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Chaos Ascending: The Announcement
Anonymous
kWkwz
?
No.106507
106766 107324 107331 108313 108348
That's right random anon who happens to read this post, it's /vx/'s third DnD campaign!

>What's this one about?
Chaos Ascending is an epic level campaign for DnD 3.5e. It takes place roughly 10,000 years before Celestia and Luna assume rule over Equestria. Technology is at a medieval level plus magic of course.
Equus during this era was a land of peace, the ponies and few other creatures inhabiting Equus living in harmony. The gods of this realm, know to the ponies only as The Unknown Ones, decided that nothing would disturb their harmony and moved on; only granting their power to the most dedicated of ponies. Soon, the ponies' society expanded across the planes. A Utopia was built on its own plane, serving as a hub of travel, politics, and trade. Ponies lived in happiness, nothing to disturb them. It was a land of peace and harmony, but rumors existed. Rumors that there were ponies who thought that harmony was worthless. Ponies who wished to disturb the order of the planes. Ponies who wished to ascend the agenda of...
Chaos...

>How long will it last?
Until I can progress through the entire story, which should take at the most three months of weekend play and about two months at the least, or until Atlas personally smites me. Whichever comes first.

>When does it start?
This is an advance notice so players have time to build characters, ask questions, and seek GM approval. The campaign will start in 2-3 weeks.

>When will we play?
Friday, Saturday, and Sunday. And then only if all players are available.

Here are the guidelines for building a character:
Level: 25
Sources for classes, feats, spells, etc.: Any as long as they are approved. No breaking my game
Wealth: 35,000,000 GP
Stats: Point buy with 34 points at your disposal. Buy your stats then apply racial stats. Here's the calculator I use: http://www.propelled.de/extern/chargen
Races:
Evil characters are not explicitly banned, but chaotic and neutral evil are HEAVILY discouraged against.

Earth Ponies:
+2 Str +2 Con
One maxed out skill related to cutie mark.
Earth Ponies receive Toughness as a bonus feat.
Earth Ponies can hold a two-handed weapon with their maw. Light weapons can be held with hooves.

Pegasi:
+2 Dex -2 Con
One maxed out skill related to cutie mark
Glide: A pegasus of any level can glide when falling at a speed of 40ft, negating all fall damage. This ability takes affect even when unconscious, though the user takes 1d6 falling damage.
Flight: A pegasus can use their wings for flight with a speed of 40ft (good maneuverability) beginning at lvl 5.
Pegasi can use two-handed weapons by holding it with their maw and using a wing to help maneuver the weapon, sacrificing flight. Light weapons can also be held with a wing, sacrificing flight.

Unicorns:
+2 Int -2 Str
One maxed out skill related to cutie mark
Unicorns receive Eschew Materials as a bonus feat.
Unicorns have two "handslots" using the magic of their horn, these extend to 10ft of reach. Two-handed weapons can be used with a unicorn's maw and a handslot or both handslots, either way rendering them unable to focus their magic on other tasks. Light weapons can be held in each handslot.

Crystal Ponies:
+2 Con -2 Dex
One maxed out skill related to cutie mark
Crystal Composition: Crystal ponies can turn their bodies crystalline, invoking different sets of bonuses and penalties. In this form they receive a +3 bonus to AC, and +3 to fortitude saves. As a tradeoff they take a -2 penalty to the following checks: Reflex, Swim, Tumble, Hide, Move Silently. This ability can only be activated 1/day.
Crystal Ponies use two-handed weapons by employing their maw and one hoof to control the weapon. This reduces their speed by 5ft.

Kirin:
+1 Wis +1 Cha
Nirik: A kirin's temper can ignite, making them rash and fierce. 1/day a Kirin can fly into a fury of emotion, turning into a Nirik for 1 round per level. This form grants the Kirin a +4 bonus to attacks, +1d4 fire damage to melee attacks, but invokes a -3 penalty to any wisdom related check or save.
Kirins have two "handslots" using the magic of their horn, these extend to 10ft of reach. Two-handed weapons can be used with a kirin's maw and a handslot or both handslots, either way rendering them unable to focus their magic on other tasks. Light weapons can be held in each handslot.

Bat Ponies:
+2 Wis -2 Cha
One maxed out skill related to cutie mark
Glide: A bat pony of any level can glide when falling at a speed of 40ft, negating all fall damage. This ability takes affect even when unconscious, though the user takes 1d6 falling damage.
Flight: A bat pony can use their wings for flight with a speed of 40ft (average maneuverability) beginning at lvl 5.
Dark vision to 60ft
+2 racial bonus to listen
Bat Ponies can use two-handed weapons by holding it with their maw and using a wing to help maneuver the weapon, sacrificing flight. Light weapons can also be held with a wing, sacrificing flight.

For those looking at the divine classes here's the pantheon:

The Unknown One Above All Earth Ponies
The Unknown One Above All Pegasi
The Unknown One Above All Unicorns
The Unknown One Above All Crystal Ponies
The Unknown One Above All Kirin
The Unknown One Above All Bat Ponies
The Unknown One Above All Dragons
The Unknown One Above All Evil
After the gods of old moved on, their names fell out of common use and slipped from memory. Now known only as The Unknown Ones, their clerics and paladins are often of the same race. Though there are always exceptions to the rules. Domains are not set, except the domains of Death and Evil, which are restricted to The Unknown One Above All Evil.
1258 replies and 139 files omitted.
Anonymous
8zDhc
?
No.106811
1532162892284.jpg
>>106810
Thanks, God.
Anonymous
8zDhc
?
No.106824
106827 106848
>>106810
Oh! Do you roleplay gathering information or do you use dice to gather it?
Anonymous
za1bv
?
No.106827
>>106824
You roll a die to see if you find clues. If the DM determines that it leads you too an NPC then you may role-play it.

You'd usually be rolling it in urban areas.
Anonymous
za1bv
?
No.106843
106849
>>106681
http://bg-archive.minmaxforum.com/index.php?topic=9157.0

Anonymous
XDTrs
?
No.106848
107319
>>106824
Yes.
You roll it, but I might be more inclined to add some extra information if you RP a scene and don't just "I roll gather information in a bar"
Anonymous
8zDhc
?
No.106849
106869
>>106843
Darn. I have been lied to. I thought the charisma would increase the benefits even further. I wasn't expecting charisma of all things to be an uneeded stat in the grand scheme of things.
Anonymous
za1bv
?
No.106869
106871
>>106849
You want to max out Int.
Con is important too, unless you intend to become undead.
8zDhc
?
No.106871
106872
>>106869
I don't think she'd want to lose her skin. She may feel uncomfortable, possibly even scarred beyond belief to the point of emotionlessness, like most undead go through.
Anonymous
za1bv
?
No.106872
106873
>>106871
Yeah, it's not my cup of tea either.
Lots of good immunities for Necropolitans, but aesthetics always trump mechanics, imo.
8zDhc
?
No.106873
>>106872
Amen, brother.
No one wants their skin off, unless they're some weirdo who has a super strong will and desire to rule forever.
Anonymous
za1bv
?
No.106875
106876
The last undead character I made was my necropolitan, Spellstiched, half-vampire Unseelie Fey Hellbred Ebola Cleric. She kept her skin and her blood and other, although her body was really just a medium for the 3 dozen different diseases she was infected with. She spread her cult by seducing sleeping with noblemen to infect them, and pissing blood into wells to contaminate groundwater. Those who joined the cult became pestilence clerics and could survive the plague; those who refused perished and were reanimated as obedient zombies.
The campaign never really kicked off for that long after the first couple sessions, but it was a fun character to make. Undead Evil Clerics are badass.
Anonymous
8zDhc
?
No.106876
106877
>>106875
That's metal.
Anonymous
za1bv
?
No.106877
106905
EbolaChan02.jpeg
>>106876
It was extremely metal.
I used to think playing Chaotic Evil would be hard, but it was wicked.
Anonymous
8zDhc
?
No.106905
106914
>>106877
Something unrelated I've thought about: Can I shoot a crossbow with Greater Psionic Shot and it be a touch attack or am I only supposed to do touch attacks with spells like rays?
Anonymous
za1bv
?
No.106914
106915
f92654652c41e4413f602a4d8ec63347.jpg
>>106905
I'm not really that savy on Psionics. The only Psion I ever played was a lvl 1 Egoist, and I only took that level so I could use the Minor Change Shape ACF to disguise the fact that I was a freaking shoggoth so people wouldn't run away screaming.

I actually misled you about having to discipline into Telepath for Thrallherd, btw. Looks like you can learn to manifest mindlink without it, so discipline however you like. Kinecist, Egoist, Telepath, Shaper, Nomad, Erudite; it's all yours. I think Psychic Reformation can even let you change disciplines, but don't count me in that.

That being said, it looks like Greater Psionic Shot requires you to expend Psionic Focus. The feat that turns your crossbow attack into a ranged touch attack is Fell Shot, and it also requires you to expend your focus. There might be a feat out there that let's you expend focus for 2 feats, but idk what it is, and it'd be a waste of precious feats anyway. Maybe there's an item that could do that.

On that note, Psionic combat feats like that are really only for Psychic Warriors, or Egoists who build as melee shapeshifters. As a lvl 25 Psion, crossbows are beneath you. You won't be able to penetrate the damage reduction of most creatures most of the time, unless you really build into it and invest a bunch of feats like that, and even then you have better things to prioritize. Moreso, it's also a waste of actions, since you probably would have something cooler to do with your turn than shoot a crossbow, like melt your enemies' brains, form giant golems out of ectoplasm, or strait up blow things up with your mind. I would strongly suggest favoring metapsionic feats over it, or building into any of those feat tricks you can use to regenerate power points.
Anonymous
8zDhc
?
No.106915
106918
>>106914
Should I still have it handy if I make the crossbow of deep crystal, as well as a light melee?
In any case, perhaps I should redirect the archery feats for something else, then.
Anonymous
za1bv
?
No.106918
106929
>>106915
Yeah, there are definitely better feats than archery you could invest in. Ranged Combat is pretty basic in 3.5e, imo, since you can't power attack. You'll probably be better leaving all of the mundane battle to your thrall.

The deepcrystal crossbow doesn't take a big chunk out of your money, so you could take it even if you don't use it, since it makes you look good. I don't know anything about Psionic Items, but there's definitely a few you'd want out there.
Anonymous
4PR2c
?
No.106929
106930

>>106918
By the way, I've changed my mind on being a 20 lvl Psion and 5 lvl thrallherd and instead go for 15 lvl psion and lvl 10 thrallherd since I'm only missing one manifester level instead of two and I do want two thralls now. I have all the offensive magic spells she'll need already.
Anonymous
za1bv
?
No.106930
106931
>>106929
Just note that some offensive spells are redundant, so it's important to make sure you're still versitile. You may be able to swap powers with Psychic Reformation every once in a while, but that costs XP.
Did you pick a discipline, or were you going for an Erudite?

As for manifester levels, you can pick up the ones you lost with the Practiced Manifester Feat:
https://dndtools.net/feats/complete-psionic--59/practiced-manifester--2230/
Anonymous
IyraO
?
No.106931
106932
>>106930
Definitely telepath. Manifester levels are not too hard for a detriment since the basics are covered for the most part and utility is now the focus, so I won't go for that.
Anonymous
za1bv
?
No.106932
106933
>>106931
Note that how much you can augmet a power is based on your manifester level. You'll also need to be manifester level 25 if you want Epic Manifesting.
Anonymous
xvShS
?
No.106933
106935
>>106932
Well, maybe that can be obtained in the late to end game. I think not having it in the early to mid game is not going to cause much trouble
Anonymous
za1bv
?
No.106935
106936
>>106933
That's a fine course of action.
If you keep increaing your manifesting class, you'll regain lvl 25 manifesting at lvl 27, right when you get your next feat.
Anonymous
8zDhc
?
No.106936
106937
>>106935
Perhaps it could also coincide with character growth, too! That would be nifty for a campaign.
Also, I believe the max manifester level is 9, which is just at level 17! With that, epic manifesting will be unlocked.
Anonymous
za1bv
?
No.106937
106938
>>106936
9 is the Maxiumum level of powers. Psions and Erudites get powers up to 9th level (like sorcerers and wizards with spells).
Your manifester level determines how powerful certain powers are, as well as how many points you can augment them by.
Anonymous
8zDhc
?
No.106938
106939
>>106937
So wait. You mean each level of psion is a manifester level or is it dictated by something else?
In any case, I think I'll stick with starting with 10 on Thrallherd/15 in psion.
Anonymous
za1bv
?
No.106939
106940
>>106938
Yeah, each level in Psion is a manifester level.
Thrallherd taxes you manifester 2 levels over the course of 10 class levels. Your total manifester level is 23.
Anonymous
8zDhc
?
No.106940
>>106939
Alrighty. I think it won't be an issue for now. Now that that's settled, I think I'll focus on spells fully now.
Anonymous
8zDhc
?
No.106941
106942 106943
Well, this is what I got so far.
https://www.myth-weavers.com/sheet.html#id=1971661
Anonymous
dgROS
?
No.106942
106944 107087
>>106941
Apparently I don't have permission
Anonymous
za1bv
?
No.106943
106944
>>106941
You forgot to make your sheet public.
Anonymous
8zDhc
?
No.106944
106945 106947
>>106942
>>106943
Fixed. It should work now, I think.
If not, click this link instead.
https://www.myth-weavers.com/sheet.html#id=1971661
Anonymous
za1bv
?
No.106945
106946
>>106944
Nice. You figured that site out faster than I did.
Anonymous
8zDhc
?
No.106946
106949
>>106945
I mainly improvised. I still have no clue how I should put the BAB since I have +7/+2 in psion and +5 in Thrall.
Anonymous
dgROS
?
No.106947
106948
>>106944
Awww, she's adorable. I bet she's tasty
Anonymous
8zDhc
?
No.106948
1505547516340-3.jpg
>>106947
>I bet she's tasty
I guess? She likes her hygiene.
Anonymous
za1bv
?
No.106949
106954
>>106946
Your BAB should be about ~12, iirc. BAB stops progressing normally past level 20, but it's the same as Psion BAB.

I just use that site to post info discreetly, since I'd feel like a dick if I choked the thread with my stats.
Anonymous
8zDhc
?
No.106954
106955 106956
>>106949
I think it has something akin to what you want, too, with the statistic block.

[URL=http://www.myth-weavers.com/sheet.html#id=1971661][SIZE=+1]Topaz Tower[/SIZE][/URL]
Female Lawful Good Unicorn Psion 15/Thrallherd 10, Level 25, Init 4, HP 148/148, Speed 30
AC 10, Touch 10, Flat-footed 10, Fort 13, Ref 8, Will 16, Base Attack Bonus 12, Power Points 240/240 Action Points 18
Masterwork, Deep Crystal Crossbow, Light (Bolts, Crossbow) +13 (1d8, 19-20/x2)
Masterwork, Adamantine Dagger +13 (1d4, 19-20/x2)

Abilities Str 6, Dex 10, Con 18, Int 23, Wis 13, Cha 10
Condition None for now.
???


Anonymous
8zDhc
?
No.106955
106956
>>106954
It honestly looks terrible.
Anonymous
za1bv
?
No.106956
106957
>>106955
>>106954
I think it's mostly just a thing feels use to send to eachother and brag about their stats.

>Lawful good
Hmmm, did not expect that.
She's looking good.

I'm playing Neutral Good. Matches my chosen plane.
Anonymous
8zDhc
?
No.106957
106958
>>106956
Subversion successful. You got the bamboozling.
I think it matches hers too, but not in the typical way.
Anonymous
za1bv
?
No.106958
106959
>>106957
Wait, your chosen plane?
Anonymous
8zDhc
?
No.106959
106960
>>106958
Ah, don't worry. I thought you were talking about your alignment. I don't think she has chosen a plane to begin with.
Anonymous
za1bv
?
No.106960
106961 106962
>>106959
I'm playing a Planar Shepherd. The gist of my prestige class is being devoted to an outer plane in addition to the prime material plane.
My PC is a Shepherd of The Blessed Fields of Elysium: a neutral good plane.
Anonymous
8zDhc
?
No.106961
>>106960
Ah. Now I get it. Good to know.
Anonymous
8zDhc
?
No.106962
106963
>>106960
Ah, another question. Would having deep crystal bolts be a drain on money since it can be focused by the crossbow?
Anonymous
za1bv
?
No.106963
106964
>>106962
Pretty sure it's cheaper to just have a deep crystal crossbow. It counts as metal.
Amunition is made in stacks of 50, so each bot costs 1/50 the cost of a permanent weapon.
Anonymous
8zDhc
?
No.106964
106970
>>106963
Could I also have the adamantine dagger with the parrying enchantment or does it have to be made with deep crystal?
Anonymous
za1bv
?
No.106970
106972
>>106964
An adamantine dagger is a decent tool just because it's a knife that cuts any nonmagical substance. I doubt any nonmagical obstacle is going to stop this party though.
Parrying enchantment can be added to any substance, iirc. I don't think it's necessary though. Those MMX handbooks should point you to some good universal items. A Ring Of Epic Psionics would be nifty.
Anonymous
8zDhc
?
No.106972
106973
>>106970
>Ring Of Epic Psionics
Nice. The guide didn't even mention it. Thanks!