Welcome to thread two of AnCap's Epic Pony Adventure.
As we left off last time, the party of ponies and a cow had been teleported away by Discord. They are waking up in the back of a wagon, as a creamy colored pony with a multihued brown mane gazes at them over the wagon's edge.
944 replies and 119 files omitted.
>>112906>when he gets older>in a few centuries"You do learn a thing or two when you've been in the circle for as long as I have."
While we're waiting patiently for other players,....
Maneuvers readied:
Cloak of Deception
Diamond Defense
Time Stands Still
Shadow Stride
Distracting Ember
Tornado Throw
Swooping Dragon Strike
Dancing Mongoose
>>112896I kinda knew this was going to be tough from the start. I am awake but that is by pure chance.
These sessions start from 3-4 a.m. and I have a hard time imagine myself being awake for them because of this.
I don't think I will participate in this session. I have things to do.
I apologize.
>>112912Those just happen to be some of my favorites on the swordsage discipline lists.
>>112913I'm sure you'll see a number of familiar faces in my unreadied maneuvers also
>>112914"And you..." Siter Ash says her amethyst eyes glowing slightly as she peers at Topaz
(she's has permanent Detect Psionics, but can't psicraft)".. Your power.. Is something I haven't seen very many times before.. It has an aura similar to that of a farspawn, although not nearly as sinister..." She says
Since meta in advance of the game seems unavoidable, Cowe is outside her tent training/practicing stances and strikes
>>112915Well, there's only 9 disciplines (sadly; i wish there were a sequel). There's not that many to remember.
>>1129186 for me, and you could probably guess what I have in reserve
>>112917She see candy passed out in the bushes a few feet away.
>>112919>guessNot really. There are a lot of different ways to build a swordsage. You seem t be fond of the Swift-action attacks that give you extra actions though.
You can also use maneuvers from other schools if you use martial scripts, iirc.
>>112916Topaz blinks, a bit surprised.
"I haven't seen many others myself, aside from my father."
>>112921Wait, you mean that a swordsage can use non-swordsage maneuvers and stances???
>>112922>haven't seen many othersSister Ash seems confused by this
"You say that.."
She gestures to the sea of poners behind her
"But you're surrounded by more than I've ever seen before. It's more power in one place than an illithid cult.."
>>112923Wel, if you have the Martial Study or Martial Stance feat you might be able to learn a couple outside your lass. Martial study is only 1/encounter though.
Martial Scripts can be used by anyone literate, iirc. Idk if they're reusable. I think they're like scrolls for initiators.
Thre also the option to dip single level in Crusader or Warblade, and you have access to a lot of their maneuvers at this level.
>>112925Nah, I'm good with 6 disciplines
>>112924Alas Sven, we may have to figure a schedule that is more accommodating
>>112926I personally like Ironheart if only for Ironheart Surge. Flex the sun out of the sky.
Is GM here? Are we ready?
>>112925Now she's confused, before realization dawns on her.
"Oh, you mean all the ponies that suddenly appeared back at the Hub? They are not like me, at least not exactly."
>>112929Missing healy pegasus still, sadly.
However, GM holds the reins.
>>112927Eh, you don't have to. I still haven't put together a character sheet.
Let's say that when I do I will return and then we can talk about a better schedule but about this time would be fine by me since i pretty much wake up around this time everyday anyway.
>>112930Healy pegasus has been kind of in-and-out...
Technically, I could teleport her without her consent...Sister tilts her head
"... They just, suddenly appeared, you say?"
>thrallherd logic. You get all your believers in 24 hours, at the same time. >>112933Topaz chuckles.
"Oh no, they did not
suddenly appear all at once. It was more of a slow trickle of helpful ponis. I meant when they filled the streets at the Hub. Like Phospy and Diamond."
The two mentioned both nod.
>>112934*head tilting intensifies*
"Interesting..." the Sister murmurs, her tone betraying a slight confusion
>>112920After a sufficiently rigorous practice, Sonata dispels the tent and rolls up her 'blanket', placing it on her shoulders. En route to the town proper, she kicks at Candy.
"Oi".
>>112936She see's a few bottles of alcohol around her
"Huh?"
Candy wakes up startled.
>>112937Roll fortitude for each bottle pls
>>112935Diamond only tilts his head in response while Topaz nods.
"Yeah. I admit it was quite the surprise when they started coming, but they turned out to be quite the dilligent, stubborn and hardworking ponies, so I can't simply shoo them away after they keep offering."
She lightly brushes along her mane braids.
"They are quite the skilled ones."
>>112941"Its morning. I trust you experienced a gratifying resolution to the previous evening?"
Are we all ready?
Alright then. Sister Ash start chanting rapidly in Druidic and a thick fog encompasses the party dropping visibility to zero.
Then they vanish.
https://dndtools.net/spells/stormwrack--87/stormwalk--3337/They'll arrive in the dragonlands in 10 minutes.In the time it takes them to get there, a storm brews.
This can potentially signal their arrival.
>>112944e_e
We're still not there yet
>>112944Woah there. A little warning, please.Topaz jumps a little, wrapping her forelegs around Diamond's neck while Phospy pouts before turning away in jealousy as they go.
>>112945Sonata extends a hoof to help Candy to her feet. "We should convene with the others. I trust some of them are hasty to depart"
>>112944They have to appear in an area with open sky, but she means to teleport them as close to the gems location as possible. If it's in a building, they can appear o top of it.
>>112946Whups
sister holds the charge until the get there.
>>112950Arriving at Ashe's location, Cowe opens. "Good morning. Have we all made sufficient preparations?"
>>112953>>112951Sister Ash's eyes widen as she realizes she'd forgotten them, the air already getting misty.
"Oh good, you're here. Everything's set to go. Hold still now..."
*boops u both on the nose*
>teleport In addition to Cowe's previous accoutrements, she is also wearing a white-scale breastplate that was absent previously, as well as a pair of bracers.
Sister Ash repeats this step for everyone else in the party, and then herself.
>>112957U did that out of spite Xp
>>112957Candy Giggles and boops her back
>>112961Diamond is, of course, is unaffected.
Phospy simply blinks in confusion.
Topaz is startled, hugging Diamond's neck tightly.
>>112969Hmph, Ash gracefully boops her own snoot rather than punching herself in the face.
It feels nice.
Okay. The party is teleported. A storm will brw in the dragonlands for 10 minutes until they get there.
>>112973[visible confusion as you turn to mist]
>>112978>masturboopDELET UR BLASPHEMOUS ACCUSATION RITE NOW!
>>112979Shh! They must never mix the boop with the lewd, or the universe will collapse! So, do we see any dragons?
>>112981You'll get there when you get there. Enjoy some elevator music until then.
>>112978Technically, becoming a Dragonborn should have stifled her libido to non-existent levels.
>>112985It's not that she lacks those feelings entirely, it's just that they no longer distract her.
It's part of why I thought the Dragonborn template went so well with the Ascetic gig.
She has access to spells that could restore it, but she's had no reason to use them.
Yeah, so,... are we doing anything, cuz I'm running out of steam
Are we going to get to combat tonight? I might be busy this weekend.
>>112987Idk. We spent 4 hours just waiting for everyone to show up...
>>112986Is joek, my gud buddeh, but understando ur need 2 exsprain.
If want Deemond, u ask.
If want Scaleh watur boe, u ask.
If want Pointy Horn, u ask.If want all 3, u ask.>>112987Scaleh watur boe is steem seller. he sell u steem for patu.
>>112994I'd wager he is, but getting sleepy or otherwise tired in general.
I assume the moment he posts about the place, which I assume will have a decent amount of text, he'll announce the end of the session for today.
>>112995It's a shame we didn't get to do anything this session, but I guess it can't be helped.
Next time let's try to streamline the fast travel a bit. I only burnt a 6th level spell slot for this because I figured using Wildshape SLAs to individually teleport each party member would somehow take longer.
Storm Walk isn't the best teleportation spell, but it gets a party from point A to point B. Druids don't have very many Teleportation spells. I get Master Earth and Transport Via Plants, but I can't bring the party with those.
I prepared Perinarch in case we get any more rifts to Chaos. I couldn't beat Discord with an opposed check to control Limbo, but with Perinarch I can at least create a small bubble of total control.
Gate Seal too. Didn't use it yesterday, but I think it'll come in handy.
>>113000Yeah, I know.
I think we're not going to have GM respond just yet.
>>113002>>113000Maybe he's writing a wall of text
>>113003Possibly, but the moment he finishes, I feel like he's going to end the session for today, specially after one of the players hopped out for the day.
>>113003For 2 hours?
I think he just fell asleep.
>>113006Don't worry.
You can ride Phospy later if you want to.
For the record. Teleport is only labeled as a "Personal and Touch" range spell because you cannot teleport a touched target without also teleporting yourself (unless you speak the targets personal Truename, but that's complicated). This is meant to prevent casters from using Teleport as an SoL spell by teleporting targets away and/or teleporting them into hazardous places.
Teleport is in fact a personal range spell, with the addition of being able to teleport an additional target as a touch range effect.
>>113012For the record, you're wrong. Nice try though. You keep trying to use random examples to contest the point, and yet the point is clearly made. Personal means a spell you can use on your character, touch is or spells you use on others.
Yes, in the case of Teleport, you can teleport others
in addition, but teleport is initially and overwhelmingly a
Personal spell.
>>113013No, personal is a spell that you can
only use on yourself. Touch spells affect any touched creature, not excluding yourself. A touch spell can reach any creature in touch range, and that includes yourself 99% of the time (unless you're using Project Image).
There are so, so many touch spells that would be next to useless if you couldn't touch yourself. Would anyone ever want to cast Sanctuary at low levels if you couldn't touch yourself with it? Do you think a Cleric shouldn't be able to cast Cure light wounds on himself when he's at 1 HP? Do you think that Stormwalk was written with the intention of teleporting everyone
but the caster?
I couldn't find canonical examples of characters using touch range spells on themselves too, if that's really what you want.
>>113015>Personal is a spell that you can only use on yourselfYes, exactly. Spells that you can use on yourself and others have the "Personal and Touch" or some other variant in their range descriptor. The fact is, as it is literally worded, you've yet to provide a canon justification outside of rhetoric.
In addition, GM already ruled on the matter
>>113016What about Sanctuary? The spell's short hand description says:
>"Opponents can’t attack you, and you can’t attack."Sanctuary is a personal range Abjuration spell with a range of
Touch. It's a touch range spell, but it's also implied that a Cleric can use it on himself.
>>113018>SanctuaryAbjuration
Level: Clr 1, Protection 1
Components: V, S, DF
Casting Time: 1 standard action
Range: Touch
Target: Creature Touched
Duration: 1 round/level
Saving Throw: Will negates
Spell Resistance: No
Any opponent attempting to strike or otherwise directly attack the warded creature, even with a targeted spell, must attempt a Will save. If the save succeeds, the opponent can attack normally and is unaffected by that casting of the spell. If the save failes, the opponent can't follow through with the attack, that part of its action is lost, and it can't directly attack the warded creature for the duration of the spell. Those not attempting to attack the subject remain unaffected. This spell does not prevent the warded creature from being attacked or affected by area or effect spells. The subject cannot attack without breaking the spell but may use nonattack spells or otherwise act. This allows a warded cleric to heal wounds, for example, or to cast a
bless spell, perform an
augury, summon creatures, and so on.
Its NOT personal range, its TOUCH range, but its your rhetorical interpretation that vis a vis a cleric can use it on themselves.
Or, now hear me out, he can touch himself, but any bonus with a finite duration does not increase the number of spells per day an affected creature has
>>113019Oh come on, even you've played Clerics who used Sanctuary on themselves.
It even says "a warded Cleric" in the description, and only Clerics got the spell when Sanctuary was Printed.