
>>967I should clarify. Your character should have some familiar equipment and gear, presumably on their person. You are armed, though I don't know the characters well enough to know what that is yet.
>>968Don't feel bad, you're not dead ^_^
>>969For consideration, are you a wizard (more akin to alchemist, but still using magic) or a sorceror?
>>968Also, ne idea what u r?
>>969Um... I examine my surroundings to figure out what the hell is going on
https://www.youtube.com/watch?v=VG94GJT8okE
>>969Ah okay
I Cautiously walk through the door way weapon ready
Do we decide that gear or????>>970 Wizard
>>970I do not know, and I do not know how it works
>>972As a wizard, you're likely to have some kind of staff or dagger as a weapon, or perhaps a club. You curse that you haven't had time to prepare your spells for whatever is going on.
>>973What manner of character are you inclined to play? I'm not breaking it down this way, but pick one: Earth Pony, Pegasus, or Unicorn
>>976 Barbarian
Bard
Cleric
Druid
Fighter
Magic-User/Mage/Wizard
Monk/Mystic
Paladin
Ranger
Sorcerer
Thief/Rogue
Warlock
Here ya go
https://en.wikipedia.org/wiki/Character_class_(Dungeons_%26_Dragons)
>>976Probably a Barbarian, Fighter, Ranger, or Paladin then. So you would have a sword. You have a sword.
>>974The hallway is clear, with 11 doors along the same wall as the door you came from. One of the other doors is open, with telltale wisps of smoke faintly drifting off the environment. Theres a door on both ends of the hall, on the opposite wall as the doors previously mentioned
>>974I'll take a standard staff, though my character feels as if the staff is missing something and doesn't know what
>>978I open the closest door, hoping to figure out where I am
>>979You can hear a faint "shhhhhhhffff", "shhhhhhhffff", "shhhhhhhfff", but otherwise there doesn't seem to be any activity from the hallway
[2d6 = 2]>>980You explode
>>982Also could you tell us when we should roll
>>983fug
>>978Um... Paladin? I guess
>>987>The paladin is a holy knight, crusading in the name of good and order, and is a divine spellcaster.>CrusadingDEUS VULT
>>987K, for what type of god? A paladin of Thor is much different than a paladin of Jesus
>>984Will do. You get the impression from the sign (Please don't firetrap the rooms) that someone has firetrapped the rooms.
>>990Okay.
I brush myself off and check for anything of value in this room
>>989Pick Paladin of Trump
>>991Nope, this room is identical to the one you found yourself in. The shhhhhffffing sound has stopped.
>>991>>992>Trumpmah niggas
K. Do we have an idea for names? TRUMP is easy, but IDK about the wizard
>>993I decide to check out the room that has already exploded, know it cant explode on me
>>995Nope I'm terrible with names
>>994Okay, so can I look around the room to figure out what the hell is going on?
I think my room was terrorist bombed
https://www.youtube.com/watch?v=VG94GJT8okE
>>998 There is no furniture except for a chest of the same glassy material, and the bed you found yourself on. The door is opened. From your position you have heard 2 other explosions (more fiery bursts) like the one you experienced, but have thus far haven't seen hide nor hair.
>>1003If I have a riot shield, I pick that up, or if I have a bomb suit I put that on, but in any even I approach the open door
>>1005Nah, you have a giant stick and a small round shield with a strange flag
>>1001Well, I'm sorry, I didn't have the time for a picture.
Can I still play?
>>1006Alright... I pick up the shield and the stick to protect myself and cautiously approach the door
>>1006While I want to agree for lulz, I think a TRUMPADIN would have pretty shiny armor, shield, and bastard sword
>>1007Of course!
Alright, you find yourself in a room. You're not entirely sure how you got there, and its relatively bare. The walls are an opaque glass, with what appears to be a sliding door. There is no furniture except for a chest of the same glassy material, and the bed you find yourself on.
>>1009I just wanted some lulz, makes sense
>>1007Why Mrs. Sentry?
>>1010Check under bed for convenient (and 100% unoriginal) plot device.
>>1011We're a couple, of course.
>>1013Um... So am I outside of the room now? And if I am, what do I see?
>>1012Shoo
>>1012Alas, there are no convenient plot devices under the bed, all you have available are whatever you would ordinarily have (which I'm assuming for the moment is an assortment of knives)
>>1015You almost run over a hippie coming from the left of the map. He's frail and old, and looks like the pic I'm about to post
>>1016I call them being the rogue
>>1017Soooo where am I?
Whoa man! Easy there! I heard some commotion, donkt hit me man!
>in his hands he carries a simple broom, and his clothes are worn skins
>>1016Of course. I've always got my knife collection with me.
I recently bought a sword from a Khajit that had the power to instantly kill cartoon characters, but alas, I cannot seem to find them....
Alright. I guess I'll start by checking out that cliche and unoriginal chest in the corner.
Where are we ever man? I'm just messin with ya, I really don't know. I only just showed up a little bit ago myself (clothes show slight charring). Wherever it is, its run-down as fuck. I've just been sweeping up the mess out here.
>points outside the hallway
>>1019I am startled, move back, almost hit him with my stick, and yell "who the hell are you" before asking better questions like "where the hell am I"
>>1022Whoa man, there's two of 'em. Em, maybe you better follow me.
>leads toward the open door he came from
>>1023I ask again, who are you, where am I, and now add the question "why should I follow you."
Roll to smell if the Hippie has bathed or used drugs recently
>>1023I make the (terrible) disetion to follow
>>1024Anytime you roll for something, put roll 1d20 in email
[1d20 = 10]
I keep doing that. Its dice
[1d20 = 15]>>1024Me? Don't you recognize me? I'm the Great Urri! Master of the 10000 mile forest! Pope of the woodlandkind!
>waits to see if you catch the Pope Urri pun
[1d20 = 3]>>1029You get a momentary nosebleed, but otherwise detect nothing
[1d20 = 10]>>1030>>1031>Does not get punHe seems baked off of his mind, but otherwise harmless. I ask him "Good Urri, could you tell me where I am? I seem to be lost"
>>1032Dice was unintentional
>>1031I ask Urri what this place is, and if it has a library
>>1020Still opening that chest... nice and slow...
Lose patience: smash chest.
Acquire 'chest fragments': low-power, throw-able melee weapons.
Tell me what was inside already!
So I can't say for certain what the deal is with this whole building man, but its pretty huge and totally deserted except for this weird guy upstairs whos got light emanating from him and shit. He's cool tho, don't sweat it. There's a library and a mess area around the corner, and the upstairs is some kinda wizardy thing. You'll probably know what thats about (indicating Torcuil)
[1d20 = 11]>>1035There was nothing. It was a foot locker. Now it is dice-result sharp rocks
[1d20 = 1]>>1037I ask if a may see the library first.
I roll perception to see if this guy is bluffing
>>1037I get the sneaking suspicion this may be a drug distribution facility, and finally notice that there is a third person here
[1d20 = 6]>>1039Sure! Its upstairs on the right! Food is on the left.
[1d20 = 8]>>1041I thank Urri, and check out the library
I check for any maps telling me where I am
[1d20 = 19]>>1041I cautiously enter the building, and go towards the left for the alleged food area, holding my stick and shield high as if expecting combat.
roll to see if there is anything eventful
THe indicated area consists of a 20-foot tall bookshelf covered in all manner of archaic and antiquated tomes. Tables are nearby, many with assorted tools and resources for making potions and intricate objects.
[1d20 = 16]>>1038Alright.
Remove sheets from bed.
Cut a strip of the sheets into a cosey for my knife collection, the rest I wrap around my shoulder.
Proceed to explore glass door.
>>1042You begin to look for something resembling a map, but the available materials almost entirely consist of "How To" (in a roundabout description) wrt to magical items, creatures, resources, etc. At least immediately, you don't detect anything resembling a map.
>>1045You detect and easily set off a simple firetrap, avoiding any damage.
>>1046eh, I decide to check out this wizard place that Urri mentioned.
Maybe i can brush up on my spells
>>1043From the end of the "left side" (the map is currently inverted, sorry) you can see a light beaming and beckoning. The smell of dank food and something you can't place emanates from there. Along the wall leading there is a series of windows connecting to an extensive workshop, with all manner of tools from blacksmithing, carpentry, whatever.
Unsheathe trusty knife, Edgy.
Proceed through door.
>>1049I again raise my shield and stick, and proceed toward the lit area
>>1052What do I find at the wizard area?
Torcuil, you see an intricate dais planned, etched, and designed to the n'th detail. In all your years you've never seen any individual or group arrange something so detailed and intricate.
[1d20 = 7]>>1050Shall I assume ur sneaky?
>>1055I search for some spell books
Should I pick a magic specialization?
[1d20 = 1]
Only as sneaky as I need to be to catch a target.
Move through door, killing intent smothered by dull, unoriginal, boring aura.
>>1057They're not spells per say, they're the details and sauce that one needs to complete extensive spells. Your character may be familiar with some of them, but not that they can be immediately used outside of a task. Also, yes, you might want to think about what types of magic they prefer, and note that usually water types don't also use fire, etc.
[1d20 = 14]>>1059Fug!
What happens?
[1d100 = 35]>>1059You trip, spilling some of your knives across the hallway. Also, if the dice roll is low enough, you get stabbed
[1d100 = 31]>>1062Nope, ur good, just prone w/ ur knives. Also, everyone hears this.
[1d20 = 8]
Rolling because still waiting
Immediately turn around to stab assaulting stabber stabber.
Ask questions later, if it's still alive
(I've been rolling out of 20, is this the right number?)
Urri looks at Torcuil and then Trumpinator. "You guys hear something?"
>>1066Yes, 20 is correct, but there is no stabber. Rolling a 1 is a "fail" that can result in unforseen consequences
>>1068Crap, my bad. Okay, gimme a sec cuz I gotta meme.
>>1060So do I choose things like lements or things like necromancer etc
>>1067>>1067Nope
Ah nevermind, I'll just use the raw.
A beneficient face can be seen as you approach. He is surrounded by a surreal glow, and you can tell by his presence that he is beyond time and space.
In your mind appears the image of an ovoid object with weird white lacing.
>>1072(when I first wrote this campaign, this character was gonna be Milo Yiannopolous, but that was written in Dec)
[1d20 = 16]>>1069Alright.
Continue down hallway.
>>1072>>1073Is that who my character approaches?
>>1071U don't need to specify, as a wizard you have pretty much free reign, its the sorcerers who have to be specific
[1d20 = 8]>>1077I drop my stick and shield as I bask in the glory of what is before me
[1d20 = 20]>>1076Also, meant to say this earlier, but Tracy's probably a rogue.
[1d20 = 11]>>1076Ah, okay
I look for any water spells as those are the most familiar to me
>>1078The heavenly face smiles. A voice booms into the minds of all assembled and it says:
Footballs unto you players in this game of Gods and Men. Welcome. You find yourself in a collisseum of those who have surpassed mortality. Here you will find those who represent the whims of the myriad deities and interests. That you find yourself here is a testament that YOU are one of those interests.
>>1079I assumed
>>1080You do have a spellbook,....
>>1082Of corse I do! I totally knew that
>sweatsSoo what do I do?
His greatness continues:
You have all lived lives of esteem an repute, and upon your demise were selected to live on, to continue in your awesomeness and Football.
Here you will find simple resources; food, developmental pursuits, and a slough of competing interests which do not know Footballs (I'm simplifying).
[1d20 = 2]>>1081I look around to see who else and what is else around me, as I bask in football
His voice ceases to echo in your mind by saying:
"Its all for the lulz, do as you will."
[1d20 = 17]>>1084>>1086I ask "demise?" and "what is for the lulz?"
Urri shakes his head "Far out man,... he just told me to chill and hang out"
[1d20 = 14]>>1074...Continue down hallway, please.
Inspect area for interesting routes/items.
What do I find?
>>1089There are 4 other open doors. 3 of them lead to rooms identical to the one you came from, and another one at the end opens to the main area. Plz note, you experienced John Elway's spiel in your head
[1d20 = 18]>>1090I decide to check the library again for anything about the symbols on the dias
>>1091You find a number of correlations. You are able to determine that the dais is structured for anti-magic, rather than standard magic.
What does my character see after experiencing Elway
Urri approaches TRUMP and Him.
"So wait, you know what's going on here?"
JE "Of course, I know all that has been, is, and will be, but for the purpose of this process, there is a limit to what I can reveal."
[1d20 = 7]>>1093I find this intresting and try casting a spell to produce oome light
>>1094The lingering image of Football. I'm tempted to pasta at this point, but that's pretty much it.
[1d20 = 4]>>1090Feel confused and angry at the tenacious projections of the mysterious, unfamiliar man of balls being beamed through my head. They're like soccer balls, but somehow... grander..
Dismiss as yet another psychotic flash, but drift towards the third door, the one where the strange signal feels strongest..
[1d20 = 14]>>1097I look around to see if there is anything else of interest at this end of the workshop area
>>1098I'm assuming you mean the door leading from the hallway (if you don't then it will be unnecessarily complicated).
You enter, or rather exit into, a large and grand glassy structure. I could swear I described it already, but its essentially a 4-sided polygon (dice) that you're standing inside of. You're in a hall that surrounds the inner workings.
>>1099There's equipment and tools for weaponsmithing, armoring, bowyer/fletching, or just about any sort of material fabrication you can think of (and some you don't even know, but probably also for fabbing)
[1d20 = 9]
*sneaks through*
Knives ready.
>>1102You are now just outside the door. You're where I pegged you as being at in >1100
[1d20 = 8]>>1103*Continues through door*
Roll to sense nearby lifeforms.
>>1096>slight cough waiting for the omnipresent voic to narrate
A shuffling sound can be heard from the base of the staircase (btw, there's an open door at that end, I may have forgotten to mention. Its not a door per say, more just an open archway)
[1d20 = 15]>>1106*closes in on source of sound*
>>1104>is already through the door, but funny to imagineAs you creep around the corner, stealthily and conservatively, you happen to see a few rotting corpses entering the building from the indicated area
[1d10 = 5]>>1101The statement from elway giving the strong impression I am not leaving any time soon, I decide to craft a war-axe, a bow and the most basic parts of a suit of armor (chest plate, should plate, and helmet plates) that can be made in a short time, before advancing
I don't know how much and what can be made in 4 hours or less... so... My character gets another weapon before leaving the room
[1d20 = 7]>>1108Completely unfazed.
*search through clothes*
*butcher corpses*
*acquire items*
>>1105The voice booms in your head again:
"If you have questions, you are welcome to ask and I will provide Footballs as I am able, without compromising the Game."
[1d20 = 10]>>1108I hear a noise and see rotting corpses stumble in
>stupid ass necromancersI roll to cast an electric spell against them
>>1110As you close on the corpses, you can see that there are plenty more than 2 of them, and that they are gathering at the entrance.
>>1112The lead zombies jerk to stillness, but flashes seem to have emboldened those still outside
Urri gets nervous "Whoa man, thats some gnarly shit right there man. I need a breather"
He sits down, pulls out a pipe, and takes a hit.
[1d20 = 7]>>1114Ahh shit
I roll to try a anti necromancy spell (?)
Plz dont fuck up roll
U: Looks at Trump
"What man, I can't handle violence!"
[1d20 = 18]
Fug.. There's a lot of them.
>Has been eating garbage and corpses her entire life
Immune to zombification virus (tangy though)
*lunch through slow-ass zombies and make a break for the opening, dual-wielding knives*
[3d20 = 14]>>1118Word
>>1116As you begin the only anti-necro spell you know (cuz anti-necro is pretty much "cleric") you notice a light-blue(?) flash(kek) streak into the zombies entering the building.
>>1119"Yeah man, I saw you sniffing me earlier, I get it all the time, but just chill out we've got problems!"
[3d20 = 42]
Tracy scores a gorgeous and flowing slicy-stabby on the 3 foremost zombies,... unfortunately while their wounds gape and their blood flows, they continue forward.
One of the zombies grabs Tracy successfully
>>1120Welp final resort,
Can I, persay, summon?
[1d10 = 5]>>1120I say to him "Um... Hello again. can you tell me what else is in this building?"
Have I completed any weapons or armor?
Also are the zombies in this room. Because I don't like zomies.
>>1123Are you abandoning your previous, or are you putting that action in cue?
>>1124"There's motherfucking ZOMBIES man! I don't know where they came from! I'm just a druid, I don't know anything about holies!"
>looks at Trump"Dude! You, you've got that namaste about you! You can do something right?"
>>1124(For reference, you don't have a club, you have a LotR size sword)
[1d20 = 1]>>1120*Continue on murderous combo*
*Look for open space where I can catch a breather*
>sips blood
[1d20 = 15]>>1125>my spell is actually working Well shit postpone summoning a wall
Roll to try and find something releven to help spell in library
[1d10 = 1]>>1126Well shit
Picks up kick ass sword and shield (are those easily wielded by an earth pony?) dons the pieces of armor he has completed thus far, and joins the battle, attacking a zombie with the sword
[2d6 = 3]>>1129Here's the thing. You declared your action as Tracy was acting. Seeing an additional party addressing the issue gives you a morale boost, and with that 15 you rolled, I'll allow that a dispel magic spell will eliminate the roll result's number of zombes
[2d6 = 5]>>1130Don't trip, all the zombies around you fall to the ground
>>1131>Rolled a oneOh fuck
>>1127>bastard sword>LotR sizeWee bit off there m8
More like fucking 5 foot long DEATH
>>1131When I asked "earth-pony" it was an archetypal question. You CAN be an earth pony, but then you'd have to be a unicorn (think the D&D MLP episode; red mac)
>>1135Don't make me school you
[1d100 = 57]>>1131Well, you haven't had sufficient time to actually build anything, but the simple armor your wearing should suffice. Unfortunately you're separated from the zombies and rolled a 1 so you tripped (unless its a 1 then you died)
[1d20 = 9]>>1136>D&D MLP episode>shit ive missed alotAnyway
Roll to try and block the entence the zombies are using with a magic barrier
>>1137Wait, when you say bastard sword do you mean claymore or general longsword?
[1d20 = 5]>>1133"That was too fucking close!"
Gasp in relief at narrowly avoided zombie gangrape and continue forward, putting single knife in maw and rush forward on all four hooves...*
>>1139Spell succeeds, but is weak and won't hold
As for, a bastard sword can be wielded two-handed by anyone and one-handed by someone with an exotic proficiency. A bastard can be either a stubby thick sword or a long thin sword
>>1140>Trump notices a curious expression on Urri's faceAlso Tracy, roll 3d20 for attacks
[1d20 = 5]>>1141The things you'll forget in life
I go bakk to the dias room looking for anything on barriers or the undead
[1d10 = 5]>>1142I swing at a zombie, and ask Urri what is the matter
>>1134Urri helps Trump to his feet
"Well, I don't know how many of them there are, but I guess I'm as ready as I'll ever be"
The two of them (I assume) close on Tracy's location while Torq is posted on high.
Urri grips his broom nervously and yells:
"Don't kill meeeeeeee!!!"
[3d20 = 15]>>1142roll for combo breaker
"Almost through, dammit!... Fuck..!
[1d10 = 1]>>1145I continue to fight the zombies around Urri to protect Urri.
>>1145Did I find anything?
>>1147Reeeee! How do I keep rolling 1s?
Trump swings and lops off a hand, but otherwise doesn't harm the zombie.
[1d20 = 7]>>1150Swing again and try to kill the son of a bitch. I mean kill it more dead than it already is, which is pretty dead
>hands
>>1147(don't worry about Urri,... heh rhyme, he's a coward who won't strike unless he can flee at a moment's)
>>1146Tracy guishes, guishes again (the knife gets embedded) and guishes again. The zombie appears unaffected.
So there is a zombie without a hand, a zombie with a knife in its face, and a hoarde.
[3d20 = 27]
As you look out on a literal sea of zombies (roll is 4 morale)
[1d20 = 15]>>1146"This wouldn't be so bad if there weren't so fucking many of them!"
*Gripes in frustration at not having time to loot and/or butcher corpses, whist charging through and aiming for their necks and lower jaws*
Still waiting for the results of that roll.
>>1155Okay but what do I find
[2d20 = 17]
Torcuil, not fully grasping the memories of his previous life gets the impression that he has dealt with far worse before.
Trump, bolstered by his self-reliance and a curious knowing that began when he met Him, raises a battle cry (unless you object)
[1d20 = 19]>>1154So I have no idea if I can cast spells, but if I can, I cast "Deportation" on all of the Zombies, which will return them to Honduras. If not, I continue to swing at them Juan by Juan
[1d20 = 19]>>1156>>1153Woops.
*Unsheaves next knife from knife-cozy*
[4d20 = 32]
Trump severs the other hand, and then the head of his zombie. (and this was before the latest!).
As Torcuil's barrier vanishes under the beating of near a dozen zombies Trump and Tracy wade in.
[1d20 = 12]>>1161 Can I get an extreme, frenzied morale-boost thinking I might have recognized a certain individual behind his helmet?
[1d20 = 11]>>1161I guess I proceed towards Torcuil?
Can I build a wall to keep out the zombies?
[4d20 = 24]
Trump gloriously stands before the zombie hoard and speaks the word that has plagued him since that glowing man first spoke into his head.
"Football"
he says, but it is more than just speech. It is a vibration, a wave the *booofs* out from him. The zombie hoarde remains, but the area in front is cleared for a good range.
[2d20 = 10]>>1161I give up my persuet and try anouther barrier before searching again
First roll barrier
Second seach results
[4d20 = 48]>>1162>RecognitionNot following, but you're getting morale boosted, there's 'party synergy'
[4d20 = 38]>>1165You brainfart
[1d20 = 1]>>1164With the power of football and meme magic, I used the cleared area to begin beautiful, big - dare I say it, Yuge - Wall, using parts of dead zombies to help "pay" for it
(sorry if there's weird rolls going on, sometimes its for story and sometimes its cuz I forget to delete it after)
After Trump effectively washes away the leading dozen or so zombies, Tracy is getting bloodlusty (I'm going to give her a level in Barbarian BTW) and dashes toward the larger mass.
[1d20 = 4]>>1171I frantically search for soeething to help me.against the undead
>>1166>Not following
I'm in this to get married to Waifu Theif-kun. Help me out a bit.*Become slashing tornado, triple wielding knives to make moar room for the group*
>speaking muffled with knife in mouth"H-how many of theses damn bastards re there?"
>>1168Don't trip, there would be no time for that anyway. It doesn't take THAT long for the zombies to close (which they're doing, you've only bought yourself a moment)
[1d10 = 1]>>1174I continue my work frantically building the Wall, hoping to keep out all the hordes of Zombies, and most importantly of all, to make sure that Tracy is on the opposite side of that wall from me
[3d20 = 32]>>1173>>1111You had a perfect opportunity already. Xp
[1d20 = 16]>>1175Disregard the roll as that was with a D10
>>1175Ooooh~! Tough luck!
*Is walled-in with Flashy-kun*
Roll to activate hematolagnia quirk
[3d20 = 23]
You're still on about the wall? In the middle of a zombie fight? You realize they're worse than sandbags right?
[1d20 = 19]>>1179It's gonna be big, it's gonna be beautiful, and I'm going to make Tracy pay for it
[3d20 = 10]
>wonders if there isn't more going on here
Okay! So Trump has four bodies in a small pile while Tracy (I had thought but correct me if I'm wrong) was about to eviscerate some bitches.
>>1180*Proceeds to slash at the throats of invading zombies, their bodies contributing to the wall's progress*
F-Flashy? I-Is that you?
[1d20 = 1]>>1182Hey! I have more than just zombie corpses. I have rocks and bricks and things
>>1183No. You're thinking of someone else
Builds even more frantically
>>1184We're changing the code on that fucking dice
>>1183And slash the throats she DOES. In rare form, tracy slash-slashes one to stillness, stabs another in the head (noticing that headstabs result in immediate death, unlike body wounds), and slash-slash-slashes a third. With blood spattered to her face and torso she looks back at TRUMP and says what she said.
[1d20 = 12]
*Sees through blatant lie*
"I knew it was you, Flashy! What are you doing here?"
Roll for super-powered, love-driven, stat boost
>>1187Rolls to run away and back into the building, blocking the door on the way
>>1184Actually, no. The ground outside the glassy-structure is overgrown and dense with tall grass. In fact, the surrounding environment is the only reason you haven't been tidal waved with zombies (fun fact)
[1d20 = 13]>>1192*sobs as I watch my loved one make a break for his life, throwing knives at the various zombies that charge at him from every direction...*
[1d20 = 2]
Urri sighs and says "At least its not like last time".
He grabs Trump as he attempts to make his way inward and holds him in the doorway.
"You see that? That will kill you. You see that?" (points to Tracy) "That will hurt you and torture-porn anything that looks in your direction. That IS of course if I am talking to who I think I'm talking to. I could be mistaken."
>gets eerily peaceful and passive and hits his pipe again and only THEN releases TRUMP
Well, I guess I can't avoid it.
[1d20 = 6]>>1194Finding he cannot escape into the building, Trump proceeds to take his chances with the zombies, charging into them in a direction opposite Tracy, trying to find a way to escape from the area
[1d20 = 15]
Rolling to activate /HATRED/ , and clear out a good deal of these zombies in a murderous rampage.
[9d20 = 76]
>Urri tugs at his chin and his worn skins become darkened, immensely more worn/stained/tattered than before, and instead of a calm hippy is mask. Its kind of like a rorscharch and will upload a facsimile soon, but entirely monochrome. The skin shifts to a purplish, the hair elongates to a bright pink ponytail in the style of thugs and miscreants re 14cent japan.
He looks at Trump, then at Tracy, and to the latter says: "Let's get MeEsSy"
>>1197Do I get genocide-mode, or what?
[1d20 = 4]
Roll to clear a path of zombies with their heads lobbed off
[9d20 = 119]
In a flash of motion, the five zombies in front of Tracy explode on a flash of blood.
[1d20 = 19]>>1200*Dashes to continue attacking advancing zombies, guarding Flashy's flank
in more ways than one*
*Hurls chest fragments*
It's almost 2:00 here, please hurry.
[1d20 = 6]
Continues to charge out to the right, stabbing and slashing at zombies
>>1201*Quints to see the mysterious figure through the haze of zombie blood*
"What the fuck is that?"
Apologies
Tracy proceeds to brain-stab one, two, and then a third zombie, indulging in blood lust on the third which leaves her splattered morbidly with blood. With a curious look of satisfaction she looks back at TRUMP with something nearing innocence but so very not so at the same time.
At this point I can officially call the match for reasons players cannot be aware of because of the thrown-together nature of this venture, but I will be BESIDE myself with happiness to detail the rough specifics of what "probably" happened beyond that point, allowing for greater theatrics than can be iterated through posts.
Tl:dr This is a cinema, and I'll detail (with player approval) what occurred as a result of the zombies and the weird building and His presence, and everything in between.
Crap, there was a gorgeous oekaki with like 11 stab wounds in one of them and I deleted it, sorry
>>1207>what "probably" happened beyond that point,>mfwI had a nice time playing with you goys. I'll hope to try this again next week.
The ride never ends, fuckers.
>>1208Awww....
I guess we'll just have to leave things to our imaginations....
>>1210I'm not sure what her deal is, but at this point that would be consistent with the professed intent of the player. Unless objected,....
>>1210>rape
And then we all go to bed, like normies.
Goodnight, ~Flashy. I really enjoyed this night with you.
>>1212
It could be earlier, but I'm about to collapse from pulling two all-nighters right now...
>>1209Next time will be awesomer.
>>1213I think you're over-estimating the length of time I'm going to fill in, but copy that, I know where Tracy is going with it
Torcuil, I apologize for diverting from your character. Your position from the zombies did not put you at risk, and without knowing more about your character (you had to go with wizard? sorceror would have been way easier e_O) its hard to establish much. Don't worry though, with your input we can fill in the blanks with some awesomeness.
No time in game will actually pass while I iterate things, consider this one of those in-game tutorials or some shit. You can consider the glassy building as a base of sorts, structured to allow a character to maintain and develop in whatever direction they should want (body, mind, Football).
The equipment to accomplish any craft is available, and to top it off, the whole place is SHINY.
>>1216>you had to go with wizard?He should be a meme wizard: has the power to trigger and exploit memetic happenings.
>>1217Yeah, after a good night's sleep I'm loving the idea. It beautifully sidesteps the micro-management of traditional spellcasting. I've been brainstorming all morning, and will update later on.
>>1216Its fine, I actually passed out (like woke up laying next to my desk)about 1 am est so.... sorry bout that
>>1217SIGN ME THE FUCK UP
>>1220P R A I S E K E K
From now on my spells will be in the form of memes
>>1221By this pali, it is so
Gaming update:
TRUMPALADIN
Dude you've got armor, you've got a phatty sword, it just comes with being Trump, let alone a Trumpaladin. Pic related. Your powers are related to Football.
Tracy
Are you a pone? You are welcome to be a/the pone, I've got schematics workd up. It sounds like fun to me,.... Otherwise, Tracy is obviously a rogue of reasonable skill in some areas and oblivious disregard in others. As for your thing with Trump being Waifu Thief, whether he is or not, whether that's admissible in game, I'm chalking it up to (on one end of the spectrum) a Tracy delusion. Game on. BTW, I haven't forgotten about your flag, I've been collecting blood-spatter images.
From the internet of course.
Torcuil, you stole my thunder. Apparently you know what I'm thinking, so dank memes to you and through you. Given that your character is the most indeterminate, I would like you to put thought into what he looks like (stature, demeanor, presence, appearance, etc.) cuz all I can think of atm is pic related.
Feel free to ask any questions
P.S. I don't wanna hear nothing about leddit spacing, I'm going for aesthetic from here out.
In addition, I would like to encourage characters to be more descriptive/decisive in their actions. The dice pretty much determines success barring modifiers, and I would be delighted if descriptions of actions were responded with "Yes, Almost, That was what you tried to do, and/or Fail". I am Game Master by your participation and will, but I am not the only 'creator' here (the word authority, derived from the word author).
As far as the dice are concerned, I understand that certain players got (((shitty))) rolls. I have an ample live set, if players wish to contest the script result.
Beyond that, it was far more successful than I anticipated; I was shooting for a 5/10 and I'd give it a 6. Considering it was essentially a trial-run/beta-test/unscripted demo, I am overwhelmingly pleased and look forward to the chance to continue. This campaign starts off slow, deliberately and for effect, but I hope to take you all and any who wish to participate on a magical mystery tour (of sorts).
Pic cuz luz
>>1223I am first pic
Jk Ill think some
>>1224glad it went decent
>>1223>Are you a pone?Well... W00t does hate EqG, so I guess it might be more respectful to stick with her (un)original pony design (despite the fact that I'm building off of another artist's headcanon).
I guess I've been keeping it semi-ambiguous just to match with mu]y hubby. If possible,
I'd sort of like to keep it that way...In w00t's pics, Tracy seems to be capable of moving the same way a human does (bipedal agility, holding objects, lunging, kicking soccer balls... etc) in a way that borders on semi-anthro, so I think she'd still fit the rogue class regardless of her species. I think she could possibly incorporate some barbarian/reaver attributes in certain situations, if the roll allows allows for such buffs.
>>1224Ah, I've sort-of been leaving moves vague because I'm not entirely sure what my character/move limitations are. I can be much more detailed (and graphic) if that's what's needed.
>>1226Be as descriptive or not as you like. Consider Tracy having full bipedal range of motion, the pone question is to try and determine how other characters r gonna respond (a pony?!). Trying to describe combat is probably the least efficient aspect of the game, so I'm looking into ways to streamline. Also, I'm fully available to start earlier in the day, if there is no objections.
Some maps. The clearing is approximately 200 yards by 100 yards (or about two Football fields stacked horizontally). The Overview depicts that the clearing is surrounded by heavily overgrown forest, which is its self surrounded by a huge fucking wall (Attack on Titans-esque), which is the extent of what can be seen at this time. The clearing its self is heavily overgrown, but with grass instead of trees.
>tfw Floridian
>tfw hurricane might just take out my power for several days
Fug! I really hope I don't miss this.
>>1231Also, this thread is at bump limit...
I'll find my way to you somehow, Flashy...
>>1231>I'm not the only oneHold tight fellow Floridian
>>1231>>1235Say the word; we can play or post pone at a moments notice.
>>1232So? What's it gonna do, slide off? Xp
>>1236>So? Threads don't appear on the overboard unless they bump.
I don't have any issue though.
[1d20 = 4]>>1237In that case, I'll use this thread to finish off the 'aftermath, continuation, and discussion' and then Friday night I'll bake a new bread.
Alright then.
The zombie hoard looms, shuffling closer. 3 fresh-dead zombies lie at Tracy's feet, one who's head more resembles a pudding than a head. Trumpaladin stands firm, gripping his bastard sword and tower shield. Urri, who moments ago burst forward in a flash of movement, stands in a deliberately artificial pose, his right hand (which is clawed now, and a shiny black) drips with zombie-gore.
[1d20 = 14]
A zombie approaches Tracy from her front which she easily avoids. A second attempts to grab her, and gets most of its bicep bisected (heh, bicepted?). Urri looks at Tracy's assailants and says, "You guys can hang back if you want, I've got this."
In another blur of motion, Urri(?) rips through a line of zombies without even stopping.
Meanwhile, Torquil has a moment of inspiration. Taking several of the available material around the dais, he begins to make connections of comparable and similar imagery. He grabs a piece of paper and starts to jot down a newly configured diagram, utilizing some symbols he can see, and some he knows inherently.
Examining the diagram he has produced, the voice of that most beautiful of Doods from the 2nd floor resounds in his head "That'll do anon, that'll do."
What came forward is difficult to describe, because it is a magic previously undescribed in detail. A curiously hued bolt of energy streaks from the page, consuming it entirely, but forking and spreading out jumping from zombie to zombie. As each zombie is struck in turn, it shudders for a moment and collapses inanimate. After another after another, the energy streaks quickly beyond sight, the horde collapsing like dominoes. Everyone is (automatically) surprised by this turn of events, and for a moment the entire clearing becomes still.
"What the FUCK!?" Urri(?) yells. Shaking his head, he pulls a small wooden box from his clothing, taps it rapidly, slowly and then rapidly again, and the small box turns into a rowboat with a broken mast. Without missing a beat, he begins collecting zombie bodies and impaling them on the mast. "Now I have to hurry and collect them before they're all wasted!!" Urri(?)admonishes.
He pauses for a moment in the face of what are undoubtedly confused and alarmed looks.
"Yeah, I gotta finish this before these guys are ruined. You should talk to John Elway though, I'm sure you have questions. Oh, and by the way,...."
He turns to face Trump and Tracy and lifts his(?) mask.
"You guys might actually survive! Nice to met you! I'm Thez!"
Now, don't worry this is essentially "cinematic" interaction from here on out, not particularly significant in any way but from which I will explain a few bits about game mechanics and how to not get owned. Basically, there's no enemies (unless you wanna attack Thez,... don't) and she's occupied so if you wish to interact with any aspect of the environment you have carte blanche.
>>1243Hee hee. So anyway, I was saying.
Thez proceeds to fit as many zombies on the mast as she can and then steps back to admire her work. The accumulation of gore flows down the mast and into the boat as the sound of rupturing sacs and tissues can be heard.
"If you kill zombies too early, the putrefaction gets all funky," she smiles. "Even zombie filth is a resource here." ^_^
She proceeds to wade into the now 1'+deep puddle of gore.
Lurking, but I am skeptical as to this "Thez"
>assuming that if he hadn't already, Trump has become disgusted/appauled at what he is seeing and has felt almost compelled to meet again with that magnificent Man and learn more of Footballs.
Torcuil in his own right has become fascinated with what he momentarily terms "Memetephysics". It is curious to him because it is a scroll, yet is not a scroll. Ordinarily with a scroll the spell is penned and then later is released, but rather there is some aspect of the simultinaety of the inscription and the magic isn't stored its transformed,....
Gore trickles to a stop when the boat is about 2' full. Thez sits amidst,... yeah and reclines, breathing a deep sigh of relief.
"Okkay so here's how it works. There is no way of knowing when, why, how, or who, but every so often this world 'shifts'. Some things change, some things stay the same. Yesterday, we were flying the building against an ornery city, bombarding them with cannon fire, and today everything is back how it started, at least when I came. To be honest, I think the GM is a lazy faggot, but for the time being you're the first pony I've seen since the Abyss and that does surprise me. See, every so often when one of these shifts occurs, more or less people start entering from the rooms. There's never more than the number of rooms (11), but there is no consistency in who comes through the room. Sometimes they are acceptable, sometimes they're really squishy, and occasionally they're damn decent.
Whatever spell that other magickey guy did,... well I wish I had known he was gonna do it beforehand but its nice to see some proper faggots for once.
>relaxes in filth
>>1247>proper faggotsOi m8, Ill shank ye fucking mum if ye aint careful ya wankstain
Anyway, came up with description
Imagine pic related with a longer beard wearing a robe of plaid
Full on scotsman style character, personality is somewhat confrentational, but mainly laid back. Netruel Good.
>>1248Also forgot to mention
I may be on friday night, maybe not. Depends on how Irma decides to move, so I could be preping
>>1249Well, the game was supposed to be on Sat, but I was gonna start baking on friday; cutting, pasting, artistic-licensing, etc. You're free to input at any time, Torc is currently wondering at the intrigue of Meme magic, but there won't be any threats until Sat. If this were a video game, your characters are free to explore the mapped areas and interact as indicated.
>plaidFtw. Human, or?
>>1250Human
I may actually be on saturday night
As this is my firtt hurricane idk so well see
[1d20 = 1]>>1247*Exploits moment of peace to make an attempt to kiss Flashy.*
[1d100 = 4]>>1253Oh perfect! As you attempt to take advantage of the situation, you trip crashing into him sending you both to the ground in a heap. ^_^
[1d20 = 20]>>1255HA
eh, I decide to roll and use the book I found WAY earlier to decode the dais
Is everyone gonna be around tomorrrow night to maybe play a bit?
[1d100 = 52]>>1261(a 20 and a 95,... alright, I'll cook up a spicy success story, cuz I didn't think you'd land it ^_~)
>>1262I'll be here
>>1266>insert please be patient I have autism joke hereWhy did you roll again? Is is confusion
>>1261Hurricane is hitting torrow night, but I REALLY hope to be here.
>>1275Stay safe Florida bro
>>12672nd roll I forgot to remove the script
>>1294Nah, I got that much, I mean the 95
>>1298That was an exceptional modifier. In most attacks, and some saving throw and skill checks, a 20 or a 1 incur an exceptional/fail roll. This roll determines how spectacular a success or fail the attempt was.
In this case, because Torc was attempting to make sense of the dais, not only did he, but he will be successful in activating it, which ordinarily takes 3 ppl.
>>1286If I'm gonna die in this state, it'd better not be from something boring, like a category 5 hurricane.